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17 Commits

Author SHA1 Message Date
Carlos Garnacho
8aeec308fb xwayland: Allow setting up maintenance processes
This is made a signal, so the upper layers (read: gnome-shell) may
decide what to spawn, whether to add a GSetting, and whatnot. The
only signal argument contains the appropriate display to use for
this kind of setup.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
252fd771b1 wayland: Set up initialization X11 socket
This is used by GDK and the X11 bits, but may also be used for
other initialization services we might need to run along with
Xwayland initialization.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
41bff1e997 wayland: Implement on-demand start of Xwayland
The Xwayland manager now has 4 distinct phases:
- Init and shutdown (Happening together with the compositor itself)
- Start and stop

In these last 2 phases, handle orderly initialization and shutdown
of Xwayland. On initialization We will simply find out what is a
proper display name, and set up the envvar and socket so that clients
think there is a X server.

Whenever we detect data on this socket, we enter the start phase
that will launch Xwayland, and plunge the socket directly to it.
In this phase we now also set up the MetaX11Display.

The stop phase is pretty much the opposite, we will shutdown the
MetaX11Display and all related data, terminate the Xwayland
process, and restore the listening sockets. This phase happens
on a timeout whenever the last known X11 MetaWindow is gone. If no
new X clients come back in this timeout, the X server will be
eventually terminated.

The shutdown phase happens on compositor shutdown and is completely
uninteresting. Some bits there moved into the stop phase as might
happen over and over.

This is all controlled by META_DISPLAY_POLICY_ON_DEMAND and
the "autostart-xwayland" experimental setting.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
323742e736 core: Avoid queueing a stack operation on the frame when the X11 is closing
When rushing to unmanage X11 windows after the X11 connection is closed/ing,
this would succeed at creating a stack operation for no longer known windows.
Simply avoid to queue a stack operation if we know it's meaningless.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
14f41f3130 x11: Add "closing" flag to MetaX11Display
So code not directly in dispose() can know to avoid certain things
when the X11 display is about to close.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
21b4cf8a50 x11: Shuffle x11-stack destruction in MetaX11Display dispose
Unmanaging the windows may trigger stack operations that we later try
to synchronize despite being in dispose() stage. This may trigger
MetaStackTracker warnings when trying to apply those operations.

Switching destruction order (First dispose the X11 stack representation,
then unmanage windows) won't trigger further stack changes on X11 windows
after having signaled MetaDisplay::x11-display-closing.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
a4f47820c3 wayland: Add setting/api to check the policy to set up the X11 display
This replaces meta_should_autostart_x11_display(). The "on-demand" policy
is not honored yet.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
471eca3745 wayland: Refactor code setting up the display socket
So it may be reused when we need to open those again.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
c1f39514ca wayland: Add tracking of X11 windows
This is unused ATM, but will be used to check whether it is safe to
shut Xwayland down.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
038720fecc compositor: Add explicit API call to redirect X11 windows
This is not useful yet, but will be when Xwayland may restart
2019-08-01 18:11:14 +02:00
Carlos Garnacho
d367d97364 wayland: Disconnect signal when the display closes
It would be potentially left dangling if the display were closed, and
reconnected again when restarting the server.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
885f89a217 wayland: Rename xwayland init/shutdown functions
The start/stop verbs will be reused later when we can start and
stop the X server. Rename these functions to init/shutdown, and
init_xserver() to start_xserver().
2019-08-01 18:11:14 +02:00
Carlos Garnacho
21411faeb1 core: Manage only X11 windows when (re)starting
What "restart" means is somewhat different between x11 and wayland
sessions. A X11 compositor may restart itself, thus having to manage
again all the client windows that were running. A wayland compositor
cannot restart itself, but might restart X11, in which case there's
possibly a number of wayland clients, plus some x11 app that is
being started.

For the latter case, the assert will break, so just make it
conditional. Also rename the function so it's more clear that it
only affects X11 windows.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
cf4a9b3f6a x11: Do not queue stack operation for guard window
In the case mutter is a x11 compositor, it doesn't matter much
since the stack tracker will go away soon. In the case this is a
wayland compositor with mandatory Xwayland, it matters even less
since the session would be shutting down in those paths.

But if this a wayland compositor that can start Xwayland on demand,
this is even harmful, as the MetaStackTracker should be cleared of
x11 windows at this moment, and we actually did right before dispose
on ::x11-display-closing.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
1226c599c9 core: Prepare MetaStackTracker for X11 display being closed
If the display is closed prematurely, go through all windows that
look X11-y and remove them for future calculations. This is not
strictly needed as Xwayland should shut down orderly (thus no client
windows be there), but doesn't hurt to prepare in advance for the
cases where it might not be the case.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
c9459fa096 x11: Add meta_x11_get_display_name() function
Instead of poking the DISPLAY envvar at places.
2019-08-01 18:11:14 +02:00
Carlos Garnacho
d31fb640d5 core: Ensure passive key grabs are only set up on X11
We don't strictly need it for wayland compositors, yet there are
paths where we try to trigger those passive grabs there. Just
skip those on the high level code (where "is it x11" decisions
are taken) like we do with passive button grabs.
2019-08-01 18:11:14 +02:00
387 changed files with 17106 additions and 9309 deletions

View File

@@ -72,7 +72,7 @@ can-build-gnome-shell:
- meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
- meson gnome-shell gnome-shell/build --prefix /usr
- ninja -C gnome-shell/build install
only:
- merge_requests

View File

@@ -1,7 +1,7 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
# docker build -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
#
@@ -13,7 +13,6 @@ RUN dnf -y update && dnf -y upgrade && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf copr enable -y hergertme/sysprof-3 && \
dnf -y update && dnf -y upgrade && \
dnf builddep -y mutter && \
@@ -32,8 +31,6 @@ RUN dnf -y update && dnf -y upgrade && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
# New dep this cycle
dnf install -y 'pkgconfig(gnome-autoar-0)' && \
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \

39
NEWS
View File

@@ -1,42 +1,3 @@
3.33.91
=======
* Fix primary selection copy and paste between X11 and wayland [Hans; #702]
* Improve monitor hotplug support [Hans; !713]
* Remove a source of frame skips [Daniel; !719]
* Fix windows being lowered after unmaximizing with double click [Olivier; #88]
* Remove Clutter API for global grabs [Jonas D.; !536]
* Improve processing of incompressible events [Daniel; !711]
* Add xdg-output v3 support [Olivier; !704]
* Misc. bug fixes and cleanups [Jonas Å., Marco, Carlos, Adam, Albert, Niels,
Olivier, Florian; !722, !385, !728, !726, !500, !731, !727, !700, !735, !738]
Contributors:
Jonas Ådahl, Albert Vaca Cintora, Jonas Dreßler, Olivier Fourdan,
Carlos Garnacho, Hans de Goede, Niels De Graef, Adam Jackson, Florian Müllner,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Asier Sarasua Garmendia [eu], Kukuh Syafaat [id], Florentina Mușat [ro],
Aurimas Černius [lt], Daniel Mustieles [es]
3.33.90
=======
* Fix visibility of clones with hidden source [Florian; #683]
* Reduce freezes when opening some popup windows [Carlos; #556]
* Be more thorough when excluding obscured areas from painting [Carlos; !698]
* Make it possible to start Xwayland on demand [Carlos; !709]
* clutter: Expose layout_manager to transitions [Florian; !716]
* Misc. bug fixes and cleanups [Mark, Florian, Iain, Niels, Carlos, Ray; !671,
!691, !694, !696, !703, !707, !697, !710, !708, !714, #719, !721]
Contributors:
Mark Blakeney, Carlos Garnacho, Niels De Graef, Iain Lane, Florian Müllner,
Ray Strode
Translators:
Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR], Fabio Tomat [fur],
Florentina Mușat [ro]
3.33.4
======
* Discard page flip retries on hotplug [Jonas; !630]

View File

@@ -737,7 +737,11 @@ cally_actor_grab_focus (AtkComponent *component)
*
* This gets the top level origin, it is, the position of the stage in
* the global screen. You can see it as the absolute display position
* of the stage. This is 0,0 for a compositor.
* of the stage.
*
* FIXME: only the case with x11 is implemented, other backends are
* required
*
*/
void
_cally_actor_get_top_level_origin (ClutterActor *actor,
@@ -745,11 +749,54 @@ _cally_actor_get_top_level_origin (ClutterActor *actor,
gint *yp)
{
/* default values */
gint x = 0;
gint y = 0;
#ifdef CLUTTER_WINDOWING_X11
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
ClutterActor *stage = NULL;
Display *display = NULL;
Window root_window;
Window stage_window;
Window child;
gint return_val = 0;
stage = clutter_actor_get_stage (actor);
/* FIXME: what happens if you use another display with
clutter_backend_x11_set_display ?*/
display = clutter_x11_get_default_display ();
root_window = clutter_x11_get_root_window ();
stage_window = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
return_val = XTranslateCoordinates (display, stage_window, root_window,
0, 0, &x, &y,
&child);
if (!return_val)
g_warning ("[x11] We were not able to get proper absolute "
"position of the stage");
}
else
#endif
{
static gboolean yet_warned = FALSE;
if (!yet_warned)
{
yet_warned = TRUE;
g_warning ("The current Clutter backend does not support using "
"atk_component_get_extents() with ATK_XY_SCREEN.");
}
}
if (xp)
*xp = 0;
*xp = x;
if (yp)
*yp = 0;
*yp = y;
}
/* AtkAction implementation */

View File

@@ -297,6 +297,8 @@ const gchar * _clutter_actor_get_debug_name
void _clutter_actor_push_clone_paint (void);
void _clutter_actor_pop_clone_paint (void);
guint32 _clutter_actor_get_pick_id (ClutterActor *self);
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat);
void _clutter_actor_shader_post_paint (ClutterActor *actor);

View File

@@ -433,7 +433,7 @@
*
* #ClutterActor allows accessing properties of #ClutterAction,
* #ClutterEffect, and #ClutterConstraint instances associated to an actor
* instance for animation purposes, as well as its #ClutterLayoutManager.
* instance for animation purposes.
*
* In order to access a specific #ClutterAction or a #ClutterConstraint
* property it is necessary to set the #ClutterActorMeta:name property on the
@@ -457,13 +457,6 @@
* on the `origin` actor, and in its initial state is overlapping the actor
* to which is bound to.
*
* As the actor has only one #ClutterLayoutManager, the syntax for accessing its
* properties is simpler:
*
* |[
* @layout.<property-name>
* ]|
*
* |[<!-- language="C" -->
* constraint = clutter_bind_constraint_new (origin, CLUTTER_BIND_X, 0.0);
* clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "bind-x");
@@ -736,6 +729,8 @@ struct _ClutterActorPrivate
gchar *name; /* a non-unique name, used for debugging */
gint32 pick_id; /* per-stage unique id, used for picking */
/* a back-pointer to the Pango context that we can use
* to create pre-configured PangoLayout
*/
@@ -1288,105 +1283,6 @@ clutter_actor_verify_map_state (ClutterActor *self)
#endif /* CLUTTER_ENABLE_DEBUG */
static gboolean
_clutter_actor_transform_local_box_to_stage (ClutterActor *self,
ClutterStage *stage,
const ClutterActorBox *box,
ClutterPoint vertices[4])
{
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
CoglMatrix stage_transform, inv_stage_transform;
CoglMatrix modelview, transform_to_stage;
int v;
clutter_actor_get_transform (CLUTTER_ACTOR (stage), &stage_transform);
if (!cogl_matrix_get_inverse (&stage_transform, &inv_stage_transform))
return FALSE;
cogl_framebuffer_get_modelview_matrix (fb, &modelview);
cogl_matrix_multiply (&transform_to_stage, &inv_stage_transform, &modelview);
vertices[0].x = box->x1;
vertices[0].y = box->y1;
vertices[1].x = box->x2;
vertices[1].y = box->y1;
vertices[2].x = box->x2;
vertices[2].y = box->y2;
vertices[3].x = box->x1;
vertices[3].y = box->y2;
for (v = 0; v < 4; v++)
{
float z = 0.f;
float w = 1.f;
cogl_matrix_transform_point (&transform_to_stage,
&vertices[v].x,
&vertices[v].y,
&z,
&w);
}
return TRUE;
}
/**
* clutter_actor_pick_box:
* @self: The #ClutterActor being "pick" painted.
* @box: A rectangle in the actor's own local coordinates.
*
* Logs (does a virtual paint of) a rectangle for picking. Note that @box is
* in the actor's own local coordinates, so is usually {0,0,width,height}
* to include the whole actor. That is unless the actor has a shaped input
* region in which case you may wish to log the (multiple) smaller rectangles
* that make up the input region.
*/
void
clutter_actor_pick_box (ClutterActor *self,
const ClutterActorBox *box)
{
ClutterStage *stage;
ClutterPoint vertices[4];
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (box != NULL);
if (box->x1 >= box->x2 || box->y1 >= box->y2)
return;
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
if (_clutter_actor_transform_local_box_to_stage (self, stage, box, vertices))
clutter_stage_log_pick (stage, vertices, self);
}
static gboolean
_clutter_actor_push_pick_clip (ClutterActor *self,
const ClutterActorBox *clip)
{
ClutterStage *stage;
ClutterPoint vertices[4];
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
if (!_clutter_actor_transform_local_box_to_stage (self, stage, clip, vertices))
return FALSE;
clutter_stage_push_pick_clip (stage, vertices);
return TRUE;
}
static void
_clutter_actor_pop_pick_clip (ClutterActor *self)
{
ClutterActor *stage;
stage = _clutter_actor_get_stage_internal (self);
clutter_stage_pop_pick_clip (CLUTTER_STAGE (stage));
}
static void
clutter_actor_set_mapped (ClutterActor *self,
gboolean mapped)
@@ -1615,7 +1511,8 @@ clutter_actor_update_map_state (ClutterActor *self,
static void
clutter_actor_real_map (ClutterActor *self)
{
ClutterActor *iter;
ClutterActorPrivate *priv = self->priv;
ClutterActor *stage, *iter;
g_assert (!CLUTTER_ACTOR_IS_MAPPED (self));
@@ -1626,6 +1523,13 @@ clutter_actor_real_map (ClutterActor *self)
self->priv->needs_paint_volume_update = TRUE;
stage = _clutter_actor_get_stage_internal (self);
priv->pick_id = _clutter_stage_acquire_pick_id (CLUTTER_STAGE (stage), self);
CLUTTER_NOTE (ACTOR, "Pick id '%d' for actor '%s'",
priv->pick_id,
_clutter_actor_get_debug_name (self));
clutter_actor_ensure_resource_scale (self);
/* notify on parent mapped before potentially mapping
@@ -1730,6 +1634,11 @@ clutter_actor_real_unmap (ClutterActor *self)
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
if (stage != NULL)
_clutter_stage_release_pick_id (stage, priv->pick_id);
priv->pick_id = -1;
if (stage != NULL &&
clutter_stage_get_key_focus (stage) == self)
{
@@ -2348,16 +2257,46 @@ static void
clutter_actor_real_pick (ClutterActor *self,
const ClutterColor *color)
{
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
/* the default implementation is just to paint a rectangle
* with the same size of the actor using the passed color
*/
if (clutter_actor_should_pick_paint (self))
{
ClutterActorBox box = {
.x1 = 0,
.y1 = 0,
.x2 = clutter_actor_get_width (self),
.y2 = clutter_actor_get_height (self),
};
static CoglPipeline *default_pick_pipeline = NULL;
ClutterActorBox box = { 0, };
CoglPipeline *pick_pipeline;
float width, height;
clutter_actor_pick_box (self, &box);
if (G_UNLIKELY (default_pick_pipeline == NULL))
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
default_pick_pipeline = cogl_pipeline_new (ctx);
}
g_assert (default_pick_pipeline != NULL);
pick_pipeline = cogl_pipeline_copy (default_pick_pipeline);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
cogl_pipeline_set_color4ub (pick_pipeline,
color->red,
color->green,
color->blue,
color->alpha);
cogl_framebuffer_draw_rectangle (framebuffer,
pick_pipeline,
0, 0,
width, height);
cogl_object_unref (pick_pipeline);
}
/* XXX - this thoroughly sucks, but we need to maintain compatibility
@@ -3648,6 +3587,15 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
priv->last_paint_volume_valid = TRUE;
}
guint32
_clutter_actor_get_pick_id (ClutterActor *self)
{
if (self->priv->pick_id < 0)
return 0;
return self->priv->pick_id;
}
/* This is the same as clutter_actor_add_effect except that it doesn't
queue a redraw and it doesn't notify on the effect property */
static void
@@ -3879,7 +3827,6 @@ clutter_actor_paint (ClutterActor *self)
{
ClutterActorPrivate *priv;
ClutterPickMode pick_mode;
ClutterActorBox clip;
gboolean clip_set = FALSE;
ClutterStage *stage;
@@ -3973,40 +3920,26 @@ clutter_actor_paint (ClutterActor *self)
if (priv->has_clip)
{
clip.x1 = priv->clip.origin.x;
clip.y1 = priv->clip.origin.y;
clip.x2 = priv->clip.origin.x + priv->clip.size.width;
clip.y2 = priv->clip.origin.y + priv->clip.size.height;
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
cogl_framebuffer_push_rectangle_clip (fb,
priv->clip.origin.x,
priv->clip.origin.y,
priv->clip.origin.x + priv->clip.size.width,
priv->clip.origin.y + priv->clip.size.height);
clip_set = TRUE;
}
else if (priv->clip_to_allocation)
{
clip.x1 = 0.f;
clip.y1 = 0.f;
clip.x2 = priv->allocation.x2 - priv->allocation.x1;
clip.y2 = priv->allocation.y2 - priv->allocation.y1;
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
gfloat width, height;
width = priv->allocation.x2 - priv->allocation.x1;
height = priv->allocation.y2 - priv->allocation.y1;
cogl_framebuffer_push_rectangle_clip (fb, 0, 0, width, height);
clip_set = TRUE;
}
if (clip_set)
{
if (pick_mode == CLUTTER_PICK_NONE)
{
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
cogl_framebuffer_push_rectangle_clip (fb,
clip.x1,
clip.y1,
clip.x2,
clip.y2);
}
else
{
if (!_clutter_actor_push_pick_clip (self, &clip))
clip_set = FALSE;
}
}
if (pick_mode == CLUTTER_PICK_NONE)
{
/* We check whether we need to add the flatten effect before
@@ -4085,16 +4018,9 @@ clutter_actor_paint (ClutterActor *self)
done:
if (clip_set)
{
if (pick_mode == CLUTTER_PICK_NONE)
{
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
cogl_framebuffer_pop_clip (fb);
}
else
{
_clutter_actor_pop_pick_clip (self);
}
cogl_framebuffer_pop_clip (fb);
}
cogl_pop_matrix ();
@@ -4165,12 +4091,11 @@ clutter_actor_continue_paint (ClutterActor *self)
{
ClutterColor col = { 0, };
/* The actor will log a silhouette of itself to the stage pick log.
* Note that the picking color is no longer used as the "log" instead
* keeps a weak pointer to the actor itself. But we keep the color
* parameter for now so as to maintain ABI compatibility. The color
* parameter can be removed when someone feels like breaking the ABI
* along with gnome-shell.
_clutter_id_to_color (_clutter_actor_get_pick_id (self), &col);
/* Actor will then paint silhouette of itself in supplied
* color. See clutter_stage_get_actor_at_pos() for where
* picking is enabled.
*
* XXX:2.0 - Call the pick() virtual directly
*/
@@ -8073,7 +7998,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_CLEANUP | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS,
G_STRUCT_OFFSET (ClutterActorClass, destroy),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterActor::show:
@@ -8089,7 +8015,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterActorClass, show),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterActor::hide:
@@ -8105,7 +8032,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterActorClass, hide),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterActor::parent-set:
@@ -8121,7 +8049,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterActorClass, parent_set),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@@ -8189,9 +8118,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_BOOLEAN, 2,
CLUTTER_TYPE_ACTOR,
CLUTTER_TYPE_PAINT_VOLUME);
g_signal_set_va_marshaller (actor_signals[QUEUE_REDRAW],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__OBJECT_BOXEDv);
/**
* ClutterActor::queue-relayout:
@@ -8216,7 +8142,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_SIGNAL_RUN_LAST |
G_SIGNAL_NO_HOOKS,
G_STRUCT_OFFSET (ClutterActorClass, queue_relayout),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -8243,9 +8170,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::button-press-event:
* @actor: the actor which received the event
@@ -8268,9 +8192,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[BUTTON_PRESS_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::button-release-event:
* @actor: the actor which received the event
@@ -8293,9 +8214,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[BUTTON_RELEASE_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::scroll-event:
* @actor: the actor which received the event
@@ -8318,9 +8236,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[SCROLL_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::key-press-event:
* @actor: the actor which received the event
@@ -8343,9 +8258,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[KEY_PRESS_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::key-release-event:
* @actor: the actor which received the event
@@ -8369,9 +8281,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[KEY_RELEASE_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::motion-event:
* @actor: the actor which received the event
@@ -8394,9 +8303,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[MOTION_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::key-focus-in:
@@ -8411,7 +8317,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterActorClass, key_focus_in),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -8427,7 +8334,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterActorClass, key_focus_out),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -8451,9 +8359,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[ENTER_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::leave-event:
@@ -8476,9 +8381,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[LEAVE_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::captured-event:
@@ -8507,9 +8409,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[CAPTURED_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
/**
* ClutterActor::paint:
@@ -8540,7 +8439,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_SIGNAL_NO_HOOKS |
G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterActorClass, paint),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterActor::realize:
@@ -8559,7 +8459,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterActorClass, realize),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterActor::unrealize:
@@ -8578,7 +8479,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterActorClass, unrealize),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -8606,7 +8508,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterActorClass, pick),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__BOXED,
G_TYPE_NONE, 1,
CLUTTER_TYPE_COLOR | G_SIGNAL_TYPE_STATIC_SCOPE);
@@ -8635,9 +8538,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_NONE, 2,
CLUTTER_TYPE_ACTOR_BOX | G_SIGNAL_TYPE_STATIC_SCOPE,
CLUTTER_TYPE_ALLOCATION_FLAGS);
g_signal_set_va_marshaller (actor_signals[ALLOCATION_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__BOXED_FLAGSv);
/**
* ClutterActor::transitions-completed:
@@ -8653,7 +8553,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -8681,9 +8582,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_NONE, 2,
G_TYPE_STRING,
G_TYPE_BOOLEAN);
g_signal_set_va_marshaller (actor_signals[TRANSITION_STOPPED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__STRING_BOOLEANv);
/**
* ClutterActor::touch-event:
@@ -8707,9 +8605,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
_clutter_marshal_BOOLEAN__BOXED,
G_TYPE_BOOLEAN, 1,
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
g_signal_set_va_marshaller (actor_signals[TOUCH_EVENT],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_BOOLEAN__BOXEDv);
}
static void
@@ -8719,6 +8614,8 @@ clutter_actor_init (ClutterActor *self)
self->priv = priv = clutter_actor_get_instance_private (self);
priv->pick_id = -1;
priv->opacity = 0xff;
priv->show_on_set_parent = TRUE;
priv->resource_scale = -1.0f;
@@ -15022,30 +14919,6 @@ clutter_scriptable_iface_init (ClutterScriptableIface *iface)
iface->set_custom_property = clutter_actor_set_custom_property;
}
static gboolean
get_layout_from_animation_property (ClutterActor *actor,
const gchar *name,
gchar **name_p)
{
g_auto (GStrv) tokens = NULL;
if (!g_str_has_prefix (name, "@layout"))
return FALSE;
tokens = g_strsplit (name, ".", -1);
if (tokens == NULL || g_strv_length (tokens) != 2)
{
CLUTTER_NOTE (ANIMATION, "Invalid property name '%s'",
name + 1);
return FALSE;
}
if (name_p != NULL)
*name_p = g_strdup (tokens[1]);
return TRUE;
}
static ClutterActorMeta *
get_meta_from_animation_property (ClutterActor *actor,
const gchar *name,
@@ -15108,32 +14981,19 @@ static GParamSpec *
clutter_actor_find_property (ClutterAnimatable *animatable,
const gchar *property_name)
{
ClutterActor *actor = CLUTTER_ACTOR (animatable);
ClutterActorMeta *meta = NULL;
GObjectClass *klass = NULL;
GParamSpec *pspec = NULL;
gchar *p_name = NULL;
gboolean use_layout;
use_layout = get_layout_from_animation_property (actor,
property_name,
&p_name);
if (!use_layout)
meta = get_meta_from_animation_property (actor,
property_name,
&p_name);
meta = get_meta_from_animation_property (CLUTTER_ACTOR (animatable),
property_name,
&p_name);
if (meta != NULL)
{
klass = G_OBJECT_GET_CLASS (meta);
pspec = g_object_class_find_property (klass, p_name);
}
else if (use_layout)
{
klass = G_OBJECT_GET_CLASS (actor->priv->layout_manager);
pspec = g_object_class_find_property (klass, p_name);
}
else
@@ -15153,24 +15013,15 @@ clutter_actor_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *initial)
{
ClutterActor *actor = CLUTTER_ACTOR (animatable);
ClutterActorMeta *meta = NULL;
gchar *p_name = NULL;
gboolean use_layout;
use_layout = get_layout_from_animation_property (actor,
property_name,
&p_name);
if (!use_layout)
meta = get_meta_from_animation_property (actor,
property_name,
&p_name);
meta = get_meta_from_animation_property (CLUTTER_ACTOR (animatable),
property_name,
&p_name);
if (meta != NULL)
g_object_get_property (G_OBJECT (meta), p_name, initial);
else if (use_layout)
g_object_get_property (G_OBJECT (actor->priv->layout_manager), p_name, initial);
else
g_object_get_property (G_OBJECT (animatable), property_name, initial);
@@ -15323,21 +15174,12 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
ClutterActor *actor = CLUTTER_ACTOR (animatable);
ClutterActorMeta *meta = NULL;
gchar *p_name = NULL;
gboolean use_layout;
use_layout = get_layout_from_animation_property (actor,
property_name,
&p_name);
if (!use_layout)
meta = get_meta_from_animation_property (actor,
property_name,
&p_name);
meta = get_meta_from_animation_property (actor,
property_name,
&p_name);
if (meta != NULL)
g_object_set_property (G_OBJECT (meta), p_name, final);
else if (use_layout)
g_object_set_property (G_OBJECT (actor->priv->layout_manager), p_name, final);
else
{
GObjectClass *obj_class = G_OBJECT_GET_CLASS (animatable);

