..
driver
Adds support for a mirrored repeat wrap mode
2011-11-01 12:03:02 +00:00
tesselator
build: Do not build a noinst library for the tesselator
2010-09-12 19:25:47 +01:00
winsys
build: Add missing include in cogl-winsys-egl-private.h
2011-12-06 19:49:00 +01:00
cogl2-clip-state.c
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl2-clip-state.h
docs: make cogl2-clip-state.h docs consistent
2011-12-06 18:51:56 +00:00
cogl2-experimental.h
2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
2011-09-09 15:06:31 +01:00
cogl2-path.c
path: use cogl_framebuffer_push_path_clip in cogl2-path.c
2011-12-06 18:51:56 +00:00
cogl2-path.h
path 2.0: update path API for experimental 2.0 API
2010-11-11 13:17:26 +00:00
cogl-1.0.pc.in
Give cogl-pango it's own pkg-config file
2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in
2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h
cogl-atlas-texture: Add a callback for when any atlas reorganizes
2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c
texture: Make CoglSubTexture experimental public api
2011-11-01 12:03:03 +00:00
cogl-atlas.c
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-atlas.h
cogl: Use GHookList instead of CoglCallbackList
2011-03-14 18:18:15 +00:00
cogl-attribute-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c
make COGL_FEATURE_VBOS a private feature
2011-11-01 12:03:01 +00:00
cogl-attribute-buffer.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-private.h
attributes: avoid g_strdup in cogl_attribute_new
2011-09-21 15:39:46 +01:00
cogl-attribute.c
cogl-bitmask: Add a return value for the foreach callback
2011-11-16 16:21:31 +00:00
cogl-attribute.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap: Encapsulate the CoglBitmap even internally
2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-bitmap-private.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-bitmap.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-bitmap.h
Export API for uploading a tex subregion from a CoglBuffer
2011-07-25 22:45:24 +01:00
cogl-bitmask.c
cogl-bitmask: Add _cogl_bitmask_popcount
2011-11-16 16:32:11 +00:00
cogl-bitmask.h
cogl-bitmask: Add _cogl_bitmask_popcount
2011-11-16 16:32:11 +00:00
cogl-blend-string.c
blend-strings: Make braces around blend factor optional
2011-09-05 17:54:46 +01:00
cogl-blend-string.h
blend-strings: removes the AUTO_COMPOSITE function enum
2010-06-15 15:26:27 +01:00
cogl-blit.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-blit.h
cogl-atlas: Try 4 different approaches for migrating textures
2011-02-15 12:10:54 +00:00
cogl-boxed-value.c
cogl-boxed-value: Add _cogl_boxed_value_copy
2011-11-16 16:32:11 +00:00
cogl-boxed-value.h
cogl-boxed-value: Add _cogl_boxed_value_copy
2011-11-16 16:32:11 +00:00
cogl-buffer-private.h
buffer: make the COGL_BUFFER casting macro public
2011-08-12 15:28:43 +01:00
cogl-buffer.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-buffer.h
buffer: make the COGL_BUFFER casting macro public
2011-08-12 15:28:43 +01:00
cogl-clip-stack.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-clip-stack.h
clip: Adds cogl_clip_push_primitive API
2011-11-01 12:02:59 +00:00
cogl-clip-state-private.h
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl-clip-state.c
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl-clip-state.h
cogl-clip-state: Adapt to experimental cogl2 API.
2011-03-10 13:05:43 +00:00
cogl-clutter-xlib.h
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-clutter.c
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-clutter.h
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-color-private.h
pipeline: Implements _cogl_pipeline_hash function
2010-12-07 16:00:32 +00:00
cogl-color.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-color.h
cogl-color: add cogl_color_init_from_xyz funcs
2010-06-15 15:26:27 +01:00
cogl-config-private.h
cogl: Add support for reading a cogl.conf config file
2011-08-12 15:28:42 +01:00
cogl-config.c
cogl: Add support for reading a cogl.conf config file
2011-08-12 15:28:42 +01:00
cogl-context-private.h
cogl-pipeline: Use a hash table for faster uniform name lookup
2011-11-16 16:32:11 +00:00
cogl-context.c
cogl-pipeline: Use a hash table for faster uniform name lookup
2011-11-16 16:32:11 +00:00
cogl-context.h
context: Add an accessor to get display associated with the context
2011-09-05 17:54:46 +01:00
cogl-debug-options.h
Mark the debug options for translation
2011-10-14 13:56:51 +01:00
cogl-debug.c
cogl-flags: Use longs instead of ints
2011-11-16 16:21:31 +00:00
cogl-debug.h
cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC
2011-11-25 13:14:10 +00:00
cogl-defines.h.in
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-defines.h.win32
VS 2008/2010 project files to build Cogl
2011-11-25 13:12:45 +00:00
cogl-deprecated.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-depth-state-private.h
Adds missing cogl-depth-state-private.h
2011-05-16 18:45:51 +01:00
cogl-depth-state.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-depth-state.h
features: Support more than 32 features!
