0e3d164117
The WALLPAPER style of background painting currently draws starting in the upper left corner of each monitor. This isn't really correct, it means the seam between monitors doesn't match up and edges look unbalanced if the tile isn't a multipe of monitor size. Really, the tiles should be centered in the middle of the screen. (Just like when tiling a bathroom floor, tiles should start in the center of the room.) This commit reworks the math to make that happen. https://bugzilla.gnome.org/show_bug.cgi?id=694393 |
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plugins | ||
clutter-utils.c | ||
clutter-utils.h | ||
cogl-utils.c | ||
cogl-utils.h | ||
compositor-private.h | ||
compositor.c | ||
meta-background-actor-private.h | ||
meta-background-actor.c | ||
meta-background-group-private.h | ||
meta-background-group.c | ||
meta-background.c | ||
meta-module.c | ||
meta-module.h | ||
meta-plugin-manager.c | ||
meta-plugin-manager.h | ||
meta-plugin.c | ||
meta-shadow-factory-private.h | ||
meta-shadow-factory.c | ||
meta-shaped-texture.c | ||
meta-texture-rectangle.c | ||
meta-texture-rectangle.h | ||
meta-texture-tower.c | ||
meta-texture-tower.h | ||
meta-window-actor-private.h | ||
meta-window-actor.c | ||
meta-window-group.c | ||
meta-window-group.h | ||
meta-window-shape.c | ||
meta-window-shape.h | ||
README | ||
region-utils.c | ||
region-utils.h |
Intro ===== Fix me. Env Vars ======== MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.