View File

@@ -902,10 +902,6 @@ void clutter_actor_bind_model_with_properties
const char *first_model_property,
...);
CLUTTER_EXPORT
void clutter_actor_pick_box (ClutterActor *self,
const ClutterActorBox *box);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */

View File

@@ -50,6 +50,7 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)

View File

@@ -27,6 +27,8 @@
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-stage-window.h>
#include "clutter-event-translator.h"
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
@@ -56,7 +58,7 @@ struct _ClutterBackend
gfloat units_per_em;
gint32 units_serial;
ClutterStageWindow *stage_window;
GList *event_translators;
ClutterInputMethod *input_method;
@@ -91,6 +93,12 @@ struct _ClutterBackendClass
GError **error);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
void (* copy_event_data) (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterBackend *backend,
ClutterEvent *event);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
@@ -128,11 +136,17 @@ void _clutter_backend_copy_event_data (Clutter
ClutterEvent *dest);
void _clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event);
CLUTTER_EXPORT
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
@@ -146,9 +160,6 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
void clutter_set_allowed_drivers (const char *drivers);
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@@ -62,6 +62,9 @@
#ifdef CLUTTER_INPUT_X11
#include "x11/clutter-backend-x11.h"
#endif
#ifdef CLUTTER_INPUT_EVDEV
#include "evdev/clutter-device-manager-evdev.h"
#endif
#ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h"
#endif
@@ -101,12 +104,10 @@ clutter_backend_dispose (GObject *gobject)
/* clear the events still in the queue of the main context */
_clutter_clear_events_queue ();
/* remove all event translators */
g_clear_pointer (&backend->event_translators, g_list_free);
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
if (backend->stage_window)
{
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
}
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
}
@@ -396,7 +397,7 @@ clutter_backend_real_create_context (ClutterBackend *backend,
else
g_set_error_literal (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Unable to initialize the Clutter backend: no available drivers found.");
_("Unable to initialize the Clutter backend: no available drivers found."));
return FALSE;
}
@@ -525,7 +526,40 @@ _clutter_create_backend (void)
static void
clutter_backend_real_init_events (ClutterBackend *backend)
{
g_error ("Unknown input backend");
const char *input_backend = NULL;
input_backend = g_getenv ("CLUTTER_INPUT_BACKEND");
if (input_backend != NULL)
input_backend = g_intern_string (input_backend);
#ifdef CLUTTER_INPUT_X11
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
{
_clutter_backend_x11_events_init (backend);
}
else
#endif
#ifdef CLUTTER_INPUT_EVDEV
/* Evdev can be used regardless of the windowing system */
if ((input_backend != NULL && strcmp (input_backend, CLUTTER_INPUT_EVDEV) == 0)
#ifdef CLUTTER_WINDOWING_EGL
/* but we do want to always use it for EGL native */
|| clutter_check_windowing_backend (CLUTTER_WINDOWING_EGL)
#endif
)
{
_clutter_events_evdev_init (backend);
}
else
#endif
if (input_backend != NULL)
{
if (input_backend != I_(CLUTTER_INPUT_NULL))
g_error ("Unrecognized input backend '%s'", input_backend);
}
else
g_error ("Unknown input backend");
}
static ClutterDeviceManager *
@@ -552,6 +586,34 @@ clutter_backend_real_get_keymap (ClutterBackend *backend)
return backend->keymap;
}
static gboolean
clutter_backend_real_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event)
{
GList *l;
for (l = backend->event_translators;
l != NULL;
l = l->next)
{
ClutterEventTranslator *translator = l->data;
ClutterTranslateReturn retval;
retval = _clutter_event_translator_translate_event (translator,
native,
event);
if (retval == CLUTTER_TRANSLATE_QUEUE)
return TRUE;
if (retval == CLUTTER_TRANSLATE_REMOVE)
return FALSE;
}
return FALSE;
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
@@ -574,7 +636,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -591,7 +654,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -608,7 +672,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, settings_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
klass->resolution_changed = clutter_backend_real_resolution_changed;
@@ -616,6 +681,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->init_events = clutter_backend_real_init_events;
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->translate_event = clutter_backend_real_translate_event;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
klass->get_keymap = clutter_backend_real_get_keymap;
@@ -695,10 +761,6 @@ _clutter_backend_create_stage (ClutterBackend *backend,
g_assert (CLUTTER_IS_STAGE_WINDOW (stage_window));
backend->stage_window = stage_window;
g_object_add_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
return stage_window;
}
@@ -783,24 +845,37 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
ClutterEventExtenderInterface *iface;
ClutterBackendClass *klass;
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->copy_event_data (device_manager, src, dest);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
{
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
iface->copy_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
src, dest);
}
else if (klass->copy_event_data != NULL)
klass->copy_event_data (backend, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterDeviceManagerClass *device_manager_class;
ClutterDeviceManager *device_manager;
ClutterEventExtenderInterface *iface;
ClutterBackendClass *klass;
device_manager = clutter_device_manager_get_default ();
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
device_manager_class->free_event_data (device_manager, event);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
{
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
iface->free_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
event);
}
else if (klass->free_event_data != NULL)
klass->free_event_data (backend, event);
}
/**
@@ -946,6 +1021,28 @@ _clutter_backend_translate_event (ClutterBackend *backend,
event);
}
void
_clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator)
{
if (g_list_find (backend->event_translators, translator) != NULL)
return;
backend->event_translators =
g_list_prepend (backend->event_translators, translator);
}
void
_clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator)
{
if (g_list_find (backend->event_translators, translator) == NULL)
return;
backend->event_translators =
g_list_remove (backend->event_translators, translator);
}
/**
* clutter_backend_get_cogl_context: (skip)
* @backend: a #ClutterBackend
@@ -1093,9 +1190,3 @@ clutter_backend_get_keymap (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
}
ClutterStageWindow *
clutter_backend_get_stage_window (ClutterBackend *backend)
{
return backend->stage_window;
}

View File

@@ -570,68 +570,6 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point,
clutter_point_free,
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_point_progress))
static int
clutter_point_compare_line (const ClutterPoint *p,
const ClutterPoint *a,
const ClutterPoint *b)
{
float x1 = b->x - a->x;
float y1 = b->y - a->y;
float x2 = p->x - a->x;
float y2 = p->y - a->y;
float cross_z = x1 * y2 - y1 * x2;
if (cross_z > 0.f)
return 1;
else if (cross_z < 0.f)
return -1;
else
return 0;
}
/**
* clutter_point_inside_quadrilateral:
* @point: a #ClutterPoint to test
* @vertices: array of vertices of the quadrilateral, in clockwise order,
* from top-left to bottom-left
*
* Determines whether a point is inside the convex quadrilateral provided,
* and not on any of its edges or vertices.
*
* Returns: %TRUE if @point is inside the quadrilateral
*/
gboolean
clutter_point_inside_quadrilateral (const ClutterPoint *point,
const ClutterPoint *vertices)
{
unsigned int i;
int first_side;
first_side = 0;
for (i = 0; i < 4; i++)
{
int side;
side = clutter_point_compare_line (point,
&vertices[i],
&vertices[(i + 1) % 4]);
if (side)
{
if (first_side == 0)
first_side = side;
else if (side != first_side)
return FALSE;
}
}
if (first_side == 0)
return FALSE;
return TRUE;
}
/*

View File

@@ -666,7 +666,8 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);

View File

@@ -197,7 +197,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface_type,
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
@@ -215,7 +216,8 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface_type,
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);

View File

@@ -129,7 +129,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentInterface, attached),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@@ -148,7 +149,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentInterface, detached),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}

View File

@@ -30,6 +30,7 @@ typedef enum
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
} ClutterPickDebugFlag;
typedef enum

View File

@@ -80,7 +80,6 @@ typedef struct _ClutterPtrA11yData
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint dwell_position_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
@@ -194,15 +193,34 @@ struct _ClutterInputDeviceClass
ClutterEmitInputDeviceEvent emit_event_func);
};
/* Platform-dependent interface */
typedef struct _ClutterEventExtender ClutterEventExtender;
typedef struct _ClutterEventExtenderInterface ClutterEventExtenderInterface;
#define CLUTTER_TYPE_EVENT_EXTENDER (clutter_event_extender_get_type ())
#define CLUTTER_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtender))
#define CLUTTER_IS_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_EVENT_EXTENDER))
#define CLUTTER_EVENT_EXTENDER_GET_IFACE(o) (G_TYPE_INSTANCE_GET_INTERFACE ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtenderInterface))
struct _ClutterEventExtenderInterface
{
GTypeInterface g_iface;
void (* copy_event_data) (ClutterEventExtender *event_extender,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterEventExtender *event_extender,
ClutterEvent *event);
};
GType clutter_event_extender_get_type (void) G_GNUC_CONST;
/* device manager */
CLUTTER_EXPORT
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
CLUTTER_EXPORT
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
ClutterStage *stage);
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
@@ -212,31 +230,23 @@ void _clutter_device_manager_compress_motion (ClutterDeviceMa
const ClutterEvent *to_discard);
/* input device */
CLUTTER_EXPORT
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y,
ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_input_device_set_state (ClutterInputDevice *device,
ClutterModifierType state);
CLUTTER_EXPORT
void _clutter_input_device_set_time (ClutterInputDevice *device,
guint32 time_);
CLUTTER_EXPORT
void _clutter_input_device_set_stage (ClutterInputDevice *device,
ClutterStage *stage);
CLUTTER_EXPORT
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
void _clutter_input_device_set_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
@@ -245,57 +255,44 @@ void _clutter_input_device_set_actor (ClutterInputDev
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gboolean emit_crossing);
CLUTTER_EXPORT
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
guint n_keys);
CLUTTER_EXPORT
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
ClutterInputAxis axis,
gdouble min_value,
gdouble max_value,
gdouble resolution);
CLUTTER_EXPORT
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
ClutterInputDevice *associated);
CLUTTER_EXPORT
void _clutter_input_device_add_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
ClutterInputDevice *slave);
CLUTTER_EXPORT
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
guint index_,
gdouble value,
gdouble *axis_value);
CLUTTER_EXPORT
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
guint index_,
ClutterScrollDirection direction,
gdouble increment);
CLUTTER_EXPORT
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
CLUTTER_EXPORT
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
guint index_,
gdouble value,
ClutterScrollDirection *direction_p,
gdouble *delta_p);
CLUTTER_EXPORT
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
CLUTTER_EXPORT
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);

View File

@@ -91,14 +91,22 @@ G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
clutter_device_manager,
G_TYPE_OBJECT)
G_DEFINE_INTERFACE (ClutterEventExtender,
clutter_event_extender,
CLUTTER_TYPE_DEVICE_MANAGER)
static void
clutter_event_extender_default_init (ClutterEventExtenderInterface *iface)
{
}
static void
clutter_device_manager_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
switch (prop_id)
{
@@ -117,8 +125,7 @@ clutter_device_manager_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
switch (prop_id)
{
@@ -164,7 +171,8 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
@@ -183,7 +191,8 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_INPUT_DEVICE);
@@ -282,7 +291,6 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @clicked: %TRUE if the timeout finished and triggered a click
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
@@ -294,16 +302,16 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
G_TYPE_NONE, 3,
_clutter_marshal_VOID__OBJECT_FLAGS,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_BOOLEAN);
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE);
}
static void
clutter_device_manager_init (ClutterDeviceManager *self)
{
self->priv = clutter_device_manager_get_instance_private (self);
}
/**
@@ -322,7 +330,7 @@ clutter_device_manager_get_default (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
return backend->device_manager;
}
/**
@@ -546,11 +554,9 @@ _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
ClutterBackend *
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
return priv->backend;
return manager->priv->backend;
}
/**
@@ -619,14 +625,13 @@ clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_man
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerClass *manager_class;
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
if (are_kbd_a11y_settings_equal (&device_manager->priv->kbd_a11y_settings, settings))
return;
priv->kbd_a11y_settings = *settings;
device_manager->priv->kbd_a11y_settings = *settings;
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
if (manager_class->apply_kbd_a11y_settings)
@@ -637,11 +642,9 @@ void
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->kbd_a11y_settings;
*settings = device_manager->priv->kbd_a11y_settings;
}
static gboolean
@@ -684,20 +687,17 @@ void
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
if (are_pointer_a11y_settings_equal (&device_manager->priv->pointer_a11y_settings, settings))
return;
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
if (device_manager->priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_device_manager_enable_pointer_a11y (device_manager);
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
else if (device_manager->priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_device_manager_disable_pointer_a11y (device_manager);
priv->pointer_a11y_settings = *settings;
device_manager->priv->pointer_a11y_settings = *settings;
}
/**
@@ -711,12 +711,9 @@ void
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = priv->pointer_a11y_settings;
*settings = device_manager->priv->pointer_a11y_settings;
}
/**
@@ -730,10 +727,7 @@ void
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type)
{
ClutterDeviceManagerPrivate *priv =
clutter_device_manager_get_instance_private (device_manager);
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
priv->pointer_a11y_settings.dwell_click_type = click_type;
device_manager->priv->pointer_a11y_settings.dwell_click_type = click_type;
}

View File

@@ -33,12 +33,16 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
CLUTTER, DEVICE_MANAGER, GObject)
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
#define CLUTTER_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
#define CLUTTER_IS_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER))
#define CLUTTER_DEVICE_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
typedef struct _ClutterDeviceManager ClutterDeviceManager;
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
/**
* ClutterVirtualDeviceType:
@@ -90,6 +94,21 @@ typedef struct _ClutterPointerA11ySettings
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterDeviceManager:
*
* The #ClutterDeviceManager structure contains only private data
*
* Since: 1.2
*/
struct _ClutterDeviceManager
{
/*< private >*/
GObject parent_instance;
ClutterDeviceManagerPrivate *priv;
};
/**
* ClutterDeviceManagerClass:
*
@@ -123,18 +142,13 @@ struct _ClutterDeviceManagerClass
/* Keyboard accessbility */
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
ClutterKbdA11ySettings *settings);
/* Event platform data */
void (* copy_event_data) (ClutterDeviceManager *device_manager,
const ClutterEvent *src,
ClutterEvent *dest);
void (* free_event_data) (ClutterDeviceManager *device_manager,
ClutterEvent *event);
/* padding */
gpointer _padding[4];
gpointer _padding[6];
};
CLUTTER_EXPORT
GType clutter_device_manager_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterDeviceManager *clutter_device_manager_get_default (void);
CLUTTER_EXPORT

View File

@@ -428,7 +428,8 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@@ -447,7 +448,8 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);

View File

@@ -5,28 +5,22 @@
G_BEGIN_DECLS
CLUTTER_EXPORT
void _clutter_event_set_pointer_emulated (ClutterEvent *event,
gboolean is_emulated);
/* Reinjecting queued events for processing */
CLUTTER_EXPORT
void _clutter_process_event (ClutterEvent *event);
CLUTTER_EXPORT
gboolean _clutter_event_process_filters (ClutterEvent *event);
/* clears the event queue inside the main context */
void _clutter_clear_events_queue (void);
void _clutter_clear_events_queue_for_stage (ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_event_set_platform_data (ClutterEvent *event,
gpointer data);
CLUTTER_EXPORT
gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
CLUTTER_EXPORT
void _clutter_event_set_state_full (ClutterEvent *event,
ClutterModifierType button_state,
ClutterModifierType base_state,
@@ -34,7 +28,6 @@ void _clutter_event_set_state_full (ClutterEvent *ev
ClutterModifierType locked_state,
ClutterModifierType effective_state);
CLUTTER_EXPORT
void _clutter_event_push (const ClutterEvent *event,
gboolean do_copy);

View File

@@ -0,0 +1,38 @@
#include "clutter-build-config.h"
#include "clutter-event-translator.h"
#include "clutter-backend.h"
#include "clutter-private.h"
#define clutter_event_translator_get_type _clutter_event_translator_get_type
typedef ClutterEventTranslatorIface ClutterEventTranslatorInterface;
G_DEFINE_INTERFACE (ClutterEventTranslator, clutter_event_translator, G_TYPE_OBJECT);
static ClutterTranslateReturn
default_translate_event (ClutterEventTranslator *translator,
gpointer native,
ClutterEvent *event)
{
return CLUTTER_TRANSLATE_CONTINUE;
}
static void
clutter_event_translator_default_init (ClutterEventTranslatorIface *iface)
{
iface->translate_event = default_translate_event;
}
ClutterTranslateReturn
_clutter_event_translator_translate_event (ClutterEventTranslator *translator,
gpointer native,
ClutterEvent *translated)
{
ClutterEventTranslatorIface *iface;
iface = CLUTTER_EVENT_TRANSLATOR_GET_IFACE (translator);
return iface->translate_event (translator, native, translated);
}

View File

@@ -0,0 +1,42 @@
#ifndef __CLUTTER_EVENT_TRANSLATOR_H__
#define __CLUTTER_EVENT_TRANSLATOR_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_EVENT_TRANSLATOR (_clutter_event_translator_get_type ())
#define CLUTTER_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslator))
#define CLUTTER_IS_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR))
#define CLUTTER_EVENT_TRANSLATOR_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslatorIface))
typedef struct _ClutterEventTranslator ClutterEventTranslator;
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
typedef enum
{
CLUTTER_TRANSLATE_CONTINUE,
CLUTTER_TRANSLATE_REMOVE,
CLUTTER_TRANSLATE_QUEUE
} ClutterTranslateReturn;
struct _ClutterEventTranslatorIface
{
GTypeInterface g_iface;
ClutterTranslateReturn (* translate_event) (ClutterEventTranslator *translator,
gpointer native,
ClutterEvent *translated);
};
CLUTTER_EXPORT
GType _clutter_event_translator_get_type (void) G_GNUC_CONST;
ClutterTranslateReturn _clutter_event_translator_translate_event (ClutterEventTranslator *translator,
gpointer native,
ClutterEvent *translated);
G_END_DECLS
#endif /* __CLUTTER_EVENT_TRANSLATOR_H__ */

View File

@@ -804,7 +804,8 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_end),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
@@ -826,7 +827,8 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_cancel),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}

View File

@@ -256,7 +256,7 @@ clutter_image_set_data (ClutterImage *image,
{
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
CLUTTER_IMAGE_ERROR_INVALID_DATA,
"Unable to load image data");
_("Unable to load image data"));
return FALSE;
}
@@ -325,7 +325,7 @@ clutter_image_set_bytes (ClutterImage *image,
{
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
CLUTTER_IMAGE_ERROR_INVALID_DATA,
"Unable to load image data");
_("Unable to load image data"));
return FALSE;
}
@@ -419,7 +419,7 @@ clutter_image_set_area (ClutterImage *image,
{
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
CLUTTER_IMAGE_ERROR_INVALID_DATA,
"Unable to load image data");
_("Unable to load image data"));
return FALSE;
}

View File

@@ -1925,157 +1925,6 @@ _clutter_input_device_reset_scroll_info (ClutterInputDevice *device)
}
}
static void
on_grab_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)
{
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
device->pointer_grab_actor = NULL;
break;
case CLUTTER_KEYBOARD_DEVICE:
device->keyboard_grab_actor = NULL;
break;
default:
g_assert_not_reached ();
}
}
/**
* clutter_input_device_grab:
* @device: a #ClutterInputDevice
* @actor: a #ClutterActor
*
* Acquires a grab on @actor for the given @device.
*
* Any event coming from @device will be delivered to @actor, bypassing
* the usual event delivery mechanism, until the grab is released by
* calling clutter_input_device_ungrab().
*
* The grab is client-side: even if the windowing system used by the Clutter
* backend has the concept of "device grabs", Clutter will not use them.
*
* Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE,
* %CLUTTER_TABLET_DEVICE and %CLUTTER_KEYBOARD_DEVICE can hold a grab.
*
* Since: 1.10
*/
void
clutter_input_device_grab (ClutterInputDevice *device,
ClutterActor *actor)
{
ClutterActor **grab_actor;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
grab_actor = &device->pointer_grab_actor;
break;
case CLUTTER_KEYBOARD_DEVICE:
grab_actor = &device->keyboard_grab_actor;
break;
default:
g_critical ("Only pointer and keyboard devices can grab an actor");
return;
}
if (*grab_actor != NULL)
{
g_signal_handlers_disconnect_by_func (*grab_actor,
G_CALLBACK (on_grab_actor_destroy),
device);
}
*grab_actor = actor;
g_signal_connect (*grab_actor,
"destroy",
G_CALLBACK (on_grab_actor_destroy),
device);
}
/**
* clutter_input_device_ungrab:
* @device: a #ClutterInputDevice
*
* Releases the grab on the @device, if one is in place.
*
* Since: 1.10
*/
void
clutter_input_device_ungrab (ClutterInputDevice *device)
{
ClutterActor **grab_actor;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
grab_actor = &device->pointer_grab_actor;
break;
case CLUTTER_KEYBOARD_DEVICE:
grab_actor = &device->keyboard_grab_actor;
break;
default:
return;
}
if (*grab_actor == NULL)
return;
g_signal_handlers_disconnect_by_func (*grab_actor,
G_CALLBACK (on_grab_actor_destroy),
device);
*grab_actor = NULL;
}
/**
* clutter_input_device_get_grabbed_actor:
* @device: a #ClutterInputDevice
*
* Retrieves a pointer to the #ClutterActor currently grabbing all
* the events coming from @device.
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*
* Since: 1.10
*/
ClutterActor *
clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
return device->pointer_grab_actor;
case CLUTTER_KEYBOARD_DEVICE:
return device->keyboard_grab_actor;
default:
g_critical ("Only pointer and keyboard devices can grab an actor");
}
return NULL;
}
static void
on_grab_sequence_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)

