meta-texture-rectangle: Use Cogl's API to create a rectangle texture

Cogl now has public experimental API to create a rectangle texture
which we can use instead of creating a foreign texture with GL. This
avoids Mutter depending on Cogl including a GL header from its public
headers which it might not do in future.

https://bugzilla.gnome.org/show_bug.cgi?id=672711
This commit is contained in:
Neil Roberts 2012-03-23 18:51:25 +00:00
parent a22859a64a
commit ed358c8f4b
4 changed files with 78 additions and 122 deletions

View File

@ -250,7 +250,6 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
int i;
int n_rects;
int stride;
GLenum paint_gl_target;
/* If we have no shape region and no (or an empty) overlay region, we
* don't need to create a full mask texture, so quit early. */
@ -293,26 +292,14 @@ meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
install_overlay_path (stex, mask_data, tex_width, tex_height, stride);
cogl_texture_get_gl_texture (paint_tex, NULL, &paint_gl_target);
#ifdef GL_TEXTURE_RECTANGLE_ARB
if (paint_gl_target == GL_TEXTURE_RECTANGLE_ARB)
{
priv->mask_texture
= meta_texture_rectangle_new (tex_width, tex_height,
0, /* flags */
/* data format */
COGL_PIXEL_FORMAT_A_8,
/* internal GL format */
GL_ALPHA,
/* internal cogl format */
COGL_PIXEL_FORMAT_A_8,
/* rowstride */
stride,
mask_data);
}
if (meta_texture_rectangle_check (paint_tex))
priv->mask_texture = meta_texture_rectangle_new (tex_width, tex_height,
COGL_PIXEL_FORMAT_A_8,
COGL_PIXEL_FORMAT_A_8,
stride,
mask_data,
NULL /* error */);
else
#endif /* GL_TEXTURE_RECTANGLE_ARB */
{
/* Note: we don't allow slicing for this texture because we
* need to use it with multi-texturing which doesn't support

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@ -5,7 +5,7 @@
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2011 Intel Corporation
* Copyright (C) 2011, 2012 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@ -25,94 +25,77 @@
#include <config.h>
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#define COGL_ENABLE_EXPERIMENTAL_API
#include <clutter/clutter.h>
#include "meta-texture-rectangle.h"
#ifdef GL_TEXTURE_RECTANGLE_ARB
static void (* pf_glGetIntegerv) (GLenum pname, GLint *params);
static void (* pf_glTexImage2D) (GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels);
static void (* pf_glGenTextures) (GLsizei n, GLuint *textures);
static void (* pf_glDeleteTextures) (GLsizei n, const GLuint *texture);
static void (* pf_glBindTexture) (GLenum target, GLuint texture);
static void
rectangle_texture_destroy_cb (void *user_data)
{
GLuint tex = GPOINTER_TO_UINT (user_data);
pf_glDeleteTextures (1, &tex);
}
#endif /* GL_TEXTURE_RECTANGLE_ARB */
CoglHandle
CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
CoglTextureFlags flags,
CoglPixelFormat format,
GLenum internal_gl_format,
GLenum internal_format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data)
const guint8 *data,
GError **error)
{
CoglHandle cogl_tex = COGL_INVALID_HANDLE;
ClutterBackend *backend =
clutter_get_default_backend ();
CoglContext *context =
clutter_backend_get_cogl_context (backend);
CoglTextureRectangle *tex_rect;
#ifdef GL_TEXTURE_RECTANGLE_ARB
tex_rect = cogl_texture_rectangle_new_with_size (context,
width, height,
internal_format,
error);
if (tex_rect == NULL)
return NULL;
static CoglUserDataKey user_data_key;
GLint old_binding;
GLuint tex;
if (pf_glGenTextures == NULL)
{
pf_glGetIntegerv = (void *) cogl_get_proc_address ("glGetIntegerv");
pf_glTexImage2D = (void *) cogl_get_proc_address ("glTexImage2D");
pf_glGenTextures = (void *) cogl_get_proc_address ("glGenTextures");
pf_glDeleteTextures = (void *) cogl_get_proc_address ("glDeleteTextures");
pf_glBindTexture = (void *) cogl_get_proc_address ("glBindTexture");
}
pf_glGenTextures (1, &tex);
pf_glGetIntegerv (GL_TEXTURE_BINDING_RECTANGLE_ARB, &old_binding);
pf_glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
pf_glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0,
internal_gl_format, width, height,
0, internal_gl_format,
GL_UNSIGNED_BYTE, NULL);
pf_glBindTexture (GL_TEXTURE_RECTANGLE_ARB, old_binding);
cogl_tex = cogl_texture_new_from_foreign (tex,
GL_TEXTURE_RECTANGLE_ARB,
width, height,
0, 0, /* no waste */
internal_format);
/* Cogl won't destroy the GL texture when a foreign texture is used
so we need to destroy it manually. We can set a destroy
notification callback to do this transparently */
cogl_object_set_user_data (cogl_tex,
&user_data_key,
GUINT_TO_POINTER (tex),
rectangle_texture_destroy_cb);
/* Use cogl_texture_set_region instead of uploading the data
directly with GL calls so that we can let Cogl deal with setting
the pixel store parameters and handling format conversion */
if (data)
cogl_texture_set_region (cogl_tex,
0, 0, /* src x/y */
0, 0, /* dst x/y */
width, height, /* dst width/height */
width, height, /* src width/height */
cogl_texture_set_region (COGL_TEXTURE (tex_rect),
0, 0, /* src_x/y */
0, 0, /* dst_x/y */
width, height, /* dst_width/height */
width, height, /* width/height */
format,
rowstride,
data);
#endif /* GL_TEXTURE_RECTANGLE_ARB */
return cogl_tex;
return COGL_TEXTURE (tex_rect);
}
static void
texture_rectangle_check_cb (CoglTexture *sub_texture,
const float *sub_texture_coords,
const float *meta_coords,
void *user_data)
{
gboolean *result = user_data;
if (cogl_is_texture_rectangle (sub_texture))
*result = TRUE;
}
/* Determines if the given texture is using a rectangle texture as its
* primitive texture type. Eventually this function could be replaced
* with cogl_texture_get_type if Cogl makes that public.
*
* http://git.gnome.org/browse/cogl/commit/?h=8012eee31
*/
gboolean
meta_texture_rectangle_check (CoglTexture *texture)
{
gboolean result = FALSE;
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (texture),
0.0f, 0.0f, /* tx_1 / ty_1 */
1.0f, 1.0f, /* tx_2 / ty_2 */
COGL_PIPELINE_WRAP_MODE_REPEAT,
COGL_PIPELINE_WRAP_MODE_REPEAT,
texture_rectangle_check_cb,
&result);
return result;
}

