
The method currently returns the stage itself when the property is NULL. This has become particularly problematic as the method is detected as getter by gobject introspection, and gjs now optimizes property accesses by calling the getter method instead. Address this by turning the method into a genuine getter without falling back to the stage. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4256>
501 lines
14 KiB
C
501 lines
14 KiB
C
/*
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* Copyright (C) 2014 Red Hat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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*/
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#include "config.h"
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#include "backends/meta-stage-private.h"
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#include "backends/meta-backend-private.h"
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#include "backends/meta-cursor-tracker-private.h"
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#include "clutter/clutter-mutter.h"
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#include "meta/meta-backend.h"
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#include "meta/meta-monitor-manager.h"
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#include "meta/util.h"
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struct _MetaStageWatch
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{
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ClutterStageView *view;
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MetaStageWatchFunc callback;
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gpointer user_data;
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};
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struct _MetaOverlay
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{
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MetaStage *stage;
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gboolean is_visible;
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CoglPipeline *pipeline;
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CoglTexture *texture;
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graphene_matrix_t transform;
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graphene_rect_t current_rect;
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graphene_rect_t previous_rect;
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gboolean previous_is_valid;
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};
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struct _MetaStage
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{
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ClutterStage parent;
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MetaBackend *backend;
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GPtrArray *watchers[META_N_WATCH_MODES];
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GList *overlays;
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};
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G_DEFINE_TYPE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
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static MetaOverlay *
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meta_overlay_new (MetaStage *stage)
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{
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ClutterBackend *clutter_backend =
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meta_backend_get_clutter_backend (stage->backend);
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_backend);
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MetaOverlay *overlay;
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overlay = g_new0 (MetaOverlay, 1);
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overlay->stage = stage;
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overlay->pipeline = cogl_pipeline_new (ctx);
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return overlay;
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}
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static void
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meta_overlay_free (MetaOverlay *overlay)
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{
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if (overlay->pipeline)
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g_object_unref (overlay->pipeline);
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g_free (overlay);
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}
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static void
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meta_overlay_set (MetaOverlay *overlay,
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CoglTexture *texture,
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const graphene_matrix_t *matrix,
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const graphene_rect_t *dst_rect)
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{
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if (overlay->texture != texture)
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{
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overlay->texture = texture;
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if (texture)
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cogl_pipeline_set_layer_texture (overlay->pipeline, 0, texture);
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else
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cogl_pipeline_set_layer_texture (overlay->pipeline, 0, NULL);
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}
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if (!graphene_matrix_equal_fast (matrix, &overlay->transform))
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{
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cogl_pipeline_set_layer_matrix (overlay->pipeline, 0, matrix);
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graphene_matrix_init_from_matrix (&overlay->transform, matrix);
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}
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overlay->current_rect = *dst_rect;
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}
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static void
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meta_overlay_paint (MetaOverlay *overlay,
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ClutterPaintContext *paint_context)
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{
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CoglFramebuffer *framebuffer;
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if (!overlay->texture)
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return;
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if (!overlay->is_visible &&
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!(clutter_paint_context_get_paint_flags (paint_context) &
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CLUTTER_PAINT_FLAG_FORCE_CURSORS))
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return;
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framebuffer = clutter_paint_context_get_framebuffer (paint_context);
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cogl_framebuffer_draw_rectangle (framebuffer,
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overlay->pipeline,
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overlay->current_rect.origin.x,
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overlay->current_rect.origin.y,
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(overlay->current_rect.origin.x +
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overlay->current_rect.size.width),
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(overlay->current_rect.origin.y +
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overlay->current_rect.size.height));
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if (!graphene_rect_equal (&overlay->previous_rect, &overlay->current_rect))
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{
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overlay->previous_rect = overlay->current_rect;
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overlay->previous_is_valid = TRUE;
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}
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}
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static void
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meta_stage_finalize (GObject *object)
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{
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MetaStage *stage = META_STAGE (object);
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GList *l;
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int i;
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l = stage->overlays;
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while (l)
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{
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meta_overlay_free (l->data);
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l = g_list_delete_link (l, l);
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}
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for (i = 0; i < META_N_WATCH_MODES; i++)
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g_clear_pointer (&stage->watchers[i], g_ptr_array_unref);
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G_OBJECT_CLASS (meta_stage_parent_class)->finalize (object);
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}
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static void
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notify_watchers_for_mode (MetaStage *stage,
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ClutterStageView *view,
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const MtkRegion *redraw_clip,
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ClutterFrame *frame,
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MetaStageWatchPhase watch_phase)
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{
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GPtrArray *watchers;
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int i;
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watchers = stage->watchers[watch_phase];
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for (i = 0; i < watchers->len; i++)