View File

@@ -27,19 +27,14 @@
G_BEGIN_DECLS
CLUTTER_EXPORT
void _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device);
CLUTTER_EXPORT
void _clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
float x,
float y);
CLUTTER_EXPORT
void _clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
int button,
gboolean pressed);
CLUTTER_EXPORT
gboolean _clutter_is_input_pointer_a11y_enabled (ClutterInputDevice *device);
G_END_DECLS

View File

@@ -99,7 +99,7 @@ get_dwell_click_type (ClutterInputDevice *device)
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
#
return settings.dwell_click_type;
}
@@ -171,8 +171,7 @@ trigger_secondary_click (gpointer data)
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
TRUE);
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
return G_SOURCE_REMOVE;
}
@@ -203,8 +202,7 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
FALSE);
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
}
device->ptr_a11y_data->secondary_click_triggered = FALSE;
}
@@ -440,8 +438,7 @@ trigger_dwell_gesture (gpointer data)
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
TRUE);
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE);
return G_SOURCE_REMOVE;
}
@@ -472,8 +469,7 @@ trigger_dwell_click (gpointer data)
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
TRUE);
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
if (get_dwell_mode (device) == CLUTTER_A11Y_DWELL_MODE_GESTURE)
{
@@ -518,41 +514,10 @@ stop_dwell_timeout (ClutterInputDevice *device)
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
FALSE);
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
}
}
static gboolean
trigger_dwell_position_timeout (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->dwell_position_timer = 0;
if (is_dwell_click_enabled (device))
{
if (!pointer_has_moved (device))
start_dwell_timeout (device);
}
return G_SOURCE_REMOVE;
}
static void
start_dwell_position_timeout (ClutterInputDevice *device)
{
device->ptr_a11y_data->dwell_position_timer =
clutter_threads_add_timeout (100, trigger_dwell_position_timeout, device);
}
static void
stop_dwell_position_timeout (ClutterInputDevice *device)
{
g_clear_handle_id (&device->ptr_a11y_data->dwell_position_timer,
g_source_remove);
}
static void
update_dwell_position (ClutterInputDevice *device)
{
@@ -605,7 +570,6 @@ _clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device)
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
stop_dwell_position_timeout (device);
stop_dwell_timeout (device);
stop_secondary_click_timeout (device);
@@ -633,13 +597,10 @@ _clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
if (is_dwell_click_enabled (device))
{
stop_dwell_position_timeout (device);
if (should_stop_dwell (device))
stop_dwell_timeout (device);
if (should_start_dwell (device))
start_dwell_position_timeout (device);
else if (should_start_dwell (device))
start_dwell_timeout (device);
}
if (should_update_dwell_position (device))
@@ -661,8 +622,6 @@ _clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
{
device->ptr_a11y_data->n_btn_pressed++;
stop_dwell_position_timeout (device);
if (is_dwell_click_enabled (device))
stop_dwell_timeout (device);

View File

@@ -444,7 +444,8 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterLayoutManagerClass,
layout_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}

View File

@@ -129,6 +129,7 @@ static const GDebugKey clutter_debug_keys[] = {
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
{ "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS },
};
static const GDebugKey clutter_paint_debug_keys[] = {
@@ -400,6 +401,125 @@ clutter_disable_accessibility (void)
clutter_enable_accessibility = FALSE;
}
void
_clutter_id_to_color (guint id_,
ClutterColor *col)
{
ClutterMainContext *ctx;
gint red, green, blue;
ctx = _clutter_context_get_default ();
if (ctx->fb_g_mask == 0)
{
/* Figure out framebuffer masks used for pick */
cogl_get_bitmasks (&ctx->fb_r_mask,
&ctx->fb_g_mask,
&ctx->fb_b_mask, NULL);
ctx->fb_r_mask_used = ctx->fb_r_mask;
ctx->fb_g_mask_used = ctx->fb_g_mask;
ctx->fb_b_mask_used = ctx->fb_b_mask;
/* XXX - describe what "fuzzy picking" is */
if (clutter_use_fuzzy_picking)
{
ctx->fb_r_mask_used--;
ctx->fb_g_mask_used--;
ctx->fb_b_mask_used--;
}
}
/* compute the numbers we'll store in the components */
red = (id_ >> (ctx->fb_g_mask_used+ctx->fb_b_mask_used))
& (0xff >> (8-ctx->fb_r_mask_used));
green = (id_ >> ctx->fb_b_mask_used)
& (0xff >> (8-ctx->fb_g_mask_used));
blue = (id_)
& (0xff >> (8-ctx->fb_b_mask_used));
/* shift left bits a bit and add one, this circumvents
* at least some potential rounding errors in GL/GLES
* driver / hw implementation.
*/
if (ctx->fb_r_mask_used != ctx->fb_r_mask)
red = red * 2;
if (ctx->fb_g_mask_used != ctx->fb_g_mask)
green = green * 2;
if (ctx->fb_b_mask_used != ctx->fb_b_mask)
blue = blue * 2;
/* shift up to be full 8bit values */
red = (red << (8 - ctx->fb_r_mask)) | (0x7f >> (ctx->fb_r_mask_used));
green = (green << (8 - ctx->fb_g_mask)) | (0x7f >> (ctx->fb_g_mask_used));
blue = (blue << (8 - ctx->fb_b_mask)) | (0x7f >> (ctx->fb_b_mask_used));
col->red = red;
col->green = green;
col->blue = blue;
col->alpha = 0xff;
/* XXX: We rotate the nibbles of the colors here so that there is a
* visible variation between colors of sequential actor identifiers;
* otherwise pick buffers dumped to an image will pretty much just look
* black.
*/
if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))
{
col->red = (col->red << 4) | (col->red >> 4);
col->green = (col->green << 4) | (col->green >> 4);
col->blue = (col->blue << 4) | (col->blue >> 4);
}
}
guint
_clutter_pixel_to_id (guchar pixel[4])
{
ClutterMainContext *ctx;
gint red, green, blue;
guint retval;
ctx = _clutter_context_get_default ();
/* reduce the pixel components to the number of bits actually used of the
* 8bits.
*/
if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))
{
guchar tmp;
/* XXX: In _clutter_id_to_color we rotated the nibbles of the colors so
* that there is a visible variation between colors of sequential actor
* identifiers (otherwise pick buffers dumped to an image will pretty
* much just look black.) Here we reverse that rotation.
*/
tmp = ((pixel[0] << 4) | (pixel[0] >> 4));
red = tmp >> (8 - ctx->fb_r_mask);
tmp = ((pixel[1] << 4) | (pixel[1] >> 4));
green = tmp >> (8 - ctx->fb_g_mask);
tmp = ((pixel[2] << 4) | (pixel[2] >> 4));
blue = tmp >> (8 - ctx->fb_b_mask);
}
else
{
red = pixel[0] >> (8 - ctx->fb_r_mask);
green = pixel[1] >> (8 - ctx->fb_g_mask);
blue = pixel[2] >> (8 - ctx->fb_b_mask);
}
/* divide potentially by two if 'fuzzy' */
red = red >> (ctx->fb_r_mask - ctx->fb_r_mask_used);
green = green >> (ctx->fb_g_mask - ctx->fb_g_mask_used);
blue = blue >> (ctx->fb_b_mask - ctx->fb_b_mask_used);
/* combine the correct per component values into the final id */
retval = blue
+ (green << ctx->fb_b_mask_used)
+ (red << (ctx->fb_b_mask_used + ctx->fb_g_mask_used));
return retval;
}
static CoglPangoFontMap *
clutter_context_get_pango_fontmap (void)
{
@@ -1159,8 +1279,8 @@ clutter_get_option_group (void)
context = _clutter_context_get_default ();
group = g_option_group_new ("clutter",
"Clutter Options",
"Show Clutter Options",
_("Clutter Options"),
_("Show Clutter Options"),
NULL,
NULL);
@@ -1581,19 +1701,37 @@ static inline void
emit_pointer_event (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterMainContext *context = _clutter_context_get_default ();
if (_clutter_event_process_filters (event))
return;
if (device != NULL && device->pointer_grab_actor != NULL)
clutter_actor_event (device->pointer_grab_actor, event, FALSE);
if (context->pointer_grab_actor == NULL &&
(device == NULL || device->pointer_grab_actor == NULL))
{
/* no grab, time to capture and bubble */
emit_event_chain (event);
}
else
emit_event_chain (event);
{
if (context->pointer_grab_actor != NULL)
{
/* global grab */
clutter_actor_event (context->pointer_grab_actor, event, FALSE);
}
else if (device != NULL && device->pointer_grab_actor != NULL)
{
/* per device grab */
clutter_actor_event (device->pointer_grab_actor, event, FALSE);
}
}
}
static inline void
emit_crossing_event (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
ClutterActor *grab_actor = NULL;
@@ -1607,7 +1745,9 @@ emit_crossing_event (ClutterEvent *event,
}
else
{
if (device != NULL && device->pointer_grab_actor != NULL)
if (context->pointer_grab_actor != NULL)
grab_actor = context->pointer_grab_actor;
else if (device != NULL && device->pointer_grab_actor != NULL)
grab_actor = device->pointer_grab_actor;
}
@@ -1648,13 +1788,30 @@ static inline void
emit_keyboard_event (ClutterEvent *event,
ClutterInputDevice *device)
{
ClutterMainContext *context = _clutter_context_get_default ();
if (_clutter_event_process_filters (event))
return;
if (device != NULL && device->keyboard_grab_actor != NULL)
clutter_actor_event (device->keyboard_grab_actor, event, FALSE);
if (context->keyboard_grab_actor == NULL &&
(device == NULL || device->keyboard_grab_actor == NULL))
{
/* no grab, time to capture and bubble */
emit_event_chain (event);
}
else
emit_event_chain (event);
{
if (context->keyboard_grab_actor != NULL)
{
/* global key grab */
clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
}
else if (device != NULL && device->keyboard_grab_actor != NULL)
{
/* per-device key grab */
clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
}
}
}
static inline void
@@ -1828,8 +1985,7 @@ _clutter_process_event_details (ClutterActor *stage,
case CLUTTER_MOTION:
#ifdef CLUTTER_WINDOWING_X11
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
!(event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC))
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
if (_clutter_is_input_pointer_a11y_enabled (device))
{
@@ -1853,7 +2009,15 @@ _clutter_process_event_details (ClutterActor *stage,
if (_clutter_event_process_filters (event))
break;
if (device != NULL && device->pointer_grab_actor != NULL)
/* global grabs */
if (context->pointer_grab_actor != NULL)
{
clutter_actor_event (context->pointer_grab_actor,
event,
FALSE);
break;
}
else if (device != NULL && device->pointer_grab_actor != NULL)
{
clutter_actor_event (device->pointer_grab_actor,
event,
@@ -2216,6 +2380,332 @@ clutter_get_default_frame_rate (void)
return context->frame_rate;
}
static void
on_grab_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)
{
if (device == NULL)
{
ClutterMainContext *context = _clutter_context_get_default ();
if (context->pointer_grab_actor == actor)
clutter_ungrab_pointer ();
if (context->keyboard_grab_actor == actor)
clutter_ungrab_keyboard ();
return;
}
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
device->pointer_grab_actor = NULL;
break;
case CLUTTER_KEYBOARD_DEVICE:
device->keyboard_grab_actor = NULL;
break;
default:
g_assert_not_reached ();
}
}
/**
* clutter_grab_pointer:
* @actor: a #ClutterActor
*
* Grabs pointer events, after the grab is done all pointer related events
* (press, motion, release, enter, leave and scroll) are delivered to this
* actor directly without passing through both capture and bubble phases of
* the event delivery chain. The source set in the event will be the actor
* that would have received the event if the pointer grab was not in effect.
*
* Grabs completely override the entire event delivery chain
* done by Clutter. Pointer grabs should only be used as a last resource;
* using the #ClutterActor::captured-event signal should always be the
* preferred way to intercept event delivery to reactive actors.
*
* This function should rarely be used.
*
* If a grab is required, you are strongly encouraged to use a specific
* input device by calling clutter_input_device_grab().
*
* Since: 0.6
*/
void
clutter_grab_pointer (ClutterActor *actor)
{
ClutterMainContext *context;
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
context = _clutter_context_get_default ();
if (context->pointer_grab_actor == actor)
return;
if (context->pointer_grab_actor != NULL)
{
g_signal_handlers_disconnect_by_func (context->pointer_grab_actor,
G_CALLBACK (on_grab_actor_destroy),
NULL);
context->pointer_grab_actor = NULL;
}
if (actor != NULL)
{
context->pointer_grab_actor = actor;
g_signal_connect (context->pointer_grab_actor, "destroy",
G_CALLBACK (on_grab_actor_destroy),
NULL);
}
}
/**
* clutter_input_device_grab:
* @device: a #ClutterInputDevice
* @actor: a #ClutterActor
*
* Acquires a grab on @actor for the given @device.
*
* Any event coming from @device will be delivered to @actor, bypassing
* the usual event delivery mechanism, until the grab is released by
* calling clutter_input_device_ungrab().
*
* The grab is client-side: even if the windowing system used by the Clutter
* backend has the concept of "device grabs", Clutter will not use them.
*
* Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE and
* %CLUTTER_KEYBOARD_DEVICE can hold a grab.
*
* Since: 1.10
*/
void
clutter_input_device_grab (ClutterInputDevice *device,
ClutterActor *actor)
{
ClutterActor **grab_actor;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
grab_actor = &(device->pointer_grab_actor);
break;
case CLUTTER_KEYBOARD_DEVICE:
grab_actor = &(device->keyboard_grab_actor);
break;
default:
g_critical ("Only pointer and keyboard devices can grab an actor");
return;
}
if (*grab_actor != NULL)
{
g_signal_handlers_disconnect_by_func (*grab_actor,
G_CALLBACK (on_grab_actor_destroy),
device);
}
*grab_actor = actor;
g_signal_connect (*grab_actor,
"destroy",
G_CALLBACK (on_grab_actor_destroy),
device);
}
/**
* clutter_input_device_ungrab:
* @device: a #ClutterInputDevice
*
* Releases the grab on the @device, if one is in place.
*
* Since: 1.10
*/
void
clutter_input_device_ungrab (ClutterInputDevice *device)
{
ClutterActor **grab_actor;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
case CLUTTER_TABLET_DEVICE:
grab_actor = &(device->pointer_grab_actor);
break;
case CLUTTER_KEYBOARD_DEVICE:
grab_actor = &(device->keyboard_grab_actor);
break;
default:
return;
}
if (*grab_actor == NULL)
return;
g_signal_handlers_disconnect_by_func (*grab_actor,
G_CALLBACK (on_grab_actor_destroy),
device);
*grab_actor = NULL;
}
/**
* clutter_input_device_get_grabbed_actor:
* @device: a #ClutterInputDevice
*
* Retrieves a pointer to the #ClutterActor currently grabbing all
* the events coming from @device.
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*
* Since: 1.10
*/
ClutterActor *
clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
switch (device->device_type)
{
case CLUTTER_POINTER_DEVICE:
return device->pointer_grab_actor;
case CLUTTER_KEYBOARD_DEVICE:
return device->keyboard_grab_actor;
default:
g_critical ("Only pointer and keyboard devices can grab an actor");
}
return NULL;
}
/**
* clutter_ungrab_pointer:
*
* Removes an existing grab of the pointer.
*
* Since: 0.6
*/
void
clutter_ungrab_pointer (void)
{
clutter_grab_pointer (NULL);
}
/**
* clutter_get_pointer_grab:
*
* Queries the current pointer grab of clutter.
*
* Return value: (transfer none): the actor currently holding the pointer grab, or NULL if there is no grab.
*
* Since: 0.6
*/
ClutterActor *
clutter_get_pointer_grab (void)
{
ClutterMainContext *context;
context = _clutter_context_get_default ();
return context->pointer_grab_actor;
}
/**
* clutter_grab_keyboard:
* @actor: a #ClutterActor
*
* Grabs keyboard events, after the grab is done keyboard
* events (#ClutterActor::key-press-event and #ClutterActor::key-release-event)
* are delivered to this actor directly. The source set in the event will be
* the actor that would have received the event if the keyboard grab was not
* in effect.
*
* Like pointer grabs, keyboard grabs should only be used as a last
* resource.
*
* See also clutter_stage_set_key_focus() and clutter_actor_grab_key_focus()
* to perform a "soft" key grab and assign key focus to a specific actor.
*
* Since: 0.6
*/
void
clutter_grab_keyboard (ClutterActor *actor)
{
ClutterMainContext *context;
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
context = _clutter_context_get_default ();
if (context->keyboard_grab_actor == actor)
return;
if (context->keyboard_grab_actor != NULL)
{
g_signal_handlers_disconnect_by_func (context->keyboard_grab_actor,
G_CALLBACK (on_grab_actor_destroy),
NULL);
context->keyboard_grab_actor = NULL;
}
if (actor != NULL)
{
context->keyboard_grab_actor = actor;
g_signal_connect (context->keyboard_grab_actor, "destroy",
G_CALLBACK (on_grab_actor_destroy),
NULL);
}
}
/**
* clutter_ungrab_keyboard:
*
* Removes an existing grab of the keyboard.
*
* Since: 0.6
*/
void
clutter_ungrab_keyboard (void)
{
clutter_grab_keyboard (NULL);
}
/**
* clutter_get_keyboard_grab:
*
* Queries the current keyboard grab of clutter.
*
* Return value: (transfer none): the actor currently holding the keyboard grab, or NULL if there is no grab.
*
* Since: 0.6
*/
ClutterActor *
clutter_get_keyboard_grab (void)
{
ClutterMainContext *context;
context = _clutter_context_get_default ();
return context->keyboard_grab_actor;
}
/**
* clutter_get_font_map:
*

View File

@@ -146,6 +146,19 @@ guint clutter_threads_add_repaint_func_full (ClutterRepaintF
CLUTTER_EXPORT
void clutter_threads_remove_repaint_func (guint handle_id);
CLUTTER_EXPORT
void clutter_grab_pointer (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_ungrab_pointer (void);
CLUTTER_EXPORT
ClutterActor * clutter_get_pointer_grab (void);
CLUTTER_EXPORT
void clutter_grab_keyboard (ClutterActor *actor);
CLUTTER_EXPORT
void clutter_ungrab_keyboard (void);
CLUTTER_EXPORT
ClutterActor * clutter_get_keyboard_grab (void);
CLUTTER_EXPORT
PangoFontMap * clutter_get_font_map (void);

View File

@@ -12,14 +12,17 @@ BOOLEAN:OBJECT,FLOAT,FLOAT
BOXED:UINT,UINT
DOUBLE:VOID
UINT:VOID
VOID:BOOLEAN
VOID:BOXED
VOID:BOXED,FLAGS
VOID:INT
VOID:INT64,INT64,FLOAT,BOOLEAN
VOID:INT,INT
VOID:INT,POINTER
VOID:FLOAT,FLOAT
VOID:INT,INT,INT,INT
VOID:OBJECT
VOID:OBJECT,FLAGS
VOID:OBJECT,FLAGS,BOOLEAN
VOID:OBJECT,FLAGS,UINT
VOID:OBJECT,FLOAT,FLOAT
VOID:OBJECT,FLOAT,FLOAT,FLAGS
@@ -27,9 +30,12 @@ VOID:OBJECT,OBJECT
VOID:OBJECT,PARAM
VOID:OBJECT,POINTER
VOID:OBJECT,UINT
VOID:POINTER
VOID:STRING,BOOLEAN
VOID:STRING,BOOLEAN,BOOLEAN
VOID:STRING,INT
VOID:UINT
VOID:UINT,STRING,UINT
VOID:UINT,UINT
VOID:VOID
VOID:STRING,INT,POINTER

View File

@@ -26,15 +26,10 @@
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-macros.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-view.h"
#include "cogl/clutter-stage-cogl.h"
#include "clutter/x11/clutter-backend-x11.h"
#include "x11/clutter-stage-x11.h"
CLUTTER_EXPORT
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));

View File

@@ -138,6 +138,8 @@ G_GNUC_INTERNAL
ClutterPaintNode * clutter_paint_node_get_last_child (ClutterPaintNode *node);
G_GNUC_INTERNAL
ClutterPaintNode * clutter_paint_node_get_parent (ClutterPaintNode *node);
G_GNUC_INTERNAL
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
#define CLUTTER_TYPE_LAYER_NODE (_clutter_layer_node_get_type ())
#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))

View File

@@ -1194,15 +1194,6 @@ clutter_paint_node_get_root (ClutterPaintNode *node)
return iter;
}
/**
* clutter_paint_node_get_framebuffer:
* @node: a #ClutterPaintNode
*
* Retrieves the #CoglFramebuffer that @node will draw
* into.
*
* Returns: (transfer none): a #CoglFramebuffer
*/
CoglFramebuffer *
clutter_paint_node_get_framebuffer (ClutterPaintNode *node)
{

View File

@@ -56,9 +56,6 @@ CLUTTER_EXPORT
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_add_child (ClutterPaintNode *node,
ClutterPaintNode *child);

View File

@@ -579,7 +579,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterPanActionClass, pan_stopped),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}

View File

@@ -85,6 +85,7 @@ typedef struct _ClutterVertex4 ClutterVertex4;
/* keep this for source compatibility with clutter */
#define P_(String) (String)
#define N_(String) (String)
#define _(String) (String)
/* This is a replacement for the nearbyint function which always rounds to the
* nearest integer. nearbyint is apparently a C99 function so it might not
@@ -141,6 +142,10 @@ struct _ClutterMainContext
/* default FPS; this is only used if we cannot sync to vblank */
guint frame_rate;
/* actors with a grab on all devices */
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
/* fb bit masks for col<->id mapping in picking */
gint fb_r_mask;
gint fb_g_mask;
@@ -181,9 +186,7 @@ typedef struct
gboolean _clutter_threads_dispatch (gpointer data);
void _clutter_threads_dispatch_free (gpointer data);
CLUTTER_EXPORT
void _clutter_threads_acquire_lock (void);
CLUTTER_EXPORT
void _clutter_threads_release_lock (void);
ClutterMainContext * _clutter_context_get_default (void);
@@ -199,7 +202,11 @@ gboolean _clutter_feature_init (GError **error);
gboolean _clutter_diagnostic_enabled (void);
void _clutter_diagnostic_message (const char *fmt, ...) G_GNUC_PRINTF (1, 2);
CLUTTER_EXPORT
/* Picking code */
guint _clutter_pixel_to_id (guchar pixel[4]);
void _clutter_id_to_color (guint id,
ClutterColor *col);
void _clutter_set_sync_to_vblank (gboolean sync_to_vblank);
/* use this function as the accumulator if you have a signal with
@@ -288,7 +295,6 @@ gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
ClutterVertex *translate_p,
ClutterVertex4 *perspective_p);
CLUTTER_EXPORT
PangoDirection _clutter_pango_unichar_direction (gunichar ch);
PangoDirection _clutter_pango_find_base_dir (const gchar *text,

View File

@@ -134,7 +134,8 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
G_OBJECT_CLASS_TYPE (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageManagerClass, stage_added),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_STAGE);
/**
@@ -152,7 +153,8 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
G_OBJECT_CLASS_TYPE (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageManagerClass, stage_removed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_STAGE);
}

