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wip/smcv/c
...
3.36.5
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@@ -1,10 +1,9 @@
|
||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
|
||||
image: registry.gitlab.gnome.org/gnome/mutter/master:v3
|
||||
|
||||
stages:
|
||||
- review
|
||||
- build
|
||||
- test
|
||||
- coverage
|
||||
|
||||
check-commit-log:
|
||||
stage: review
|
||||
@@ -18,7 +17,7 @@ check-commit-log:
|
||||
build-mutter:
|
||||
stage: build
|
||||
script:
|
||||
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
|
||||
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
|
||||
- ninja -C build
|
||||
- ninja -C build install
|
||||
artifacts:
|
||||
@@ -36,8 +35,9 @@ build-without-opengl-and-glx:
|
||||
- ninja -C build
|
||||
- ninja -C build install
|
||||
artifacts:
|
||||
expire_in: 1 day
|
||||
paths:
|
||||
- build/meson-logs
|
||||
- build
|
||||
only:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
@@ -49,8 +49,9 @@ build-without-native-backend-and-wayland:
|
||||
- ninja -C build
|
||||
- ninja -C build install
|
||||
artifacts:
|
||||
expire_in: 1 day
|
||||
paths:
|
||||
- build/meson-logs
|
||||
- build
|
||||
only:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
@@ -65,6 +66,7 @@ test-mutter:
|
||||
G_SLICE: "always-malloc"
|
||||
MALLOC_CHECK_: "3"
|
||||
NO_AT_BRIDGE: "1"
|
||||
MALLOC_PERTURB_: "123"
|
||||
script:
|
||||
- dconf update
|
||||
- mkdir -m 700 $XDG_RUNTIME_DIR
|
||||
@@ -72,30 +74,10 @@ test-mutter:
|
||||
- >
|
||||
dbus-run-session -- xvfb-run -s '+iglx -noreset'
|
||||
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
|
||||
artifacts:
|
||||
expire_in: 1 day
|
||||
paths:
|
||||
- build
|
||||
only:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
|
||||
test-mutter-coverage:
|
||||
stage: coverage
|
||||
dependencies:
|
||||
- test-mutter
|
||||
script:
|
||||
- ninja -C build coverage
|
||||
- cat build/meson-logs/coverage.txt
|
||||
artifacts:
|
||||
paths:
|
||||
- build/meson-logs
|
||||
when: manual
|
||||
except:
|
||||
refs:
|
||||
- tags
|
||||
- master
|
||||
|
||||
can-build-gnome-shell:
|
||||
stage: test
|
||||
dependencies:
|
||||
|
@@ -1,27 +1,32 @@
|
||||
# Rebuild and push with
|
||||
#
|
||||
# cd .gitlab-ci/
|
||||
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
|
||||
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
|
||||
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v3 .
|
||||
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v3
|
||||
#
|
||||
|
||||
FROM fedora:32
|
||||
FROM fedora:31
|
||||
|
||||
RUN dnf -y update && dnf -y upgrade && \
|
||||
dnf install -y 'dnf-command(builddep)' && \
|
||||
dnf install -y 'dnf-command(copr)' && \
|
||||
dnf copr enable -y fmuellner/gnome-shell-ci && \
|
||||
dnf copr enable -y jadahl/mutter-ci && \
|
||||
dnf -y update && dnf -y upgrade && \
|
||||
|
||||
dnf builddep -y mutter --setopt=install_weak_deps=False && \
|
||||
dnf builddep -y mutter && \
|
||||
|
||||
# Until Fedora catches up with new build-deps
|
||||
dnf install -y 'pkgconfig(graphene-gobject-1.0)' 'pkgconfig(sysprof-capture-3)' && \
|
||||
|
||||
# For running unit tests
|
||||
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
|
||||
'*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center gcovr \
|
||||
--setopt=install_weak_deps=False && \
|
||||
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center && \
|
||||
|
||||
# GNOME Shell
|
||||
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
|
||||
dnf remove -y gnome-bluetooth-libs-devel && \
|
||||
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
|
||||
dnf remove -y --noautoremove mutter mutter-devel && \
|
||||
|
||||
dnf upgrade -y 'pkgconfig(libpipewire-0.3)' && \
|
||||
|
||||
dnf clean all
|
||||
|
134
NEWS
134
NEWS
@@ -1,36 +1,120 @@
|
||||
3.37.1
|
||||
3.36.5
|
||||
======
|
||||
* Fix screencasting non-maximized windows [Jonas Å.; !1174]
|
||||
* Make window-aliveness checks less aggressive [Jonas Å.; !1182]
|
||||
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
|
||||
* Preserve keyboard state on VT switch [Olivier; !1185]
|
||||
* Remove Clutter's drag and drop actions [Jonas D.; !789]
|
||||
* Cancel clicks/gestures actions on disable [Georges; !1188]
|
||||
* Fix various clipboard issues [Carlos; !1186, !1198, !1203, !1204, !1206]
|
||||
* Fix trackball button scrolling [Phillip; #1120]
|
||||
* Fix tiled monitor support [Jonas; !1199]
|
||||
* Support unredirecting fullscreen wayland surfaces [Jonas Å.; !798]
|
||||
* Support area screencasts [Jonas Å.; !1207]
|
||||
* Synchronize shadows to server-side decorations [Olivier; !1214]
|
||||
* Allow inhibiting remote access [Jonas Å.; !1212]
|
||||
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
|
||||
* Fixed crashes [Jonas, D., Carlos; !1173, !1183, !1012]
|
||||
* Misc. bug fixes and cleanups [Andre, Georges, Christian, Jonas Å., Andre,
|
||||
Simon, Florian, Carlos, Adam, Marco, Thomas, Elias, Pekka, Jonas D.,
|
||||
Laurent; !1169, !1168, !1166, !1170, !1167, !1172, !1175, !1176, !1184,
|
||||
!1126, !1187, !1191, !1195, !1179, !1200, !1193, !1209, !1213, !1208,
|
||||
#1074, !1223]
|
||||
* Screencast fixes and improvements [Jonas; !1351, !1365]
|
||||
* Fix glitches when subsurfaces extend outside the toplevel [Robert; #1316]
|
||||
* Mipmap background texture rendering [Daniel; !1347]
|
||||
* Fix wine copy & paste [Sebastian; !1369]
|
||||
* Plugged memory leaks [Marco, Thomas; !1195]
|
||||
|
||||
Contributors:
|
||||
Marco Trevisan (Treviño), Elias Aebi, Thomas Hindoe Paaboel Andersen,
|
||||
Laurent Bigonville, Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
|
||||
Adam Jackson, Andre Moreira Magalhaes, Simon McVittie, Florian Müllner,
|
||||
Jonas Ådahl, Thomas Hindoe Paaboel Andersen, Sebastian Keller, Robert Mader,
|
||||
Marco Trevisan (Treviño), Daniel van Vugt
|
||||
|
||||
Translators:
|
||||
Rafael Fontenelle [pt_BR]
|
||||
|
||||
3.36.4
|
||||
======
|
||||
* Fix crash on area screenshots with fractional scaling [Sebastian; !1320]
|
||||
* Do not paint textures of fully obscured windows [Robert; !1326]
|
||||
* Turn off CRTCs as well when enabling DPMS [Michel; !1240]
|
||||
* Improve selection support
|
||||
[Robert, Carlos, Sebastian; !1330, !1193, !1253, !1255, !1293, !1350]
|
||||
* Use a more appropriate combine function on opaque areas [Daniel; !1331]
|
||||
* Fix remote desktop being broken without screencast session [Olivier; #1307]
|
||||
* Fix popovers disappearing on wayland and HiDPI [Robert; #1312]
|
||||
* Fixed crashes [Jonas Å.; !1317]
|
||||
* Plugged memory leaks [Jonas Å.; !1283]
|
||||
* Misc. bug fixes and cleanups
|
||||
[Corentin, Sebastian, Jonas Å., Jonas D.; !1314, !1321, !1295, !1333]
|
||||
|
||||
Contributors:
|
||||
Jonas Dreßler, Michel Dänzer, Olivier Fourdan, Carlos Garnacho,
|
||||
Sebastian Keller, Robert Mader, Corentin Noël, Daniel van Vugt, Jonas Ådahl
|
||||
|
||||
|
||||
3.36.3
|
||||
======
|
||||
* Broadcast clipboard/primary offers [Carlos; !1262]
|
||||
* Fix monitor screen cast on X11 [Jonas Å.; !1251]
|
||||
* Implement touch-mode detecation for the X11 backend [Carlos; !1278]
|
||||
* Drop external keyboard detection from touch-mode heuristics [Carlos; !1277]
|
||||
* Fix leaked DMA buffers in screencasts [Jonas; !1283]
|
||||
* Fixed crashes [Daniel, Carlos, Jonas D.; !1256, !1258, !1280]
|
||||
|
||||
Contributors:
|
||||
Carlos Garnacho, Daniel van Vugt, Jonas Ådahl
|
||||
|
||||
3.36.2
|
||||
======
|
||||
* Sync timelines to hardware vsync [Daniel; !724]
|
||||
* Fix screencasting non-maximized windows [Jonas; !1174]
|
||||
* Make window-aliveness checks less aggressive [Jonas; !1182]
|
||||
* Fix stylus coordinates when using screen rotation [Jonas T.; #1118]
|
||||
* Preserve keyboard state on VT switch [Olivier; !1185]
|
||||
* Fix trackball button scrolling [Phillip; #1120]
|
||||
* Fix tiled monitor support [Jonas Å.; !1199]
|
||||
* Fix various clipboard issues [Carlos; !1198, !1203, !1204, !1186, !1206]
|
||||
* Synchronize shadows to server-side decorations [Olivier; !1214]
|
||||
* Fix overview key on X11 when using multiple keyboard layouts [Olivier; !1219]
|
||||
* Fix capturing with multiple stage views [Jonas Å.; !1222]
|
||||
* Fixed crashes [Jonas D., Carlos; !1173, !1183]
|
||||
* Misc. bug fixes and cleanups [Andre, Georges, Simon, Christian, Carlos, Marco,
|
||||
Pekka, Laurent, Jonas D.; !1169, !1170, !1172, !1168, !1184, !1200, !1209,
|
||||
#1074, !1208]
|
||||
|
||||
Contributors:
|
||||
Marco Trevisan (Treviño), Laurent Bigonville, Jonas Dreßler, Olivier Fourdan,
|
||||
Carlos Garnacho, Andre Moreira Magalhaes, Simon McVittie,
|
||||
Georges Basile Stavracas Neto, Pekka Paalanen, Christian Rauch, Jonas Troeger,
|
||||
Phillip Wood, Jonas Ådahl
|
||||
Daniel van Vugt, Phillip Wood, Jonas Ådahl
|
||||
|
||||
Translators:
|
||||
Dušan Kazik [sk], Christian Kirbach [de]
|
||||
|
||||
3.36.1
|
||||
======
|
||||
* Fix hardware cursor on GPU hotplpug [Pekka; !1097]
|
||||
* Fix black areas around XWayland windows when resizing [Robert, Olivier; !1091]
|
||||
* Fix applying wrong scale to monitors on X11 [Jonas; !1118]
|
||||
* Fix moving/resizing windows via keyboard on wayland [Alynx; !997]
|
||||
* Fix locate-pointer feature interfering with keybindings [Carlos; !1014]
|
||||
* Add support for middle-click emulation [Andrew; !256]
|
||||
* Fix freeze when moving cursor between scaled monitors [Robert; !1125]
|
||||
* Fix popup misplacement with focus-follows-mouse [Jonas Å.; !1122]
|
||||
* Fix misplaced cursor in preedit strings [Carlos; !1132]
|
||||
* Support mirroring with proprietary Nvidia driver [Jonas Å.; !1098]
|
||||
* Support tablets with multiple mode switch buttons in a group [Carlos; !970]
|
||||
* Ignore foreground color for color glyphs (emojis) [Carlos; !1148]
|
||||
* Allow pad mode switches while showing OSD [Carlos; !975]
|
||||
* Fix positioning of OSD for display-attached tablets [Carlos; !971]
|
||||
* Respect configured RANDR panning on X11 [Jonas Å.; !1085]
|
||||
* Use correct texture filtering with scaled displays [Jonas; !1124]
|
||||
* Fix cursor hotspots in virtual machines [Jonas Å.; !1136]
|
||||
* Fix build with GLES and no GL [Georges; !1151]
|
||||
* Work around Firefox bug when copying images on wayland [Robert; !1141]
|
||||
* Fix wrong cursor rotation on rotated displays [Hans; !1153]
|
||||
* Fix glitches in window screencasts [Georges; !1129]
|
||||
* Fix IM support for deleting surrounding text [Takao, Carlos; #539]
|
||||
* Fix map animation of maximized windows [Robert; !1164]
|
||||
* Fixed crashes [Jonas Å., Carlos, Florian, Robert; !1120, !1121,
|
||||
#917, #1132, #1083, !1147, #1147]
|
||||
* Misc. bug fixes and cleanups [Jonas Å., Olivier, Mart, Sebastian, Corentin,
|
||||
Andre, Daniel, Robert, Carlos, Peter, Georges, Jonas D., Florian, Christian;
|
||||
!1115, !1102, !1104, !1106, !1117, !1119, !1101, !1123, #1124, !1130, !1131,
|
||||
!1133, #1065, !1108, !1144, !1145, !1109, !1059, !1107, !999, !1152, #1128,
|
||||
!1155, !1156, !1158, !1157, #1146, !1161, !1163]
|
||||
|
||||
Contributors:
|
||||
Jonas Dreßler, Olivier Fourdan, Takao Fujiwara, Carlos Garnacho, Andrew Gaul,
|
||||
Hans de Goede, Peter Hutterer, Sebastian Keller, Robert Mader,
|
||||
Andre Moreira Magalhaes, Florian Müllner, Georges Basile Stavracas Neto,
|
||||
Corentin Noël, Pekka Paalanen, Christian Rauch, Mart Raudsepp,
|
||||
Daniel van Vugt, Alynx Zhou, Jonas Ådahl
|
||||
|
||||
Translators:
|
||||
Марко Костић [sr], Daniel Șerbănescu [ro]
|
||||
|
||||
3.36.0
|
||||
======
|
||||
* Fix placement of popup windows in multi-monitor setups [Jonas; !1110]
|
||||
|
@@ -33,11 +33,28 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
|
||||
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
|
||||
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
|
||||
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
|
||||
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
|
||||
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
|
||||
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
|
||||
CLUTTER, ACTION, ClutterActorMeta);
|
||||
typedef struct _ClutterActionClass ClutterActionClass;
|
||||
|
||||
/**
|
||||
* ClutterAction:
|
||||
*
|
||||
* The #ClutterAction structure contains only private data and
|
||||
* should be accessed using the provided API.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorMeta parent_instance;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterActionClass:
|
||||
@@ -61,6 +78,9 @@ struct _ClutterActionClass
|
||||
void (* _clutter_action8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
/* ClutterActor API */
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_add_action (ClutterActor *self,
|
||||
|
@@ -81,49 +81,24 @@ static void
|
||||
on_actor_destroy (ClutterActor *actor,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
priv->actor = NULL;
|
||||
meta->priv->actor = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
g_warn_if_fail (!priv->actor ||
|
||||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
|
||||
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
|
||||
|
||||
if (priv->actor == actor)
|
||||
if (meta->priv->actor == actor)
|
||||
return;
|
||||
|
||||
g_clear_signal_handler (&priv->destroy_id, priv->actor);
|
||||
g_clear_signal_handler (&meta->priv->destroy_id, meta->priv->actor);
|
||||
|
||||
priv->actor = actor;
|
||||
meta->priv->actor = actor;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
|
||||
G_CALLBACK (on_actor_destroy),
|
||||
meta);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
g_warn_if_fail (!priv->actor ||
|
||||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
|
||||
|
||||
priv->is_enabled = is_enabled;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
|
||||
if (meta->priv->actor != NULL)
|
||||
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
|
||||
G_CALLBACK (on_actor_destroy),
|
||||
meta);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -156,21 +131,20 @@ clutter_actor_meta_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_ACTOR:
|
||||
g_value_set_object (value, priv->actor);
|
||||
g_value_set_object (value, meta->priv->actor);
|
||||
break;
|
||||
|
||||
case PROP_NAME:
|
||||
g_value_set_string (value, priv->name);
|
||||
g_value_set_string (value, meta->priv->name);
|
||||
break;
|
||||
|
||||
case PROP_ENABLED:
|
||||
g_value_set_boolean (value, priv->is_enabled);
|
||||
g_value_set_boolean (value, meta->priv->is_enabled);
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -182,8 +156,7 @@ clutter_actor_meta_get_property (GObject *gobject,
|
||||
static void
|
||||
clutter_actor_meta_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
|
||||
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
g_clear_signal_handler (&priv->destroy_id, priv->actor);
|
||||
@@ -199,7 +172,6 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
klass->set_actor = clutter_actor_meta_real_set_actor;
|
||||
klass->set_enabled = clutter_actor_meta_real_set_enabled;
|
||||
|
||||
/**
|
||||
* ClutterActorMeta:actor:
|
||||
@@ -254,11 +226,9 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
|
||||
void
|
||||
clutter_actor_meta_init (ClutterActorMeta *self)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (self);
|
||||
|
||||
priv->is_enabled = TRUE;
|
||||
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
|
||||
self->priv = clutter_actor_meta_get_instance_private (self);
|
||||
self->priv->is_enabled = TRUE;
|
||||
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -276,17 +246,13 @@ void
|
||||
clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *name)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (g_strcmp0 (priv->name, name) == 0)
|
||||
if (g_strcmp0 (meta->priv->name, name) == 0)
|
||||
return;
|
||||
|
||||
g_free (priv->name);
|
||||
priv->name = g_strdup (name);
|
||||
g_free (meta->priv->name);
|
||||
meta->priv->name = g_strdup (name);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
|
||||
}
|
||||
@@ -307,13 +273,9 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *
|
||||
clutter_actor_meta_get_name (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->name;
|
||||
return meta->priv->name;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -329,17 +291,16 @@ void
|
||||
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
is_enabled = !!is_enabled;
|
||||
|
||||
if (priv->is_enabled == is_enabled)
|
||||
if (meta->priv->is_enabled == is_enabled)
|
||||
return;
|
||||
|
||||
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
|
||||
meta->priv->is_enabled = is_enabled;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -355,13 +316,9 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean
|
||||
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->is_enabled;
|
||||
return meta->priv->is_enabled;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -397,54 +354,40 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *
|
||||
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->actor;
|
||||
return meta->priv->actor;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
|
||||
gint priority)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
/* This property shouldn't be modified after the actor meta is in
|
||||
use because ClutterMetaGroup doesn't resort the list when it
|
||||
changes. If we made the priority public then we could either make
|
||||
the priority a construct-only property or listen for
|
||||
notifications on the property from the ClutterMetaGroup and
|
||||
resort. */
|
||||
g_return_if_fail (priv->actor == NULL);
|
||||
g_return_if_fail (meta->priv->actor == NULL);
|
||||
|
||||
priv->priority = priority;
|
||||
meta->priv->priority = priority;
|
||||
}
|
||||
|
||||
gint
|
||||
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
|
||||
|
||||
priv = clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->priority;
|
||||
return meta->priv->priority;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
gint priority = priv->priority;
|
||||
gint priority = meta->priv->priority;
|
||||
|
||||
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
|
||||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
|
||||
@@ -491,21 +434,19 @@ void
|
||||
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
GList *prev = NULL, *l;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
if (meta->priv->actor != NULL)
|
||||
{
|
||||
g_warning ("The meta of type '%s' with name '%s' is "
|
||||
"already attached to actor '%s'",
|
||||
G_OBJECT_TYPE_NAME (meta),
|
||||
priv->name != NULL
|
||||
? priv->name
|
||||
meta->priv->name != NULL
|
||||
? meta->priv->name
|
||||
: "<unknown>",
|
||||
clutter_actor_get_name (priv->actor) != NULL
|
||||
? clutter_actor_get_name (priv->actor)
|
||||
: G_OBJECT_TYPE_NAME (priv->actor));
|
||||
clutter_actor_get_name (meta->priv->actor) != NULL
|
||||
? clutter_actor_get_name (meta->priv->actor)
|
||||
: G_OBJECT_TYPE_NAME (meta->priv->actor));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -541,16 +482,13 @@ void
|
||||
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
|
||||
ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (priv->actor != group->actor)
|
||||
if (meta->priv->actor != group->actor)
|
||||
{
|
||||
g_warning ("The meta of type '%s' with name '%s' is not "
|
||||
"attached to the actor '%s'",
|
||||
G_OBJECT_TYPE_NAME (meta),
|
||||
priv->name != NULL
|
||||
? priv->name
|
||||
meta->priv->name != NULL
|
||||
? meta->priv->name
|
||||
: "<unknown>",
|
||||
clutter_actor_get_name (group->actor) != NULL
|
||||
? clutter_actor_get_name (group->actor)
|
||||
@@ -693,10 +631,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
|
||||
for (l = group->meta; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterActorMeta *meta = l->data;
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
if (g_strcmp0 (priv->name, name) == 0)
|
||||
if (g_strcmp0 (meta->priv->name, name) == 0)
|
||||
return meta;
|
||||
}
|
||||
|
||||
@@ -716,8 +652,6 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
|
||||
const gchar *
|
||||
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
|
||||
{
|
||||
ClutterActorMetaPrivate *priv =
|
||||
clutter_actor_meta_get_instance_private (meta);
|
||||
|
||||
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
|
||||
return meta->priv->name != NULL ? meta->priv->name
|
||||
: G_OBJECT_TYPE_NAME (meta);
|
||||
}
|
||||
|
@@ -33,13 +33,31 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
|
||||
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
|
||||
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
|
||||
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
|
||||
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
|
||||
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
|
||||
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
|
||||
CLUTTER, ACTOR_META, GInitiallyUnowned);
|
||||
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
|
||||
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
|
||||
|
||||
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
|
||||
/**
|
||||
* ClutterActorMeta:
|
||||
*
|
||||
* The #ClutterActorMeta structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterActorMeta
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnowned parent_instance;
|
||||
|
||||
ClutterActorMetaPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterActorMetaClass:
|
||||
@@ -69,9 +87,6 @@ struct _ClutterActorMetaClass
|
||||
void (* set_actor) (ClutterActorMeta *meta,
|
||||
ClutterActor *actor);
|
||||
|
||||
void (* set_enabled) (ClutterActorMeta *meta,
|
||||
gboolean is_enabled);
|
||||
|
||||
/*< private >*/
|
||||
void (* _clutter_meta1) (void);
|
||||
void (* _clutter_meta2) (void);
|
||||
@@ -79,8 +94,12 @@ struct _ClutterActorMetaClass
|
||||
void (* _clutter_meta4) (void);
|
||||
void (* _clutter_meta5) (void);
|
||||
void (* _clutter_meta6) (void);
|
||||
void (* _clutter_meta7) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
|
||||
const gchar *name);
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -175,12 +175,9 @@ struct _ClutterActor
|
||||
* @get_preferred_height: virtual function, used when querying the minimum
|
||||
* and natural heights of an actor for a given width; it is used by
|
||||
* clutter_actor_get_preferred_height()
|
||||
* @allocate: virtual function, used when setting the coordinates of an
|
||||
* actor; it is used by clutter_actor_allocate(); when overriding this
|
||||
* function without chaining up, clutter_actor_set_allocation() must be
|
||||
* called and children must be allocated by the implementation, when
|
||||
* chaining up though, those things will be done by the parent's
|
||||
* implementation.
|
||||
* @allocate: virtual function, used when settings the coordinates of an
|
||||
* actor; it is used by clutter_actor_allocate(); it must chain up to
|
||||
* the parent's implementation, or call clutter_actor_set_allocation()
|
||||
* @apply_transform: virtual function, used when applying the transformations
|
||||
* to an actor before painting it or when transforming coordinates or
|
||||
* the allocation; it must chain up to the parent's implementation
|
||||
@@ -256,7 +253,8 @@ struct _ClutterActorClass
|
||||
gfloat *min_height_p,
|
||||
gfloat *natural_height_p);
|
||||
void (* allocate) (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
|
||||
/* transformations */
|
||||
void (* apply_transform) (ClutterActor *actor,
|
||||
@@ -417,29 +415,38 @@ void clutter_actor_get_preferred_size
|
||||
gfloat *natural_height_p);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_preferred_size (ClutterActor *self);
|
||||
void clutter_actor_allocate_preferred_size (ClutterActor *self,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_available_size (ClutterActor *self,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
gfloat available_width,
|
||||
gfloat available_height);
|
||||
gfloat available_height,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_allocate_align_fill (ClutterActor *self,
|
||||
const ClutterActorBox *box,
|
||||
gdouble x_align,
|
||||
gdouble y_align,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
gboolean y_fill,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_allocation (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_allocation_box (ClutterActor *self,
|
||||
ClutterActorBox *box);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_get_allocation_vertices (ClutterActor *self,
|
||||
ClutterActor *ancestor,
|
||||
graphene_point3d_t *verts);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_allocation (ClutterActor *self);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_set_size (ClutterActor *self,
|
||||
|
@@ -85,7 +85,8 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
|
||||
|
||||
static void
|
||||
source_position_changed (ClutterActor *actor,
|
||||
GParamSpec *pspec,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags,
|
||||
ClutterAlignConstraint *align)
|
||||
{
|
||||
if (align->actor != NULL)
|
||||
@@ -409,7 +410,7 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
|
||||
align->source = source;
|
||||
if (align->source != NULL)
|
||||
{
|
||||
g_signal_connect (align->source, "notify::allocation",
|
||||
g_signal_connect (align->source, "allocation-changed",
|
||||
G_CALLBACK (source_position_changed),
|
||||
align);
|
||||
g_signal_connect (align->source, "destroy",
|
||||
|
@@ -27,23 +27,35 @@
|
||||
* @short_description: Interface for animatable classes
|
||||
*
|
||||
* #ClutterAnimatable is an interface that allows a #GObject class
|
||||
* to control how an actor will animate a property.
|
||||
* to control how a #ClutterAnimation will animate a property.
|
||||
*
|
||||
* Each #ClutterAnimatable should implement the
|
||||
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
|
||||
* interface to compute the animation state between two values of an interval
|
||||
* depending on a progress factor, expressed as a floating point value.
|
||||
*
|
||||
* If a #ClutterAnimatable is animated by a #ClutterAnimation
|
||||
* instance, the #ClutterAnimation will call
|
||||
* clutter_animatable_interpolate_property() passing the name of the
|
||||
* currently animated property; the values interval; and the progress factor.
|
||||
* The #ClutterAnimatable implementation should return the computed value for
|
||||
* the animated
|
||||
* property.
|
||||
*
|
||||
* #ClutterAnimatable is available since Clutter 1.0
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-animatable.h"
|
||||
#include "clutter-interval.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "deprecated/clutter-animation.h"
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
||||
|
||||
static void
|
||||
|
@@ -42,6 +42,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||
|
||||
/**
|
||||
* ClutterAnimatableInterface:
|
||||
* @animate_property: virtual function for custom interpolation of a
|
||||
* property. This virtual function is deprecated
|
||||
* @find_property: virtual function for retrieving the #GParamSpec of
|
||||
* an animatable property
|
||||
* @get_initial_state: virtual function for retrieving the initial
|
||||
@@ -51,6 +53,9 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
|
||||
* @interpolate_value: virtual function for interpolating the progress
|
||||
* of a property
|
||||
*
|
||||
* Base interface for #GObject<!-- -->s that can be animated by a
|
||||
* a #ClutterAnimation.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
struct _ClutterAnimatableInterface
|
||||
@@ -59,6 +64,13 @@ struct _ClutterAnimatableInterface
|
||||
GTypeInterface parent_iface;
|
||||
|
||||
/*< public >*/
|
||||
gboolean (* animate_property) (ClutterAnimatable *animatable,
|
||||
ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *initial_value,
|
||||
const GValue *final_value,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
|
||||
const gchar *property_name);
|
||||
void (* get_initial_state) (ClutterAnimatable *animatable,
|
||||
|
@@ -30,7 +30,9 @@
|
||||
|
||||
#ifndef __GI_SCANNER__
|
||||
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
|
||||
@@ -41,15 +43,19 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
|
||||
|
@@ -406,7 +406,8 @@ get_actor_align_factor (ClutterActorAlign alignment)
|
||||
static void
|
||||
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
gfloat allocation_x, allocation_y;
|
||||
gfloat available_w, available_h;
|
||||
@@ -514,7 +515,8 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
|
||||
|
||||
clutter_actor_allocate_align_fill (child, &child_alloc,
|
||||
x_align, y_align,
|
||||
x_fill, y_fill);
|
||||
x_fill, y_fill,
|
||||
flags);
|
||||
}
|
||||
}
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -105,6 +105,64 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
|
||||
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
|
||||
gboolean vertical);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
|
||||
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_box_layout_pack (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean expand,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill,
|
||||
ClutterBoxAlignment x_align,
|
||||
ClutterBoxAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterBoxAlignment x_align,
|
||||
ClutterBoxAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterBoxAlignment *x_align,
|
||||
ClutterBoxAlignment *y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_fill,
|
||||
gboolean *y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean expand);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
|
||||
ClutterActor *actor);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
|
||||
gboolean animate);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
|
||||
guint msecs);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BOX_LAYOUT_H__ */
|
||||
|
@@ -159,8 +159,7 @@ static inline void
|
||||
click_action_set_pressed (ClutterClickAction *action,
|
||||
gboolean is_pressed)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
is_pressed = !!is_pressed;
|
||||
|
||||
@@ -175,8 +174,7 @@ static inline void
|
||||
click_action_set_held (ClutterClickAction *action,
|
||||
gboolean is_held)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
is_held = !!is_held;
|
||||
|
||||
@@ -191,8 +189,7 @@ static gboolean
|
||||
click_action_emit_long_press (gpointer data)
|
||||
{
|
||||
ClutterClickAction *action = data;
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
gboolean result;
|
||||
|
||||
@@ -216,8 +213,7 @@ click_action_emit_long_press (gpointer data)
|
||||
static inline void
|
||||
click_action_query_long_press (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
gboolean result = FALSE;
|
||||
gint timeout;
|
||||
@@ -242,7 +238,6 @@ click_action_query_long_press (ClutterClickAction *action)
|
||||
|
||||
if (result)
|
||||
{
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
priv->long_press_id =
|
||||
clutter_threads_add_timeout (timeout,
|
||||
click_action_emit_long_press,
|
||||
@@ -253,8 +248,7 @@ click_action_query_long_press (ClutterClickAction *action)
|
||||
static inline void
|
||||
click_action_cancel_long_press (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
@@ -277,8 +271,7 @@ on_event (ClutterActor *actor,
|
||||
ClutterEvent *event,
|
||||
ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
gboolean has_button = TRUE;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
|
||||
@@ -348,12 +341,17 @@ on_captured_event (ClutterActor *stage,
|
||||
ClutterEvent *event,
|
||||
ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
ClutterModifierType modifier_state;
|
||||
gboolean has_button = TRUE;
|
||||
|
||||
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
|
||||
{
|
||||
clutter_click_action_release (action);
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
||||
|
||||
switch (clutter_event_type (event))
|
||||
@@ -441,8 +439,7 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (action);
|
||||
ClutterClickActionPrivate *priv = action->priv;
|
||||
|
||||
if (priv->event_id != 0)
|
||||
{
|
||||
@@ -476,28 +473,13 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_click_action_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (meta);
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class);
|
||||
|
||||
if (!is_enabled)
|
||||
clutter_click_action_release (click_action);
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_click_action_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@@ -521,8 +503,7 @@ clutter_click_action_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@@ -551,8 +532,7 @@ clutter_click_action_get_property (GObject *gobject,
|
||||
static void
|
||||
clutter_click_action_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
g_clear_signal_handler (&priv->event_id,
|
||||
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
|
||||
@@ -572,7 +552,6 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
|
||||
meta_class->set_actor = clutter_click_action_set_actor;
|
||||
meta_class->set_enabled = clutter_click_action_set_enabled;
|
||||
|
||||
gobject_class->dispose = clutter_click_action_dispose;
|
||||
gobject_class->set_property = clutter_click_action_set_property;
|
||||
@@ -710,11 +689,9 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
static void
|
||||
clutter_click_action_init (ClutterClickAction *self)
|
||||
{
|
||||
ClutterClickActionPrivate *priv =
|
||||
clutter_click_action_get_instance_private (self);
|
||||
|
||||
priv->long_press_threshold = -1;
|
||||
priv->long_press_duration = -1;
|
||||
self->priv = clutter_click_action_get_instance_private (self);
|
||||
self->priv->long_press_threshold = -1;
|
||||
self->priv->long_press_duration = -1;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -754,7 +731,7 @@ clutter_click_action_release (ClutterClickAction *action)
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
priv = action->priv;
|
||||
|
||||
if (!priv->is_held)
|
||||
return;
|
||||
@@ -780,13 +757,9 @@ clutter_click_action_release (ClutterClickAction *action)
|
||||
guint
|
||||
clutter_click_action_get_button (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
return priv->press_button;
|
||||
return action->priv->press_button;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -802,13 +775,9 @@ clutter_click_action_get_button (ClutterClickAction *action)
|
||||
ClutterModifierType
|
||||
clutter_click_action_get_state (ClutterClickAction *action)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
return priv->modifier_state;
|
||||
return action->priv->modifier_state;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -826,15 +795,11 @@ clutter_click_action_get_coords (ClutterClickAction *action,
|
||||
gfloat *press_x,
|
||||
gfloat *press_y)
|
||||
{
|
||||
ClutterClickActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTION (action));
|
||||
|
||||
priv = clutter_click_action_get_instance_private (action);
|
||||
|
||||
if (press_x != NULL)
|
||||
*press_x = priv->press_x;
|
||||
*press_x = action->priv->press_x;
|
||||
|
||||
if (press_y != NULL)
|
||||
*press_y = priv->press_y;
|
||||
*press_y = action->priv->press_y;
|
||||
}
|
||||
|
@@ -37,13 +37,32 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
|
||||
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
|
||||
#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
|
||||
#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
|
||||
#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
|
||||
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
|
||||
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
|
||||
CLUTTER, CLICK_ACTION, ClutterAction);
|
||||
typedef struct _ClutterClickAction ClutterClickAction;
|
||||
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
|
||||
typedef struct _ClutterClickActionClass ClutterClickActionClass;
|
||||
|
||||
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
|
||||
/**
|
||||
* ClutterClickAction:
|
||||
*
|
||||
* The #ClutterClickAction structure contains
|
||||
* only private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterClickAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterClickActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterClickActionClass:
|
||||
@@ -78,6 +97,9 @@ struct _ClutterClickActionClass
|
||||
void (* _clutter_click_action7) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_click_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_click_action_new (void);
|
||||
|
||||
|
@@ -240,14 +240,15 @@ clutter_clone_has_overlaps (ClutterActor *actor)
|
||||
|
||||
static void
|
||||
clutter_clone_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box)
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
|
||||
ClutterActorClass *parent_class;
|
||||
|
||||
/* chain up */
|
||||
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
|
||||
parent_class->allocate (self, box);
|
||||
parent_class->allocate (self, box, flags);
|
||||
|
||||
if (priv->clone_source == NULL)
|
||||
return;
|
||||
@@ -257,7 +258,7 @@ clutter_clone_allocate (ClutterActor *self,
|
||||
*/
|
||||
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
|
||||
!clutter_actor_has_allocation (priv->clone_source))
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source);
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
|
||||
|
||||
#if 0
|
||||
/* XXX - this is wrong: ClutterClone cannot clone unparented
|
||||
@@ -272,7 +273,7 @@ clutter_clone_allocate (ClutterActor *self,
|
||||
* paint cycle, we can safely give it as much size as it requires
|
||||
*/
|
||||
if (clutter_actor_get_parent (priv->clone_source) == NULL)
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source);
|
||||
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@@ -9,13 +9,7 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
#mesondefine CLUTTER_WINDOWING_X11
|
||||
#mesondefine CLUTTER_INPUT_X11
|
||||
#mesondefine CLUTTER_WINDOWING_GLX
|
||||
#mesondefine CLUTTER_WINDOWING_EGL
|
||||
#mesondefine CLUTTER_INPUT_EVDEV
|
||||
#mesondefine CLUTTER_INPUT_NULL
|
||||
@CLUTTER_CONFIG_DEFINES@
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -160,26 +160,28 @@ constraint_update_preferred_size (ClutterConstraint *constraint,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_constraint_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
clutter_constraint_notify (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_constraint_parent_class);
|
||||
ClutterActor *actor;
|
||||
if (strcmp (pspec->name, "enabled") == 0)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (meta);
|
||||
if (actor)
|
||||
clutter_actor_queue_relayout (actor);
|
||||
if (actor != NULL)
|
||||
clutter_actor_queue_relayout (actor);
|
||||
}
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
if (G_OBJECT_CLASS (clutter_constraint_parent_class)->notify != NULL)
|
||||
G_OBJECT_CLASS (clutter_constraint_parent_class)->notify (gobject, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_constraint_class_init (ClutterConstraintClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
actor_meta_class->set_enabled = clutter_constraint_set_enabled;
|
||||
gobject_class->notify = clutter_constraint_notify;
|
||||
|
||||
klass->update_allocation = constraint_update_allocation;
|
||||
klass->update_preferred_size = constraint_update_preferred_size;
|
||||
|
@@ -1,92 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
|
||||
* Copyright (C) 2020 Red Hat Inc
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-damage-history.h"
|
||||
|
||||
#define DAMAGE_HISTORY_LENGTH 0x10
|
||||
|
||||
struct _ClutterDamageHistory
|
||||
{
|
||||
cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
|
||||
int index;
|
||||
};
|
||||
|
||||
ClutterDamageHistory *
|
||||
clutter_damage_history_new (void)
|
||||
{
|
||||
ClutterDamageHistory *history;
|
||||
|
||||
history = g_new0 (ClutterDamageHistory, 1);
|
||||
|
||||
return history;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_free (ClutterDamageHistory *history)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
|
||||
g_clear_pointer (&history->damages[i], cairo_region_destroy);
|
||||
|
||||
g_free (history);
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
|
||||
int age)
|
||||
{
|
||||
if (age >= DAMAGE_HISTORY_LENGTH ||
|
||||
age < 1)
|
||||
return FALSE;
|
||||
|
||||
if (!clutter_damage_history_lookup (history, age))
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_record (ClutterDamageHistory *history,
|
||||
const cairo_region_t *damage)
|
||||
{
|
||||
g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
|
||||
history->damages[history->index] = cairo_region_copy (damage);
|
||||
}
|
||||
|
||||
static inline int
|
||||
step_damage_index (int current,
|
||||
int diff)
|
||||
{
|
||||
return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_damage_history_step (ClutterDamageHistory *history)
|
||||
{
|
||||
history->index = step_damage_index (history->index, 1);
|
||||
}
|
||||
|
||||
const cairo_region_t *
|
||||
clutter_damage_history_lookup (ClutterDamageHistory *history,
|
||||
int age)
|
||||
{
|
||||
return history->damages[step_damage_index (history->index, -age)];
|
||||
}
|
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
|
||||
* Copyright (C) 2020 Red Hat Inc
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_DAMAGE_HISTORY_H
|
||||
#define CLUTTER_DAMAGE_HISTORY_H
|
||||
|
||||
#include <cairo.h>
|
||||
#include <glib.h>
|
||||
|
||||
typedef struct _ClutterDamageHistory ClutterDamageHistory;
|
||||
|
||||
ClutterDamageHistory * clutter_damage_history_new (void);
|
||||
|
||||
void clutter_damage_history_free (ClutterDamageHistory *history);
|
||||
|
||||
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
|
||||
int age);
|
||||
|
||||
void clutter_damage_history_record (ClutterDamageHistory *history,
|
||||
const cairo_region_t *damage);
|
||||
|
||||
void clutter_damage_history_step (ClutterDamageHistory *history);
|
||||
|
||||
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
|
||||
int age);
|
||||
|
||||
#endif /* CLUTTER_DAMAGE_HISTORY_H */
|
@@ -128,9 +128,10 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
|
||||
}
|
||||
|
||||
static void
|
||||
vbo_invalidate (ClutterActor *actor,
|
||||
GParamSpec *pspec,
|
||||
ClutterDeformEffect *effect)
|
||||
vbo_invalidate (ClutterActor *actor,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags,
|
||||
ClutterDeformEffect *effect)
|
||||
{
|
||||
effect->priv->is_dirty = TRUE;
|
||||
}
|
||||
@@ -155,7 +156,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
|
||||
* changes
|
||||
*/
|
||||
if (actor != NULL)
|
||||
priv->allocation_id = g_signal_connect (actor, "notify::allocation",
|
||||
priv->allocation_id = g_signal_connect (actor, "allocation-changed",
|
||||
G_CALLBACK (vbo_invalidate),
|
||||
meta);
|
||||
|
||||
|
@@ -4,11 +4,14 @@
|
||||
#define __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
||||
#include "deprecated/clutter-actor.h"
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
#include "deprecated/clutter-box.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-group.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
#include "deprecated/clutter-stage.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
#include "deprecated/clutter-timeline.h"
|
||||
|
||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
1316
clutter/clutter/clutter-drag-action.c
Normal file
1316
clutter/clutter/clutter-drag-action.c
Normal file
File diff suppressed because it is too large
Load Diff
152
clutter/clutter/clutter-drag-action.h
Normal file
152
clutter/clutter/clutter-drag-action.h
Normal file
@@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DRAG_ACTION_H__
|
||||
#define __CLUTTER_DRAG_ACTION_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-action.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
|
||||
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
|
||||
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
|
||||
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
|
||||
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
|
||||
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
|
||||
|
||||
typedef struct _ClutterDragAction ClutterDragAction;
|
||||
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
|
||||
typedef struct _ClutterDragActionClass ClutterDragActionClass;
|
||||
|
||||
/**
|
||||
* ClutterDragAction:
|
||||
*
|
||||
* The #ClutterDragAction structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterDragAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterDragActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDragActionClass:
|
||||
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
|
||||
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
|
||||
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
|
||||
* @drag_progress: class handler of the #ClutterDragAction::drag-progress signal
|
||||
*
|
||||
* The #ClutterDragActionClass structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterDragActionClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActionClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* drag_begin) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y,
|
||||
ClutterModifierType modifiers);
|
||||
void (* drag_motion) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat delta_x,
|
||||
gfloat delta_y);
|
||||
void (* drag_end) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y,
|
||||
ClutterModifierType modifiers);
|
||||
gboolean (* drag_progress) (ClutterDragAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat delta_x,
|
||||
gfloat delta_y);
|
||||
|
||||
/*< private >*/
|
||||
void (* _clutter_drag_action1) (void);
|
||||
void (* _clutter_drag_action2) (void);
|
||||
void (* _clutter_drag_action3) (void);
|
||||
void (* _clutter_drag_action4) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_drag_action_new (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
|
||||
gint x_threshold,
|
||||
gint y_threshold);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
|
||||
guint *x_threshold,
|
||||
guint *y_threshold);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
|
||||
ClutterActor *handle);
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
|
||||
ClutterDragAxis axis);
|
||||
CLUTTER_EXPORT
|
||||
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
|
||||
gfloat *press_x,
|
||||
gfloat *press_y);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
|
||||
gfloat *motion_x,
|
||||
gfloat *motion_y);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
|
||||
graphene_rect_t *drag_area);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
|
||||
const graphene_rect_t *drag_area);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DRAG_ACTION_H__ */
|
527
clutter/clutter/clutter-drop-action.c
Normal file
527
clutter/clutter/clutter-drop-action.c
Normal file
@@ -0,0 +1,527 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-drop-action
|
||||
* @Title: ClutterDropAction
|
||||
* @short_description: An action for drop targets
|
||||
*
|
||||
* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
|
||||
* implementation to control what happens when an actor dragged using
|
||||
* a #ClutterDragAction crosses the target area or when a dragged actor
|
||||
* is released (or "dropped") on the target area.
|
||||
*
|
||||
* A trivial use of #ClutterDropAction consists in connecting to the
|
||||
* #ClutterDropAction::drop signal and handling the drop from there,
|
||||
* for instance:
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* ClutterAction *action = clutter_drop_action ();
|
||||
*
|
||||
* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
|
||||
* clutter_actor_add_action (an_actor, action);
|
||||
* ]|
|
||||
*
|
||||
* The #ClutterDropAction::can-drop can be used to control whether the
|
||||
* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
|
||||
* from a handler connected to the #ClutterDropAction::can-drop signal will
|
||||
* cause the #ClutterDropAction::drop signal to be skipped when the input
|
||||
* device button is released.
|
||||
*
|
||||
* It's important to note that #ClutterDropAction will only work with
|
||||
* actors dragged using #ClutterDragAction.
|
||||
*
|
||||
* See [drop-action.c](https://git.gnome.org/browse/clutter/tree/examples/drop-action.c?h=clutter-1.18)
|
||||
* for an example of how to use #ClutterDropAction.
|
||||
*
|
||||
* #ClutterDropAction is available since Clutter 1.8
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-drop-action.h"
|
||||
|
||||
#include "clutter-actor-meta-private.h"
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-drag-action.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
struct _ClutterDropActionPrivate
|
||||
{
|
||||
ClutterActor *actor;
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong mapped_id;
|
||||
};
|
||||
|
||||
typedef struct _DropTarget {
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong capture_id;
|
||||
|
||||
GHashTable *actions;
|
||||
|
||||
ClutterDropAction *last_action;
|
||||
} DropTarget;
|
||||
|
||||
enum
|
||||
{
|
||||
CAN_DROP,
|
||||
OVER_IN,
|
||||
OVER_OUT,
|
||||
DROP,
|
||||
DROP_CANCEL,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint drop_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterDropAction, clutter_drop_action, CLUTTER_TYPE_ACTION)
|
||||
|
||||
static void
|
||||
drop_target_free (gpointer _data)
|
||||
{
|
||||
DropTarget *data = _data;
|
||||
|
||||
g_clear_signal_handler (&data->capture_id, data->stage);
|
||||
g_hash_table_destroy (data->actions);
|
||||
g_free (data);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
on_stage_capture (ClutterStage *stage,
|
||||
ClutterEvent *event,
|
||||
gpointer user_data)
|
||||
{
|
||||
DropTarget *data = user_data;
|
||||
gfloat event_x, event_y;
|
||||
ClutterActor *actor, *drag_actor;
|
||||
ClutterDropAction *drop_action;
|
||||
ClutterInputDevice *device;
|
||||
gboolean was_reactive;
|
||||
|
||||
switch (clutter_event_type (event))
|
||||
{
|
||||
case CLUTTER_MOTION:
|
||||
case CLUTTER_BUTTON_RELEASE:
|
||||
if (clutter_event_type (event) == CLUTTER_MOTION &&
|
||||
!(clutter_event_get_state (event) & CLUTTER_BUTTON1_MASK))
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE &&
|
||||
clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
|
||||
device = clutter_event_get_device (event);
|
||||
drag_actor = _clutter_stage_get_pointer_drag_actor (stage, device);
|
||||
if (drag_actor == NULL)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
break;
|
||||
|
||||
case CLUTTER_TOUCH_UPDATE:
|
||||
case CLUTTER_TOUCH_END:
|
||||
drag_actor = _clutter_stage_get_touch_drag_actor (stage,
|
||||
clutter_event_get_event_sequence (event));
|
||||
if (drag_actor == NULL)
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
break;
|
||||
|
||||
default:
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
|
||||
clutter_event_get_coords (event, &event_x, &event_y);
|
||||
|
||||
/* get the actor under the cursor, excluding the dragged actor; we
|
||||
* use reactivity because it won't cause any scene invalidation
|
||||
*/
|
||||
was_reactive = clutter_actor_get_reactive (drag_actor);
|
||||
clutter_actor_set_reactive (drag_actor, FALSE);
|
||||
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_REACTIVE,
|
||||
event_x,
|
||||
event_y);
|
||||
if (actor == NULL || actor == CLUTTER_ACTOR (stage))
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
drop_action = g_hash_table_lookup (data->actions, actor);
|
||||
|
||||
if (drop_action == NULL)
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
goto out;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (data->last_action != drop_action)
|
||||
{
|
||||
ClutterActorMeta *meta;
|
||||
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[OVER_OUT], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
}
|
||||
|
||||
meta = CLUTTER_ACTOR_META (drop_action);
|
||||
|
||||
g_signal_emit (drop_action, drop_signals[OVER_IN], 0,
|
||||
clutter_actor_meta_get_actor (meta));
|
||||
}
|
||||
|
||||
data->last_action = drop_action;
|
||||
}
|
||||
|
||||
out:
|
||||
if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE ||
|
||||
clutter_event_type (event) == CLUTTER_TOUCH_END)
|
||||
{
|
||||
if (data->last_action != NULL)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (data->last_action);
|
||||
gboolean can_drop = FALSE;
|
||||
|
||||
g_signal_emit (data->last_action, drop_signals[CAN_DROP], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y,
|
||||
&can_drop);
|
||||
|
||||
if (can_drop)
|
||||
{
|
||||
g_signal_emit (data->last_action, drop_signals[DROP], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_signal_emit (data->last_action, drop_signals[DROP_CANCEL], 0,
|
||||
clutter_actor_meta_get_actor (meta),
|
||||
event_x, event_y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
data->last_action = NULL;
|
||||
}
|
||||
|
||||
if (drag_actor != NULL)
|
||||
clutter_actor_set_reactive (drag_actor, was_reactive);
|
||||
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
|
||||
static void
|
||||
drop_action_register (ClutterDropAction *self)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = self->priv;
|
||||
DropTarget *data;
|
||||
|
||||
g_assert (priv->stage != NULL);
|
||||
|
||||
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
|
||||
if (data == NULL)
|
||||
{
|
||||
data = g_new0 (DropTarget, 1);
|
||||
|
||||
data->stage = priv->stage;
|
||||
data->actions = g_hash_table_new (NULL, NULL);
|
||||
data->capture_id = g_signal_connect (priv->stage, "captured-event",
|
||||
G_CALLBACK (on_stage_capture),
|
||||
data);
|
||||
g_object_set_data_full (G_OBJECT (priv->stage), "__clutter_drop_targets",
|
||||
data,
|
||||
drop_target_free);
|
||||
}
|
||||
|
||||
g_hash_table_replace (data->actions, priv->actor, self);
|
||||
}
|
||||
|
||||
static void
|
||||
drop_action_unregister (ClutterDropAction *self)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = self->priv;
|
||||
DropTarget *data = NULL;
|
||||
|
||||
if (priv->stage != NULL)
|
||||
data = g_object_get_data (G_OBJECT (priv->stage), "__clutter_drop_targets");
|
||||
|
||||
if (data == NULL)
|
||||
return;
|
||||
|
||||
g_hash_table_remove (data->actions, priv->actor);
|
||||
if (g_hash_table_size (data->actions) == 0)
|
||||
g_object_set_data (G_OBJECT (data->stage), "__clutter_drop_targets", NULL);
|
||||
}
|
||||
|
||||
static void
|
||||
on_actor_mapped (ClutterActor *actor,
|
||||
GParamSpec *pspec,
|
||||
ClutterDropAction *self)
|
||||
{
|
||||
if (clutter_actor_is_mapped (actor))
|
||||
{
|
||||
if (self->priv->stage == NULL)
|
||||
self->priv->stage = clutter_actor_get_stage (actor);
|
||||
|
||||
drop_action_register (self);
|
||||
}
|
||||
else
|
||||
drop_action_unregister (self);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterDropActionPrivate *priv = CLUTTER_DROP_ACTION (meta)->priv;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
{
|
||||
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
|
||||
|
||||
g_clear_signal_handler (&priv->mapped_id, priv->actor);
|
||||
|
||||
priv->stage = NULL;
|
||||
priv->actor = NULL;
|
||||
}
|
||||
|
||||
priv->actor = actor;
|
||||
|
||||
if (priv->actor != NULL)
|
||||
{
|
||||
priv->stage = clutter_actor_get_stage (actor);
|
||||
priv->mapped_id = g_signal_connect (actor, "notify::mapped",
|
||||
G_CALLBACK (on_actor_mapped),
|
||||
meta);
|
||||
|
||||
if (priv->stage != NULL)
|
||||
drop_action_register (CLUTTER_DROP_ACTION (meta));
|
||||
}
|
||||
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_drop_action_parent_class)->set_actor (meta, actor);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
signal_accumulator (GSignalInvocationHint *ihint,
|
||||
GValue *return_accu,
|
||||
const GValue *handler_return,
|
||||
gpointer user_data)
|
||||
{
|
||||
gboolean continue_emission;
|
||||
|
||||
continue_emission = g_value_get_boolean (handler_return);
|
||||
g_value_set_boolean (return_accu, continue_emission);
|
||||
|
||||
return continue_emission;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_drop_action_real_can_drop (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_class_init (ClutterDropActionClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
|
||||
meta_class->set_actor = clutter_drop_action_set_actor;
|
||||
|
||||
klass->can_drop = clutter_drop_action_real_can_drop;
|
||||
|
||||
/**
|
||||
* ClutterDropAction::can-drop:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::can-drop signal is emitted when the dragged actor is dropped
|
||||
* on @actor. The return value of the ::can-drop signal will determine
|
||||
* whether or not the #ClutterDropAction::drop signal is going to be
|
||||
* emitted on @action.
