mutter/cogl/cogl-pango/cogl-pango.h
Bilal Elmoussaoui cdc43065e0 cogl/pango: Remove font map helper
It only calls into pangocairo API and only used inside clutter
so just call pangocairo API directly

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4004>
2024-10-08 16:00:57 +00:00

103 lines
3.5 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2008 OpenedHand
* Copyright (C) 2012 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Neil Roberts <neil@linux.intel.com>
* Robert Bragg <robert@linux.intel.com>
* Matthew Allum <mallum@openedhand.com>
*/
#pragma once
#include <glib-object.h>
#include <pango/pango.h>
#include <pango/pangocairo.h>
#include "cogl/cogl.h"
G_BEGIN_DECLS
/* It's too difficult to actually subclass the pango cairo font
* map. Instead we just make a fake set of macros that actually just
* directly use the original type
*/
#define COGL_PANGO_TYPE_FONT_MAP PANGO_TYPE_CAIRO_FONT_MAP
#define COGL_PANGO_FONT_MAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_PANGO_TYPE_FONT_MAP, CoglPangoFontMap))
#define COGL_PANGO_IS_FONT_MAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_PANGO_TYPE_FONT_MAP))
typedef PangoCairoFontMap CoglPangoFontMap;
typedef void (* CoglPangoPipelineSetup) (CoglPipeline *pipeline,
gpointer user_data);
/**
* cogl_pango_font_map_new:
*
* Creates a new font map.
*
* Return value: (transfer full): the newly created #PangoFontMap
*/
COGL_EXPORT PangoFontMap *
cogl_pango_font_map_new (CoglContext *context);
/**
* cogl_pango_ensure_glyph_cache_for_layout:
* @layout: A #PangoLayout
*
* This updates any internal glyph cache textures as necessary to be
* able to render the given @layout.
*
* This api should be used to avoid mid-scene modifications of
* glyph-cache textures which can lead to undefined rendering results.
*/
COGL_EXPORT void
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout);
/**
* cogl_pango_show_layout: (skip)
* @framebuffer: A #CoglFramebuffer to draw too.
* @layout: a #PangoLayout
* @x: X coordinate to render the layout at
* @y: Y coordinate to render the layout at
* @color: color to use when rendering the layout
*
* Draws a solidly coloured @layout on the given @framebuffer at (@x,
* @y) within the `framebuffer`'s current model-view coordinate space.
*/
COGL_EXPORT void
cogl_pango_show_layout (CoglFramebuffer *framebuffer,
PangoLayout *layout,
float x,
float y,
const CoglColor *color,
CoglPangoPipelineSetup pipeline_setup,
gpointer pipeline_setup_userdata);
G_END_DECLS