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@ -30,15 +30,17 @@
G_BEGIN_DECLS
CoglHandle
CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
CoglTextureFlags flags,
CoglPixelFormat format,
GLenum internal_gl_format,
GLenum internal_format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data);
const guint8 *data,
GError **error);
gboolean
meta_texture_rectangle_check (CoglTexture *texture);
G_END_DECLS

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@ -98,18 +98,6 @@ meta_texture_tower_free (MetaTextureTower *tower)
g_slice_free (MetaTextureTower, tower);
}
#ifdef GL_TEXTURE_RECTANGLE_ARB
static gboolean
texture_is_rectangle (CoglHandle texture)
{
GLuint gl_tex;
GLenum gl_target;
cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target);
return gl_target == GL_TEXTURE_RECTANGLE_ARB;
}
#endif /* GL_TEXTURE_RECTANGLE_ARB */
/**
* meta_texture_tower_set_base_texture:
* @tower: a #MetaTextureTower
@ -354,13 +342,11 @@ get_paint_level (int width, int height)
return (int)(0.5 + lambda);
}
#ifdef GL_TEXTURE_RECTANGLE_ARB
static gboolean
is_power_of_two (int x)
{
return (x & (x - 1)) == 0;
}
#endif /* GL_TEXTURE_RECTANGLE_ARB */
static void
texture_tower_create_texture (MetaTextureTower *tower,
@ -368,25 +354,23 @@ texture_tower_create_texture (MetaTextureTower *tower,
int width,
int height)
{
#ifdef GL_TEXTURE_RECTANGLE_ARB
if ((!is_power_of_two (width) || !is_power_of_two (height)) &&
texture_is_rectangle (tower->textures[level - 1]))
meta_texture_rectangle_check (tower->textures[level - 1]))
{
tower->textures[level] =
meta_texture_rectangle_new (width, height,
0, /* flags */
/* data format */
TEXTURE_FORMAT,
/* internal GL format */
GL_RGBA,
/* internal cogl format */
TEXTURE_FORMAT,
/* rowstride */
width * 4,
/* data */
NULL,
/* error */
NULL);
}
else
#endif /* GL_TEXTURE_RECTANGLE_ARB */
{
tower->textures[level] = cogl_texture_new_with_size (width, height,
COGL_TEXTURE_NO_AUTO_MIPMAP,