|
||||
*
|
||||
* The default implementation of #ClutterDropAction returns %TRUE for
|
||||
* this signal.
|
||||
*
|
||||
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[CAN_DROP] =
|
||||
g_signal_new (I_("can-drop"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, can_drop),
|
||||
signal_accumulator, NULL,
|
||||
_clutter_marshal_BOOLEAN__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_BOOLEAN, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::over-in:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
*
|
||||
* The ::over-in signal is emitted when the dragged actor crosses
|
||||
* into @actor.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[OVER_IN] =
|
||||
g_signal_new (I_("over-in"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::over-out:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
*
|
||||
* The ::over-out signal is emitted when the dragged actor crosses
|
||||
* outside @actor.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[OVER_OUT] =
|
||||
g_signal_new (I_("over-out"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/**
|
||||
* ClutterDropAction::drop:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::drop signal is emitted when the dragged actor is dropped
|
||||
* on @actor. This signal is only emitted if at least an handler of
|
||||
* #ClutterDropAction::can-drop returns %TRUE.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
drop_signals[DROP] =
|
||||
g_signal_new (I_("drop"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
|
||||
|
||||
/**
|
||||
* ClutterDropAction::drop-cancel:
|
||||
* @action: the #ClutterDropAction that emitted the signal
|
||||
* @actor: the #ClutterActor attached to the @action
|
||||
* @event_x: the X coordinate (in stage space) of the drop event
|
||||
* @event_y: the Y coordinate (in stage space) of the drop event
|
||||
*
|
||||
* The ::drop-cancel signal is emitted when the drop is refused
|
||||
* by an emission of the #ClutterDropAction::can-drop signal.
|
||||
*
|
||||
* After the ::drop-cancel signal is fired the active drag is
|
||||
* terminated.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
drop_signals[DROP_CANCEL] =
|
||||
g_signal_new (I_("drop-cancel"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, drop),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLOAT_FLOAT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
G_TYPE_FLOAT,
|
||||
G_TYPE_FLOAT);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_drop_action_init (ClutterDropAction *self)
|
||||
{
|
||||
self->priv = clutter_drop_action_get_instance_private (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_drop_action_new:
|
||||
*
|
||||
* Creates a new #ClutterDropAction.
|
||||
*
|
||||
* Use clutter_actor_add_action() to add the action to a #ClutterActor.
|
||||
*
|
||||
* Return value: the newly created #ClutterDropAction
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
ClutterAction *
|
||||
clutter_drop_action_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_DROP_ACTION, NULL);
|
||||
}
|
115
clutter/clutter/clutter-drop-action.h
Normal file
115
clutter/clutter/clutter-drop-action.h
Normal file
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DROP_ACTION_H__
|
||||
#define __CLUTTER_DROP_ACTION_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be directly included."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-action.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DROP_ACTION (clutter_drop_action_get_type ())
|
||||
#define CLUTTER_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropAction))
|
||||
#define CLUTTER_IS_DROP_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DROP_ACTION))
|
||||
#define CLUTTER_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
|
||||
#define CLUTTER_IS_DROP_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DROP_ACTION))
|
||||
#define CLUTTER_DROP_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DROP_ACTION, ClutterDropActionClass))
|
||||
|
||||
typedef struct _ClutterDropAction ClutterDropAction;
|
||||
typedef struct _ClutterDropActionPrivate ClutterDropActionPrivate;
|
||||
typedef struct _ClutterDropActionClass ClutterDropActionClass;
|
||||
|
||||
/**
|
||||
* ClutterDropAction:
|
||||
*
|
||||
* The #ClutterDropAction structure contains only
|
||||
* private data and should be accessed using the provided API.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
struct _ClutterDropAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterDropActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDropActionClass:
|
||||
* @can_drop: class handler for the #ClutterDropAction::can-drop signal
|
||||
* @over_in: class handler for the #ClutterDropAction::over-in signal
|
||||
* @over_out: class handler for the #ClutterDropAction::over-out signal
|
||||
* @drop: class handler for the #ClutterDropAction::drop signal
|
||||
*
|
||||
* The #ClutterDropActionClass structure contains
|
||||
* only private data.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
struct _ClutterDropActionClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActionClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
gboolean (* can_drop) (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y);
|
||||
|
||||
void (* over_in) (ClutterDropAction *action,
|
||||
ClutterActor *actor);
|
||||
void (* over_out) (ClutterDropAction *action,
|
||||
ClutterActor *actor);
|
||||
|
||||
void (* drop) (ClutterDropAction *action,
|
||||
ClutterActor *actor,
|
||||
gfloat event_x,
|
||||
gfloat event_y);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_drop_action1) (void);
|
||||
void (*_clutter_drop_action2) (void);
|
||||
void (*_clutter_drop_action3) (void);
|
||||
void (*_clutter_drop_action4) (void);
|
||||
void (*_clutter_drop_action5) (void);
|
||||
void (*_clutter_drop_action6) (void);
|
||||
void (*_clutter_drop_action7) (void);
|
||||
void (*_clutter_drop_action8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_drop_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_drop_action_new (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DROP_ACTION_H__ */
|
@@ -230,26 +230,28 @@ clutter_effect_real_pick (ClutterEffect *effect,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
clutter_effect_notify (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
|
||||
ClutterActor *actor;
|
||||
if (strcmp (pspec->name, "enabled") == 0)
|
||||
{
|
||||
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
|
||||
ClutterActor *actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
actor = clutter_actor_meta_get_actor (meta);
|
||||
if (actor)
|
||||
clutter_actor_queue_redraw (actor);
|
||||
if (actor != NULL)
|
||||
clutter_actor_queue_redraw (actor);
|
||||
}
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
|
||||
G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_effect_class_init (ClutterEffectClass *klass)
|
||||
{
|
||||
ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
actor_meta_class->set_enabled = clutter_effect_set_enabled;
|
||||
gobject_class->notify = clutter_effect_notify;
|
||||
|
||||
klass->pre_paint = clutter_effect_real_pre_paint;
|
||||
klass->post_paint = clutter_effect_real_post_paint;
|
||||
|
@@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
|
||||
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
|
||||
* registered global alpha functions
|
||||
*
|
||||
* The animation modes used by #ClutterAnimatable. This
|
||||
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
|
||||
* enumeration can be expanded in later versions of Clutter.
|
||||
*
|
||||
* <figure id="easing-modes">
|
||||
@@ -554,6 +554,32 @@ typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
|
||||
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
|
||||
} ClutterOffscreenRedirect;
|
||||
|
||||
/**
|
||||
* ClutterAllocationFlags:
|
||||
* @CLUTTER_ALLOCATION_NONE: No flag set
|
||||
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
|
||||
* actor has changed; this implies that any ancestor of the actor has
|
||||
* been moved.
|
||||
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
|
||||
* to the #ClutterLayoutManager instance stored inside the
|
||||
* #ClutterActor:layout-manager property of #ClutterActor. This flag
|
||||
* should only be used if you are subclassing #ClutterActor and
|
||||
* overriding the #ClutterActorClass.allocate() virtual function, but
|
||||
* you wish to use the default implementation of the virtual function
|
||||
* inside #ClutterActor. Added in Clutter 1.10.
|
||||
*
|
||||
* Flags passed to the #ClutterActorClass.allocate() virtual function
|
||||
* and to the clutter_actor_allocate() function.
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_ALLOCATION_NONE = 0,
|
||||
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
|
||||
CLUTTER_DELEGATE_LAYOUT = 1 << 2
|
||||
} ClutterAllocationFlags;
|
||||
|
||||
/**
|
||||
* ClutterAlignAxis:
|
||||
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis
|
||||
|
@@ -131,7 +131,8 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
|
||||
static void
|
||||
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterActor *child;
|
||||
|
||||
@@ -139,7 +140,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
|
||||
child != NULL;
|
||||
child = clutter_actor_get_next_sibling (child))
|
||||
{
|
||||
clutter_actor_allocate_preferred_size (child);
|
||||
clutter_actor_allocate_preferred_size (child, flags);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -566,7 +566,8 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
|
||||
static void
|
||||
clutter_flow_layout_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
|
||||
ClutterActor *actor, *child;
|
||||
@@ -728,7 +729,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
|
||||
child_alloc.y1 = ceil (item_y);
|
||||
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
|
||||
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
|
||||
clutter_actor_allocate (child, &child_alloc);
|
||||
clutter_actor_allocate (child, &child_alloc, flags);
|
||||
|
||||
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
|
||||
item_x = new_x;
|
||||
|
@@ -157,8 +157,7 @@ G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTE
|
||||
static GesturePoint *
|
||||
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
GesturePoint *point = NULL;
|
||||
|
||||
if (priv->points->len >= MAX_GESTURE_POINTS)
|
||||
@@ -191,8 +190,7 @@ gesture_find_point (ClutterGestureAction *action,
|
||||
ClutterEvent *event,
|
||||
gint *position)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
GesturePoint *point = NULL;
|
||||
ClutterEventType type = clutter_event_type (event);
|
||||
ClutterInputDevice *device = clutter_event_get_device (event);
|
||||
@@ -222,10 +220,9 @@ gesture_find_point (ClutterGestureAction *action,
|
||||
static void
|
||||
gesture_unregister_point (ClutterGestureAction *action, gint position)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
|
||||
if (priv->points->len == 0)
|
||||
if (action->priv->points->len == 0)
|
||||
return;
|
||||
|
||||
g_array_remove_index (priv->points, position);
|
||||
@@ -306,8 +303,7 @@ gesture_point_unset (GesturePoint *point)
|
||||
static void
|
||||
cancel_gesture (ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
|
||||
priv->in_gesture = FALSE;
|
||||
@@ -317,15 +313,14 @@ cancel_gesture (ClutterGestureAction *action)
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
||||
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
|
||||
|
||||
g_array_set_size (priv->points, 0);
|
||||
g_array_set_size (action->priv->points, 0);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
begin_gesture (ClutterGestureAction *action,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
gboolean return_value;
|
||||
|
||||
priv->in_gesture = TRUE;
|
||||
@@ -358,8 +353,7 @@ stage_captured_event_cb (ClutterActor *stage,
|
||||
ClutterEvent *event,
|
||||
ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
ClutterActor *actor;
|
||||
gint position;
|
||||
float threshold_x, threshold_y;
|
||||
@@ -494,8 +488,7 @@ actor_captured_event_cb (ClutterActor *actor,
|
||||
ClutterEvent *event,
|
||||
ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (action);
|
||||
ClutterGestureActionPrivate *priv = action->priv;
|
||||
GesturePoint *point G_GNUC_UNUSED;
|
||||
|
||||
if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
|
||||
@@ -529,8 +522,7 @@ static void
|
||||
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
|
||||
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
|
||||
ClutterActorMetaClass *meta_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
|
||||
|
||||
@@ -564,22 +556,6 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
|
||||
meta_class->set_actor (meta, actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
{
|
||||
ClutterActorMetaClass *meta_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
|
||||
ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (gesture_action);
|
||||
|
||||
if (!is_enabled && priv->in_gesture)
|
||||
cancel_gesture (gesture_action);
|
||||
|
||||
meta_class->set_enabled (meta, is_enabled);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
default_event_handler (ClutterGestureAction *action,
|
||||
ClutterActor *actor)
|
||||
@@ -594,8 +570,6 @@ clutter_gesture_action_set_property (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (self);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@@ -608,15 +582,11 @@ clutter_gesture_action_set_property (GObject *gobject,
|
||||
break;
|
||||
|
||||
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
|
||||
clutter_gesture_action_set_threshold_trigger_distance (self,
|
||||
g_value_get_float (value),
|
||||
priv->distance_y);
|
||||
clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
|
||||
break;
|
||||
|
||||
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
|
||||
clutter_gesture_action_set_threshold_trigger_distance (self,
|
||||
priv->distance_x,
|
||||
g_value_get_float (value));
|
||||
clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -631,29 +601,28 @@ clutter_gesture_action_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
|
||||
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_N_TOUCH_POINTS:
|
||||
g_value_set_int (value, priv->requested_nb_points);
|
||||
g_value_set_int (value, self->priv->requested_nb_points);
|
||||
break;
|
||||
|
||||
case PROP_THRESHOLD_TRIGGER_EDGE:
|
||||
g_value_set_enum (value, priv->edge);
|
||||
g_value_set_enum (value, self->priv->edge);
|
||||
break;
|
||||
|
||||
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
|
||||
if (priv->distance_x > 0.0)
|
||||
g_value_set_float (value, priv->distance_x);
|
||||
if (self->priv->distance_x > 0.0)
|
||||
g_value_set_float (value, self->priv->distance_x);
|
||||
else
|
||||
g_value_set_float (value, gesture_get_default_threshold ());
|
||||
break;
|
||||
|
||||
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
|
||||
if (priv->distance_y > 0.0)
|
||||
g_value_set_float (value, priv->distance_y);
|
||||
if (self->priv->distance_y > 0.0)
|
||||
g_value_set_float (value, self->priv->distance_y);
|
||||
else
|
||||
g_value_set_float (value, gesture_get_default_threshold ());
|
||||
break;
|
||||
@@ -667,8 +636,7 @@ clutter_gesture_action_get_property (GObject *gobject,
|
||||
static void
|
||||
clutter_gesture_action_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
|
||||
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
|
||||
|
||||
g_array_unref (priv->points);
|
||||
|
||||
@@ -686,7 +654,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
|
||||
gobject_class->get_property = clutter_gesture_action_get_property;
|
||||
|
||||
meta_class->set_actor = clutter_gesture_action_set_actor;
|
||||
meta_class->set_enabled = clutter_gesture_action_set_enabled;
|
||||
|
||||
klass->gesture_begin = default_event_handler;
|
||||
klass->gesture_progress = default_event_handler;
|
||||
@@ -860,14 +827,13 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
|
||||
static void
|
||||
clutter_gesture_action_init (ClutterGestureAction *self)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv =
|
||||
clutter_gesture_action_get_instance_private (self);
|
||||
self->priv = clutter_gesture_action_get_instance_private (self);
|
||||
|
||||
priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
|
||||
g_array_set_clear_func (priv->points, (GDestroyNotify) gesture_point_unset);
|
||||
self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
|
||||
g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
|
||||
|
||||
priv->requested_nb_points = 1;
|
||||
priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
|
||||
self->priv->requested_nb_points = 1;
|
||||
self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -906,21 +872,16 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
|
||||
gfloat *press_x,
|
||||
gfloat *press_y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_if_fail (priv->points->len > point);
|
||||
g_return_if_fail (action->priv->points->len > point);
|
||||
|
||||
if (press_x)
|
||||
*press_x = g_array_index (priv->points,
|
||||
*press_x = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).press_x;
|
||||
|
||||
if (press_y)
|
||||
*press_y = g_array_index (priv->points,
|
||||
*press_y = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).press_y;
|
||||
}
|
||||
@@ -946,21 +907,16 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
|
||||
gfloat *motion_x,
|
||||
gfloat *motion_y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_if_fail (priv->points->len > point);
|
||||
g_return_if_fail (action->priv->points->len > point);
|
||||
|
||||
if (motion_x)
|
||||
*motion_x = g_array_index (priv->points,
|
||||
*motion_x = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).last_motion_x;
|
||||
|
||||
if (motion_y)
|
||||
*motion_y = g_array_index (priv->points,
|
||||
*motion_y = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).last_motion_y;
|
||||
}
|
||||
@@ -988,19 +944,15 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
|
||||
gfloat *delta_x,
|
||||
gfloat *delta_y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
gfloat d_x, d_y;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
||||
g_return_val_if_fail (action->priv->points->len > point, 0);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_val_if_fail (priv->points->len > point, 0);
|
||||
|
||||
d_x = g_array_index (priv->points,
|
||||
d_x = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).last_delta_x;
|
||||
d_y = g_array_index (priv->points,
|
||||
d_y = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).last_delta_y;
|
||||
|
||||
@@ -1034,21 +986,16 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
|
||||
gfloat *release_x,
|
||||
gfloat *release_y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_if_fail (priv->points->len > point);
|
||||
g_return_if_fail (action->priv->points->len > point);
|
||||
|
||||
if (release_x)
|
||||
*release_x = g_array_index (priv->points,
|
||||
*release_x = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).release_x;
|
||||
|
||||
if (release_y)
|
||||
*release_y = g_array_index (priv->points,
|
||||
*release_y = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).release_y;
|
||||
}
|
||||
@@ -1074,20 +1021,16 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
|
||||
gfloat *velocity_x,
|
||||
gfloat *velocity_y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
gfloat d_x, d_y, distance, velocity;
|
||||
gint64 d_t;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_val_if_fail (priv->points->len > point, 0);
|
||||
g_return_val_if_fail (action->priv->points->len > point, 0);
|
||||
|
||||
distance = clutter_gesture_action_get_motion_delta (action, point,
|
||||
&d_x, &d_y);
|
||||
|
||||
d_t = g_array_index (priv->points,
|
||||
d_t = g_array_index (action->priv->points,
|
||||
GesturePoint,
|
||||
point).last_delta_time;
|
||||
|
||||
@@ -1114,13 +1057,9 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
|
||||
gint
|
||||
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
return priv->requested_nb_points;
|
||||
return action->priv->requested_nb_points;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1141,7 +1080,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
g_return_if_fail (nb_points >= 1);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
priv = action->priv;
|
||||
|
||||
if (priv->requested_nb_points == nb_points)
|
||||
return;
|
||||
@@ -1195,13 +1134,9 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
|
||||
guint
|
||||
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
return priv->points->len;
|
||||
return action->priv->points->len;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1219,15 +1154,10 @@ ClutterEventSequence *
|
||||
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
|
||||
guint point)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
||||
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_val_if_fail (priv->points->len > point, NULL);
|
||||
|
||||
return g_array_index (priv->points, GesturePoint, point).sequence;
|
||||
return g_array_index (action->priv->points, GesturePoint, point).sequence;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1246,15 +1176,10 @@ ClutterInputDevice *
|
||||
clutter_gesture_action_get_device (ClutterGestureAction *action,
|
||||
guint point)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
||||
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_val_if_fail (priv->points->len > point, NULL);
|
||||
|
||||
return g_array_index (priv->points, GesturePoint, point).device;
|
||||
return g_array_index (action->priv->points, GesturePoint, point).device;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1274,15 +1199,11 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
|
||||
guint point)
|
||||
{
|
||||
GesturePoint *gesture_point;
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
|
||||
g_return_val_if_fail (action->priv->points->len > point, NULL);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
g_return_val_if_fail (priv->points->len > point, NULL);
|
||||
|
||||
gesture_point = &g_array_index (priv->points, GesturePoint, point);
|
||||
gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
|
||||
|
||||
return gesture_point->last_event;
|
||||
}
|
||||
@@ -1319,16 +1240,12 @@ void
|
||||
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
|
||||
ClutterGestureTriggerEdge edge)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
if (priv->edge == edge)
|
||||
if (action->priv->edge == edge)
|
||||
return;
|
||||
|
||||
priv->edge = edge;
|
||||
action->priv->edge = edge;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
|
||||
}
|
||||
@@ -1347,14 +1264,10 @@ clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *ac
|
||||
ClutterGestureTriggerEdge
|
||||
clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
|
||||
CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
return priv->edge;
|
||||
return action->priv->edge;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1394,21 +1307,17 @@ clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction
|
||||
float x,
|
||||
float y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
if (fabsf (x - priv->distance_x) > FLOAT_EPSILON)
|
||||
if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
|
||||
{
|
||||
priv->distance_x = x;
|
||||
action->priv->distance_x = x;
|
||||
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
|
||||
}
|
||||
|
||||
if (fabsf (y - priv->distance_y) > FLOAT_EPSILON)
|
||||
if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
|
||||
{
|
||||
priv->distance_y = y;
|
||||
action->priv->distance_y = y;
|
||||
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
|
||||
}
|
||||
}
|
||||
@@ -1429,23 +1338,19 @@ clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *act
|
||||
float *x,
|
||||
float *y)
|
||||
{
|
||||
ClutterGestureActionPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
|
||||
|
||||
priv = clutter_gesture_action_get_instance_private (action);
|
||||
|
||||
if (x != NULL)
|
||||
{
|
||||
if (priv->distance_x > 0.0)
|
||||
*x = priv->distance_x;
|
||||
if (action->priv->distance_x > 0.0)
|
||||
*x = action->priv->distance_x;
|
||||
else
|
||||
*x = gesture_get_default_threshold ();
|
||||
}
|
||||
if (y != NULL)
|
||||
{
|
||||
if (priv->distance_y > 0.0)
|
||||
*y = priv->distance_y;
|
||||
if (action->priv->distance_y > 0.0)
|
||||
*y = action->priv->distance_y;
|
||||
else
|
||||
*y = gesture_get_default_threshold ();
|
||||
}
|
||||
|
@@ -34,13 +34,32 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
|
||||
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
|
||||
#define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction))
|
||||
#define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION))
|
||||
#define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
|
||||
#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION))
|
||||
#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterGestureAction, clutter_gesture_action,
|
||||
CLUTTER, GESTURE_ACTION, ClutterAction);
|
||||
typedef struct _ClutterGestureAction ClutterGestureAction;
|
||||
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
|
||||
typedef struct _ClutterGestureActionClass ClutterGestureActionClass;
|
||||
|
||||
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
|
||||
/**
|
||||
* ClutterGestureAction:
|
||||
*
|
||||
* The #ClutterGestureAction structure contains
|
||||
* only private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
struct _ClutterGestureAction
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterAction parent_instance;
|
||||
|
||||
ClutterGestureActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterGestureActionClass:
|
||||
@@ -82,6 +101,9 @@ struct _ClutterGestureActionClass
|
||||
void (* _clutter_gesture_action6) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterAction * clutter_gesture_action_new (void);
|
||||
|
||||
|
@@ -1391,7 +1391,8 @@ allocate_child (ClutterGridRequest *request,
|
||||
static void
|
||||
clutter_grid_layout_allocate (ClutterLayoutManager *layout,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterGridLayout *self = CLUTTER_GRID_LAYOUT (layout);
|
||||
ClutterOrientation orientation;
|
||||
@@ -1452,7 +1453,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager *layout,
|
||||
child_allocation.x2 = child_allocation.x1 + width;
|
||||
child_allocation.y2 = child_allocation.y1 + height;
|
||||
|
||||
clutter_actor_allocate (child, &child_allocation);
|
||||
clutter_actor_allocate (child, &child_allocation, flags);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -37,6 +37,9 @@
|
||||
* any object taking a reference on a #ClutterInterval instance should
|
||||
* also take ownership of the interval by using g_object_ref_sink().
|
||||
*
|
||||
* #ClutterInterval is used by #ClutterAnimation to define the
|
||||
* interval of values that an implicit animation should tween over.
|
||||
*
|
||||
* #ClutterInterval can be subclassed to override the validation
|
||||
* and value computation.
|
||||
*
|
||||
|
@@ -136,6 +136,7 @@
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-layout-manager.h"
|
||||
@@ -163,6 +164,7 @@ G_DEFINE_ABSTRACT_TYPE (ClutterLayoutManager,
|
||||
G_TYPE_INITIALLY_UNOWNED)
|
||||
|
||||
static GQuark quark_layout_meta = 0;
|
||||
static GQuark quark_layout_alpha = 0;
|
||||
|
||||
static guint manager_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
@@ -253,7 +255,8 @@ layout_manager_real_get_preferred_height (ClutterLayoutManager *manager,
|
||||
static void
|
||||
layout_manager_real_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
LAYOUT_MANAGER_WARN_NOT_IMPLEMENTED (manager, "allocate");
|
||||
}
|
||||
@@ -298,12 +301,96 @@ layout_manager_real_get_child_meta_type (ClutterLayoutManager *manager)
|
||||
return G_TYPE_INVALID;
|
||||
}
|
||||
|
||||
/* XXX:2.0 - Remove */
|
||||
static ClutterAlpha *
|
||||
layout_manager_real_begin_animation (ClutterLayoutManager *manager,
|
||||
guint duration,
|
||||
gulong mode)
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
ClutterAlpha *alpha;
|
||||
|
||||
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
|
||||
if (alpha != NULL)
|
||||
{
|
||||
clutter_alpha_set_mode (alpha, mode);
|
||||
|
||||
timeline = clutter_alpha_get_timeline (alpha);
|
||||
clutter_timeline_set_duration (timeline, duration);
|
||||
clutter_timeline_rewind (timeline);
|
||||
|
||||
return alpha;
|
||||
};
|
||||
|
||||
timeline = clutter_timeline_new (duration);
|
||||
|
||||
alpha = clutter_alpha_new_full (timeline, mode);
|
||||
|
||||
/* let the alpha take ownership of the timeline */
|
||||
g_object_unref (timeline);
|
||||
|
||||
g_signal_connect_swapped (timeline, "new-frame",
|
||||
G_CALLBACK (clutter_layout_manager_layout_changed),
|
||||
manager);
|
||||
|
||||
g_object_set_qdata_full (G_OBJECT (manager),
|
||||
quark_layout_alpha, alpha,
|
||||
(GDestroyNotify) g_object_unref);
|
||||
|
||||
clutter_timeline_start (timeline);
|
||||
|
||||
return alpha;
|
||||
}
|
||||
|
||||
/* XXX:2.0 - Remove */
|
||||
static gdouble
|
||||
layout_manager_real_get_animation_progress (ClutterLayoutManager *manager)
|
||||
{
|
||||
ClutterAlpha *alpha;
|
||||
|
||||
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
|
||||
if (alpha == NULL)
|
||||
return 1.0;
|
||||
|
||||
return clutter_alpha_get_alpha (alpha);
|
||||
}
|
||||
|
||||
/* XXX:2.0 - Remove */
|
||||
static void
|
||||
layout_manager_real_end_animation (ClutterLayoutManager *manager)
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
ClutterAlpha *alpha;
|
||||
|
||||
alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
|
||||
if (alpha == NULL)
|
||||
return;
|
||||
|
||||
timeline = clutter_alpha_get_timeline (alpha);
|
||||
g_assert (timeline != NULL);
|
||||
|
||||
if (clutter_timeline_is_playing (timeline))
|
||||
clutter_timeline_stop (timeline);
|
||||
|
||||
g_signal_handlers_disconnect_by_func (timeline,
|
||||
G_CALLBACK (clutter_layout_manager_layout_changed),
|
||||
manager);
|
||||
|
||||
g_object_set_qdata (G_OBJECT (manager), quark_layout_alpha, NULL);
|
||||
|
||||
clutter_layout_manager_layout_changed (manager);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
|
||||
{
|
||||
quark_layout_meta =
|
||||
g_quark_from_static_string ("clutter-layout-manager-child-meta");
|
||||
|
||||
/* XXX:2.0 - Remove */
|
||||
quark_layout_alpha =
|
||||
g_quark_from_static_string ("clutter-layout-manager-alpha");
|
||||
|
||||
klass->get_preferred_width = layout_manager_real_get_preferred_width;
|
||||
klass->get_preferred_height = layout_manager_real_get_preferred_height;
|
||||
klass->allocate = layout_manager_real_allocate;
|
||||
@@ -311,6 +398,9 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
|
||||
klass->get_child_meta_type = layout_manager_real_get_child_meta_type;
|
||||
|
||||
/* XXX:2.0 - Remove */
|
||||
klass->begin_animation = layout_manager_real_begin_animation;
|
||||
klass->get_animation_progress = layout_manager_real_get_animation_progress;
|
||||
klass->end_animation = layout_manager_real_end_animation;
|
||||
klass->set_container = layout_manager_real_set_container;
|
||||
|
||||
/**
|
||||
@@ -433,6 +523,7 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
|
||||
* @container: the #ClutterContainer using @manager
|
||||
* @allocation: the #ClutterActorBox containing the allocated area
|
||||
* of @container
|
||||
* @flags: the allocation flags
|
||||
*
|
||||
* Allocates the children of @container given an area
|
||||
*
|
||||
@@ -443,7 +534,8 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
|
||||
void
|
||||
clutter_layout_manager_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterLayoutManagerClass *klass;
|
||||
|
||||
@@ -452,7 +544,7 @@ clutter_layout_manager_allocate (ClutterLayoutManager *manager,
|
||||
g_return_if_fail (allocation != NULL);
|
||||
|
||||
klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
|
||||
klass->allocate (manager, container, allocation);
|
||||
klass->allocate (manager, container, allocation, flags);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -115,7 +115,8 @@ struct _ClutterLayoutManagerClass
|
||||
gfloat *nat_height_p);
|
||||
void (* allocate) (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation);
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags);
|
||||
|
||||
void (* set_container) (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container);
|
||||
@@ -125,6 +126,15 @@ struct _ClutterLayoutManagerClass
|
||||
ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
|
||||
/* deprecated */
|
||||
ClutterAlpha * (* begin_animation) (ClutterLayoutManager *manager,
|
||||
guint duration,
|
||||
gulong mode);
|
||||
/* deprecated */
|
||||
gdouble (* get_animation_progress) (ClutterLayoutManager *manager);
|
||||
/* deprecated */
|
||||
void (* end_animation) (ClutterLayoutManager *manager);
|
||||
|
||||
void (* layout_changed) (ClutterLayoutManager *manager);
|
||||
|
||||
/*< private >*/
|
||||
@@ -157,7 +167,8 @@ void clutter_layout_manager_get_preferred_height (ClutterLayoutMa
|
||||
CLUTTER_EXPORT
|
||||
void clutter_layout_manager_allocate (ClutterLayoutManager *manager,
|
||||
ClutterContainer *container,
|
||||
const ClutterActorBox *allocation);
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_layout_manager_set_container (ClutterLayoutManager *manager,
|
||||
|
@@ -190,6 +190,26 @@ master_clock_get_swap_wait_time (ClutterMasterClockDefault *master_clock)
|
||||
}
|
||||
}
|
||||
|
||||
static int64_t
|
||||
master_clock_get_next_presentation_time (ClutterMasterClockDefault *master_clock)
|
||||
{
|
||||
ClutterStageManager *stage_manager = clutter_stage_manager_get_default ();
|
||||
const GSList *stages, *l;
|
||||
int64_t earliest = -1;
|
||||
|
||||
stages = clutter_stage_manager_peek_stages (stage_manager);
|
||||
|
||||
for (l = stages; l != NULL; l = l->next)
|
||||
{
|
||||
gint64 t = _clutter_stage_get_next_presentation_time (l->data);
|
||||
|
||||
if (earliest == -1 || (t != -1 && t < earliest))
|
||||
earliest = t;
|
||||
}
|
||||
|
||||
return earliest;
|
||||
}
|
||||
|
||||
static void
|
||||
master_clock_schedule_stage_updates (ClutterMasterClockDefault *master_clock)
|
||||
{
|
||||
@@ -199,7 +219,7 @@ master_clock_schedule_stage_updates (ClutterMasterClockDefault *master_clock)
|
||||
stages = clutter_stage_manager_peek_stages (stage_manager);
|
||||
|
||||
for (l = stages; l != NULL; l = l->next)
|
||||
clutter_stage_schedule_update (l->data);
|
||||
_clutter_stage_schedule_update (l->data);
|
||||
}
|
||||
|
||||
static GSList *
|
||||
@@ -252,7 +272,7 @@ master_clock_reschedule_stage_updates (ClutterMasterClockDefault *master_clock,
|
||||
if (master_clock->timelines ||
|
||||
_clutter_stage_has_queued_events (l->data) ||
|
||||
_clutter_stage_needs_update (l->data))
|
||||
clutter_stage_schedule_update (l->data);
|
||||
_clutter_stage_schedule_update (l->data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -466,7 +486,11 @@ clutter_clock_dispatch (GSource *source,
|
||||
COGL_TRACE_BEGIN (ClutterMasterClockTick, "Master Clock (tick)");
|
||||
|
||||
/* Get the time to use for this frame */
|
||||
master_clock->cur_tick = g_source_get_time (source);
|
||||
master_clock->cur_tick = master_clock_get_next_presentation_time (master_clock);
|
||||
|
||||
/* On the first frame the backend might not have an answer */
|
||||
if (master_clock->cur_tick <= 0)
|
||||
master_clock->cur_tick = g_source_get_time (source);
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
master_clock->remaining_budget = master_clock->frame_budget;
|
||||
|
@@ -30,15 +30,13 @@
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-macros.h"
|
||||
#include "clutter-paint-context-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-stage-view.h"
|
||||
#include "cogl/clutter-stage-cogl.h"
|
||||
#include "clutter/x11/clutter-backend-x11.h"
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GList * clutter_stage_peek_stage_views (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
|
||||
|
||||
@@ -77,16 +75,9 @@ void clutter_stage_thaw_updates (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_update_resource_scales (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_view_assign_next_scanout (ClutterStageView *stage_view,
|
||||
CoglScanout *scanout);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_damage (ClutterActor *actor);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_actor_has_transitions (ClutterActor *actor);
|
||||
|
||||
#undef __CLUTTER_H_INSIDE__
|
||||
|
||||
#endif /* __CLUTTER_MUTTER_H__ */
|
||||
|
@@ -81,7 +81,7 @@
|
||||
struct _ClutterOffscreenEffectPrivate
|
||||
{
|
||||
CoglHandle offscreen;
|
||||
CoglPipeline *pipeline;
|
||||
CoglPipeline *target;
|
||||
CoglHandle texture;
|
||||
|
||||
ClutterActor *actor;
|
||||
@@ -140,7 +140,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
|
||||
{
|
||||
CoglPipelineFilter filter;
|
||||
|
||||
if (!self->priv->pipeline)
|
||||
if (!self->priv->target)
|
||||
return;
|
||||
|
||||
/* If no fractional scaling is set, we're always going to render the texture
|
||||
@@ -154,7 +154,7 @@ ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
|
||||
else
|
||||
filter = COGL_PIPELINE_FILTER_LINEAR;
|
||||
|
||||
cogl_pipeline_set_layer_filters (self->priv->pipeline, 0 /* layer_index */,
|
||||
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
|
||||
filter, filter);
|
||||
}
|
||||
|
||||
@@ -185,12 +185,12 @@ update_fbo (ClutterEffect *effect,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (priv->pipeline == NULL)
|
||||
if (priv->target == NULL)
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
|
||||
priv->pipeline = cogl_pipeline_new (ctx);
|
||||
priv->target = cogl_pipeline_new (ctx);
|
||||
ensure_pipeline_filter_for_scale (self, resource_scale);
|
||||
}
|
||||
|
||||
@@ -202,7 +202,7 @@ update_fbo (ClutterEffect *effect,
|
||||
if (priv->texture == NULL)
|
||||
return FALSE;
|
||||
|
||||
cogl_pipeline_set_layer_texture (priv->pipeline, 0, priv->texture);
|
||||
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
|
||||
|
||||
priv->target_width = target_width;
|
||||
priv->target_height = target_height;
|
||||
@@ -212,8 +212,8 @@ update_fbo (ClutterEffect *effect,
|
||||
{
|
||||
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
|
||||
|
||||
cogl_object_unref (priv->pipeline);
|
||||
priv->pipeline = NULL;
|
||||
cogl_object_unref (priv->target);
|
||||
priv->target = NULL;
|
||||
|
||||
priv->target_width = 0;
|
||||
priv->target_height = 0;
|
||||
@@ -380,7 +380,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
|
||||
|
||||
paint_opacity = clutter_actor_get_paint_opacity (priv->actor);
|
||||
|
||||
cogl_pipeline_set_color4ub (priv->pipeline,
|
||||
cogl_pipeline_set_color4ub (priv->target,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
@@ -392,7 +392,7 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect,
|
||||
* hadn't been redirected offscreen.
|
||||
*/
|
||||
cogl_framebuffer_draw_textured_rectangle (framebuffer,
|
||||
priv->pipeline,
|
||||
priv->target,
|
||||
0, 0,
|
||||
cogl_texture_get_width (priv->texture),
|
||||
cogl_texture_get_height (priv->texture),
|
||||
@@ -446,16 +446,13 @@ clutter_offscreen_effect_post_paint (ClutterEffect *effect,
|
||||
ClutterOffscreenEffectPrivate *priv = self->priv;
|
||||
CoglFramebuffer *framebuffer;
|
||||
|
||||
g_warn_if_fail (priv->offscreen);
|
||||
g_warn_if_fail (priv->pipeline);
|
||||
g_warn_if_fail (priv->actor);
|
||||
if (priv->offscreen == NULL ||
|
||||
priv->target == NULL ||
|
||||
priv->actor == NULL)
|
||||
return;
|
||||
|
||||
/* Restore the previous opacity override */
|
||||
if (priv->actor)
|
||||
{
|
||||
clutter_actor_set_opacity_override (priv->actor,
|
||||
priv->old_opacity_override);
|
||||
}
|
||||
clutter_actor_set_opacity_override (priv->actor, priv->old_opacity_override);
|
||||
|
||||
framebuffer = clutter_paint_context_get_framebuffer (paint_context);
|
||||
cogl_framebuffer_pop_matrix (framebuffer);
|
||||
@@ -501,17 +498,16 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_offscreen_effect_set_enabled (ClutterActorMeta *meta,
|
||||
gboolean is_enabled)
|
||||
clutter_offscreen_effect_notify (GObject *gobject,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterActorMetaClass *parent_class =
|
||||
CLUTTER_ACTOR_META_CLASS (clutter_offscreen_effect_parent_class);
|
||||
ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (meta);
|
||||
ClutterOffscreenEffect *offscreen_effect = CLUTTER_OFFSCREEN_EFFECT (gobject);
|
||||
ClutterOffscreenEffectPrivate *priv = offscreen_effect->priv;
|
||||
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
if (strcmp (pspec->name, "enabled") == 0)
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
|
||||
parent_class->set_enabled (meta, is_enabled);
|
||||
G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->notify (gobject, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -522,7 +518,7 @@ clutter_offscreen_effect_finalize (GObject *gobject)
|
||||
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
g_clear_pointer (&priv->texture, cogl_object_unref);
|
||||
g_clear_pointer (&priv->pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->target, cogl_object_unref);
|
||||
|
||||
G_OBJECT_CLASS (clutter_offscreen_effect_parent_class)->finalize (gobject);
|
||||
}
|
||||
@@ -538,13 +534,13 @@ clutter_offscreen_effect_class_init (ClutterOffscreenEffectClass *klass)
|
||||
klass->paint_target = clutter_offscreen_effect_real_paint_target;
|
||||
|
||||
meta_class->set_actor = clutter_offscreen_effect_set_actor;
|
||||
meta_class->set_enabled = clutter_offscreen_effect_set_enabled;
|
||||
|
||||
effect_class->pre_paint = clutter_offscreen_effect_pre_paint;
|
||||
effect_class->post_paint = clutter_offscreen_effect_post_paint;
|
||||
effect_class->paint = clutter_offscreen_effect_paint;
|
||||
|
||||
gobject_class->finalize = clutter_offscreen_effect_finalize;
|
||||
gobject_class->notify = clutter_offscreen_effect_notify;
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -604,7 +600,7 @@ clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
|
||||
g_return_val_if_fail (CLUTTER_IS_OFFSCREEN_EFFECT (effect),
|
||||
NULL);
|
||||
|
||||
return (CoglMaterial *)effect->priv->pipeline;
|
||||
return (CoglMaterial *)effect->priv->target;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -20,6 +20,13 @@
|
||||
|
||||
#include "clutter-paint-context.h"
|
||||
|
||||
typedef enum _ClutterPaintFlag
|
||||
{
|
||||
CLUTTER_PAINT_FLAG_NONE = 0,
|
||||
CLUTTER_PAINT_FLAG_NO_CURSORS = 1 << 0,
|
||||
CLUTTER_PAINT_FLAG_NO_PAINT_SIGNAL = 1 << 1,
|
||||
} ClutterPaintFlag;
|
||||
|
||||
ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view,
|
||||
const cairo_region_t *redraw_clip,
|
||||
ClutterPaintFlag paint_flags);
|
||||
@@ -28,4 +35,7 @@ gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_
|
||||
|
||||
CoglFramebuffer * clutter_paint_context_get_base_framebuffer (ClutterPaintContext *paint_context);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterPaintFlag clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context);
|
||||
|
||||
#endif /* CLUTTER_PAINT_CONTEXT_PRIVATE_H */
|
||||
|
@@ -60,16 +60,14 @@ clutter_paint_context_new_for_view (ClutterStageView *view,
|
||||
* clutter_paint_context_new_for_framebuffer: (skip)
|
||||
*/
|
||||
ClutterPaintContext *
|
||||
clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer,
|
||||
const cairo_region_t *redraw_clip,
|
||||
ClutterPaintFlag paint_flags)
|
||||
clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
ClutterPaintContext *paint_context;
|
||||
|
||||
paint_context = g_new0 (ClutterPaintContext, 1);
|
||||
g_ref_count_init (&paint_context->ref_count);
|
||||
paint_context->redraw_clip = cairo_region_copy (redraw_clip);
|
||||
paint_context->paint_flags = paint_flags;
|
||||
paint_context->paint_flags = (CLUTTER_PAINT_FLAG_NO_CURSORS |
|
||||
CLUTTER_PAINT_FLAG_NO_PAINT_SIGNAL);
|
||||
|
||||
clutter_paint_context_push_framebuffer (paint_context, framebuffer);
|
||||
|
||||
|
@@ -29,21 +29,13 @@
|
||||
|
||||
typedef struct _ClutterPaintContext ClutterPaintContext;
|
||||
|
||||
typedef enum _ClutterPaintFlag
|
||||
{
|
||||
CLUTTER_PAINT_FLAG_NONE = 0,
|
||||
CLUTTER_PAINT_FLAG_NO_CURSORS = 1 << 0,
|
||||
} ClutterPaintFlag;
|
||||
|
||||
#define CLUTTER_TYPE_PAINT_CONTEXT (clutter_paint_context_get_type ())
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_paint_context_get_type (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer,
|
||||
const cairo_region_t *redraw_clip,
|
||||
ClutterPaintFlag paint_flags);
|
||||
ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterPaintContext * clutter_paint_context_ref (ClutterPaintContext *paint_context);
|
||||
@@ -70,7 +62,4 @@ void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
|
||||
CLUTTER_EXPORT
|
||||
const cairo_region_t * clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterPaintFlag clutter_paint_context_get_paint_flags (ClutterPaintContext *paint_context);
|
||||
|
||||
#endif /* CLUTTER_PAINT_CONTEXT_H */
|
||||
|
@@ -83,6 +83,7 @@ typedef enum
|
||||
PAINT_OP_INVALID = 0,
|
||||
PAINT_OP_TEX_RECT,
|
||||
PAINT_OP_MULTITEX_RECT,
|
||||
PAINT_OP_PATH,
|
||||
PAINT_OP_PRIMITIVE
|
||||
} PaintOpCode;
|
||||
|
||||
@@ -95,6 +96,8 @@ struct _ClutterPaintOperation
|
||||
union {
|
||||
float texrect[8];
|
||||
|
||||
CoglPath *path;
|
||||
|
||||
CoglPrimitive *primitive;
|
||||
} op;
|
||||
};
|
||||
|
@@ -782,6 +782,11 @@ clutter_paint_operation_clear (ClutterPaintOperation *op)
|
||||
g_array_unref (op->multitex_coords);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
if (op->op.path != NULL)
|
||||
cogl_object_unref (op->op.path);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
if (op->op.primitive != NULL)
|
||||
cogl_object_unref (op->op.primitive);
|
||||
@@ -831,6 +836,16 @@ clutter_paint_op_init_multitex_rect (ClutterPaintOperation *op,
|
||||
op->op.texrect[3] = rect->y2;
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_paint_op_init_path (ClutterPaintOperation *op,
|
||||
CoglPath *path)
|
||||
{
|
||||
clutter_paint_operation_clear (op);
|
||||
|
||||
op->opcode = PAINT_OP_PATH;
|
||||
op->op.path = cogl_object_ref (path);
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_paint_op_init_primitive (ClutterPaintOperation *op,
|
||||
CoglPrimitive *primitive)
|
||||
@@ -935,6 +950,34 @@ clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode *node,
|
||||
g_array_append_val (node->operations, operation);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_paint_node_add_path: (skip)
|
||||
* @node: a #ClutterPaintNode
|
||||
* @path: a Cogl path
|
||||
*
|
||||
* Adds a region described as a path to the @node.
|
||||
*
|
||||
* This function acquires a reference on the passed @path, so it
|
||||
* is safe to call cogl_object_unref() when it returns.
