acc44161c1
As part of an effort to improve the architecture of CoglMaterial internally this overhauls how we flush layer state to OpenGL by adding a formal backend abstraction for fragment processing and further formalizing the CoglTextureUnit abstraction. There are three backends: "glsl", "arbfp" and "fixed". The fixed backend uses the OpenGL fixed function APIs to setup the fragment processing, the arbfp backend uses code generation to handle fragment processing using an ARBfp program, and the GLSL backend is currently only there as a formality to handle user programs associated with a material. (i.e. the glsl backend doesn't yet support code generation) The GLSL backend has highest precedence, then arbfp and finally the fixed. If a backend can't support some particular CoglMaterial feature then it will fallback to the next backend. This adds three new COGL_DEBUG options: * "disable-texturing" as expected should disable all texturing * "disable-arbfp" always make the arbfp backend fallback * "disable-glsl" always make the glsl backend fallback * "show-source" show code generated by the arbfp/glsl backends
213 lines
7.0 KiB
C
213 lines
7.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <glib/gi18n-lib.h>
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#include "cogl-debug.h"
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#ifdef COGL_ENABLE_DEBUG
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/* XXX: If you add a debug option, please also scroll down to
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* cogl_arg_debug_cb() and add a "help" description of the option too.
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*/
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/* NB: Only these options get enabled if COGL_DEBUG=all is
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* used since they don't affect the behaviour of Cogl they
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* simply print out verbose information */
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static const GDebugKey cogl_log_debug_keys[] = {
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{ "handle", COGL_DEBUG_HANDLE },
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{ "slicing", COGL_DEBUG_SLICING },
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{ "atlas", COGL_DEBUG_ATLAS },
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{ "blend-strings", COGL_DEBUG_BLEND_STRINGS },
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{ "journal", COGL_DEBUG_JOURNAL },
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{ "batching", COGL_DEBUG_BATCHING },
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{ "matrices", COGL_DEBUG_MATRICES },
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{ "draw", COGL_DEBUG_DRAW },
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{ "opengl", COGL_DEBUG_OPENGL },
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{ "pango", COGL_DEBUG_PANGO },
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{ "show-source", COGL_DEBUG_SHOW_SOURCE}
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};
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static const int n_cogl_log_debug_keys =
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G_N_ELEMENTS (cogl_log_debug_keys);
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static const GDebugKey cogl_behavioural_debug_keys[] = {
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{ "rectangles", COGL_DEBUG_RECTANGLES },
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{ "disable-batching", COGL_DEBUG_DISABLE_BATCHING },
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{ "disable-vbos", COGL_DEBUG_DISABLE_VBOS },
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{ "disable-software-transform", COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM },
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{ "force-scanline-paths", COGL_DEBUG_FORCE_SCANLINE_PATHS },
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{ "dump-atlas-image", COGL_DEBUG_DUMP_ATLAS_IMAGE },
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{ "disable-atlas", COGL_DEBUG_DISABLE_ATLAS },
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{ "disable-texturing", COGL_DEBUG_DISABLE_TEXTURING},
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{ "disable-arbfp", COGL_DEBUG_DISABLE_ARBFP},
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{ "disable-glsl", COGL_DEBUG_DISABLE_GLSL}
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};
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static const int n_cogl_behavioural_debug_keys =
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G_N_ELEMENTS (cogl_behavioural_debug_keys);
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#endif /* COGL_ENABLE_DEBUG */
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unsigned int cogl_debug_flags = 0;
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#ifdef COGL_ENABLE_DEBUG
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static unsigned int
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_cogl_parse_debug_string (const char *value,
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gboolean ignore_help)
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{
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unsigned int flags = 0;
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if (ignore_help && strcmp (value, "help") == 0)
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return 0;
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/* We don't want to let g_parse_debug_string handle "all" because
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* literally enabling all the debug options wouldn't be useful to
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* anyone; instead the all option enables all non behavioural
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* options.