2011-11-01 12:03:01 +00:00
cogl-display-private.h
egl-gdl: struct gdl_plane never was a valid type
2011-07-29 11:50:15 +01:00
cogl-display.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-display.h
Fix typo in cogl/cogl-display.h
2011-09-06 11:19:20 +01:00
cogl-enum-types.c.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-euler.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-euler.h
Add compile time checks for size of public structs
2011-05-16 14:12:49 +01:00
cogl-ext-functions.h
offscreen: Adds support for offscreen multisampling
2011-10-28 19:10:16 +01:00
cogl-feature-private.c
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-feature-private.h
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-fixed.c
cogl-fixed: Move the GType defs from cogl-util.c to cogl-fixed.c
2011-11-16 16:21:31 +00:00
cogl-fixed.h
analysis: Fix some CoglFixed API
2010-06-01 12:08:18 +01:00
cogl-flags.h
cogl-flags: Fix iterating flag when the most-significant bit is set
2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl-framebuffer.c
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl-framebuffer.h
framebuffer: Add CoglFramebuffer clip stack methods
2011-12-06 18:51:56 +00:00
cogl-glx-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h
Don't use the 'NULL' GModule to resolve GL symbols
2011-07-27 16:10:02 +01:00
cogl-gtype-private.h
matrix gtype: registers a boxed type for CoglMatrix
2010-12-07 12:16:50 +00:00
cogl-handle.h
CoglObject: Adds cogl_object_{get,set}_user_data
2010-06-04 14:44:15 +01:00
cogl-index-buffer-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-index-buffer.c
make COGL_FEATURE_VBOS a private feature
2011-11-01 12:03:01 +00:00
cogl-index-buffer.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-indices.h
doc: Adds some documentation for CoglIndices
2011-11-01 12:03:03 +00:00
cogl-internal.h
cogl-program: Move the code for CoglBoxedValue to its own file
2011-11-16 16:32:10 +00:00
cogl-journal-private.h
Add a strong CoglTexture type to replace CoglHandle
2011-09-21 15:27:03 +01:00
cogl-journal.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-material-compat.c
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-material-compat.h
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-matrix-private.h
matrix-mesa: move to _cogl_matrix namespace
2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-matrix-stack.h
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-matrix.c
matrix: Add cogl_matrix_orthographic
2011-12-06 18:51:56 +00:00
cogl-matrix.h
matrix: Add cogl_matrix_orthographic
2011-12-06 18:51:56 +00:00
cogl-meta-texture.c
meta-texture: Support CLAMP_TO_EDGE
2011-11-01 12:03:03 +00:00
cogl-meta-texture.h
meta-texture: Support CLAMP_TO_EDGE
2011-11-01 12:03:03 +00:00
cogl-node-private.h
pipeline: Split more code out from cogl-pipeline.c
2011-09-21 17:03:10 +01:00
cogl-node.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-object-private.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-object.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-object.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-offscreen.h
Add a strong CoglTexture type to replace CoglHandle
2011-09-21 15:27:03 +01:00
cogl-onscreen-private.h
framebuffer: split out CoglOnscreen code
2011-11-01 12:03:02 +00:00
cogl-onscreen-template-private.h
framebuffer: split out CoglOnscreen code
2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c
onscreen: Support multisample based onscreen rendering
2011-10-28 19:10:16 +01:00
cogl-onscreen-template.h
onscreen: Support multisample based onscreen rendering
2011-10-28 19:10:16 +01:00
cogl-onscreen.c
Don't take a reference to the last used onscreen framebuffer
2011-11-14 18:40:28 +00:00
cogl-onscreen.h
framebuffer: split out CoglOnscreen code
2011-11-01 12:03:02 +00:00
cogl-pango.h
deprecate #include <cogl/cogl-pango.h>
2011-05-16 13:28:17 +01:00
cogl-path-private.h
clip-stack: Move path flushing code to cogl-clip-stack.c
2011-11-01 12:02:59 +00:00
cogl-path.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-path.h
docs: Fixes for the Cogl API reference
2010-12-22 09:52:35 +00:00
cogl-pipeline-cache.c
cogl-pipeline/cogl-pango: Added forgotten includes
2011-09-26 15:53:30 +01:00
cogl-pipeline-cache.h
cogl-pipeline: Use the pipeline cache for the GLSL backends
2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c
pipeline: Split more code out from cogl-pipeline.c
2011-09-21 17:03:10 +01:00
cogl-pipeline-fragend-arbfp-private.h
fragend-arbfp: Move the pipeline cache to a separate file
2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c
features: Support more than 32 features!