|
||||
*
|
||||
* Since: 1.10
|
||||
* Stability: unstable
|
||||
*/
|
||||
void
|
||||
clutter_paint_node_add_path (ClutterPaintNode *node,
|
||||
CoglPath *path)
|
||||
{
|
||||
ClutterPaintOperation operation = PAINT_OP_INIT;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
|
||||
g_return_if_fail (cogl_is_path (path));
|
||||
|
||||
clutter_paint_node_maybe_init_operations (node);
|
||||
|
||||
clutter_paint_op_init_path (&operation, path);
|
||||
g_array_append_val (node->operations, operation);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_paint_node_add_primitive: (skip)
|
||||
* @node: a #ClutterPaintNode
|
||||
@@ -1071,6 +1114,11 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
|
||||
json_builder_end_array (builder);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
json_builder_set_member_name (builder, "path");
|
||||
json_builder_add_int_value (builder, (intptr_t) op->op.path);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
json_builder_set_member_name (builder, "primitive");
|
||||
json_builder_add_int_value (builder, (intptr_t) op->op.primitive);
|
||||
|
@@ -84,6 +84,9 @@ void clutter_paint_node_add_multitexture_rectangle (ClutterP
|
||||
unsigned int text_coords_len);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_paint_node_add_path (ClutterPaintNode *node,
|
||||
CoglPath *path);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
|
||||
CoglPrimitive *primitive);
|
||||
|
||||
|
@@ -477,6 +477,10 @@ clutter_pipeline_node_draw (ClutterPaintNode *node,
|
||||
op->multitex_coords->len);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
cogl_framebuffer_fill_path (fb, pnode->pipeline, op->op.path);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
cogl_framebuffer_draw_primitive (fb,
|
||||
pnode->pipeline,
|
||||
@@ -872,6 +876,7 @@ clutter_text_node_draw (ClutterPaintNode *node,
|
||||
break;
|
||||
|
||||
case PAINT_OP_MULTITEX_RECT:
|
||||
case PAINT_OP_PATH:
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
case PAINT_OP_INVALID:
|
||||
break;
|
||||
@@ -1032,6 +1037,11 @@ clutter_clip_node_pre_draw (ClutterPaintNode *node,
|
||||
retval = TRUE;
|
||||
break;
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
cogl_framebuffer_push_path_clip (fb, op->op.path);
|
||||
retval = TRUE;
|
||||
break;
|
||||
|
||||
case PAINT_OP_MULTITEX_RECT:
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
case PAINT_OP_INVALID:
|
||||
@@ -1062,6 +1072,7 @@ clutter_clip_node_post_draw (ClutterPaintNode *node,
|
||||
|
||||
switch (op->opcode)
|
||||
{
|
||||
case PAINT_OP_PATH:
|
||||
case PAINT_OP_TEX_RECT:
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
break;
|
||||
@@ -1231,8 +1242,9 @@ struct _ClutterLayerNode
|
||||
float fbo_width;
|
||||
float fbo_height;
|
||||
|
||||
CoglPipeline *pipeline;
|
||||
CoglPipeline *state;
|
||||
CoglFramebuffer *offscreen;
|
||||
CoglTexture *texture;
|
||||
|
||||
guint8 opacity;
|
||||
};
|
||||
@@ -1322,7 +1334,7 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
|
||||
case PAINT_OP_TEX_RECT:
|
||||
/* now we need to paint the texture */
|
||||
cogl_framebuffer_draw_textured_rectangle (fb,
|
||||
lnode->pipeline,
|
||||
lnode->state,
|
||||
op->op.texrect[0],
|
||||
op->op.texrect[1],
|
||||
op->op.texrect[2],
|
||||
@@ -1335,7 +1347,7 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
|
||||
|
||||
case PAINT_OP_MULTITEX_RECT:
|
||||
cogl_framebuffer_draw_multitextured_rectangle (fb,
|
||||
lnode->pipeline,
|
||||
lnode->state,
|
||||
op->op.texrect[0],
|
||||
op->op.texrect[1],
|
||||
op->op.texrect[2],
|
||||
@@ -1344,10 +1356,12 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
|
||||
op->multitex_coords->len);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
cogl_framebuffer_fill_path (fb, lnode->state, op->op.path);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
cogl_framebuffer_draw_primitive (fb,
|
||||
lnode->pipeline,
|
||||
op->op.primitive);
|
||||
cogl_framebuffer_draw_primitive (fb, lnode->state, op->op.primitive);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1358,8 +1372,8 @@ clutter_layer_node_finalize (ClutterPaintNode *node)
|
||||
{
|
||||
ClutterLayerNode *lnode = CLUTTER_LAYER_NODE (node);
|
||||
|
||||
if (lnode->pipeline != NULL)
|
||||
cogl_object_unref (lnode->pipeline);
|
||||
if (lnode->state != NULL)
|
||||
cogl_object_unref (lnode->state);
|
||||
|
||||
if (lnode->offscreen != NULL)
|
||||
cogl_object_unref (lnode->offscreen);
|
||||
@@ -1411,8 +1425,6 @@ clutter_layer_node_new (const CoglMatrix *projection,
|
||||
guint8 opacity)
|
||||
{
|
||||
ClutterLayerNode *res;
|
||||
CoglContext *context;
|
||||
CoglTexture *texture;
|
||||
CoglColor color;
|
||||
|
||||
res = _clutter_paint_node_create (CLUTTER_TYPE_LAYER_NODE);
|
||||
@@ -1424,17 +1436,19 @@ clutter_layer_node_new (const CoglMatrix *projection,
|
||||
res->opacity = opacity;
|
||||
|
||||
/* the texture backing the FBO */
|
||||
context = clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
res->texture = cogl_texture_new_with_size (MAX (res->fbo_width, 1),
|
||||
MAX (res->fbo_height, 1),
|
||||
COGL_TEXTURE_NO_SLICING,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
|
||||
|
||||
texture = cogl_texture_2d_new_with_size (context,
|
||||
MAX (res->fbo_width, 1),
|
||||
MAX (res->fbo_height, 1));
|
||||
cogl_texture_set_premultiplied (texture, TRUE);
|
||||
|
||||
res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (texture));
|
||||
res->offscreen = COGL_FRAMEBUFFER (cogl_offscreen_new_to_texture (res->texture));
|
||||
if (res->offscreen == NULL)
|
||||
{
|
||||
g_critical ("%s: Unable to create an offscreen buffer", G_STRLOC);
|
||||
|
||||
cogl_object_unref (res->texture);
|
||||
res->texture = NULL;
|
||||
|
||||
goto out;
|
||||
}
|
||||
|
||||
@@ -1444,15 +1458,14 @@ clutter_layer_node_new (const CoglMatrix *projection,
|
||||
* interpolation filters because the texture is always
|
||||
* going to be painted at a 1:1 texel:pixel ratio
|
||||
*/
|
||||
res->pipeline = cogl_pipeline_copy (default_texture_pipeline);
|
||||
cogl_pipeline_set_layer_filters (res->pipeline, 0,
|
||||
res->state = cogl_pipeline_copy (default_texture_pipeline);
|
||||
cogl_pipeline_set_layer_filters (res->state, 0,
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
cogl_pipeline_set_layer_texture (res->pipeline, 0, texture);
|
||||
cogl_pipeline_set_color (res->pipeline, &color);
|
||||
cogl_pipeline_set_layer_texture (res->state, 0, res->texture);
|
||||
cogl_pipeline_set_color (res->state, &color);
|
||||
cogl_object_unref (res->texture);
|
||||
|
||||
out:
|
||||
cogl_object_unref (texture);
|
||||
|
||||
return (ClutterPaintNode *) res;
|
||||
}
|
||||
|
@@ -65,6 +65,7 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
||||
|
||||
#define CLUTTER_ACTOR_IS_TOPLEVEL(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IS_TOPLEVEL) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_DESTRUCTION(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_DESTRUCTION) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_PICK(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PICK) != FALSE)
|
||||
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
|
||||
@@ -98,6 +99,7 @@ typedef enum
|
||||
|
||||
CLUTTER_IN_DESTRUCTION = 1 << 0,
|
||||
CLUTTER_IS_TOPLEVEL = 1 << 1,
|
||||
CLUTTER_IN_REPARENT = 1 << 2,
|
||||
CLUTTER_IN_PREF_WIDTH = 1 << 3,
|
||||
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
|
||||
|
||||
|
@@ -34,6 +34,7 @@
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
|
||||
#include "clutter-actor.h"
|
||||
#include "clutter-debug.h"
|
||||
@@ -798,6 +799,232 @@ parse_signals (ClutterScript *script,
|
||||
return retval;
|
||||
}
|
||||
|
||||
static ClutterTimeline *
|
||||
construct_timeline (ClutterScript *script,
|
||||
JsonObject *object)
|
||||
{
|
||||
ClutterTimeline *retval = NULL;
|
||||
ObjectInfo *oinfo;
|
||||
GList *members, *l;
|
||||
|
||||
/* we fake an ObjectInfo so we can reuse clutter_script_construct_object()
|
||||
* here; we do not save it inside the hash table, because if this had
|
||||
* been a named object then we wouldn't have ended up here in the first
|
||||
* place
|
||||
*/
|
||||
oinfo = g_slice_new0 (ObjectInfo);
|
||||
oinfo->gtype = CLUTTER_TYPE_TIMELINE;
|
||||
oinfo->id = g_strdup ("dummy");
|
||||
|
||||
members = json_object_get_members (object);
|
||||
for (l = members; l != NULL; l = l->next)
|
||||
{
|
||||
const gchar *name = l->data;
|
||||
JsonNode *node = json_object_get_member (object, name);
|
||||
PropertyInfo *pinfo = g_slice_new0 (PropertyInfo);
|
||||
|
||||
pinfo->name = g_strdelimit (g_strdup (name), G_STR_DELIMITERS, '-');
|
||||
pinfo->node = json_node_copy (node);
|
||||
|
||||
oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
|
||||
}
|
||||
|
||||
g_list_free (members);
|
||||
|
||||
_clutter_script_construct_object (script, oinfo);
|
||||
_clutter_script_apply_properties (script, oinfo);
|
||||
retval = CLUTTER_TIMELINE (oinfo->object);
|
||||
|
||||
/* we transfer ownership to the alpha function, so we ref before
|
||||
* destroying the ObjectInfo to avoid the timeline going away
|
||||
*/
|
||||
g_object_ref (retval);
|
||||
object_info_free (oinfo);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/* define the names of the animation modes to match the ones
|
||||
* that developers might be more accustomed to
|
||||
*/
|
||||
static const struct
|
||||
{
|
||||
const gchar *name;
|
||||
ClutterAnimationMode mode;
|
||||
} animation_modes[] = {
|
||||
{ "linear", CLUTTER_LINEAR },
|
||||
{ "easeInQuad", CLUTTER_EASE_IN_QUAD },
|
||||
{ "easeOutQuad", CLUTTER_EASE_OUT_QUAD },
|
||||
{ "easeInOutQuad", CLUTTER_EASE_IN_OUT_QUAD },
|
||||
{ "easeInCubic", CLUTTER_EASE_IN_CUBIC },
|
||||
{ "easeOutCubic", CLUTTER_EASE_OUT_CUBIC },
|
||||
{ "easeInOutCubic", CLUTTER_EASE_IN_OUT_CUBIC },
|
||||
{ "easeInQuart", CLUTTER_EASE_IN_QUART },
|
||||
{ "easeOutQuart", CLUTTER_EASE_OUT_QUART },
|
||||
{ "easeInOutQuart", CLUTTER_EASE_IN_OUT_QUART },
|
||||
{ "easeInQuint", CLUTTER_EASE_IN_QUINT },
|
||||
{ "easeOutQuint", CLUTTER_EASE_OUT_QUINT },
|
||||
{ "easeInOutQuint", CLUTTER_EASE_IN_OUT_QUINT },
|
||||
{ "easeInSine", CLUTTER_EASE_IN_SINE },
|
||||
{ "easeOutSine", CLUTTER_EASE_OUT_SINE },
|
||||
{ "easeInOutSine", CLUTTER_EASE_IN_OUT_SINE },
|
||||
{ "easeInExpo", CLUTTER_EASE_IN_EXPO },
|
||||
{ "easeOutExpo", CLUTTER_EASE_OUT_EXPO },
|
||||
{ "easeInOutExpo", CLUTTER_EASE_IN_OUT_EXPO },
|
||||
{ "easeInCirc", CLUTTER_EASE_IN_CIRC },
|
||||
{ "easeOutCirc", CLUTTER_EASE_OUT_CIRC },
|
||||
{ "easeInOutCirc", CLUTTER_EASE_IN_OUT_CIRC },
|
||||
{ "easeInElastic", CLUTTER_EASE_IN_ELASTIC },
|
||||
{ "easeOutElastic", CLUTTER_EASE_OUT_ELASTIC },
|
||||
{ "easeInOutElastic", CLUTTER_EASE_IN_OUT_ELASTIC },
|
||||
{ "easeInBack", CLUTTER_EASE_IN_BACK },
|
||||
{ "easeOutBack", CLUTTER_EASE_OUT_BACK },
|
||||
{ "easeInOutBack", CLUTTER_EASE_IN_OUT_BACK },
|
||||
{ "easeInBounce", CLUTTER_EASE_IN_BOUNCE },
|
||||
{ "easeOutBounce", CLUTTER_EASE_OUT_BOUNCE },
|
||||
{ "easeInOutBounce", CLUTTER_EASE_IN_OUT_BOUNCE },
|
||||
};
|
||||
|
||||
static const gint n_animation_modes = G_N_ELEMENTS (animation_modes);
|
||||
|
||||
gulong
|
||||
_clutter_script_resolve_animation_mode (JsonNode *node)
|
||||
{
|
||||
gint i, res = CLUTTER_CUSTOM_MODE;
|
||||
|
||||
if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE)
|
||||
return CLUTTER_CUSTOM_MODE;
|
||||
|
||||
if (json_node_get_value_type (node) == G_TYPE_INT64)
|
||||
return json_node_get_int (node);
|
||||
|
||||
if (json_node_get_value_type (node) == G_TYPE_STRING)
|
||||
{
|
||||
const gchar *name = json_node_get_string (node);
|
||||
|
||||
/* XXX - we might be able to optimize by changing the ordering
|
||||
* of the animation_modes array, e.g.
|
||||
* - special casing linear
|
||||
* - tokenizing ('ease', 'In', 'Sine') and matching on token
|
||||
* - binary searching?
|
||||
*/
|
||||
for (i = 0; i < n_animation_modes; i++)
|
||||
{
|
||||
if (strcmp (animation_modes[i].name, name) == 0)
|
||||
return animation_modes[i].mode;
|
||||
}
|
||||
|
||||
if (_clutter_script_enum_from_string (CLUTTER_TYPE_ANIMATION_MODE,
|
||||
name,
|
||||
&res))
|
||||
return res;
|
||||
|
||||
g_warning ("Unable to find the animation mode '%s'", name);
|
||||
}
|
||||
|
||||
return CLUTTER_CUSTOM_MODE;
|
||||
}
|
||||
|
||||
static ClutterAlphaFunc
|
||||
resolve_alpha_func (const gchar *name)
|
||||
{
|
||||
static GModule *module = NULL;
|
||||
ClutterAlphaFunc func;
|
||||
|
||||
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
|
||||
|
||||
if (G_UNLIKELY (!module))
|
||||
module = g_module_open (NULL, 0);
|
||||
|
||||
if (g_module_symbol (module, name, (gpointer) &func))
|
||||
{
|
||||
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
|
||||
name);
|
||||
return func;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
GObject *
|
||||
_clutter_script_parse_alpha (ClutterScript *script,
|
||||
JsonNode *node)
|
||||
{
|
||||
GObject *retval = NULL;
|
||||
JsonObject *object;
|
||||
ClutterTimeline *timeline = NULL;
|
||||
ClutterAlphaFunc alpha_func = NULL;
|
||||
ClutterAnimationMode mode = CLUTTER_CUSTOM_MODE;
|
||||
JsonNode *val;
|
||||
gboolean unref_timeline = FALSE;
|
||||
|
||||
if (JSON_NODE_TYPE (node) != JSON_NODE_OBJECT)
|
||||
return NULL;
|
||||
|
||||
object = json_node_get_object (node);
|
||||
|
||||
val = json_object_get_member (object, "timeline");
|
||||
if (val)
|
||||
{
|
||||
if (JSON_NODE_TYPE (val) == JSON_NODE_VALUE &&
|
||||
json_node_get_string (val) != NULL)
|
||||
{
|
||||
const gchar *id_ = json_node_get_string (val);
|
||||
|
||||
timeline =
|
||||
CLUTTER_TIMELINE (clutter_script_get_object (script, id_));
|
||||
}
|
||||
else if (JSON_NODE_TYPE (val) == JSON_NODE_OBJECT)
|
||||
{
|
||||
timeline = construct_timeline (script, json_node_get_object (val));
|
||||
unref_timeline = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
val = json_object_get_member (object, "mode");
|
||||
if (val != NULL)
|
||||
mode = _clutter_script_resolve_animation_mode (val);
|
||||
|
||||
if (mode == CLUTTER_CUSTOM_MODE)
|
||||
{
|
||||
val = json_object_get_member (object, "function");
|
||||
if (val && json_node_get_string (val) != NULL)
|
||||
{
|
||||
alpha_func = resolve_alpha_func (json_node_get_string (val));
|
||||
if (!alpha_func)
|
||||
{
|
||||
g_warning ("Unable to find the function '%s' in the "
|
||||
"Clutter alpha functions or the symbols table",
|
||||
json_node_get_string (val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (SCRIPT, "Parsed alpha: %s timeline (%p) (mode:%d, func:%p)",
|
||||
unref_timeline ? "implicit" : "explicit",
|
||||
timeline ? timeline : 0x0,
|
||||
mode != CLUTTER_CUSTOM_MODE ? mode : 0,
|
||||
alpha_func ? alpha_func : 0x0);
|
||||
|
||||
retval = g_object_new (CLUTTER_TYPE_ALPHA, NULL);
|
||||
|
||||
if (mode != CLUTTER_CUSTOM_MODE)
|
||||
clutter_alpha_set_mode (CLUTTER_ALPHA (retval), mode);
|
||||
|
||||
if (alpha_func != NULL)
|
||||
clutter_alpha_set_func (CLUTTER_ALPHA (retval), alpha_func, NULL, NULL);
|
||||
|
||||
clutter_alpha_set_timeline (CLUTTER_ALPHA (retval), timeline);
|
||||
|
||||
/* if we created an implicit timeline, the Alpha has full ownership
|
||||
* of it now, since it won't be accessible from ClutterScript
|
||||
*/
|
||||
if (unref_timeline)
|
||||
g_object_unref (timeline);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_script_parser_object_end (JsonParser *json_parser,
|
||||
JsonObject *object)
|
||||
|
@@ -110,6 +110,8 @@ gboolean _clutter_script_parse_node (ClutterScript *script,
|
||||
GType _clutter_script_get_type_from_symbol (const gchar *symbol);
|
||||
GType _clutter_script_get_type_from_class (const gchar *name);
|
||||
|
||||
gulong _clutter_script_resolve_animation_mode (JsonNode *node);
|
||||
|
||||
gboolean _clutter_script_enum_from_string (GType gtype,
|
||||
const gchar *string,
|
||||
gint *enum_value);
|
||||
@@ -126,6 +128,8 @@ gboolean _clutter_script_parse_rect (ClutterScript *script,
|
||||
gboolean _clutter_script_parse_color (ClutterScript *script,
|
||||
JsonNode *node,
|
||||
ClutterColor *color);
|
||||
GObject *_clutter_script_parse_alpha (ClutterScript *script,
|
||||
JsonNode *node);
|
||||
gboolean _clutter_script_parse_point (ClutterScript *script,
|
||||
JsonNode *node,
|
||||
graphene_point_t *point);
|
||||
|
@@ -98,6 +98,49 @@
|
||||
* respectively) and the "object" string member for calling
|
||||
* g_signal_connect_object() instead of g_signal_connect().
|
||||
*
|
||||
* Signals can also be directly attached to a specific state defined
|
||||
* inside a #ClutterState instance, for instance:
|
||||
*
|
||||
* |[
|
||||
* ...
|
||||
* "signals" : [
|
||||
* {
|
||||
* "name" : "enter-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "hover"
|
||||
* },
|
||||
* {
|
||||
* "name" : "leave-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "base"
|
||||
* },
|
||||
* {
|
||||
* "name" : "button-press-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "active",
|
||||
* },
|
||||
* {
|
||||
* "name" : "key-press-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "key-focus",
|
||||
* "warp" : true
|
||||
* }
|
||||
* ],
|
||||
* ...
|
||||
* ]|
|
||||
*
|
||||
* The "states" key defines the #ClutterState instance to be used to
|
||||
* resolve the "target-state" key; it can be either a script id for a
|
||||
* #ClutterState built by the same #ClutterScript instance, or to a
|
||||
* #ClutterState built in code and associated to the #ClutterScript
|
||||
* instance through the clutter_script_add_states() function. If no
|
||||
* "states" key is present, then the default #ClutterState associated to
|
||||
* the #ClutterScript instance will be used; the default #ClutterState
|
||||
* can be set using clutter_script_add_states() using a %NULL name. The
|
||||
* "warp" key can be used to warp to a specific state instead of
|
||||
* animating to it. State changes on signal emission will not affect
|
||||
* the signal emission chain.
|
||||
*
|
||||
* Clutter reserves the following names, so classes defining properties
|
||||
* through the usual GObject registration process should avoid using these
|
||||
* names to avoid collisions:
|
||||
@@ -141,7 +184,9 @@
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-debug.h"
|
||||
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -165,6 +210,8 @@ struct _ClutterScriptPrivate
|
||||
|
||||
ClutterScriptParser *parser;
|
||||
|
||||
GHashTable *states;
|
||||
|
||||
gchar **search_paths;
|
||||
|
||||
gchar *translation_domain;
|
||||
@@ -217,6 +264,7 @@ signal_info_free (gpointer data)
|
||||
g_free (sinfo->name);
|
||||
g_free (sinfo->handler);
|
||||
g_free (sinfo->object);
|
||||
g_free (sinfo->state);
|
||||
g_free (sinfo->target);
|
||||
|
||||
g_slice_free (SignalInfo, sinfo);
|
||||
@@ -271,6 +319,7 @@ clutter_script_finalize (GObject *gobject)
|
||||
g_hash_table_destroy (priv->objects);
|
||||
g_strfreev (priv->search_paths);
|
||||
g_free (priv->filename);
|
||||
g_hash_table_destroy (priv->states);
|
||||
g_free (priv->translation_domain);
|
||||
|
||||
G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject);
|
||||
@@ -405,6 +454,9 @@ clutter_script_init (ClutterScript *script)
|
||||
priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
NULL,
|
||||
object_info_free);
|
||||
priv->states = g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
g_free,
|
||||
(GDestroyNotify) g_object_unref);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -920,12 +972,65 @@ clutter_script_connect_signals (ClutterScript *script,
|
||||
g_free (cd);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
ClutterState *state;
|
||||
GObject *emitter;
|
||||
gchar *target;
|
||||
gulong signal_id;
|
||||
gulong hook_id;
|
||||
gboolean warp_to;
|
||||
} HookData;
|
||||
|
||||
typedef struct {
|
||||
ClutterScript *script;
|
||||
ClutterScriptConnectFunc func;
|
||||
gpointer user_data;
|
||||
} SignalConnectData;
|
||||
|
||||
static void
|
||||
hook_data_free (gpointer data)
|
||||
{
|
||||
if (G_LIKELY (data != NULL))
|
||||
{
|
||||
HookData *hook_data = data;
|
||||
|
||||
g_free (hook_data->target);
|
||||
g_slice_free (HookData, hook_data);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_script_state_change_hook (GSignalInvocationHint *ihint,
|
||||
guint n_params,
|
||||
const GValue *params,
|
||||
gpointer user_data)
|
||||
{
|
||||
HookData *hook_data = user_data;
|
||||
GObject *emitter;
|
||||
|
||||
emitter = g_value_get_object (¶ms[0]);
|
||||
|
||||
if (emitter == hook_data->emitter)
|
||||
{
|
||||
if (hook_data->warp_to)
|
||||
clutter_state_warp_to_state (hook_data->state, hook_data->target);
|
||||
else
|
||||
clutter_state_set_state (hook_data->state, hook_data->target);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_script_remove_state_change_hook (gpointer user_data,
|
||||
GObject *object_p)
|
||||
{
|
||||
HookData *hook_data = user_data;
|
||||
|
||||
g_signal_remove_emission_hook (hook_data->signal_id,
|
||||
hook_data->hook_id);
|
||||
}
|
||||
|
||||
static void
|
||||
connect_each_object (gpointer key,
|
||||
gpointer value,
|
||||
@@ -965,7 +1070,64 @@ connect_each_object (gpointer key,
|
||||
}
|
||||
else
|
||||
{
|
||||
g_warn_if_reached ();
|
||||
GObject *state_object = NULL;
|
||||
const gchar *signal_name, *signal_detail;
|
||||
gchar **components;
|
||||
GQuark signal_quark;
|
||||
guint signal_id;
|
||||
HookData *hook_data;
|
||||
|
||||
if (sinfo->state == NULL)
|
||||
state_object = (GObject *) clutter_script_get_states (script, NULL);
|
||||
else
|
||||
{
|
||||
state_object = clutter_script_get_object (script, sinfo->state);
|
||||
if (state_object == NULL)
|
||||
state_object = (GObject *) clutter_script_get_states (script, sinfo->state);
|
||||
}
|
||||
|
||||
if (state_object == NULL)
|
||||
continue;
|
||||
|
||||
components = g_strsplit (sinfo->name, "::", 2);
|
||||
if (g_strv_length (components) == 2)
|
||||
{
|
||||
signal_name = components[0];
|
||||
signal_detail = components[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
signal_name = components[0];
|
||||
signal_detail = NULL;
|
||||
}
|
||||
|
||||
signal_id = g_signal_lookup (signal_name, G_OBJECT_TYPE (object));
|
||||
if (signal_id == 0)
|
||||
{
|
||||
g_strfreev (components);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (signal_detail != NULL)
|
||||
signal_quark = g_quark_from_string (signal_detail);
|
||||
else
|
||||
signal_quark = 0;
|
||||
|
||||
hook_data = g_slice_new (HookData);
|
||||
hook_data->emitter = object;
|
||||
hook_data->state = CLUTTER_STATE (state_object);
|
||||
hook_data->target = g_strdup (sinfo->target);
|
||||
hook_data->warp_to = sinfo->warp_to;
|
||||
hook_data->signal_id = signal_id;
|
||||
hook_data->hook_id =
|
||||
g_signal_add_emission_hook (signal_id, signal_quark,
|
||||
clutter_script_state_change_hook,
|
||||
hook_data,
|
||||
hook_data_free);
|
||||
|
||||
g_object_weak_ref (hook_data->emitter,
|
||||
clutter_script_remove_state_change_hook,
|
||||
hook_data);
|
||||
}
|
||||
|
||||
signal_info_free (sinfo);
|
||||
@@ -1190,6 +1352,72 @@ clutter_script_list_objects (ClutterScript *script)
|
||||
return retval;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_add_states:
|
||||
* @script: a #ClutterScript
|
||||
* @name: (allow-none): a name for the @state, or %NULL to
|
||||
* set the default #ClutterState
|
||||
* @state: a #ClutterState
|
||||
*
|
||||
* Associates a #ClutterState to the #ClutterScript instance using the given
|
||||
* name.
|
||||
*
|
||||
* The #ClutterScript instance will use @state to resolve target states when
|
||||
* connecting signal handlers.
|
||||
*
|
||||
* The #ClutterScript instance will take a reference on the #ClutterState
|
||||
* passed to this function.
|
||||
*
|
||||
* Since: 1.8
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_script_add_states (ClutterScript *script,
|
||||
const gchar *name,
|
||||
ClutterState *state)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SCRIPT (script));
|
||||
g_return_if_fail (CLUTTER_IS_STATE (state));
|
||||
|
||||
if (name == NULL || *name == '\0')
|
||||
name = "__clutter_script_default_state";
|
||||
|
||||
g_hash_table_replace (script->priv->states,
|
||||
g_strdup (name),
|
||||
g_object_ref (state));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_get_states:
|
||||
* @script: a #ClutterScript
|
||||
* @name: (allow-none): the name of the #ClutterState, or %NULL
|
||||
*
|
||||
* Retrieves the #ClutterState for the given @state_name.
|
||||
*
|
||||
* If @name is %NULL, this function will return the default
|
||||
* #ClutterState instance.
|
||||
*
|
||||
* Return value: (transfer none): a pointer to the #ClutterState for the
|
||||
* given name. The #ClutterState is owned by the #ClutterScript instance
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.8
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
ClutterState *
|
||||
clutter_script_get_states (ClutterScript *script,
|
||||
const gchar *name)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL);
|
||||
|
||||
if (name == NULL || *name == '\0')
|
||||
name = "__clutter_script_default_state";
|
||||
|
||||
return g_hash_table_lookup (script->priv->states, name);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_set_translation_domain:
|
||||
* @script: a #ClutterScript
|
||||
|
@@ -179,6 +179,15 @@ void clutter_script_unmerge_objects (ClutterScript
|
||||
CLUTTER_EXPORT
|
||||
void clutter_script_ensure_objects (ClutterScript *script);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_script_add_states (ClutterScript *script,
|
||||
const gchar *name,
|
||||
ClutterState *state);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState * clutter_script_get_states (ClutterScript *script,
|
||||
const gchar *name);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_script_connect_signals (ClutterScript *script,
|
||||
gpointer user_data);
|
||||
|
@@ -682,7 +682,6 @@ clutter_seat_warp_pointer (ClutterSeat *seat,
|
||||
* requirements are fulfilled:
|
||||
*
|
||||
* - A touchscreen is available
|
||||
* - No external keyboard is attached to the device
|
||||
* - A tablet mode switch, if present, is enabled
|
||||
*
|
||||
* Returns: %TRUE if the device is a tablet that doesn't have an external
|
||||
|
@@ -74,9 +74,11 @@ void _clutter_stage_queue_event (ClutterStage *stage,
|
||||
gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
|
||||
void _clutter_stage_process_queued_events (ClutterStage *stage);
|
||||
void _clutter_stage_update_input_devices (ClutterStage *stage);
|
||||
void _clutter_stage_schedule_update (ClutterStage *stage);
|
||||
gint64 _clutter_stage_get_update_time (ClutterStage *stage);
|
||||
void _clutter_stage_clear_update_time (ClutterStage *stage);
|
||||
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
|
||||
int64_t _clutter_stage_get_next_presentation_time (ClutterStage *stage);
|
||||
|
||||
void clutter_stage_log_pick (ClutterStage *stage,
|
||||
const graphene_point_t *vertices,
|
||||
@@ -138,6 +140,8 @@ void _clutter_stage_presented (ClutterStage *stag
|
||||
CoglFrameEvent frame_event,
|
||||
ClutterFrameInfo *frame_info);
|
||||
|
||||
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
|
||||
|
||||
void clutter_stage_queue_actor_relayout (ClutterStage *stage,
|
||||
ClutterActor *actor);
|
||||
|
||||
|
@@ -20,28 +20,17 @@
|
||||
|
||||
#include "clutter/clutter-stage-view.h"
|
||||
|
||||
void clutter_stage_view_after_paint (ClutterStageView *view,
|
||||
cairo_region_t *redraw_clip);
|
||||
|
||||
void clutter_stage_view_before_swap_buffer (ClutterStageView *view,
|
||||
const cairo_region_t *swap_region);
|
||||
void clutter_stage_view_after_paint (ClutterStageView *view);
|
||||
|
||||
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
|
||||
|
||||
void clutter_stage_view_invalidate_viewport (ClutterStageView *view);
|
||||
|
||||
void clutter_stage_view_set_viewport (ClutterStageView *view,
|
||||
float x,
|
||||
float y,
|
||||
float width,
|
||||
float height);
|
||||
void clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
|
||||
gboolean dirty);
|
||||
|
||||
gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
|
||||
|
||||
void clutter_stage_view_invalidate_projection (ClutterStageView *view);
|
||||
|
||||
void clutter_stage_view_set_projection (ClutterStageView *view,
|
||||
const CoglMatrix *matrix);
|
||||
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
|
||||
gboolean dirty);
|
||||
|
||||
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *clip);
|
||||
@@ -54,12 +43,4 @@ const cairo_region_t * clutter_stage_view_peek_redraw_clip (ClutterStageView *vi
|
||||
|
||||
cairo_region_t * clutter_stage_view_take_redraw_clip (ClutterStageView *view);
|
||||
|
||||
CoglScanout * clutter_stage_view_take_scanout (ClutterStageView *view);
|
||||
|
||||
void clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *src_rect,
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
cairo_rectangle_int_t *dst_rect);
|
||||
|
||||
#endif /* __CLUTTER_STAGE_VIEW_PRIVATE_H__ */
|
||||
|
@@ -23,20 +23,16 @@
|
||||
#include <cairo-gobject.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "clutter/clutter-damage-history.h"
|
||||
#include "clutter/clutter-private.h"
|
||||
#include "clutter/clutter-mutter.h"
|
||||
#include "cogl/cogl.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_NAME,
|
||||
PROP_LAYOUT,
|
||||
PROP_FRAMEBUFFER,
|
||||
PROP_OFFSCREEN,
|
||||
PROP_USE_SHADOWFB,
|
||||
PROP_SHADOWFB,
|
||||
PROP_SCALE,
|
||||
|
||||
PROP_LAST
|
||||
@@ -46,8 +42,6 @@ static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
typedef struct _ClutterStageViewPrivate
|
||||
{
|
||||
char *name;
|
||||
|
||||
cairo_rectangle_int_t layout;
|
||||
float scale;
|
||||
CoglFramebuffer *framebuffer;
|
||||
@@ -55,18 +49,8 @@ typedef struct _ClutterStageViewPrivate
|
||||
CoglOffscreen *offscreen;
|
||||
CoglPipeline *offscreen_pipeline;
|
||||
|
||||
gboolean use_shadowfb;
|
||||
struct {
|
||||
struct {
|
||||
CoglDmaBufHandle *handles[2];
|
||||
int current_idx;
|
||||
ClutterDamageHistory *damage_history;
|
||||
} dma_buf;
|
||||
|
||||
CoglOffscreen *framebuffer;
|
||||
} shadow;
|
||||
|
||||
CoglScanout *next_scanout;
|
||||
CoglOffscreen *shadowfb;
|
||||
CoglPipeline *shadowfb_pipeline;
|
||||
|
||||
gboolean has_redraw_clip;
|
||||
cairo_region_t *redraw_clip;
|
||||
@@ -103,8 +87,8 @@ clutter_stage_view_get_framebuffer (ClutterStageView *view)
|
||||
|
||||
if (priv->offscreen)
|
||||
return priv->offscreen;
|
||||
else if (priv->shadow.framebuffer)
|
||||
return priv->shadow.framebuffer;
|
||||
else if (priv->shadowfb)
|
||||
return priv->shadowfb;
|
||||
else
|
||||
return priv->framebuffer;
|
||||
}
|
||||
@@ -164,6 +148,19 @@ clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
view_class->setup_offscreen_blit_pipeline (view, priv->offscreen_pipeline);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_ensure_shadowfb_blit_pipeline (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->shadowfb_pipeline)
|
||||
return;
|
||||
|
||||
priv->shadowfb_pipeline =
|
||||
clutter_stage_view_create_framebuffer_pipeline (priv->shadowfb);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
{
|
||||
@@ -173,563 +170,85 @@ clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *src_rect,
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
cairo_rectangle_int_t *dst_rect)
|
||||
{
|
||||
ClutterStageViewClass *view_class = CLUTTER_STAGE_VIEW_GET_CLASS (view);
|
||||
|
||||
return view_class->transform_rect_to_onscreen (view,
|
||||
src_rect,
|
||||
dst_width,
|
||||
dst_height,
|
||||
dst_rect);
|
||||
}
|
||||
|
||||
static void
|
||||
paint_transformed_framebuffer (ClutterStageView *view,
|
||||
CoglPipeline *pipeline,
|
||||
CoglFramebuffer *src_framebuffer,
|
||||
CoglFramebuffer *dst_framebuffer,
|
||||
const cairo_region_t *redraw_clip)
|
||||
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
|
||||
CoglPipeline *pipeline,
|
||||
CoglFramebuffer *src_framebuffer,
|
||||
CoglFramebuffer *dst_framebuffer,
|
||||
gboolean can_blit)
|
||||
{
|
||||
CoglMatrix matrix;
|
||||
unsigned int n_rectangles, i;
|
||||
int dst_width, dst_height;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
cairo_rectangle_int_t onscreen_layout;
|
||||
float view_scale;
|
||||
float *coordinates;
|
||||
|
||||
dst_width = cogl_framebuffer_get_width (dst_framebuffer);
|
||||
dst_height = cogl_framebuffer_get_height (dst_framebuffer);
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
clutter_stage_view_transform_rect_to_onscreen (view,
|
||||
&(cairo_rectangle_int_t) {
|
||||
.width = view_layout.width,
|
||||
.height = view_layout.height,
|
||||
},
|
||||
view_layout.width,
|
||||
view_layout.height,
|
||||
&onscreen_layout);
|
||||
view_scale = clutter_stage_view_get_scale (view);
|
||||
/* First, try with blit */
|
||||
if (can_blit)
|
||||
{
|
||||
if (cogl_blit_framebuffer (src_framebuffer,
|
||||
dst_framebuffer,
|
||||
0, 0,
|
||||
0, 0,
|
||||
cogl_framebuffer_get_width (dst_framebuffer),
|
||||
cogl_framebuffer_get_height (dst_framebuffer),
|
||||
NULL))
|
||||
return;
|
||||
}
|
||||
|
||||
/* If blit fails, fallback to the slower painting method */
|
||||
cogl_framebuffer_push_matrix (dst_framebuffer);
|
||||
|
||||
cogl_matrix_init_identity (&matrix);
|
||||
cogl_matrix_scale (&matrix,
|
||||
1.0 / (dst_width / 2.0),
|
||||
-1.0 / (dst_height / 2.0), 0);
|
||||
cogl_matrix_translate (&matrix,
|
||||
-(dst_width / 2.0),
|
||||
-(dst_height / 2.0), 0);
|
||||
cogl_matrix_translate (&matrix, -1, 1, 0);
|
||||
cogl_matrix_scale (&matrix, 2, -2, 0);
|
||||
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
|
||||
cogl_framebuffer_set_viewport (dst_framebuffer,
|
||||
0, 0, dst_width, dst_height);
|
||||
|
||||
n_rectangles = cairo_region_num_rectangles (redraw_clip);
|
||||
coordinates = g_newa (float, 2 * 4 * n_rectangles);
|
||||
|
||||
for (i = 0; i < n_rectangles; i++)
|
||||
{
|
||||
cairo_rectangle_int_t src_rect;
|
||||
cairo_rectangle_int_t dst_rect;
|
||||
|
||||
cairo_region_get_rectangle (redraw_clip, i, &src_rect);
|
||||
_clutter_util_rectangle_offset (&src_rect,
|
||||
-view_layout.x,
|
||||
-view_layout.y,
|
||||
&src_rect);
|
||||
|
||||
clutter_stage_view_transform_rect_to_onscreen (view,
|
||||
&src_rect,
|
||||
onscreen_layout.width,
|
||||
onscreen_layout.height,
|
||||
&dst_rect);
|
||||
|
||||
coordinates[i * 8 + 0] = (float) dst_rect.x * view_scale;
|
||||
coordinates[i * 8 + 1] = (float) dst_rect.y * view_scale;
|
||||
coordinates[i * 8 + 2] = ((float) (dst_rect.x + dst_rect.width) *
|
||||
view_scale);
|
||||
coordinates[i * 8 + 3] = ((float) (dst_rect.y + dst_rect.height) *
|
||||
view_scale);
|
||||
|
||||
coordinates[i * 8 + 4] = (((float) dst_rect.x / (float) dst_width) *
|
||||
view_scale);
|
||||
coordinates[i * 8 + 5] = (((float) dst_rect.y / (float) dst_height) *
|
||||
view_scale);
|
||||
coordinates[i * 8 + 6] = ((float) (dst_rect.x + dst_rect.width) /
|
||||
(float) dst_width) * view_scale;
|
||||
coordinates[i * 8 + 7] = ((float) (dst_rect.y + dst_rect.height) /
|
||||
(float) dst_height) * view_scale;
|
||||
}
|
||||
|
||||
cogl_framebuffer_draw_textured_rectangles (dst_framebuffer,
|
||||
pipeline,
|
||||
coordinates,
|
||||
n_rectangles);
|
||||
cogl_framebuffer_draw_rectangle (dst_framebuffer,
|
||||
pipeline,
|
||||
0, 0, 1, 1);
|
||||
|
||||
cogl_framebuffer_pop_matrix (dst_framebuffer);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
is_shadowfb_double_buffered (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
return priv->shadow.dma_buf.handles[0] && priv->shadow.dma_buf.handles[1];
|
||||
}
|
||||
|
||||
static gboolean
|
||||
init_dma_buf_shadowfbs (ClutterStageView *view,
|
||||
CoglContext *cogl_context,
|
||||
int width,
|
||||
int height,
|
||||
GError **error)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglRenderer *cogl_renderer = cogl_context_get_renderer (cogl_context);
|
||||
CoglFramebuffer *initial_shadowfb;
|
||||
|
||||
if (!cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE))
|
||||
{
|
||||
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
|
||||
"Buffer age not supported");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!cogl_is_onscreen (priv->framebuffer))
|
||||
{
|
||||
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
|
||||
"Tried to use shadow buffer without onscreen");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
priv->shadow.dma_buf.handles[0] = cogl_renderer_create_dma_buf (cogl_renderer,
|
||||
width, height,
|
||||
error);
|
||||
if (!priv->shadow.dma_buf.handles[0])
|
||||
return FALSE;
|
||||
|
||||
priv->shadow.dma_buf.handles[1] = cogl_renderer_create_dma_buf (cogl_renderer,
|
||||
width, height,
|
||||
error);
|
||||
if (!priv->shadow.dma_buf.handles[1])
|
||||
{
|
||||
g_clear_pointer (&priv->shadow.dma_buf.handles[0],
|
||||
cogl_dma_buf_handle_free);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
priv->shadow.dma_buf.damage_history = clutter_damage_history_new ();
|
||||
|
||||
initial_shadowfb =
|
||||
cogl_dma_buf_handle_get_framebuffer (priv->shadow.dma_buf.handles[0]);
|
||||
priv->shadow.framebuffer = cogl_object_ref (initial_shadowfb);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static CoglOffscreen *
|
||||
create_offscreen_framebuffer (CoglContext *context,
|
||||
int width,
|
||||
int height,
|
||||
GError **error)
|
||||
{
|
||||
CoglOffscreen *framebuffer;
|
||||
CoglTexture2D *texture;
|
||||
|
||||
texture = cogl_texture_2d_new_with_size (context, width, height);
|
||||
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (texture),
|
||||
FALSE);
|
||||
|
||||
if (!cogl_texture_allocate (COGL_TEXTURE (texture), error))
|
||||
{
|
||||
cogl_object_unref (texture);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
framebuffer = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture));
|
||||
cogl_object_unref (texture);
|
||||
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (framebuffer), error))
|
||||
{
|
||||
cogl_object_unref (framebuffer);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return framebuffer;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
init_fallback_shadowfb (ClutterStageView *view,
|
||||
CoglContext *cogl_context,
|
||||
int width,
|
||||
int height,
|
||||
GError **error)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglOffscreen *offscreen;
|
||||
|
||||
offscreen = create_offscreen_framebuffer (cogl_context, width, height, error);
|
||||
if (!offscreen)
|
||||
return FALSE;
|
||||
|
||||
priv->shadow.framebuffer = offscreen;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
init_shadowfb (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
g_autoptr (GError) error = NULL;
|
||||
int width;
|
||||
int height;
|
||||
CoglContext *cogl_context;
|
||||
|
||||
width = cogl_framebuffer_get_width (priv->framebuffer);
|
||||
height = cogl_framebuffer_get_height (priv->framebuffer);
|
||||
cogl_context = cogl_framebuffer_get_context (priv->framebuffer);
|
||||
|
||||
if (init_dma_buf_shadowfbs (view, cogl_context, width, height, &error))
|
||||
{
|
||||
g_message ("Initialized double buffered shadow fb for %s", priv->name);
|
||||
return;
|
||||
}
|
||||
|
||||
g_warning ("Failed to initialize double buffered shadow fb for %s: %s",
|
||||
priv->name, error->message);
|
||||
g_clear_error (&error);
|
||||
|
||||
if (!init_fallback_shadowfb (view, cogl_context, width, height, &error))
|
||||
{
|
||||
g_warning ("Failed to initialize single buffered shadow fb for %s: %s",
|
||||
priv->name, error->message);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_message ("Initialized single buffered shadow fb for %s", priv->name);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_after_paint (ClutterStageView *view,
|
||||
cairo_region_t *redraw_clip)
|
||||
clutter_stage_view_after_paint (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->offscreen)
|
||||
{
|
||||
gboolean can_blit;
|
||||
CoglMatrix matrix;
|
||||
|
||||
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
|
||||
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
|
||||
can_blit = cogl_matrix_is_identity (&matrix);
|
||||
|
||||
if (priv->shadow.framebuffer)
|
||||
if (priv->shadowfb)
|
||||
{
|
||||
paint_transformed_framebuffer (view,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->shadow.framebuffer,
|
||||
redraw_clip);
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->shadowfb,
|
||||
can_blit);
|
||||
}
|
||||
else
|
||||
{
|
||||
paint_transformed_framebuffer (view,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->framebuffer,
|
||||
redraw_clip);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
is_tile_dirty (cairo_rectangle_int_t *tile,
|
||||
uint8_t *current_data,
|
||||
uint8_t *prev_data,
|
||||
int bpp,
|
||||
int stride)
|
||||
{
|
||||
int y;
|
||||
|
||||
for (y = tile->y; y < tile->y + tile->height; y++)
|
||||
{
|
||||
if (memcmp (prev_data + y * stride + tile->x * bpp,
|
||||
current_data + y * stride + tile->x * bpp,
|
||||
tile->width * bpp) != 0)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static int
|
||||
flip_dma_buf_idx (int idx)
|
||||
{
|
||||
return (idx + 1) % 2;
|
||||
}
|
||||
|
||||
static cairo_region_t *
|
||||
find_damaged_tiles (ClutterStageView *view,
|
||||
const cairo_region_t *damage_region,
|
||||
GError **error)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
cairo_region_t *tile_damage_region;
|
||||
cairo_rectangle_int_t damage_extents;
|
||||
cairo_rectangle_int_t fb_rect;
|
||||
int prev_dma_buf_idx;
|
||||
CoglDmaBufHandle *prev_dma_buf_handle;
|
||||
uint8_t *prev_data;
|
||||
int current_dma_buf_idx;
|
||||
CoglDmaBufHandle *current_dma_buf_handle;
|
||||
uint8_t *current_data;
|
||||
int width, height, stride, bpp;
|
||||
int tile_x_min, tile_x_max;
|
||||
int tile_y_min, tile_y_max;
|
||||
int tile_x, tile_y;
|
||||
const int tile_size = 16;
|
||||
|
||||
prev_dma_buf_idx = flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
|
||||
prev_dma_buf_handle = priv->shadow.dma_buf.handles[prev_dma_buf_idx];
|
||||
|
||||
current_dma_buf_idx = priv->shadow.dma_buf.current_idx;
|
||||
current_dma_buf_handle = priv->shadow.dma_buf.handles[current_dma_buf_idx];
|
||||
|
||||
width = cogl_dma_buf_handle_get_width (current_dma_buf_handle);
|
||||
height = cogl_dma_buf_handle_get_height (current_dma_buf_handle);
|
||||
stride = cogl_dma_buf_handle_get_stride (current_dma_buf_handle);
|
||||
bpp = cogl_dma_buf_handle_get_bpp (current_dma_buf_handle);
|
||||
|
||||
cogl_framebuffer_finish (priv->shadow.framebuffer);
|
||||
|
||||
if (!cogl_dma_buf_handle_sync_read_start (prev_dma_buf_handle, error))
|
||||
return NULL;
|
||||
|
||||
if (!cogl_dma_buf_handle_sync_read_start (current_dma_buf_handle, error))
|
||||
goto err_sync_read_current;
|
||||
|
||||
prev_data = cogl_dma_buf_handle_mmap (prev_dma_buf_handle, error);
|
||||
if (!prev_data)
|
||||
goto err_mmap_prev;
|
||||
current_data = cogl_dma_buf_handle_mmap (current_dma_buf_handle, error);
|
||||
if (!current_data)
|
||||
goto err_mmap_current;
|
||||
|
||||
fb_rect = (cairo_rectangle_int_t) {
|
||||
.width = width,
|
||||
.height = height,
|
||||
};
|
||||
|
||||
cairo_region_get_extents (damage_region, &damage_extents);
|
||||
|
||||
tile_x_min = damage_extents.x / tile_size;
|
||||
tile_x_max = ((damage_extents.x + damage_extents.width + tile_size - 1) /
|
||||
tile_size);
|
||||
tile_y_min = damage_extents.y / tile_size;
|
||||
tile_y_max = ((damage_extents.y + damage_extents.height + tile_size - 1) /
|
||||
tile_size);
|
||||
|
||||
tile_damage_region = cairo_region_create ();
|
||||
|
||||
for (tile_y = tile_y_min; tile_y <= tile_y_max; tile_y++)
|
||||
{
|
||||
for (tile_x = tile_x_min; tile_x <= tile_x_max; tile_x++)
|
||||
{
|
||||
cairo_rectangle_int_t tile = {
|
||||
.x = tile_x * tile_size,
|
||||
.y = tile_y * tile_size,
|
||||
.width = tile_size,
|
||||
.height = tile_size,
|
||||
};
|
||||
|
||||
if (cairo_region_contains_rectangle (damage_region, &tile) ==
|
||||
CAIRO_REGION_OVERLAP_OUT)
|
||||
continue;
|
||||
|
||||
_clutter_util_rectangle_intersection (&tile, &fb_rect, &tile);
|
||||
|
||||
if (is_tile_dirty (&tile, current_data, prev_data, bpp, stride))
