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Neil Roberts cbe9d758d5 cogl-path: Optimise paths that are just a rectangle
Drawing and clipping to paths is generally quite expensive because the
geometry has to be tessellated into triangles in a single VBO which
breaks up the journal batching. If we can detect when the path
contains just a single rectangle then we can instead divert to calling
cogl_rectangle which will take advantage of the journal, or by pushing
a rectangle clip which usually ends up just using the scissor.

This patch adds a boolean to each path to mark when it is a
rectangle. It gets cleared whenever a node is added or gets set to
TRUE whenever cogl2_path_rectangle is called. This doesn't try to
catch cases where a rectangle is composed by cogl_path_line_to and
cogl_path_move_to commands.
2011-03-09 18:28:48 +00:00
cogl cogl-path: Optimise paths that are just a rectangle 2011-03-09 18:28:48 +00:00
doc docs: Adds bitmap section to cogl reference manual 2011-01-21 16:22:40 +00:00
pango cogl-atlas-texture: Don't let textures be destroyed during migration 2011-02-17 13:39:30 +00:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00