2011-11-01 12:03:01 +00:00
cogl-pipeline-fragend-fixed-private.h
Rename CoglPipelineBackend to CoglPipelineFragend
2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c
cogl-pipeline/cogl-pango: Added forgotten includes
2011-09-26 15:53:30 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl: Add a GLSL 'progend'
2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c
Use the same number for n_tex_coord_attribs in all linked shaders
2011-11-02 13:50:28 +00:00
cogl-pipeline-layer-private.h
Adds support for a mirrored repeat wrap mode
2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state-private.h
pipeline: Split more code out from cogl-pipeline.c
2011-09-21 17:03:10 +01:00
cogl-pipeline-layer-state.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-pipeline-layer-state.h
Adds support for a mirrored repeat wrap mode
2011-11-01 12:03:02 +00:00
cogl-pipeline-layer.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-pipeline-opengl-private.h
cogl-pipeline: Move texture enabling/disabling to fixed fragend
2010-12-13 17:22:57 +00:00
cogl-pipeline-opengl.c
Use the same number for n_tex_coord_attribs in all linked shaders
2011-11-02 13:50:28 +00:00
cogl-pipeline-private.h
cogl-pipeline: Store the uniform overrides in an array instead of list
2011-11-16 16:32:11 +00:00
cogl-pipeline-progend-glsl-private.h
cogl: rename CoglVertexAttribute CoglAttribute
2011-01-21 16:24:14 +00:00
cogl-pipeline-progend-glsl.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-pipeline-state-private.h
cogl-pipeline: Add support for setting uniform values
2011-11-16 16:32:11 +00:00
cogl-pipeline-state.c
Fix comparing the uniforms state
2011-11-24 13:23:00 +00:00
cogl-pipeline-state.h
docs: Fix a s/called/culled/ typo
2011-12-06 18:51:56 +00:00
cogl-pipeline-vertend-fixed-private.h
cogl: Add a fixed function vertend
2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-pipeline-vertend-glsl-private.h
cogl: Add a vertend to generate GLSL
2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c
matrix-stack: Avoid referencing the default CoglContext
2011-12-06 18:51:56 +00:00
cogl-pipeline.c
pipeline: Add a missing break for the uniforms state
2011-11-29 13:03:25 +00:00
cogl-pipeline.h
cogl-pipeline: Add support for setting uniform values
2011-11-16 16:32:11 +00:00
cogl-pixel-buffer-private.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c
make COGL_FEATURE_PBOS a private feature
2011-11-01 12:03:01 +00:00
cogl-pixel-buffer.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h
util: tune point_in_poly test for polys in screen coords
2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c
util: tune point_in_poly test for polys in screen coords
2011-03-07 13:26:19 +00:00
cogl-primitive-private.h
primitive: Adds _cogl_primitive_draw api taking flags
2011-11-01 12:02:59 +00:00
cogl-primitive.c
primitive: Add n_indices arg to _set_indices function
2011-11-01 12:03:03 +00:00
cogl-primitive.h
primitive: Add n_indices arg to _set_indices function
2011-11-01 12:03:03 +00:00
cogl-primitives-private.h
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
cogl-primitives.c
rectangles: rely on meta-texture api for clamping
2011-11-01 12:03:03 +00:00
cogl-primitives.h
Use begin/end macros in cogl-primitives.h
2010-03-25 09:33:26 +00:00
cogl-private.h
Add internal _cogl_push_source to optionally disable legacy state
2011-09-19 16:40:06 +01:00
cogl-profile.c
Mark the debug options for translation
2011-10-14 13:56:51 +01:00
cogl-profile.h
Initialize the cogl uprof state in cogl_create_context
2010-09-14 12:43:17 +01:00
cogl-program-private.h
cogl-program: Add private functions to check if have each shader type
2010-12-13 17:22:57 +00:00
cogl-program.c
cogl-program: Move the code for CoglBoxedValue to its own file
2011-11-16 16:32:10 +00:00
cogl-quaternion-private.h
math: Adds an experimental quaternion API
2011-05-16 14:11:47 +01:00
cogl-quaternion.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-quaternion.h
doc: fix the name of the cogl_quaternion_equal args
2011-05-16 17:08:30 +01:00
cogl-queue.h
cogl-queue: Make suitable for use in Cogl source code
2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-rectangle-map.h
cogl-atlas: Rename to CoglRectangleMap
2010-08-12 11:54:42 +01:00
cogl-renderer-private.h