|
||||
cairo_region_union_rectangle (tile_damage_region, &tile);
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->framebuffer,
|
||||
can_blit);
|
||||
}
|
||||
}
|
||||
|
||||
if (!cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, error))
|
||||
if (priv->shadowfb)
|
||||
{
|
||||
g_warning ("Failed to end DMA buffer read synchronization: %s",
|
||||
(*error)->message);
|
||||
g_clear_error (error);
|
||||
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
priv->shadowfb_pipeline,
|
||||
priv->shadowfb,
|
||||
priv->framebuffer,
|
||||
TRUE);
|
||||
}
|
||||
|
||||
if (!cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, error))
|
||||
{
|
||||
g_warning ("Failed to end DMA buffer read synchronization: %s",
|
||||
(*error)->message);
|
||||
g_clear_error (error);
|
||||
}
|
||||
|
||||
cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
|
||||
cogl_dma_buf_handle_munmap (current_dma_buf_handle, current_data, NULL);
|
||||
|
||||
cairo_region_intersect (tile_damage_region, damage_region);
|
||||
|
||||
return tile_damage_region;
|
||||
|
||||
err_mmap_current:
|
||||
cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
|
||||
|
||||
err_mmap_prev:
|
||||
cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, NULL);
|
||||
|
||||
err_sync_read_current:
|
||||
cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, NULL);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
swap_dma_buf_framebuffer (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
int next_idx;
|
||||
CoglDmaBufHandle *next_dma_buf_handle;
|
||||
CoglOffscreen *next_framebuffer;
|
||||
|
||||
next_idx = ((priv->shadow.dma_buf.current_idx + 1) %
|
||||
G_N_ELEMENTS (priv->shadow.dma_buf.handles));
|
||||
priv->shadow.dma_buf.current_idx = next_idx;
|
||||
|
||||
next_dma_buf_handle = priv->shadow.dma_buf.handles[next_idx];
|
||||
next_framebuffer =
|
||||
cogl_dma_buf_handle_get_framebuffer (next_dma_buf_handle);
|
||||
cogl_clear_object (&priv->shadow.framebuffer);
|
||||
priv->shadow.framebuffer = cogl_object_ref (next_framebuffer);
|
||||
}
|
||||
|
||||
static void
|
||||
copy_shadowfb_to_onscreen (ClutterStageView *view,
|
||||
const cairo_region_t *swap_region)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
ClutterDamageHistory *damage_history = priv->shadow.dma_buf.damage_history;
|
||||
cairo_region_t *damage_region;
|
||||
int age;
|
||||
int i;
|
||||
|
||||
if (cairo_region_is_empty (swap_region))
|
||||
{
|
||||
cairo_rectangle_int_t full_damage = {
|
||||
.width = cogl_framebuffer_get_width (priv->framebuffer),
|
||||
.height = cogl_framebuffer_get_height (priv->framebuffer),
|
||||
};
|
||||
damage_region = cairo_region_create_rectangle (&full_damage);
|
||||
}
|
||||
else
|
||||
{
|
||||
damage_region = cairo_region_copy (swap_region);
|
||||
}
|
||||
|
||||
if (is_shadowfb_double_buffered (view))
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (priv->framebuffer);
|
||||
cairo_region_t *changed_region;
|
||||
|
||||
if (cogl_onscreen_get_frame_counter (onscreen) >= 1)
|
||||
{
|
||||
g_autoptr (GError) error = NULL;
|
||||
|
||||
changed_region = find_damaged_tiles (view, damage_region, &error);
|
||||
if (!changed_region)
|
||||
{
|
||||
int other_dma_buf_idx;
|
||||
|
||||
g_warning ("Disabling actual damage detection: %s",
|
||||
error->message);
|
||||
|
||||
other_dma_buf_idx =
|
||||
flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
|
||||
g_clear_pointer (&priv->shadow.dma_buf.handles[other_dma_buf_idx],
|
||||
cogl_dma_buf_handle_free);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
changed_region = cairo_region_copy (damage_region);
|
||||
}
|
||||
|
||||
if (changed_region)
|
||||
{
|
||||
int buffer_age;
|
||||
|
||||
clutter_damage_history_record (damage_history, changed_region);
|
||||
|
||||
buffer_age = cogl_onscreen_get_buffer_age (onscreen);
|
||||
if (clutter_damage_history_is_age_valid (damage_history, buffer_age))
|
||||
{
|
||||
for (age = 1; age <= buffer_age; age++)
|
||||
{
|
||||
const cairo_region_t *old_damage;
|
||||
|
||||
old_damage = clutter_damage_history_lookup (damage_history, age);
|
||||
cairo_region_union (changed_region, old_damage);
|
||||
}
|
||||
|
||||
cairo_region_destroy (damage_region);
|
||||
damage_region = g_steal_pointer (&changed_region);
|
||||
}
|
||||
else
|
||||
{
|
||||
cairo_region_destroy (changed_region);
|
||||
}
|
||||
|
||||
clutter_damage_history_step (damage_history);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < cairo_region_num_rectangles (damage_region); i++)
|
||||
{
|
||||
g_autoptr (GError) error = NULL;
|
||||
cairo_rectangle_int_t rect;
|
||||
|
||||
cairo_region_get_rectangle (damage_region, i, &rect);
|
||||
|
||||
if (!cogl_blit_framebuffer (priv->shadow.framebuffer,
|
||||
priv->framebuffer,
|
||||
rect.x, rect.y,
|
||||
rect.x, rect.y,
|
||||
rect.width, rect.height,
|
||||
&error))
|
||||
{
|
||||
g_warning ("Failed to blit shadow buffer: %s", error->message);
|
||||
cairo_region_destroy (damage_region);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cairo_region_destroy (damage_region);
|
||||
|
||||
if (is_shadowfb_double_buffered (view))
|
||||
swap_dma_buf_framebuffer (view);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_before_swap_buffer (ClutterStageView *view,
|
||||
const cairo_region_t *swap_region)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->shadow.framebuffer)
|
||||
copy_shadowfb_to_onscreen (view, swap_region);
|
||||
}
|
||||
|
||||
float
|
||||
@@ -741,47 +260,6 @@ clutter_stage_view_get_scale (ClutterStageView *view)
|
||||
return priv->scale;
|
||||
}
|
||||
|
||||
typedef void (*FrontBufferCallback) (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data);
|
||||
|
||||
static void
|
||||
clutter_stage_view_foreach_front_buffer (ClutterStageView *view,
|
||||
FrontBufferCallback callback,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->offscreen)
|
||||
{
|
||||
callback (priv->offscreen, user_data);
|
||||
}
|
||||
else if (priv->shadow.framebuffer)
|
||||
{
|
||||
if (is_shadowfb_double_buffered (view))
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
|
||||
{
|
||||
CoglDmaBufHandle *handle = priv->shadow.dma_buf.handles[i];
|
||||
CoglFramebuffer *framebuffer =
|
||||
cogl_dma_buf_handle_get_framebuffer (handle);
|
||||
|
||||
callback (framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
callback (priv->shadow.framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
callback (priv->framebuffer, user_data);
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
|
||||
{
|
||||
@@ -792,47 +270,13 @@ clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_invalidate_viewport (ClutterStageView *view)
|
||||
clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
|
||||
gboolean dirty)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
priv->dirty_viewport = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
set_framebuffer_viewport (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
const graphene_rect_t *rect = user_data;
|
||||
|
||||
cogl_framebuffer_set_viewport (framebuffer,
|
||||
rect->origin.x,
|
||||
rect->origin.y,
|
||||
rect->size.width,
|
||||
rect->size.height);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_set_viewport (ClutterStageView *view,
|
||||
float x,
|
||||
float y,
|
||||
float width,
|
||||
float height)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
graphene_rect_t rect;
|
||||
|
||||
priv->dirty_viewport = FALSE;
|
||||
|
||||
rect = (graphene_rect_t) {
|
||||
.origin = { .x = x, .y = y },
|
||||
.size = { .width = width, .height = height },
|
||||
};
|
||||
clutter_stage_view_foreach_front_buffer (view,
|
||||
set_framebuffer_viewport,
|
||||
&rect);
|
||||
priv->dirty_viewport = dirty;
|
||||
}
|
||||
|
||||
gboolean
|
||||
@@ -844,33 +288,14 @@ clutter_stage_view_is_dirty_projection (ClutterStageView *view)
|
||||
return priv->dirty_projection;
|
||||
}
|
||||
|
||||
static void
|
||||
set_framebuffer_projection_matrix (CoglFramebuffer *framebuffer,
|
||||
gconstpointer user_data)
|
||||
{
|
||||
cogl_framebuffer_set_projection_matrix (framebuffer, user_data);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_invalidate_projection (ClutterStageView *view)
|
||||
clutter_stage_view_set_dirty_projection (ClutterStageView *view,
|
||||
gboolean dirty)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
priv->dirty_projection = TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_set_projection (ClutterStageView *view,
|
||||
const CoglMatrix *matrix)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
priv->dirty_projection = FALSE;
|
||||
clutter_stage_view_foreach_front_buffer (view,
|
||||
set_framebuffer_projection_matrix,
|
||||
matrix);
|
||||
priv->dirty_projection = dirty;
|
||||
}
|
||||
|
||||
void
|
||||
@@ -962,6 +387,19 @@ clutter_stage_view_take_redraw_clip (ClutterStageView *view)
|
||||
return g_steal_pointer (&priv->redraw_clip);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
|
||||
gfloat *x,
|
||||
gfloat *y)
|
||||
{
|
||||
gfloat z = 0, w = 1;
|
||||
CoglMatrix matrix;
|
||||
|
||||
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
|
||||
cogl_matrix_get_inverse (&matrix, &matrix);
|
||||
cogl_matrix_transform_point (&matrix, x, y, &z, &w);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *view,
|
||||
CoglMatrix *matrix)
|
||||
@@ -969,25 +407,6 @@ clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *vie
|
||||
cogl_matrix_init_identity (matrix);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_assign_next_scanout (ClutterStageView *view,
|
||||
CoglScanout *scanout)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
g_set_object (&priv->next_scanout, scanout);
|
||||
}
|
||||
|
||||
CoglScanout *
|
||||
clutter_stage_view_take_scanout (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
return g_steal_pointer (&priv->next_scanout);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
@@ -1000,9 +419,6 @@ clutter_stage_view_get_property (GObject *object,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_NAME:
|
||||
g_value_set_string (value, priv->name);
|
||||
break;
|
||||
case PROP_LAYOUT:
|
||||
g_value_set_boxed (value, &priv->layout);
|
||||
break;
|
||||
@@ -1012,8 +428,8 @@ clutter_stage_view_get_property (GObject *object,
|
||||
case PROP_OFFSCREEN:
|
||||
g_value_set_boxed (value, priv->offscreen);
|
||||
break;
|
||||
case PROP_USE_SHADOWFB:
|
||||
g_value_set_boolean (value, priv->use_shadowfb);
|
||||
case PROP_SHADOWFB:
|
||||
g_value_set_boxed (value, priv->shadowfb);
|
||||
break;
|
||||
case PROP_SCALE:
|
||||
g_value_set_float (value, priv->scale);
|
||||
@@ -1036,9 +452,6 @@ clutter_stage_view_set_property (GObject *object,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_NAME:
|
||||
priv->name = g_value_dup_string (value);
|
||||
break;
|
||||
case PROP_LAYOUT:
|
||||
layout = g_value_get_boxed (value);
|
||||
priv->layout = *layout;
|
||||
@@ -1063,8 +476,8 @@ clutter_stage_view_set_property (GObject *object,
|
||||
case PROP_OFFSCREEN:
|
||||
priv->offscreen = g_value_dup_boxed (value);
|
||||
break;
|
||||
case PROP_USE_SHADOWFB:
|
||||
priv->use_shadowfb = g_value_get_boolean (value);
|
||||
case PROP_SHADOWFB:
|
||||
priv->shadowfb = g_value_dup_boxed (value);
|
||||
break;
|
||||
case PROP_SCALE:
|
||||
priv->scale = g_value_get_float (value);
|
||||
@@ -1074,41 +487,18 @@ clutter_stage_view_set_property (GObject *object,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_constructed (GObject *object)
|
||||
{
|
||||
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->use_shadowfb)
|
||||
init_shadowfb (view);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_view_parent_class)->constructed (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_dispose (GObject *object)
|
||||
{
|
||||
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
int i;
|
||||
|
||||
g_clear_pointer (&priv->name, g_free);
|
||||
g_clear_pointer (&priv->framebuffer, cogl_object_unref);
|
||||
|
||||
g_clear_pointer (&priv->shadow.framebuffer, cogl_object_unref);
|
||||
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
|
||||
{
|
||||
g_clear_pointer (&priv->shadow.dma_buf.handles[i],
|
||||
cogl_dma_buf_handle_free);
|
||||
}
|
||||
g_clear_pointer (&priv->shadow.dma_buf.damage_history,
|
||||
clutter_damage_history_free);
|
||||
|
||||
g_clear_pointer (&priv->shadowfb, cogl_object_unref);
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
|
||||
@@ -1135,17 +525,8 @@ clutter_stage_view_class_init (ClutterStageViewClass *klass)
|
||||
|
||||
object_class->get_property = clutter_stage_view_get_property;
|
||||
object_class->set_property = clutter_stage_view_set_property;
|
||||
object_class->constructed = clutter_stage_view_constructed;
|
||||
object_class->dispose = clutter_stage_view_dispose;
|
||||
|
||||
obj_props[PROP_NAME] =
|
||||
g_param_spec_string ("name",
|
||||
"Name",
|
||||
"Name of view",
|
||||
NULL,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
obj_props[PROP_LAYOUT] =
|
||||
g_param_spec_boxed ("layout",
|
||||
"View layout",
|
||||
@@ -1173,14 +554,14 @@ clutter_stage_view_class_init (ClutterStageViewClass *klass)
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
obj_props[PROP_USE_SHADOWFB] =
|
||||
g_param_spec_boolean ("use-shadowfb",
|
||||
"Use shadowfb",
|
||||
"Whether to use one or more shadow framebuffers",
|
||||
FALSE,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
obj_props[PROP_SHADOWFB] =
|
||||
g_param_spec_boxed ("shadowfb",
|
||||
"Shadow framebuffer",
|
||||
"Framebuffer used as intermediate shadow buffer",
|
||||
COGL_TYPE_HANDLE,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
obj_props[PROP_SCALE] =
|
||||
g_param_spec_float ("scale",
|
||||
|
@@ -43,12 +43,6 @@ struct _ClutterStageViewClass
|
||||
|
||||
void (* get_offscreen_transformation_matrix) (ClutterStageView *view,
|
||||
CoglMatrix *matrix);
|
||||
|
||||
void (* transform_rect_to_onscreen) (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *src_rect,
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
cairo_rectangle_int_t *dst_rect);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
@@ -62,6 +56,11 @@ CoglFramebuffer *clutter_stage_view_get_onscreen (ClutterStageView *view);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
|
||||
gfloat *x,
|
||||
gfloat *y);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
float clutter_stage_view_get_scale (ClutterStageView *view);
|
||||
|
||||
|
@@ -62,6 +62,16 @@ _clutter_stage_window_set_title (ClutterStageWindow *window,
|
||||
iface->set_title (window, title);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
|
||||
gboolean is_visible)
|
||||
{
|
||||
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
if (iface->set_cursor_visible)
|
||||
iface->set_cursor_visible (window, is_visible);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_stage_window_realize (ClutterStageWindow *window)
|
||||
{
|
||||
@@ -168,6 +178,35 @@ _clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
||||
iface->clear_update_time (window);
|
||||
}
|
||||
|
||||
int64_t
|
||||
_clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window)
|
||||
{
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
|
||||
/* If not implemented then just revert to the old behaviour... */
|
||||
if (iface->get_next_presentation_time == NULL)
|
||||
return _clutter_stage_window_get_update_time (window);
|
||||
|
||||
return iface->get_next_presentation_time (window);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||
gboolean accept_focus)
|
||||
{
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
if (iface->set_accept_focus)
|
||||
iface->set_accept_focus (window, accept_focus);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_window_redraw (ClutterStageWindow *window)
|
||||
{
|
||||
|
@@ -30,6 +30,8 @@ struct _ClutterStageWindowInterface
|
||||
|
||||
void (* set_title) (ClutterStageWindow *stage_window,
|
||||
const gchar *title);
|
||||
void (* set_cursor_visible) (ClutterStageWindow *stage_window,
|
||||
gboolean cursor_visible);
|
||||
|
||||
gboolean (* realize) (ClutterStageWindow *stage_window);
|
||||
void (* unrealize) (ClutterStageWindow *stage_window);
|
||||
@@ -49,6 +51,9 @@ struct _ClutterStageWindowInterface
|
||||
gint64 (* get_update_time) (ClutterStageWindow *stage_window);
|
||||
void (* clear_update_time) (ClutterStageWindow *stage_window);
|
||||
|
||||
void (* set_accept_focus) (ClutterStageWindow *stage_window,
|
||||
gboolean accept_focus);
|
||||
|
||||
void (* redraw) (ClutterStageWindow *stage_window);
|
||||
|
||||
gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window);
|
||||
@@ -56,6 +61,8 @@ struct _ClutterStageWindowInterface
|
||||
GList *(* get_views) (ClutterStageWindow *stage_window);
|
||||
int64_t (* get_frame_counter) (ClutterStageWindow *stage_window);
|
||||
void (* finish_frame) (ClutterStageWindow *stage_window);
|
||||
|
||||
int64_t (* get_next_presentation_time) (ClutterStageWindow *stage_window);
|
||||
};
|
||||
|
||||
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
|
||||
@@ -96,6 +103,8 @@ void _clutter_stage_window_finish_frame (ClutterStageWin
|
||||
|
||||
int64_t _clutter_stage_window_get_frame_counter (ClutterStageWindow *window);
|
||||
|
||||
int64_t _clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STAGE_WINDOW_H__ */
|
||||
|
@@ -140,14 +140,19 @@ struct _ClutterStagePrivate
|
||||
|
||||
ClutterStageState current_state;
|
||||
|
||||
gpointer paint_data;
|
||||
GDestroyNotify paint_notify;
|
||||
|
||||
int update_freeze_count;
|
||||
|
||||
gboolean needs_update;
|
||||
|
||||
guint redraw_pending : 1;
|
||||
guint is_cursor_visible : 1;
|
||||
guint throttle_motion_events : 1;
|
||||
guint use_alpha : 1;
|
||||
guint min_size_changed : 1;
|
||||
guint accept_focus : 1;
|
||||
guint motion_events_enabled : 1;
|
||||
guint has_custom_perspective : 1;
|
||||
guint stage_was_relayout : 1;
|
||||
};
|
||||
|
||||
@@ -156,9 +161,12 @@ enum
|
||||
PROP_0,
|
||||
|
||||
PROP_COLOR,
|
||||
PROP_CURSOR_VISIBLE,
|
||||
PROP_PERSPECTIVE,
|
||||
PROP_TITLE,
|
||||
PROP_USE_ALPHA,
|
||||
PROP_KEY_FOCUS,
|
||||
PROP_ACCEPT_FOCUS,
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
@@ -554,7 +562,7 @@ clutter_stage_add_redraw_clip (ClutterStage *stage,
|
||||
{
|
||||
GList *l;
|
||||
|
||||
for (l = clutter_stage_peek_stage_views (stage); l; l = l->next)
|
||||
for (l = _clutter_stage_peek_stage_views (stage); l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
|
||||
@@ -615,7 +623,8 @@ stage_is_default (ClutterStage *stage)
|
||||
|
||||
static void
|
||||
clutter_stage_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box)
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
|
||||
ClutterActorBox alloc = CLUTTER_ACTOR_BOX_INIT_ZERO;
|
||||
@@ -623,7 +632,6 @@ clutter_stage_allocate (ClutterActor *self,
|
||||
float new_width, new_height;
|
||||
float width, height;
|
||||
cairo_rectangle_int_t window_size;
|
||||
ClutterLayoutManager *layout_manager = clutter_actor_get_layout_manager (self);
|
||||
|
||||
if (priv->impl == NULL)
|
||||
return;
|
||||
@@ -645,21 +653,15 @@ clutter_stage_allocate (ClutterActor *self,
|
||||
*/
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
|
||||
{
|
||||
ClutterActorBox children_box;
|
||||
|
||||
children_box.x1 = children_box.y1 = 0.f;
|
||||
children_box.x2 = box->x2 - box->x1;
|
||||
children_box.y2 = box->y2 - box->y1;
|
||||
|
||||
CLUTTER_NOTE (LAYOUT,
|
||||
"Following allocation to %.2fx%.2f",
|
||||
width, height);
|
||||
"Following allocation to %.2fx%.2f (absolute origin %s)",
|
||||
width, height,
|
||||
(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
|
||||
? "changed"
|
||||
: "not changed");
|
||||
|
||||
clutter_actor_set_allocation (self, box);
|
||||
|
||||
clutter_layout_manager_allocate (layout_manager,
|
||||
CLUTTER_CONTAINER (self),
|
||||
&children_box);
|
||||
clutter_actor_set_allocation (self, box,
|
||||
flags | CLUTTER_DELEGATE_LAYOUT);
|
||||
|
||||
/* Ensure the window is sized correctly */
|
||||
if (priv->min_size_changed)
|
||||
@@ -707,16 +709,16 @@ clutter_stage_allocate (ClutterActor *self,
|
||||
|
||||
CLUTTER_NOTE (LAYOUT,
|
||||
"Overriding original allocation of %.2fx%.2f "
|
||||
"with %.2fx%.2f",
|
||||
"with %.2fx%.2f (absolute origin %s)",
|
||||
width, height,
|
||||
override.x2, override.y2);
|
||||
override.x2, override.y2,
|
||||
(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
|
||||
? "changed"
|
||||
: "not changed");
|
||||
|
||||
/* and store the overridden allocation */
|
||||
clutter_actor_set_allocation (self, &override);
|
||||
|
||||
clutter_layout_manager_allocate (layout_manager,
|
||||
CLUTTER_CONTAINER (self),
|
||||
&override);
|
||||
clutter_actor_set_allocation (self, &override,
|
||||
flags | CLUTTER_DELEGATE_LAYOUT);
|
||||
}
|
||||
|
||||
/* reset the viewport if the allocation effectively changed */
|
||||
@@ -1178,7 +1180,7 @@ _clutter_stage_queue_event (ClutterStage *stage,
|
||||
{
|
||||
ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
|
||||
_clutter_master_clock_start_running (master_clock);
|
||||
clutter_stage_schedule_update (stage);
|
||||
_clutter_stage_schedule_update (stage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1310,9 +1312,7 @@ _clutter_stage_needs_update (ClutterStage *stage)
|
||||
|
||||
priv = stage->priv;
|
||||
|
||||
return (priv->redraw_pending ||
|
||||
priv->needs_update ||
|
||||
g_hash_table_size (priv->pending_relayouts) > 0);
|
||||
return priv->redraw_pending || g_hash_table_size (priv->pending_relayouts) > 0;
|
||||
}
|
||||
|
||||
void
|
||||
@@ -1322,7 +1322,7 @@ clutter_stage_queue_actor_relayout (ClutterStage *stage,
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
if (g_hash_table_size (priv->pending_relayouts) == 0)
|
||||
clutter_stage_schedule_update (stage);
|
||||
_clutter_stage_schedule_update (stage);
|
||||
|
||||
g_hash_table_add (priv->pending_relayouts, g_object_ref (actor));
|
||||
priv->pending_relayouts_version++;
|
||||
@@ -1369,7 +1369,8 @@ _clutter_stage_maybe_relayout (ClutterActor *actor)
|
||||
CLUTTER_SET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
|
||||
|
||||
old_version = priv->pending_relayouts_version;
|
||||
clutter_actor_allocate_preferred_size (queued_actor);
|
||||
clutter_actor_allocate_preferred_size (queued_actor,
|
||||
CLUTTER_ALLOCATION_NONE);
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
|
||||
|
||||
@@ -1503,8 +1504,6 @@ _clutter_stage_do_update (ClutterStage *stage)
|
||||
|
||||
priv->stage_was_relayout = FALSE;
|
||||
|
||||
priv->needs_update = FALSE;
|
||||
|
||||
/* if the stage is being destroyed, or if the destruction already
|
||||
* happened and we don't have an StageWindow any more, then we
|
||||
* should bail out
|
||||
@@ -1584,7 +1583,7 @@ is_full_stage_redraw_queued (ClutterStage *stage)
|
||||
{
|
||||
GList *l;
|
||||
|
||||
for (l = clutter_stage_peek_stage_views (stage); l; l = l->next)
|
||||
for (l = _clutter_stage_peek_stage_views (stage); l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
|
||||
@@ -1848,14 +1847,33 @@ clutter_stage_set_property (GObject *object,
|
||||
clutter_value_get_color (value));
|
||||
break;
|
||||
|
||||
case PROP_CURSOR_VISIBLE:
|
||||
if (g_value_get_boolean (value))
|
||||
clutter_stage_show_cursor (stage);
|
||||
else
|
||||
clutter_stage_hide_cursor (stage);
|
||||
break;
|
||||
|
||||
case PROP_PERSPECTIVE:
|
||||
clutter_stage_set_perspective (stage, g_value_get_boxed (value));
|
||||
break;
|
||||
|
||||
case PROP_TITLE:
|
||||
clutter_stage_set_title (stage, g_value_get_string (value));
|
||||
break;
|
||||
|
||||
case PROP_USE_ALPHA:
|
||||
clutter_stage_set_use_alpha (stage, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
case PROP_KEY_FOCUS:
|
||||
clutter_stage_set_key_focus (stage, g_value_get_object (value));
|
||||
break;
|
||||
|
||||
case PROP_ACCEPT_FOCUS:
|
||||
clutter_stage_set_accept_focus (stage, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
@@ -1882,6 +1900,10 @@ clutter_stage_get_property (GObject *gobject,
|
||||
}
|
||||
break;
|
||||
|
||||
case PROP_CURSOR_VISIBLE:
|
||||
g_value_set_boolean (value, priv->is_cursor_visible);
|
||||
break;
|
||||
|
||||
case PROP_PERSPECTIVE:
|
||||
g_value_set_boxed (value, &priv->perspective);
|
||||
break;
|
||||
@@ -1890,10 +1912,18 @@ clutter_stage_get_property (GObject *gobject,
|
||||
g_value_set_string (value, priv->title);
|
||||
break;
|
||||
|
||||
case PROP_USE_ALPHA:
|
||||
g_value_set_boolean (value, priv->use_alpha);
|
||||
break;
|
||||
|
||||
case PROP_KEY_FOCUS:
|
||||
g_value_set_object (value, priv->key_focused_actor);
|
||||
break;
|
||||
|
||||
case PROP_ACCEPT_FOCUS:
|
||||
g_value_set_boolean (value, priv->accept_focus);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
@@ -1957,6 +1987,9 @@ clutter_stage_finalize (GObject *object)
|
||||
if (priv->fps_timer != NULL)
|
||||
g_timer_destroy (priv->fps_timer);
|
||||
|
||||
if (priv->paint_notify != NULL)
|
||||
priv->paint_notify (priv->paint_data);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
@@ -1998,6 +2031,18 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
|
||||
klass->paint_view = clutter_stage_real_paint_view;
|
||||
|
||||
/**
|
||||
* ClutterStage:cursor-visible:
|
||||
*
|
||||
* Whether the mouse pointer should be visible
|
||||
*/
|
||||
obj_props[PROP_CURSOR_VISIBLE] =
|
||||
g_param_spec_boolean ("cursor-visible",
|
||||
P_("Cursor Visible"),
|
||||
P_("Whether the mouse pointer is visible on the main stage"),
|
||||
TRUE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:color:
|
||||
*
|
||||
@@ -2027,7 +2072,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
P_("Perspective"),
|
||||
P_("Perspective projection parameters"),
|
||||
CLUTTER_TYPE_PERSPECTIVE,
|
||||
CLUTTER_PARAM_READABLE);
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:title:
|
||||
@@ -2043,6 +2088,23 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
NULL,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:use-alpha:
|
||||
*
|
||||
* Whether the #ClutterStage should honour the alpha component of the
|
||||
* #ClutterStage:color property when painting. If Clutter is run under
|
||||
* a compositing manager this will result in the stage being blended
|
||||
* with the underlying window(s)
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
obj_props[PROP_USE_ALPHA] =
|
||||
g_param_spec_boolean ("use-alpha",
|
||||
P_("Use Alpha"),
|
||||
P_("Whether to honour the alpha component of the stage color"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:key-focus:
|
||||
*
|
||||
@@ -2060,6 +2122,20 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:accept-focus:
|
||||
*
|
||||
* Whether the #ClutterStage should accept key focus when shown.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
obj_props[PROP_ACCEPT_FOCUS] =
|
||||
g_param_spec_boolean ("accept-focus",
|
||||
P_("Accept Focus"),
|
||||
P_("Whether the stage should accept focus on show"),
|
||||
TRUE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
|
||||
|
||||
/**
|
||||
@@ -2234,6 +2310,7 @@ clutter_stage_init (ClutterStage *self)
|
||||
|
||||
priv->event_queue = g_queue_new ();
|
||||
|
||||
priv->is_cursor_visible = TRUE;
|
||||
priv->throttle_motion_events = TRUE;
|
||||
priv->min_size_changed = FALSE;
|
||||
priv->sync_delay = -1;
|
||||
@@ -2356,8 +2433,8 @@ clutter_stage_get_color (ClutterStage *stage,
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_set_perspective (ClutterStage *stage,
|
||||
ClutterPerspective *perspective)
|
||||
clutter_stage_set_perspective_internal (ClutterStage *stage,
|
||||
ClutterPerspective *perspective)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
@@ -2382,6 +2459,36 @@ clutter_stage_set_perspective (ClutterStage *stage,
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_perspective:
|
||||
* @stage: A #ClutterStage
|
||||
* @perspective: A #ClutterPerspective
|
||||
*
|
||||
* Sets the stage perspective. Using this function is not recommended
|
||||
* because it will disable Clutter's attempts to generate an
|
||||
* appropriate perspective based on the size of the stage.
|
||||
*/
|
||||
void
|
||||
clutter_stage_set_perspective (ClutterStage *stage,
|
||||
ClutterPerspective *perspective)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
g_return_if_fail (perspective != NULL);
|
||||
g_return_if_fail (perspective->z_far - perspective->z_near != 0);
|
||||
|
||||
priv = stage->priv;
|
||||
|
||||
/* If the application ever calls this function then we'll stop
|
||||
automatically updating the perspective when the stage changes
|
||||
size */
|
||||
priv->has_custom_perspective = TRUE;
|
||||
|
||||
clutter_stage_set_perspective_internal (stage, perspective);
|
||||
clutter_stage_update_view_perspective (stage);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_get_perspective:
|
||||
* @stage: A #ClutterStage
|
||||
@@ -2408,7 +2515,7 @@ clutter_stage_get_perspective (ClutterStage *stage,
|
||||
* @stage.
|
||||
*
|
||||
* Retrieves the @stage's projection matrix. This is derived from the
|
||||
* current perspective.
|
||||
* current perspective set using clutter_stage_set_perspective().
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
@@ -2440,7 +2547,7 @@ _clutter_stage_dirty_projection (ClutterStage *stage)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
|
||||
clutter_stage_view_invalidate_projection (view);
|
||||
clutter_stage_view_set_dirty_projection (view, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2530,7 +2637,7 @@ _clutter_stage_dirty_viewport (ClutterStage *stage)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
|
||||
clutter_stage_view_invalidate_viewport (view);
|
||||
clutter_stage_view_set_dirty_viewport (view, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2572,6 +2679,72 @@ _clutter_stage_get_viewport (ClutterStage *stage,
|
||||
*height = priv->viewport[3];
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_show_cursor:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Shows the cursor on the stage window
|
||||
*/
|
||||
void
|
||||
clutter_stage_show_cursor (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
priv = stage->priv;
|
||||
if (!priv->is_cursor_visible)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
if (iface->set_cursor_visible)
|
||||
{
|
||||
priv->is_cursor_visible = TRUE;
|
||||
|
||||
iface->set_cursor_visible (impl, TRUE);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (stage),
|
||||
obj_props[PROP_CURSOR_VISIBLE]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_hide_cursor:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Makes the cursor invisible on the stage window
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
void
|
||||
clutter_stage_hide_cursor (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
priv = stage->priv;
|
||||
if (priv->is_cursor_visible)
|
||||
{
|
||||
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
|
||||
if (iface->set_cursor_visible)
|
||||
{
|
||||
priv->is_cursor_visible = FALSE;
|
||||
|
||||
iface->set_cursor_visible (impl, FALSE);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (stage),
|
||||
obj_props[PROP_CURSOR_VISIBLE]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_read_pixels:
|
||||
* @stage: A #ClutterStage
|
||||
@@ -3123,20 +3296,30 @@ clutter_stage_update_view_perspective (ClutterStage *stage)
|
||||
|
||||
perspective = priv->perspective;
|
||||
|
||||
perspective.fovy = 60.0; /* 60 Degrees */
|
||||
perspective.z_near = 0.1;
|
||||
perspective.aspect = priv->viewport[2] / priv->viewport[3];
|
||||
z_2d = calculate_z_translation (perspective.z_near);
|
||||
/* Ideally we want to regenerate the perspective matrix whenever
|
||||
* the size changes but if the user has provided a custom matrix
|
||||
* then we don't want to override it */
|
||||
if (!priv->has_custom_perspective)
|
||||
{
|
||||
perspective.fovy = 60.0; /* 60 Degrees */
|
||||
perspective.z_near = 0.1;
|
||||
perspective.aspect = priv->viewport[2] / priv->viewport[3];
|
||||
z_2d = calculate_z_translation (perspective.z_near);
|
||||
|
||||
/* NB: z_2d is only enough room for 85% of the stage_height between
|
||||
* the stage and the z_near plane. For behind the stage plane we
|
||||
* want a more consistent gap of 10 times the stage_height before
|
||||
* hitting the far plane so we calculate that relative to the final
|
||||
* height of the stage plane at the z_2d_distance we got... */
|
||||
perspective.z_far = z_2d +
|
||||
tanf (_DEG_TO_RAD (perspective.fovy / 2.0f)) * z_2d * 20.0f;
|
||||
/* NB: z_2d is only enough room for 85% of the stage_height between
|
||||
* the stage and the z_near plane. For behind the stage plane we
|
||||
* want a more consistent gap of 10 times the stage_height before
|
||||
* hitting the far plane so we calculate that relative to the final
|
||||
* height of the stage plane at the z_2d_distance we got... */
|
||||
perspective.z_far = z_2d +
|
||||
tanf (_DEG_TO_RAD (perspective.fovy / 2.0f)) * z_2d * 20.0f;
|
||||
|
||||
clutter_stage_set_perspective (stage, &perspective);
|
||||
clutter_stage_set_perspective_internal (stage, &perspective);
|
||||
}
|
||||
else
|
||||
{
|
||||
z_2d = calculate_z_translation (perspective.z_near);
|
||||
}
|
||||
|
||||
cogl_matrix_init_identity (&priv->view);
|
||||
cogl_matrix_view_2d_in_perspective (&priv->view,
|
||||
@@ -3153,6 +3336,7 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
|
||||
ClutterStageView *view)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
|
||||
|
||||
if (clutter_stage_view_is_dirty_viewport (view))
|
||||
{
|
||||
@@ -3179,14 +3363,19 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
|
||||
viewport_y = roundf (priv->viewport[1] * fb_scale - viewport_offset_y);
|
||||
viewport_width = roundf (priv->viewport[2] * fb_scale);
|
||||
viewport_height = roundf (priv->viewport[3] * fb_scale);
|
||||
cogl_framebuffer_set_viewport (fb,
|
||||
viewport_x, viewport_y,
|
||||
viewport_width, viewport_height);
|
||||
|
||||
clutter_stage_view_set_viewport (view,
|
||||
viewport_x, viewport_y,
|
||||
viewport_width, viewport_height);
|
||||
clutter_stage_view_set_dirty_viewport (view, FALSE);
|
||||
}
|
||||
|
||||
if (clutter_stage_view_is_dirty_projection (view))
|
||||
clutter_stage_view_set_projection (view, &priv->projection);
|
||||
{
|
||||
cogl_framebuffer_set_projection_matrix (fb, &priv->projection);
|
||||
|
||||
clutter_stage_view_set_dirty_projection (view, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
#undef _DEG_TO_RAD
|
||||
@@ -3214,7 +3403,7 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
|
||||
priv = stage->priv;
|
||||
|
||||
if (!_clutter_stage_needs_update (stage))
|
||||
clutter_stage_schedule_update (stage);
|
||||
_clutter_stage_schedule_update (stage);
|
||||
|
||||
priv->redraw_pending = TRUE;
|
||||
|
||||
@@ -3360,6 +3549,56 @@ clutter_stage_get_throttle_motion_events (ClutterStage *stage)
|
||||
return stage->priv->throttle_motion_events;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_use_alpha:
|
||||
* @stage: a #ClutterStage
|
||||
* @use_alpha: whether the stage should honour the opacity or the
|
||||
* alpha channel of the stage color
|
||||
*
|
||||
* Sets whether the @stage should honour the #ClutterActor:opacity and
|
||||
* the alpha channel of the #ClutterStage:color
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
void
|
||||
clutter_stage_set_use_alpha (ClutterStage *stage,
|
||||
gboolean use_alpha)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
priv = stage->priv;
|
||||
|
||||
if (priv->use_alpha != use_alpha)
|
||||
{
|
||||
priv->use_alpha = use_alpha;
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_USE_ALPHA]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_get_use_alpha:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Retrieves the value set using clutter_stage_set_use_alpha()
|
||||
*
|
||||
* Return value: %TRUE if the stage should honour the opacity and the
|
||||
* alpha channel of the stage color
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
gboolean
|
||||
clutter_stage_get_use_alpha (ClutterStage *stage)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||
|
||||
return stage->priv->use_alpha;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_minimum_size:
|
||||
* @stage: a #ClutterStage
|
||||
@@ -3442,13 +3681,13 @@ clutter_stage_get_minimum_size (ClutterStage *stage,
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_schedule_update:
|
||||
* @stage: a #ClutterStage actor
|
||||
* _clutter_stage_schedule_update:
|
||||
* @window: a #ClutterStage actor
|
||||
*
|
||||
* Schedules a redraw of the #ClutterStage at the next optimal timestamp.
|
||||
*/
|
||||
void
|
||||
clutter_stage_schedule_update (ClutterStage *stage)
|
||||
_clutter_stage_schedule_update (ClutterStage *stage)
|
||||
{
|
||||
ClutterStageWindow *stage_window;
|
||||
|
||||
@@ -3459,8 +3698,6 @@ clutter_stage_schedule_update (ClutterStage *stage)
|
||||
if (stage_window == NULL)
|
||||
return;
|
||||
|
||||
stage->priv->needs_update = TRUE;
|
||||
|
||||
return _clutter_stage_window_schedule_update (stage_window,
|
||||
stage->priv->sync_delay);
|
||||
}
|
||||
@@ -3470,7 +3707,7 @@ clutter_stage_schedule_update (ClutterStage *stage)
|
||||
* @stage: a #ClutterStage actor
|
||||
*
|
||||
* Returns the earliest time in which the stage is ready to update. The update
|
||||
* time is set when clutter_stage_schedule_update() is called. This can then
|
||||
* time is set when _clutter_stage_schedule_update() is called. This can then
|
||||
* be used by e.g. the #ClutterMasterClock to know when the stage needs to be
|
||||
* redrawn.
|
||||
*
|
||||
@@ -3509,6 +3746,21 @@ _clutter_stage_clear_update_time (ClutterStage *stage)
|
||||
_clutter_stage_window_clear_update_time (stage_window);
|
||||
}
|
||||
|
||||
int64_t
|
||||
_clutter_stage_get_next_presentation_time (ClutterStage *stage)
|
||||
{
|
||||
ClutterStageWindow *stage_window;
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
|
||||
return 0;
|
||||
|
||||
stage_window = _clutter_stage_get_window (stage);
|
||||
if (stage_window == NULL)
|
||||
return 0;
|
||||
|
||||
return _clutter_stage_window_get_next_presentation_time (stage_window);
|
||||
}
|
||||
|
||||
ClutterPaintVolume *
|
||||
_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage)
|
||||
{
|
||||
@@ -3580,7 +3832,7 @@ _clutter_stage_queue_actor_redraw (ClutterStage *stage,
|
||||
|
||||
CLUTTER_NOTE (PAINT, "First redraw request");
|
||||
|
||||
clutter_stage_schedule_update (stage);
|
||||
_clutter_stage_schedule_update (stage);
|
||||
priv->redraw_pending = TRUE;
|
||||
|
||||
master_clock = _clutter_master_clock_get_default ();
|
||||
@@ -3708,6 +3960,56 @@ clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_accept_focus:
|
||||
* @stage: a #ClutterStage
|
||||
* @accept_focus: %TRUE to accept focus on show
|
||||
*
|
||||
* Sets whether the @stage should accept the key focus when shown.
|
||||
*
|
||||
* This function should be called before showing @stage using
|
||||
* clutter_actor_show().
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_stage_set_accept_focus (ClutterStage *stage,
|
||||
gboolean accept_focus)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
accept_focus = !!accept_focus;
|
||||
|
||||
priv = stage->priv;
|
||||
|
||||
if (priv->accept_focus != accept_focus)
|
||||
{
|
||||
_clutter_stage_window_set_accept_focus (priv->impl, accept_focus);
|
||||
g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_ACCEPT_FOCUS]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_get_accept_focus:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Retrieves the value set with clutter_stage_set_accept_focus().
|
||||
*
|
||||
* Return value: %TRUE if the #ClutterStage should accept focus, and %FALSE
|
||||
* otherwise
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
gboolean
|
||||
clutter_stage_get_accept_focus (ClutterStage *stage)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), TRUE);
|
||||
|
||||
return stage->priv->accept_focus;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_motion_events_enabled:
|
||||
* @stage: a #ClutterStage
|
||||
@@ -4171,6 +4473,9 @@ clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_paint_to_framebuffer: (skip)
|
||||
*/
|
||||
void
|
||||
clutter_stage_paint_to_framebuffer (ClutterStage *stage,
|
||||
CoglFramebuffer *framebuffer,
|
||||
@@ -4183,10 +4488,7 @@ clutter_stage_paint_to_framebuffer (ClutterStage *stage,
|
||||
cairo_region_t *redraw_clip;
|
||||
|
||||
redraw_clip = cairo_region_create_rectangle (rect);
|
||||
paint_context =
|
||||
clutter_paint_context_new_for_framebuffer (framebuffer,
|
||||
redraw_clip,
|
||||
paint_flags);
|
||||
paint_context = clutter_paint_context_new_for_framebuffer (framebuffer);
|
||||
cairo_region_destroy (redraw_clip);
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
@@ -4202,6 +4504,9 @@ clutter_stage_paint_to_framebuffer (ClutterStage *stage,
|
||||
clutter_paint_context_destroy (paint_context);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_paint_to_buffer: (skip)
|
||||
*/
|
||||
gboolean
|
||||
clutter_stage_paint_to_buffer (ClutterStage *stage,
|
||||
const cairo_rectangle_int_t *rect,
|
||||
@@ -4221,8 +4526,8 @@ clutter_stage_paint_to_buffer (ClutterStage *stage,
|
||||
CoglFramebuffer *framebuffer;
|
||||
CoglBitmap *bitmap;
|
||||
|
||||
texture_width = (int) ceilf (rect->width * scale);
|
||||
texture_height = (int) ceilf (rect->height * scale);
|
||||
texture_width = (int) roundf (rect->width * scale);
|
||||
texture_height = (int) roundf (rect->height * scale);
|
||||
texture = cogl_texture_2d_new_with_size (cogl_context,
|
||||
texture_width,
|
||||
texture_height);
|
||||
@@ -4270,50 +4575,17 @@ capture_view_into (ClutterStage *stage,
|
||||
uint8_t *data,
|
||||
int stride)
|
||||
{
|
||||
CoglFramebuffer *framebuffer;
|
||||
ClutterBackend *backend;
|
||||
CoglContext *context;
|
||||
CoglBitmap *bitmap;
|
||||
cairo_rectangle_int_t view_layout;
|
||||
g_autoptr (GError) error = NULL;
|
||||
float view_scale;
|
||||
float texture_width;
|
||||
float texture_height;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
|
||||
if (paint)
|
||||
{
|
||||
cairo_region_t *region;
|
||||
|
||||
_clutter_stage_maybe_setup_viewport (stage, view);
|
||||
region = cairo_region_create_rectangle (rect);
|
||||
clutter_stage_do_paint_view (stage, view, region);
|
||||
cairo_region_destroy (region);
|
||||
}
|
||||
|
||||
view_scale = clutter_stage_view_get_scale (view);
|
||||
texture_width = roundf (rect->width * view_scale);
|
||||
texture_height = roundf (rect->height * view_scale);
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
context = clutter_backend_get_cogl_context (backend);
|
||||
bitmap = cogl_bitmap_new_for_data (context,
|
||||
texture_width, texture_height,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
stride,
|
||||
data);
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
|
||||
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
roundf ((rect->x - view_layout.x) * view_scale),
|
||||
roundf ((rect->y - view_layout.y) * view_scale),
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
bitmap);
|
||||
|
||||
cogl_object_unref (bitmap);
|
||||
if (!clutter_stage_paint_to_buffer (stage, rect, view_scale, data, stride,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
CLUTTER_PAINT_FLAG_NO_CURSORS,
|
||||
&error))
|
||||
g_warning ("Failed to capture stage: %s", error->message);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -4409,11 +4681,8 @@ clutter_stage_thaw_updates (ClutterStage *stage)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_peek_stage_views: (skip)
|
||||
*/
|
||||
GList *
|
||||
clutter_stage_peek_stage_views (ClutterStage *stage)
|
||||
_clutter_stage_peek_stage_views (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
|
@@ -103,7 +103,8 @@ struct _ClutterStageClass
|
||||
* @z_far: the distance from the viewer to the far clipping
|
||||
* plane (always positive)
|
||||
*
|
||||
* Stage perspective definition.
|
||||
* Stage perspective definition. #ClutterPerspective is only used by
|
||||
* the fixed point version of clutter_stage_set_perspective().
