605f35dd25
Following up last commit, this commit adds a CoglFramebuffer argument to meta_shadow_paint(), and stops using the draw framebuffer internally. The only consumer of this API, MetaWindowActor, still passes the draw framebuffer though.
Intro ===== Fix me. Env Vars ======== MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.