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mutter/cogl/driver/gles
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Neil Roberts 2a7e7fb6d3 cogl-gles2-wrapper: Fix a reference to the old name for CoglPipeline
The GLES2 wrapper was referring to COGL_MATERIAL_PROGRAM_TYPE_GLSL but
this has since been renamed to COGL_PIPELINE_PROGRAM_TYPE_GLSL so the
GLES2 backend wouldn't compile.
2010-11-04 14:56:44 +00:00
..
cogl-context-driver-gles.c
build: Start moving to a non-recursive layout
2010-09-29 14:40:15 +01:00
cogl-context-driver-gles.h
build: Start moving to a non-recursive layout
2010-09-29 14:40:15 +01:00
cogl-feature-functions-gles.h
build: Start moving to a non-recursive layout
2010-09-29 14:40:15 +01:00
cogl-fixed-fragment-shader.glsl
cogl-gles2: Prefix internal GLES 2 wrapper symbols with _
2010-06-11 16:06:31 +01:00
cogl-fixed-vertex-shader.glsl
cogl-material: Add a property for setting the point size
2010-07-08 16:34:30 +01:00
cogl-gles2-wrapper.c
cogl-gles2-wrapper: Fix a reference to the old name for CoglPipeline
2010-11-04 14:56:44 +00:00
cogl-gles2-wrapper.h
Merge cogl-program-{gl,gles}.c into one cogl-program.c
2010-10-28 19:51:42 +01:00
cogl-gles.c
gles2: disable vbos until while we rework backend
2010-11-03 18:09:23 +00:00
cogl-texture-driver-gles.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
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