mutter/pango
Neil Roberts cbf011dcd0 cogl-pango: Use a seperate cache of pipelines
Instead of creating just two materials (one for texturing and one for
solid primitives) the pango renderer now maintains a cache of
pipelines. The display list can request a pipeline for a texture from
the cache. The same pipeline cache is used by all display lists so
that the pipelines can be shared. This avoids changing the texture on
the material during a paint run.
2011-05-05 17:32:30 +01:00
..
cogl-pango-display-list.c cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00
cogl-pango-display-list.h cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00
cogl-pango-fontmap.c [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-glyph-cache.c cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache 2011-05-05 17:32:30 +01:00
cogl-pango-glyph-cache.h cogl-pango: Use a separate glyph cache for mipmapped rendering 2011-05-05 17:32:27 +01:00
cogl-pango-pipeline-cache.c cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00
cogl-pango-pipeline-cache.h cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00
cogl-pango-private.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-render.c cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00
cogl-pango.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
Makefile.am cogl-pango: Use a seperate cache of pipelines 2011-05-05 17:32:30 +01:00