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Neil Roberts 2911fc03db * clutter/eglnative/clutter-stage-egl.c
(clutter_stage_egl_realize): Use ES 2 renderable type when
	building for GLES 2.

	* clutter/eglnative/clutter-event-egl.c (get_backend_time): Added
	a NULL for the microseconds parameter of g_timer_elapsed.

	* clutter/eglnative/clutter-stage-egl.h: 
	* clutter/eglnative/clutter-egl.h: 
	* clutter/eglnative/clutter-backend-egl.h: Include
	clutter-egl-headers.h instead of including the GL headers directly
	so it can include gl2.h when building for GLES 2.

	* clutter/eglnative/clutter-egl-headers.h: 
	* clutter/eglnative/Makefile.am (libclutter_eglnative_la_SOURCES):
	Added clutter-egl-headers.h

	* clutter/cogl/gles/cogl-fixed-fragment-shader.glsl: GLES 2
	doesn't provide a default precision for floats in the fragment
	shader and it will reject the shader if there isn't one.
2008-06-06 14:21:22 +00:00
common * clutter/cogl/common/cogl-bitmap-pixbuf.c: 2008-06-06 12:53:35 +00:00
doc/reference/cogl Removed COGLhandle and changed shader and program functions to be 2008-04-29 16:10:37 +00:00
gl 2008-06-06 Matthew Allum <mallum@openedhand.com> 2008-06-06 13:44:22 +00:00
gles * clutter/eglnative/clutter-stage-egl.c 2008-06-06 14:21:22 +00:00
cogl.h.in * clutter/cogl/cogl.h.in: 2008-05-07 16:12:54 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00