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*/
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if (strcmp (value, "all") == 0 ||
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strcmp (value, "verbose") == 0)
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{
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int i;
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for (i = 0; i < n_cogl_log_debug_keys; i++)
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flags |= cogl_log_debug_keys[i].value;
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}
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else if (strcmp (value, "help") == 0)
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{
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g_printerr ("\n\n%28s\n", "Supported debug values:");
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#define OPT(NAME, HELP) \
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g_printerr ("%28s %s\n", NAME, HELP);
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OPT ("handle:", "debug ref counting issues for Cogl objects");
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OPT ("slicing:", "debug the creation of texture slices");
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OPT ("atlas:", "debug texture atlas management");
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OPT ("blend-strings:", "debug blend-string parsing");
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OPT ("journal:", "view all geometry passing through the journal");
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OPT ("batching:", "show how geometry is being batched in the journal");
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OPT ("matrices:", "trace all matrix manipulation");
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/* XXX: we should replace the "draw" option its very hand wavy... */
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OPT ("draw:", "misc tracing of some drawing operations");
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OPT ("pango:", "trace the pango renderer");
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OPT ("rectangles:", "add wire outlines for all rectangular geometry");
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OPT ("disable-batching:", "disable the journal batching");
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OPT ("disable-vbos:", "disable use of OpenGL vertex buffer objects");
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OPT ("disable-software-transform",
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"use the GPU to transform rectangular geometry");
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OPT ("force-scanline-paths:", "use a scanline based path rasterizer");
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OPT ("dump-atlas-image:", "dump atlas changes to an image file");
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OPT ("disable-atlas:", "disable texture atlasing");
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OPT ("disable-texturing:", "disable texturing primitives");
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OPT ("disable-arbfp:", "disable use of ARBfp");
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OPT ("disable-glsl:", "disable use of GLSL");
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OPT ("show-source:", "show generated ARBfp/GLSL");
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OPT ("opengl:", "traces some select OpenGL calls");
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g_printerr ("\n%28s\n", "Special debug values:");
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OPT ("all:", "Enables all non-behavioural debug options");
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OPT ("verbose:", "Enables all non-behavioural debug options");
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#undef OPT
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exit (1);
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}
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else
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{
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flags |=
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g_parse_debug_string (value,
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cogl_log_debug_keys,
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n_cogl_log_debug_keys);
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flags |=
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g_parse_debug_string (value,
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cogl_behavioural_debug_keys,
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n_cogl_behavioural_debug_keys);
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}
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return flags;
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}
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static gboolean
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cogl_arg_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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cogl_debug_flags |= _cogl_parse_debug_string (value, FALSE);
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return TRUE;
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}
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static gboolean
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cogl_arg_no_debug_cb (const char *key,
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const char *value,
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gpointer user_data)
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{
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cogl_debug_flags &= ~_cogl_parse_debug_string (value, TRUE);
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return TRUE;
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}
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#endif /* COGL_ENABLE_DEBUG */
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static GOptionEntry cogl_args[] = {
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#ifdef COGL_ENABLE_DEBUG
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{ "cogl-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_debug_cb,
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N_("COGL debugging flags to set"), "FLAGS" },
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{ "cogl-no-debug", 0, 0, G_OPTION_ARG_CALLBACK, cogl_arg_no_debug_cb,
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N_("COGL debugging flags to unset"), "FLAGS" },
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#endif /* COGL_ENABLE_DEBUG */
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{ NULL, },
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};
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static gboolean
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pre_parse_hook (GOptionContext *context,
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GOptionGroup *group,
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gpointer data,
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GError **error)
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{
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#ifdef COGL_ENABLE_DEBUG
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const char *env_string;
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env_string = g_getenv ("COGL_DEBUG");
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if (env_string != NULL)
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{
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cogl_debug_flags |= _cogl_parse_debug_string (env_string, FALSE);
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env_string = NULL;
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}
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#endif /* COGL_ENABLE_DEBUG */
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return TRUE;
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}
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GOptionGroup *
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cogl_get_option_group (void)
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{
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GOptionGroup *group;
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group = g_option_group_new ("cogl",
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_("COGL Options"),
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_("Show COGL options"),
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NULL, NULL);
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g_option_group_set_parse_hooks (group, pre_parse_hook, NULL);
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g_option_group_add_entries (group, cogl_args);
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g_option_group_set_translation_domain (group, GETTEXT_PACKAGE);
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return group;
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}
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