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Robert Bragg 44644d0a9e primitives: implements cogl_polygon on vertex_attributes
This updates the implementation of cogl_polygon so it sits on the new
CoglVertexArray and CoglVertexAttribute apis. This lets us minimize the
number of different drawing paths we have to maintain in Cogl.

Since the sliced texture support for cogl_polygon has been broken for a
long time now and no one has complained this patch also greatly
simplifies the code by not doing any special material validation so
cogl_polygon will be restricted in the same way as
cogl_draw_vertex_attributes. (i.e. sliced textures not supported).
2010-11-03 18:09:22 +00:00
cogl primitives: implements cogl_polygon on vertex_attributes 2010-11-03 18:09:22 +00:00
doc cogl: Adds {push,pop,get}_source functions 2010-10-26 12:08:20 +01:00
pango Replace cogl_color_set_from_* with cogl_color_init_from_* 2010-09-03 16:58:47 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00