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common
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Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
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2009-03-13 12:20:26 +00:00 |
gl
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Maintain the Cogl assumption that the modelview matrix is normally current
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2009-03-12 18:55:41 +00:00 |
gles
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Maintain the Cogl assumption that the modelview matrix is normally current
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2009-03-12 18:55:41 +00:00 |
cogl-color.h
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[docs] Various gtk-doc updates for Cogl
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2009-02-09 14:33:14 +00:00 |
cogl-debug.h
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[cogl] Add a PANGO debug flag for CoglPango use
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2009-03-10 12:38:02 +00:00 |
cogl-deprecated.h
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2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com>
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2008-11-12 13:57:58 +00:00 |
cogl-fixed.h
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[cogl-fixed] Add a double-to-fixed conversion macro
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2009-03-10 12:38:03 +00:00 |
cogl-material.h
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[cogl] Add cogl_is_material to cogl-material.h
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2009-02-19 11:55:54 +00:00 |
cogl-matrix.h
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Virtualize GL matrix operations and use a client-side matrix when GL is indirect
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2009-03-12 18:32:45 +00:00 |
cogl-offscreen.h
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cogl-path.h
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Change cogl_path_rectangle and cogl_path_round_rectangle to take x1,y1,x2,y2
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2009-03-13 12:20:26 +00:00 |
cogl-shader.h
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2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com>
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2008-11-18 15:21:02 +00:00 |
cogl-texture.h
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Fully integrates CoglMaterial throughout the rest of Cogl
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2009-01-27 14:26:39 +00:00 |
cogl-types.h
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[cogl-fixed] Implement the CoglFixed fundamental GType
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2009-03-10 12:38:03 +00:00 |
cogl-vertex-buffer.h
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[docs] Various gtk-doc updates for Cogl
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2009-02-09 14:33:14 +00:00 |
cogl.h.in
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Virtualize GL matrix operations and use a client-side matrix when GL is indirect
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2009-03-12 18:32:45 +00:00 |
cogl.pc.in
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[cogl] Fix hardcoded paths in the pc file
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2009-03-10 12:38:04 +00:00 |
Makefile.am
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Add pkg-config file for COGL
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2009-03-10 12:38:02 +00:00 |
TODO
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