mutter/build/win32/vs10/cogl-path.vcxprojin
Chun-wei Fan db73744a1e MSVC Projects: Add project templates for cogl-path
This adds template project files that is used to build cogl-path, where the
source files can be filled in using autotools.  Note that although
cogl-path is built as a static library, items to build DLLs for this
is intentionally left in there as this is intended to be a shared library
later.
2013-08-27 15:43:55 +08:00

334 lines
19 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug_SDL|Win32">
<Configuration>Debug_SDL</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug_SDL|x64">
<Configuration>Debug_SDL</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release_SDL|Win32">
<Configuration>Release_SDL</Configuration>
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<ProjectConfiguration Include="Release_SDL|x64">
<Configuration>Release_SDL</Configuration>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{F3A80987-5411-43DB-A23B-06F2076E1207}</ProjectGuid>
<RootNamespace>coglpath</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'" Label="Configuration">
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<Import Project="cogl.props" />
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<Import Project="cogl.props" />
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<Import Project="cogl.props" />
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<Import Project="cogl.props" />
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<Import Project="cogl.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(SolutionDir)\Debug\$(Platform)\bin\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(SolutionDir)\Debug\$(Platform)\bin\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(SolutionDir)\Release\$(Platform)\bin\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(SolutionDir)\Release\$(Platform)\bin\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>
$(DoDefines)
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<ClCompile>
<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<Command>
$(DoDefines)
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$(DoDefines)
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$(DoDefinesSDL)
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$(DoDefines)
$(PreBuildCmd)
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<AdditionalIncludeDirectories>..\..\..\cogl-path\tesselator;..\..\..\cogl\winsys;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreBuildEvent>
<Command>
$(DoDefinesSDL)
$(PreBuildCmd)
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<AdditionalIncludeDirectories>..\..\..\cogl-path\tesselator;..\..\..\cogl\winsys;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglPathBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
#include "cogl-path.vs10.sourcefiles"
<ClCompile Include="..\..\..\cogl-path\cogl-path-enum-types.c" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\cogl-path\cogl-path-enum-types.h.in">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.h</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglPathEnumsH)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl-path\cogl-path-enum-types.h;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\..\..\cogl-path\cogl-path-enum-types.c.in">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl-path\cogl-path-enum-types.c</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglPathEnumsC)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl-path\cogl-path-enum-types.c;%(Outputs)</Outputs>
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</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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</Project>