a02d734243
We want ShapedTexture to be a dumb actor that knows how to pick/paint fairly easily, without any "platform knowledge", so to say...
463 lines
12 KiB
C
463 lines
12 KiB
C
/*
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* Wayland Support
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*
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* Copyright (C) 2013 Intel Corporation
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include "config.h"
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#include <cogl/cogl-wayland-server.h>
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#include <clutter/clutter.h>
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#include <clutter/wayland/clutter-wayland-compositor.h>
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#include <clutter/wayland/clutter-wayland-surface.h>
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#include <linux/input.h>
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#include <stdlib.h>
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#include <string.h>
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#include "meta-wayland-seat.h"
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#include "meta-wayland-private.h"
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#include "meta-wayland-keyboard.h"
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#include "meta-wayland-pointer.h"
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#include "meta-wayland-data-device.h"
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#include "meta-window-actor-private.h"
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#include "meta/meta-shaped-texture.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-wayland-stage.h"
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#include "meta-cursor-tracker-private.h"
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#define DEFAULT_AXIS_STEP_DISTANCE wl_fixed_from_int (10)
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static void
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unbind_resource (struct wl_resource *resource)
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{
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wl_list_remove (wl_resource_get_link (resource));
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}
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static void
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pointer_unmap_sprite (MetaWaylandSeat *seat)
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{
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if (seat->cursor_tracker)
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meta_cursor_tracker_set_window_cursor (seat->cursor_tracker, NULL, 0, 0);
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if (seat->sprite)
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{
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wl_list_remove (&seat->sprite_destroy_listener.link);
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seat->sprite = NULL;
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}
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}
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void
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meta_wayland_seat_update_sprite (MetaWaylandSeat *seat)
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{
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struct wl_resource *buffer;
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if (seat->cursor_tracker == NULL)
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return;
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buffer = seat->sprite->buffer_ref.buffer->resource;
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meta_cursor_tracker_set_window_cursor (seat->cursor_tracker,
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buffer,
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seat->hotspot_x,
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seat->hotspot_y);
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}
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static void
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pointer_set_cursor (struct wl_client *client,
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struct wl_resource *resource,
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uint32_t serial,
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struct wl_resource *surface_resource,
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int32_t x, int32_t y)
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{
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MetaWaylandSeat *seat = wl_resource_get_user_data (resource);
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MetaWaylandSurface *surface;
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surface = (surface_resource ?
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wl_resource_get_user_data (surface_resource) :
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NULL);
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if (seat->pointer.focus == NULL)
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return;
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if (wl_resource_get_client (seat->pointer.focus->resource) != client)
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return;
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if (seat->pointer.focus_serial - serial > G_MAXUINT32 / 2)
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return;
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seat->hotspot_x = x;
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seat->hotspot_y = y;
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if (seat->sprite != surface)
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{
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pointer_unmap_sprite (seat);
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if (!surface)
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return;
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wl_resource_add_destroy_listener (surface->resource,
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&seat->sprite_destroy_listener);
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seat->sprite = surface;
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if (seat->sprite->buffer_ref.buffer)
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meta_wayland_seat_update_sprite (seat);
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}
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}
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static const struct wl_pointer_interface
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pointer_interface =
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{
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pointer_set_cursor
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};
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static void
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seat_get_pointer (struct wl_client *client,
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struct wl_resource *resource,
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uint32_t id)
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{
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MetaWaylandSeat *seat = wl_resource_get_user_data (resource);
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struct wl_resource *cr;
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cr = wl_resource_create (client, &wl_pointer_interface,
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MIN (META_WL_POINTER_VERSION, wl_resource_get_version (resource)), id);
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wl_resource_set_implementation (cr, &pointer_interface, seat, unbind_resource);
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wl_list_insert (&seat->pointer.resource_list, wl_resource_get_link (cr));
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if (seat->pointer.focus &&
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wl_resource_get_client (seat->pointer.focus->resource) == client)
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meta_wayland_pointer_set_focus (&seat->pointer, seat->pointer.focus);
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}
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static void
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seat_get_keyboard (struct wl_client *client,
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struct wl_resource *resource,
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uint32_t id)
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{
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MetaWaylandSeat *seat = wl_resource_get_user_data (resource);
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struct wl_resource *cr;
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cr = wl_resource_create (client, &wl_keyboard_interface,
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MIN (META_WL_KEYBOARD_VERSION, wl_resource_get_version (resource)), id);
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wl_resource_set_implementation (cr, NULL, seat, unbind_resource);
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wl_list_insert (&seat->keyboard.resource_list, wl_resource_get_link (cr));
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wl_keyboard_send_keymap (cr,
