mutter/cogl/driver/gl
Robert Bragg 56ae6f9afa progend-glsl: dirty prog for vertex state changes
_cogl_pipeline_progend_glsl_pre_change_notify and
_cogl_pipeline_progend_glsl_layer_pre_change_notify were only dirtying
the current program state for changes related to fragment processing.

This make both functions also check for changes that affect vertex
shader codegen.

This also fixes a mistake where
_cogl_pipeline_progend_glsl_layer_pre_change_notify was checking for
non-layer related changes which would never be seen, and instead it
should be checking for layer based changes only.
2013-01-22 17:48:07 +00:00
..
gl Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
gles Use GL_ARB_texture_swizzle to emulate GL_ALPHA textures 2013-01-22 17:48:04 +00:00
cogl-attribute-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-buffer-gl-private.h Add cogl_buffer_map_range() 2013-01-22 17:48:03 +00:00
cogl-buffer-gl.c Add cogl_buffer_map_range() 2013-01-22 17:48:03 +00:00
cogl-clip-stack-gl-private.h clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-framebuffer-gl-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-framebuffer-gl.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-fragend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-fragend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c Adds back tex_coord array for CoglShader compatibility 2013-01-22 17:48:07 +00:00
cogl-pipeline-opengl-private.h Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-opengl.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-progend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-progend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c progend-glsl: dirty prog for vertex state changes 2013-01-22 17:48:07 +00:00
cogl-pipeline-vertend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-vertend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c Adds back tex_coord array for CoglShader compatibility 2013-01-22 17:48:07 +00:00
cogl-texture-2d-gl-private.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-2d-gl.c Check for out-of-memory when allocating 2d textures 2013-01-22 17:48:06 +00:00
cogl-util-gl-private.h Check for out-of-memory when allocating 2d textures 2013-01-22 17:48:06 +00:00
cogl-util-gl.c Check for out-of-memory when allocating 2d textures 2013-01-22 17:48:06 +00:00