0e0890a2e9
wrapped in reference-counted CoglHandles instead. * clutter/cogl/gl/cogl-shader.c: * clutter/cogl/gl/cogl-shader.h: * clutter/cogl/gl/cogl-program.c: * clutter/cogl/gl/cogl-program.h: New files to hold the shader and program functions. * clutter/cogl/gl/cogl.c: Removed shader and program functions. * clutter/cogl/common/cogl-handle.h: New header to define COGL_HANDLE_DEFINE which helps build functions to create reference-counted handles. This reduces the amount of duplicated code. * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gl/cogl-fbo.c: Converted to use COGL_HANDLE_DEFINE from cogl-handle.h to avoid duplicating some of the common code. * clutter/cogl/gles/cogl-defines.h.in: * clutter/cogl/gl/cogl-defines.h.in: Removed COGLhandle * clutter/cogl/gl/cogl-context.h: Added handle arrays for programs and shaders. * clutter/cogl/gl/cogl-context.c (cogl_create_context): Added initialisers for shader_handles and program_handles. (cogl_destroy_context): Added calls to g_array_free for all handle arrays. * clutter/cogl/gl/Makefile.am (libclutter_cogl_la_SOURCES): Added cogl-{program,shader}.{c,h} * clutter/cogl/common/Makefile.am (libclutter_cogl_common_la_SOURCES): Added cogl-handle.h * clutter/cogl/gles/cogl.c: * clutter/cogl/cogl.h.in: Programs and shaders are now wrapped in CoglHandles instead of COGLhandles. cogl_program_destroy and cogl_shader_destroy is now replaced with cogl_program_unref and cogl_shader_unref. cogl_program_ref and cogl_shader_ref are also added. * clutter/clutter-shader.c: Converted to use CoglHandles for the programs and shaders instead of COGLhandles. * cogl/cogl-sections.txt: Added cogl_shader_ref, cogl_shader_unref, cogl_is_shader, cogl_program_ref, cogl_program_unref, cogl_is_program and cogl_is_offscreen.
143 lines
2.6 KiB
Plaintext
143 lines
2.6 KiB
Plaintext
<SECTION>
|
|
<FILE>cogl</FILE>
|
|
<TITLE>General API</TITLE>
|
|
COGL_PIXEL_FORMAT_24
|
|
COGL_PIXEL_FORMAT_32
|
|
COGL_A_BIT
|
|
COGL_BGR_BIT
|
|
COGL_AFIRST_BIT
|
|
COGL_PREMULT_BIT
|
|
COGL_UNORDERED_MASK
|
|
COGL_UNPREMULT_MASK
|
|
CoglPixelFormat
|
|
CoglBufferTarget
|
|
<SUBSECTION>
|
|
cogl_perspective
|
|
cogl_setup_viewport
|
|
cogl_get_modelview_matrix
|
|
cogl_get_projection_matrix
|
|
cogl_get_viewport
|
|
<SUBSECTION>
|
|
cogl_push_matrix
|
|
cogl_pop_matrix
|
|
cogl_scale
|
|
cogl_translatex
|
|
cogl_translate
|
|
cogl_rotatex
|
|
cogl_rotate
|
|
<SUBSECTION>
|
|
cogl_clip_set
|
|
cogl_clip_unset
|
|
<SUBSECTION>
|
|
cogl_enable_depth_test
|
|
cogl_alpha_func
|
|
cogl_fog_set
|
|
</SECTION>
|
|
|
|
<SECTION>
|
|
<FILE>cogl-util</FILE>
|
|
<TITLE>Utility API</TITLE>
|
|
cogl_create_context
|
|
cogl_destroy_context
|
|
COGL_INVALID_HANDLE
|
|
CoglHandle
|
|
CoglFuncPtr
|
|
<SUBSECTION>
|
|
CoglFeatureFlags
|
|
cogl_get_features
|
|
cogl_features_available
|
|
<SUBSECTION>
|
|
cogl_get_proc_address
|
|
cogl_check_extension
|
|
cogl_get_bitmasks
|
|
cogl_paint_init
|
|
<SUBSECTION>
|
|
cogl_util_next_p2
|
|
</SECTION>
|
|
|
|
<SECTION>
|
|
<FILE>cogl-primitives</FILE>
|
|
<TITLE>Primitives</TITLE>
|
|
cogl_color
|
|
cogl_path_fill
|
|
cogl_path_stroke
|
|
cogl_path_move_to
|
|
cogl_path_close
|
|
cogl_path_line_to
|
|
cogl_path_curve_to
|
|
cogl_path_rel_move_to
|
|
cogl_path_rel_line_to
|
|
cogl_path_rel_curve_to
|
|
cogl_path_line
|
|
cogl_path_polyline
|
|
cogl_path_polygon
|
|
cogl_path_rectangle
|
|
cogl_path_round_rectangle
|
|
cogl_path_ellipse
|
|
cogl_rectangle
|
|
cogl_rectanglex
|
|
</SECTION>
|
|
|
|
<SECTION>
|
|
<FILE>cogl-texture</FILE>
|
|
<TITLE>Textures</TITLE>
|
|
CoglTextureVertex
|
|
cogl_texture_new_with_size
|
|
cogl_texture_new_from_file
|
|
cogl_texture_new_from_data
|
|
cogl_texture_new_from_foreign
|
|
cogl_is_texture
|
|
cogl_texture_get_width
|
|
cogl_texture_get_height
|
|
cogl_texture_get_format
|
|
cogl_texture_get_rowstride
|
|
cogl_texture_get_max_waste
|
|
cogl_texture_get_min_filter
|
|
cogl_texture_get_mag_filter
|
|
cogl_texture_is_sliced
|
|
cogl_texture_get_gl_texture
|
|
cogl_texture_get_data
|
|
cogl_texture_set_filters
|
|
cogl_texture_set_region
|
|
cogl_texture_ref
|
|
cogl_texture_unref
|
|
cogl_texture_rectangle
|
|
cogl_texture_polygon
|
|
</SECTION>
|
|
|
|
<SECTION>
|
|
<FILE>cogl-shaders</FILE>
|
|
<TITLE>Shaders and Programmable Pipeline</TITLE>
|
|
cogl_create_shader
|
|
cogl_shader_ref
|
|
cogl_shader_unref
|
|
cogl_is_shader
|
|
cogl_shader_source
|
|
cogl_shader_compile
|
|
cogl_shader_get_info_log
|
|
cogl_shader_get_parameteriv
|
|
<SUBSECTION>
|
|
cogl_create_program
|
|
cogl_program_ref
|
|
cogl_program_unref
|
|
cogl_is_program
|
|
cogl_program_attach_shader
|
|
cogl_program_link
|
|
cogl_program_use
|
|
cogl_program_get_uniform_location
|
|
cogl_program_uniform_1f
|
|
</SECTION>
|
|
|
|
<SECTION>
|
|
<FILE>cogl-offscreen</FILE>
|
|
<TITLE>Offscreen Buffers</TITLE>
|
|
cogl_offscreen_new_to_texture
|
|
cogl_offscreen_new_multisample
|
|
cogl_offscreen_ref
|
|
cogl_offscreen_unref
|
|
cogl_is_offscreen
|
|
cogl_offscreen_blit
|
|
cogl_offscreen_blit_region
|
|
cogl_draw_buffer
|
|
</SECTION>
|