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{
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MetaStageWatch *watch = g_ptr_array_index (watchers, i);
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if (watch->view && view != watch->view)
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continue;
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watch->callback (stage, view, redraw_clip, frame, watch->user_data);
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}
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}
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static void
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meta_stage_before_paint (ClutterStage *stage,
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ClutterStageView *view,
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ClutterFrame *frame)
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{
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MetaStage *meta_stage = META_STAGE (stage);
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notify_watchers_for_mode (meta_stage, view, NULL, frame,
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META_STAGE_WATCH_BEFORE_PAINT);
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}
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static void
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meta_stage_skipped_paint (ClutterStage *stage,
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ClutterStageView *view,
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ClutterFrame *frame)
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{
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MetaStage *meta_stage = META_STAGE (stage);
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notify_watchers_for_mode (meta_stage, view, NULL, frame,
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META_STAGE_WATCH_SKIPPED_PAINT);
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}
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static void
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meta_stage_paint (ClutterActor *actor,
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ClutterPaintContext *paint_context)
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{
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MetaStage *stage = META_STAGE (actor);
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ClutterStageView *view;
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ClutterFrame *frame;
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const MtkRegion *redraw_clip;
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CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor, paint_context);
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frame = clutter_paint_context_get_frame (paint_context);
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view = clutter_paint_context_get_stage_view (paint_context);
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redraw_clip = clutter_paint_context_get_redraw_clip (paint_context);
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if (view)
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{
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notify_watchers_for_mode (stage, view, redraw_clip, frame,
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META_STAGE_WATCH_AFTER_ACTOR_PAINT);
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}
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if ((clutter_paint_context_get_paint_flags (paint_context) &
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CLUTTER_PAINT_FLAG_FORCE_CURSORS))
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{
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MetaCursorTracker *cursor_tracker =
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meta_backend_get_cursor_tracker (stage->backend);
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meta_cursor_tracker_track_position (cursor_tracker);
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}
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if (!(clutter_paint_context_get_paint_flags (paint_context) &
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CLUTTER_PAINT_FLAG_NO_CURSORS))
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g_list_foreach (stage->overlays, (GFunc) meta_overlay_paint, paint_context);
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if ((clutter_paint_context_get_paint_flags (paint_context) &
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CLUTTER_PAINT_FLAG_FORCE_CURSORS))
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{
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MetaCursorTracker *cursor_tracker =
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meta_backend_get_cursor_tracker (stage->backend);
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meta_cursor_tracker_untrack_position (cursor_tracker);
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}
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if (view)
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{
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notify_watchers_for_mode (stage, view, redraw_clip, frame,
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META_STAGE_WATCH_AFTER_OVERLAY_PAINT);
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}
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}
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static void
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meta_stage_paint_view (ClutterStage *stage,
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ClutterStageView *view,
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const MtkRegion *redraw_clip,
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ClutterFrame *frame)
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{
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MetaStage *meta_stage = META_STAGE (stage);
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CLUTTER_STAGE_CLASS (meta_stage_parent_class)->paint_view (stage, view,
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redraw_clip,
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frame);
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notify_watchers_for_mode (meta_stage, view, redraw_clip, frame,
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META_STAGE_WATCH_AFTER_PAINT);
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}
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static void
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on_power_save_changed (MetaMonitorManager *monitor_manager,
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MetaPowerSaveChangeReason reason,
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MetaStage *stage)
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{
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if (meta_monitor_manager_get_power_save_mode (monitor_manager) ==
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META_POWER_SAVE_ON)
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
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}
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static void
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meta_stage_class_init (MetaStageClass *klass)
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{
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ClutterStageClass *stage_class = (ClutterStageClass *) klass;
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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GObjectClass *object_class = (GObjectClass *) klass;
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object_class->finalize = meta_stage_finalize;
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actor_class->paint = meta_stage_paint;
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stage_class->before_paint = meta_stage_before_paint;
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stage_class->skipped_paint = meta_stage_skipped_paint;
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stage_class->paint_view = meta_stage_paint_view;
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}
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static void
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key_focus_actor_changed (ClutterStage *stage,
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GParamSpec *param,
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gpointer user_data)
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{
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ClutterActor *key_focus = clutter_stage_get_key_focus (stage);
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clutter_stage_set_active (stage, key_focus != NULL);
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}
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static void
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meta_stage_init (MetaStage *stage)
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{
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int i;
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for (i = 0; i < META_N_WATCH_MODES; i++)
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stage->watchers[i] = g_ptr_array_new_with_free_func (g_free);
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if (meta_is_wayland_compositor ())
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{
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g_signal_connect (stage,
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"notify::key-focus",
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G_CALLBACK (key_focus_actor_changed), NULL);
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}
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}
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ClutterActor *
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meta_stage_new (MetaBackend *backend)
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{
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MetaStage *stage;
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MetaMonitorManager *monitor_manager;
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stage = g_object_new (META_TYPE_STAGE,
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"context", meta_backend_get_clutter_context (backend),
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"accessible-name", "Main stage",
