..
plugins
build: Fix cogl include paths
2016-11-23 18:03:59 +01:00
clutter-utils.c
Factor out meta_actor_painting_untransformed()
2014-09-03 13:43:40 -04:00
clutter-utils.h
Factor out meta_actor_painting_untransformed()
2014-09-03 13:43:40 -04:00
cogl-utils.c
Rewrite background code
2014-09-03 13:43:40 -04:00
cogl-utils.h
Rewrite background code
2014-09-03 13:43:40 -04:00
compositor-private.h
Use signals instead of onscreen framebuffer frame callbacks
2016-07-20 14:23:48 +08:00
compositor.c
window: Inform the compositor when a window effectively changes size
2016-11-23 18:37:35 +01:00
meta-background-actor-private.h
cullable: Turn cull_out / reset_culling into a separate interface
2013-11-25 15:21:36 -05:00
meta-background-actor.c
MetaBackgroundActor: glsl: do not mix int and float.
2015-03-03 22:09:35 +01:00
meta-background-group.c
cullable: Turn cull_out / reset_culling into a separate interface
2013-11-25 15:21:36 -05:00
meta-background-image.c
Do not skip CoglError parameters
2016-04-15 17:22:24 +02:00
meta-background-private.h
Rewrite background code
2014-09-03 13:43:40 -04:00
meta-background.c
Use correct cogl object types
2016-07-20 14:23:48 +08:00
meta-cullable.c
cullable: Reset the culling state instead of skipping the traversal
2014-02-05 14:24:08 -05:00
meta-cullable.h
Changed obsolete FSF postal address into generic URL.
2014-01-13 11:35:47 -05:00
meta-dnd-actor-private.h
compositor: Add MetaDnDActor
2014-10-06 19:39:43 -07:00
meta-dnd-actor.c
compositor: Add MetaDnDActor
2014-10-06 19:39:43 -07:00
meta-feedback-actor-private.h
compositor: Add MetaFeedbackActor
2014-10-06 19:39:43 -07:00
meta-feedback-actor.c
feedback actor: Fix a typo
2015-07-20 17:39:09 -04:00
meta-module.c
meta: Add generated meta-version.h
2014-06-05 14:05:16 +02:00
meta-module.h
Changed obsolete FSF postal address into generic URL.
2014-01-13 11:35:47 -05:00
meta-plugin-manager.c
MetaPlugin: add a size_changed vfunc
2016-11-23 18:37:31 +01:00
meta-plugin-manager.h
MetaPlugin: add a size_changed vfunc
2016-11-23 18:37:31 +01:00
meta-plugin.c
Implement a generic "size change" mechanism
2015-07-05 23:03:36 -07:00
meta-shadow-factory.c
Do not skip CoglError parameters
2016-04-15 17:22:24 +02:00
meta-shaped-texture-private.h
MetaShapedTexture: Add support for setting a custom CoglSnippet
2016-11-18 00:00:10 +08:00
meta-shaped-texture.c
MetaShapedTexture: Default to y-inverted being true
2016-11-18 09:36:51 +08:00
meta-surface-actor-wayland.c
Rename MetaMonitorInfo MetaLogicalMonitor
2017-01-25 16:28:51 +08:00
meta-surface-actor-wayland.h
Rename MetaMonitorInfo MetaLogicalMonitor
2017-01-25 16:28:51 +08:00
meta-surface-actor-x11.c
Use correct cogl object types
2016-07-20 14:23:48 +08:00
meta-surface-actor-x11.h
window-actor: Split into two subclasses of MetaSurfaceActor
2014-02-20 14:44:31 -05:00
meta-surface-actor.c
surface-actor: Keep track of ignored damage
2016-06-17 21:39:06 +02:00
meta-surface-actor.h
surface-actor-x11: Unredirect ARGB32 windows with full opaque regions
2016-03-21 13:44:44 -07:00
meta-sync-ring.c
compositor: Handle fences in the frontend X connection
2015-08-13 14:14:46 +02:00
meta-sync-ring.h
compositor: Add support for GL_EXT_x11_sync_object
2015-08-07 17:27:42 +02:00
meta-texture-rectangle.c
Properly set the number of components on the CoglTextureRectangle
2014-01-13 13:28:38 -05:00
meta-texture-rectangle.h
Properly set the number of components on the CoglTextureRectangle
2014-01-13 13:28:38 -05:00
meta-texture-tower.c
Use correct cogl object types
2016-07-20 14:23:48 +08:00
meta-texture-tower.h
Changed obsolete FSF postal address into generic URL.
2014-01-13 11:35:47 -05:00
meta-window-actor-private.h
window-actor: Make sync_visibility() public
2016-09-18 11:01:15 +02:00
meta-window-actor.c
MetaWindowActor: Sync thawed state when surface actor is set
2016-09-09 10:00:24 +08:00
meta-window-group.c
MetaWindowGroup: Only compensate for transforms when in clone paint
2016-07-20 14:23:48 +08:00
meta-window-group.h
cullable: Turn cull_out / reset_culling into a separate interface
2013-11-25 15:21:36 -05:00
meta-window-shape.c
Export the shadow factory
2015-07-06 00:14:22 -07:00
README
There can be only one compositor engine
2009-06-30 09:34:03 -04:00
region-utils.c
wayland: Make the surface actor set its own state
2015-03-03 14:53:15 -05:00
region-utils.h
wayland: Make the surface actor set its own state
2015-03-03 14:53:15 -05:00