View File

@@ -41,11 +41,8 @@ void _clutter_stage_paint_view (ClutterStage
const cairo_rectangle_int_t *clip);
void _clutter_stage_emit_after_paint (ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window);
CLUTTER_EXPORT
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
void _clutter_stage_get_projection_matrix (ClutterStage *stage,
CoglMatrix *projection);
@@ -67,7 +64,6 @@ void _clutter_stage_maybe_relayout (ClutterActor
gboolean _clutter_stage_needs_update (ClutterStage *stage);
gboolean _clutter_stage_do_update (ClutterStage *stage);
CLUTTER_EXPORT
void _clutter_stage_queue_event (ClutterStage *stage,
ClutterEvent *event,
gboolean copy_event);
@@ -79,15 +75,6 @@ gint64 _clutter_stage_get_update_time (ClutterStage *stage);
void _clutter_stage_clear_update_time (ClutterStage *stage);
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
void clutter_stage_log_pick (ClutterStage *stage,
const ClutterPoint *vertices,
ClutterActor *actor);
void clutter_stage_push_pick_clip (ClutterStage *stage,
const ClutterPoint *vertices);
void clutter_stage_pop_pick_clip (ClutterStage *stage);
ClutterActor *_clutter_stage_do_pick (ClutterStage *stage,
gint x,
gint y,
@@ -106,6 +93,13 @@ void _clutter_stage_queue_redraw_entry_invalidate (Clut
CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage);
gint32 _clutter_stage_acquire_pick_id (ClutterStage *stage,
ClutterActor *actor);
void _clutter_stage_release_pick_id (ClutterStage *stage,
gint32 pick_id);
ClutterActor * _clutter_stage_get_actor_by_pick_id (ClutterStage *stage,
gint32 pick_id);
void _clutter_stage_add_pointer_drag_actor (ClutterStage *stage,
ClutterInputDevice *device,
ClutterActor *actor);
@@ -122,11 +116,8 @@ ClutterActor * _clutter_stage_get_touch_drag_actor (ClutterStage *st
void _clutter_stage_remove_touch_drag_actor (ClutterStage *stage,
ClutterEventSequence *sequence);
CLUTTER_EXPORT
ClutterStageState _clutter_stage_get_state (ClutterStage *stage);
CLUTTER_EXPORT
gboolean _clutter_stage_is_activated (ClutterStage *stage);
CLUTTER_EXPORT
gboolean _clutter_stage_update_state (ClutterStage *stage,
ClutterStageState unset_state,
ClutterStageState set_state);

View File

@@ -275,6 +275,24 @@ _clutter_stage_window_redraw (ClutterStageWindow *window)
iface->redraw (window);
}
void
_clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
ClutterStageView *view,
int *x, int *y)
{
ClutterStageWindowInterface *iface;
*x = 0;
*y = 0;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_dirty_pixel)
iface->get_dirty_pixel (window, view, x, y);
}
gboolean
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
{

View File

@@ -64,6 +64,10 @@ struct _ClutterStageWindowInterface
void (* redraw) (ClutterStageWindow *stage_window);
void (* get_dirty_pixel) (ClutterStageWindow *stage_window,
ClutterStageView *view,
int *x, int *y);
gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window);
GList *(* get_views) (ClutterStageWindow *stage_window);
@@ -88,7 +92,6 @@ void _clutter_stage_window_hide (ClutterStageWin
void _clutter_stage_window_resize (ClutterStageWindow *window,
gint width,
gint height);
CLUTTER_EXPORT
void _clutter_stage_window_get_geometry (ClutterStageWindow *window,
cairo_rectangle_int_t *geometry);
void _clutter_stage_window_schedule_update (ClutterStageWindow *window,
@@ -108,6 +111,10 @@ void _clutter_stage_window_set_accept_focus (ClutterStageWin
void _clutter_stage_window_redraw (ClutterStageWindow *window);
void _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
ClutterStageView *view,
int *x, int *y);
gboolean _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window);
GList * _clutter_stage_window_get_views (ClutterStageWindow *window);

View File

@@ -105,19 +105,6 @@ struct _ClutterStageQueueRedrawEntry
ClutterPaintVolume clip;
};
typedef struct _PickRecord
{
ClutterPoint vertex[4];
ClutterActor *actor;
int clip_stack_top;
} PickRecord;
typedef struct _PickClipRecord
{
int prev;
ClutterPoint vertex[4];
} PickClipRecord;
struct _ClutterStagePrivate
{
/* the stage implementation */
@@ -151,11 +138,7 @@ struct _ClutterStagePrivate
GTimer *fps_timer;
gint32 timer_n_frames;
GArray *pick_stack;
GArray *pick_clip_stack;
int pick_clip_stack_top;
gboolean pick_stack_frozen;
ClutterPickMode cached_pick_mode;
ClutterIDPool *pick_id_pool;
#ifdef CLUTTER_ENABLE_DEBUG
gulong redraw_count;
@@ -340,211 +323,6 @@ clutter_stage_get_preferred_height (ClutterActor *self,
*natural_height_p = geom.height;
}
static void
add_pick_stack_weak_refs (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
int i;
if (priv->pick_stack_frozen)
return;
for (i = 0; i < priv->pick_stack->len; i++)
{
PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i);
if (rec->actor)
g_object_add_weak_pointer (G_OBJECT (rec->actor),
(gpointer) &rec->actor);
}
priv->pick_stack_frozen = TRUE;
}
static void
remove_pick_stack_weak_refs (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
int i;
if (!priv->pick_stack_frozen)
return;
for (i = 0; i < priv->pick_stack->len; i++)
{
PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i);
if (rec->actor)
g_object_remove_weak_pointer (G_OBJECT (rec->actor),
(gpointer) &rec->actor);
}
priv->pick_stack_frozen = FALSE;
}
static void
_clutter_stage_clear_pick_stack (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
remove_pick_stack_weak_refs (stage);
g_array_set_size (priv->pick_stack, 0);
g_array_set_size (priv->pick_clip_stack, 0);
priv->pick_clip_stack_top = -1;
priv->cached_pick_mode = CLUTTER_PICK_NONE;
}
void
clutter_stage_log_pick (ClutterStage *stage,
const ClutterPoint *vertices,
ClutterActor *actor)
{
ClutterStagePrivate *priv;
PickRecord rec;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
g_return_if_fail (actor != NULL);
priv = stage->priv;
g_assert (!priv->pick_stack_frozen);
memcpy (rec.vertex, vertices, 4 * sizeof (ClutterPoint));
rec.actor = actor;
rec.clip_stack_top = priv->pick_clip_stack_top;
g_array_append_val (priv->pick_stack, rec);
}
void
clutter_stage_push_pick_clip (ClutterStage *stage,
const ClutterPoint *vertices)
{
ClutterStagePrivate *priv;
PickClipRecord clip;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
g_assert (!priv->pick_stack_frozen);
clip.prev = priv->pick_clip_stack_top;
memcpy (clip.vertex, vertices, 4 * sizeof (ClutterPoint));
g_array_append_val (priv->pick_clip_stack, clip);
priv->pick_clip_stack_top = priv->pick_clip_stack->len - 1;
}
void
clutter_stage_pop_pick_clip (ClutterStage *stage)
{
ClutterStagePrivate *priv;
const PickClipRecord *top;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
g_assert (!priv->pick_stack_frozen);
g_assert (priv->pick_clip_stack_top >= 0);
/* Individual elements of pick_clip_stack are not freed. This is so they
* can be shared as part of a tree of different stacks used by different
* actors in the pick_stack. The whole pick_clip_stack does however get
* freed later in _clutter_stage_clear_pick_stack.
*/
top = &g_array_index (priv->pick_clip_stack,
PickClipRecord,
priv->pick_clip_stack_top);
priv->pick_clip_stack_top = top->prev;
}
static gboolean
is_quadrilateral_axis_aligned_rectangle (const ClutterPoint *vertices)
{
int i;
for (i = 0; i < 4; i++)
{
if (!G_APPROX_VALUE (vertices[i].x,
vertices[(i + 1) % 4].x,
FLT_EPSILON) &&
!G_APPROX_VALUE (vertices[i].y,
vertices[(i + 1) % 4].y,
FLT_EPSILON))
return FALSE;
}
return TRUE;
}
static gboolean
is_inside_axis_aligned_rectangle (const ClutterPoint *point,
const ClutterPoint *vertices)
{
float min_x = FLT_MAX;
float max_x = FLT_MIN;
float min_y = FLT_MAX;
float max_y = FLT_MIN;
int i;
for (i = 0; i < 3; i++)
{
min_x = MIN (min_x, vertices[i].x);
min_y = MIN (min_y, vertices[i].y);
max_x = MAX (max_x, vertices[i].x);
max_y = MAX (max_y, vertices[i].y);
}
return (point->x >= min_x &&
point->y >= min_y &&
point->x < max_x &&
point->y < max_y);
}
static gboolean
is_inside_input_region (const ClutterPoint *point,
const ClutterPoint *vertices)
{
if (is_quadrilateral_axis_aligned_rectangle (vertices))
return is_inside_axis_aligned_rectangle (point, vertices);
else
return clutter_point_inside_quadrilateral (point, vertices);
}
static gboolean
pick_record_contains_pixel (ClutterStage *stage,
const PickRecord *rec,
int x,
int y)
{
const ClutterPoint point = CLUTTER_POINT_INIT (x, y);
ClutterStagePrivate *priv;
int clip_index;
if (!is_inside_input_region (&point, rec->vertex))
return FALSE;
priv = stage->priv;
clip_index = rec->clip_stack_top;
while (clip_index >= 0)
{
const PickClipRecord *clip = &g_array_index (priv->pick_clip_stack,
PickClipRecord,
clip_index);
if (!is_inside_input_region (&point, clip->vertex))
return FALSE;
clip_index = clip->prev;
}
return TRUE;
}
static inline void
queue_full_redraw (ClutterStage *stage)
{
@@ -852,12 +630,6 @@ clutter_stage_do_paint_view (ClutterStage *stage,
float viewport[4];
cairo_rectangle_int_t geom;
/* Any mode of painting/picking invalidates the pick cache, unless we're
* in the middle of building it. So we reset the cached flag but don't
* completely clear the pick stack.
*/
priv->cached_pick_mode = CLUTTER_PICK_NONE;
_clutter_stage_window_get_geometry (priv->impl, &geom);
viewport[0] = priv->viewport[0];
@@ -1103,6 +875,15 @@ _clutter_stage_queue_event (ClutterStage *stage,
if (copy_event)
event = clutter_event_copy (event);
g_queue_push_tail (priv->event_queue, event);
if (first_event)
{
ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
_clutter_master_clock_start_running (master_clock);
_clutter_stage_schedule_update (stage);
}
/* if needed, update the state of the input device of the event.
* we do it here to avoid calling the same code from every backend
* event processing function
@@ -1123,28 +904,6 @@ _clutter_stage_queue_event (ClutterStage *stage,
_clutter_input_device_set_state (device, event_state);
_clutter_input_device_set_time (device, event_time);
}
if (first_event)
{
gboolean compressible = event->type == CLUTTER_MOTION ||
event->type == CLUTTER_TOUCH_UPDATE;
if (!compressible)
{
_clutter_process_event (event);
clutter_event_free (event);
return;
}
}
g_queue_push_tail (priv->event_queue, event);
if (first_event)
{
ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
_clutter_master_clock_start_running (master_clock);
_clutter_stage_schedule_update (stage);
}
}
gboolean
@@ -1626,6 +1385,40 @@ clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
}
}
static void
read_pixels_to_file (CoglFramebuffer *fb,
char *filename_stem,
int x,
int y,
int width,
int height)
{
guint8 *data;
cairo_surface_t *surface;
static int read_count = 0;
char *filename = g_strdup_printf ("%s-%05d.png",
filename_stem,
read_count);
data = g_malloc (4 * width * height);
cogl_framebuffer_read_pixels (fb,
x, y, width, height,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
width, height,
width * 4);
cairo_surface_write_to_png (surface, filename);
cairo_surface_destroy (surface);
g_free (data);
g_free (filename);
read_count++;
}
static ClutterActor *
_clutter_stage_do_pick_on_view (ClutterStage *stage,
gint x,
@@ -1633,42 +1426,140 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
ClutterPickMode mode,
ClutterStageView *view)
{
ClutterMainContext *context = _clutter_context_get_default ();
ClutterActor *actor = CLUTTER_ACTOR (stage);
ClutterStagePrivate *priv = stage->priv;
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
int i;
cairo_rectangle_int_t view_layout;
ClutterMainContext *context;
guchar pixel[4] = { 0xff, 0xff, 0xff, 0xff };
CoglColor stage_pick_id;
gboolean dither_enabled_save;
ClutterActor *retval;
gint dirty_x;
gint dirty_y;
gint read_x;
gint read_y;
float fb_width, fb_height;
float fb_scale;
float viewport_offset_x;
float viewport_offset_y;
g_assert (context->pick_mode == CLUTTER_PICK_NONE);
priv = stage->priv;
if (mode != priv->cached_pick_mode)
context = _clutter_context_get_default ();
fb_scale = clutter_stage_view_get_scale (view);
clutter_stage_view_get_layout (view, &view_layout);
fb_width = view_layout.width * fb_scale;
fb_height = view_layout.height * fb_scale;
cogl_push_framebuffer (fb);
/* needed for when a context switch happens */
_clutter_stage_maybe_setup_viewport (stage, view);
/* FIXME: For some reason leaving the cogl clip stack empty causes the
* picking to not work at all, so setting it the whole framebuffer content
* for now. */
cogl_framebuffer_push_scissor_clip (fb, 0, 0,
view_layout.width * fb_scale,
view_layout.height * fb_scale);
_clutter_stage_window_get_dirty_pixel (priv->impl, view, &dirty_x, &dirty_y);
if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)))
{
_clutter_stage_clear_pick_stack (stage);
cogl_push_framebuffer (fb);
context->pick_mode = mode;
clutter_stage_do_paint_view (stage, view, NULL);
context->pick_mode = CLUTTER_PICK_NONE;
priv->cached_pick_mode = mode;
cogl_pop_framebuffer ();
add_pick_stack_weak_refs (stage);
CLUTTER_NOTE (PICK, "Pushing pick scissor clip x: %d, y: %d, 1x1",
(int) (dirty_x * fb_scale),
(int) (dirty_y * fb_scale));
cogl_framebuffer_push_scissor_clip (fb, dirty_x * fb_scale, dirty_y * fb_scale, 1, 1);
}
/* Search all "painted" pickable actors from front to back. A linear search
* is required, and also performs fine since there is typically only
* on the order of dozens of actors in the list (on screen) at a time.
*/
for (i = priv->pick_stack->len - 1; i >= 0; i--)
{
const PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i);
viewport_offset_x = x * fb_scale - dirty_x * fb_scale;
viewport_offset_y = y * fb_scale - dirty_y * fb_scale;
CLUTTER_NOTE (PICK, "Setting viewport to %f, %f, %f, %f",
priv->viewport[0] * fb_scale - viewport_offset_x,
priv->viewport[1] * fb_scale - viewport_offset_y,
priv->viewport[2] * fb_scale,
priv->viewport[3] * fb_scale);
cogl_framebuffer_set_viewport (fb,
priv->viewport[0] * fb_scale - viewport_offset_x,
priv->viewport[1] * fb_scale - viewport_offset_y,
priv->viewport[2] * fb_scale,
priv->viewport[3] * fb_scale);
if (rec->actor && pick_record_contains_pixel (stage, rec, x, y))
return rec->actor;
read_x = dirty_x * fb_scale;
read_y = dirty_y * fb_scale;
CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %f",
x, y,
view_layout.width, view_layout.height,
view_layout.x, view_layout.y, fb_scale);
cogl_color_init_from_4ub (&stage_pick_id, 255, 255, 255, 255);
cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH, &stage_pick_id);
/* Disable dithering (if any) when doing the painting in pick mode */
dither_enabled_save = cogl_framebuffer_get_dither_enabled (fb);
cogl_framebuffer_set_dither_enabled (fb, FALSE);
/* Render the entire scence in pick mode - just single colored silhouette's
* are drawn offscreen (as we never swap buffers)
*/
context->pick_mode = mode;
clutter_stage_do_paint_view (stage, view, NULL);
context->pick_mode = CLUTTER_PICK_NONE;
/* Read the color of the screen co-ords pixel. RGBA_8888_PRE is used
even though we don't care about the alpha component because under
GLES this is the only format that is guaranteed to work so Cogl
will end up having to do a conversion if any other format is
used. The format is requested as pre-multiplied because Cogl
assumes that all pixels in the framebuffer are premultiplied so
it avoids a conversion. */
cogl_framebuffer_read_pixels (fb,
read_x, read_y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
pixel);
if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))
{
char *file_name =
g_strdup_printf ("pick-buffer-%s-view-x-%d",
_clutter_actor_get_debug_name (actor),
view_layout.x);
read_pixels_to_file (fb, file_name, 0, 0, fb_width, fb_height);
g_free (file_name);
}
return CLUTTER_ACTOR (stage);
/* Restore whether GL_DITHER was enabled */
cogl_framebuffer_set_dither_enabled (fb, dither_enabled_save);
if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)))
cogl_framebuffer_pop_clip (fb);
cogl_framebuffer_pop_clip (fb);
_clutter_stage_dirty_viewport (stage);
if (pixel[0] == 0xff && pixel[1] == 0xff && pixel[2] == 0xff)
retval = actor;
else
{
guint32 id_ = _clutter_pixel_to_id (pixel);
retval = _clutter_stage_get_actor_by_pick_id (stage, id_);
CLUTTER_NOTE (PICK, "Picking actor %s with id %u (pixel: 0x%x%x%x%x",
G_OBJECT_TYPE_NAME (retval),
id_,
pixel[0], pixel[1], pixel[2], pixel[3]);
}
cogl_pop_framebuffer ();
return retval;
}
/**
@@ -1963,9 +1854,7 @@ clutter_stage_finalize (GObject *object)
g_array_free (priv->paint_volume_stack, TRUE);
_clutter_stage_clear_pick_stack (stage);
g_array_free (priv->pick_clip_stack, TRUE);
g_array_free (priv->pick_stack, TRUE);
_clutter_id_pool_free (priv->pick_id_pool);
if (priv->fps_timer != NULL)
g_timer_destroy (priv->fps_timer);
@@ -2189,7 +2078,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, activate),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterStage::deactivate:
@@ -2205,7 +2095,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, deactivate),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -2273,7 +2164,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, paint_view),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_STAGE_VIEW);
@@ -2400,10 +2292,7 @@ clutter_stage_init (ClutterStage *self)
priv->paint_volume_stack =
g_array_new (FALSE, FALSE, sizeof (ClutterPaintVolume));
priv->pick_stack = g_array_new (FALSE, FALSE, sizeof (PickRecord));
priv->pick_clip_stack = g_array_new (FALSE, FALSE, sizeof (PickClipRecord));
priv->pick_clip_stack_top = -1;
priv->cached_pick_mode = CLUTTER_PICK_NONE;
priv->pick_id_pool = _clutter_id_pool_new (256);
}
/**
@@ -4081,12 +3970,6 @@ _clutter_stage_queue_actor_redraw (ClutterStage *stage,
CLUTTER_NOTE (CLIPPING, "stage_queue_actor_redraw (actor=%s, clip=%p): ",
_clutter_actor_get_debug_name (actor), clip);
/* Queuing a redraw or clip change invalidates the pick cache, unless we're
* in the middle of building it. So we reset the cached flag but don't
* completely clear the pick stack...
*/
priv->cached_pick_mode = CLUTTER_PICK_NONE;
if (!priv->redraw_pending)
{
ClutterMasterClock *master_clock;
@@ -4347,6 +4230,39 @@ _clutter_stage_get_active_framebuffer (ClutterStage *stage)
return stage->priv->active_framebuffer;
}
gint32
_clutter_stage_acquire_pick_id (ClutterStage *stage,
ClutterActor *actor)
{
ClutterStagePrivate *priv = stage->priv;
g_assert (priv->pick_id_pool != NULL);
return _clutter_id_pool_add (priv->pick_id_pool, actor);
}
void
_clutter_stage_release_pick_id (ClutterStage *stage,
gint32 pick_id)
{
ClutterStagePrivate *priv = stage->priv;
g_assert (priv->pick_id_pool != NULL);
_clutter_id_pool_remove (priv->pick_id_pool, pick_id);
}
ClutterActor *
_clutter_stage_get_actor_by_pick_id (ClutterStage *stage,
gint32 pick_id)
{
ClutterStagePrivate *priv = stage->priv;
g_assert (priv->pick_id_pool != NULL);
return _clutter_id_pool_lookup (priv->pick_id_pool, pick_id);
}
void
_clutter_stage_add_pointer_drag_actor (ClutterStage *stage,
ClutterInputDevice *device,

View File

@@ -122,7 +122,8 @@ clutter_tap_action_class_init (ClutterTapActionClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTapActionClass, tap),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}

View File

@@ -1,8 +1,17 @@
#include "clutter-build-config.h"
#include "clutter-test-utils.h"
#include <stdlib.h>
#include <glib-object.h>
#include <clutter/clutter.h>
#include "clutter-actor.h"
#include "clutter-color.h"
#include "clutter-event.h"
#include "clutter-keysyms.h"
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-stage.h"
typedef struct {
ClutterActor *stage;

View File

@@ -19,23 +19,16 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#ifndef __CLUTTER_TEST_UTILS_H__
#define __CLUTTER_TEST_UTILS_H__
#define __CLUTTER_H_INSIDE__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include "clutter/clutter-actor.h"
#include "clutter/clutter-color.h"
#include "clutter/clutter-private.h"
#include "core/main-private.h"
#include "meta/common.h"
#include "meta/main.h"
#include "backends/x11/nested/meta-backend-x11-nested.h"
#include "wayland/meta-wayland.h"
#include "wayland/meta-xwayland.h"
#include <clutter/clutter-types.h>
#include <clutter/clutter-actor.h>
#include <clutter/clutter-color.h>
G_BEGIN_DECLS
@@ -86,8 +79,6 @@ G_BEGIN_DECLS
int \
main (int argc, char *argv[]) \
{ \
meta_test_init ();\
\
clutter_test_init (&argc, &argv); \
\
{ \

View File

@@ -2260,10 +2260,7 @@ clutter_text_press (ClutterActor *actor,
priv->in_select_drag = TRUE;
if (type == CLUTTER_BUTTON_PRESS)
{
clutter_input_device_grab (clutter_event_get_device (event),
actor);
}
clutter_grab_pointer (actor);
else
{
clutter_input_device_sequence_grab (clutter_event_get_device (event),
@@ -2321,7 +2318,7 @@ clutter_text_release (ClutterActor *actor,
{
if (!priv->in_select_touch)
{
clutter_input_device_ungrab (clutter_event_get_device (event));
clutter_ungrab_pointer ();
priv->in_select_drag = FALSE;
return CLUTTER_EVENT_STOP;
@@ -4343,7 +4340,8 @@ clutter_text_class_init (ClutterTextClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextClass, text_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -4415,7 +4413,8 @@ clutter_text_class_init (ClutterTextClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
G_STRUCT_OFFSET (ClutterTextClass, cursor_event),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__BOXED,
G_TYPE_NONE, 1,
CLUTTER_TYPE_GEOMETRY | G_SIGNAL_TYPE_STATIC_SCOPE);
@@ -4433,7 +4432,8 @@ clutter_text_class_init (ClutterTextClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextClass, cursor_changed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -4451,7 +4451,8 @@ clutter_text_class_init (ClutterTextClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextClass, activate),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
binding_pool = clutter_binding_pool_get_for_class (klass);

View File

@@ -709,7 +709,8 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTimelineClass, new_frame),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__INT,
G_TYPE_NONE,
1, G_TYPE_INT);
/**
@@ -732,7 +733,8 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTimelineClass, completed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterTimeline::started:
@@ -748,7 +750,8 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTimelineClass, started),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterTimeline::paused:
@@ -761,7 +764,8 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTimelineClass, paused),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterTimeline::marker-reached:
@@ -828,7 +832,8 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTimelineClass, stopped),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__BOOLEAN,
G_TYPE_NONE, 1,
G_TYPE_BOOLEAN);
}