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
@@ -139,10 +140,17 @@ GType clutter_stage_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_stage_new (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_perspective (ClutterStage *stage,
|
||||
ClutterPerspective *perspective);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_get_perspective (ClutterStage *stage,
|
||||
ClutterPerspective *perspective);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_show_cursor (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_hide_cursor (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_title (ClutterStage *stage,
|
||||
const gchar *title);
|
||||
CLUTTER_EXPORT
|
||||
@@ -178,6 +186,11 @@ void clutter_stage_set_motion_events_enabled (ClutterStage
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_get_motion_events_enabled (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_accept_focus (ClutterStage *stage,
|
||||
gboolean accept_focus);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_get_accept_focus (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_event (ClutterStage *stage,
|
||||
ClutterEvent *event);
|
||||
|
||||
@@ -209,9 +222,6 @@ CLUTTER_EXPORT
|
||||
void clutter_stage_skip_sync_delay (ClutterStage *stage);
|
||||
#endif
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_schedule_update (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
|
||||
cairo_rectangle_int_t *rect,
|
||||
|
@@ -1907,6 +1907,14 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
|
||||
g_free (utf8);
|
||||
}
|
||||
|
||||
static void
|
||||
add_selection_rectangle_to_path (ClutterText *text,
|
||||
const ClutterActorBox *box,
|
||||
gpointer user_data)
|
||||
{
|
||||
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
|
||||
ClutterTextSelectionFunc func,
|
||||
@@ -1915,60 +1923,6 @@ clutter_text_foreach_selection_rectangle_prescaled (ClutterText *se
|
||||
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
|
||||
}
|
||||
|
||||
static void
|
||||
paint_selection_rectangle (ClutterText *self,
|
||||
const ClutterActorBox *box,
|
||||
gpointer user_data)
|
||||
{
|
||||
CoglFramebuffer *fb = user_data;
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (self);
|
||||
guint8 paint_opacity = clutter_actor_get_paint_opacity (actor);
|
||||
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
PangoLayout *layout = clutter_text_get_layout (self);
|
||||
CoglColor cogl_color = { 0, };
|
||||
const ClutterColor *color;
|
||||
|
||||
/* Paint selection background */
|
||||
if (priv->selection_color_set)
|
||||
color = &priv->selection_color;
|
||||
else if (priv->cursor_color_set)
|
||||
color = &priv->cursor_color;
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
cogl_color_premultiply (&cogl_color);
|
||||
cogl_pipeline_set_color (color_pipeline, &cogl_color);
|
||||
|
||||
cogl_framebuffer_push_rectangle_clip (fb,
|
||||
box->x1, box->y1,
|
||||
box->x2, box->y2);
|
||||
cogl_framebuffer_draw_rectangle (fb, color_pipeline,
|
||||
box->x1, box->y1,
|
||||
box->x2, box->y2);
|
||||
|
||||
if (priv->selected_text_color_set)
|
||||
color = &priv->selected_text_color;
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
|
||||
cogl_pango_show_layout (fb, layout, priv->text_x, 0, &cogl_color);
|
||||
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
cogl_object_unref (color_pipeline);
|
||||
}
|
||||
|
||||
/* Draws the selected text, its background, and the cursor */
|
||||
static void
|
||||
selection_paint (ClutterText *self,
|
||||
@@ -2011,9 +1965,52 @@ selection_paint (ClutterText *self,
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Paint selection background first */
|
||||
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
PangoLayout *layout = clutter_text_get_layout (self);
|
||||
CoglPath *selection_path = cogl_path_new ();
|
||||
CoglColor cogl_color = { 0, };
|
||||
|
||||
/* Paint selection background */
|
||||
if (priv->selection_color_set)
|
||||
color = &priv->selection_color;
|
||||
else if (priv->cursor_color_set)
|
||||
color = &priv->cursor_color;
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
cogl_color_premultiply (&cogl_color);
|
||||
cogl_pipeline_set_color (color_pipeline, &cogl_color);
|
||||
|
||||
clutter_text_foreach_selection_rectangle_prescaled (self,
|
||||
paint_selection_rectangle,
|
||||
fb);
|
||||
add_selection_rectangle_to_path,
|
||||
selection_path);
|
||||
|
||||
cogl_framebuffer_fill_path (fb, color_pipeline, selection_path);
|
||||
|
||||
/* Paint selected text */
|
||||
cogl_framebuffer_push_path_clip (fb, selection_path);
|
||||
cogl_object_unref (selection_path);
|
||||
|
||||
if (priv->selected_text_color_set)
|
||||
color = &priv->selected_text_color;
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
|
||||
cogl_pango_show_layout (fb, layout, priv->text_x, 0, &cogl_color);
|
||||
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3037,7 +3034,8 @@ clutter_text_get_preferred_height (ClutterActor *self,
|
||||
|
||||
static void
|
||||
clutter_text_allocate (ClutterActor *self,
|
||||
const ClutterActorBox *box)
|
||||
const ClutterActorBox *box,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterText *text = CLUTTER_TEXT (self);
|
||||
ClutterActorClass *parent_class;
|
||||
@@ -3057,7 +3055,7 @@ clutter_text_allocate (ClutterActor *self,
|
||||
box->y2 - box->y1);
|
||||
|
||||
parent_class = CLUTTER_ACTOR_CLASS (clutter_text_parent_class);
|
||||
parent_class->allocate (self, box);
|
||||
parent_class->allocate (self, box, flags);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
@@ -4786,11 +4784,11 @@ clutter_text_queue_redraw_or_relayout (ClutterText *self)
|
||||
clutter_text_get_preferred_height (actor, preferred_width, NULL, &preferred_height);
|
||||
|
||||
if (clutter_actor_has_allocation (actor) &&
|
||||
fabsf (preferred_width - clutter_actor_get_width (actor)) <= 0.001 &&
|
||||
fabsf (preferred_height - clutter_actor_get_height (actor)) <= 0.001)
|
||||
clutter_text_queue_redraw (actor);
|
||||
else
|
||||
(fabsf (preferred_width - clutter_actor_get_width (actor)) > 0.001 ||
|
||||
fabsf (preferred_height - clutter_actor_get_height (actor)) > 0.001))
|
||||
clutter_actor_queue_relayout (actor);
|
||||
else
|
||||
clutter_text_queue_redraw (actor);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -24,6 +24,7 @@
|
||||
/**
|
||||
* SECTION:clutter-timeline
|
||||
* @short_description: A class for time-based events
|
||||
* @see_also: #ClutterAnimation, #ClutterAnimator, #ClutterState
|
||||
*
|
||||
* #ClutterTimeline is a base class for managing time-based event that cause
|
||||
* Clutter to redraw a stage, such as animations.
|
||||
@@ -70,7 +71,7 @@
|
||||
* when reaching completion by using the #ClutterTimeline:auto-reverse property.
|
||||
*
|
||||
* Timelines are used in the Clutter animation framework by classes like
|
||||
* #ClutterTransition.
|
||||
* #ClutterAnimation, #ClutterAnimator, and #ClutterState.
|
||||
*
|
||||
* ## Defining Timelines in ClutterScript
|
||||
*
|
||||
|
@@ -79,6 +79,10 @@ typedef struct _ClutterKnot ClutterKnot;
|
||||
typedef struct _ClutterMargin ClutterMargin;
|
||||
typedef struct _ClutterPerspective ClutterPerspective;
|
||||
|
||||
typedef struct _ClutterAlpha ClutterAlpha;
|
||||
typedef struct _ClutterAnimation ClutterAnimation;
|
||||
typedef struct _ClutterState ClutterState;
|
||||
|
||||
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
|
||||
typedef struct _ClutterInputDevice ClutterInputDevice;
|
||||
typedef struct _ClutterVirtualInputDevice ClutterVirtualInputDevice;
|
||||
|
@@ -56,6 +56,8 @@
|
||||
#include "clutter-content.h"
|
||||
#include "clutter-deform-effect.h"
|
||||
#include "clutter-desaturate-effect.h"
|
||||
#include "clutter-drag-action.h"
|
||||
#include "clutter-drop-action.h"
|
||||
#include "clutter-effect.h"
|
||||
#include "clutter-enums.h"
|
||||
#include "clutter-enum-types.h"
|
||||
|
@@ -38,7 +38,6 @@
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-damage-history.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-event.h"
|
||||
#include "clutter-enum-types.h"
|
||||
@@ -52,9 +51,13 @@
|
||||
|
||||
typedef struct _ClutterStageViewCoglPrivate
|
||||
{
|
||||
/* Damage history, in stage view render target framebuffer coordinate space.
|
||||
/*
|
||||
* List of previous damaged areas in stage view framebuffer coordinate space.
|
||||
*/
|
||||
ClutterDamageHistory *damage_history;
|
||||
#define DAMAGE_HISTORY_MAX 16
|
||||
#define DAMAGE_HISTORY(x) ((x) & (DAMAGE_HISTORY_MAX - 1))
|
||||
cairo_region_t * damage_history[DAMAGE_HISTORY_MAX];
|
||||
unsigned int damage_index;
|
||||
} ClutterStageViewCoglPrivate;
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
|
||||
@@ -232,7 +235,12 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
|
||||
stage_cogl->update_time = next_presentation_time - max_render_time_allowed;
|
||||
|
||||
if (stage_cogl->update_time == stage_cogl->last_update_time)
|
||||
stage_cogl->update_time = stage_cogl->last_update_time + refresh_interval;
|
||||
{
|
||||
stage_cogl->update_time += refresh_interval;
|
||||
next_presentation_time += refresh_interval;
|
||||
}
|
||||
|
||||
stage_cogl->next_presentation_time = next_presentation_time;
|
||||
}
|
||||
|
||||
static gint64
|
||||
@@ -253,6 +261,29 @@ clutter_stage_cogl_clear_update_time (ClutterStageWindow *stage_window)
|
||||
|
||||
stage_cogl->last_update_time = stage_cogl->update_time;
|
||||
stage_cogl->update_time = -1;
|
||||
stage_cogl->next_presentation_time = -1;
|
||||
}
|
||||
|
||||
static int64_t
|
||||
clutter_stage_cogl_get_next_presentation_time (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
int64_t now = g_get_monotonic_time ();
|
||||
|
||||
if (stage_cogl->next_presentation_time > 0 &&
|
||||
stage_cogl->next_presentation_time <= now)
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND,
|
||||
"Missed some frames. Something blocked for over "
|
||||
"%" G_GINT64_FORMAT "ms.",
|
||||
(now - stage_cogl->next_presentation_time) / 1000);
|
||||
|
||||
stage_cogl->update_time = -1;
|
||||
clutter_stage_cogl_schedule_update (stage_window,
|
||||
stage_cogl->last_sync_delay);
|
||||
}
|
||||
|
||||
return stage_cogl->next_presentation_time;
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
@@ -285,13 +316,26 @@ clutter_stage_cogl_resize (ClutterStageWindow *stage_window,
|
||||
{
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
valid_buffer_age (ClutterStageViewCogl *view_cogl,
|
||||
int age)
|
||||
{
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
|
||||
if (age <= 0)
|
||||
return FALSE;
|
||||
|
||||
return age < MIN (view_priv->damage_index, DAMAGE_HISTORY_MAX);
|
||||
}
|
||||
|
||||
static void
|
||||
paint_damage_region (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
cairo_region_t *swap_region,
|
||||
cairo_region_t *queued_redraw_clip)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
static CoglPipeline *overlay_blue = NULL;
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
@@ -362,26 +406,24 @@ swap_framebuffer (ClutterStageWindow *stage_window,
|
||||
gboolean swap_with_damage)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
|
||||
int *damage, n_rects, i;
|
||||
|
||||
clutter_stage_view_before_swap_buffer (view, swap_region);
|
||||
n_rects = cairo_region_num_rectangles (swap_region);
|
||||
damage = g_newa (int, n_rects * 4);
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
cairo_rectangle_int_t rect;
|
||||
|
||||
cairo_region_get_rectangle (swap_region, i, &rect);
|
||||
damage[i * 4] = rect.x;
|
||||
damage[i * 4 + 1] = rect.y;
|
||||
damage[i * 4 + 2] = rect.width;
|
||||
damage[i * 4 + 3] = rect.height;
|
||||
}
|
||||
|
||||
if (cogl_is_onscreen (framebuffer))
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
int *damage, n_rects, i;
|
||||
|
||||
n_rects = cairo_region_num_rectangles (swap_region);
|
||||
damage = g_newa (int, n_rects * 4);
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
cairo_rectangle_int_t rect;
|
||||
|
||||
cairo_region_get_rectangle (swap_region, i, &rect);
|
||||
damage[i * 4] = rect.x;
|
||||
damage[i * 4 + 1] = rect.y;
|
||||
damage[i * 4 + 2] = rect.width;
|
||||
damage[i * 4 + 3] = rect.height;
|
||||
}
|
||||
|
||||
/* push on the screen */
|
||||
if (n_rects > 0 && !swap_with_damage)
|
||||
@@ -416,6 +458,18 @@ swap_framebuffer (ClutterStageWindow *stage_window,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
scale_and_clamp_rect (const graphene_rect_t *rect,
|
||||
float scale,
|
||||
cairo_rectangle_int_t *dest)
|
||||
|
||||
{
|
||||
graphene_rect_t tmp = *rect;
|
||||
|
||||
graphene_rect_scale (&tmp, scale, scale, &tmp);
|
||||
_clutter_util_rectangle_int_extents (&tmp, dest);
|
||||
}
|
||||
|
||||
static cairo_region_t *
|
||||
offset_scale_and_clamp_region (const cairo_region_t *region,
|
||||
int offset_x,
|
||||
@@ -437,52 +491,15 @@ offset_scale_and_clamp_region (const cairo_region_t *region,
|
||||
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
|
||||
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
cairo_rectangle_int_t *rect = &rects[i];
|
||||
graphene_rect_t tmp;
|
||||
|
||||
cairo_region_get_rectangle (region, i, rect);
|
||||
|
||||
_clutter_util_rect_from_rectangle (rect, &tmp);
|
||||
graphene_rect_offset (&tmp, offset_x, offset_y);
|
||||
graphene_rect_scale (&tmp, scale, scale, &tmp);
|
||||
_clutter_util_rectangle_int_extents (&tmp, rect);
|
||||
}
|
||||
|
||||
return cairo_region_create_rectangles (rects, n_rects);
|
||||
}
|
||||
|
||||
static cairo_region_t *
|
||||
scale_offset_and_clamp_region (const cairo_region_t *region,
|
||||
float scale,
|
||||
int offset_x,
|
||||
int offset_y)
|
||||
{
|
||||
int n_rects, i;
|
||||
cairo_rectangle_int_t *rects;
|
||||
g_autofree cairo_rectangle_int_t *freeme = NULL;
|
||||
|
||||
n_rects = cairo_region_num_rectangles (region);
|
||||
|
||||
if (n_rects == 0)
|
||||
return cairo_region_create ();
|
||||
|
||||
if (n_rects < MAX_STACK_RECTS)
|
||||
rects = g_newa (cairo_rectangle_int_t, n_rects);
|
||||
else
|
||||
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
|
||||
cairo_region_get_rectangle (region, i, &rects[i]);
|
||||
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
cairo_rectangle_int_t *rect = &rects[i];
|
||||
graphene_rect_t tmp;
|
||||
|
||||
cairo_region_get_rectangle (region, i, rect);
|
||||
|
||||
_clutter_util_rect_from_rectangle (rect, &tmp);
|
||||
graphene_rect_scale (&tmp, scale, scale, &tmp);
|
||||
_clutter_util_rect_from_rectangle (&rects[i], &tmp);
|
||||
graphene_rect_offset (&tmp, offset_x, offset_y);
|
||||
_clutter_util_rectangle_int_extents (&tmp, rect);
|
||||
scale_and_clamp_rect (&tmp, scale, &rects[i]);
|
||||
}
|
||||
|
||||
return cairo_region_create_rectangles (rects, n_rects);
|
||||
@@ -498,38 +515,107 @@ paint_stage (ClutterStageCogl *stage_cogl,
|
||||
_clutter_stage_maybe_setup_viewport (stage, view);
|
||||
clutter_stage_paint_view (stage, view, redraw_clip);
|
||||
|
||||
clutter_stage_view_after_paint (view, redraw_clip);
|
||||
clutter_stage_view_after_paint (view);
|
||||
}
|
||||
|
||||
static void
|
||||
fill_current_damage_history (ClutterStageView *view,
|
||||
cairo_region_t *damage)
|
||||
{
|
||||
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view);
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
cairo_region_t **current_fb_damage;
|
||||
|
||||
current_fb_damage =
|
||||
&view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index)];
|
||||
|
||||
g_clear_pointer (current_fb_damage, cairo_region_destroy);
|
||||
*current_fb_damage = cairo_region_copy (damage);
|
||||
view_priv->damage_index++;
|
||||
}
|
||||
|
||||
static void
|
||||
fill_current_damage_history_rectangle (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *rect)
|
||||
{
|
||||
cairo_region_t *damage;
|
||||
|
||||
damage = cairo_region_create_rectangle (rect);
|
||||
fill_current_damage_history (view, damage);
|
||||
cairo_region_destroy (damage);
|
||||
}
|
||||
|
||||
static cairo_region_t *
|
||||
transform_swap_region_to_onscreen (ClutterStageView *view,
|
||||
cairo_region_t *swap_region)
|
||||
{
|
||||
CoglFramebuffer *onscreen = clutter_stage_view_get_onscreen (view);
|
||||
CoglFramebuffer *framebuffer;
|
||||
cairo_rectangle_int_t layout;
|
||||
gint width, height;
|
||||
int n_rects, i;
|
||||
cairo_rectangle_int_t *rects;
|
||||
cairo_region_t *transformed_region;
|
||||
int width, height;
|
||||
|
||||
width = cogl_framebuffer_get_width (onscreen);
|
||||
height = cogl_framebuffer_get_height (onscreen);
|
||||
framebuffer = clutter_stage_view_get_onscreen (view);
|
||||
clutter_stage_view_get_layout (view, &layout);
|
||||
|
||||
width = cogl_framebuffer_get_width (framebuffer);
|
||||
height = cogl_framebuffer_get_height (framebuffer);
|
||||
|
||||
n_rects = cairo_region_num_rectangles (swap_region);
|
||||
rects = g_newa (cairo_rectangle_int_t, n_rects);
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
gfloat x1, y1, x2, y2;
|
||||
|
||||
cairo_region_get_rectangle (swap_region, i, &rects[i]);
|
||||
clutter_stage_view_transform_rect_to_onscreen (view,
|
||||
&rects[i],
|
||||
width,
|
||||
height,
|
||||
&rects[i]);
|
||||
|
||||
x1 = (float) rects[i].x / layout.width;
|
||||
y1 = (float) rects[i].y / layout.height;
|
||||
x2 = (float) (rects[i].x + rects[i].width) / layout.width;
|
||||
y2 = (float) (rects[i].y + rects[i].height) / layout.height;
|
||||
|
||||
clutter_stage_view_transform_to_onscreen (view, &x1, &y1);
|
||||
clutter_stage_view_transform_to_onscreen (view, &x2, &y2);
|
||||
|
||||
x1 = floor (x1 * width);
|
||||
y1 = floor (height - (y1 * height));
|
||||
x2 = ceil (x2 * width);
|
||||
y2 = ceil (height - (y2 * height));
|
||||
|
||||
rects[i].x = x1;
|
||||
rects[i].y = y1;
|
||||
rects[i].width = x2 - x1;
|
||||
rects[i].height = y2 - y1;
|
||||
}
|
||||
transformed_region = cairo_region_create_rectangles (rects, n_rects);
|
||||
|
||||
return transformed_region;
|
||||
}
|
||||
|
||||
static void
|
||||
calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
|
||||
int subpixel_compensation,
|
||||
int fb_width,
|
||||
int fb_height,
|
||||
cairo_rectangle_int_t *out_scissor_rect)
|
||||
{
|
||||
*out_scissor_rect = *fb_clip_region;
|
||||
|
||||
if (subpixel_compensation == 0)
|
||||
return;
|
||||
|
||||
if (fb_clip_region->x > 0)
|
||||
out_scissor_rect->x += subpixel_compensation;
|
||||
if (fb_clip_region->y > 0)
|
||||
out_scissor_rect->y += subpixel_compensation;
|
||||
if (fb_clip_region->x + fb_clip_region->width < fb_width)
|
||||
out_scissor_rect->width -= 2 * subpixel_compensation;
|
||||
if (fb_clip_region->y + fb_clip_region->height < fb_height)
|
||||
out_scissor_rect->height -= 2 * subpixel_compensation;
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
is_buffer_age_enabled (void)
|
||||
{
|
||||
@@ -548,21 +634,27 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
|
||||
CoglFramebuffer *onscreen = clutter_stage_view_get_onscreen (view);
|
||||
cairo_rectangle_int_t view_rect;
|
||||
gboolean is_full_redraw;
|
||||
gboolean may_use_clipped_redraw;
|
||||
gboolean use_clipped_redraw;
|
||||
gboolean can_blit_sub_buffer;
|
||||
gboolean has_buffer_age;
|
||||
gboolean do_swap_buffer;
|
||||
gboolean swap_with_damage;
|
||||
ClutterActor *wrapper;
|
||||
cairo_region_t *redraw_clip;
|
||||
cairo_region_t *queued_redraw_clip = NULL;
|
||||
cairo_region_t *fb_clip_region;
|
||||
cairo_region_t *swap_region;
|
||||
cairo_rectangle_int_t redraw_rect;
|
||||
gboolean clip_region_empty;
|
||||
float fb_scale;
|
||||
int subpixel_compensation = 0;
|
||||
int fb_width, fb_height;
|
||||
int buffer_age;
|
||||
gboolean res;
|
||||
|
||||
wrapper = CLUTTER_ACTOR (stage_cogl->wrapper);
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_rect);
|
||||
fb_scale = clutter_stage_view_get_scale (view);
|
||||
@@ -570,10 +662,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
fb_height = cogl_framebuffer_get_height (fb);
|
||||
|
||||
can_blit_sub_buffer =
|
||||
cogl_is_onscreen (onscreen) &&
|
||||
cogl_is_onscreen (fb) &&
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION);
|
||||
|
||||
has_buffer_age = cogl_is_onscreen (onscreen) && is_buffer_age_enabled ();
|
||||
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
|
||||
|
||||
redraw_clip = clutter_stage_view_take_redraw_clip (view);
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION))
|
||||
@@ -585,35 +677,51 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
else
|
||||
is_full_redraw = FALSE;
|
||||
|
||||
if (has_buffer_age)
|
||||
{
|
||||
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (onscreen));
|
||||
if (!clutter_damage_history_is_age_valid (view_priv->damage_history,
|
||||
buffer_age))
|
||||
{
|
||||
CLUTTER_NOTE (CLIPPING,
|
||||
"Invalid back buffer(age=%d): forcing full redraw\n",
|
||||
buffer_age);
|
||||
use_clipped_redraw = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
use_clipped_redraw =
|
||||
use_clipped_redraw &&
|
||||
!(clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
|
||||
may_use_clipped_redraw =
|
||||
_clutter_stage_window_can_clip_redraws (stage_window) &&
|
||||
(can_blit_sub_buffer || has_buffer_age) &&
|
||||
!is_full_redraw &&
|
||||
/* some drivers struggle to get going and produce some junk
|
||||
* frames when starting up... */
|
||||
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (onscreen)) > 3;
|
||||
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3;
|
||||
|
||||
if (use_clipped_redraw)
|
||||
if (has_buffer_age)
|
||||
{
|
||||
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
|
||||
if (!valid_buffer_age (view_cogl, buffer_age))
|
||||
{
|
||||
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", buffer_age);
|
||||
may_use_clipped_redraw = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (may_use_clipped_redraw)
|
||||
{
|
||||
fb_clip_region = offset_scale_and_clamp_region (redraw_clip,
|
||||
-view_rect.x,
|
||||
-view_rect.y,
|
||||
fb_scale);
|
||||
|
||||
if (fb_scale != floorf (fb_scale))
|
||||
{
|
||||
int n_rects, i;
|
||||
cairo_rectangle_int_t *rects;
|
||||
|
||||
subpixel_compensation = ceilf (fb_scale);
|
||||
|
||||
n_rects = cairo_region_num_rectangles (fb_clip_region);
|
||||
rects = g_newa (cairo_rectangle_int_t, n_rects);
|
||||
for (i = 0; i < n_rects; i++)
|
||||
{
|
||||
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
|
||||
rects[i].x -= subpixel_compensation;
|
||||
rects[i].y -= subpixel_compensation;
|
||||
rects[i].width += 2 * subpixel_compensation;
|
||||
rects[i].height += 2 * subpixel_compensation;
|
||||
}
|
||||
cairo_region_destroy (fb_clip_region);
|
||||
fb_clip_region = cairo_region_create_rectangles (rects, n_rects);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -629,40 +737,46 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
redraw_clip = cairo_region_create_rectangle (&view_rect);
|
||||
}
|
||||
|
||||
g_return_val_if_fail (!cairo_region_is_empty (fb_clip_region), FALSE);
|
||||
if (may_use_clipped_redraw &&
|
||||
G_LIKELY (!(clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS)))
|
||||
use_clipped_redraw = TRUE;
|
||||
else
|
||||
use_clipped_redraw = FALSE;
|
||||
|
||||
clip_region_empty = may_use_clipped_redraw && cairo_region_is_empty (fb_clip_region);
|
||||
|
||||
swap_with_damage = FALSE;
|
||||
if (has_buffer_age)
|
||||
{
|
||||
clutter_damage_history_record (view_priv->damage_history,
|
||||
fb_clip_region);
|
||||
|
||||
if (use_clipped_redraw)
|
||||
if (use_clipped_redraw && !clip_region_empty)
|
||||
{
|
||||
cairo_region_t *fb_damage;
|
||||
cairo_region_t *view_damage;
|
||||
int age;
|
||||
int i;
|
||||
|
||||
fill_current_damage_history (view, fb_clip_region);
|
||||
|
||||
fb_damage = cairo_region_create ();
|
||||
|
||||
for (age = 1; age <= buffer_age; age++)
|
||||
for (i = 1; i <= buffer_age; i++)
|
||||
{
|
||||
const cairo_region_t *old_damage;
|
||||
int damage_index;
|
||||
|
||||
old_damage =
|
||||
clutter_damage_history_lookup (view_priv->damage_history, age);
|
||||
cairo_region_union (fb_damage, old_damage);
|
||||
damage_index = DAMAGE_HISTORY (view_priv->damage_index - i - 1);
|
||||
cairo_region_union (fb_damage,
|
||||
view_priv->damage_history[damage_index]);
|
||||
}
|
||||
|
||||
/* Update the fb clip region with the extra damage. */
|
||||
cairo_region_union (fb_clip_region, fb_damage);
|
||||
|
||||
/* Update the redraw clip with the extra damage done to the view */
|
||||
view_damage = scale_offset_and_clamp_region (fb_damage,
|
||||
1.0f / fb_scale,
|
||||
view_rect.x,
|
||||
view_rect.y);
|
||||
view_damage = offset_scale_and_clamp_region (fb_damage,
|
||||
0, 0,
|
||||
1.0f / fb_scale);
|
||||
cairo_region_translate (view_damage, view_rect.x, view_rect.y);
|
||||
cairo_region_intersect_rectangle (view_damage, &view_rect);
|
||||
|
||||
/* Update the redraw clip region with the extra damage. */
|
||||
cairo_region_union (redraw_clip, view_damage);
|
||||
|
||||
cairo_region_destroy (view_damage);
|
||||
@@ -674,13 +788,55 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
|
||||
swap_with_damage = TRUE;
|
||||
}
|
||||
else if (!use_clipped_redraw)
|
||||
{
|
||||
cairo_rectangle_int_t fb_damage;
|
||||
|
||||
clutter_damage_history_step (view_priv->damage_history);
|
||||
fb_damage = (cairo_rectangle_int_t) {
|
||||
.x = 0,
|
||||
.y = 0,
|
||||
.width = ceilf (view_rect.width * fb_scale),
|
||||
.height = ceilf (view_rect.height * fb_scale)
|
||||
};
|
||||
fill_current_damage_history_rectangle (view, &fb_damage);
|
||||
}
|
||||
}
|
||||
|
||||
if (use_clipped_redraw)
|
||||
if (use_clipped_redraw && clip_region_empty)
|
||||
{
|
||||
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
|
||||
CLUTTER_NOTE (CLIPPING, "Empty stage output paint\n");
|
||||
}
|
||||
else if (use_clipped_redraw)
|
||||
{
|
||||
cairo_rectangle_int_t clip_rect;
|
||||
cairo_rectangle_int_t scissor_rect;
|
||||
|
||||
if (cairo_region_num_rectangles (fb_clip_region) == 1)
|
||||
{
|
||||
cairo_region_get_extents (fb_clip_region, &clip_rect);
|
||||
|
||||
calculate_scissor_region (&clip_rect,
|
||||
subpixel_compensation,
|
||||
fb_width, fb_height,
|
||||
&scissor_rect);
|
||||
|
||||
CLUTTER_NOTE (CLIPPING,
|
||||
"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
|
||||
cogl_framebuffer_push_scissor_clip (fb,
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
|
||||
}
|
||||
|
||||
paint_stage (stage_cogl, view, redraw_clip);
|
||||
|
||||
@@ -690,7 +846,77 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
{
|
||||
CLUTTER_NOTE (CLIPPING, "Unclipped stage paint\n");
|
||||
|
||||
paint_stage (stage_cogl, view, redraw_clip);
|
||||
/* If we are trying to debug redraw issues then we want to pass
|
||||
* the redraw_clip so it can be visualized */
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
|
||||
may_use_clipped_redraw &&
|
||||
!clip_region_empty)
|
||||
{
|
||||
cairo_rectangle_int_t clip_rect;
|
||||
cairo_rectangle_int_t scissor_rect;
|
||||
|
||||
cairo_region_get_extents (fb_clip_region, &clip_rect);
|
||||
|
||||
calculate_scissor_region (&clip_rect,
|
||||
subpixel_compensation,
|
||||
fb_width, fb_height,
|
||||
&scissor_rect);
|
||||
|
||||
cogl_framebuffer_push_scissor_clip (fb,
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
|
||||
paint_stage (stage_cogl, view, redraw_clip);
|
||||
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
}
|
||||
else
|
||||
{
|
||||
paint_stage (stage_cogl, view, redraw_clip);
|
||||
}
|
||||
}
|
||||
|
||||
cairo_region_get_extents (redraw_clip, &redraw_rect);
|
||||
|
||||
if (may_use_clipped_redraw &&
|
||||
G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)))
|
||||
{
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (fb);
|
||||
static CoglPipeline *outline = NULL;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (wrapper);
|
||||
float x_1 = redraw_rect.x;
|
||||
float x_2 = redraw_rect.x + redraw_rect.width;
|
||||
float y_1 = redraw_rect.y;
|
||||
float y_2 = redraw_rect.y + redraw_rect.height;
|
||||
CoglVertexP2 quad[4] = {
|
||||
{ x_1, y_1 },
|
||||
{ x_2, y_1 },
|
||||
{ x_2, y_2 },
|
||||
{ x_1, y_2 }
|
||||
};
|
||||
CoglPrimitive *prim;
|
||||
CoglMatrix modelview;
|
||||
|
||||
if (outline == NULL)
|
||||
{
|
||||
outline = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (outline, 0xff, 0x00, 0x00, 0xff);
|
||||
}
|
||||
|
||||
prim = cogl_primitive_new_p2 (ctx,
|
||||
COGL_VERTICES_MODE_LINE_LOOP,
|
||||
4, /* n_vertices */
|
||||
quad);
|
||||
|
||||
cogl_framebuffer_push_matrix (fb);
|
||||
cogl_matrix_init_identity (&modelview);
|
||||
_clutter_actor_apply_modelview_transform (actor, &modelview);
|
||||
cogl_framebuffer_set_modelview_matrix (fb, &modelview);
|
||||
cogl_framebuffer_draw_primitive (fb, outline, prim);
|
||||
cogl_framebuffer_pop_matrix (fb);
|
||||
cogl_object_unref (prim);
|
||||
}
|
||||
|
||||
/* XXX: It seems there will be a race here in that the stage
|
||||
@@ -702,56 +928,65 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
* artefacts.
|
||||
*/
|
||||
if (use_clipped_redraw)
|
||||
swap_region = cairo_region_copy (fb_clip_region);
|
||||
{
|
||||
if (clip_region_empty)
|
||||
{
|
||||
do_swap_buffer = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
swap_region = cairo_region_copy (fb_clip_region);
|
||||
do_swap_buffer = TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
swap_region = cairo_region_create ();
|
||||
{
|
||||
swap_region = cairo_region_create ();
|
||||
do_swap_buffer = TRUE;
|
||||
}
|
||||
|
||||
g_clear_pointer (&redraw_clip, cairo_region_destroy);
|
||||
g_clear_pointer (&fb_clip_region, cairo_region_destroy);
|
||||
|
||||
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
|
||||
"Paint (swap framebuffer)");
|
||||
|
||||
if (clutter_stage_view_get_onscreen (view) !=
|
||||
clutter_stage_view_get_framebuffer (view))
|
||||
if (do_swap_buffer)
|
||||
{
|
||||
cairo_region_t *transformed_swap_region;
|
||||
gboolean res;
|
||||
|
||||
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
|
||||
"Paint (swap framebuffer)");
|
||||
|
||||
if (clutter_stage_view_get_onscreen (view) !=
|
||||
clutter_stage_view_get_framebuffer (view))
|
||||
{
|
||||
cairo_region_t *transformed_swap_region;
|
||||
|
||||
transformed_swap_region =
|
||||
transform_swap_region_to_onscreen (view, swap_region);
|
||||
cairo_region_destroy (swap_region);
|
||||
swap_region = transformed_swap_region;
|
||||
}
|
||||
|
||||
if (queued_redraw_clip)
|
||||
{
|
||||
paint_damage_region (stage_window, view,
|
||||
swap_region, queued_redraw_clip);
|
||||
cairo_region_destroy (queued_redraw_clip);
|
||||
}
|
||||
|
||||
res = swap_framebuffer (stage_window,
|
||||
view,
|
||||
swap_region,
|
||||
swap_with_damage);
|
||||
|
||||
transformed_swap_region =
|
||||
transform_swap_region_to_onscreen (view, swap_region);
|
||||
cairo_region_destroy (swap_region);
|
||||
swap_region = transformed_swap_region;
|
||||
}
|
||||
|
||||
if (queued_redraw_clip)
|
||||
return res;
|
||||
}
|
||||
else
|
||||
{
|
||||
paint_damage_region (stage_window, view,
|
||||
swap_region, queued_redraw_clip);
|
||||
cairo_region_destroy (queued_redraw_clip);
|
||||
g_clear_pointer (&queued_redraw_clip, cairo_region_destroy);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
res = swap_framebuffer (stage_window,
|
||||
view,
|
||||
swap_region,
|
||||
swap_with_damage);
|
||||
|
||||
cairo_region_destroy (swap_region);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_cogl_scanout_view (ClutterStageCogl *stage_cogl,
|
||||
ClutterStageView *view,
|
||||
CoglScanout *scanout)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
CoglOnscreen *onscreen;
|
||||
|
||||
g_return_if_fail (cogl_is_onscreen (framebuffer));
|
||||
|
||||
onscreen = COGL_ONSCREEN (framebuffer);
|
||||
cogl_onscreen_direct_scanout (onscreen, scanout);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -766,23 +1001,11 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
|
||||
for (l = _clutter_stage_window_get_views (stage_window); l; l = l->next)
|
||||
{
|
||||
ClutterStageView *view = l->data;
|
||||
g_autoptr (CoglScanout) scanout = NULL;
|
||||
|
||||
if (!clutter_stage_view_has_redraw_clip (view))
|
||||
continue;
|
||||
|
||||
scanout = clutter_stage_view_take_scanout (view);
|
||||
if (scanout)
|
||||
{
|
||||
clutter_stage_cogl_scanout_view (stage_cogl,
|
||||
view,
|
||||
scanout);
|
||||
swap_event = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
swap_event |= clutter_stage_cogl_redraw_view (stage_window, view);
|
||||
}
|
||||
swap_event |= clutter_stage_cogl_redraw_view (stage_window, view);
|
||||
}
|
||||
|
||||
_clutter_stage_emit_after_paint (stage_cogl->wrapper);
|
||||
@@ -815,6 +1038,7 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||
iface->schedule_update = clutter_stage_cogl_schedule_update;
|
||||
iface->get_update_time = clutter_stage_cogl_get_update_time;
|
||||
iface->clear_update_time = clutter_stage_cogl_clear_update_time;
|
||||
iface->get_next_presentation_time = clutter_stage_cogl_get_next_presentation_time;
|
||||
iface->redraw = clutter_stage_cogl_redraw;
|
||||
}
|
||||
|
||||
@@ -860,33 +1084,15 @@ _clutter_stage_cogl_init (ClutterStageCogl *stage)
|
||||
stage->refresh_rate = 0.0;
|
||||
|
||||
stage->update_time = -1;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_cogl_finalize (GObject *object)
|
||||
{
|
||||
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (object);
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
|
||||
clutter_damage_history_free (view_priv->damage_history);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_view_cogl_parent_class)->finalize (object);
|
||||
stage->next_presentation_time = -1;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_cogl_init (ClutterStageViewCogl *view_cogl)
|
||||
{
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
|
||||
view_priv->damage_history = clutter_damage_history_new ();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_cogl_class_init (ClutterStageViewCoglClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
object_class->finalize = clutter_stage_view_cogl_finalize;
|
||||
}
|
||||
|
@@ -48,6 +48,7 @@ struct _ClutterStageCogl
|
||||
gint64 last_presentation_time;
|
||||
gint64 update_time;
|
||||
int64_t last_update_time;
|
||||
int64_t next_presentation_time;
|
||||
|
||||
/* We only enable clipped redraws after 2 frames, since we've seen
|
||||
* a lot of drivers can struggle to get going and may output some
|
||||
|
819
clutter/clutter/deprecated/clutter-alpha.c
Normal file
819
clutter/clutter/deprecated/clutter-alpha.c
Normal file
@@ -0,0 +1,819 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Jorn Baayen <jorn@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
* Tomas Frydrych <tf@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009, 2010 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-alpha
|
||||
* @short_description: A class for calculating a value as a function of time
|
||||
*
|
||||
* #ClutterAlpha is a class for calculating an floating point value
|
||||
* dependent only on the position of a #ClutterTimeline.
|
||||
*
|
||||
* For newly written code, it is recommended to use the
|
||||
* #ClutterTimeline:progress-mode property of #ClutterTimeline, or the
|
||||
* clutter_timeline_set_progress_func() function instead of #ClutterAlpha.
|
||||
* The #ClutterAlpha class will be deprecated in the future, and will not
|
||||
* be available any more in the next major version of Clutter.
|
||||
*
|
||||
* A #ClutterAlpha binds a #ClutterTimeline to a progress function which
|
||||
* translates the time T into an adimensional factor alpha.
|
||||
*
|
||||
* You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
|
||||
* instance using clutter_alpha_set_timeline(). You should also set an
|
||||
* "animation mode", by using the #ClutterAnimationMode values that
|
||||
* Clutter provides.
|
||||
*
|
||||
* Instead of a #ClutterAnimationMode you may provide a function returning
|
||||
* the alpha value depending on the progress of the timeline, using
|
||||
* clutter_alpha_set_func() or clutter_alpha_set_closure(). The alpha
|
||||
* function will be executed each time a new frame in the #ClutterTimeline
|
||||
* is reached.
|
||||
*
|
||||
* Since the alpha function is controlled by the timeline instance, you can
|
||||
* pause, stop or resume the #ClutterAlpha from calling the alpha function by
|
||||
* using the appropriate functions of the #ClutterTimeline object.
|
||||
*
|
||||
* #ClutterAlpha is available since Clutter 0.2.
|
||||
*
|
||||
* #ClutterAlpha is deprecated since Clutter 1.12. #ClutterTimeline and
|
||||
* the #ClutterTimeline:progress-mode property replace this whole class.
|
||||
*
|
||||
* ## ClutterAlpha custom properties for #ClutterScript
|
||||
*
|
||||
* #ClutterAlpha defines a custom `function` property for
|
||||
* #ClutterScript which allows to reference a custom alpha function
|
||||
* available in the source code. Setting the `function` property
|
||||
* is equivalent to calling clutter_alpha_set_func() with the
|
||||
* specified function name. No user data or #GDestroyNotify is
|
||||
* available to be passed.
|
||||
*
|
||||
* The following JSON fragment defines a #ClutterAlpha
|
||||
* using a #ClutterTimeline with id "sine-timeline" and an alpha
|
||||
* function called `my_sine_alpha`.
|
||||
*
|
||||
* |[
|
||||
* {
|
||||
* "id" : "sine-alpha",
|
||||
* "timeline" : {
|
||||
* "id" : "sine-timeline",
|
||||
* "duration" : 500,
|
||||
* "loop" : true
|
||||
* },
|
||||
* "function" : "my_sine_alpha"
|
||||
* }
|
||||
* ]|
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include <gmodule.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-alpha.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-easing.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-scriptable.h"
|
||||
#include "clutter-script-private.h"
|
||||
|
||||
struct _ClutterAlphaPrivate
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
guint timeline_new_frame_id;
|
||||
|
||||
gdouble alpha;
|
||||
|
||||
GClosure *closure;
|
||||
|
||||
ClutterAlphaFunc func;
|
||||
gpointer user_data;
|
||||
GDestroyNotify notify;
|
||||
|
||||
gulong mode;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_TIMELINE,
|
||||
PROP_ALPHA,
|
||||
PROP_MODE,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterAlpha,
|
||||
clutter_alpha,
|
||||
G_TYPE_INITIALLY_UNOWNED,
|
||||
G_ADD_PRIVATE (ClutterAlpha)
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
|
||||
clutter_scriptable_iface_init));
|
||||
|
||||
static void
|
||||
timeline_new_frame_cb (ClutterTimeline *timeline,
|
||||
guint msecs,
|
||||
ClutterAlpha *alpha)
|
||||
{
|
||||
ClutterAlphaPrivate *priv = alpha->priv;
|
||||
|
||||
/* Update alpha value and notify */
|
||||
priv->alpha = clutter_alpha_get_alpha (alpha);
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_ALPHA]);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterAlpha *alpha = CLUTTER_ALPHA (object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_TIMELINE:
|
||||
clutter_alpha_set_timeline (alpha, g_value_get_object (value));
|
||||
break;
|
||||
|
||||
case PROP_MODE:
|
||||
clutter_alpha_set_mode (alpha, g_value_get_ulong (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_TIMELINE:
|
||||
g_value_set_object (value, priv->timeline);
|
||||
break;
|
||||
|
||||
case PROP_ALPHA:
|
||||
g_value_set_double (value, priv->alpha);
|
||||
break;
|
||||
|
||||
case PROP_MODE:
|
||||
g_value_set_ulong (value, priv->mode);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_finalize (GObject *object)
|
||||
{
|
||||
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
|
||||
|
||||
if (priv->notify != NULL)
|
||||
priv->notify (priv->user_data);
|
||||
else if (priv->closure != NULL)
|
||||
g_closure_unref (priv->closure);
|
||||
|
||||
G_OBJECT_CLASS (clutter_alpha_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_dispose (GObject *object)
|
||||
{
|
||||
ClutterAlpha *self = CLUTTER_ALPHA(object);
|
||||
|
||||
clutter_alpha_set_timeline (self, NULL);
|
||||
|
||||
G_OBJECT_CLASS (clutter_alpha_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
static ClutterAlphaFunc
|
||||
resolve_alpha_func (const gchar *name)
|
||||
{
|
||||
static GModule *module = NULL;
|
||||
ClutterAlphaFunc func;
|
||||
|
||||
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
|
||||
|
||||
if (G_UNLIKELY (module == NULL))
|
||||
module = g_module_open (NULL, 0);
|
||||
|
||||
if (g_module_symbol (module, name, (gpointer) &func))
|
||||
{
|
||||
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
|
||||
name);
|
||||
return func;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_set_custom_property (ClutterScriptable *scriptable,
|
||||
ClutterScript *script,
|
||||
const gchar *name,
|
||||
const GValue *value)
|
||||
{
|
||||
if (strncmp (name, "function", 8) == 0)
|
||||
{
|
||||
g_assert (G_VALUE_HOLDS (value, G_TYPE_POINTER));
|
||||
if (g_value_get_pointer (value) != NULL)
|
||||
{
|
||||
clutter_alpha_set_func (CLUTTER_ALPHA (scriptable),
|
||||
g_value_get_pointer (value),
|
||||
NULL, NULL);
|
||||
}
|
||||
}
|
||||
else
|
||||
g_object_set_property (G_OBJECT (scriptable), name, value);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_alpha_parse_custom_node (ClutterScriptable *scriptable,
|
||||
ClutterScript *script,
|
||||
GValue *value,
|
||||
const gchar *name,
|
||||
JsonNode *node)
|
||||
{
|
||||
if (strncmp (name, "function", 8) == 0)
|
||||
{
|
||||
const gchar *func_name = json_node_get_string (node);
|
||||
|
||||
g_value_init (value, G_TYPE_POINTER);
|
||||
g_value_set_pointer (value, resolve_alpha_func (func_name));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* we need to do this because we use gulong in place
|
||||
* of ClutterAnimationMode for ClutterAlpha:mode
|
||||
*/
|
||||
if (strncmp (name, "mode", 4) == 0)
|
||||
{
|
||||
gulong mode;
|
||||
|
||||
mode = _clutter_script_resolve_animation_mode (node);
|
||||
|
||||
g_value_init (value, G_TYPE_ULONG);
|
||||
g_value_set_ulong (value, mode);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
{
|
||||
iface->parse_custom_node = clutter_alpha_parse_custom_node;
|
||||
iface->set_custom_property = clutter_alpha_set_custom_property;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_class_init (ClutterAlphaClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
object_class->set_property = clutter_alpha_set_property;
|
||||
object_class->get_property = clutter_alpha_get_property;
|
||||
object_class->finalize = clutter_alpha_finalize;
|
||||
object_class->dispose = clutter_alpha_dispose;
|
||||
|
||||
/**
|
||||
* ClutterAlpha:timeline:
|
||||
*
|
||||
* A #ClutterTimeline instance used to drive the alpha function.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
obj_props[PROP_TIMELINE] =
|
||||
g_param_spec_object ("timeline",
|
||||
P_("Timeline"),
|
||||
P_("Timeline used by the alpha"),
|
||||
CLUTTER_TYPE_TIMELINE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterAlpha:alpha:
|
||||
*
|
||||
* The alpha value as computed by the alpha function. The linear
|
||||
* interval is 0.0 to 1.0, but the Alpha allows overshooting by
|
||||
* one unit in each direction, so the valid interval is -1.0 to 2.0.
|
||||
*
|
||||
* Since: 0.2
|
||||
* Deprecated: 1.12: Use #ClutterTimeline::new-frame and
|
||||
* clutter_timeline_get_progress() instead
|
||||
*/
|
||||
obj_props[PROP_ALPHA] =
|
||||
g_param_spec_double ("alpha",
|
||||
P_("Alpha value"),
|
||||
P_("Alpha value as computed by the alpha"),
|
||||
-1.0, 2.0,
|
||||
0.0,
|
||||
CLUTTER_PARAM_READABLE);
|
||||
|
||||
/**
|
||||
* ClutterAlpha:mode:
|
||||
*
|
||||
* The progress function logical id - a value from the
|
||||
* #ClutterAnimationMode enumeration.
|
||||
*
|
||||
* If %CLUTTER_CUSTOM_MODE is used then the function set using
|
||||
* clutter_alpha_set_closure() or clutter_alpha_set_func()
|
||||
* will be used.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterTimeline:progress-mode
|
||||
*/
|
||||
obj_props[PROP_MODE] =
|
||||
g_param_spec_ulong ("mode",
|
||||
P_("Mode"),
|
||||
P_("Progress mode"),
|
||||
0, G_MAXULONG,
|
||||
CLUTTER_CUSTOM_MODE,
|
||||
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE);
|
||||
|
||||
g_object_class_install_properties (object_class,
|
||||
PROP_LAST,
|
||||
obj_props);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_alpha_init (ClutterAlpha *self)
|
||||
{
|
||||
self->priv = clutter_alpha_get_instance_private (self);
|
||||
self->priv->mode = CLUTTER_CUSTOM_MODE;
|
||||
self->priv->alpha = 0.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_get_alpha:
|
||||
* @alpha: A #ClutterAlpha
|
||||
*
|
||||
* Query the current alpha value.
|
||||
*
|
||||
* Return Value: The current alpha value for the alpha
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_timeline_get_progress()
|
||||
*/
|
||||
gdouble
|
||||
clutter_alpha_get_alpha (ClutterAlpha *alpha)
|
||||
{
|
||||
ClutterAlphaPrivate *priv;
|
||||
gdouble retval = 0;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
|
||||
|
||||
priv = alpha->priv;
|
||||
|
||||
if (G_LIKELY (priv->func))
|
||||
{
|
||||
return priv->func (alpha, priv->user_data);
|
||||
}
|
||||
else if (priv->closure)
|
||||
{
|
||||
GValue params = G_VALUE_INIT;
|
||||
GValue result_value = G_VALUE_INIT;
|
||||
|
||||
g_object_ref (alpha);
|
||||
|
||||
g_value_init (&result_value, G_TYPE_DOUBLE);
|
||||
|
||||
g_value_init (¶ms, CLUTTER_TYPE_ALPHA);
|
||||
g_value_set_object (¶ms, alpha);
|
||||
|
||||
g_closure_invoke (priv->closure, &result_value, 1, ¶ms, NULL);
|
||||
|
||||
retval = g_value_get_double (&result_value);
|
||||
|
||||
g_value_unset (&result_value);
|
||||
g_value_unset (¶ms);
|
||||
|
||||
g_object_unref (alpha);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/*
|
||||
* clutter_alpha_set_closure_internal:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @closure: a #GClosure
|
||||
*
|
||||
* Sets the @closure for @alpha. This function does not
|
||||
* set the #ClutterAlpha:mode property and does not emit
|
||||
* the #GObject::notify signal for it.
|
||||
*/
|
||||
static inline void
|
||||
clutter_alpha_set_closure_internal (ClutterAlpha *alpha,
|
||||
GClosure *closure)
|
||||
{
|
||||
ClutterAlphaPrivate *priv = alpha->priv;
|
||||
|
||||
if (priv->notify != NULL)
|
||||
priv->notify (priv->user_data);
|
||||
else if (priv->closure != NULL)
|
||||
g_closure_unref (priv->closure);
|
||||
|
||||
priv->func = NULL;
|
||||
priv->user_data = NULL;
|
||||
priv->notify = NULL;
|
||||
|
||||
if (closure == NULL)
|
||||
return;
|
||||
|
||||
/* need to take ownership of the closure before sinking it */
|
||||
priv->closure = g_closure_ref (closure);
|
||||
g_closure_sink (closure);
|
||||
|
||||
/* set the marshaller */
|
||||
if (G_CLOSURE_NEEDS_MARSHAL (closure))
|
||||
{
|
||||
GClosureMarshal marshal = _clutter_marshal_DOUBLE__VOID;
|
||||
|
||||
g_closure_set_marshal (priv->closure, marshal);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_set_closure:
|
||||
* @alpha: A #ClutterAlpha
|
||||
* @closure: A #GClosure
|
||||
*
|
||||
* Sets the #GClosure used to compute the alpha value at each
|
||||
* frame of the #ClutterTimeline bound to @alpha.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
|
||||
*/
|
||||
void
|
||||
clutter_alpha_set_closure (ClutterAlpha *alpha,
|
||||
GClosure *closure)
|
||||
{
|
||||
ClutterAlphaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
|
||||
g_return_if_fail (closure != NULL);
|
||||
|
||||
priv = alpha->priv;
|
||||
|
||||
clutter_alpha_set_closure_internal (alpha, closure);
|
||||
|
||||
priv->mode = CLUTTER_CUSTOM_MODE;
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_set_func:
|
||||
* @alpha: A #ClutterAlpha
|
||||
* @func: A #ClutterAlphaFunc
|
||||
* @data: user data to be passed to the alpha function, or %NULL
|
||||
* @destroy: notify function used when disposing the alpha function
|
||||
*
|
||||
* Sets the #ClutterAlphaFunc function used to compute
|
||||
* the alpha value at each frame of the #ClutterTimeline
|
||||
* bound to @alpha.