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WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
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seat->keyboard.xkb_info.keymap_fd,
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seat->keyboard.xkb_info.keymap_size);
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if (seat->keyboard.focus &&
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wl_resource_get_client (seat->keyboard.focus->resource) == client)
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{
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meta_wayland_keyboard_set_focus (&seat->keyboard, seat->keyboard.focus);
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meta_wayland_data_device_set_keyboard_focus (seat);
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}
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}
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static void
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seat_get_touch (struct wl_client *client,
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struct wl_resource *resource,
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uint32_t id)
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{
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/* Touch not supported */
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}
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static const struct wl_seat_interface
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seat_interface =
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{
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seat_get_pointer,
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seat_get_keyboard,
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seat_get_touch
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};
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static void
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bind_seat (struct wl_client *client,
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void *data,
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guint32 version,
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guint32 id)
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{
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MetaWaylandSeat *seat = data;
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struct wl_resource *resource;
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resource = wl_resource_create (client, &wl_seat_interface,
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MIN (META_WL_SEAT_VERSION, version), id);
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wl_resource_set_implementation (resource, &seat_interface, seat, unbind_resource);
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wl_list_insert (&seat->base_resource_list, wl_resource_get_link (resource));
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wl_seat_send_capabilities (resource,
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WL_SEAT_CAPABILITY_POINTER |
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WL_SEAT_CAPABILITY_KEYBOARD);
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if (version >= META_WL_SEAT_HAS_NAME)
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wl_seat_send_name (resource, "seat0");
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}
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static void
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pointer_handle_sprite_destroy (struct wl_listener *listener, void *data)
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{
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MetaWaylandSeat *seat =
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wl_container_of (listener, seat, sprite_destroy_listener);
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pointer_unmap_sprite (seat);
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}
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MetaWaylandSeat *
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meta_wayland_seat_new (struct wl_display *display,
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gboolean is_native)
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{
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MetaWaylandSeat *seat = g_new0 (MetaWaylandSeat, 1);
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seat->selection_data_source = NULL;
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wl_list_init (&seat->base_resource_list);
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wl_list_init (&seat->data_device_resource_list);
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meta_wayland_pointer_init (&seat->pointer, is_native);
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meta_wayland_keyboard_init (&seat->keyboard, display, is_native);
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seat->display = display;
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seat->current_stage = 0;
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seat->sprite = NULL;
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seat->sprite_destroy_listener.notify = pointer_handle_sprite_destroy;
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seat->hotspot_x = 16;
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seat->hotspot_y = 16;
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wl_global_create (display, &wl_seat_interface, META_WL_SEAT_VERSION, seat, bind_seat);
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return seat;
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}
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static void
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notify_motion (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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MetaWaylandPointer *pointer = &seat->pointer;
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meta_wayland_seat_repick (seat, event);
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pointer->grab->interface->motion (pointer->grab, event);
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}
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static void
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handle_motion_event (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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notify_motion (seat, event);
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}
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static void
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handle_button_event (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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MetaWaylandPointer *pointer = &seat->pointer;
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gboolean implicit_grab;
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notify_motion (seat, event);
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implicit_grab = (event->type == CLUTTER_BUTTON_PRESS) && (pointer->button_count == 1);
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if (implicit_grab)
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{
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pointer->grab_button = clutter_event_get_button (event);
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pointer->grab_time = clutter_event_get_time (event);
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pointer->grab_x = pointer->x;
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pointer->grab_y = pointer->y;
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}
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pointer->grab->interface->button (pointer->grab, event);
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if (implicit_grab)
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pointer->grab_serial = wl_display_get_serial (seat->display);
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}
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static void
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handle_scroll_event (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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enum wl_pointer_axis axis;
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wl_fixed_t value;
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notify_motion (seat, event);
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switch (clutter_event_get_scroll_direction (event))
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{
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case CLUTTER_SCROLL_UP:
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axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
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value = -DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_DOWN:
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axis = WL_POINTER_AXIS_VERTICAL_SCROLL;
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value = DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_LEFT:
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axis = WL_POINTER_AXIS_HORIZONTAL_SCROLL;
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value = -DEFAULT_AXIS_STEP_DISTANCE;
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break;
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case CLUTTER_SCROLL_RIGHT:
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axis = WL_POINTER_AXIS_HORIZONTAL_SCROLL;