View File

@@ -200,9 +200,6 @@ float clutter_point_distance (const ClutterPoint *a,
const ClutterPoint *b,
float *x_distance,
float *y_distance);
CLUTTER_EXPORT
gboolean clutter_point_inside_quadrilateral (const ClutterPoint *point,
const ClutterPoint *vertices);
/**
* ClutterSize:

View File

@@ -172,7 +172,6 @@ void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *vi
CLUTTER_EXPORT
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
CLUTTER_EXPORT
int clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device);
#endif /* __CLUTTER_VIRTUAL_INPUT_DEVICE_H__ */

View File

@@ -103,6 +103,7 @@
#include "clutter-stage-manager.h"
#include "clutter-stage-view.h"
#include "clutter-tap-action.h"
#include "clutter-test-utils.h"
#include "clutter-texture.h"
#include "clutter-text.h"
#include "clutter-timeline.h"

View File

@@ -1004,6 +1004,55 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
COGL_TRACE_END (ClutterStageCoglRedraw);
}
static void
clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
ClutterStageView *view,
int *x,
int *y)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
gboolean has_buffer_age =
cogl_is_onscreen (framebuffer) &&
is_buffer_age_enabled ();
float fb_scale;
gboolean scale_is_fractional;
fb_scale = clutter_stage_view_get_scale (view);
if (fb_scale != floorf (fb_scale))
scale_is_fractional = TRUE;
else
scale_is_fractional = FALSE;
/*
* Buffer damage is tracked in the framebuffer coordinate space
* using the damage history. When fractional scaling is used, a
* coordinate on the stage might not correspond to the exact position of any
* physical pixel, which causes issues when painting using the pick mode.
*
* For now, always use the (0, 0) pixel for picking when using fractional
* framebuffer scaling.
*/
if (!has_buffer_age || scale_is_fractional)
{
*x = 0;
*y = 0;
}
else
{
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view);
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t *fb_damage;
clutter_stage_view_get_layout (view, &view_layout);
fb_damage = &view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - 1)];
*x = fb_damage->x / fb_scale;
*y = fb_damage->y / fb_scale;
}
}
static void
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
{
@@ -1021,6 +1070,7 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
iface->get_redraw_clip_bounds = clutter_stage_cogl_get_redraw_clip_bounds;
iface->redraw = clutter_stage_cogl_redraw;
iface->get_dirty_pixel = clutter_stage_cogl_get_dirty_pixel;
}
static void

View File

@@ -567,7 +567,8 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterAnimationClass, started),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
@@ -588,7 +589,8 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterAnimationClass, completed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}

View File

@@ -258,7 +258,8 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
G_OBJECT_CLASS_TYPE (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBehaviourClass, applied),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
/**
@@ -278,7 +279,8 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
G_OBJECT_CLASS_TYPE (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBehaviourClass, removed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
}

View File

@@ -1423,7 +1423,8 @@ clutter_state_class_init (ClutterStateClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStateClass, completed),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**

View File

@@ -572,6 +572,83 @@ gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self,
0, 0, t_w, t_h);
}
static CoglPipeline *
create_pick_pipeline (ClutterActor *self)
{
ClutterTexture *texture = CLUTTER_TEXTURE (self);
ClutterTexturePrivate *priv = texture->priv;
CoglPipeline *pick_pipeline = cogl_pipeline_copy (texture_template_pipeline);
GError *error = NULL;
if (!cogl_pipeline_set_layer_combine (pick_pipeline, 0,
"RGBA = "
" MODULATE (CONSTANT, TEXTURE[A])",
&error))
{
if (!priv->seen_create_pick_pipeline_warning)
g_warning ("Error setting up texture combine for shaped "
"texture picking: %s", error->message);
priv->seen_create_pick_pipeline_warning = TRUE;
g_error_free (error);
cogl_object_unref (pick_pipeline);
return NULL;
}
cogl_pipeline_set_blend (pick_pipeline,
"RGBA = ADD (SRC_COLOR[RGBA], 0)",
NULL);
cogl_pipeline_set_alpha_test_function (pick_pipeline,
COGL_PIPELINE_ALPHA_FUNC_EQUAL,
1.0);
return pick_pipeline;
}
static void
clutter_texture_pick (ClutterActor *self,
const ClutterColor *color)
{
ClutterTexture *texture = CLUTTER_TEXTURE (self);
ClutterTexturePrivate *priv = texture->priv;
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
if (!clutter_actor_should_pick_paint (self))
return;
if (G_LIKELY (priv->pick_with_alpha_supported) && priv->pick_with_alpha)
{
CoglColor pick_color;
if (priv->pick_pipeline == NULL)
priv->pick_pipeline = create_pick_pipeline (self);
if (priv->pick_pipeline == NULL)
{
priv->pick_with_alpha_supported = FALSE;
CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self,
color);
return;
}
if (priv->fbo_handle != NULL)
update_fbo (self);
cogl_color_init_from_4ub (&pick_color,
color->red,
color->green,
color->blue,
0xff);
cogl_pipeline_set_layer_combine_constant (priv->pick_pipeline,
0, &pick_color);
cogl_pipeline_set_layer_texture (priv->pick_pipeline, 0,
clutter_texture_get_cogl_texture (texture));
gen_texcoords_and_draw_cogl_rectangle (self, priv->pick_pipeline, framebuffer);
}
else
CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, color);
}
static void
clutter_texture_paint (ClutterActor *self)
{
@@ -690,6 +767,12 @@ clutter_texture_dispose (GObject *object)
priv->pipeline = NULL;
}
if (priv->pick_pipeline != NULL)
{
cogl_object_unref (priv->pick_pipeline);
priv->pick_pipeline = NULL;
}
G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object);
}
@@ -861,6 +944,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
GParamSpec *pspec;
actor_class->paint = clutter_texture_paint;
actor_class->pick = clutter_texture_pick;
actor_class->get_paint_volume = clutter_texture_get_paint_volume;
actor_class->realize = clutter_texture_realize;
actor_class->unrealize = clutter_texture_unrealize;
@@ -1082,7 +1166,8 @@ clutter_texture_class_init (ClutterTextureClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextureClass, pixbuf_change),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE,
0);
/**
@@ -1103,7 +1188,8 @@ clutter_texture_class_init (ClutterTextureClass *klass)
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
NULL, NULL, NULL,
NULL, NULL,
_clutter_marshal_VOID__BOXED,
G_TYPE_NONE,
1,
G_TYPE_ERROR);
@@ -1177,9 +1263,11 @@ clutter_texture_init (ClutterTexture *self)
priv->repeat_y = FALSE;
priv->sync_actor_size = TRUE;
priv->fbo_handle = NULL;
priv->pick_pipeline = NULL;
priv->keep_aspect_ratio = FALSE;
priv->pick_with_alpha = FALSE;
priv->pick_with_alpha_supported = TRUE;
priv->seen_create_pick_pipeline_warning = FALSE;
if (G_UNLIKELY (texture_template_pipeline == NULL))
{
@@ -1477,7 +1565,7 @@ clutter_texture_set_from_data (ClutterTexture *texture,
g_set_error (&inner_error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"Failed to load the image data");
_("Failed to load the image data"));
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, inner_error);
@@ -1636,7 +1724,7 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_NO_YUV,
"YUV textures are not supported");
_("YUV textures are not supported"));
return FALSE;
}
@@ -1645,7 +1733,7 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"YUV2 textures are not supported");
_("YUV2 textures are not supported"));
return FALSE;
}
@@ -1872,7 +1960,7 @@ clutter_texture_async_load (ClutterTexture *self,
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"Failed to load the image data");
_("Failed to load the image data"));
return FALSE;
}
else
@@ -1969,7 +2057,7 @@ clutter_texture_set_from_file (ClutterTexture *texture,
{
g_set_error (&internal_error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"Failed to load the image data");
_("Failed to load the image data"));
}
if (internal_error != NULL)
@@ -2271,7 +2359,7 @@ clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
{
g_set_error (error, CLUTTER_TEXTURE_ERROR,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
"Failed to load the image data");
_("Failed to load the image data"));
return FALSE;
}
@@ -2962,8 +3050,13 @@ clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
if (priv->pick_with_alpha == pick_with_alpha)
return;
g_assert (!pick_with_alpha); /* No longer supported */
if (!pick_with_alpha && priv->pick_pipeline != NULL)
{
cogl_object_unref (priv->pick_pipeline);
priv->pick_pipeline = NULL;
}
/* NB: the pick pipeline is created lazily when we first pick */
priv->pick_with_alpha = pick_with_alpha;
/* NB: actors are expected to call clutter_actor_queue_redraw when

View File

@@ -40,6 +40,10 @@
/* This is a Cogl based backend */
#include "cogl/clutter-stage-cogl.h"
#ifdef HAVE_EVDEV
#include "evdev/clutter-device-manager-evdev.h"
#endif
#include "clutter-debug.h"
#include "clutter-private.h"
#include "clutter-main.h"

View File

@@ -0,0 +1,108 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_EVDEV_H__
#define __CLUTTER_DEVICE_MANAGER_EVDEV_H__
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER_EVDEV (clutter_device_manager_evdev_get_type ())
#define CLUTTER_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdev))
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
#define CLUTTER_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
#define CLUTTER_DEVICE_MANAGER_EVDEV_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
typedef struct _ClutterDeviceManagerEvdev ClutterDeviceManagerEvdev;
typedef struct _ClutterDeviceManagerEvdevClass ClutterDeviceManagerEvdevClass;
typedef struct _ClutterDeviceManagerEvdevPrivate ClutterDeviceManagerEvdevPrivate;
typedef struct _ClutterSeatEvdev ClutterSeatEvdev;
struct _ClutterDeviceManagerEvdev
{
ClutterDeviceManager parent_instance;
ClutterDeviceManagerEvdevPrivate *priv;
};
struct _ClutterDeviceManagerEvdevClass
{
ClutterDeviceManagerClass parent_class;
};
GType clutter_device_manager_evdev_get_type (void) G_GNUC_CONST;
void _clutter_events_evdev_init (ClutterBackend *backend);
void _clutter_events_evdev_uninit (ClutterBackend *backend);
gint _clutter_device_manager_evdev_acquire_device_id (ClutterDeviceManagerEvdev *manager_evdev);
void _clutter_device_manager_evdev_release_device_id (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *device);
ClutterStage * _clutter_device_manager_evdev_get_stage (ClutterDeviceManagerEvdev *manager_evdev);
void _clutter_device_manager_evdev_constrain_pointer (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *core_pointer,
uint64_t time_us,
float x,
float y,
float *new_x,
float *new_y);
void _clutter_device_manager_evdev_filter_relative_motion (ClutterDeviceManagerEvdev *manager_evdev,
ClutterInputDevice *device,
float x,
float y,
float *dx,
float *dy);
void _clutter_device_manager_evdev_dispatch (ClutterDeviceManagerEvdev *manager_evdev);
struct xkb_state * _clutter_device_manager_evdev_get_xkb_state (ClutterDeviceManagerEvdev *manager_evdev);
static inline guint64
us (guint64 us)
{
return us;
}
static inline guint64
ms2us (guint64 ms)
{
return us (ms * 1000);
}
static inline guint32
us2ms (guint64 us)
{
return (guint32) (us / 1000);
}
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_EVDEV_H__ */

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@@ -0,0 +1,181 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_EVDEV_H__
#define __CLUTTER_EVDEV_H__
#include <glib.h>
#include <glib-object.h>
#include <xkbcommon/xkbcommon.h>
#include <clutter/clutter.h>
#include <libinput.h>
G_BEGIN_DECLS
#if !defined(CLUTTER_ENABLE_COMPOSITOR_API) && !defined(CLUTTER_COMPILATION)
#error "You need to define CLUTTER_ENABLE_COMPOSITOR_API before including clutter-evdev.h"
#endif
/**
* ClutterOpenDeviceCallback:
* @path: the device path
* @flags: flags to be passed to open
*
* This callback will be called when Clutter needs to access an input
* device. It should return an open file descriptor for the file at @path,
* or -1 if opening failed.
*/
typedef int (*ClutterOpenDeviceCallback) (const char *path,
int flags,
gpointer user_data,
GError **error);
typedef void (*ClutterCloseDeviceCallback) (int fd,
gpointer user_data);
CLUTTER_EXPORT
void clutter_evdev_set_device_callbacks (ClutterOpenDeviceCallback open_callback,
ClutterCloseDeviceCallback close_callback,
gpointer user_data);
CLUTTER_EXPORT
void clutter_evdev_set_seat_id (const gchar *seat_id);
CLUTTER_EXPORT
void clutter_evdev_release_devices (void);
CLUTTER_EXPORT
void clutter_evdev_reclaim_devices (void);
/**
* ClutterPointerConstrainCallback:
* @device: the core pointer device
* @time: the event time in milliseconds
* @x: (inout): the new X coordinate
* @y: (inout): the new Y coordinate
* @user_data: user data passed to this function
*
* This callback will be called for all pointer motion events, and should
* update (@x, @y) to constrain the pointer position appropriately.
* The subsequent motion event will use the updated values as the new coordinates.
* Note that the coordinates are not clamped to the stage size, and the callback
* must make sure that this happens before it returns.
* Also note that the event will be emitted even if the pointer is constrained
* to be in the same position.
*
* Since: 1.16
*/
typedef void (*ClutterPointerConstrainCallback) (ClutterInputDevice *device,
guint32 time,
float prev_x,
float prev_y,
float *x,
float *y,
gpointer user_data);
CLUTTER_EXPORT
void clutter_evdev_set_pointer_constrain_callback (ClutterDeviceManager *evdev,
ClutterPointerConstrainCallback callback,
gpointer user_data,
GDestroyNotify user_data_notify);
typedef void (*ClutterRelativeMotionFilter) (ClutterInputDevice *device,
float x,
float y,
float *dx,
float *dy,
gpointer user_data);
CLUTTER_EXPORT
void clutter_evdev_set_relative_motion_filter (ClutterDeviceManager *evdev,
ClutterRelativeMotionFilter filter,
gpointer user_data);
CLUTTER_EXPORT
void clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
struct xkb_keymap *keymap);
CLUTTER_EXPORT
struct xkb_keymap * clutter_evdev_get_keyboard_map (ClutterDeviceManager *evdev);
CLUTTER_EXPORT
void clutter_evdev_set_keyboard_layout_index (ClutterDeviceManager *evdev,
xkb_layout_index_t idx);
CLUTTER_EXPORT
xkb_layout_index_t clutter_evdev_get_keyboard_layout_index (ClutterDeviceManager *evdev);
CLUTTER_EXPORT
void clutter_evdev_set_keyboard_numlock (ClutterDeviceManager *evdev,
gboolean numlock_state);
CLUTTER_EXPORT
void clutter_evdev_set_keyboard_repeat (ClutterDeviceManager *evdev,
gboolean repeat,
guint32 delay,
guint32 interval);
typedef gboolean (* ClutterEvdevFilterFunc) (struct libinput_event *event,
gpointer data);
CLUTTER_EXPORT
void clutter_evdev_add_filter (ClutterEvdevFilterFunc func,
gpointer data,
GDestroyNotify destroy_notify);
CLUTTER_EXPORT
void clutter_evdev_remove_filter (ClutterEvdevFilterFunc func,
gpointer data);
CLUTTER_EXPORT
struct libinput_device * clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device);
CLUTTER_EXPORT
gint32 clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence);
CLUTTER_EXPORT
void clutter_evdev_warp_pointer (ClutterInputDevice *pointer_device,
guint32 time_,
int x,
int y);
CLUTTER_EXPORT
guint32 clutter_evdev_event_get_event_code (const ClutterEvent *event);
CLUTTER_EXPORT
guint64 clutter_evdev_event_get_time_usec (const ClutterEvent *event);
CLUTTER_EXPORT
gboolean clutter_evdev_event_get_relative_motion (const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel);
CLUTTER_EXPORT
void clutter_evdev_input_device_tool_set_pressure_curve (ClutterInputDeviceTool *tool,
gdouble curve[4]);
CLUTTER_EXPORT
void clutter_evdev_input_device_tool_set_button_code (ClutterInputDeviceTool *tool,
guint button,
guint evcode);
G_END_DECLS
#endif /* __CLUTTER_EVDEV_H__ */

View File

@@ -0,0 +1,191 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2015 Red Hat
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by:
* Carlos Garnacho <carlosg@gnome.org>
*/
#include "clutter-build-config.h"
#include "clutter/clutter-device-manager-private.h"
#include "clutter/clutter-event-private.h"
#include "clutter-input-device-evdev.h"
#include "clutter-evdev.h"
typedef struct _ClutterEventEvdev ClutterEventEvdev;
struct _ClutterEventEvdev
{
guint32 evcode;
guint64 time_usec;
gboolean has_relative_motion;
double dx;
double dy;
double dx_unaccel;
double dy_unaccel;
};
static ClutterEventEvdev *
_clutter_event_evdev_new (void)
{
return g_slice_new0 (ClutterEventEvdev);
}
ClutterEventEvdev *
_clutter_event_evdev_copy (ClutterEventEvdev *event_evdev)
{
if (event_evdev != NULL)
return g_slice_dup (ClutterEventEvdev, event_evdev);
return NULL;
}
void
_clutter_event_evdev_free (ClutterEventEvdev *event_evdev)
{
if (event_evdev != NULL)
g_slice_free (ClutterEventEvdev, event_evdev);
}
static ClutterEventEvdev *
clutter_evdev_event_ensure_platform_data (ClutterEvent *event)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (!event_evdev)
{
event_evdev = _clutter_event_evdev_new ();
_clutter_event_set_platform_data (event, event_evdev);
}
return event_evdev;
}
void
_clutter_evdev_event_set_event_code (ClutterEvent *event,
guint32 evcode)
{
ClutterEventEvdev *event_evdev;
event_evdev = clutter_evdev_event_ensure_platform_data (event);
event_evdev->evcode = evcode;
}
void
_clutter_evdev_event_set_time_usec (ClutterEvent *event,
guint64 time_usec)
{
ClutterEventEvdev *event_evdev;
event_evdev = clutter_evdev_event_ensure_platform_data (event);
event_evdev->time_usec = time_usec;
}
void
_clutter_evdev_event_set_relative_motion (ClutterEvent *event,
double dx,
double dy,
double dx_unaccel,
double dy_unaccel)
{
ClutterEventEvdev *event_evdev;
event_evdev = clutter_evdev_event_ensure_platform_data (event);
event_evdev->dx = dx;
event_evdev->dy = dy;
event_evdev->dx_unaccel = dx_unaccel;
event_evdev->dy_unaccel = dy_unaccel;
event_evdev->has_relative_motion = TRUE;
}
/**
* clutter_evdev_event_get_event_code:
* @event: a #ClutterEvent
*
* Returns the event code of the original event. See linux/input.h for more
* information.
*
* Returns: The event code.
**/
guint32
clutter_evdev_event_get_event_code (const ClutterEvent *event)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (event_evdev)
return event_evdev->evcode;
return 0;
}
/**
* clutter_evdev_event_get_time_usec:
* @event: a #ClutterEvent
*
* Returns the time in microsecond granularity, or 0 if unavailable.
*
* Returns: The time in microsecond granularity, or 0 if unavailable.
*/
guint64
clutter_evdev_event_get_time_usec (const ClutterEvent *event)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (event_evdev)
return event_evdev->time_usec;
return 0;
}
/**
* clutter_evdev_event_get_pointer_motion
* @event: a #ClutterEvent
*
* If available, the normal and unaccelerated motion deltas are written
* to the dx, dy, dx_unaccel and dy_unaccel and TRUE is returned.
*
* If unavailable, FALSE is returned.
*
* Returns: TRUE on success, otherwise FALSE.
**/
gboolean
clutter_evdev_event_get_relative_motion (const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (event_evdev && event_evdev->has_relative_motion)
{
if (dx)
*dx = event_evdev->dx;
if (dy)
*dy = event_evdev->dy;
if (dx_unaccel)
*dx_unaccel = event_evdev->dx_unaccel;
if (dy_unaccel)
*dy_unaccel = event_evdev->dy_unaccel;
return TRUE;
}
else
return FALSE;
}

View File

@@ -0,0 +1,157 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
* Copyright (C) 2014 Jonas Ådahl
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_H__
#define __CLUTTER_INPUT_DEVICE_EVDEV_H__
#include <glib-object.h>
#include <libinput.h>
#include "clutter/clutter-device-manager-private.h"
#include "evdev/clutter-seat-evdev.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_EVDEV _clutter_input_device_evdev_get_type()
#define CLUTTER_INPUT_DEVICE_EVDEV(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdev))
#define CLUTTER_INPUT_DEVICE_EVDEV_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
#define CLUTTER_IS_INPUT_DEVICE_EVDEV(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
#define CLUTTER_IS_INPUT_DEVICE_EVDEV_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
#define CLUTTER_INPUT_DEVICE_EVDEV_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
typedef struct _ClutterInputDeviceEvdev ClutterInputDeviceEvdev;
typedef struct _ClutterEventEvdev ClutterEventEvdev;
struct _ClutterInputDeviceEvdev
{
ClutterInputDevice parent;
struct libinput_device *libinput_device;
ClutterSeatEvdev *seat;
ClutterInputDeviceTool *last_tool;
cairo_matrix_t device_matrix;
gdouble device_aspect_ratio; /* w:h */
gdouble output_ratio; /* w:h */
GHashTable *touches;
/* Keyboard a11y */
ClutterKeyboardA11yFlags a11y_flags;
GList *slow_keys_list;
guint debounce_timer;
guint16 debounce_key;
xkb_mod_mask_t stickykeys_depressed_mask;
xkb_mod_mask_t stickykeys_latched_mask;
xkb_mod_mask_t stickykeys_locked_mask;
guint toggle_slowkeys_timer;
guint16 shift_count;
guint32 last_shift_time;
gint mousekeys_btn;
gboolean mousekeys_btn_states[3];
guint32 mousekeys_first_motion_time; /* ms */
guint32 mousekeys_last_motion_time; /* ms */
guint mousekeys_init_delay;
guint mousekeys_accel_time;
guint mousekeys_max_speed;
gdouble mousekeys_curve_factor;
guint move_mousekeys_timer;
guint16 last_mousekeys_key;
};
GType _clutter_input_device_evdev_get_type (void) G_GNUC_CONST;
ClutterInputDevice * _clutter_input_device_evdev_new (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
struct libinput_device *libinput_device);
ClutterInputDevice * _clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
ClutterInputDeviceType type,
ClutterInputMode mode);
ClutterSeatEvdev * _clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device);
void _clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device,
enum libinput_led leds);
ClutterInputDeviceType _clutter_input_device_evdev_determine_type (struct libinput_device *libinput_device);
ClutterEventEvdev * _clutter_event_evdev_copy (ClutterEventEvdev *event_evdev);
void _clutter_event_evdev_free (ClutterEventEvdev *event_evdev);
void _clutter_evdev_event_set_event_code (ClutterEvent *event,
guint32 evcode);
void _clutter_evdev_event_set_time_usec (ClutterEvent *event,
guint64 time_usec);
void _clutter_evdev_event_set_relative_motion (ClutterEvent *event,
double dx,
double dy,
double dx_unaccel,
double dy_unaccel);
void clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device,
ClutterStage *stage,
gfloat *x,
gfloat *y);
void clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *device,
ClutterKbdA11ySettings *settings);
ClutterTouchState * clutter_input_device_evdev_acquire_touch_state (ClutterInputDeviceEvdev *device,
int device_slot);
ClutterTouchState * clutter_input_device_evdev_lookup_touch_state (ClutterInputDeviceEvdev *device,
int device_slot);
void clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
ClutterTouchState *touch_state);
void clutter_input_device_evdev_release_touch_slots (ClutterInputDeviceEvdev *device_evdev,
uint64_t time_us);
void clutter_evdev_a11y_maybe_notify_toggle_keys (ClutterInputDeviceEvdev *);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_H__ */