|
||||
*
|
||||
* This function will not register @func as a global alpha function.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
|
||||
*/
|
||||
void
|
||||
clutter_alpha_set_func (ClutterAlpha *alpha,
|
||||
ClutterAlphaFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify destroy)
|
||||
{
|
||||
ClutterAlphaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
|
||||
g_return_if_fail (func != NULL);
|
||||
|
||||
priv = alpha->priv;
|
||||
|
||||
if (priv->notify != NULL)
|
||||
{
|
||||
priv->notify (priv->user_data);
|
||||
}
|
||||
else if (priv->closure != NULL)
|
||||
{
|
||||
g_closure_unref (priv->closure);
|
||||
priv->closure = NULL;
|
||||
}
|
||||
|
||||
priv->func = func;
|
||||
priv->user_data = data;
|
||||
priv->notify = destroy;
|
||||
|
||||
priv->mode = CLUTTER_CUSTOM_MODE;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_set_timeline:
|
||||
* @alpha: A #ClutterAlpha
|
||||
* @timeline: A #ClutterTimeline
|
||||
*
|
||||
* Binds @alpha to @timeline.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline directly
|
||||
*/
|
||||
void
|
||||
clutter_alpha_set_timeline (ClutterAlpha *alpha,
|
||||
ClutterTimeline *timeline)
|
||||
{
|
||||
ClutterAlphaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
|
||||
g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
|
||||
|
||||
priv = alpha->priv;
|
||||
|
||||
if (priv->timeline == timeline)
|
||||
return;
|
||||
|
||||
if (priv->timeline)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (priv->timeline,
|
||||
timeline_new_frame_cb,
|
||||
alpha);
|
||||
|
||||
g_object_unref (priv->timeline);
|
||||
priv->timeline = NULL;
|
||||
}
|
||||
|
||||
if (timeline)
|
||||
{
|
||||
priv->timeline = g_object_ref (timeline);
|
||||
|
||||
g_signal_connect (priv->timeline, "new-frame",
|
||||
G_CALLBACK (timeline_new_frame_cb),
|
||||
alpha);
|
||||
}
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_TIMELINE]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_get_timeline:
|
||||
* @alpha: A #ClutterAlpha
|
||||
*
|
||||
* Gets the #ClutterTimeline bound to @alpha.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterTimeline instance
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline directlry
|
||||
*/
|
||||
ClutterTimeline *
|
||||
clutter_alpha_get_timeline (ClutterAlpha *alpha)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
|
||||
return alpha->priv->timeline;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_new:
|
||||
*
|
||||
* Creates a new #ClutterAlpha instance. You must set a function
|
||||
* to compute the alpha value using clutter_alpha_set_func() and
|
||||
* bind a #ClutterTimeline object to the #ClutterAlpha instance
|
||||
* using clutter_alpha_set_timeline().
|
||||
*
|
||||
* Return value: the newly created empty #ClutterAlpha instance.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
ClutterAlpha *
|
||||
clutter_alpha_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_ALPHA, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_new_full:
|
||||
* @timeline: #ClutterTimeline timeline
|
||||
* @mode: animation mode
|
||||
*
|
||||
* Creates a new #ClutterAlpha instance and sets the timeline
|
||||
* and animation mode.
|
||||
*
|
||||
* See also clutter_alpha_set_timeline() and clutter_alpha_set_mode().
|
||||
*
|
||||
* Return Value: the newly created #ClutterAlpha
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
ClutterAlpha *
|
||||
clutter_alpha_new_full (ClutterTimeline *timeline,
|
||||
gulong mode)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
|
||||
g_return_val_if_fail (mode != CLUTTER_ANIMATION_LAST, NULL);
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_ALPHA,
|
||||
"timeline", timeline,
|
||||
"mode", mode,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_get_mode:
|
||||
* @alpha: a #ClutterAlpha
|
||||
*
|
||||
* Retrieves the #ClutterAnimationMode used by @alpha.
|
||||
*
|
||||
* Return value: the animation mode
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
gulong
|
||||
clutter_alpha_get_mode (ClutterAlpha *alpha)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), CLUTTER_CUSTOM_MODE);
|
||||
|
||||
return alpha->priv->mode;
|
||||
}
|
||||
|
||||
typedef struct _AlphaData {
|
||||
guint closure_set : 1;
|
||||
|
||||
ClutterAlphaFunc func;
|
||||
gpointer data;
|
||||
|
||||
GClosure *closure;
|
||||
} AlphaData;
|
||||
|
||||
static GPtrArray *clutter_alphas = NULL;
|
||||
|
||||
static gdouble
|
||||
clutter_alpha_easing_func (ClutterAlpha *alpha,
|
||||
gpointer data G_GNUC_UNUSED)
|
||||
{
|
||||
ClutterAlphaPrivate *priv = alpha->priv;
|
||||
ClutterTimeline *timeline = priv->timeline;
|
||||
gdouble t, d;
|
||||
|
||||
if (G_UNLIKELY (priv->timeline == NULL))
|
||||
return 0.0;
|
||||
|
||||
t = clutter_timeline_get_elapsed_time (timeline);
|
||||
d = clutter_timeline_get_duration (timeline);
|
||||
|
||||
return clutter_easing_for_mode (priv->mode, t, d);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_set_mode:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @mode: a #ClutterAnimationMode
|
||||
*
|
||||
* Sets the progress function of @alpha using the symbolic value
|
||||
* of @mode, as taken by the #ClutterAnimationMode enumeration.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline and
|
||||
* clutter_timeline_set_progress_mode() instead
|
||||
*/
|
||||
void
|
||||
clutter_alpha_set_mode (ClutterAlpha *alpha,
|
||||
gulong mode)
|
||||
{
|
||||
ClutterAlphaPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
|
||||
g_return_if_fail (mode != CLUTTER_ANIMATION_LAST);
|
||||
|
||||
priv = alpha->priv;
|
||||
|
||||
if (mode == CLUTTER_CUSTOM_MODE)
|
||||
{
|
||||
priv->mode = mode;
|
||||
}
|
||||
else if (mode < CLUTTER_ANIMATION_LAST)
|
||||
{
|
||||
if (priv->mode == mode)
|
||||
return;
|
||||
|
||||
/* sanity check to avoid getting an out of sync
|
||||
* enum/function mapping
|
||||
*/
|
||||
g_assert (clutter_get_easing_func_for_mode (mode) != NULL);
|
||||
|
||||
clutter_alpha_set_closure_internal (alpha, NULL);
|
||||
|
||||
priv->mode = mode;
|
||||
|
||||
CLUTTER_NOTE (ANIMATION, "New easing mode '%s'[%lu]\n",
|
||||
clutter_get_easing_name_for_mode (priv->mode),
|
||||
priv->mode);
|
||||
|
||||
priv->func = clutter_alpha_easing_func;
|
||||
priv->user_data = NULL;
|
||||
priv->notify = NULL;
|
||||
}
|
||||
else if (mode > CLUTTER_ANIMATION_LAST)
|
||||
{
|
||||
AlphaData *alpha_data = NULL;
|
||||
gulong real_index = 0;
|
||||
|
||||
if (priv->mode == mode)
|
||||
return;
|
||||
|
||||
if (G_UNLIKELY (clutter_alphas == NULL))
|
||||
{
|
||||
g_warning ("No alpha functions defined for ClutterAlpha to use. ");
|
||||
return;
|
||||
}
|
||||
|
||||
real_index = mode - CLUTTER_ANIMATION_LAST - 1;
|
||||
|
||||
alpha_data = g_ptr_array_index (clutter_alphas, real_index);
|
||||
if (G_UNLIKELY (alpha_data == NULL))
|
||||
{
|
||||
g_warning ("No alpha function registered for mode %lu.",
|
||||
mode);
|
||||
return;
|
||||
}
|
||||
|
||||
if (alpha_data->closure_set)
|
||||
clutter_alpha_set_closure (alpha, alpha_data->closure);
|
||||
else
|
||||
{
|
||||
clutter_alpha_set_closure_internal (alpha, NULL);
|
||||
|
||||
priv->func = alpha_data->func;
|
||||
priv->user_data = alpha_data->data;
|
||||
priv->notify = NULL;
|
||||
}
|
||||
|
||||
priv->mode = mode;
|
||||
}
|
||||
else
|
||||
g_assert_not_reached ();
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
|
||||
}
|
138
clutter/clutter/deprecated/clutter-alpha.h
Normal file
138
clutter/clutter/deprecated/clutter-alpha.h
Normal file
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Jorn Baayen <jorn@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
* Tomas Frydrych <tf@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_ALPHA_H__
|
||||
#define __CLUTTER_ALPHA_H__
|
||||
|
||||
#include <clutter/clutter-timeline.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ALPHA (clutter_alpha_get_type ())
|
||||
#define CLUTTER_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALPHA, ClutterAlpha))
|
||||
#define CLUTTER_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
|
||||
#define CLUTTER_IS_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALPHA))
|
||||
#define CLUTTER_IS_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALPHA))
|
||||
#define CLUTTER_ALPHA_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
|
||||
|
||||
typedef struct _ClutterAlphaClass ClutterAlphaClass;
|
||||
typedef struct _ClutterAlphaPrivate ClutterAlphaPrivate;
|
||||
|
||||
/**
|
||||
* ClutterAlphaFunc:
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @user_data: user data passed to the function
|
||||
*
|
||||
* A function returning a value depending on the position of
|
||||
* the #ClutterTimeline bound to @alpha.
|
||||
*
|
||||
* Return value: a floating point value
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimelineProgressFunc instead.
|
||||
*/
|
||||
typedef gdouble (*ClutterAlphaFunc) (ClutterAlpha *alpha,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterAlpha:
|
||||
*
|
||||
* #ClutterAlpha combines a #ClutterTimeline and a function.
|
||||
* The contents of the #ClutterAlpha structure are private and should
|
||||
* only be accessed using the provided API.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
struct _ClutterAlpha
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnowned parent;
|
||||
|
||||
ClutterAlphaPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterAlphaClass:
|
||||
*
|
||||
* Base class for #ClutterAlpha
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
struct _ClutterAlphaClass
|
||||
{
|
||||
/*< private >*/
|
||||
GInitiallyUnownedClass parent_class;
|
||||
|
||||
void (*_clutter_alpha_1) (void);
|
||||
void (*_clutter_alpha_2) (void);
|
||||
void (*_clutter_alpha_3) (void);
|
||||
void (*_clutter_alpha_4) (void);
|
||||
void (*_clutter_alpha_5) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_alpha_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAlpha * clutter_alpha_new (void);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAlpha * clutter_alpha_new_full (ClutterTimeline *timeline,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_alpha_get_alpha (ClutterAlpha *alpha);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_alpha_set_func (ClutterAlpha *alpha,
|
||||
ClutterAlphaFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify destroy);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_alpha_set_closure (ClutterAlpha *alpha,
|
||||
GClosure *closure);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_alpha_set_timeline (ClutterAlpha *alpha,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline *clutter_alpha_get_timeline (ClutterAlpha *alpha);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_alpha_set_mode (ClutterAlpha *alpha,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_alpha_get_mode (ClutterAlpha *alpha);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ALPHA_H__ */
|
1799
clutter/clutter/deprecated/clutter-animation.c
Normal file
1799
clutter/clutter/deprecated/clutter-animation.c
Normal file
File diff suppressed because it is too large
Load Diff
152
clutter/clutter/deprecated/clutter-animation.h
Normal file
152
clutter/clutter/deprecated/clutter-animation.h
Normal file
@@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2008 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_ANIMATION_H__
|
||||
#define __CLUTTER_ANIMATION_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
|
||||
#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
|
||||
#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
|
||||
#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
|
||||
#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
|
||||
#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
|
||||
|
||||
typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
|
||||
typedef struct _ClutterAnimationClass ClutterAnimationClass;
|
||||
|
||||
/**
|
||||
* ClutterAnimation:
|
||||
*
|
||||
* The #ClutterAnimation structure contains only private data and should
|
||||
* be accessed using the provided functions.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
|
||||
*/
|
||||
struct _ClutterAnimation
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterAnimationPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterAnimationClass:
|
||||
* @started: class handler for the #ClutterAnimation::started signal
|
||||
* @completed: class handler for the #ClutterAnimation::completed signal
|
||||
*
|
||||
* The #ClutterAnimationClass structure contains only private data and
|
||||
* should be accessed using the provided functions.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use the implicit animation on #ClutterActor
|
||||
*/
|
||||
struct _ClutterAnimationClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* started) (ClutterAnimation *animation);
|
||||
void (* completed) (ClutterAnimation *animation);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_reserved1) (void);
|
||||
void (*_clutter_reserved2) (void);
|
||||
void (*_clutter_reserved3) (void);
|
||||
void (*_clutter_reserved4) (void);
|
||||
void (*_clutter_reserved5) (void);
|
||||
void (*_clutter_reserved6) (void);
|
||||
void (*_clutter_reserved7) (void);
|
||||
void (*_clutter_reserved8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animation_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_property_transition_new)
|
||||
ClutterAnimation * clutter_animation_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_transition_set_animatable)
|
||||
void clutter_animation_set_object (ClutterAnimation *animation,
|
||||
GObject *object);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_progress_mode)
|
||||
void clutter_animation_set_mode (ClutterAnimation *animation,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_progress_mode)
|
||||
gulong clutter_animation_get_mode (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_duration)
|
||||
void clutter_animation_set_duration (ClutterAnimation *animation,
|
||||
guint msecs);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_duration)
|
||||
guint clutter_animation_get_duration (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_repeat_count)
|
||||
void clutter_animation_set_loop (ClutterAnimation *animation,
|
||||
gboolean loop);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_get_repeat_count)
|
||||
gboolean clutter_animation_get_loop (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animation_set_timeline (ClutterAnimation *animation,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animation_has_property (ClutterAnimation *animation,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name);
|
||||
|
||||
/*
|
||||
* ClutterActor API
|
||||
*/
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
|
||||
gulong mode,
|
||||
guint duration,
|
||||
const gchar *first_property_name,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
|
||||
gulong mode,
|
||||
ClutterTimeline *timeline,
|
||||
const gchar *first_property_name,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */
|
@@ -333,20 +333,21 @@ clutter_group_real_get_preferred_height (ClutterActor *actor,
|
||||
|
||||
static void
|
||||
clutter_group_real_allocate (ClutterActor *actor,
|
||||
const ClutterActorBox *allocation)
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
ClutterActorClass *klass;
|
||||
|
||||
klass = CLUTTER_ACTOR_CLASS (clutter_group_parent_class);
|
||||
klass->allocate (actor, allocation);
|
||||
klass->allocate (actor, allocation, flags);
|
||||
|
||||
if (priv->children == NULL)
|
||||
return;
|
||||
|
||||
clutter_layout_manager_allocate (priv->layout,
|
||||
CLUTTER_CONTAINER (actor),
|
||||
allocation);
|
||||
allocation, flags);
|
||||
}
|
||||
|
||||
static void
|
||||
|
1760
clutter/clutter/deprecated/clutter-state.c
Normal file
1760
clutter/clutter/deprecated/clutter-state.c
Normal file
File diff suppressed because it is too large
Load Diff
147
clutter/clutter/deprecated/clutter-state.h
Normal file
147
clutter/clutter/deprecated/clutter-state.h
Normal file
@@ -0,0 +1,147 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Øyvind Kolås <pippin@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_STATE_H__
|
||||
#define __CLUTTER_STATE_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_STATE_KEY (clutter_state_key_get_type ())
|
||||
#define CLUTTER_TYPE_STATE (clutter_state_get_type ())
|
||||
#define CLUTTER_STATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STATE, ClutterState))
|
||||
#define CLUTTER_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STATE, ClutterStateClass))
|
||||
#define CLUTTER_IS_STATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STATE))
|
||||
#define CLUTTER_IS_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STATE))
|
||||
#define CLUTTER_STATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STATE, ClutterStateClass))
|
||||
|
||||
typedef struct _ClutterStatePrivate ClutterStatePrivate;
|
||||
typedef struct _ClutterStateClass ClutterStateClass;
|
||||
|
||||
/**
|
||||
* ClutterStateKey:
|
||||
*
|
||||
* #ClutterStateKey is an opaque structure whose
|
||||
* members cannot be accessed directly
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef struct _ClutterStateKey ClutterStateKey;
|
||||
|
||||
/**
|
||||
* ClutterState:
|
||||
*
|
||||
* The #ClutterState structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterState
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterStatePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterStateClass:
|
||||
* @completed: class handler for the #ClutterState::completed signal
|
||||
*
|
||||
* The #ClutterStateClass structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterStateClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* completed) (ClutterState *state);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState *clutter_state_new (void);
|
||||
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_set_state (ClutterState *state,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_warp_to_state (ClutterState *state,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState * clutter_state_set_key (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
guint mode,
|
||||
const GValue *value,
|
||||
gdouble pre_delay,
|
||||
gdouble post_delay);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set_duration (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
guint duration);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_state_get_duration (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
gpointer first_object,
|
||||
const gchar *first_property_name,
|
||||
gulong first_mode,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_state_get_states (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_get_state (ClutterState *state);
|
||||
|
||||
/*
|
||||
* ClutterStateKey
|
||||
*/
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_property_type (const ClutterStateKey *key);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STATE_H__ */
|
@@ -30,6 +30,8 @@ clutter_headers = [
|
||||
'clutter-deform-effect.h',
|
||||
'clutter-deprecated.h',
|
||||
'clutter-desaturate-effect.h',
|
||||
'clutter-drag-action.h',
|
||||
'clutter-drop-action.h',
|
||||
'clutter-effect.h',
|
||||
'clutter-enums.h',
|
||||
'clutter-event.h',
|
||||
@@ -114,9 +116,10 @@ clutter_sources = [
|
||||
'clutter-constraint.c',
|
||||
'clutter-container.c',
|
||||
'clutter-content.c',
|
||||
'clutter-damage-history.c',
|
||||
'clutter-deform-effect.c',
|
||||
'clutter-desaturate-effect.c',
|
||||
'clutter-drag-action.c',
|
||||
'clutter-drop-action.c',
|
||||
'clutter-effect.c',
|
||||
'clutter-event.c',
|
||||
'clutter-feature.c',
|
||||
@@ -186,7 +189,6 @@ clutter_private_headers = [
|
||||
'clutter-bezier.h',
|
||||
'clutter-constraint-private.h',
|
||||
'clutter-content-private.h',
|
||||
'clutter-damage-history.h',
|
||||
'clutter-debug.h',
|
||||
'clutter-easing.h',
|
||||
'clutter-effect-private.h',
|
||||
@@ -221,18 +223,24 @@ clutter_nonintrospected_sources = [
|
||||
|
||||
clutter_deprecated_headers = [
|
||||
'deprecated/clutter-actor.h',
|
||||
'deprecated/clutter-alpha.h',
|
||||
'deprecated/clutter-animation.h',
|
||||
'deprecated/clutter-box.h',
|
||||
'deprecated/clutter-container.h',
|
||||
'deprecated/clutter-group.h',
|
||||
'deprecated/clutter-rectangle.h',
|
||||
'deprecated/clutter-stage.h',
|
||||
'deprecated/clutter-state.h',
|
||||
'deprecated/clutter-timeline.h',
|
||||
]
|
||||
|
||||
clutter_deprecated_sources = [
|
||||
'deprecated/clutter-alpha.c',
|
||||
'deprecated/clutter-animation.c',
|
||||
'deprecated/clutter-box.c',
|
||||
'deprecated/clutter-group.c',
|
||||
'deprecated/clutter-rectangle.c',
|
||||
'deprecated/clutter-state.c',
|
||||
]
|
||||
|
||||
clutter_backend_sources = []
|
||||
@@ -333,20 +341,35 @@ clutter_build_config_h = configure_file(
|
||||
)
|
||||
clutter_built_private_headers += clutter_build_config_h
|
||||
|
||||
cdata = configuration_data()
|
||||
clutter_config_defines = []
|
||||
if have_wayland
|
||||
cdata.set10('CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT', true)
|
||||
clutter_config_defines += [
|
||||
'#define CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT 1',
|
||||
]
|
||||
endif
|
||||
if have_x11
|
||||
cdata.set_quoted('CLUTTER_WINDOWING_X11', 'x11')
|
||||
cdata.set_quoted('CLUTTER_INPUT_X11', 'x11')
|
||||
cdata.set_quoted('CLUTTER_WINDOWING_GLX', 'glx')
|
||||
clutter_config_defines += [
|
||||
'#define CLUTTER_WINDOWING_X11 "x11"',
|
||||
'#define CLUTTER_INPUT_X11 "x11"',
|
||||
'#define CLUTTER_WINDOWING_GLX "glx"',
|
||||
]
|
||||
endif
|
||||
if have_native_backend
|
||||
cdata.set_quoted('CLUTTER_WINDOWING_EGL', 'eglnative')
|
||||
cdata.set_quoted('CLUTTER_INPUT_EVDEV', 'evdev')
|
||||
clutter_config_defines += [
|
||||
'#define CLUTTER_WINDOWING_EGL "eglnative"',
|
||||
'#define CLUTTER_INPUT_EVDEV "evdev"',
|
||||
]
|
||||
endif
|
||||
cdata.set_quoted('CLUTTER_INPUT_NULL', 'null')
|
||||
clutter_config_defines += [
|
||||
'#define CLUTTER_INPUT_NULL "null"',
|
||||
]
|
||||
clutter_config_defines_string = ''
|
||||
foreach clutter_config_define : clutter_config_defines
|
||||
clutter_config_defines_string += clutter_config_define + '\n'
|
||||
endforeach
|
||||
|
||||
cdata = configuration_data()
|
||||
cdata.set('CLUTTER_CONFIG_DEFINES', clutter_config_defines_string)
|
||||
|
||||
clutter_config_h = configure_file(
|
||||
input: 'clutter-config.h.in',
|
||||
@@ -406,6 +429,7 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
|
||||
link_with: [
|
||||
libmutter_cogl,
|
||||
libmutter_cogl_pango,
|
||||
libmutter_cogl_path,
|
||||
],
|
||||
install_rpath: pkglibdir,
|
||||
install_dir: pkglibdir,
|
||||
|
2
cogl/.gitignore
vendored
2
cogl/.gitignore
vendored
@@ -36,6 +36,8 @@ cogl-egl-defines.h
|
||||
cogl-enum-types.c
|
||||
cogl-enum-types.h
|
||||
cogl-gl-header.h
|
||||
cogl-path-enum-types.c
|
||||
cogl-path-enum-types.h
|
||||
cogl-config.h
|
||||
cogl-config.h.in
|
||||
cogl-mutter-config.h
|
||||
|
@@ -25,7 +25,7 @@ libmutter_cogl_pango = shared_library('mutter-cogl-pango-' + libmutter_api_versi
|
||||
version: '0.0.0',
|
||||
soversion: 0,
|
||||
c_args: cogl_c_args,
|
||||
include_directories: [cogl_includepath],
|
||||
include_directories: [cogl_includepath, cogl_path_includepath],
|
||||
gnu_symbol_visibility: 'hidden',
|
||||
dependencies: [cogl_pango_deps],
|
||||
install_rpath: pkglibdir,
|
||||
|
48
cogl/cogl-path/cogl-path-enum-types.c.in
Normal file
48
cogl/cogl-path/cogl-path-enum-types.c.in
Normal file
@@ -0,0 +1,48 @@
|
||||
/*** BEGIN file-header ***/
|
||||
#include "cogl-config.h"
|
||||
|
||||
/* We need to undefine this so that we will be sure to include
|
||||
* cogl-path.h instead of cogl2-path.h when we include the framebuffer
|
||||
* header. Otherwise it will include both headers and it won't
|
||||
* compile. */
|
||||
#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
|
||||
|
||||
#include "cogl-path-enum-types.h"
|
||||
/*** END file-header ***/
|
||||
|
||||
/*** BEGIN file-production ***/
|
||||
|
||||
/* enumerations from "@filename@" */
|
||||
#include "@filename@"
|
||||
|
||||
/*** END file-production ***/
|
||||
|
||||
/*** BEGIN value-header ***/
|
||||
GType
|
||||
@enum_name@_get_type (void)
|
||||
{
|
||||
static volatile gsize g_enum_type_id__volatile = 0;
|
||||
|
||||
if (g_once_init_enter (&g_enum_type_id__volatile))
|
||||
{
|
||||
static const G@Type@Value values[] = {
|
||||
/*** END value-header ***/
|
||||
|
||||
/*** BEGIN value-production ***/
|
||||
{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
|
||||
/*** END value-production ***/
|
||||
|
||||
/*** BEGIN value-tail ***/
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
GType g_enum_type_id;
|
||||
|
||||
g_enum_type_id =
|
||||
g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
|
||||
|
||||
g_once_init_leave (&g_enum_type_id__volatile, g_enum_type_id);
|
||||
}
|
||||
|
||||
return g_enum_type_id__volatile;
|
||||
}
|
||||
/*** END value-tail ***/
|
25
cogl/cogl-path/cogl-path-enum-types.h.in
Normal file
25
cogl/cogl-path/cogl-path-enum-types.h.in
Normal file
@@ -0,0 +1,25 @@
|
||||
/*** BEGIN file-header ***/
|
||||
#ifndef __COGL_PATH_ENUM_TYPES_H__
|
||||
#define __COGL_PATH_ENUM_TYPES_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/*** END file-header ***/
|
||||
|
||||
/*** BEGIN file-production ***/
|
||||
/* enumerations from "@basename@" */
|
||||
/*** END file-production ***/
|
||||
|
||||
/*** BEGIN file-tail ***/
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_PATH_ENUM_TYPES_H__ */
|
||||
/*** END file-tail ***/
|
||||
|
||||
/*** BEGIN value-header ***/
|
||||
GType @enum_name@_get_type (void) G_GNUC_CONST;
|
||||
#define COGL_TYPE_@ENUMSHORT@ (@enum_name@_get_type())
|
||||
|
||||
/*** END value-header ***/
|
487
cogl/cogl-path/cogl-path-functions.h
Normal file
487
cogl/cogl-path/cogl-path-functions.h
Normal file
@@ -0,0 +1,487 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2008,2009,2013 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
||||
#error "Only <cogl/cogl.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __COGL_PATH_FUNCTIONS_H__
|
||||
#define __COGL_PATH_FUNCTIONS_H__
|
||||
|
||||
#include <cogl/cogl-types.h>
|
||||
#ifdef COGL_COMPILATION
|
||||
#include "cogl-context.h"
|
||||
#else
|
||||
#include <cogl/cogl.h>
|
||||
#endif
|
||||
#include <glib-object.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* cogl_path_get_gtype:
|
||||
*
|
||||
* Returns: a #GType that can be used with the GLib type system.
|
||||
*/
|
||||
COGL_EXPORT
|
||||
GType cogl_path_get_gtype (void);
|
||||
|
||||
#define cogl_path_new cogl2_path_new
|
||||
/**
|
||||
* cogl_path_new:
|
||||
*
|
||||
* Creates a new, empty path object. The default fill rule is
|
||||
* %COGL_PATH_FILL_RULE_EVEN_ODD.
|
||||
*
|
||||
* Return value: A pointer to a newly allocated #CoglPath, which can
|
||||
* be freed using cogl_object_unref().
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT CoglPath *
|
||||
cogl_path_new (void);
|
||||
|
||||
/**
|
||||
* cogl_path_copy:
|
||||
* @path: A #CoglPath object
|
||||
*
|
||||
* Returns a new copy of the path in @path. The new path has a
|
||||
* reference count of 1 so you should unref it with
|
||||
* cogl_object_unref() if you no longer need it.
|
||||
*
|
||||
* Internally the path will share the data until one of the paths is
|
||||
* modified so copying paths should be relatively cheap.
|
||||
*
|
||||
* Return value: (transfer full): a copy of the path in @path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT CoglPath *
|
||||
cogl_path_copy (CoglPath *path);
|
||||
|
||||
/**
|
||||
* cogl_is_path:
|
||||
* @object: A #CoglObject
|
||||
*
|
||||
* Gets whether the given object references an existing path object.
|
||||
*
|
||||
* Return value: %TRUE if the object references a #CoglPath,
|
||||
* %FALSE otherwise.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT gboolean
|
||||
cogl_is_path (void *object);
|
||||
|
||||
#define cogl_path_move_to cogl2_path_move_to
|
||||
/**
|
||||
* cogl_path_move_to:
|
||||
* @x: X coordinate of the pen location to move to.
|
||||
* @y: Y coordinate of the pen location to move to.
|
||||
*
|
||||
* Moves the pen to the given location. If there is an existing path
|
||||
* this will start a new disjoint subpath.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_move_to (CoglPath *path,
|
||||
float x,
|
||||
float y);
|
||||
|
||||
#define cogl_path_rel_move_to cogl2_path_rel_move_to
|
||||
/**
|
||||
* cogl_path_rel_move_to:
|
||||
* @x: X offset from the current pen location to move the pen to.
|
||||
* @y: Y offset from the current pen location to move the pen to.
|
||||
*
|
||||
* Moves the pen to the given offset relative to the current pen
|
||||
* location. If there is an existing path this will start a new
|
||||
* disjoint subpath.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_rel_move_to (CoglPath *path,
|
||||
float x,
|
||||
float y);
|
||||
|
||||
#define cogl_path_line_to cogl2_path_line_to
|
||||
/**
|
||||
* cogl_path_line_to:
|
||||
* @x: X coordinate of the end line vertex
|
||||
* @y: Y coordinate of the end line vertex
|
||||
*
|
||||
* Adds a straight line segment to the current path that ends at the
|
||||
* given coordinates.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_line_to (CoglPath *path,
|
||||
float x,
|
||||
float y);
|
||||
|
||||
#define cogl_path_rel_line_to cogl2_path_rel_line_to
|
||||
/**
|
||||
* cogl_path_rel_line_to:
|
||||
* @x: X offset from the current pen location of the end line vertex
|
||||
* @y: Y offset from the current pen location of the end line vertex
|
||||
*
|
||||
* Adds a straight line segment to the current path that ends at the
|
||||
* given coordinates relative to the current pen location.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_rel_line_to (CoglPath *path,
|
||||
float x,
|
||||
float y);
|
||||
|
||||
#define cogl_path_arc cogl2_path_arc
|
||||
/**
|
||||
* cogl_path_arc:
|
||||
* @center_x: X coordinate of the elliptical arc center
|
||||
* @center_y: Y coordinate of the elliptical arc center
|
||||
* @radius_x: X radius of the elliptical arc
|
||||
* @radius_y: Y radius of the elliptical arc
|
||||
* @angle_1: Angle in degrees at which the arc begin
|
||||
* @angle_2: Angle in degrees at which the arc ends
|
||||
*
|
||||
* Adds an elliptical arc segment to the current path. A straight line
|
||||
* segment will link the current pen location with the first vertex
|
||||
* of the arc. If you perform a move_to to the arcs start just before
|
||||
* drawing it you create a free standing arc.
|
||||
*
|
||||
* The angles are measured in degrees where 0° is in the direction of
|
||||
* the positive X axis and 90° is in the direction of the positive Y
|
||||
* axis. The angle of the arc begins at @angle_1 and heads towards
|
||||
* @angle_2 (so if @angle_2 is less than @angle_1 it will decrease,
|
||||
* otherwise it will increase).
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_arc (CoglPath *path,
|
||||
float center_x,
|
||||
float center_y,
|
||||
float radius_x,
|
||||
float radius_y,
|
||||
float angle_1,
|
||||
float angle_2);
|
||||
|
||||
#define cogl_path_curve_to cogl2_path_curve_to
|
||||
/**
|
||||
* cogl_path_curve_to:
|
||||
* @x_1: X coordinate of the second bezier control point
|
||||
* @y_1: Y coordinate of the second bezier control point
|
||||
* @x_2: X coordinate of the third bezier control point
|
||||
* @y_2: Y coordinate of the third bezier control point
|
||||
* @x_3: X coordinate of the fourth bezier control point
|
||||
* @y_3: Y coordinate of the fourth bezier control point
|
||||
*
|
||||
* Adds a cubic bezier curve segment to the current path with the given
|
||||
* second, third and fourth control points and using current pen location
|
||||
* as the first control point.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_curve_to (CoglPath *path,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2,
|
||||
float x_3,
|
||||
float y_3);
|
||||
|
||||
#define cogl_path_rel_curve_to cogl2_path_rel_curve_to
|
||||
/**
|
||||
* cogl_path_rel_curve_to:
|
||||
* @x_1: X coordinate of the second bezier control point
|
||||
* @y_1: Y coordinate of the second bezier control point
|
||||
* @x_2: X coordinate of the third bezier control point
|
||||
* @y_2: Y coordinate of the third bezier control point
|
||||
* @x_3: X coordinate of the fourth bezier control point
|
||||
* @y_3: Y coordinate of the fourth bezier control point
|
||||
*
|
||||
* Adds a cubic bezier curve segment to the current path with the given
|
||||
* second, third and fourth control points and using current pen location
|
||||
* as the first control point. The given coordinates are relative to the
|
||||
* current pen location.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_rel_curve_to (CoglPath *path,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2,
|
||||
float x_3,
|
||||
float y_3);
|
||||
|
||||
#define cogl_path_close cogl2_path_close
|
||||
/**
|
||||
* cogl_path_close:
|
||||
*
|
||||
* Closes the path being constructed by adding a straight line segment
|
||||
* to it that ends at the first vertex of the path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_close (CoglPath *path);
|
||||
|
||||
#define cogl_path_line cogl2_path_line
|
||||
/**
|
||||
* cogl_path_line:
|
||||
* @x_1: X coordinate of the start line vertex
|
||||
* @y_1: Y coordinate of the start line vertex
|
||||
* @x_2: X coordinate of the end line vertex
|
||||
* @y_2: Y coordinate of the end line vertex
|
||||
*
|
||||
* Constructs a straight line shape starting and ending at the given
|
||||
* coordinates. If there is an existing path this will start a new
|
||||
* disjoint sub-path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_line (CoglPath *path,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2);
|
||||
|
||||
#define cogl_path_polyline cogl2_path_polyline
|
||||
/**
|
||||
* cogl_path_polyline:
|
||||
* @coords: (in) (array) (transfer none): A pointer to the first element of an
|
||||
* array of fixed-point values that specify the vertex coordinates.
|
||||
* @num_points: The total number of vertices.
|
||||
*
|
||||
* Constructs a series of straight line segments, starting from the
|
||||
* first given vertex coordinate. If there is an existing path this
|
||||
* will start a new disjoint sub-path. Each subsequent segment starts
|
||||
* where the previous one ended and ends at the next given vertex
|
||||
* coordinate.
|
||||
*
|
||||
* The coords array must contain 2 * num_points values. The first value
|
||||
* represents the X coordinate of the first vertex, the second value
|
||||
* represents the Y coordinate of the first vertex, continuing in the same
|
||||
* fashion for the rest of the vertices. (num_points - 1) segments will
|
||||
* be constructed.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_polyline (CoglPath *path,
|
||||
const float *coords,
|
||||
int num_points);
|
||||
|
||||
#define cogl_path_polygon cogl2_path_polygon
|
||||
/**
|
||||
* cogl_path_polygon:
|
||||
* @coords: (in) (array) (transfer none): A pointer to the first element of
|
||||
* an array of fixed-point values that specify the vertex coordinates.
|
||||
* @num_points: The total number of vertices.
|
||||
*
|
||||
* Constructs a polygonal shape of the given number of vertices. If
|
||||
* there is an existing path this will start a new disjoint sub-path.
|
||||
*
|
||||
* The coords array must contain 2 * num_points values. The first value
|
||||
* represents the X coordinate of the first vertex, the second value
|
||||
* represents the Y coordinate of the first vertex, continuing in the same
|
||||
* fashion for the rest of the vertices.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_polygon (CoglPath *path,
|
||||
const float *coords,
|
||||
int num_points);
|
||||
|
||||
#define cogl_path_rectangle cogl2_path_rectangle
|
||||
/**
|
||||
* cogl_path_rectangle:
|
||||
* @x_1: X coordinate of the top-left corner.
|
||||
* @y_1: Y coordinate of the top-left corner.
|
||||
* @x_2: X coordinate of the bottom-right corner.
|
||||
* @y_2: Y coordinate of the bottom-right corner.
|
||||
*
|
||||
* Constructs a rectangular shape at the given coordinates. If there
|
||||
* is an existing path this will start a new disjoint sub-path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_rectangle (CoglPath *path,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2);
|
||||
|
||||
#define cogl_path_ellipse cogl2_path_ellipse
|
||||
/**
|
||||
* cogl_path_ellipse:
|
||||
* @center_x: X coordinate of the ellipse center
|
||||
* @center_y: Y coordinate of the ellipse center
|
||||
* @radius_x: X radius of the ellipse
|
||||
* @radius_y: Y radius of the ellipse
|
||||
*
|
||||
* Constructs an ellipse shape. If there is an existing path this will
|
||||
* start a new disjoint sub-path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_ellipse (CoglPath *path,
|
||||
float center_x,
|
||||
float center_y,
|
||||
float radius_x,
|
||||
float radius_y);
|
||||
|
||||
#define cogl_path_round_rectangle cogl2_path_round_rectangle
|
||||
/**
|
||||
* cogl_path_round_rectangle:
|
||||
* @x_1: X coordinate of the top-left corner.
|
||||
* @y_1: Y coordinate of the top-left corner.
|
||||
* @x_2: X coordinate of the bottom-right corner.
|
||||
* @y_2: Y coordinate of the bottom-right corner.
|
||||
* @radius: Radius of the corner arcs.
|
||||
* @arc_step: Angle increment resolution for subdivision of
|
||||
* the corner arcs.
|
||||
*
|
||||
* Constructs a rectangular shape with rounded corners. If there is an
|
||||
* existing path this will start a new disjoint sub-path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_round_rectangle (CoglPath *path,
|
||||
float x_1,
|
||||
float y_1,
|
||||
float x_2,
|
||||
float y_2,
|
||||
float radius,
|
||||
float arc_step);
|
||||
|
||||
#define cogl_path_set_fill_rule cogl2_path_set_fill_rule
|
||||
/**
|
||||
* cogl_path_set_fill_rule:
|
||||
* @fill_rule: The new fill rule.
|
||||
*
|
||||
* Sets the fill rule of the current path to @fill_rule. This will
|
||||
* affect how the path is filled when cogl_path_fill() is later
|
||||
* called. Note that the fill rule state is attached to the path so
|
||||
* calling cogl_get_path() will preserve the fill rule and calling
|
||||
* cogl_path_new() will reset the fill rule back to the default.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_path_set_fill_rule (CoglPath *path, CoglPathFillRule fill_rule);
|
||||
|
||||
#define cogl_path_get_fill_rule cogl2_path_get_fill_rule
|
||||
/**
|
||||
* cogl_path_get_fill_rule:
|
||||
*
|
||||
* Retrieves the fill rule set using cogl_path_set_fill_rule().
|
||||
*
|
||||
* Return value: the fill rule that is used for the current path.
|
||||
*
|
||||
* Since: 2.0
|
||||
*/
|
||||
COGL_EXPORT CoglPathFillRule
|
||||
cogl_path_get_fill_rule (CoglPath *path);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_fill_path:
|
||||
* @framebuffer: A #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline to render with
|
||||
* @path: The #CoglPath to fill
|
||||
*
|
||||
* Fills the interior of the path using the fragment operations
|
||||
* defined by the pipeline.
|
||||
*
|
||||
* The interior of the shape is determined using the fill rule of the
|
||||
* path. See %CoglPathFillRule for details.
|
||||
*
|
||||
* <note>The result of referencing sliced textures in your current
|
||||
* pipeline when filling a path are undefined. You should pass
|
||||
* the %COGL_TEXTURE_NO_SLICING flag when loading any texture you will
|
||||
* use while filling a path.</note>
|
||||
*
|
||||
* Stability: unstable
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglPath *path);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_stroke_path:
|
||||
* @framebuffer: A #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline to render with
|
||||
* @path: The #CoglPath to stroke
|
||||
*
|
||||
* Strokes the edge of the path using the fragment operations defined
|
||||
* by the pipeline. The stroke line will have a width of 1 pixel
|
||||
* regardless of the current transformation matrix.
|
||||
*
|
||||
* Stability: unstable
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglPath *path);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_push_path_clip:
|
||||
* @framebuffer: A #CoglFramebuffer pointer
|
||||
* @path: The path to clip with.
|
||||
*
|
||||
* Sets a new clipping area using the silhouette of the specified,
|
||||
* filled @path. The clipping area is intersected with the previous
|
||||
* clipping area. To restore the previous clipping area, call
|
||||
* cogl_framebuffer_pop_clip().
|
||||
*
|
||||
* Since: 1.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
COGL_EXPORT void
|
||||
cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
|
||||
CoglPath *path);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_PATH_FUNCTIONS_H__ */
|
||||
|
126
cogl/cogl-path/cogl-path-private.h
Normal file
126
cogl/cogl-path/cogl-path-private.h
Normal file
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __COGL_PATH_PRIVATE_H
|
||||
#define __COGL_PATH_PRIVATE_H
|
||||
|
||||
#include "cogl-object.h"
|
||||
#include "cogl-attribute-private.h"
|
||||
|
||||
typedef struct _floatVec2
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
} floatVec2;
|
||||
|
||||
typedef struct _CoglPathNode
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
unsigned int path_size;
|
||||
} CoglPathNode;
|
||||
|
||||
typedef struct _CoglBezQuad
|
||||
{
|
||||
floatVec2 p1;
|
||||
floatVec2 p2;
|
||||
floatVec2 p3;
|
||||
} CoglBezQuad;
|
||||
|
||||
typedef struct _CoglBezCubic
|
||||
{
|
||||
floatVec2 p1;
|
||||
floatVec2 p2;
|
||||
floatVec2 p3;
|
||||
floatVec2 p4;
|
||||
} CoglBezCubic;
|
||||
|
||||
typedef struct _CoglPathData CoglPathData;
|
||||
|
||||
struct _CoglPath
|
||||
{
|
||||
CoglObject _parent;
|
||||
|
||||
CoglPathData *data;
|
||||
};
|
||||
|
||||
#define COGL_PATH_N_ATTRIBUTES 2
|
||||
|
||||
struct _CoglPathData
|
||||
{
|
||||
unsigned int ref_count;
|
||||
|
||||
CoglContext *context;
|
||||
|
||||
CoglPathFillRule fill_rule;
|
||||
|
||||
GArray *path_nodes;
|
||||
|
||||
floatVec2 path_start;
|
||||
floatVec2 path_pen;
|
||||
unsigned int last_path;
|
||||
floatVec2 path_nodes_min;
|
||||
floatVec2 path_nodes_max;
|
||||
|
||||
CoglAttributeBuffer *fill_attribute_buffer;
|
||||
CoglIndices *fill_vbo_indices;
|
||||
unsigned int fill_vbo_n_indices;
|
||||
CoglAttribute *fill_attributes[COGL_PATH_N_ATTRIBUTES + 1];
|
||||
CoglPrimitive *fill_primitive;
|
||||
|
||||
CoglAttributeBuffer *stroke_attribute_buffer;
|
||||
CoglAttribute **stroke_attributes;
|
||||
unsigned int stroke_n_attributes;
|
||||
|
||||
/* This is used as an optimisation for when the path contains a
|
||||
single contour specified using cogl2_path_rectangle. Cogl is more
|
||||
optimised to handle rectangles than paths so we can detect this
|
||||
case and divert to the journal or a rectangle clip. If it is TRUE
|
||||
then the entire path can be described by calling
|
||||
_cogl_path_get_bounds */
|
||||
gboolean is_rectangle;
|
||||
};
|
||||
|
||||
void
|
||||
_cogl_add_path_to_stencil_buffer (CoglPath *path,
|
||||
gboolean merge,
|
||||
gboolean need_clear);
|
||||
|
||||
void
|
||||
_cogl_path_get_bounds (CoglPath *path,
|
||||
float *min_x,
|
||||
float *min_y,
|
||||
float *max_x,
|
||||
float *max_y);
|
||||
|
||||
gboolean
|
||||
_cogl_path_is_rectangle (CoglPath *path);
|
||||
|
||||
#endif /* __COGL_PATH_PRIVATE_H */
|
86
cogl/cogl-path/cogl-path-types.h
Normal file
86
cogl/cogl-path/cogl-path-types.h
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2008,2009,2013 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
||||
#error "Only <cogl/cogl.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __COGL_PATH_TYPES_H__
|
||||
#define __COGL_PATH_TYPES_H__
|
||||
|
||||
#include <cogl/cogl-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _CoglPath CoglPath;
|
||||
|
||||
/**
|
||||
* CoglPathFillRule:
|
||||
* @COGL_PATH_FILL_RULE_NON_ZERO: Each time the line crosses an edge of
|
||||
* the path from left to right one is added to a counter and each time
|
||||
* it crosses from right to left the counter is decremented. If the
|
||||
* counter is non-zero then the point will be filled. See <xref
|
||||
* linkend="fill-rule-non-zero"/>.
|
||||
* @COGL_PATH_FILL_RULE_EVEN_ODD: If the line crosses an edge of the
|
||||
* path an odd number of times then the point will filled, otherwise
|
||||
* it won't. See <xref linkend="fill-rule-even-odd"/>.
|
||||
*
|
||||
* #CoglPathFillRule is used to determine how a path is filled. There
|
||||
* are two options - 'non-zero' and 'even-odd'. To work out whether any
|
||||
* point will be filled imagine drawing an infinetely long line in any
|
||||
* direction from that point. The number of times and the direction
|
||||
* that the edges of the path crosses this line determines whether the
|
||||
* line is filled as described below. Any open sub paths are treated
|
||||
* as if there was an extra line joining the first point and the last
|
||||
* point.
|
||||
*
|
||||
* The default fill rule when creating a path is %COGL_PATH_FILL_RULE_EVEN_ODD.
|
||||
*
|
||||
* <figure id="fill-rule-non-zero">
|
||||
* <title>Example of filling various paths using the non-zero rule</title>
|
||||
* <graphic fileref="fill-rule-non-zero.png" format="PNG"/>
|
||||
* </figure>
|
||||
*
|
||||
* <figure id="fill-rule-even-odd">
|
||||
* <title>Example of filling various paths using the even-odd rule</title>
|
||||
* <graphic fileref="fill-rule-even-odd.png" format="PNG"/>
|
||||
* </figure>
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
COGL_PATH_FILL_RULE_NON_ZERO,
|
||||
COGL_PATH_FILL_RULE_EVEN_ODD
|
||||
} CoglPathFillRule;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_PATH_TYPES_H__ */
|
1561
cogl/cogl-path/cogl-path.c
Normal file
1561
cogl/cogl-path/cogl-path.c
Normal file
File diff suppressed because it is too large
Load Diff
60
cogl/cogl-path/cogl-path.h
Normal file
60
cogl/cogl-path/cogl-path.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2008,2009,2013 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __COGL_PATH_H__
|
||||
#define __COGL_PATH_H__
|
||||
|
||||
/**
|
||||
* SECTION:cogl-paths
|
||||
* @short_description: Functions for constructing and drawing 2D paths.
|
||||
*
|
||||
* There are two levels on which drawing with cogl-paths can be used.
|
||||
* The highest level functions construct various simple primitive
|
||||
* shapes to be either filled or stroked. Using a lower-level set of
|
||||
* functions more complex and arbitrary paths can be constructed by
|
||||
* concatenating straight line, bezier curve and arc segments.
|
||||
*
|
||||
* When constructing arbitrary paths, the current pen location is
|
||||
* initialized using the move_to command. The subsequent path segments
|
||||
* implicitly use the last pen location as their first vertex and move
|
||||
* the pen location to the last vertex they produce at the end. Also
|
||||
* there are special versions of functions that allow specifying the
|
||||
* vertices of the path segments relative to the last pen location
|
||||
* rather then in the absolute coordinates.