Fix testing of undefined macro constants to check for definedness instead
2011-07-27 18:46:36 +01:00
cogl-renderer.c
build: don't inc egl headers for non EGL builds
2011-11-28 23:19:35 +00:00
cogl-renderer.h
renderer: Add cogl_renderer_get_n_fragment_texture_units()
2011-09-05 17:54:46 +01:00
cogl-shader-boilerplate.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader.c
Use the same number for n_tex_coord_attribs in all linked shaders
2011-11-02 13:50:28 +00:00
cogl-shader.h
cogl-shader: Update the gtk-doc
2011-10-21 12:24:01 +01:00
cogl-spans.c
spans: avoid normalize with normalize_factor of 1
2011-11-01 12:03:03 +00:00
cogl-spans.h
Adds support for a mirrored repeat wrap mode
2011-11-01 12:03:02 +00:00
cogl-sub-texture-private.h
texture: Make CoglSubTexture experimental public api
2011-11-01 12:03:03 +00:00
cogl-sub-texture.c
texture: Make CoglSubTexture experimental public api
2011-11-01 12:03:03 +00:00
cogl-sub-texture.h
texture: Make CoglSubTexture experimental public api
2011-11-01 12:03:03 +00:00
cogl-swap-chain-private.h
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-swap-chain.c
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-swap-chain.h
EGL: Updates GDL platform support
2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h
texture-2d-sliced: make CoglTexture2DSliced public
2011-11-01 12:02:59 +00:00
cogl-texture-2d-sliced.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-texture-2d-sliced.h
texture-2d-sliced: make CoglTexture2DSliced public
2011-11-01 12:02:59 +00:00
cogl-texture-2d.c
build: don't inc egl headers for non EGL builds
2011-11-28 23:19:35 +00:00
cogl-texture-2d.h
features: Support more than 32 features!
2011-11-01 12:03:01 +00:00
cogl-texture-3d-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-3d.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-texture-3d.h
Add a Cogl texture 3D backend
2010-07-13 14:28:52 +01:00
cogl-texture-driver.h
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-texture-private.h
meta-texture: This publicly exposes CoglMetaTexture
2011-11-01 12:03:01 +00:00
cogl-texture-rectangle-private.h
texture: Make CoglTextureRectangle experimentally public
2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.c
texture: Make CoglTextureRectangle experimentally public
2011-11-01 12:03:02 +00:00
cogl-texture-rectangle.h
texture: Make CoglTextureRectangle experimentally public
2011-11-01 12:03:02 +00:00
cogl-texture.c
avoid touching fb matrix stack directly
2011-12-06 18:51:56 +00:00
cogl-texture.h
texture: assert set_region size <= src size
2011-12-06 18:51:56 +00:00
cogl-types.h
pipeline: Make the backface culling experimental public
2011-11-14 18:40:27 +00:00
cogl-util.c
Move POPCOUNTL to cogl-util
2011-11-16 16:32:11 +00:00
cogl-util.h
cogl-debug: Mark _cogl_debug_flags with dllexport for MSVC
2011-11-25 13:14:10 +00:00
cogl-vector.c
Start to reduce dependence on glib
2011-11-01 12:03:02 +00:00
cogl-vector.h
cogl: declare experimental symbols consistently
2010-06-30 18:51:31 +01:00
cogl-vertex-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c
primitive: Add n_indices arg to _set_indices function
2011-11-01 12:03:03 +00:00
cogl-vertex-buffer.h
docs: clarify cogl_vertex_buffer_adds docs
2011-02-09 19:12:12 +00:00
cogl-wayland-renderer.h
Updates wayland symbol names to be consistent
2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c
replace public native_event APIs with typesafe APIs
2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h
renderer: split win32 api out into separate header
2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-private.h
replace _xlib_add_filter use with _cogl_renderer API
2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-xlib-renderer.h
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-xlib.c
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl-xlib.h
Remove inclusion of Xlib headers in Cogl headers
2011-11-01 15:55:53 +00:00
cogl.c
framebuffer: Add CoglFramebuffer matrix stack methods
2011-12-06 18:51:56 +00:00
cogl.h
docs: make cogl.h clip stack docs consistent
2011-12-06 18:51:56 +00:00
cogl.symbols
VS 2008/2010 project files to build Cogl
2011-11-25 13:12:45 +00:00
Makefile.am
kms: Add first version of "baremetal" backend for EGL on KMS
2011-11-28 17:37:28 +00:00
stb_image.c
stb_image: use glib sized types
2011-08-12 15:28:42 +01:00