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
@@ -17,46 +21,47 @@
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "backends/native/meta-input-device-tool-native.h"
#include "clutter-input-device-tool-evdev.h"
#include "clutter-evdev.h"
G_DEFINE_TYPE (MetaInputDeviceToolNative, meta_input_device_tool_native,
G_DEFINE_TYPE (ClutterInputDeviceToolEvdev, clutter_input_device_tool_evdev,
CLUTTER_TYPE_INPUT_DEVICE_TOOL)
static void
meta_input_device_tool_native_finalize (GObject *object)
clutter_input_device_tool_evdev_finalize (GObject *object)
{
MetaInputDeviceToolNative *tool = META_INPUT_DEVICE_TOOL_NATIVE (object);
ClutterInputDeviceToolEvdev *tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (object);
g_hash_table_unref (tool->button_map);
libinput_tablet_tool_unref (tool->tool);
G_OBJECT_CLASS (meta_input_device_tool_native_parent_class)->finalize (object);
G_OBJECT_CLASS (clutter_input_device_tool_evdev_parent_class)->finalize (object);
}
static void
meta_input_device_tool_native_class_init (MetaInputDeviceToolNativeClass *klass)
clutter_input_device_tool_evdev_class_init (ClutterInputDeviceToolEvdevClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_input_device_tool_native_finalize;
object_class->finalize = clutter_input_device_tool_evdev_finalize;
}
static void
meta_input_device_tool_native_init (MetaInputDeviceToolNative *tool)
clutter_input_device_tool_evdev_init (ClutterInputDeviceToolEvdev *tool)
{
tool->button_map = g_hash_table_new (NULL, NULL);
}
ClutterInputDeviceTool *
meta_input_device_tool_native_new (struct libinput_tablet_tool *tool,
uint64_t serial,
ClutterInputDeviceToolType type)
clutter_input_device_tool_evdev_new (struct libinput_tablet_tool *tool,
guint64 serial,
ClutterInputDeviceToolType type)
{
MetaInputDeviceToolNative *evdev_tool;
ClutterInputDeviceToolEvdev *evdev_tool;
evdev_tool = g_object_new (META_TYPE_INPUT_DEVICE_TOOL_NATIVE,
evdev_tool = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV,
"type", type,
"serial", serial,
"id", libinput_tablet_tool_get_tool_id (tool),
@@ -68,18 +73,18 @@ meta_input_device_tool_native_new (struct libinput_tablet_tool *tool,
}
void
meta_input_device_tool_native_set_pressure_curve (ClutterInputDeviceTool *tool,
double curve[4])
clutter_evdev_input_device_tool_set_pressure_curve (ClutterInputDeviceTool *tool,
gdouble curve[4])
{
MetaInputDeviceToolNative *evdev_tool;
ClutterInputDeviceToolEvdev *evdev_tool;
g_return_if_fail (META_IS_INPUT_DEVICE_TOOL_NATIVE (tool));
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV (tool));
g_return_if_fail (curve[0] >= 0 && curve[0] <= 1 &&
curve[1] >= 0 && curve[1] <= 1 &&
curve[2] >= 0 && curve[2] <= 1 &&
curve[3] >= 0 && curve[3] <= 1);
evdev_tool = META_INPUT_DEVICE_TOOL_NATIVE (tool);
evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool);
evdev_tool->pressure_curve[0] = curve[0];
evdev_tool->pressure_curve[1] = curve[1];
evdev_tool->pressure_curve[2] = curve[2];
@@ -87,15 +92,15 @@ meta_input_device_tool_native_set_pressure_curve (ClutterInputDeviceTool *tool,
}
void
meta_input_device_tool_native_set_button_code (ClutterInputDeviceTool *tool,
uint32_t button,
uint32_t evcode)
clutter_evdev_input_device_tool_set_button_code (ClutterInputDeviceTool *tool,
guint button,
guint evcode)
{
MetaInputDeviceToolNative *evdev_tool;
ClutterInputDeviceToolEvdev *evdev_tool;
g_return_if_fail (META_IS_INPUT_DEVICE_TOOL_NATIVE (tool));
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV (tool));
evdev_tool = META_INPUT_DEVICE_TOOL_NATIVE (tool);
evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool);
if (evcode == 0)
{
@@ -108,14 +113,14 @@ meta_input_device_tool_native_set_button_code (ClutterInputDeviceTool *tool,
}
}
static double
calculate_bezier_position (double pos,
double x1,
double y1,
double x2,
double y2)
static gdouble
calculate_bezier_position (gdouble pos,
gdouble x1,
gdouble y1,
gdouble x2,
gdouble y2)
{
double int1_y, int2_y;
gdouble int1_y, int2_y;
pos = CLAMP (pos, 0, 1);
@@ -129,15 +134,15 @@ calculate_bezier_position (double pos,
return (pos * (int2_y - int1_y)) + int1_y;
}
double
meta_input_device_tool_native_translate_pressure (ClutterInputDeviceTool *tool,
double pressure)
gdouble
clutter_input_device_tool_evdev_translate_pressure (ClutterInputDeviceTool *tool,
gdouble pressure)
{
MetaInputDeviceToolNative *evdev_tool;
ClutterInputDeviceToolEvdev *evdev_tool;
g_return_val_if_fail (META_IS_INPUT_DEVICE_TOOL_NATIVE (tool), pressure);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), pressure);
evdev_tool = META_INPUT_DEVICE_TOOL_NATIVE (tool);
evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool);
return calculate_bezier_position (CLAMP (pressure, 0, 1),
evdev_tool->pressure_curve[0],
@@ -146,15 +151,15 @@ meta_input_device_tool_native_translate_pressure (ClutterInputDeviceTool *tool,
evdev_tool->pressure_curve[3]);
}
uint32_t
meta_input_device_tool_native_get_button_code (ClutterInputDeviceTool *tool,
uint32_t button)
guint
clutter_input_device_tool_evdev_get_button_code (ClutterInputDeviceTool *tool,
guint button)
{
MetaInputDeviceToolNative *evdev_tool;
ClutterInputDeviceToolEvdev *evdev_tool;
g_return_val_if_fail (META_IS_INPUT_DEVICE_TOOL_NATIVE (tool), 0);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), 0);
evdev_tool = META_INPUT_DEVICE_TOOL_NATIVE (tool);
evdev_tool = CLUTTER_INPUT_DEVICE_TOOL_EVDEV (tool);
return GPOINTER_TO_UINT (g_hash_table_lookup (evdev_tool->button_map,
GUINT_TO_POINTER (button)));

View File

@@ -0,0 +1,84 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__
#define __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__
#include <libinput.h>
#include <clutter/clutter-input-device-tool.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV (clutter_input_device_tool_evdev_get_type ())
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV(o) \
(G_TYPE_CHECK_INSTANCE_CAST ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdev))
#define CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV(o) \
(G_TYPE_CHECK_INSTANCE_TYPE ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV))
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV_CLASS(c) \
(G_TYPE_CHECK_CLASS_CAST ((c), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdevClass))
#define CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV_CLASS(c) \
(G_TYPE_CHECK_CLASS_TYPE ((c), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV))
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV_GET_CLASS(o) \
(G_TYPE_INSTANCE_GET_CLASS ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdevClass))
typedef struct _ClutterInputDeviceToolEvdev ClutterInputDeviceToolEvdev;
typedef struct _ClutterInputDeviceToolEvdevClass ClutterInputDeviceToolEvdevClass;
struct _ClutterInputDeviceToolEvdev
{
ClutterInputDeviceTool parent_instance;
struct libinput_tablet_tool *tool;
GHashTable *button_map;
gdouble pressure_curve[4];
};
struct _ClutterInputDeviceToolEvdevClass
{
ClutterInputDeviceToolClass parent_class;
};
GType clutter_input_device_tool_evdev_get_type (void) G_GNUC_CONST;
ClutterInputDeviceTool * clutter_input_device_tool_evdev_new (struct libinput_tablet_tool *tool,
guint64 serial,
ClutterInputDeviceToolType type);
gdouble clutter_input_device_tool_evdev_translate_pressure (ClutterInputDeviceTool *tool,
gdouble pressure);
guint clutter_input_device_tool_evdev_get_button_code (ClutterInputDeviceTool *tool,
guint button);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__ */

View File

@@ -19,46 +19,46 @@
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "backends/native/meta-device-manager-native.h"
#include "backends/native/meta-keymap-native.h"
#include "clutter-device-manager-evdev.h"
#include "clutter-keymap-evdev.h"
static const char *option_xkb_layout = "us";
static const char *option_xkb_variant = "";
static const char *option_xkb_options = "";
typedef struct _MetaKeymapNative MetaKeymapNative;
typedef struct _ClutterKeymapEvdev ClutterKeymapEvdev;
struct _MetaKeymapNative
struct _ClutterKeymapEvdev
{
ClutterKeymap parent_instance;
struct xkb_keymap *keymap;
};
G_DEFINE_TYPE (MetaKeymapNative, meta_keymap_native,
G_DEFINE_TYPE (ClutterKeymapEvdev, clutter_keymap_evdev,
CLUTTER_TYPE_KEYMAP)
static void
meta_keymap_native_finalize (GObject *object)
clutter_keymap_evdev_finalize (GObject *object)
{
MetaKeymapNative *keymap = META_KEYMAP_NATIVE (object);
ClutterKeymapEvdev *keymap = CLUTTER_KEYMAP_EVDEV (object);
xkb_keymap_unref (keymap->keymap);
G_OBJECT_CLASS (meta_keymap_native_parent_class)->finalize (object);
G_OBJECT_CLASS (clutter_keymap_evdev_parent_class)->finalize (object);
}
static gboolean
meta_keymap_native_get_num_lock_state (ClutterKeymap *keymap)
clutter_keymap_evdev_get_num_lock_state (ClutterKeymap *keymap)
{
MetaDeviceManagerNative *device_manager;
ClutterDeviceManagerEvdev *device_manager;
struct xkb_state *xkb_state;
device_manager =
META_DEVICE_MANAGER_NATIVE (clutter_device_manager_get_default ());
xkb_state = meta_device_manager_native_get_xkb_state (device_manager);
CLUTTER_DEVICE_MANAGER_EVDEV (clutter_device_manager_get_default ());
xkb_state = _clutter_device_manager_evdev_get_xkb_state (device_manager);
return xkb_state_mod_name_is_active (xkb_state,
XKB_MOD_NAME_NUM,
@@ -67,14 +67,14 @@ meta_keymap_native_get_num_lock_state (ClutterKeymap *keymap)
}
static gboolean
meta_keymap_native_get_caps_lock_state (ClutterKeymap *keymap)
clutter_keymap_evdev_get_caps_lock_state (ClutterKeymap *keymap)
{
MetaDeviceManagerNative *device_manager;
ClutterDeviceManagerEvdev *device_manager;
struct xkb_state *xkb_state;
device_manager =
META_DEVICE_MANAGER_NATIVE (clutter_device_manager_get_default ());
xkb_state = meta_device_manager_native_get_xkb_state (device_manager);
CLUTTER_DEVICE_MANAGER_EVDEV (clutter_device_manager_get_default ());
xkb_state = _clutter_device_manager_evdev_get_xkb_state (device_manager);
return xkb_state_mod_name_is_active (xkb_state,
XKB_MOD_NAME_CAPS,
@@ -83,19 +83,19 @@ meta_keymap_native_get_caps_lock_state (ClutterKeymap *keymap)
}
static void
meta_keymap_native_class_init (MetaKeymapNativeClass *klass)
clutter_keymap_evdev_class_init (ClutterKeymapEvdevClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterKeymapClass *keymap_class = CLUTTER_KEYMAP_CLASS (klass);
object_class->finalize = meta_keymap_native_finalize;
object_class->finalize = clutter_keymap_evdev_finalize;
keymap_class->get_num_lock_state = meta_keymap_native_get_num_lock_state;
keymap_class->get_caps_lock_state = meta_keymap_native_get_caps_lock_state;
keymap_class->get_num_lock_state = clutter_keymap_evdev_get_num_lock_state;
keymap_class->get_caps_lock_state = clutter_keymap_evdev_get_caps_lock_state;
}
static void
meta_keymap_native_init (MetaKeymapNative *keymap)
clutter_keymap_evdev_init (ClutterKeymapEvdev *keymap)
{
struct xkb_context *ctx;
struct xkb_rule_names names;
@@ -113,8 +113,8 @@ meta_keymap_native_init (MetaKeymapNative *keymap)
}
void
meta_keymap_native_set_keyboard_map (MetaKeymapNative *keymap,
struct xkb_keymap *xkb_keymap)
clutter_keymap_evdev_set_keyboard_map (ClutterKeymapEvdev *keymap,
struct xkb_keymap *xkb_keymap)
{
if (keymap->keymap)
xkb_keymap_unref (keymap->keymap);
@@ -122,7 +122,7 @@ meta_keymap_native_set_keyboard_map (MetaKeymapNative *keymap,
}
struct xkb_keymap *
meta_keymap_native_get_keyboard_map (MetaKeymapNative *keymap)
clutter_keymap_evdev_get_keyboard_map (ClutterKeymapEvdev *keymap)
{
return keymap->keymap;
}

View File

@@ -19,14 +19,14 @@
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "backends/native/meta-xkb-utils.h"
#include "clutter/clutter.h"
#include "clutter-xkb-utils.h"
#include "clutter-keymap.h"
#define META_TYPE_KEYMAP_NATIVE (meta_keymap_native_get_type ())
G_DECLARE_FINAL_TYPE (MetaKeymapNative, meta_keymap_native,
META, KEYMAP_NATIVE,
#define CLUTTER_TYPE_KEYMAP_EVDEV (clutter_keymap_evdev_get_type ())
G_DECLARE_FINAL_TYPE (ClutterKeymapEvdev, clutter_keymap_evdev,
CLUTTER, KEYMAP_EVDEV,
ClutterKeymap)
void meta_keymap_native_set_keyboard_map (MetaKeymapNative *keymap,
struct xkb_keymap *xkb_keymap);
struct xkb_keymap * meta_keymap_native_get_keyboard_map (MetaKeymapNative *keymap);
void clutter_keymap_evdev_set_keyboard_map (ClutterKeymapEvdev *keymap,
struct xkb_keymap *xkb_keymap);
struct xkb_keymap * clutter_keymap_evdev_get_keyboard_map (ClutterKeymapEvdev *keymap);