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NULL);
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stage->backend = backend;
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monitor_manager = meta_backend_get_monitor_manager (backend);
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g_signal_connect (monitor_manager, "power-save-mode-changed",
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G_CALLBACK (on_power_save_changed),
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stage);
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return CLUTTER_ACTOR (stage);
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}
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static void
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queue_cursor_overlay_redraw_clutter_rect (MetaStage *stage,
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MetaOverlay *overlay,
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graphene_rect_t *rect)
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{
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MtkRectangle clip = {
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.x = (int) floorf (rect->origin.x),
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.y = (int) floorf (rect->origin.y),
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.width = (int) ceilf (rect->size.width),
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.height = (int) ceilf (rect->size.height)
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};
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GList *l;
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/* Since we're flooring the coordinates, we need to enlarge the clip by the
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* difference between the actual coordinate and the floored value */
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clip.width += (int) ceilf (rect->origin.x - clip.x) * 2;
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clip.height += (int) ceilf (rect->origin.y - clip.y) * 2;
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for (l = clutter_stage_peek_stage_views (CLUTTER_STAGE (stage));
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l;
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l = l->next)
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{
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ClutterStageView *view = l->data;
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MtkRectangle view_layout;
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MtkRectangle view_clip;
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if (clutter_stage_view_get_default_paint_flags (view) &
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CLUTTER_PAINT_FLAG_NO_CURSORS)
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continue;
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if (meta_stage_view_is_cursor_overlay_inhibited (META_STAGE_VIEW (view)))
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return;
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clutter_stage_view_get_layout (view, &view_layout);
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if (mtk_rectangle_intersect (&clip, &view_layout, &view_clip))
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{
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clutter_stage_view_add_redraw_clip (view, &view_clip);
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clutter_stage_view_schedule_update (view);
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}
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}
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}
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static void
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queue_redraw_for_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay)
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{
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/* Clear the location the overlay was at before, if we need to. */
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if (overlay->previous_is_valid)
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{
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queue_cursor_overlay_redraw_clutter_rect (stage,
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overlay,
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&overlay->previous_rect);
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overlay->previous_is_valid = FALSE;
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}
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/* Draw the overlay at the new position */
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if (overlay->is_visible && overlay->texture)
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{
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queue_cursor_overlay_redraw_clutter_rect (stage,
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overlay,
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&overlay->current_rect);
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}
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}
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MetaOverlay *
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meta_stage_create_cursor_overlay (MetaStage *stage)
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{
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MetaOverlay *overlay;
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overlay = meta_overlay_new (stage);
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stage->overlays = g_list_prepend (stage->overlays, overlay);
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return overlay;
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}
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void
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meta_stage_remove_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay)
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{
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GList *link;
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link = g_list_find (stage->overlays, overlay);
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if (!link)
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return;
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stage->overlays = g_list_delete_link (stage->overlays, link);
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meta_overlay_free (overlay);
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}
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void
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meta_stage_update_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay,
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CoglTexture *texture,
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const graphene_matrix_t *matrix,
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const graphene_rect_t *dst_rect)
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{
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meta_overlay_set (overlay, texture, matrix, dst_rect);
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queue_redraw_for_cursor_overlay (stage, overlay);
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}
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void
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meta_overlay_set_visible (MetaOverlay *overlay,
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gboolean is_visible)
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{
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if (overlay->is_visible == is_visible)
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return;
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overlay->is_visible = is_visible;
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queue_redraw_for_cursor_overlay (overlay->stage, overlay);
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}
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MetaStageWatch *
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meta_stage_watch_view (MetaStage *stage,
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ClutterStageView *view,
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MetaStageWatchPhase watch_phase,
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MetaStageWatchFunc callback,
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gpointer user_data)
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{
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MetaStageWatch *watch;
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GPtrArray *watchers;
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watch = g_new0 (MetaStageWatch, 1);
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watch->view = view;
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watch->callback = callback;
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watch->user_data = user_data;
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watchers = stage->watchers[watch_phase];
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g_ptr_array_add (watchers, watch);
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return watch;
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}
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void
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meta_stage_remove_watch (MetaStage *stage,
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MetaStageWatch *watch)
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{
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GPtrArray *watchers;
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gboolean removed = FALSE;
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int i;
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for (i = 0; i < META_N_WATCH_MODES; i++)
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{
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watchers = stage->watchers[i];
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removed = g_ptr_array_remove_fast (watchers, watch);
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if (removed)
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break;
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}
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g_assert (removed);
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}
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