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cogl-context.c
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Virtualize GL matrix operations and use a client-side matrix when GL is indirect
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2009-03-12 18:32:45 +00:00 |
cogl-context.h
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Virtualize GL matrix operations and use a client-side matrix when GL is indirect
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2009-03-12 18:32:45 +00:00 |
cogl-defines.h.in
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Fix building GLES 2 after the material branch merge
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2009-02-02 21:57:41 +00:00 |
cogl-fbo.c
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Virtualize GL matrix operations and use a client-side matrix when GL is indirect
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2009-03-12 18:32:45 +00:00 |
cogl-fbo.h
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cogl-fixed-fragment-shader.glsl
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[multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2
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2008-12-22 16:35:51 +00:00 |
cogl-fixed-vertex-shader.glsl
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[multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2
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2008-12-22 16:35:51 +00:00 |
cogl-gles2-wrapper.c
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Finish GLES{1,2} support for client side matrix stacks
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2009-03-12 18:55:41 +00:00 |
cogl-gles2-wrapper.h
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Finish GLES{1,2} support for client side matrix stacks
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2009-03-12 18:55:41 +00:00 |
cogl-internal.h
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Removes cogl_blend_func prototype from cogl-internal.h
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2009-03-30 18:02:03 +01:00 |
cogl-primitives.c
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Maintain the Cogl assumption that the modelview matrix is normally current
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2009-03-12 18:55:41 +00:00 |
cogl-program.c
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2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com>
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2008-11-18 15:21:02 +00:00 |
cogl-program.h
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cogl-shader-private.h
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2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com>
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2008-10-30 17:25:00 +00:00 |
cogl-shader.c
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2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com>
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2008-10-30 17:25:00 +00:00 |
cogl-texture-private.h
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[cogl] Move rect and poly drawing code from cogl-texture.c to cogl-primitives.c
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2009-03-23 16:32:07 +00:00 |
cogl-texture.c
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[cogl] Move rect and poly drawing code from cogl-texture.c to cogl-primitives.c
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2009-03-23 16:32:07 +00:00 |
cogl-util.c
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cogl-util.h
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cogl.c
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Removes a hack in gles/cogl.c that was already fixed in gl/cogl.c
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2009-03-23 12:41:41 +00:00 |
Makefile.am
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Add runtime debug messages for COGL
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2009-02-23 13:00:52 +00:00 |
stringify.sh
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