mutter/cogl/cogl-clip-state-private.h
Robert Bragg 6bb409e996 framebuffer: Add CoglFramebuffer clip stack methods
This adds CoglFramebuffer methods for accessing the clip stack. We plan
on making some optimizations to how framebuffer state is flushed which
will require us to track when a framebuffer's clip state has changed.

This api also ties in to the longer term goal of removing the need for a
default global CoglContext since these methods are all implicitly
related to a specific context via their framebuffer argument.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-12-06 18:51:56 +00:00

61 lines
1.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_CLIP_STATE_PRIVATE_H
#define __COGL_CLIP_STATE_PRIVATE_H
#include "cogl-clip-stack.h"
typedef struct _CoglClipState CoglClipState;
struct _CoglClipState
{
/* Stack of CoglClipStacks */
GSList *stacks;
};
void
_cogl_clip_state_init (CoglClipState *state);
void
_cogl_clip_state_destroy (CoglClipState *state);
void
_cogl_clip_state_flush (CoglClipState *clip_state,
CoglFramebuffer *framebuffer);
CoglClipStack *
_cogl_clip_state_get_stack (CoglClipState *clip_state);
void
_cogl_clip_state_set_stack (CoglClipState *clip_state,
CoglClipStack *clip_stack);
void
_cogl_clip_state_save_clip_stack (CoglClipState *clip_state);
void
_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state);
#endif /* __COGL_CLIP_STATE_PRIVATE_H */