|
||||
*/
|
||||
|
||||
#include <cogl/cogl-defines.h>
|
||||
|
||||
#include <cogl-path/cogl-path-enum-types.h>
|
||||
#include <cogl-path/cogl-path-types.h>
|
||||
#include <cogl-path/cogl-path-functions.h>
|
||||
|
||||
#endif /* __COGL_PATH_H__ */
|
||||
|
59
cogl/cogl-path/cogl-path.symbols
Normal file
59
cogl/cogl-path/cogl-path.symbols
Normal file
@@ -0,0 +1,59 @@
|
||||
/* cogl1-path-functions.h */
|
||||
cogl_clip_push_from_path
|
||||
cogl_clip_push_from_path_preserve
|
||||
cogl_get_path
|
||||
cogl_is_path
|
||||
cogl_path_arc
|
||||
cogl_path_close
|
||||
cogl_path_copy
|
||||
cogl_path_curve_to
|
||||
cogl_path_ellipse
|
||||
cogl_path_fill
|
||||
cogl_path_fill_preserve
|
||||
cogl_path_get_fill_rule
|
||||
#ifdef COGL_HAS_GTYPE_SUPPORT
|
||||
cogl_path_get_gtype
|
||||
#endif
|
||||
cogl_path_line
|
||||
cogl_path_line_to
|
||||
cogl_path_move_to
|
||||
cogl_path_new
|
||||
cogl_path_polygon
|
||||
cogl_path_polyline
|
||||
cogl_path_rectangle
|
||||
cogl_path_rel_curve_to
|
||||
cogl_path_rel_line_to
|
||||
cogl_path_rel_move_to
|
||||
cogl_path_round_rectangle
|
||||
cogl_path_set_fill_rule
|
||||
cogl_path_stroke
|
||||
cogl_path_stroke_preserve
|
||||
cogl_set_path
|
||||
|
||||
/* cogl2-path-functions.h */
|
||||
cogl_framebuffer_fill_path
|
||||
cogl_framebuffer_push_path_clip
|
||||
cogl_framebuffer_stroke_path
|
||||
cogl2_clip_push_from_path
|
||||
cogl2_path_arc
|
||||
cogl2_path_close
|
||||
cogl2_path_curve_to
|
||||
cogl2_path_ellipse
|
||||
cogl2_path_fill
|
||||
cogl2_path_get_fill_rule
|
||||
cogl2_path_line
|
||||
cogl2_path_line_to
|
||||
cogl2_path_move_to
|
||||
cogl2_path_new
|
||||
cogl2_path_polygon
|
||||
cogl2_path_polyline
|
||||
cogl2_path_rectangle
|
||||
cogl2_path_rel_curve_to
|
||||
cogl2_path_rel_line_to
|
||||
cogl2_path_rel_move_to
|
||||
cogl2_path_round_rectangle
|
||||
cogl2_path_set_fill_rule
|
||||
cogl2_path_stroke
|
||||
|
||||
/* cogl-path-enums.h-contents may change as header is generated */
|
||||
cogl_path_fill_rule_get_type
|
87
cogl/cogl-path/meson.build
Normal file
87
cogl/cogl-path/meson.build
Normal file
@@ -0,0 +1,87 @@
|
||||
cogl_path_includesubdir = join_paths(cogl_includesubdir, 'cogl-path')
|
||||
cogl_path_includedir = join_paths(cogl_includedir, 'cogl-path')
|
||||
|
||||
cogl_path_public_headers = [
|
||||
'cogl-path.h',
|
||||
'cogl-path-functions.h',
|
||||
'cogl-path-types.h',
|
||||
]
|
||||
|
||||
cogl_path_sources = [
|
||||
'cogl-path.c',
|
||||
'cogl-path-private.h',
|
||||
'tesselator/dict-list.h',
|
||||
'tesselator/dict.c',
|
||||
'tesselator/dict.h',
|
||||
'tesselator/geom.c',
|
||||
'tesselator/geom.h',
|
||||
'tesselator/gluos.h',
|
||||
'tesselator/memalloc.h',
|
||||
'tesselator/mesh.c',
|
||||
'tesselator/mesh.h',
|
||||
'tesselator/normal.c',
|
||||
'tesselator/normal.h',
|
||||
'tesselator/priorityq-heap.h',
|
||||
'tesselator/priorityq-sort.h',
|
||||
'tesselator/priorityq.c',
|
||||
'tesselator/priorityq.h',
|
||||
'tesselator/render.c',
|
||||
'tesselator/render.h',
|
||||
'tesselator/sweep.c',
|
||||
'tesselator/sweep.h',
|
||||
'tesselator/tess.c',
|
||||
'tesselator/tess.h',
|
||||
'tesselator/tesselator.h',
|
||||
'tesselator/tessmono.c',
|
||||
'tesselator/tessmono.h',
|
||||
]
|
||||
|
||||
cogl_path_includepath = include_directories('.')
|
||||
|
||||
libmutter_cogl_path_enum_types = gnome.mkenums('cogl-path-enum-types',
|
||||
sources: 'cogl-path-types.h',
|
||||
c_template: 'cogl-path-enum-types.c.in',
|
||||
h_template: 'cogl-path-enum-types.h.in',
|
||||
install_dir: cogl_path_includedir,
|
||||
install_header: true,
|
||||
)
|
||||
libmutter_cogl_path_enum_types_h = libmutter_cogl_path_enum_types[1]
|
||||
|
||||
cogl_path_sources += libmutter_cogl_path_enum_types
|
||||
|
||||
cogl_path_c_args = [
|
||||
cogl_c_args,
|
||||
]
|
||||
|
||||
libmutter_cogl_path = shared_library('mutter-cogl-path-' + libmutter_api_version,
|
||||
sources: [cogl_path_sources, cogl_path_public_headers],
|
||||
version: '0.0.0',
|
||||
soversion: 0,
|
||||
c_args: cogl_path_c_args,
|
||||
include_directories: [cogl_includepath, cogl_path_includepath],
|
||||
gnu_symbol_visibility: 'hidden',
|
||||
dependencies: libmutter_cogl_dep,
|
||||
install_rpath: pkglibdir,
|
||||
install_dir: pkglibdir,
|
||||
install: true,
|
||||
)
|
||||
libmutter_cogl_path_dep = declare_dependency(
|
||||
sources: [libmutter_cogl_path_enum_types_h],
|
||||
link_with: libmutter_cogl_path
|
||||
)
|
||||
|
||||
install_headers(cogl_path_public_headers,
|
||||
subdir: cogl_path_includesubdir)
|
||||
|
||||
pkg.generate(libmutter_cogl_path,
|
||||
name: 'CoglPath',
|
||||
filebase: 'mutter-cogl-path-' + libmutter_api_version,
|
||||
description: 'A 2D path drawing library for Cogl in mutter',
|
||||
subdirs: join_paths(pkgname, 'cogl'),
|
||||
requires: [cogl_pkg_deps, libmutter_cogl_name],
|
||||
version: meson.project_version(),
|
||||
variables: [
|
||||
'apiversion=' + libmutter_api_version,
|
||||
],
|
||||
install_dir: pcdir,
|
||||
)
|
13
cogl/cogl-path/mutter-cogl-path.pc.in
Normal file
13
cogl/cogl-path/mutter-cogl-path.pc.in
Normal file
@@ -0,0 +1,13 @@
|
||||
prefix=@prefix@
|
||||
exec_prefix=@exec_prefix@
|
||||
apiversion=@LIBMUTTER_API_VERSION@
|
||||
libdir=@libdir@/mutter-${apiversion}
|
||||
includedir=@includedir@/mutter-${apiversion}
|
||||
requires=@COGL_PKG_REQUIRES@ mutter-cogl-${apiversion}
|
||||
|
||||
Name: Cogl
|
||||
Description: A 2D path drawing library for Cogl
|
||||
Version: @MUTTER_VERSION@
|
||||
Libs: -L${libdir} -lmutter-cogl-path-${apiversion}
|
||||
Cflags: -I${includedir}/cogl
|
||||
Requires: ${requires}
|
446
cogl/cogl-path/tesselator/README
Normal file
446
cogl/cogl-path/tesselator/README
Normal file
@@ -0,0 +1,446 @@
|
||||
/*
|
||||
*/
|
||||
|
||||
General Polygon Tesselation
|
||||
---------------------------
|
||||
|
||||
This note describes a tesselator for polygons consisting of one or
|
||||
more closed contours. It is backward-compatible with the current
|
||||
OpenGL Utilities tesselator, and is intended to replace it. Here is
|
||||
a summary of the major differences:
|
||||
|
||||
- input contours can be intersecting, self-intersecting, or degenerate.
|
||||
|
||||
- supports a choice of several winding rules for determining which parts
|
||||
of the polygon are on the "interior". This makes it possible to do
|
||||
CSG operations on polygons.
|
||||
|
||||
- boundary extraction: instead of tesselating the polygon, returns a
|
||||
set of closed contours which separate the interior from the exterior.
|
||||
|
||||
- returns the output as a small number of triangle fans and strips,
|
||||
rather than a list of independent triangles (when possible).
|
||||
|
||||
- output is available as an explicit mesh (a quad-edge structure),
|
||||
in addition to the normal callback interface.
|
||||
|
||||
- the algorithm used is extremely robust.
|
||||
|
||||
|
||||
The interface
|
||||
-------------
|
||||
|
||||
The tesselator state is maintained in a "tesselator object".
|
||||
These are allocated and destroyed using
|
||||
|
||||
GLUtesselator *gluNewTess( void );
|
||||
void gluDeleteTess( GLUtesselator *tess );
|
||||
|
||||
Several tesselator objects may be used simultaneously.
|
||||
|
||||
Inputs
|
||||
------
|
||||
|
||||
The input contours are specified with the following routines:
|
||||
|
||||
void gluTessBeginPolygon( GLUtesselator *tess );
|
||||
void gluTessBeginContour( GLUtesselator *tess );
|
||||
void gluTessVertex( GLUtesselator *tess, GLUcoord coords[3], void *data );
|
||||
void gluTessEndContour( GLUtesselator *tess );
|
||||
void gluTessEndPolygon( GLUtesselator *tess );
|
||||
|
||||
Within each BeginPolygon/EndPolygon pair, there can be zero or more
|
||||
calls to BeginContour/EndContour. Within each contour, there are zero
|
||||
or more calls to gluTessVertex(). The vertices specify a closed
|
||||
contour (the last vertex of each contour is automatically linked to
|
||||
the first).
|
||||
|
||||
"coords" give the coordinates of the vertex in 3-space. For useful
|
||||
results, all vertices should lie in some plane, since the vertices
|
||||
are projected onto a plane before tesselation. "data" is a pointer
|
||||
to a user-defined vertex structure, which typically contains other
|
||||
information such as color, texture coordinates, normal, etc. It is
|
||||
used to refer to the vertex during rendering.
|
||||
|
||||
The library can be compiled in single- or double-precision; the type
|
||||
GLUcoord represents either "float" or "double" accordingly. The GLU
|
||||
version will be available in double-precision only. Compile with
|
||||
GLU_TESS_API_FLOAT defined to get the single-precision version.
|
||||
|
||||
When EndPolygon is called, the tesselation algorithm determines
|
||||
which regions are interior to the given contours, according to one
|
||||
of several "winding rules" described below. The interior regions
|
||||
are then tesselated, and the output is provided as callbacks.
|
||||
|
||||
|
||||
Rendering Callbacks
|
||||
-------------------
|
||||
|
||||
Callbacks are specified by the client using
|
||||
|
||||
void gluTessCallback( GLUtesselator *tess, GLenum which, void (*fn)());
|
||||
|
||||
If "fn" is NULL, any previously defined callback is discarded.
|
||||
|
||||
The callbacks used to provide output are: /* which == */
|
||||
|
||||
void begin( GLenum type ); /* GLU_TESS_BEGIN */
|
||||
void edgeFlag( GLboolean flag ); /* GLU_TESS_EDGE_FLAG */
|
||||
void vertex( void *data ); /* GLU_TESS_VERTEX */
|
||||
void end( void ); /* GLU_TESS_END */
|
||||
|
||||
Any of the callbacks may be left undefined; if so, the corresponding
|
||||
information will not be supplied during rendering.
|
||||
|
||||
The "begin" callback indicates the start of a primitive; type is one
|
||||
of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the
|
||||
notes on "boundary extraction" below).
|
||||
|
||||
It is followed by any number of "vertex" callbacks, which supply the
|
||||
vertices in the same order as expected by the corresponding glBegin()
|
||||
call. After the last vertex of a given primitive, there is a callback
|
||||
to "end".
|
||||
|
||||
If the "edgeFlag" callback is provided, no triangle fans or strips
|
||||
will be used. When edgeFlag is called, if "flag" is GL_TRUE then each
|
||||
vertex which follows begins an edge which lies on the polygon boundary
|
||||
(ie. an edge which separates an interior region from an exterior one).
|
||||
If "flag" is GL_FALSE, each vertex which follows begins an edge which lies
|
||||
in the polygon interior. "edgeFlag" will be called before the first
|
||||
call to "vertex".
|
||||
|
||||
Other Callbacks
|
||||
---------------
|
||||
|
||||
void mesh( GLUmesh *mesh ); /* GLU_TESS_MESH */
|
||||
|
||||
- Returns an explicit mesh, represented using the quad-edge structure
|
||||
(Guibas/Stolfi '85). Other implementations of this interface might
|
||||
use a different mesh structure, so this is available only only as an
|
||||
SGI extension. When the mesh is no longer needed, it should be freed
|
||||
using
|
||||
|
||||
void gluDeleteMesh( GLUmesh *mesh );
|
||||
|
||||
There is a brief description of this data structure in the include
|
||||
file "mesh.h". For the full details, see L. Guibas and J. Stolfi,
|
||||
Primitives for the manipulation of general subdivisions and the
|
||||
computation of Voronoi diagrams, ACM Transactions on Graphics,
|
||||
4(2):74-123, April 1985. For an introduction, see the course notes
|
||||
for CS348a, "Mathematical Foundations of Computer Graphics",
|
||||
available at the Stanford bookstore (and taught during the fall
|
||||
quarter).
|
||||
|
||||
void error( GLenum errno ); /* GLU_TESS_ERROR */
|
||||
|
||||
- errno is one of GLU_TESS_MISSING_BEGIN_POLYGON,
|
||||
GLU_TESS_MISSING_END_POLYGON,
|
||||
GLU_TESS_MISSING_BEGIN_CONTOUR,
|
||||
GLU_TESS_MISSING_END_CONTOUR,
|
||||
GLU_TESS_COORD_TOO_LARGE,
|
||||
GLU_TESS_NEED_COMBINE_CALLBACK
|
||||
|
||||
The first four are obvious. The interface recovers from these
|
||||
errors by inserting the missing call(s).
|
||||
|
||||
GLU_TESS_COORD_TOO_LARGE says that some vertex coordinate exceeded
|
||||
the predefined constant GLU_TESS_MAX_COORD in absolute value, and
|
||||
that the value has been clamped. (Coordinate values must be small
|
||||
enough so that two can be multiplied together without overflow.)
|
||||
|
||||
GLU_TESS_NEED_COMBINE_CALLBACK says that the algorithm detected an
|
||||
intersection between two edges in the input data, and the "combine"
|
||||
callback (below) was not provided. No output will be generated.
|
||||
|
||||
|
||||
void combine( GLUcoord coords[3], void *data[4], /* GLU_TESS_COMBINE */
|
||||
GLUcoord weight[4], void **outData );
|
||||
|
||||
- When the algorithm detects an intersection, or wishes to merge
|
||||
features, it needs to create a new vertex. The vertex is defined
|
||||
as a linear combination of up to 4 existing vertices, referenced
|
||||
by data[0..3]. The coefficients of the linear combination are
|
||||
given by weight[0..3]; these weights always sum to 1.0. All vertex
|
||||
pointers are valid even when some of the weights are zero.
|
||||
"coords" gives the location of the new vertex.
|
||||
|
||||
The user must allocate another vertex, interpolate parameters
|
||||
using "data" and "weights", and return the new vertex pointer in
|
||||
"outData". This handle is supplied during rendering callbacks.
|
||||
For example, if the polygon lies in an arbitrary plane in 3-space,
|
||||
and we associate a color with each vertex, the combine callback might
|
||||
look like this:
|
||||
|
||||
void myCombine( GLUcoord coords[3], VERTEX *d[4],
|
||||
GLUcoord w[4], VERTEX **dataOut )
|
||||
{
|
||||
VERTEX *new = new_vertex();
|
||||
|
||||
new->x = coords[0];
|
||||
new->y = coords[1];
|
||||
new->z = coords[2];
|
||||
new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r;
|
||||
new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g;
|
||||
new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b;
|
||||
new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a;
|
||||
*dataOut = new;
|
||||
}
|
||||
|
||||
If the algorithm detects an intersection, then the "combine" callback
|
||||
must be defined, and must write a non-NULL pointer into "dataOut".
|
||||
Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error occurs, and no
|
||||
output is generated. This is the only error that can occur during
|
||||
tesselation and rendering.
|
||||
|
||||
|
||||
Control over Tesselation
|
||||
------------------------
|
||||
|
||||
void gluTessProperty( GLUtesselator *tess, GLenum which, GLUcoord value );
|
||||
|
||||
Properties defined:
|
||||
|
||||
- GLU_TESS_WINDING_RULE. Possible values:
|
||||
|
||||
GLU_TESS_WINDING_ODD
|
||||
GLU_TESS_WINDING_NONZERO
|
||||
GLU_TESS_WINDING_POSITIVE
|
||||
GLU_TESS_WINDING_NEGATIVE
|
||||
GLU_TESS_WINDING_ABS_GEQ_TWO
|
||||
|
||||
The input contours parition the plane into regions. A winding
|
||||
rule determines which of these regions are inside the polygon.
|
||||
|
||||
For a single contour C, the winding number of a point x is simply
|
||||
the signed number of revolutions we make around x as we travel
|
||||
once around C (where CCW is positive). When there are several
|
||||
contours, the individual winding numbers are summed. This
|
||||
procedure associates a signed integer value with each point x in
|
||||
the plane. Note that the winding number is the same for all
|
||||
points in a single region.
|
||||
|
||||
The winding rule classifies a region as "inside" if its winding
|
||||
number belongs to the chosen category (odd, nonzero, positive,
|
||||
negative, or absolute value of at least two). The current GLU
|
||||
tesselator implements the "odd" rule. The "nonzero" rule is another
|
||||
common way to define the interior. The other three rules are
|
||||
useful for polygon CSG operations (see below).
|
||||
|
||||
- GLU_TESS_BOUNDARY_ONLY. Values: TRUE (non-zero) or FALSE (zero).
|
||||
|
||||
If TRUE, returns a set of closed contours which separate the
|
||||
polygon interior and exterior (rather than a tesselation).
|
||||
Exterior contours are oriented CCW with respect to the normal,
|
||||
interior contours are oriented CW. The GLU_TESS_BEGIN callback
|
||||
uses the type GL_LINE_LOOP for each contour.
|
||||
|
||||
- GLU_TESS_TOLERANCE. Value: a real number between 0.0 and 1.0.
|
||||
|
||||
This specifies a tolerance for merging features to reduce the size
|
||||
of the output. For example, two vertices which are very close to
|
||||
each other might be replaced by a single vertex. The tolerance
|
||||
is multiplied by the largest coordinate magnitude of any input vertex;
|
||||
this specifies the maximum distance that any feature can move as the
|
||||
result of a single merge operation. If a single feature takes part
|
||||
in several merge operations, the total distance moved could be larger.
|
||||
|
||||
Feature merging is completely optional; the tolerance is only a hint.
|
||||
The implementation is free to merge in some cases and not in others,
|
||||
or to never merge features at all. The default tolerance is zero.
|
||||
|
||||
The current implementation merges vertices only if they are exactly
|
||||
coincident, regardless of the current tolerance. A vertex is
|
||||
spliced into an edge only if the implementation is unable to
|
||||
distinguish which side of the edge the vertex lies on.
|
||||
Two edges are merged only when both endpoints are identical.
|
||||
|
||||
|
||||
void gluTessNormal( GLUtesselator *tess,
|
||||
GLUcoord x, GLUcoord y, GLUcoord z )
|
||||
|
||||
- Lets the user supply the polygon normal, if known. All input data
|
||||
is projected into a plane perpendicular to the normal before
|
||||
tesselation. All output triangles are oriented CCW with
|
||||
respect to the normal (CW orientation can be obtained by
|
||||
reversing the sign of the supplied normal). For example, if
|
||||
you know that all polygons lie in the x-y plane, call
|
||||
"gluTessNormal(tess, 0.0, 0.0, 1.0)" before rendering any polygons.
|
||||
|
||||
- If the supplied normal is (0,0,0) (the default value), the
|
||||
normal is determined as follows. The direction of the normal,
|
||||
up to its sign, is found by fitting a plane to the vertices,
|
||||
without regard to how the vertices are connected. It is
|
||||
expected that the input data lies approximately in plane;
|
||||
otherwise projection perpendicular to the computed normal may
|
||||
substantially change the geometry. The sign of the normal is
|
||||
chosen so that the sum of the signed areas of all input contours
|
||||
is non-negative (where a CCW contour has positive area).
|
||||
|
||||
- The supplied normal persists until it is changed by another
|
||||
call to gluTessNormal.
|
||||
|
||||
|
||||
Backward compatibility with the GLU tesselator
|
||||
----------------------------------------------
|
||||
|
||||
The preferred interface is the one described above. The following
|
||||
routines are obsolete, and are provided only for backward compatibility:
|
||||
|
||||
typedef GLUtesselator GLUtriangulatorObj; /* obsolete name */
|
||||
|
||||
void gluBeginPolygon( GLUtesselator *tess );
|
||||
void gluNextContour( GLUtesselator *tess, GLenum type );
|
||||
void gluEndPolygon( GLUtesselator *tess );
|
||||
|
||||
"type" is one of GLU_EXTERIOR, GLU_INTERIOR, GLU_CCW, GLU_CW, or
|
||||
GLU_UNKNOWN. It is ignored by the current GLU tesselator.
|
||||
|
||||
GLU_BEGIN, GLU_VERTEX, GLU_END, GLU_ERROR, and GLU_EDGE_FLAG are defined
|
||||
as synonyms for GLU_TESS_BEGIN, GLU_TESS_VERTEX, GLU_TESS_END,
|
||||
GLU_TESS_ERROR, and GLU_TESS_EDGE_FLAG.
|
||||
|
||||
|
||||
Polygon CSG operations
|
||||
----------------------
|
||||
|
||||
The features of the tesselator make it easy to find the union, difference,
|
||||
or intersection of several polygons.
|
||||
|
||||
First, assume that each polygon is defined so that the winding number
|
||||
is 0 for each exterior region, and 1 for each interior region. Under
|
||||
this model, CCW contours define the outer boundary of the polygon, and
|
||||
CW contours define holes. Contours may be nested, but a nested
|
||||
contour must be oriented oppositely from the contour that contains it.
|
||||
|
||||
If the original polygons do not satisfy this description, they can be
|
||||
converted to this form by first running the tesselator with the
|
||||
GLU_TESS_BOUNDARY_ONLY property turned on. This returns a list of
|
||||
contours satisfying the restriction above. By allocating two
|
||||
tesselator objects, the callbacks from one tesselator can be fed
|
||||
directly to the input of another.
|
||||
|
||||
Given two or more polygons of the form above, CSG operations can be
|
||||
implemented as follows:
|
||||
|
||||
Union
|
||||
Draw all the input contours as a single polygon. The winding number
|
||||
of each resulting region is the number of original polygons
|
||||
which cover it. The union can be extracted using the
|
||||
GLU_TESS_WINDING_NONZERO or GLU_TESS_WINDING_POSITIVE winding rules.
|
||||
Note that with the nonzero rule, we would get the same result if
|
||||
all contour orientations were reversed.
|
||||
|
||||
Intersection (two polygons at a time only)
|
||||
Draw a single polygon using the contours from both input polygons.
|
||||
Extract the result using GLU_TESS_WINDING_ABS_GEQ_TWO. (Since this
|
||||
winding rule looks at the absolute value, reversing all contour
|
||||
orientations does not change the result.)
|
||||
|
||||
Difference
|
||||
|
||||
Suppose we want to compute A \ (B union C union D). Draw a single
|
||||
polygon consisting of the unmodified contours from A, followed by
|
||||
the contours of B,C,D with the vertex order reversed (this changes
|
||||
the winding number of the interior regions to -1). To extract the
|
||||
result, use the GLU_TESS_WINDING_POSITIVE rule.
|
||||
|
||||
If B,C,D are the result of a GLU_TESS_BOUNDARY_ONLY call, an
|
||||
alternative to reversing the vertex order is to reverse the sign of
|
||||
the supplied normal. For example in the x-y plane, call
|
||||
gluTessNormal( tess, 0.0, 0.0, -1.0 ).
|
||||
|
||||
|
||||
Performance
|
||||
-----------
|
||||
|
||||
The tesselator is not intended for immediate-mode rendering; when
|
||||
possible the output should be cached in a user structure or display
|
||||
list. General polygon tesselation is an inherently difficult problem,
|
||||
especially given the goal of extreme robustness.
|
||||
|
||||
The implementation makes an effort to output a small number of fans
|
||||
and strips; this should improve the rendering performance when the
|
||||
output is used in a display list.
|
||||
|
||||
Single-contour input polygons are first tested to see whether they can
|
||||
be rendered as a triangle fan with respect to the first vertex (to
|
||||
avoid running the full decomposition algorithm on convex polygons).
|
||||
Non-convex polygons may be rendered by this "fast path" as well, if
|
||||
the algorithm gets lucky in its choice of a starting vertex.
|
||||
|
||||
For best performance follow these guidelines:
|
||||
|
||||
- supply the polygon normal, if available, using gluTessNormal().
|
||||
This represents about 10% of the computation time. For example,
|
||||
if all polygons lie in the x-y plane, use gluTessNormal(tess,0,0,1).
|
||||
|
||||
- render many polygons using the same tesselator object, rather than
|
||||
allocating a new tesselator for each one. (In a multi-threaded,
|
||||
multi-processor environment you may get better performance using
|
||||
several tesselators.)
|
||||
|
||||
|
||||
Comparison with the GLU tesselator
|
||||
----------------------------------
|
||||
|
||||
On polygons which make it through the "fast path", the tesselator is
|
||||
3 to 5 times faster than the GLU tesselator.
|
||||
|
||||
On polygons which don't make it through the fast path (but which don't
|
||||
have self-intersections or degeneracies), it is about 2 times slower.
|
||||
|
||||
On polygons with self-intersections or degeneraces, there is nothing
|
||||
to compare against.
|
||||
|
||||
The new tesselator generates many more fans and strips, reducing the
|
||||
number of vertices that need to be sent to the hardware.
|
||||
|
||||
Key to the statistics:
|
||||
|
||||
vert number of input vertices on all contours
|
||||
cntr number of input contours
|
||||
tri number of triangles in all output primitives
|
||||
strip number of triangle strips
|
||||
fan number of triangle fans
|
||||
ind number of independent triangles
|
||||
ms number of milliseconds for tesselation
|
||||
(on a 150MHz R4400 Indy)
|
||||
|
||||
Convex polygon examples:
|
||||
|
||||
New: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.0459 ms
|
||||
Old: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.149 ms
|
||||
New: 4 vert, 1 cntr, 2 tri, 0 strip, 1 fan, 0 ind, 0.0459 ms
|
||||
Old: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.161 ms
|
||||
New: 36 vert, 1 cntr, 34 tri, 0 strip, 1 fan, 0 ind, 0.153 ms
|
||||
Old: 36 vert, 1 cntr, 34 tri, 0 strip, 0 fan, 34 ind, 0.621 ms
|
||||
|
||||
Concave single-contour polygons:
|
||||
|
||||
New: 5 vert, 1 cntr, 3 tri, 0 strip, 1 fan, 0 ind, 0.052 ms
|
||||
Old: 5 vert, 1 cntr, 3 tri, 0 strip, 0 fan, 3 ind, 0.252 ms
|
||||
New: 19 vert, 1 cntr, 17 tri, 2 strip, 2 fan, 1 ind, 0.911 ms
|
||||
Old: 19 vert, 1 cntr, 17 tri, 0 strip, 0 fan, 17 ind, 0.529 ms
|
||||
New: 151 vert, 1 cntr, 149 tri, 13 strip, 18 fan, 3 ind, 6.82 ms
|
||||
Old: 151 vert, 1 cntr, 149 tri, 0 strip, 3 fan, 143 ind, 2.7 ms
|
||||
New: 574 vert, 1 cntr, 572 tri, 59 strip, 54 fan, 11 ind, 26.6 ms
|
||||
Old: 574 vert, 1 cntr, 572 tri, 0 strip, 31 fan, 499 ind, 12.4 ms
|
||||
|
||||
Multiple contours, but no intersections:
|
||||
|
||||
New: 7 vert, 2 cntr, 7 tri, 1 strip, 0 fan, 0 ind, 0.527 ms
|
||||
Old: 7 vert, 2 cntr, 7 tri, 0 strip, 0 fan, 7 ind, 0.274 ms
|
||||
New: 81 vert, 6 cntr, 89 tri, 9 strip, 7 fan, 6 ind, 3.88 ms
|
||||
Old: 81 vert, 6 cntr, 89 tri, 0 strip, 13 fan, 61 ind, 2.2 ms
|
||||
New: 391 vert, 19 cntr, 413 tri, 37 strip, 32 fan, 26 ind, 20.2 ms
|
||||
Old: 391 vert, 19 cntr, 413 tri, 0 strip, 25 fan, 363 ind, 8.68 ms
|
||||
|
||||
Self-intersecting and degenerate examples:
|
||||
|
||||
Bowtie: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.483 ms
|
||||
Star: 5 vert, 1 cntr, 5 tri, 0 strip, 0 fan, 5 ind, 0.91 ms
|
||||
Random: 24 vert, 7 cntr, 46 tri, 2 strip, 12 fan, 7 ind, 5.32 ms
|
||||
Font: 333 vert, 2 cntr, 331 tri, 32 strip, 16 fan, 3 ind, 14.1 ms
|
||||
: 167 vert, 35 cntr, 254 tri, 8 strip, 56 fan, 52 ind, 46.3 ms
|
||||
: 78 vert, 1 cntr, 2675 tri, 148 strip, 207 fan, 180 ind, 243 ms
|
||||
: 12480 vert, 2 cntr, 12478 tri, 736 strip,1275 fan, 5 ind, 1010 ms
|
100
cogl/cogl-path/tesselator/dict-list.h
Normal file
100
cogl/cogl-path/tesselator/dict-list.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __dict_list_h_
|
||||
#define __dict_list_h_
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define DictKey DictListKey
|
||||
#define Dict DictList
|
||||
#define DictNode DictListNode
|
||||
|
||||
#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq)
|
||||
#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict)
|
||||
|
||||
#define dictSearch(dict,key) __gl_dictListSearch(dict,key)
|
||||
#define dictInsert(dict,key) __gl_dictListInsert(dict,key)
|
||||
#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key)
|
||||
#define dictDelete(dict,node) __gl_dictListDelete(dict,node)
|
||||
|
||||
#define dictKey(n) __gl_dictListKey(n)
|
||||
#define dictSucc(n) __gl_dictListSucc(n)
|
||||
#define dictPred(n) __gl_dictListPred(n)
|
||||
#define dictMin(d) __gl_dictListMin(d)
|
||||
#define dictMax(d) __gl_dictListMax(d)
|
||||
|
||||
|
||||
|
||||
typedef void *DictKey;
|
||||
typedef struct Dict Dict;
|
||||
typedef struct DictNode DictNode;
|
||||
|
||||
Dict *dictNewDict(
|
||||
void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) );
|
||||
|
||||
void dictDeleteDict( Dict *dict );
|
||||
|
||||
/* Search returns the node with the smallest key greater than or equal
|
||||
* to the given key. If there is no such key, returns a node whose
|
||||
* key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc.
|
||||
*/
|
||||
DictNode *dictSearch( Dict *dict, DictKey key );
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key );
|
||||
void dictDelete( Dict *dict, DictNode *node );
|
||||
|
||||
#define __gl_dictListKey(n) ((n)->key)
|
||||
#define __gl_dictListSucc(n) ((n)->next)
|
||||
#define __gl_dictListPred(n) ((n)->prev)
|
||||
#define __gl_dictListMin(d) ((d)->head.next)
|
||||
#define __gl_dictListMax(d) ((d)->head.prev)
|
||||
#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k)))
|
||||
|
||||
|
||||
/*** Private data structures ***/
|
||||
|
||||
struct DictNode {
|
||||
DictKey key;
|
||||
DictNode *next;
|
||||
DictNode *prev;
|
||||
};
|
||||
|
||||
struct Dict {
|
||||
DictNode head;
|
||||
void *frame;
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2);
|
||||
};
|
||||
|
||||
#endif
|
111
cogl/cogl-path/tesselator/dict.c
Normal file
111
cogl/cogl-path/tesselator/dict.c
Normal file
@@ -0,0 +1,111 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include <stddef.h>
|
||||
#include "dict-list.h"
|
||||
#include "memalloc.h"
|
||||
|
||||
/* really __gl_dictListNewDict */
|
||||
Dict *dictNewDict( void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) )
|
||||
{
|
||||
Dict *dict = (Dict *) memAlloc( sizeof( Dict ));
|
||||
DictNode *head;
|
||||
|
||||
if (dict == NULL) return NULL;
|
||||
|
||||
head = &dict->head;
|
||||
|
||||
head->key = NULL;
|
||||
head->next = head;
|
||||
head->prev = head;
|
||||
|
||||
dict->frame = frame;
|
||||
dict->leq = leq;
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
/* really __gl_dictListDeleteDict */
|
||||
void dictDeleteDict( Dict *dict )
|
||||
{
|
||||
DictNode *node, *next;
|
||||
|
||||
for( node = dict->head.next; node != &dict->head; node = next ) {
|
||||
next = node->next;
|
||||
memFree( node );
|
||||
}
|
||||
memFree( dict );
|
||||
}
|
||||
|
||||
/* really __gl_dictListInsertBefore */
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key )
|
||||
{
|
||||
DictNode *newNode;
|
||||
|
||||
do {
|
||||
node = node->prev;
|
||||
} while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key));
|
||||
|
||||
newNode = (DictNode *) memAlloc( sizeof( DictNode ));
|
||||
if (newNode == NULL) return NULL;
|
||||
|
||||
newNode->key = key;
|
||||
newNode->next = node->next;
|
||||
node->next->prev = newNode;
|
||||
newNode->prev = node;
|
||||
node->next = newNode;
|
||||
|
||||
return newNode;
|
||||
}
|
||||
|
||||
/* really __gl_dictListDelete */
|
||||
void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/
|
||||
{
|
||||
node->next->prev = node->prev;
|
||||
node->prev->next = node->next;
|
||||
memFree( node );
|
||||
}
|
||||
|
||||
/* really __gl_dictListSearch */
|
||||
DictNode *dictSearch( Dict *dict, DictKey key )
|
||||
{
|
||||
DictNode *node = &dict->head;
|
||||
|
||||
do {
|
||||
node = node->next;
|
||||
} while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key));
|
||||
|
||||
return node;
|
||||
}
|
100
cogl/cogl-path/tesselator/dict.h
Normal file
100
cogl/cogl-path/tesselator/dict.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __dict_list_h_
|
||||
#define __dict_list_h_
|
||||
|
||||
/* Use #define's so that another heap implementation can use this one */
|
||||
|
||||
#define DictKey DictListKey
|
||||
#define Dict DictList
|
||||
#define DictNode DictListNode
|
||||
|
||||
#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq)
|
||||
#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict)
|
||||
|
||||
#define dictSearch(dict,key) __gl_dictListSearch(dict,key)
|
||||
#define dictInsert(dict,key) __gl_dictListInsert(dict,key)
|
||||
#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key)
|
||||
#define dictDelete(dict,node) __gl_dictListDelete(dict,node)
|
||||
|
||||
#define dictKey(n) __gl_dictListKey(n)
|
||||
#define dictSucc(n) __gl_dictListSucc(n)
|
||||
#define dictPred(n) __gl_dictListPred(n)
|
||||
#define dictMin(d) __gl_dictListMin(d)
|
||||
#define dictMax(d) __gl_dictListMax(d)
|
||||
|
||||
|
||||
|
||||
typedef void *DictKey;
|
||||
typedef struct Dict Dict;
|
||||
typedef struct DictNode DictNode;
|
||||
|
||||
Dict *dictNewDict(
|
||||
void *frame,
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2) );
|
||||
|
||||
void dictDeleteDict( Dict *dict );
|
||||
|
||||
/* Search returns the node with the smallest key greater than or equal
|
||||
* to the given key. If there is no such key, returns a node whose
|
||||
* key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc.
|
||||
*/
|
||||
DictNode *dictSearch( Dict *dict, DictKey key );
|
||||
DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key );
|
||||
void dictDelete( Dict *dict, DictNode *node );
|
||||
|
||||
#define __gl_dictListKey(n) ((n)->key)
|
||||
#define __gl_dictListSucc(n) ((n)->next)
|
||||
#define __gl_dictListPred(n) ((n)->prev)
|
||||
#define __gl_dictListMin(d) ((d)->head.next)
|
||||
#define __gl_dictListMax(d) ((d)->head.prev)
|
||||
#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k)))
|
||||
|
||||
|
||||
/*** Private data structures ***/
|
||||
|
||||
struct DictNode {
|
||||
DictKey key;
|
||||
DictNode *next;
|
||||
DictNode *prev;
|
||||
};
|
||||
|
||||
struct Dict {
|
||||
DictNode head;
|
||||
void *frame;
|
||||
int (*leq)(void *frame, DictKey key1, DictKey key2);
|
||||
};
|
||||
|
||||
#endif
|
264
cogl/cogl-path/tesselator/geom.c
Normal file
264
cogl/cogl-path/tesselator/geom.c
Normal file
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include <assert.h>
|
||||
#include "mesh.h"
|
||||
#include "geom.h"
|
||||
|
||||
int __gl_vertLeq( GLUvertex *u, GLUvertex *v )
|
||||
{
|
||||
/* Returns TRUE if u is lexicographically <= v. */
|
||||
|
||||
return VertLeq( u, v );
|
||||
}
|
||||
|
||||
GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w),
|
||||
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
|
||||
* Returns v->t - (uw)(v->s), ie. the signed distance from uw to v.
|
||||
* If uw is vertical (and thus passes thru v), the result is zero.
|
||||
*
|
||||
* The calculation is extremely accurate and stable, even when v
|
||||
* is very close to u or w. In particular if we set v->t = 0 and
|
||||
* let r be the negated result (this evaluates (uw)(v->s)), then
|
||||
* r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t).
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( VertLeq( u, v ) && VertLeq( v, w ));
|
||||
|
||||
gapL = v->s - u->s;
|
||||
gapR = w->s - v->s;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
if( gapL < gapR ) {
|
||||
return (v->t - u->t) + (u->t - w->t) * (gapL / (gapL + gapR));
|
||||
} else {
|
||||
return (v->t - w->t) + (w->t - u->t) * (gapR / (gapL + gapR));
|
||||
}
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Returns a number whose sign matches EdgeEval(u,v,w) but which
|
||||
* is cheaper to evaluate. Returns > 0, == 0 , or < 0
|
||||
* as v is above, on, or below the edge uw.
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( VertLeq( u, v ) && VertLeq( v, w ));
|
||||
|
||||
gapL = v->s - u->s;
|
||||
gapR = w->s - v->s;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
return (v->t - w->t) * gapL + (v->t - u->t) * gapR;
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Define versions of EdgeSign, EdgeEval with s and t transposed.
|
||||
*/
|
||||
|
||||
GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w),
|
||||
* evaluates the t-coord of the edge uw at the s-coord of the vertex v.
|
||||
* Returns v->s - (uw)(v->t), ie. the signed distance from uw to v.
|
||||
* If uw is vertical (and thus passes thru v), the result is zero.
|
||||
*
|
||||
* The calculation is extremely accurate and stable, even when v
|
||||
* is very close to u or w. In particular if we set v->s = 0 and
|
||||
* let r be the negated result (this evaluates (uw)(v->t)), then
|
||||
* r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s).
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( TransLeq( u, v ) && TransLeq( v, w ));
|
||||
|
||||
gapL = v->t - u->t;
|
||||
gapR = w->t - v->t;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
if( gapL < gapR ) {
|
||||
return (v->s - u->s) + (u->s - w->s) * (gapL / (gapL + gapR));
|
||||
} else {
|
||||
return (v->s - w->s) + (w->s - u->s) * (gapR / (gapL + gapR));
|
||||
}
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* Returns a number whose sign matches TransEval(u,v,w) but which
|
||||
* is cheaper to evaluate. Returns > 0, == 0 , or < 0
|
||||
* as v is above, on, or below the edge uw.
|
||||
*/
|
||||
GLdouble gapL, gapR;
|
||||
|
||||
assert( TransLeq( u, v ) && TransLeq( v, w ));
|
||||
|
||||
gapL = v->t - u->t;
|
||||
gapR = w->t - v->t;
|
||||
|
||||
if( gapL + gapR > 0 ) {
|
||||
return (v->s - w->s) * gapL + (v->s - u->s) * gapR;
|
||||
}
|
||||
/* vertical line */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w )
|
||||
{
|
||||
/* For almost-degenerate situations, the results are not reliable.
|
||||
* Unless the floating-point arithmetic can be performed without
|
||||
* rounding errors, *any* implementation will give incorrect results
|
||||
* on some degenerate inputs, so the client must have some way to
|
||||
* handle this situation.
|
||||
*/
|
||||
return (u->s*(v->t - w->t) + v->s*(w->t - u->t) + w->s*(u->t - v->t)) >= 0;
|
||||
}
|
||||
|
||||
/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b),
|
||||
* or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces
|
||||
* this in the rare case that one argument is slightly negative.
|
||||
* The implementation is extremely stable numerically.
|
||||
* In particular it guarantees that the result r satisfies
|
||||
* MIN(x,y) <= r <= MAX(x,y), and the results are very accurate
|
||||
* even when a and b differ greatly in magnitude.
|
||||
*/
|
||||
#define RealInterpolate(a,x,b,y) \
|
||||
(a = (a < 0) ? 0 : a, b = (b < 0) ? 0 : b, \
|
||||
((a <= b) ? ((b == 0) ? ((x+y) / 2) \
|
||||
: (x + (y-x) * (a/(a+b)))) \
|
||||
: (y + (x-y) * (b/(a+b)))))
|
||||
|
||||
#ifndef FOR_TRITE_TEST_PROGRAM
|
||||
#define Interpolate(a,x,b,y) RealInterpolate(a,x,b,y)
|
||||
#else
|
||||
|
||||
/* Claim: the ONLY property the sweep algorithm relies on is that
|
||||
* MIN(x,y) <= r <= MAX(x,y). This is a nasty way to test that.