View File

@@ -24,17 +24,18 @@
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-seat-evdev.h"
#include <linux/input.h>
#include <math.h>
#include "backends/native/meta-seat-native.h"
#include "backends/native/meta-event-native.h"
#include "backends/native/meta-input-device-native.h"
#include "backends/native/meta-input-device-tool-native.h"
#include "backends/native/meta-keymap-native.h"
#include "clutter/clutter-mutter.h"
#include "clutter-event-private.h"
#include "clutter-input-device-evdev.h"
#include "clutter-input-device-tool-evdev.h"
#include "clutter-keymap-evdev.h"
#include "clutter-main.h"
/* Try to keep the pointer inside the stage. Hopefully no one is using
* this backend with stages smaller than this. */
@@ -50,8 +51,8 @@
#endif
void
meta_seat_native_set_libinput_seat (MetaSeatNative *seat,
struct libinput_seat *libinput_seat)
clutter_seat_evdev_set_libinput_seat (ClutterSeatEvdev *seat,
struct libinput_seat *libinput_seat)
{
g_assert (seat->libinput_seat == NULL);
@@ -61,10 +62,10 @@ meta_seat_native_set_libinput_seat (MetaSeatNative *seat,
}
void
meta_seat_native_sync_leds (MetaSeatNative *seat)
clutter_seat_evdev_sync_leds (ClutterSeatEvdev *seat)
{
GSList *iter;
MetaInputDeviceNative *device_evdev;
ClutterInputDeviceEvdev *device_evdev;
int caps_lock, num_lock, scroll_lock;
enum libinput_led leds = 0;
@@ -82,19 +83,19 @@ meta_seat_native_sync_leds (MetaSeatNative *seat)
for (iter = seat->devices; iter; iter = iter->next)
{
device_evdev = iter->data;
meta_input_device_native_update_leds (device_evdev, leds);
_clutter_input_device_evdev_update_leds (device_evdev, leds);
}
}
static void
clutter_touch_state_free (MetaTouchState *touch_state)
clutter_touch_state_free (ClutterTouchState *touch_state)
{
g_slice_free (MetaTouchState, touch_state);
g_slice_free (ClutterTouchState, touch_state);
}
static void
ensure_seat_slot_allocated (MetaSeatNative *seat,
int seat_slot)
ensure_seat_slot_allocated (ClutterSeatEvdev *seat,
int seat_slot)
{
if (seat_slot >= seat->n_alloc_touch_states)
{
@@ -104,17 +105,17 @@ ensure_seat_slot_allocated (MetaSeatNative *seat,
seat->n_alloc_touch_states += size_increase;
seat->touch_states = g_realloc_n (seat->touch_states,
seat->n_alloc_touch_states,
sizeof (MetaTouchState *));
sizeof (ClutterTouchState *));
for (i = 0; i < size_increase; i++)
seat->touch_states[seat->n_alloc_touch_states - (i + 1)] = NULL;
}
}
MetaTouchState *
meta_seat_native_acquire_touch_state (MetaSeatNative *seat,
int device_slot)
ClutterTouchState *
clutter_seat_evdev_acquire_touch_state (ClutterSeatEvdev *seat,
int device_slot)
{
MetaTouchState *touch_state;
ClutterTouchState *touch_state;
int seat_slot;
for (seat_slot = 0; seat_slot < seat->n_alloc_touch_states; seat_slot++)
@@ -125,8 +126,8 @@ meta_seat_native_acquire_touch_state (MetaSeatNative *seat,
ensure_seat_slot_allocated (seat, seat_slot);
touch_state = g_slice_new0 (MetaTouchState);
*touch_state = (MetaTouchState) {
touch_state = g_slice_new0 (ClutterTouchState);
*touch_state = (ClutterTouchState) {
.seat = seat,
.seat_slot = seat_slot,
.device_slot = device_slot,
@@ -138,32 +139,32 @@ meta_seat_native_acquire_touch_state (MetaSeatNative *seat,
}
void
meta_seat_native_release_touch_state (MetaSeatNative *seat,
MetaTouchState *touch_state)
clutter_seat_evdev_release_touch_state (ClutterSeatEvdev *seat,
ClutterTouchState *touch_state)
{
g_clear_pointer (&seat->touch_states[touch_state->seat_slot],
clutter_touch_state_free);
}
MetaSeatNative *
meta_seat_native_new (MetaDeviceManagerNative *manager_evdev)
ClutterSeatEvdev *
clutter_seat_evdev_new (ClutterDeviceManagerEvdev *manager_evdev)
{
ClutterDeviceManager *manager = CLUTTER_DEVICE_MANAGER (manager_evdev);
MetaSeatNative *seat;
ClutterSeatEvdev *seat;
ClutterInputDevice *device;
ClutterStage *stage;
ClutterKeymap *keymap;
struct xkb_keymap *xkb_keymap;
seat = g_new0 (MetaSeatNative, 1);
seat = g_new0 (ClutterSeatEvdev, 1);
if (!seat)
return NULL;
seat->manager_evdev = manager_evdev;
device = meta_input_device_native_new_virtual (
device = _clutter_input_device_evdev_new_virtual (
manager, seat, CLUTTER_POINTER_DEVICE,
CLUTTER_INPUT_MODE_MASTER);
stage = meta_device_manager_native_get_stage (manager_evdev);
stage = _clutter_device_manager_evdev_get_stage (manager_evdev);
_clutter_input_device_set_stage (device, stage);
seat->pointer_x = INITIAL_POINTER_X;
seat->pointer_y = INITIAL_POINTER_Y;
@@ -173,7 +174,7 @@ meta_seat_native_new (MetaDeviceManagerNative *manager_evdev)
_clutter_device_manager_add_device (manager, device);
seat->core_pointer = device;
device = meta_input_device_native_new_virtual (
device = _clutter_input_device_evdev_new_virtual (
manager, seat, CLUTTER_KEYBOARD_DEVICE,
CLUTTER_INPUT_MODE_MASTER);
_clutter_input_device_set_stage (device, stage);
@@ -185,7 +186,7 @@ meta_seat_native_new (MetaDeviceManagerNative *manager_evdev)
seat->repeat_interval = 33; /* ms */
keymap = clutter_backend_get_keymap (clutter_get_default_backend ());
xkb_keymap = meta_keymap_native_get_keyboard_map (META_KEYMAP_NATIVE (keymap));
xkb_keymap = clutter_keymap_evdev_get_keyboard_map (CLUTTER_KEYMAP_EVDEV (keymap));
if (xkb_keymap)
{
@@ -203,7 +204,7 @@ meta_seat_native_new (MetaDeviceManagerNative *manager_evdev)
}
void
meta_seat_native_clear_repeat_timer (MetaSeatNative *seat)
clutter_seat_evdev_clear_repeat_timer (ClutterSeatEvdev *seat)
{
if (seat->repeat_timer)
{
@@ -216,24 +217,24 @@ meta_seat_native_clear_repeat_timer (MetaSeatNative *seat)
static gboolean
keyboard_repeat (gpointer data)
{
MetaSeatNative *seat = data;
ClutterSeatEvdev *seat = data;
GSource *source;
/* There might be events queued in libinput that could cancel the
repeat timer. */
meta_device_manager_native_dispatch (seat->manager_evdev);
_clutter_device_manager_evdev_dispatch (seat->manager_evdev);
if (!seat->repeat_timer)
return G_SOURCE_REMOVE;
g_return_val_if_fail (seat->repeat_device != NULL, G_SOURCE_REMOVE);
source = g_main_context_find_source_by_id (NULL, seat->repeat_timer);
meta_seat_native_notify_key (seat,
seat->repeat_device,
g_source_get_time (source),
seat->repeat_key,
AUTOREPEAT_VALUE,
FALSE);
clutter_seat_evdev_notify_key (seat,
seat->repeat_device,
g_source_get_time (source),
seat->repeat_key,
AUTOREPEAT_VALUE,
FALSE);
return G_SOURCE_CONTINUE;
}
@@ -245,9 +246,9 @@ queue_event (ClutterEvent *event)
}
static int
update_button_count (MetaSeatNative *seat,
uint32_t button,
uint32_t state)
update_button_count (ClutterSeatEvdev *seat,
uint32_t button,
uint32_t state)
{
if (state)
{
@@ -264,12 +265,12 @@ update_button_count (MetaSeatNative *seat,
}
void
meta_seat_native_notify_key (MetaSeatNative *seat,
ClutterInputDevice *device,
uint64_t time_us,
uint32_t key,
uint32_t state,
gboolean update_keys)
clutter_seat_evdev_notify_key (ClutterSeatEvdev *seat,
ClutterInputDevice *device,
uint64_t time_us,
uint32_t key,
uint32_t state,
gboolean update_keys)
{
ClutterStage *stage;
ClutterEvent *event = NULL;
@@ -290,17 +291,17 @@ meta_seat_native_notify_key (MetaSeatNative *seat,
stage = _clutter_input_device_get_stage (device);
if (stage == NULL)
{
meta_seat_native_clear_repeat_timer (seat);
clutter_seat_evdev_clear_repeat_timer (seat);
return;
}
event = meta_key_event_new_from_evdev (device,
seat->core_keyboard,
stage,
seat->xkb,
seat->button_state,
us2ms (time_us), key, state);
meta_event_native_set_event_code (event, key);
event = _clutter_key_event_new_from_evdev (device,
seat->core_keyboard,
stage,
seat->xkb,
seat->button_state,
us2ms (time_us), key, state);
_clutter_evdev_event_set_event_code (event, key);
/* We must be careful and not pass multiple releases to xkb, otherwise it gets
confused and locks the modifiers */
@@ -324,8 +325,8 @@ meta_seat_native_notify_key (MetaSeatNative *seat,
backend = clutter_get_default_backend ();
g_signal_emit_by_name (clutter_backend_get_keymap (backend), "state-changed");
meta_seat_native_sync_leds (seat);
meta_input_device_native_a11y_maybe_notify_toggle_keys (META_INPUT_DEVICE_NATIVE (seat->core_keyboard));
clutter_seat_evdev_sync_leds (seat);
clutter_evdev_a11y_maybe_notify_toggle_keys (CLUTTER_INPUT_DEVICE_EVDEV (seat->core_keyboard));
}
if (state == 0 || /* key release */
@@ -333,7 +334,7 @@ meta_seat_native_notify_key (MetaSeatNative *seat,
!xkb_keymap_key_repeats (xkb_state_get_keymap (seat->xkb),
event->key.hardware_keycode))
{
meta_seat_native_clear_repeat_timer (seat);
clutter_seat_evdev_clear_repeat_timer (seat);
return;
}
@@ -348,9 +349,9 @@ meta_seat_native_notify_key (MetaSeatNative *seat,
case 1:
case 2:
{
uint32_t interval;
guint32 interval;
meta_seat_native_clear_repeat_timer (seat);
clutter_seat_evdev_clear_repeat_timer (seat);
seat->repeat_device = g_object_ref (device);
if (seat->repeat_count == 1)
@@ -372,12 +373,12 @@ meta_seat_native_notify_key (MetaSeatNative *seat,
}
static ClutterEvent *
new_absolute_motion_event (MetaSeatNative *seat,
new_absolute_motion_event (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
float x,
float y,
double *axes)
guint64 time_us,
gfloat x,
gfloat y,
gdouble *axes)
{
ClutterStage *stage = _clutter_input_device_get_stage (input_device);
ClutterEvent *event;
@@ -385,19 +386,17 @@ new_absolute_motion_event (MetaSeatNative *seat,
event = clutter_event_new (CLUTTER_MOTION);
if (clutter_input_device_get_device_type (input_device) != CLUTTER_TABLET_DEVICE)
{
meta_device_manager_native_constrain_pointer (seat->manager_evdev,
seat->core_pointer,
time_us,
seat->pointer_x,
seat->pointer_y,
&x, &y);
}
_clutter_device_manager_evdev_constrain_pointer (seat->manager_evdev,
seat->core_pointer,
time_us,
seat->pointer_x,
seat->pointer_y,
&x, &y);
meta_event_native_set_time_usec (event, time_us);
_clutter_evdev_event_set_time_usec (event, time_us);
event->motion.time = us2ms (time_us);
event->motion.stage = stage;
meta_xkb_translate_state (event, seat->xkb, seat->button_state);
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
event->motion.x = x;
event->motion.y = y;
event->motion.axes = axes;
@@ -406,8 +405,8 @@ new_absolute_motion_event (MetaSeatNative *seat,
if (clutter_input_device_get_device_type (input_device) == CLUTTER_TABLET_DEVICE)
{
MetaInputDeviceNative *device_evdev =
META_INPUT_DEVICE_NATIVE (input_device);
ClutterInputDeviceEvdev *device_evdev =
CLUTTER_INPUT_DEVICE_EVDEV (input_device);
clutter_event_set_device_tool (event, device_evdev->last_tool);
clutter_event_set_device (event, input_device);
@@ -429,15 +428,15 @@ new_absolute_motion_event (MetaSeatNative *seat,
}
void
meta_seat_native_notify_relative_motion (MetaSeatNative *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
float dx,
float dy,
float dx_unaccel,
float dy_unaccel)
clutter_seat_evdev_notify_relative_motion (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
float dx,
float dy,
float dx_unaccel,
float dy_unaccel)
{
float new_x, new_y;
gfloat new_x, new_y;
ClutterEvent *event;
/* We can drop the event on the floor if no stage has been
@@ -445,32 +444,31 @@ meta_seat_native_notify_relative_motion (MetaSeatNative *seat,
if (!_clutter_input_device_get_stage (input_device))
return;
meta_device_manager_native_filter_relative_motion (seat->manager_evdev,
input_device,
seat->pointer_x,
seat->pointer_y,
&dx,
&dy);
_clutter_device_manager_evdev_filter_relative_motion (seat->manager_evdev,
input_device,
seat->pointer_x,
seat->pointer_y,
&dx,
&dy);
new_x = seat->pointer_x + dx;
new_y = seat->pointer_y + dy;
event = new_absolute_motion_event (seat, input_device,
time_us, new_x, new_y, NULL);
meta_event_native_set_relative_motion (event,
dx, dy,
dx_unaccel, dy_unaccel);
_clutter_evdev_event_set_relative_motion (event,
dx, dy,
dx_unaccel, dy_unaccel);
queue_event (event);
}
void
meta_seat_native_notify_absolute_motion (MetaSeatNative *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
float x,
float y,
double *axes)
void clutter_seat_evdev_notify_absolute_motion (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
float x,
float y,
double *axes)
{
ClutterEvent *event;
@@ -480,17 +478,17 @@ meta_seat_native_notify_absolute_motion (MetaSeatNative *seat,
}
void
meta_seat_native_notify_button (MetaSeatNative *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
uint32_t button,
uint32_t state)
clutter_seat_evdev_notify_button (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
uint32_t button,
uint32_t state)
{
MetaInputDeviceNative *device_evdev = (MetaInputDeviceNative *) input_device;
ClutterInputDeviceEvdev *device_evdev = (ClutterInputDeviceEvdev *) input_device;
ClutterStage *stage;
ClutterEvent *event = NULL;
int button_nr;
static int maskmap[8] =
gint button_nr;
static gint maskmap[8] =
{
CLUTTER_BUTTON1_MASK, CLUTTER_BUTTON3_MASK, CLUTTER_BUTTON2_MASK,
CLUTTER_BUTTON4_MASK, CLUTTER_BUTTON5_MASK, 0, 0, 0
@@ -563,10 +561,10 @@ meta_seat_native_notify_button (MetaSeatNative *seat,
seat->button_state &= ~maskmap[button_nr - 1];
}
meta_event_native_set_time_usec (event, time_us);
_clutter_evdev_event_set_time_usec (event, time_us);
event->button.time = us2ms (time_us);
event->button.stage = CLUTTER_STAGE (stage);
meta_xkb_translate_state (event, seat->xkb, seat->button_state);
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
event->button.button = button_nr;
if (clutter_input_device_get_device_type (input_device) == CLUTTER_TABLET_DEVICE)
@@ -589,15 +587,15 @@ meta_seat_native_notify_button (MetaSeatNative *seat,
if (device_evdev->last_tool)
{
/* Apply the button event code as per the tool mapping */
uint32_t mapped_button;
guint mapped_button;
mapped_button = meta_input_device_tool_native_get_button_code (device_evdev->last_tool,
button_nr);
mapped_button = clutter_input_device_tool_evdev_get_button_code (device_evdev->last_tool,
button_nr);
if (mapped_button != 0)
button = mapped_button;
}
meta_event_native_set_event_code (event, button);
_clutter_evdev_event_set_event_code (event, button);
if (clutter_input_device_get_device_type (input_device) == CLUTTER_TABLET_DEVICE)
{
@@ -616,18 +614,18 @@ meta_seat_native_notify_button (MetaSeatNative *seat,
static void
notify_scroll (ClutterInputDevice *input_device,
uint64_t time_us,
double dx,
double dy,
guint64 time_us,
gdouble dx,
gdouble dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags flags,
gboolean emulated)
{
MetaInputDeviceNative *device_evdev;
MetaSeatNative *seat;
ClutterInputDeviceEvdev *device_evdev;
ClutterSeatEvdev *seat;
ClutterStage *stage;
ClutterEvent *event = NULL;
double scroll_factor;
gdouble scroll_factor;
/* We can drop the event on the floor if no stage has been
* associated with the device yet. */
@@ -635,15 +633,15 @@ notify_scroll (ClutterInputDevice *input_device,
if (stage == NULL)
return;
device_evdev = META_INPUT_DEVICE_NATIVE (input_device);
seat = meta_input_device_native_get_seat (device_evdev);
device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
seat = _clutter_input_device_evdev_get_seat (device_evdev);
event = clutter_event_new (CLUTTER_SCROLL);
meta_event_native_set_time_usec (event, time_us);
_clutter_evdev_event_set_time_usec (event, time_us);
event->scroll.time = us2ms (time_us);
event->scroll.stage = CLUTTER_STAGE (stage);
meta_xkb_translate_state (event, seat->xkb, seat->button_state);
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
/* libinput pointer axis events are in pointer motion coordinate space.
* To convert to Xi2 discrete step coordinate space, multiply the factor
@@ -673,8 +671,8 @@ notify_discrete_scroll (ClutterInputDevice *input_device,
ClutterScrollSource scroll_source,
gboolean emulated)
{
MetaInputDeviceNative *device_evdev;
MetaSeatNative *seat;
ClutterInputDeviceEvdev *device_evdev;
ClutterSeatEvdev *seat;
ClutterStage *stage;
ClutterEvent *event = NULL;
@@ -687,15 +685,15 @@ notify_discrete_scroll (ClutterInputDevice *input_device,
if (stage == NULL)
return;
device_evdev = META_INPUT_DEVICE_NATIVE (input_device);
seat = meta_input_device_native_get_seat (device_evdev);
device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
seat = _clutter_input_device_evdev_get_seat (device_evdev);
event = clutter_event_new (CLUTTER_SCROLL);
meta_event_native_set_time_usec (event, time_us);
_clutter_evdev_event_set_time_usec (event, time_us);
event->scroll.time = us2ms (time_us);
event->scroll.stage = CLUTTER_STAGE (stage);
meta_xkb_translate_state (event, seat->xkb, seat->button_state);
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
event->scroll.direction = direction;
@@ -711,7 +709,7 @@ notify_discrete_scroll (ClutterInputDevice *input_device,
}
static void
check_notify_discrete_scroll (MetaSeatNative *seat,
check_notify_discrete_scroll (ClutterSeatEvdev *seat,
ClutterInputDevice *device,
uint64_t time_us,
ClutterScrollSource scroll_source)
@@ -742,13 +740,13 @@ check_notify_discrete_scroll (MetaSeatNative *seat,
}
void
meta_seat_native_notify_scroll_continuous (MetaSeatNative *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags)
clutter_seat_evdev_notify_scroll_continuous (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags)
{
if (finish_flags & CLUTTER_SCROLL_FINISHED_HORIZONTAL)
seat->accum_scroll_dx = 0;
@@ -783,12 +781,12 @@ discrete_to_direction (double discrete_dx,
}
void
meta_seat_native_notify_discrete_scroll (MetaSeatNative *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double discrete_dx,
double discrete_dy,
ClutterScrollSource scroll_source)
clutter_seat_evdev_notify_discrete_scroll (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double discrete_dx,
double discrete_dy,
ClutterScrollSource scroll_source)
{
notify_scroll (input_device, time_us,
discrete_dx * DISCRETE_SCROLL_STEP,
@@ -802,13 +800,13 @@ meta_seat_native_notify_discrete_scroll (MetaSeatNative *seat,
}
void
meta_seat_native_notify_touch_event (MetaSeatNative *seat,
ClutterInputDevice *input_device,
ClutterEventType evtype,
uint64_t time_us,
int slot,
double x,
double y)
clutter_seat_evdev_notify_touch_event (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
ClutterEventType evtype,
uint64_t time_us,
int slot,
double x,
double y)
{
ClutterStage *stage;
ClutterEvent *event = NULL;
@@ -821,18 +819,18 @@ meta_seat_native_notify_touch_event (MetaSeatNative *seat,
event = clutter_event_new (evtype);
meta_event_native_set_time_usec (event, time_us);
_clutter_evdev_event_set_time_usec (event, time_us);
event->touch.time = us2ms (time_us);
event->touch.stage = CLUTTER_STAGE (stage);
event->touch.x = x;
event->touch.y = y;
meta_input_device_native_translate_coordinates (input_device, stage,
&event->touch.x,
&event->touch.y);
clutter_input_device_evdev_translate_coordinates (input_device, stage,
&event->touch.x,
&event->touch.y);
/* "NULL" sequences are special cased in clutter */
event->touch.sequence = GINT_TO_POINTER (MAX (1, slot + 1));
meta_xkb_translate_state (event, seat->xkb, seat->button_state);
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
if (evtype == CLUTTER_TOUCH_BEGIN ||
evtype == CLUTTER_TOUCH_UPDATE)
@@ -845,7 +843,7 @@ meta_seat_native_notify_touch_event (MetaSeatNative *seat,
}
void
meta_seat_native_free (MetaSeatNative *seat)
clutter_seat_evdev_free (ClutterSeatEvdev *seat)
{
GSList *iter;
@@ -860,7 +858,7 @@ meta_seat_native_free (MetaSeatNative *seat)
xkb_state_unref (seat->xkb);
meta_seat_native_clear_repeat_timer (seat);
clutter_seat_evdev_clear_repeat_timer (seat);
if (seat->libinput_seat)
libinput_seat_unref (seat->libinput_seat);
@@ -869,8 +867,8 @@ meta_seat_native_free (MetaSeatNative *seat)
}
ClutterInputDevice *
meta_seat_native_get_device (MetaSeatNative *seat,
int id)
clutter_seat_evdev_get_device (ClutterSeatEvdev *seat,
gint id)
{
ClutterInputDevice *device;
GSList *l;
@@ -887,8 +885,8 @@ meta_seat_native_get_device (MetaSeatNative *seat,
}
void
meta_seat_native_set_stage (MetaSeatNative *seat,
ClutterStage *stage)
clutter_seat_evdev_set_stage (ClutterSeatEvdev *seat,
ClutterStage *stage)
{
GSList *l;

View File

@@ -0,0 +1,163 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
* Copyright (C) 2014 Jonas Ådahl
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifndef __CLUTTER_SEAT_EVDEV_H__
#define __CLUTTER_SEAT_EVDEV_H__
#include <libinput.h>
#include <linux/input.h>
#include "clutter-input-device.h"
#include "clutter-device-manager-evdev.h"
#include "clutter-xkb-utils.h"
typedef struct _ClutterTouchState ClutterTouchState;
struct _ClutterTouchState
{
ClutterSeatEvdev *seat;
int device_slot;
int seat_slot;
ClutterPoint coords;
};
struct _ClutterSeatEvdev
{
struct libinput_seat *libinput_seat;
ClutterDeviceManagerEvdev *manager_evdev;
GSList *devices;
ClutterInputDevice *core_pointer;
ClutterInputDevice *core_keyboard;
ClutterTouchState **touch_states;
int n_alloc_touch_states;
struct xkb_state *xkb;
xkb_led_index_t caps_lock_led;
xkb_led_index_t num_lock_led;
xkb_led_index_t scroll_lock_led;
xkb_layout_index_t layout_idx;
uint32_t button_state;
int button_count[KEY_CNT];
/* keyboard repeat */
gboolean repeat;
guint32 repeat_delay;
guint32 repeat_interval;
guint32 repeat_key;
guint32 repeat_count;
guint32 repeat_timer;
ClutterInputDevice *repeat_device;
gfloat pointer_x;
gfloat pointer_y;
/* Emulation of discrete scroll events out of smooth ones */
gfloat accum_scroll_dx;
gfloat accum_scroll_dy;
};
void clutter_seat_evdev_notify_key (ClutterSeatEvdev *seat,
ClutterInputDevice *device,
uint64_t time_us,
uint32_t key,
uint32_t state,
gboolean update_keys);
void clutter_seat_evdev_notify_relative_motion (ClutterSeatEvdev *seat_evdev,
ClutterInputDevice *input_device,
uint64_t time_us,
float dx,
float dy,
float dx_unaccel,
float dy_unaccel);
void clutter_seat_evdev_notify_absolute_motion (ClutterSeatEvdev *seat_evdev,
ClutterInputDevice *input_device,
uint64_t time_us,
float x,
float y,
double *axes);
void clutter_seat_evdev_notify_button (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
uint32_t button,
uint32_t state);
void clutter_seat_evdev_notify_scroll_continuous (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource source,
ClutterScrollFinishFlags flags);
void clutter_seat_evdev_notify_discrete_scroll (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
uint64_t time_us,
double discrete_dx,
double discrete_dy,
ClutterScrollSource source);
void clutter_seat_evdev_notify_touch_event (ClutterSeatEvdev *seat,
ClutterInputDevice *input_device,
ClutterEventType evtype,
uint64_t time_us,
int slot,
double x,
double y);
void clutter_seat_evdev_set_libinput_seat (ClutterSeatEvdev *seat,
struct libinput_seat *libinput_seat);
void clutter_seat_evdev_sync_leds (ClutterSeatEvdev *seat);
ClutterInputDevice * clutter_seat_evdev_get_device (ClutterSeatEvdev *seat,
gint id);
ClutterTouchState * clutter_seat_evdev_acquire_touch_state (ClutterSeatEvdev *seat,
int device_slot);
void clutter_seat_evdev_release_touch_state (ClutterSeatEvdev *seat,
ClutterTouchState *touch_state);
ClutterTouchState * clutter_seat_evdev_get_touch (ClutterSeatEvdev *seat,
guint32 id);
void clutter_seat_evdev_set_stage (ClutterSeatEvdev *seat,
ClutterStage *stage);
void clutter_seat_evdev_clear_repeat_timer (ClutterSeatEvdev *seat);
ClutterSeatEvdev * clutter_seat_evdev_new (ClutterDeviceManagerEvdev *manager_evdev);
void clutter_seat_evdev_free (ClutterSeatEvdev *seat);
#endif /* __CLUTTER_SEAT_EVDEV_H__ */

