mutter/clutter/cogl/gl
Robert Bragg ca2844013e Maintain the Cogl assumption that the modelview matrix is normally current
_cogl_add_path_to_stencil_buffer and _cogl_add_stencil_clip were leaving
the projection matrix current when calling cogl_rectangle which was
upsetting _cogl_current_matrix_state_flush.
2009-03-12 18:55:41 +00:00
..
cogl-context.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-context.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-defines.h.in Call glActiveTexture and glClientActiveTexture through cogl_get_proc_address 2009-02-16 12:46:36 +00:00
cogl-fbo.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-fbo.h
cogl-internal.h Fully integrates CoglMaterial throughout the rest of Cogl 2009-01-27 14:26:39 +00:00
cogl-primitives.c Maintain the Cogl assumption that the modelview matrix is normally current 2009-03-12 18:55:41 +00:00
cogl-program.c
cogl-program.h
cogl-shader-private.h
cogl-shader.c
cogl-texture-private.h Fully integrates CoglMaterial throughout the rest of Cogl 2009-01-27 14:26:39 +00:00
cogl-texture.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl.c Maintain the Cogl assumption that the modelview matrix is normally current 2009-03-12 18:55:41 +00:00
Makefile.am Add runtime debug messages for COGL 2009-02-23 13:00:52 +00:00