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value = DEFAULT_AXIS_STEP_DISTANCE;
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break;
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default:
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return;
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}
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if (seat->pointer.focus_resource)
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wl_pointer_send_axis (seat->pointer.focus_resource,
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clutter_event_get_time (event),
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axis,
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value);
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}
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static int
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count_buttons (const ClutterEvent *event)
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{
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static gint maskmap[5] =
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{
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CLUTTER_BUTTON1_MASK, CLUTTER_BUTTON2_MASK, CLUTTER_BUTTON3_MASK,
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CLUTTER_BUTTON4_MASK, CLUTTER_BUTTON5_MASK
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};
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ClutterModifierType mod_mask;
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int i, count;
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mod_mask = clutter_event_get_state (event);
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count = 0;
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for (i = 0; i < 5; i++)
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{
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if (mod_mask & maskmap[i])
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count++;
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}
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return count;
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}
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void
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meta_wayland_seat_update_pointer (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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float x, y;
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clutter_event_get_coords (event, &x, &y);
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seat->pointer.x = wl_fixed_from_double (x);
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seat->pointer.y = wl_fixed_from_double (y);
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seat->pointer.button_count = count_buttons (event);
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if (seat->cursor_tracker)
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{
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meta_cursor_tracker_update_position (seat->cursor_tracker,
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wl_fixed_to_int (seat->pointer.x),
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wl_fixed_to_int (seat->pointer.y));
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if (seat->pointer.current == NULL)
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meta_cursor_tracker_unset_window_cursor (seat->cursor_tracker);
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}
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}
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gboolean
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meta_wayland_seat_handle_event (MetaWaylandSeat *seat,
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const ClutterEvent *event)
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{
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switch (event->type)
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{
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case CLUTTER_MOTION:
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handle_motion_event (seat, event);
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break;
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_BUTTON_RELEASE:
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handle_button_event (seat, event);
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break;
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case CLUTTER_KEY_PRESS:
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case CLUTTER_KEY_RELEASE:
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return meta_wayland_keyboard_handle_event (&seat->keyboard,
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(const ClutterKeyEvent *) event);
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case CLUTTER_SCROLL:
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handle_scroll_event (seat, event);
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break;
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default:
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break;
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}
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return FALSE;
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}
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/* The actor argument can be NULL in which case a Clutter pick will be
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performed to determine the right actor. An actor should only be
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passed if the repick is being performed due to an event in which
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case Clutter will have already performed a pick so we can avoid
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redundantly doing another one */
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void
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meta_wayland_seat_repick (MetaWaylandSeat *seat,
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const ClutterEvent *for_event)
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{
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ClutterActor *actor = NULL;
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MetaWaylandPointer *pointer = &seat->pointer;
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MetaWaylandSurface *surface = NULL;
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if (for_event)
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{
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actor = clutter_event_get_source (for_event);
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}
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else if (seat->current_stage)
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{
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ClutterStage *stage = CLUTTER_STAGE (seat->current_stage);
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actor = clutter_stage_get_actor_at_pos (stage,
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CLUTTER_PICK_REACTIVE,
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wl_fixed_to_double (pointer->x),
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wl_fixed_to_double (pointer->y));
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}
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if (actor)
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seat->current_stage = clutter_actor_get_stage (actor);
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else
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seat->current_stage = NULL;
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if (META_IS_WINDOW_ACTOR (actor))
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{
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MetaWindow *window =
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meta_window_actor_get_meta_window (META_WINDOW_ACTOR (actor));
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surface = window->surface;
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}
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pointer->current = surface;
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if (surface != pointer->focus)
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{
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const MetaWaylandPointerGrabInterface *interface =
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pointer->grab->interface;
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interface->focus (pointer->grab,
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surface, for_event);
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}
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}
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void
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meta_wayland_seat_free (MetaWaylandSeat *seat)
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{
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pointer_unmap_sprite (seat);
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meta_wayland_pointer_release (&seat->pointer);
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meta_wayland_keyboard_release (&seat->keyboard);
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g_slice_free (MetaWaylandSeat, seat);
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}
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