mutter/doc/reference/cogl-2.0/cogl-docs.xml.in
Robert Bragg 326c516304 cogl: rename CoglVertexAttribute CoglAttribute
This is part of a broader cleanup of some of the experimental Cogl API.
One of the reasons for this particular rename is to reduce the verbosity
of using the API. Another reason is that CoglVertexArray is going to be
renamed CoglAttributeBuffer and we want to help emphasize the
relationship between CoglAttributes and CoglAttributeBuffers.
2011-01-21 16:24:14 +00:00

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<?xml version="1.0"?>
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
<!ENTITY version "@VERSION@">
]>
<book id="index" xmlns:xi="http://www.w3.org/2003/XInclude">
<bookinfo>
<title>Cogl 2.0 Reference Manual</title>
<releaseinfo>for Cogl 2.0;</releaseinfo>
<copyright>
<year>2008</year>
<holder>OpenedHand LTD</holder>
</copyright>
<copyright>
<year>2009</year>
<year>2010</year>
<holder>Intel Corporation</holder>
</copyright>
<legalnotice>
<para>
Permission is granted to copy, distribute and/or modify this
document under the terms of the <citetitle>GNU Free
Documentation License</citetitle>, Version 1.1 or any later
version published by the Free Software Foundation with no
Invariant Sections, no Front-Cover Texts, and no Back-Cover
Texts. You may obtain a copy of the <citetitle>GNU Free
Documentation License</citetitle> from the Free Software
Foundation by visiting <ulink type="http"
url="http://www.fsf.org">their Web site</ulink> or by writing
to:
<address>
The Free Software Foundation, Inc.,
<street>59 Temple Place</street> - Suite 330,
<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>,
<country>USA</country>
</address>
</para>
</legalnotice>
</bookinfo>
<chapter>
<title>Cogl - a modern 3D graphics API</title>
<section id="cogl-intro">
<title>About Cogl</title>
<para>Cogl is a modern 3D graphics API with associated utility
APIs designed to expose the features of 3D graphics hardware
using a more object oriented design than OpenGL. The library has
primarily been driven by the practical needs of Clutter but it
is not tied to any one toolkit or even constrained to developing
UI toolkits.</para>
</section>
<xi:include href="xml/cogl-object.xml"/>
<xi:include href="xml/cogl-context.xml"/>
<section id="cogl-buffer-apis">
<title>Setting Up A GPU Pipeline</title>
<xi:include href="blend-strings.xml"/>
<xi:include href="xml/cogl-pipeline.xml"/>
</section>
<section id="cogl-buffer-apis">
<title>Allocating GPU Memory</title>
<xi:include href="xml/cogl-buffer.xml"/>
<xi:include href="xml/cogl-vertex-array.xml"/>
<xi:include href="xml/cogl-index-array.xml"/>
</section>
<section id="cogl-buffer-layout-apis">
<title>Describing the layout of GPU Memory</title>
<xi:include href="xml/cogl-attribute.xml"/>
<xi:include href="xml/cogl-indices.xml"/>
</section>
<section id="cogl-primitive-apis">
<title>Geometry</title>
<xi:include href="xml/cogl-primitive.xml"/>
<xi:include href="xml/cogl-paths.xml"/>
</section>
<section id="cogl-drawing-apis">
<title>Drawing</title>
<xi:include href="xml/cogl-drawing.xml"/>
<xi:include href="xml/cogl-rectangle.xml"/>
</section>
<section id="cogl-textures">
<title>Textures</title>
<xi:include href="xml/cogl-texture.xml"/>
<xi:include href="xml/cogl-texture-3d.xml"/>
</section>
<xi:include href="xml/cogl-clipping.xml"/>
<section id="cogl-framebuffer-apis">
<title>Framebuffers</title>
<xi:include href="xml/cogl-framebuffer.xml"/>
<xi:include href="xml/cogl-offscreen.xml"/>
</section>
<section id="cogl-utilities">
<title>Utilities</title>
<xi:include href="xml/cogl-color.xml"/>
<xi:include href="xml/cogl-matrix.xml"/>
<xi:include href="xml/cogl-vector.xml"/>
<xi:include href="xml/cogl-types.xml"/>
</section>
<section id="cogl-integration">
<title>Binding and Integrating</title>
<xi:include href="xml/cogl-gtype.xml"/>
</section>
</chapter>
<chapter id="coglglossary">
<title>Glossaries</title>
<xi:include href="xml/annotation-glossary.xml"><xi:fallback /></xi:include>
</chapter>
<index>
<title>Index of all symbols</title>
<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
</index>
<index role="deprecated">
<title>Index of deprecated symbols</title>
<xi:include href="xml/api-index-deprecated.xml"><xi:fallback /></xi:include>
</index>
<index role="0.8">
<title>Index of new symbols in 0.8</title>
<xi:include href="xml/api-index-0.8.xml"><xi:fallback /></xi:include>
</index>
<index role="1.0">
<title>Index of new symbols in 1.0</title>
<xi:include href="xml/api-index-1.0.xml"><xi:fallback /></xi:include>
</index>
<index role="1.2">
<title>Index of new symbols in 1.2</title>
<xi:include href="xml/api-index-1.2.xml"><xi:fallback /></xi:include>
</index>
<index role="1.4">
<title>Index of new symbols in 1.4</title>
<xi:include href="xml/api-index-1.4.xml"><xi:fallback /></xi:include>
</index>
<appendix id="license">
<title>License</title>
<para>
This library is free software; you can redistribute it and/or
modify it under the terms of the <citetitle>GNU Library General
Public License</citetitle> as published by the Free Software
Foundation; either version 2 of the License, or (at your option)
any later version.
</para>
<para>
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
<citetitle>GNU Library General Public License</citetitle> for
more details.
</para>
<para>
You may obtain a copy of the <citetitle>GNU Library General
Public License</citetitle> from the Free Software Foundation by
visiting <ulink type="http" url="http://www.fsf.org">their Web
site</ulink> or by writing to:
<address>
Free Software Foundation, Inc.
<street>59 Temple Place</street> - Suite 330
<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
<country>USA</country>
</address>
</para>
</appendix>
</book>