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
extern int RandomInterpolate;
|
||||
|
||||
GLdouble Interpolate( GLdouble a, GLdouble x, GLdouble b, GLdouble y)
|
||||
{
|
||||
printf("*********************%d\n",RandomInterpolate);
|
||||
if( RandomInterpolate ) {
|
||||
a = 1.2 * drand48() - 0.1;
|
||||
a = (a < 0) ? 0 : ((a > 1) ? 1 : a);
|
||||
b = 1.0 - a;
|
||||
}
|
||||
return RealInterpolate(a,x,b,y);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#define Swap(a,b) do { GLUvertex *t = a; a = b; b = t; } while (0)
|
||||
|
||||
void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
|
||||
GLUvertex *o2, GLUvertex *d2,
|
||||
GLUvertex *v )
|
||||
/* Given edges (o1,d1) and (o2,d2), compute their point of intersection.
|
||||
* The computed point is guaranteed to lie in the intersection of the
|
||||
* bounding rectangles defined by each edge.
|
||||
*/
|
||||
{
|
||||
GLdouble z1, z2;
|
||||
|
||||
/* This is certainly not the most efficient way to find the intersection
|
||||
* of two line segments, but it is very numerically stable.
|
||||
*
|
||||
* Strategy: find the two middle vertices in the VertLeq ordering,
|
||||
* and interpolate the intersection s-value from these. Then repeat
|
||||
* using the TransLeq ordering to find the intersection t-value.
|
||||
*/
|
||||
|
||||
if( ! VertLeq( o1, d1 )) { Swap( o1, d1 ); }
|
||||
if( ! VertLeq( o2, d2 )) { Swap( o2, d2 ); }
|
||||
if( ! VertLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
|
||||
|
||||
if( ! VertLeq( o2, d1 )) {
|
||||
/* Technically, no intersection -- do our best */
|
||||
v->s = (o2->s + d1->s) / 2;
|
||||
} else if( VertLeq( d1, d2 )) {
|
||||
/* Interpolate between o2 and d1 */
|
||||
z1 = EdgeEval( o1, o2, d1 );
|
||||
z2 = EdgeEval( o2, d1, d2 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->s = Interpolate( z1, o2->s, z2, d1->s );
|
||||
} else {
|
||||
/* Interpolate between o2 and d2 */
|
||||
z1 = EdgeSign( o1, o2, d1 );
|
||||
z2 = -EdgeSign( o1, d2, d1 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->s = Interpolate( z1, o2->s, z2, d2->s );
|
||||
}
|
||||
|
||||
/* Now repeat the process for t */
|
||||
|
||||
if( ! TransLeq( o1, d1 )) { Swap( o1, d1 ); }
|
||||
if( ! TransLeq( o2, d2 )) { Swap( o2, d2 ); }
|
||||
if( ! TransLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); }
|
||||
|
||||
if( ! TransLeq( o2, d1 )) {
|
||||
/* Technically, no intersection -- do our best */
|
||||
v->t = (o2->t + d1->t) / 2;
|
||||
} else if( TransLeq( d1, d2 )) {
|
||||
/* Interpolate between o2 and d1 */
|
||||
z1 = TransEval( o1, o2, d1 );
|
||||
z2 = TransEval( o2, d1, d2 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->t = Interpolate( z1, o2->t, z2, d1->t );
|
||||
} else {
|
||||
/* Interpolate between o2 and d2 */
|
||||
z1 = TransSign( o1, o2, d1 );
|
||||
z2 = -TransSign( o1, d2, d1 );
|
||||
if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; }
|
||||
v->t = Interpolate( z1, o2->t, z2, d2->t );
|
||||
}
|
||||
}
|
84
cogl/cogl-path/tesselator/geom.h
Normal file
84
cogl/cogl-path/tesselator/geom.h
Normal file
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __geom_h_
|
||||
#define __geom_h_
|
||||
|
||||
#include "mesh.h"
|
||||
|
||||
#ifdef NO_BRANCH_CONDITIONS
|
||||
/* MIPS architecture has special instructions to evaluate boolean
|
||||
* conditions -- more efficient than branching, IF you can get the
|
||||
* compiler to generate the right instructions (SGI compiler doesn't)
|
||||
*/
|
||||
#define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t))
|
||||
#define VertLeq(u,v) (((u)->s < (v)->s) | \
|
||||
((u)->s == (v)->s & (u)->t <= (v)->t))
|
||||
#else
|
||||
#define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t)
|
||||
#define VertLeq(u,v) (((u)->s < (v)->s) || \
|
||||
((u)->s == (v)->s && (u)->t <= (v)->t))
|
||||
#endif
|
||||
|
||||
#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w)
|
||||
#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w)
|
||||
|
||||
/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
|
||||
|
||||
#define TransLeq(u,v) (((u)->t < (v)->t) || \
|
||||
((u)->t == (v)->t && (u)->s <= (v)->s))
|
||||
#define TransEval(u,v,w) __gl_transEval(u,v,w)
|
||||
#define TransSign(u,v,w) __gl_transSign(u,v,w)
|
||||
|
||||
|
||||
#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org )
|
||||
#define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst )
|
||||
|
||||
#undef ABS
|
||||
#define ABS(x) ((x) < 0 ? -(x) : (x))
|
||||
#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t))
|
||||
|
||||
#define VertCCW(u,v,w) __gl_vertCCW(u,v,w)
|
||||
|
||||
int __gl_vertLeq( GLUvertex *u, GLUvertex *v );
|
||||
GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w );
|
||||
void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
|
||||
GLUvertex *o2, GLUvertex *d2,
|
||||
GLUvertex *v );
|
||||
|
||||
#endif
|
1
cogl/cogl-path/tesselator/gluos.h
Normal file
1
cogl/cogl-path/tesselator/gluos.h
Normal file
@@ -0,0 +1 @@
|
||||
/* This is a stub header to avoid having to change tess.c */
|
49
cogl/cogl-path/tesselator/memalloc.h
Normal file
49
cogl/cogl-path/tesselator/memalloc.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/* This is a simple replacement for memalloc from the SGI tesselator
|
||||
code to force it to use glib's allocation instead */
|
||||
|
||||
#ifndef __MEMALLOC_H__
|
||||
#define __MEMALLOC_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#define memRealloc g_realloc
|
||||
#define memAlloc g_malloc
|
||||
#define memFree g_free
|
||||
#define memInit(x) 1
|
||||
|
||||
/* tess.c defines TRUE and FALSE itself unconditionally so we need to
|
||||
undefine it from the glib headers */
|
||||
#undef TRUE
|
||||
#undef FALSE
|
||||
|
||||
#endif /* __MEMALLOC_H__ */
|
798
cogl/cogl-path/tesselator/mesh.c
Normal file
798
cogl/cogl-path/tesselator/mesh.c
Normal file
@@ -0,0 +1,798 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include <stddef.h>
|
||||
#include <assert.h>
|
||||
#include "mesh.h"
|
||||
#include "memalloc.h"
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
static GLUvertex *allocVertex(void)
|
||||
{
|
||||
return (GLUvertex *)memAlloc( sizeof( GLUvertex ));
|
||||
}
|
||||
|
||||
static GLUface *allocFace(void)
|
||||
{
|
||||
return (GLUface *)memAlloc( sizeof( GLUface ));
|
||||
}
|
||||
|
||||
/************************ Utility Routines ************************/
|
||||
|
||||
/* Allocate and free half-edges in pairs for efficiency.
|
||||
* The *only* place that should use this fact is allocation/free.
|
||||
*/
|
||||
typedef struct { GLUhalfEdge e, eSym; } EdgePair;
|
||||
|
||||
/* MakeEdge creates a new pair of half-edges which form their own loop.
|
||||
* No vertex or face structures are allocated, but these must be assigned
|
||||
* before the current edge operation is completed.
|
||||
*/
|
||||
static GLUhalfEdge *MakeEdge( GLUhalfEdge *eNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUhalfEdge *eSym;
|
||||
GLUhalfEdge *ePrev;
|
||||
EdgePair *pair = (EdgePair *)memAlloc( sizeof( EdgePair ));
|
||||
if (pair == NULL) return NULL;
|
||||
|
||||
e = &pair->e;
|
||||
eSym = &pair->eSym;
|
||||
|
||||
/* Make sure eNext points to the first edge of the edge pair */
|
||||
if( eNext->Sym < eNext ) { eNext = eNext->Sym; }
|
||||
|
||||
/* Insert in circular doubly-linked list before eNext.
|
||||
* Note that the prev pointer is stored in Sym->next.
|
||||
*/
|
||||
ePrev = eNext->Sym->next;
|
||||
eSym->next = ePrev;
|
||||
ePrev->Sym->next = e;
|
||||
e->next = eNext;
|
||||
eNext->Sym->next = eSym;
|
||||
|
||||
e->Sym = eSym;
|
||||
e->Onext = e;
|
||||
e->Lnext = eSym;
|
||||
e->Org = NULL;
|
||||
e->Lface = NULL;
|
||||
e->winding = 0;
|
||||
e->activeRegion = NULL;
|
||||
|
||||
eSym->Sym = e;
|
||||
eSym->Onext = eSym;
|
||||
eSym->Lnext = e;
|
||||
eSym->Org = NULL;
|
||||
eSym->Lface = NULL;
|
||||
eSym->winding = 0;
|
||||
eSym->activeRegion = NULL;
|
||||
|
||||
return e;
|
||||
}
|
||||
|
||||
/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the
|
||||
* CS348a notes (see mesh.h). Basically it modifies the mesh so that
|
||||
* a->Onext and b->Onext are exchanged. This can have various effects
|
||||
* depending on whether a and b belong to different face or vertex rings.
|
||||
* For more explanation see __gl_meshSplice() below.
|
||||
*/
|
||||
static void Splice( GLUhalfEdge *a, GLUhalfEdge *b )
|
||||
{
|
||||
GLUhalfEdge *aOnext = a->Onext;
|
||||
GLUhalfEdge *bOnext = b->Onext;
|
||||
|
||||
aOnext->Sym->Lnext = b;
|
||||
bOnext->Sym->Lnext = a;
|
||||
a->Onext = bOnext;
|
||||
b->Onext = aOnext;
|
||||
}
|
||||
|
||||
/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the
|
||||
* origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives
|
||||
* a place to insert the new vertex in the global vertex list. We insert
|
||||
* the new vertex *before* vNext so that algorithms which walk the vertex
|
||||
* list will not see the newly created vertices.
|
||||
*/
|
||||
static void MakeVertex( GLUvertex *newVertex,
|
||||
GLUhalfEdge *eOrig, GLUvertex *vNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUvertex *vPrev;
|
||||
GLUvertex *vNew = newVertex;
|
||||
|
||||
assert(vNew != NULL);
|
||||
|
||||
/* insert in circular doubly-linked list before vNext */
|
||||
vPrev = vNext->prev;
|
||||
vNew->prev = vPrev;
|
||||
vPrev->next = vNew;
|
||||
vNew->next = vNext;
|
||||
vNext->prev = vNew;
|
||||
|
||||
vNew->anEdge = eOrig;
|
||||
vNew->data = NULL;
|
||||
/* leave coords, s, t undefined */
|
||||
|
||||
/* fix other edges on this vertex loop */
|
||||
e = eOrig;
|
||||
do {
|
||||
e->Org = vNew;
|
||||
e = e->Onext;
|
||||
} while( e != eOrig );
|
||||
}
|
||||
|
||||
/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left
|
||||
* face of all edges in the face loop to which eOrig belongs. "fNext" gives
|
||||
* a place to insert the new face in the global face list. We insert
|
||||
* the new face *before* fNext so that algorithms which walk the face
|
||||
* list will not see the newly created faces.
|
||||
*/
|
||||
static void MakeFace( GLUface *newFace, GLUhalfEdge *eOrig, GLUface *fNext )
|
||||
{
|
||||
GLUhalfEdge *e;
|
||||
GLUface *fPrev;
|
||||
GLUface *fNew = newFace;
|
||||
|
||||
assert(fNew != NULL);
|
||||
|
||||
/* insert in circular doubly-linked list before fNext */
|
||||
fPrev = fNext->prev;
|
||||
fNew->prev = fPrev;
|
||||
fPrev->next = fNew;
|
||||
fNew->next = fNext;
|
||||
fNext->prev = fNew;
|
||||
|
||||
fNew->anEdge = eOrig;
|
||||
fNew->data = NULL;
|
||||
fNew->trail = NULL;
|
||||
fNew->marked = FALSE;
|
||||
|
||||
/* The new face is marked "inside" if the old one was. This is a
|
||||
* convenience for the common case where a face has been split in two.
|
||||
*/
|
||||
fNew->inside = fNext->inside;
|
||||
|
||||
/* fix other edges on this face loop */
|
||||
e = eOrig;
|
||||
do {
|
||||
e->Lface = fNew;
|
||||
e = e->Lnext;
|
||||
} while( e != eOrig );
|
||||
}
|
||||
|
||||
/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym),
|
||||
* and removes from the global edge list.
|
||||
*/
|
||||
static void KillEdge( GLUhalfEdge *eDel )
|
||||
{
|
||||
GLUhalfEdge *ePrev, *eNext;
|
||||
|
||||
/* Half-edges are allocated in pairs, see EdgePair above */
|
||||
if( eDel->Sym < eDel ) { eDel = eDel->Sym; }
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
eNext = eDel->next;
|
||||
ePrev = eDel->Sym->next;
|
||||
eNext->Sym->next = ePrev;
|
||||
ePrev->Sym->next = eNext;
|
||||
|
||||
memFree( eDel );
|
||||
}
|
||||
|
||||
|
||||
/* KillVertex( vDel ) destroys a vertex and removes it from the global
|
||||
* vertex list. It updates the vertex loop to point to a given new vertex.
|
||||
*/
|
||||
static void KillVertex( GLUvertex *vDel, GLUvertex *newOrg )
|
||||
{
|
||||
GLUhalfEdge *e, *eStart = vDel->anEdge;
|
||||
GLUvertex *vPrev, *vNext;
|
||||
|
||||
/* change the origin of all affected edges */
|
||||
e = eStart;
|
||||
do {
|
||||
e->Org = newOrg;
|
||||
e = e->Onext;
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
vPrev = vDel->prev;
|
||||
vNext = vDel->next;
|
||||
vNext->prev = vPrev;
|
||||
vPrev->next = vNext;
|
||||
|
||||
memFree( vDel );
|
||||
}
|
||||
|
||||
/* KillFace( fDel ) destroys a face and removes it from the global face
|
||||
* list. It updates the face loop to point to a given new face.
|
||||
*/
|
||||
static void KillFace( GLUface *fDel, GLUface *newLface )
|
||||
{
|
||||
GLUhalfEdge *e, *eStart = fDel->anEdge;
|
||||
GLUface *fPrev, *fNext;
|
||||
|
||||
/* change the left face of all affected edges */
|
||||
e = eStart;
|
||||
do {
|
||||
e->Lface = newLface;
|
||||
e = e->Lnext;
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
fPrev = fDel->prev;
|
||||
fNext = fDel->next;
|
||||
fNext->prev = fPrev;
|
||||
fPrev->next = fNext;
|
||||
|
||||
memFree( fDel );
|
||||
}
|
||||
|
||||
|
||||
/****************** Basic Edge Operations **********************/
|
||||
|
||||
/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face).
|
||||
* The loop consists of the two new half-edges.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh )
|
||||
{
|
||||
GLUvertex *newVertex1= allocVertex();
|
||||
GLUvertex *newVertex2= allocVertex();
|
||||
GLUface *newFace= allocFace();
|
||||
GLUhalfEdge *e;
|
||||
|
||||
/* if any one is null then all get freed */
|
||||
if (newVertex1 == NULL || newVertex2 == NULL || newFace == NULL) {
|
||||
if (newVertex1 != NULL) memFree(newVertex1);
|
||||
if (newVertex2 != NULL) memFree(newVertex2);
|
||||
if (newFace != NULL) memFree(newFace);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
e = MakeEdge( &mesh->eHead );
|
||||
if (e == NULL) {
|
||||
memFree(newVertex1);
|
||||
memFree(newVertex2);
|
||||
memFree(newFace);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
MakeVertex( newVertex1, e, &mesh->vHead );
|
||||
MakeVertex( newVertex2, e->Sym, &mesh->vHead );
|
||||
MakeFace( newFace, e, &mesh->fHead );
|
||||
return e;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
|
||||
* mesh connectivity and topology. It changes the mesh so that
|
||||
* eOrg->Onext <- OLD( eDst->Onext )
|
||||
* eDst->Onext <- OLD( eOrg->Onext )
|
||||
* where OLD(...) means the value before the meshSplice operation.
|
||||
*
|
||||
* This can have two effects on the vertex structure:
|
||||
* - if eOrg->Org != eDst->Org, the two vertices are merged together
|
||||
* - if eOrg->Org == eDst->Org, the origin is split into two vertices
|
||||
* In both cases, eDst->Org is changed and eOrg->Org is untouched.
|
||||
*
|
||||
* Similarly (and independently) for the face structure,
|
||||
* - if eOrg->Lface == eDst->Lface, one loop is split into two
|
||||
* - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
|
||||
* In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
|
||||
*
|
||||
* Some special cases:
|
||||
* If eDst == eOrg, the operation has no effect.
|
||||
* If eDst == eOrg->Lnext, the new face will have a single edge.
|
||||
* If eDst == eOrg->Lprev, the old face will have a single edge.
|
||||
* If eDst == eOrg->Onext, the new vertex will have a single edge.
|
||||
* If eDst == eOrg->Oprev, the old vertex will have a single edge.
|
||||
*/
|
||||
int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst )
|
||||
{
|
||||
int joiningLoops = FALSE;
|
||||
int joiningVertices = FALSE;
|
||||
|
||||
if( eOrg == eDst ) return 1;
|
||||
|
||||
if( eDst->Org != eOrg->Org ) {
|
||||
/* We are merging two disjoint vertices -- destroy eDst->Org */
|
||||
joiningVertices = TRUE;
|
||||
KillVertex( eDst->Org, eOrg->Org );
|
||||
}
|
||||
if( eDst->Lface != eOrg->Lface ) {
|
||||
/* We are connecting two disjoint loops -- destroy eDst->Lface */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDst->Lface, eOrg->Lface );
|
||||
}
|
||||
|
||||
/* Change the edge structure */
|
||||
Splice( eDst, eOrg );
|
||||
|
||||
if( ! joiningVertices ) {
|
||||
GLUvertex *newVertex= allocVertex();
|
||||
if (newVertex == NULL) return 0;
|
||||
|
||||
/* We split one vertex into two -- the new vertex is eDst->Org.
|
||||
* Make sure the old vertex points to a valid half-edge.
|
||||
*/
|
||||
MakeVertex( newVertex, eDst, eOrg->Org );
|
||||
eOrg->Org->anEdge = eOrg;
|
||||
}
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return 0;
|
||||
|
||||
/* We split one loop into two -- the new loop is eDst->Lface.
|
||||
* Make sure the old face points to a valid half-edge.
|
||||
*/
|
||||
MakeFace( newFace, eDst, eOrg->Lface );
|
||||
eOrg->Lface->anEdge = eOrg;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
|
||||
* if (eDel->Lface != eDel->Rface), we join two loops into one; the loop
|
||||
* eDel->Lface is deleted. Otherwise, we are splitting one loop into two;
|
||||
* the newly created loop will contain eDel->Dst. If the deletion of eDel
|
||||
* would create isolated vertices, those are deleted as well.
|
||||
*
|
||||
* This function could be implemented as two calls to __gl_meshSplice
|
||||
* plus a few calls to memFree, but this would allocate and delete
|
||||
* unnecessary vertices and faces.
|
||||
*/
|
||||
int __gl_meshDelete( GLUhalfEdge *eDel )
|
||||
{
|
||||
GLUhalfEdge *eDelSym = eDel->Sym;
|
||||
int joiningLoops = FALSE;
|
||||
|
||||
/* First step: disconnect the origin vertex eDel->Org. We make all
|
||||
* changes to get a consistent mesh in this "intermediate" state.
|
||||
*/
|
||||
if( eDel->Lface != eDel->Rface ) {
|
||||
/* We are joining two loops into one -- remove the left face */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDel->Lface, eDel->Rface );
|
||||
}
|
||||
|
||||
if( eDel->Onext == eDel ) {
|
||||
KillVertex( eDel->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that eDel->Org and eDel->Rface point to valid half-edges */
|
||||
eDel->Rface->anEdge = eDel->Oprev;
|
||||
eDel->Org->anEdge = eDel->Onext;
|
||||
|
||||
Splice( eDel, eDel->Oprev );
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return 0;
|
||||
|
||||
/* We are splitting one loop into two -- create a new loop for eDel. */
|
||||
MakeFace( newFace, eDel, eDel->Lface );
|
||||
}
|
||||
}
|
||||
|
||||
/* Claim: the mesh is now in a consistent state, except that eDel->Org
|
||||
* may have been deleted. Now we disconnect eDel->Dst.
|
||||
*/
|
||||
if( eDelSym->Onext == eDelSym ) {
|
||||
KillVertex( eDelSym->Org, NULL );
|
||||
KillFace( eDelSym->Lface, NULL );
|
||||
} else {
|
||||
/* Make sure that eDel->Dst and eDel->Lface point to valid half-edges */
|
||||
eDel->Lface->anEdge = eDelSym->Oprev;
|
||||
eDelSym->Org->anEdge = eDelSym->Onext;
|
||||
Splice( eDelSym, eDelSym->Oprev );
|
||||
}
|
||||
|
||||
/* Any isolated vertices or faces have already been freed. */
|
||||
KillEdge( eDel );
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/******************** Other Edge Operations **********************/
|
||||
|
||||
/* All these routines can be implemented with the basic edge
|
||||
* operations above. They are provided for convenience and efficiency.
|
||||
*/
|
||||
|
||||
|
||||
/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
|
||||
* eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg )
|
||||
{
|
||||
GLUhalfEdge *eNewSym;
|
||||
GLUhalfEdge *eNew = MakeEdge( eOrg );
|
||||
if (eNew == NULL) return NULL;
|
||||
|
||||
eNewSym = eNew->Sym;
|
||||
|
||||
/* Connect the new edge appropriately */
|
||||
Splice( eNew, eOrg->Lnext );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eNew->Org = eOrg->Dst;
|
||||
{
|
||||
GLUvertex *newVertex= allocVertex();
|
||||
if (newVertex == NULL) return NULL;
|
||||
|
||||
MakeVertex( newVertex, eNewSym, eNew->Org );
|
||||
}
|
||||
eNew->Lface = eNewSym->Lface = eOrg->Lface;
|
||||
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
|
||||
* such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg )
|
||||
{
|
||||
GLUhalfEdge *eNew;
|
||||
GLUhalfEdge *tempHalfEdge= __gl_meshAddEdgeVertex( eOrg );
|
||||
if (tempHalfEdge == NULL) return NULL;
|
||||
|
||||
eNew = tempHalfEdge->Sym;
|
||||
|
||||
/* Disconnect eOrg from eOrg->Dst and connect it to eNew->Org */
|
||||
Splice( eOrg->Sym, eOrg->Sym->Oprev );
|
||||
Splice( eOrg->Sym, eNew );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eOrg->Dst = eNew->Org;
|
||||
eNew->Dst->anEdge = eNew->Sym; /* may have pointed to eOrg->Sym */
|
||||
eNew->Rface = eOrg->Rface;
|
||||
eNew->winding = eOrg->winding; /* copy old winding information */
|
||||
eNew->Sym->winding = eOrg->Sym->winding;
|
||||
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst
|
||||
* to eDst->Org, and returns the corresponding half-edge eNew.
|
||||
* If eOrg->Lface == eDst->Lface, this splits one loop into two,
|
||||
* and the newly created loop is eNew->Lface. Otherwise, two disjoint
|
||||
* loops are merged into one, and the loop eDst->Lface is destroyed.
|
||||
*
|
||||
* If (eOrg == eDst), the new face will have only two edges.
|
||||
* If (eOrg->Lnext == eDst), the old face is reduced to a single edge.
|
||||
* If (eOrg->Lnext->Lnext == eDst), the old face is reduced to two edges.
|
||||
*/
|
||||
GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst )
|
||||
{
|
||||
GLUhalfEdge *eNewSym;
|
||||
int joiningLoops = FALSE;
|
||||
GLUhalfEdge *eNew = MakeEdge( eOrg );
|
||||
if (eNew == NULL) return NULL;
|
||||
|
||||
eNewSym = eNew->Sym;
|
||||
|
||||
if( eDst->Lface != eOrg->Lface ) {
|
||||
/* We are connecting two disjoint loops -- destroy eDst->Lface */
|
||||
joiningLoops = TRUE;
|
||||
KillFace( eDst->Lface, eOrg->Lface );
|
||||
}
|
||||
|
||||
/* Connect the new edge appropriately */
|
||||
Splice( eNew, eOrg->Lnext );
|
||||
Splice( eNewSym, eDst );
|
||||
|
||||
/* Set the vertex and face information */
|
||||
eNew->Org = eOrg->Dst;
|
||||
eNewSym->Org = eDst->Org;
|
||||
eNew->Lface = eNewSym->Lface = eOrg->Lface;
|
||||
|
||||
/* Make sure the old face points to a valid half-edge */
|
||||
eOrg->Lface->anEdge = eNewSym;
|
||||
|
||||
if( ! joiningLoops ) {
|
||||
GLUface *newFace= allocFace();
|
||||
if (newFace == NULL) return NULL;
|
||||
|
||||
/* We split one loop into two -- the new loop is eNew->Lface */
|
||||
MakeFace( newFace, eNew, eOrg->Lface );
|
||||
}
|
||||
return eNew;
|
||||
}
|
||||
|
||||
|
||||
/******************** Other Operations **********************/
|
||||
|
||||
/* __gl_meshZapFace( fZap ) destroys a face and removes it from the
|
||||
* global face list. All edges of fZap will have a NULL pointer as their
|
||||
* left face. Any edges which also have a NULL pointer as their right face
|
||||
* are deleted entirely (along with any isolated vertices this produces).
|
||||
* An entire mesh can be deleted by zapping its faces, one at a time,
|
||||
* in any order. Zapped faces cannot be used in further mesh operations!
|
||||
*/
|
||||
void __gl_meshZapFace( GLUface *fZap )
|
||||
{
|
||||
GLUhalfEdge *eStart = fZap->anEdge;
|
||||
GLUhalfEdge *e, *eNext, *eSym;
|
||||
GLUface *fPrev, *fNext;
|
||||
|
||||
/* walk around face, deleting edges whose right face is also NULL */
|
||||
eNext = eStart->Lnext;
|
||||
do {
|
||||
e = eNext;
|
||||
eNext = e->Lnext;
|
||||
|
||||
e->Lface = NULL;
|
||||
if( e->Rface == NULL ) {
|
||||
/* delete the edge -- see __gl_MeshDelete above */
|
||||
|
||||
if( e->Onext == e ) {
|
||||
KillVertex( e->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that e->Org points to a valid half-edge */
|
||||
e->Org->anEdge = e->Onext;
|
||||
Splice( e, e->Oprev );
|
||||
}
|
||||
eSym = e->Sym;
|
||||
if( eSym->Onext == eSym ) {
|
||||
KillVertex( eSym->Org, NULL );
|
||||
} else {
|
||||
/* Make sure that eSym->Org points to a valid half-edge */
|
||||
eSym->Org->anEdge = eSym->Onext;
|
||||
Splice( eSym, eSym->Oprev );
|
||||
}
|
||||
KillEdge( e );
|
||||
}
|
||||
} while( e != eStart );
|
||||
|
||||
/* delete from circular doubly-linked list */
|
||||
fPrev = fZap->prev;
|
||||
fNext = fZap->next;
|
||||
fNext->prev = fPrev;
|
||||
fPrev->next = fNext;
|
||||
|
||||
memFree( fZap );
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
|
||||
* and no loops (what we usually call a "face").
|
||||
*/
|
||||
GLUmesh *__gl_meshNewMesh( void )
|
||||
{
|
||||
GLUvertex *v;
|
||||
GLUface *f;
|
||||
GLUhalfEdge *e;
|
||||
GLUhalfEdge *eSym;
|
||||
GLUmesh *mesh = (GLUmesh *)memAlloc( sizeof( GLUmesh ));
|
||||
if (mesh == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
v = &mesh->vHead;
|
||||
f = &mesh->fHead;
|
||||
e = &mesh->eHead;
|
||||
eSym = &mesh->eHeadSym;
|
||||
|
||||
v->next = v->prev = v;
|
||||
v->anEdge = NULL;
|
||||
v->data = NULL;
|
||||
|
||||
f->next = f->prev = f;
|
||||
f->anEdge = NULL;
|
||||
f->data = NULL;
|
||||
f->trail = NULL;
|
||||
f->marked = FALSE;
|
||||
f->inside = FALSE;
|
||||
|
||||
e->next = e;
|
||||
e->Sym = eSym;
|
||||
e->Onext = NULL;
|
||||
e->Lnext = NULL;
|
||||
e->Org = NULL;
|
||||
e->Lface = NULL;
|
||||
e->winding = 0;
|
||||
e->activeRegion = NULL;
|
||||
|
||||
eSym->next = eSym;
|
||||
eSym->Sym = e;
|
||||
eSym->Onext = NULL;
|
||||
eSym->Lnext = NULL;
|
||||
eSym->Org = NULL;
|
||||
eSym->Lface = NULL;
|
||||
eSym->winding = 0;
|
||||
eSym->activeRegion = NULL;
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
||||
|
||||
/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
|
||||
* both meshes, and returns the new mesh (the old meshes are destroyed).
|
||||
*/
|
||||
GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 )
|
||||
{
|
||||
GLUface *f1 = &mesh1->fHead;
|
||||
GLUvertex *v1 = &mesh1->vHead;
|
||||
GLUhalfEdge *e1 = &mesh1->eHead;
|
||||
GLUface *f2 = &mesh2->fHead;
|
||||
GLUvertex *v2 = &mesh2->vHead;
|
||||
GLUhalfEdge *e2 = &mesh2->eHead;
|
||||
|
||||
/* Add the faces, vertices, and edges of mesh2 to those of mesh1 */
|
||||
if( f2->next != f2 ) {
|
||||
f1->prev->next = f2->next;
|
||||
f2->next->prev = f1->prev;
|
||||
f2->prev->next = f1;
|
||||
f1->prev = f2->prev;
|
||||
}
|
||||
|
||||
if( v2->next != v2 ) {
|
||||
v1->prev->next = v2->next;
|
||||
v2->next->prev = v1->prev;
|
||||
v2->prev->next = v1;
|
||||
v1->prev = v2->prev;
|
||||
}
|
||||
|
||||
if( e2->next != e2 ) {
|
||||
e1->Sym->next->Sym->next = e2->next;
|
||||
e2->next->Sym->next = e1->Sym->next;
|
||||
e2->Sym->next->Sym->next = e1;
|
||||
e1->Sym->next = e2->Sym->next;
|
||||
}
|
||||
|
||||
memFree( mesh2 );
|
||||
return mesh1;
|
||||
}
|
||||
|
||||
|
||||
#ifdef DELETE_BY_ZAPPING
|
||||
|
||||
/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*/
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *fHead = &mesh->fHead;
|
||||
|
||||
while( fHead->next != fHead ) {
|
||||
__gl_meshZapFace( fHead->next );
|
||||
}
|
||||
assert( mesh->vHead.next == &mesh->vHead );
|
||||
|
||||
memFree( mesh );
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*/
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *f, *fNext;
|
||||
GLUvertex *v, *vNext;
|
||||
GLUhalfEdge *e, *eNext;
|
||||
|
||||
for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) {
|
||||
fNext = f->next;
|
||||
memFree( f );
|
||||
}
|
||||
|
||||
for( v = mesh->vHead.next; v != &mesh->vHead; v = vNext ) {
|
||||
vNext = v->next;
|
||||
memFree( v );
|
||||
}
|
||||
|
||||
for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) {
|
||||
/* One call frees both e and e->Sym (see EdgePair above) */
|
||||
eNext = e->next;
|
||||
memFree( e );
|
||||
}
|
||||
|
||||
memFree( mesh );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
|
||||
*/
|
||||
void __gl_meshCheckMesh( GLUmesh *mesh )
|
||||
{
|
||||
GLUface *fHead = &mesh->fHead;
|
||||
GLUvertex *vHead = &mesh->vHead;
|
||||
GLUhalfEdge *eHead = &mesh->eHead;
|
||||
GLUface *f, *fPrev;
|
||||
GLUvertex *v, *vPrev;
|
||||
GLUhalfEdge *e, *ePrev;
|
||||
|
||||
fPrev = fHead;
|
||||
for( fPrev = fHead ; (f = fPrev->next) != fHead; fPrev = f) {
|
||||
assert( f->prev == fPrev );
|
||||
e = f->anEdge;
|
||||
do {
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
assert( e->Lface == f );
|
||||
e = e->Lnext;
|
||||
} while( e != f->anEdge );
|
||||
}
|
||||
assert( f->prev == fPrev && f->anEdge == NULL && f->data == NULL );
|
||||
|
||||
vPrev = vHead;
|
||||
for( vPrev = vHead ; (v = vPrev->next) != vHead; vPrev = v) {
|
||||
assert( v->prev == vPrev );
|
||||
e = v->anEdge;
|
||||
do {
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
assert( e->Org == v );
|
||||
e = e->Onext;
|
||||
} while( e != v->anEdge );
|
||||
}
|
||||
assert( v->prev == vPrev && v->anEdge == NULL && v->data == NULL );
|
||||
|
||||
ePrev = eHead;
|
||||
for( ePrev = eHead ; (e = ePrev->next) != eHead; ePrev = e) {
|
||||
assert( e->Sym->next == ePrev->Sym );
|
||||
assert( e->Sym != e );
|
||||
assert( e->Sym->Sym == e );
|
||||
assert( e->Org != NULL );
|
||||
assert( e->Dst != NULL );
|
||||
assert( e->Lnext->Onext->Sym == e );
|
||||
assert( e->Onext->Sym->Lnext == e );
|
||||
}
|
||||
assert( e->Sym->next == ePrev->Sym
|
||||
&& e->Sym == &mesh->eHeadSym
|
||||
&& e->Sym->Sym == e
|
||||
&& e->Org == NULL && e->Dst == NULL
|
||||
&& e->Lface == NULL && e->Rface == NULL );
|
||||
}
|
||||
|
||||
#endif
|
266
cogl/cogl-path/tesselator/mesh.h
Normal file
266
cogl/cogl-path/tesselator/mesh.h
Normal file
@@ -0,0 +1,266 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __mesh_h_
|
||||
#define __mesh_h_
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
typedef struct GLUmesh GLUmesh;
|
||||
|
||||
typedef struct GLUvertex GLUvertex;
|
||||
typedef struct GLUface GLUface;
|
||||
typedef struct GLUhalfEdge GLUhalfEdge;
|
||||
|
||||
typedef struct ActiveRegion ActiveRegion; /* Internal data */
|
||||
|
||||
/* The mesh structure is similar in spirit, notation, and operations
|
||||
* to the "quad-edge" structure (see L. Guibas and J. Stolfi, Primitives
|
||||
* for the manipulation of general subdivisions and the computation of
|
||||
* Voronoi diagrams, ACM Transactions on Graphics, 4(2):74-123, April 1985).
|
||||
* For a simplified description, see the course notes for CS348a,
|
||||
* "Mathematical Foundations of Computer Graphics", available at the
|
||||
* Stanford bookstore (and taught during the fall quarter).
|
||||
* The implementation also borrows a tiny subset of the graph-based approach
|
||||
* use in Mantyla's Geometric Work Bench (see M. Mantyla, An Introduction
|
||||
* to Sold Modeling, Computer Science Press, Rockville, Maryland, 1988).
|
||||
*
|
||||
* The fundamental data structure is the "half-edge". Two half-edges
|
||||
* go together to make an edge, but they point in opposite directions.
|
||||
* Each half-edge has a pointer to its mate (the "symmetric" half-edge Sym),
|
||||
* its origin vertex (Org), the face on its left side (Lface), and the
|
||||
* adjacent half-edges in the CCW direction around the origin vertex
|
||||
* (Onext) and around the left face (Lnext). There is also a "next"
|
||||
* pointer for the global edge list (see below).
|
||||
*
|
||||
* The notation used for mesh navigation:
|
||||
* Sym = the mate of a half-edge (same edge, but opposite direction)
|
||||
* Onext = edge CCW around origin vertex (keep same origin)
|
||||
* Dnext = edge CCW around destination vertex (keep same dest)
|
||||
* Lnext = edge CCW around left face (dest becomes new origin)
|
||||
* Rnext = edge CCW around right face (origin becomes new dest)
|
||||
*
|
||||
* "prev" means to substitute CW for CCW in the definitions above.
|
||||
*
|
||||
* The mesh keeps global lists of all vertices, faces, and edges,
|
||||
* stored as doubly-linked circular lists with a dummy header node.
|
||||
* The mesh stores pointers to these dummy headers (vHead, fHead, eHead).
|
||||
*
|
||||
* The circular edge list is special; since half-edges always occur
|
||||
* in pairs (e and e->Sym), each half-edge stores a pointer in only
|
||||
* one direction. Starting at eHead and following the e->next pointers
|
||||
* will visit each *edge* once (ie. e or e->Sym, but not both).
|
||||
* e->Sym stores a pointer in the opposite direction, thus it is
|
||||
* always true that e->Sym->next->Sym->next == e.
|
||||
*
|
||||
* Each vertex has a pointer to next and previous vertices in the
|
||||
* circular list, and a pointer to a half-edge with this vertex as
|
||||
* the origin (NULL if this is the dummy header). There is also a
|
||||
* field "data" for client data.
|
||||
*
|
||||
* Each face has a pointer to the next and previous faces in the
|
||||
* circular list, and a pointer to a half-edge with this face as
|
||||
* the left face (NULL if this is the dummy header). There is also
|
||||
* a field "data" for client data.
|
||||
*
|
||||
* Note that what we call a "face" is really a loop; faces may consist
|
||||
* of more than one loop (ie. not simply connected), but there is no
|
||||
* record of this in the data structure. The mesh may consist of
|
||||
* several disconnected regions, so it may not be possible to visit
|
||||
* the entire mesh by starting at a half-edge and traversing the edge
|
||||
* structure.
|
||||
*
|
||||
* The mesh does NOT support isolated vertices; a vertex is deleted along
|
||||
* with its last edge. Similarly when two faces are merged, one of the
|
||||
* faces is deleted (see __gl_meshDelete below). For mesh operations,
|
||||
* all face (loop) and vertex pointers must not be NULL. However, once
|
||||
* mesh manipulation is finished, __gl_MeshZapFace can be used to delete
|
||||
* faces of the mesh, one at a time. All external faces can be "zapped"
|
||||
* before the mesh is returned to the client; then a NULL face indicates
|
||||
* a region which is not part of the output polygon.
|
||||
*/
|
||||
|
||||
struct GLUvertex {
|
||||
GLUvertex *next; /* next vertex (never NULL) */
|
||||
GLUvertex *prev; /* previous vertex (never NULL) */
|
||||
GLUhalfEdge *anEdge; /* a half-edge with this origin */
|
||||
void *data; /* client's data */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
GLdouble coords[3]; /* vertex location in 3D */
|
||||
GLdouble s, t; /* projection onto the sweep plane */
|
||||
long pqHandle; /* to allow deletion from priority queue */
|
||||
};
|
||||
|
||||
struct GLUface {
|
||||
GLUface *next; /* next face (never NULL) */
|
||||
GLUface *prev; /* previous face (never NULL) */
|
||||
GLUhalfEdge *anEdge; /* a half edge with this left face */
|
||||
void *data; /* room for client's data */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
GLUface *trail; /* "stack" for conversion to strips */
|
||||
GLboolean marked; /* flag for conversion to strips */
|
||||
GLboolean inside; /* this face is in the polygon interior */
|
||||
};
|
||||
|
||||
struct GLUhalfEdge {
|
||||
GLUhalfEdge *next; /* doubly-linked list (prev==Sym->next) */
|
||||
GLUhalfEdge *Sym; /* same edge, opposite direction */
|
||||
GLUhalfEdge *Onext; /* next edge CCW around origin */
|
||||
GLUhalfEdge *Lnext; /* next edge CCW around left face */
|
||||
GLUvertex *Org; /* origin vertex (Overtex too long) */
|
||||
GLUface *Lface; /* left face */
|
||||
|
||||
/* Internal data (keep hidden) */
|
||||
ActiveRegion *activeRegion; /* a region with this upper edge (sweep.c) */
|
||||
int winding; /* change in winding number when crossing
|
||||
from the right face to the left face */
|
||||
};
|
||||
|
||||
#define Rface Sym->Lface
|
||||
#define Dst Sym->Org
|
||||
|
||||
#define Oprev Sym->Lnext
|
||||
#define Lprev Onext->Sym
|
||||
#define Dprev Lnext->Sym
|
||||
#define Rprev Sym->Onext
|
||||
#define Dnext Rprev->Sym /* 3 pointers */
|
||||
#define Rnext Oprev->Sym /* 3 pointers */
|
||||
|
||||
|
||||
struct GLUmesh {
|
||||
GLUvertex vHead; /* dummy header for vertex list */
|
||||
GLUface fHead; /* dummy header for face list */
|
||||
GLUhalfEdge eHead; /* dummy header for edge list */
|
||||
GLUhalfEdge eHeadSym; /* and its symmetric counterpart */
|
||||
};
|
||||
|
||||
/* The mesh operations below have three motivations: completeness,
|
||||
* convenience, and efficiency. The basic mesh operations are MakeEdge,
|
||||
* Splice, and Delete. All the other edge operations can be implemented
|
||||
* in terms of these. The other operations are provided for convenience
|
||||
* and/or efficiency.
|
||||
*
|
||||
* When a face is split or a vertex is added, they are inserted into the
|
||||
* global list *before* the existing vertex or face (ie. e->Org or e->Lface).
|
||||
* This makes it easier to process all vertices or faces in the global lists
|
||||
* without worrying about processing the same data twice. As a convenience,
|
||||
* when a face is split, the "inside" flag is copied from the old face.
|
||||
* Other internal data (v->data, v->activeRegion, f->data, f->marked,
|
||||
* f->trail, e->winding) is set to zero.
|
||||
*
|
||||
* ********************** Basic Edge Operations **************************
|
||||
*
|
||||
* __gl_meshMakeEdge( mesh ) creates one edge, two vertices, and a loop.
|
||||
* The loop (face) consists of the two new half-edges.
|
||||
*
|
||||
* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the
|
||||
* mesh connectivity and topology. It changes the mesh so that
|
||||
* eOrg->Onext <- OLD( eDst->Onext )
|
||||
* eDst->Onext <- OLD( eOrg->Onext )
|
||||
* where OLD(...) means the value before the meshSplice operation.
|
||||
*
|
||||
* This can have two effects on the vertex structure:
|
||||
* - if eOrg->Org != eDst->Org, the two vertices are merged together
|
||||
* - if eOrg->Org == eDst->Org, the origin is split into two vertices
|
||||
* In both cases, eDst->Org is changed and eOrg->Org is untouched.
|
||||
*
|
||||
* Similarly (and independently) for the face structure,
|
||||
* - if eOrg->Lface == eDst->Lface, one loop is split into two
|
||||
* - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one
|
||||
* In both cases, eDst->Lface is changed and eOrg->Lface is unaffected.
|
||||
*
|
||||
* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases:
|
||||
* if (eDel->Lface != eDel->Rface), we join two loops into one; the loop
|
||||
* eDel->Lface is deleted. Otherwise, we are splitting one loop into two;
|
||||
* the newly created loop will contain eDel->Dst. If the deletion of eDel
|
||||
* would create isolated vertices, those are deleted as well.
|
||||
*
|
||||
* ********************** Other Edge Operations **************************
|
||||
*
|
||||
* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that
|
||||
* eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*
|
||||
* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew,
|
||||
* such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org.
|
||||
* eOrg and eNew will have the same left face.
|
||||
*
|
||||
* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst
|
||||
* to eDst->Org, and returns the corresponding half-edge eNew.
|
||||
* If eOrg->Lface == eDst->Lface, this splits one loop into two,
|
||||
* and the newly created loop is eNew->Lface. Otherwise, two disjoint
|
||||
* loops are merged into one, and the loop eDst->Lface is destroyed.
|
||||
*
|
||||
* ************************ Other Operations *****************************
|
||||
*
|
||||
* __gl_meshNewMesh() creates a new mesh with no edges, no vertices,
|
||||
* and no loops (what we usually call a "face").
|
||||
*
|
||||
* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in
|
||||
* both meshes, and returns the new mesh (the old meshes are destroyed).
|
||||
*
|
||||
* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh.
|
||||
*
|
||||
* __gl_meshZapFace( fZap ) destroys a face and removes it from the
|
||||
* global face list. All edges of fZap will have a NULL pointer as their
|
||||
* left face. Any edges which also have a NULL pointer as their right face
|
||||
* are deleted entirely (along with any isolated vertices this produces).
|
||||
* An entire mesh can be deleted by zapping its faces, one at a time,
|
||||
* in any order. Zapped faces cannot be used in further mesh operations!
|
||||
*
|
||||
* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency.
|
||||
*/
|
||||
|
||||
GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh );
|
||||
int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst );
|
||||
int __gl_meshDelete( GLUhalfEdge *eDel );
|
||||
|
||||
GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg );
|
||||
GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg );
|
||||
GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst );
|
||||
|
||||
GLUmesh *__gl_meshNewMesh( void );
|
||||
GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 );
|
||||
void __gl_meshDeleteMesh( GLUmesh *mesh );
|
||||
void __gl_meshZapFace( GLUface *fZap );
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define __gl_meshCheckMesh( mesh )
|
||||
#else
|
||||
void __gl_meshCheckMesh( GLUmesh *mesh );
|
||||
#endif
|
||||
|
||||
#endif
|
257
cogl/cogl-path/tesselator/normal.c
Normal file
257
cogl/cogl-path/tesselator/normal.c
Normal file
@@ -0,0 +1,257 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#include "gluos.h"
|
||||
#include "mesh.h"
|
||||
#include "tess.h"
|
||||
#include "normal.h"
|
||||
#include <math.h>
|
||||
#include <assert.h>
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#define Dot(u,v) (u[0]*v[0] + u[1]*v[1] + u[2]*v[2])
|
||||
|
||||
#if 0
|
||||
static void Normalize( GLdouble v[3] )
|
||||
{
|
||||
GLdouble len = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
||||
|
||||
assert( len > 0 );
|
||||
len = sqrt( len );
|
||||
v[0] /= len;
|
||||
v[1] /= len;
|
||||
v[2] /= len;
|
||||
}
|
||||
#endif
|
||||
|
||||
#undef ABS
|
||||
#define ABS(x) ((x) < 0 ? -(x) : (x))
|
||||
|
||||
static int LongAxis( GLdouble v[3] )
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
if( ABS(v[1]) > ABS(v[0]) ) { i = 1; }
|
||||
if( ABS(v[2]) > ABS(v[i]) ) { i = 2; }
|
||||
return i;
|
||||
}
|
||||
|
||||
static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] )
|
||||
{
|
||||
GLUvertex *v, *v1, *v2;
|
||||
GLdouble c, tLen2, maxLen2;
|
||||
GLdouble maxVal[3], minVal[3], d1[3], d2[3], tNorm[3];
|
||||
GLUvertex *maxVert[3], *minVert[3];
|
||||
GLUvertex *vHead = &tess->mesh->vHead;
|
||||
int i;
|
||||
|
||||
maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU_TESS_MAX_COORD;
|
||||
minVal[0] = minVal[1] = minVal[2] = 2 * GLU_TESS_MAX_COORD;
|
||||
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
for( i = 0; i < 3; ++i ) {
|
||||
c = v->coords[i];
|
||||
if( c < minVal[i] ) { minVal[i] = c; minVert[i] = v; }
|
||||
if( c > maxVal[i] ) { maxVal[i] = c; maxVert[i] = v; }
|
||||
}
|
||||
}
|
||||
|
||||
/* Find two vertices separated by at least 1/sqrt(3) of the maximum
|
||||
* distance between any two vertices
|
||||
*/
|
||||
i = 0;
|
||||
if( maxVal[1] - minVal[1] > maxVal[0] - minVal[0] ) { i = 1; }
|
||||
if( maxVal[2] - minVal[2] > maxVal[i] - minVal[i] ) { i = 2; }
|
||||
if( minVal[i] >= maxVal[i] ) {
|
||||
/* All vertices are the same -- normal doesn't matter */
|
||||
norm[0] = 0; norm[1] = 0; norm[2] = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Look for a third vertex which forms the triangle with maximum area
|
||||
* (Length of normal == twice the triangle area)
|
||||
*/
|
||||
maxLen2 = 0;
|
||||
v1 = minVert[i];
|
||||
v2 = maxVert[i];
|
||||
d1[0] = v1->coords[0] - v2->coords[0];
|
||||
d1[1] = v1->coords[1] - v2->coords[1];
|
||||
d1[2] = v1->coords[2] - v2->coords[2];
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
d2[0] = v->coords[0] - v2->coords[0];
|
||||
d2[1] = v->coords[1] - v2->coords[1];
|
||||
d2[2] = v->coords[2] - v2->coords[2];
|
||||
tNorm[0] = d1[1]*d2[2] - d1[2]*d2[1];
|
||||
tNorm[1] = d1[2]*d2[0] - d1[0]*d2[2];
|
||||
tNorm[2] = d1[0]*d2[1] - d1[1]*d2[0];
|
||||
tLen2 = tNorm[0]*tNorm[0] + tNorm[1]*tNorm[1] + tNorm[2]*tNorm[2];
|
||||
if( tLen2 > maxLen2 ) {
|
||||
maxLen2 = tLen2;
|
||||
norm[0] = tNorm[0];
|
||||
norm[1] = tNorm[1];
|
||||
norm[2] = tNorm[2];
|
||||
}
|
||||
}
|
||||
|
||||
if( maxLen2 <= 0 ) {
|
||||
/* All points lie on a single line -- any decent normal will do */
|
||||
norm[0] = norm[1] = norm[2] = 0;
|
||||
norm[LongAxis(d1)] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void CheckOrientation( GLUtesselator *tess )
|
||||
{
|
||||
GLdouble area;
|
||||
GLUface *f, *fHead = &tess->mesh->fHead;
|
||||
GLUvertex *v, *vHead = &tess->mesh->vHead;
|
||||
GLUhalfEdge *e;
|
||||
|
||||
/* When we compute the normal automatically, we choose the orientation
|
||||
* so that the sum of the signed areas of all contours is non-negative.
|
||||
*/
|
||||
area = 0;
|
||||
for( f = fHead->next; f != fHead; f = f->next ) {
|
||||
e = f->anEdge;
|
||||
if( e->winding <= 0 ) continue;
|
||||
do {
|
||||
area += (e->Org->s - e->Dst->s) * (e->Org->t + e->Dst->t);
|
||||
e = e->Lnext;
|
||||
} while( e != f->anEdge );
|
||||
}
|
||||
if( area < 0 ) {
|
||||
/* Reverse the orientation by flipping all the t-coordinates */
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
v->t = - v->t;
|
||||
}
|
||||
tess->tUnit[0] = - tess->tUnit[0];
|
||||
tess->tUnit[1] = - tess->tUnit[1];
|
||||
tess->tUnit[2] = - tess->tUnit[2];
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef FOR_TRITE_TEST_PROGRAM
|
||||
#include <stdlib.h>
|
||||
extern int RandomSweep;
|
||||
#define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0)
|
||||
#define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0)
|
||||
#else
|
||||
#if defined(SLANTED_SWEEP)
|
||||
/* The "feature merging" is not intended to be complete. There are
|
||||
* special cases where edges are nearly parallel to the sweep line
|
||||
* which are not implemented. The algorithm should still behave
|
||||
* robustly (ie. produce a reasonable tesselation) in the presence
|
||||
* of such edges, however it may miss features which could have been
|
||||
* merged. We could minimize this effect by choosing the sweep line
|
||||
* direction to be something unusual (ie. not parallel to one of the
|
||||
* coordinate axes).
|
||||
*/
|
||||
#define S_UNIT_X 0.50941539564955385 /* Pre-normalized */
|
||||
#define S_UNIT_Y 0.86052074622010633
|
||||
#else
|
||||
#define S_UNIT_X 1.0
|
||||
#define S_UNIT_Y 0.0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Determine the polygon normal and project vertices onto the plane
|
||||
* of the polygon.
|
||||
*/
|
||||
void __gl_projectPolygon( GLUtesselator *tess )
|
||||
{
|
||||
GLUvertex *v, *vHead = &tess->mesh->vHead;
|
||||
GLdouble norm[3];
|
||||
GLdouble *sUnit, *tUnit;
|
||||
int i, computedNormal = FALSE;
|
||||
|
||||
norm[0] = tess->normal[0];
|
||||
norm[1] = tess->normal[1];
|
||||
norm[2] = tess->normal[2];
|
||||
if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) {
|
||||
ComputeNormal( tess, norm );
|
||||
computedNormal = TRUE;
|
||||
}
|
||||
sUnit = tess->sUnit;
|
||||
tUnit = tess->tUnit;
|
||||
i = LongAxis( norm );
|
||||
|
||||
#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT)
|
||||
/* Choose the initial sUnit vector to be approximately perpendicular
|
||||
* to the normal.
|
||||
*/
|
||||
Normalize( norm );
|
||||
|
||||
sUnit[i] = 0;
|
||||
sUnit[(i+1)%3] = S_UNIT_X;
|
||||
sUnit[(i+2)%3] = S_UNIT_Y;
|
||||
|
||||
/* Now make it exactly perpendicular */
|
||||
w = Dot( sUnit, norm );
|
||||
sUnit[0] -= w * norm[0];
|
||||
sUnit[1] -= w * norm[1];
|
||||
sUnit[2] -= w * norm[2];
|
||||
Normalize( sUnit );
|
||||
|
||||
/* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
|
||||
tUnit[0] = norm[1]*sUnit[2] - norm[2]*sUnit[1];
|
||||
tUnit[1] = norm[2]*sUnit[0] - norm[0]*sUnit[2];
|
||||
tUnit[2] = norm[0]*sUnit[1] - norm[1]*sUnit[0];
|
||||
Normalize( tUnit );
|
||||
#else
|
||||
/* Project perpendicular to a coordinate axis -- better numerically */
|
||||
sUnit[i] = 0;
|
||||
sUnit[(i+1)%3] = S_UNIT_X;
|
||||
sUnit[(i+2)%3] = S_UNIT_Y;
|
||||
|
||||
tUnit[i] = 0;
|
||||
tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
|
||||
tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
|
||||
#endif
|
||||
|
||||
/* Project the vertices onto the sweep plane */
|
||||
for( v = vHead->next; v != vHead; v = v->next ) {
|
||||
v->s = Dot( v->coords, sUnit );
|
||||
v->t = Dot( v->coords, tUnit );
|
||||
}
|
||||
if( computedNormal ) {
|
||||
CheckOrientation( tess );
|
||||
}
|
||||
}
|
46
cogl/cogl-path/tesselator/normal.h
Normal file
46
cogl/cogl-path/tesselator/normal.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
||||
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice including the dates of first publication and
|
||||
* either this permission notice or a reference to
|
||||
* http://oss.sgi.com/projects/FreeB/
|
||||
* shall be included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
||||
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
||||
* shall not be used in advertising or otherwise to promote the sale, use or
|
||||
* other dealings in this Software without prior written authorization from
|
||||
* Silicon Graphics, Inc.
|
||||
*/
|
||||
/*
|
||||
** Author: Eric Veach, July 1994.
|
||||
**
|
||||
*/
|
||||
|
||||
#ifndef __normal_h_
|
||||
#define __normal_h_
|
||||
|
||||
#include "tess.h"
|
||||
#include "tesselator.h"
|
||||
|
||||
/* __gl_projectPolygon( tess ) determines the polygon normal
|
||||
* and project vertices onto the plane of the polygon.
|
||||
*/
|
||||
void __gl_projectPolygon( GLUtesselator *tess );
|
||||
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user