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
@@ -17,16 +21,17 @@
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#include "config.h"
#include "clutter-build-config.h"
#include <glib-object.h>
#include <linux/input.h>
#include "backends/native/meta-input-device-native.h"
#include "backends/native/meta-keymap-native.h"
#include "backends/native/meta-seat-native.h"
#include "backends/native/meta-virtual-input-device-native.h"
#include "clutter/clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-virtual-input-device.h"
#include "evdev/clutter-input-device-evdev.h"
#include "evdev/clutter-keymap-evdev.h"
#include "evdev/clutter-seat-evdev.h"
#include "evdev/clutter-virtual-input-device-evdev.h"
enum
{
@@ -39,17 +44,17 @@ enum
static GParamSpec *obj_props[PROP_LAST];
struct _MetaVirtualInputDeviceNative
struct _ClutterVirtualInputDeviceEvdev
{
ClutterVirtualInputDevice parent;
ClutterInputDevice *device;
MetaSeatNative *seat;
ClutterSeatEvdev *seat;
int button_count[KEY_CNT];
};
G_DEFINE_TYPE (MetaVirtualInputDeviceNative,
meta_virtual_input_device_native,
G_DEFINE_TYPE (ClutterVirtualInputDeviceEvdev,
clutter_virtual_input_device_evdev,
CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
typedef enum _EvdevButtonType
@@ -60,9 +65,9 @@ typedef enum _EvdevButtonType
} EvdevButtonType;
static int
update_button_count (MetaVirtualInputDeviceNative *virtual_evdev,
uint32_t button,
uint32_t state)
update_button_count (ClutterVirtualInputDeviceEvdev *virtual_evdev,
uint32_t button,
uint32_t state)
{
if (state)
return ++virtual_evdev->button_count[button];
@@ -109,8 +114,8 @@ get_button_type (uint16_t code)
static void
release_pressed_buttons (ClutterVirtualInputDevice *virtual_device)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
int code;
uint64_t time_us;
@@ -142,41 +147,41 @@ release_pressed_buttons (ClutterVirtualInputDevice *virtual_device)
}
static void
meta_virtual_input_device_native_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy)
clutter_virtual_input_device_evdev_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
meta_seat_native_notify_relative_motion (virtual_evdev->seat,
virtual_evdev->device,
time_us,
dx, dy,
dx, dy);
clutter_seat_evdev_notify_relative_motion (virtual_evdev->seat,
virtual_evdev->device,
time_us,
dx, dy,
dx, dy);
}
static void
meta_virtual_input_device_native_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double x,
double y)
clutter_virtual_input_device_evdev_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double x,
double y)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
meta_seat_native_notify_absolute_motion (virtual_evdev->seat,
virtual_evdev->device,
time_us,
x, y,
NULL);
clutter_seat_evdev_notify_absolute_motion (virtual_evdev->seat,
virtual_evdev->device,
time_us,
x, y,
NULL);
}
static int
@@ -200,13 +205,13 @@ translate_to_evdev_button (int clutter_button)
}
static void
meta_virtual_input_device_native_notify_button (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t button,
ClutterButtonState button_state)
clutter_virtual_input_device_evdev_notify_button (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t button,
ClutterButtonState button_state)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
int button_count;
int evdev_button;
@@ -231,21 +236,21 @@ meta_virtual_input_device_native_notify_button (ClutterVirtualInputDevice *virtu
return;
}
meta_seat_native_notify_button (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evdev_button,
button_state);
clutter_seat_evdev_notify_button (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evdev_button,
button_state);
}
static void
meta_virtual_input_device_native_notify_key (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t key,
ClutterKeyState key_state)
clutter_virtual_input_device_evdev_notify_key (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t key,
ClutterKeyState key_state)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
int key_count;
if (time_us == CLUTTER_CURRENT_TIME)
@@ -266,12 +271,12 @@ meta_virtual_input_device_native_notify_key (ClutterVirtualInputDevice *virtual_
return;
}
meta_seat_native_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
key,
key_state,
TRUE);
clutter_seat_evdev_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
key,
key_state,
TRUE);
}
static gboolean
@@ -280,8 +285,8 @@ pick_keycode_for_keyval_in_current_group (ClutterVirtualInputDevice *virtual_dev
guint *keycode_out,
guint *level_out)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
ClutterKeymap *keymap;
struct xkb_keymap *xkb_keymap;
struct xkb_state *state;
@@ -289,7 +294,7 @@ pick_keycode_for_keyval_in_current_group (ClutterVirtualInputDevice *virtual_dev
xkb_keycode_t min_keycode, max_keycode;
keymap = clutter_backend_get_keymap (clutter_get_default_backend ());
xkb_keymap = meta_keymap_native_get_keyboard_map (META_KEYMAP_NATIVE (keymap));
xkb_keymap = clutter_keymap_evdev_get_keyboard_map (CLUTTER_KEYMAP_EVDEV (keymap));
state = virtual_evdev->seat->xkb;
layout = xkb_state_serialize_layout (state, XKB_STATE_LAYOUT_EFFECTIVE);
@@ -326,8 +331,8 @@ apply_level_modifiers (ClutterVirtualInputDevice *virtual_device,
uint32_t level,
uint32_t key_state)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
guint keysym, keycode, evcode;
if (level == 0)
@@ -353,22 +358,22 @@ apply_level_modifiers (ClutterVirtualInputDevice *virtual_device,
clutter_input_device_keycode_to_evdev (virtual_evdev->device,
keycode, &evcode);
meta_seat_native_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evcode,
key_state,
TRUE);
clutter_seat_evdev_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evcode,
key_state,
TRUE);
}
static void
meta_virtual_input_device_native_notify_keyval (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t keyval,
ClutterKeyState key_state)
clutter_virtual_input_device_evdev_notify_keyval (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t keyval,
ClutterKeyState key_state)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
int key_count;
guint keycode = 0, level = 0, evcode = 0;
@@ -403,12 +408,12 @@ meta_virtual_input_device_native_notify_keyval (ClutterVirtualInputDevice *virtu
if (key_state)
apply_level_modifiers (virtual_device, time_us, level, key_state);
meta_seat_native_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evcode,
key_state,
TRUE);
clutter_seat_evdev_notify_key (virtual_evdev->seat,
virtual_evdev->device,
time_us,
evcode,
key_state,
TRUE);
if (!key_state)
apply_level_modifiers (virtual_device, time_us, level, key_state);
@@ -444,13 +449,13 @@ direction_to_discrete (ClutterScrollDirection direction,
}
static void
meta_virtual_input_device_native_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
ClutterScrollDirection direction,
ClutterScrollSource scroll_source)
clutter_virtual_input_device_evdev_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
ClutterScrollDirection direction,
ClutterScrollSource scroll_source)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
double discrete_dx = 0.0, discrete_dy = 0.0;
if (time_us == CLUTTER_CURRENT_TIME)
@@ -458,139 +463,139 @@ meta_virtual_input_device_native_notify_discrete_scroll (ClutterVirtualInputDevi
direction_to_discrete (direction, &discrete_dx, &discrete_dy);
meta_seat_native_notify_discrete_scroll (virtual_evdev->seat,
virtual_evdev->device,
time_us,
discrete_dx, discrete_dy,
scroll_source);
}
static void
meta_virtual_input_device_native_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
meta_seat_native_notify_scroll_continuous (virtual_evdev->seat,
clutter_seat_evdev_notify_discrete_scroll (virtual_evdev->seat,
virtual_evdev->device,
time_us,
dx, dy,
scroll_source,
CLUTTER_SCROLL_FINISHED_NONE);
discrete_dx, discrete_dy,
scroll_source);
}
static void
meta_virtual_input_device_native_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot,
double x,
double y)
clutter_virtual_input_device_evdev_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
MetaInputDeviceNative *device_evdev =
META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
MetaTouchState *touch_state;
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
touch_state = meta_input_device_native_acquire_touch_state (device_evdev,
device_slot);
if (!touch_state)
return;
touch_state->coords.x = x;
touch_state->coords.y = y;
meta_seat_native_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
clutter_seat_evdev_notify_scroll_continuous (virtual_evdev->seat,
virtual_evdev->device,
time_us,
dx, dy,
scroll_source,
CLUTTER_SCROLL_FINISHED_NONE);
}
static void
meta_virtual_input_device_native_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
clutter_virtual_input_device_evdev_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot,
double x,
double y)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
MetaInputDeviceNative *device_evdev =
META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
MetaTouchState *touch_state;
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
ClutterInputDeviceEvdev *device_evdev =
CLUTTER_INPUT_DEVICE_EVDEV (virtual_evdev->device);
ClutterTouchState *touch_state;
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
touch_state = meta_input_device_native_lookup_touch_state (device_evdev,
device_slot);
touch_state = clutter_input_device_evdev_acquire_touch_state (device_evdev,
device_slot);
if (!touch_state)
return;
touch_state->coords.x = x;
touch_state->coords.y = y;
meta_seat_native_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
clutter_seat_evdev_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
}
static void
meta_virtual_input_device_native_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot)
clutter_virtual_input_device_evdev_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot,
double x,
double y)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (virtual_device);
MetaInputDeviceNative *device_evdev =
META_INPUT_DEVICE_NATIVE (virtual_evdev->device);
MetaTouchState *touch_state;
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
ClutterInputDeviceEvdev *device_evdev =
CLUTTER_INPUT_DEVICE_EVDEV (virtual_evdev->device);
ClutterTouchState *touch_state;
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
touch_state = meta_input_device_native_lookup_touch_state (device_evdev,
device_slot);
touch_state = clutter_input_device_evdev_lookup_touch_state (device_evdev,
device_slot);
if (!touch_state)
return;
meta_seat_native_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
touch_state->coords.x = x;
touch_state->coords.y = y;
meta_input_device_native_release_touch_state (device_evdev, touch_state);
clutter_seat_evdev_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
}
static void
meta_virtual_input_device_native_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
clutter_virtual_input_device_evdev_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (virtual_device);
ClutterInputDeviceEvdev *device_evdev =
CLUTTER_INPUT_DEVICE_EVDEV (virtual_evdev->device);
ClutterTouchState *touch_state;
if (time_us == CLUTTER_CURRENT_TIME)
time_us = g_get_monotonic_time ();
touch_state = clutter_input_device_evdev_lookup_touch_state (device_evdev,
device_slot);
if (!touch_state)
return;
clutter_seat_evdev_notify_touch_event (virtual_evdev->seat,
virtual_evdev->device,
CLUTTER_TOUCH_BEGIN,
time_us,
touch_state->seat_slot,
touch_state->coords.x,
touch_state->coords.y);
clutter_input_device_evdev_release_touch_state (device_evdev, touch_state);
}
static void
clutter_virtual_input_device_evdev_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
switch (prop_id)
{
@@ -604,13 +609,13 @@ meta_virtual_input_device_native_get_property (GObject *object,
}
static void
meta_virtual_input_device_native_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
clutter_virtual_input_device_evdev_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
switch (prop_id)
{
@@ -624,12 +629,12 @@ meta_virtual_input_device_native_set_property (GObject *object,
}
static void
meta_virtual_input_device_native_constructed (GObject *object)
clutter_virtual_input_device_evdev_constructed (GObject *object)
{
ClutterVirtualInputDevice *virtual_device =
CLUTTER_VIRTUAL_INPUT_DEVICE (object);
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
ClutterDeviceManager *manager;
ClutterInputDeviceType device_type;
ClutterStage *stage;
@@ -638,63 +643,63 @@ meta_virtual_input_device_native_constructed (GObject *object)
device_type = clutter_virtual_input_device_get_device_type (virtual_device);
virtual_evdev->device =
meta_input_device_native_new_virtual (manager,
virtual_evdev->seat,
device_type,
CLUTTER_INPUT_MODE_SLAVE);
_clutter_input_device_evdev_new_virtual (manager,
virtual_evdev->seat,
device_type,
CLUTTER_INPUT_MODE_SLAVE);
stage = meta_device_manager_native_get_stage (META_DEVICE_MANAGER_NATIVE (manager));
stage = _clutter_device_manager_evdev_get_stage (CLUTTER_DEVICE_MANAGER_EVDEV (manager));
_clutter_input_device_set_stage (virtual_evdev->device, stage);
}
static void
meta_virtual_input_device_native_finalize (GObject *object)
clutter_virtual_input_device_evdev_finalize (GObject *object)
{
ClutterVirtualInputDevice *virtual_device =
CLUTTER_VIRTUAL_INPUT_DEVICE (object);
MetaVirtualInputDeviceNative *virtual_evdev =
META_VIRTUAL_INPUT_DEVICE_NATIVE (object);
ClutterVirtualInputDeviceEvdev *virtual_evdev =
CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV (object);
GObjectClass *object_class;
release_pressed_buttons (virtual_device);
g_clear_object (&virtual_evdev->device);
object_class =
G_OBJECT_CLASS (meta_virtual_input_device_native_parent_class);
G_OBJECT_CLASS (clutter_virtual_input_device_evdev_parent_class);
object_class->finalize (object);
}
static void
meta_virtual_input_device_native_init (MetaVirtualInputDeviceNative *virtual_device_evdev)
clutter_virtual_input_device_evdev_init (ClutterVirtualInputDeviceEvdev *virtual_device_evdev)
{
}
static void
meta_virtual_input_device_native_class_init (MetaVirtualInputDeviceNativeClass *klass)
clutter_virtual_input_device_evdev_class_init (ClutterVirtualInputDeviceEvdevClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterVirtualInputDeviceClass *virtual_input_device_class =
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
object_class->get_property = meta_virtual_input_device_native_get_property;
object_class->set_property = meta_virtual_input_device_native_set_property;
object_class->constructed = meta_virtual_input_device_native_constructed;
object_class->finalize = meta_virtual_input_device_native_finalize;
object_class->get_property = clutter_virtual_input_device_evdev_get_property;
object_class->set_property = clutter_virtual_input_device_evdev_set_property;
object_class->constructed = clutter_virtual_input_device_evdev_constructed;
object_class->finalize = clutter_virtual_input_device_evdev_finalize;
virtual_input_device_class->notify_relative_motion = meta_virtual_input_device_native_notify_relative_motion;
virtual_input_device_class->notify_absolute_motion = meta_virtual_input_device_native_notify_absolute_motion;
virtual_input_device_class->notify_button = meta_virtual_input_device_native_notify_button;
virtual_input_device_class->notify_key = meta_virtual_input_device_native_notify_key;
virtual_input_device_class->notify_keyval = meta_virtual_input_device_native_notify_keyval;
virtual_input_device_class->notify_discrete_scroll = meta_virtual_input_device_native_notify_discrete_scroll;
virtual_input_device_class->notify_scroll_continuous = meta_virtual_input_device_native_notify_scroll_continuous;
virtual_input_device_class->notify_touch_down = meta_virtual_input_device_native_notify_touch_down;
virtual_input_device_class->notify_touch_motion = meta_virtual_input_device_native_notify_touch_motion;
virtual_input_device_class->notify_touch_up = meta_virtual_input_device_native_notify_touch_up;
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_evdev_notify_relative_motion;
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_evdev_notify_absolute_motion;
virtual_input_device_class->notify_button = clutter_virtual_input_device_evdev_notify_button;
virtual_input_device_class->notify_key = clutter_virtual_input_device_evdev_notify_key;
virtual_input_device_class->notify_keyval = clutter_virtual_input_device_evdev_notify_keyval;
virtual_input_device_class->notify_discrete_scroll = clutter_virtual_input_device_evdev_notify_discrete_scroll;
virtual_input_device_class->notify_scroll_continuous = clutter_virtual_input_device_evdev_notify_scroll_continuous;
virtual_input_device_class->notify_touch_down = clutter_virtual_input_device_evdev_notify_touch_down;
virtual_input_device_class->notify_touch_motion = clutter_virtual_input_device_evdev_notify_touch_motion;
virtual_input_device_class->notify_touch_up = clutter_virtual_input_device_evdev_notify_touch_up;
obj_props[PROP_SEAT] = g_param_spec_pointer ("seat",
"Seat",
"Seat",
P_("ClutterSeatEvdev"),
P_("ClutterSeatEvdev"),
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (object_class, PROP_LAST, obj_props);

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
@@ -17,15 +21,15 @@
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifndef META_VIRTUAL_INPUT_DEVICE_NATIVE_H
#define META_VIRTUAL_INPUT_DEVICE_NATIVE_H
#ifndef __CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV_H__
#define __CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV_H__
#include "clutter/clutter-virtual-input-device.h"
#include "clutter-virtual-input-device.h"
#define META_TYPE_VIRTUAL_INPUT_DEVICE_NATIVE (meta_virtual_input_device_native_get_type ())
G_DECLARE_FINAL_TYPE (MetaVirtualInputDeviceNative,
meta_virtual_input_device_native,
META, VIRTUAL_INPUT_DEVICE_NATIVE,
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE_EVDEV (clutter_virtual_input_device_evdev_get_type ())
G_DECLARE_FINAL_TYPE (ClutterVirtualInputDeviceEvdev,
clutter_virtual_input_device_evdev,
CLUTTER, VIRTUAL_INPUT_DEVICE_EVDEV,
ClutterVirtualInputDevice)
#endif /* META_VIRTUAL_INPUT_DEVICE_NATIVE_H */
#endif /* __CLUTTER_VIRTUAL_INPUT_DEVICE_EVDEV_H__ */

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
@@ -19,11 +23,11 @@
* Damien Lespiau <damien.lespiau@intel.com>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "backends/native/meta-xkb-utils.h"
#include "clutter/clutter-keysyms.h"
#include "clutter/clutter-mutter.h"
#include "clutter-keysyms.h"
#include "clutter-event-private.h"
#include "clutter-xkb-utils.h"
/*
* _clutter_event_new_from_evdev: Create a new Clutter ClutterKeyEvent
@@ -40,14 +44,14 @@
* Return value: the new #ClutterEvent
*/
ClutterEvent *
meta_key_event_new_from_evdev (ClutterInputDevice *device,
ClutterInputDevice *core_device,
ClutterStage *stage,
struct xkb_state *xkb_state,
uint32_t button_state,
uint32_t _time,
xkb_keycode_t key,
uint32_t state)
_clutter_key_event_new_from_evdev (ClutterInputDevice *device,
ClutterInputDevice *core_device,
ClutterStage *stage,
struct xkb_state *xkb_state,
uint32_t button_state,
uint32_t _time,
xkb_keycode_t key,
uint32_t state)
{
ClutterEvent *event;
xkb_keysym_t sym;
@@ -74,7 +78,7 @@ meta_key_event_new_from_evdev (ClutterInputDevice *device,
event->key.stage = stage;
event->key.time = _time;
meta_xkb_translate_state (event, xkb_state, button_state);
_clutter_xkb_translate_state (event, xkb_state, button_state);
event->key.hardware_keycode = key;
event->key.keyval = sym;
clutter_event_set_device (event, core_device);
@@ -98,9 +102,9 @@ meta_key_event_new_from_evdev (ClutterInputDevice *device,
}
void
meta_xkb_translate_state (ClutterEvent *event,
struct xkb_state *state,
uint32_t button_state)
_clutter_xkb_translate_state (ClutterEvent *event,
struct xkb_state *state,
uint32_t button_state)
{
_clutter_event_set_state_full (event,
button_state,

View File

@@ -0,0 +1,46 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
#ifndef __CLUTTER_XKB_UTILS_H__
#define __CLUTTER_XKB_UTILS_H__
#include <xkbcommon/xkbcommon.h>
#include "clutter-stage.h"
#include "clutter-event.h"
#include "clutter-input-device.h"
ClutterEvent * _clutter_key_event_new_from_evdev (ClutterInputDevice *device,
ClutterInputDevice *core_keyboard,
ClutterStage *stage,
struct xkb_state *xkb_state,
uint32_t button_state,
uint32_t _time,
uint32_t key,
uint32_t state);
void _clutter_xkb_translate_state (ClutterEvent *event,
struct xkb_state *xkb_state,
uint32_t button_state);
#endif /* __CLUTTER_XKB_UTILS_H__ */

View File

@@ -77,6 +77,7 @@ clutter_headers = [
'clutter-stage-manager.h',
'clutter-stage-view.h',
'clutter-tap-action.h',
'clutter-test-utils.h',
'clutter-texture.h',
'clutter-text.h',
'clutter-text-buffer.h',
@@ -167,6 +168,7 @@ clutter_sources = [
'clutter-stage-view.c',
'clutter-stage-window.c',
'clutter-tap-action.c',
'clutter-test-utils.c',
'clutter-text.c',
'clutter-text-buffer.c',
'clutter-transition-group.c',
@@ -189,6 +191,7 @@ clutter_private_headers = [
'clutter-device-manager-private.h',
'clutter-easing.h',
'clutter-effect-private.h',
'clutter-event-translator.h',
'clutter-event-private.h',
'clutter-flatten-effect.h',
'clutter-gesture-action-private.h',
@@ -212,6 +215,7 @@ clutter_private_headers = [
clutter_nonintrospected_sources = [
'clutter-easing.c',
'clutter-event-translator.c',
'clutter-id-pool.c',
]
@@ -269,9 +273,21 @@ clutter_backend_private_headers = [
if have_x11
clutter_x11_sources = [
'x11/clutter-backend-x11.c',
'x11/clutter-device-manager-xi2.c',
'x11/clutter-event-x11.c',
'x11/clutter-input-device-tool-xi2.c',
'x11/clutter-input-device-xi2.c',
'x11/clutter-keymap-x11.c',
'x11/clutter-stage-x11.c',
'x11/clutter-virtual-input-device-x11.c',
]
clutter_backend_sources += clutter_x11_sources
clutter_x11_nonintrospected_sources = [
'x11/clutter-xkb-a11y-x11.c',
]
clutter_backend_nonintrospected_sources += clutter_x11_nonintrospected_sources
clutter_x11_headers = [
'x11/clutter-x11.h',
]
@@ -279,7 +295,14 @@ if have_x11
clutter_x11_private_headers = [
'x11/clutter-backend-x11.h',
'x11/clutter-device-manager-xi2.h',
'x11/clutter-input-device-tool-xi2.h',
'x11/clutter-input-device-xi2.h',
'x11/clutter-keymap-x11.h',
'x11/clutter-settings-x11.h',
'x11/clutter-stage-x11.h',
'x11/clutter-virtual-input-device-x11.h',
'x11/clutter-xkb-a11y-x11.h',
]
clutter_backend_private_headers += clutter_x11_private_headers
@@ -295,8 +318,28 @@ endif
if have_native_backend
clutter_native_nonintrospected_sources = [
'egl/clutter-backend-eglnative.c',
'evdev/clutter-device-manager-evdev.c',
'evdev/clutter-event-evdev.c',
'evdev/clutter-input-device-evdev.c',
'evdev/clutter-input-device-tool-evdev.c',
'evdev/clutter-keymap-evdev.c',
'evdev/clutter-seat-evdev.c',
'evdev/clutter-virtual-input-device-evdev.c',
'evdev/clutter-xkb-utils.c',
]
clutter_backend_nonintrospected_sources += clutter_native_nonintrospected_sources
clutter_native_private_headers = [
'evdev/clutter-evdev.h',
'evdev/clutter-device-manager-evdev.h',
'evdev/clutter-input-device-evdev.h',
'evdev/clutter-input-device-tool-evdev.h',
'evdev/clutter-keymap-evdev.h',
'evdev/clutter-seat-evdev.h',
'evdev/clutter-virtual-input-device-evdev.h',
'evdev/clutter-xkb-utils.h',
]
clutter_backend_private_headers += clutter_native_private_headers
endif
if have_wayland

View File

@@ -34,7 +34,9 @@
#include <errno.h>
#include "clutter-backend-x11.h"
#include "clutter-device-manager-xi2.h"
#include "clutter-settings-x11.h"
#include "clutter-stage-x11.h"
#include "clutter-x11.h"
#include "xsettings/xsettings-common.h"
@@ -52,6 +54,7 @@
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-xkb-a11y-x11.h"
G_DEFINE_TYPE (ClutterBackendX11, clutter_backend_x11, CLUTTER_TYPE_BACKEND)
@@ -98,6 +101,7 @@ static const gchar *atom_names[] = {
#define N_ATOM_NAMES G_N_ELEMENTS (atom_names)
/* various flags corresponding to pre init setup calls */
static gboolean _no_xevent_retrieval = FALSE;
static gboolean clutter_enable_xinput = TRUE;
static gboolean clutter_enable_argb = FALSE;
static gboolean clutter_enable_stereo = FALSE;
@@ -225,6 +229,91 @@ clutter_backend_x11_xsettings_notify (const char *name,
g_object_thaw_notify (G_OBJECT (settings));
}
static void
clutter_backend_x11_create_device_manager (ClutterBackendX11 *backend_x11)
{
ClutterEventTranslator *translator;
ClutterBackend *backend;
if (clutter_enable_xinput)
{
int event_base, first_event, first_error;
if (XQueryExtension (backend_x11->xdpy, "XInputExtension",
&event_base,
&first_event,
&first_error))
{
int major = 2;
int minor = 3;
if (XIQueryVersion (backend_x11->xdpy, &major, &minor) != BadRequest)
{
CLUTTER_NOTE (BACKEND, "Creating XI2 device manager");
backend_x11->has_xinput = TRUE;
backend_x11->device_manager =
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_XI2,
"backend", backend_x11,
"opcode", event_base,
NULL);
backend_x11->xi_minor = minor;
}
}
}
if (backend_x11->device_manager == NULL)
{
g_critical ("XI2 extension is missing.");
backend_x11->has_xinput = FALSE;
backend_x11->xi_minor = -1;
}
backend = CLUTTER_BACKEND (backend_x11);
backend->device_manager = backend_x11->device_manager;
translator = CLUTTER_EVENT_TRANSLATOR (backend_x11->device_manager);
_clutter_backend_add_event_translator (backend, translator);
}
static void
on_keymap_state_change (ClutterKeymapX11 *keymap_x11,
gpointer data)
{
ClutterDeviceManager *device_manager = CLUTTER_DEVICE_MANAGER (data);
ClutterKbdA11ySettings kbd_a11y_settings;
/* On keymaps state change, just reapply the current settings, it'll
* take care of enabling/disabling mousekeys based on NumLock state.
*/
clutter_device_manager_get_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
clutter_device_manager_x11_apply_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
}
static void
clutter_backend_x11_create_keymap (ClutterBackendX11 *backend_x11)
{
if (backend_x11->keymap == NULL)
{
ClutterEventTranslator *translator;
ClutterBackend *backend;
backend_x11->keymap =
g_object_new (CLUTTER_TYPE_KEYMAP_X11,
"backend", backend_x11,
NULL);
backend = CLUTTER_BACKEND (backend_x11);
translator = CLUTTER_EVENT_TRANSLATOR (backend_x11->keymap);
_clutter_backend_add_event_translator (backend, translator);
g_signal_connect (backend_x11->keymap,
"state-changed",
G_CALLBACK (on_keymap_state_change),
backend->device_manager);
}
}
static gboolean
clutter_backend_x11_pre_parse (ClutterBackend *backend,
GError **error)
@@ -372,6 +461,45 @@ clutter_backend_x11_post_parse (ClutterBackend *backend,
return TRUE;
}
void
_clutter_backend_x11_events_init (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
CLUTTER_NOTE (EVENT, "initialising the event loop");
/* the event source is optional */
if (!_no_xevent_retrieval)
{
GSource *source;
source = _clutter_x11_event_source_new (backend_x11);
/* default priority for events
*
* XXX - at some point we'll have a common EventSource API that
* is created by the backend, and this code will most likely go
* into the default implementation of ClutterBackend
*/
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
/* attach the source to the default context, and transfer the
* ownership to the GMainContext itself
*/
g_source_attach (source, NULL);
g_source_unref (source);
backend_x11->event_source = source;
}
clutter_backend_x11_create_device_manager (backend_x11);
/* register keymap; unless we create a generic Keymap object, I'm
* afraid this will have to stay
*/
clutter_backend_x11_create_keymap (backend_x11);
}
static const GOptionEntry entries[] =
{
{
@@ -491,6 +619,7 @@ clutter_backend_x11_translate_event (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
ClutterBackendClass *parent_class;
XEvent *xevent = native;
/* X11 filter functions have a higher priority */
@@ -526,7 +655,11 @@ clutter_backend_x11_translate_event (ClutterBackend *backend,
*/
update_last_event_time (backend_x11, xevent);
return FALSE;
/* chain up to the parent implementation, which will handle
* event translators
*/
parent_class = CLUTTER_BACKEND_CLASS (clutter_backend_x11_parent_class);
return parent_class->translate_event (backend, native, event);
}
static CoglRenderer *
@@ -646,6 +779,50 @@ clutter_backend_x11_get_display (ClutterBackend *backend,
return display;
}
static ClutterStageWindow *
clutter_backend_x11_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterEventTranslator *translator;
ClutterStageWindow *stage;
stage = g_object_new (CLUTTER_TYPE_STAGE_X11,
"backend", backend,
"wrapper", wrapper,
NULL);
/* the X11 stage does event translation */
translator = CLUTTER_EVENT_TRANSLATOR (stage);
_clutter_backend_add_event_translator (backend, translator);
CLUTTER_NOTE (BACKEND, "X11 stage created (display:%p, screen:%d, root:%u)",
CLUTTER_BACKEND_X11 (backend)->xdpy,
CLUTTER_BACKEND_X11 (backend)->xscreen_num,
(unsigned int) CLUTTER_BACKEND_X11 (backend)->xwin_root);
return stage;
}
static PangoDirection
clutter_backend_x11_get_keymap_direction (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
if (G_UNLIKELY (backend_x11->keymap == NULL))
return PANGO_DIRECTION_NEUTRAL;
return _clutter_keymap_x11_get_direction (backend_x11->keymap);
}
static ClutterKeymap *
clutter_backend_x11_get_keymap (ClutterBackend *backend)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
return CLUTTER_KEYMAP (backend_x11->keymap);
}
static void
clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
{
@@ -655,6 +832,8 @@ clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
gobject_class->dispose = clutter_backend_x11_dispose;
gobject_class->finalize = clutter_backend_x11_finalize;
backend_class->create_stage = clutter_backend_x11_create_stage;
backend_class->pre_parse = clutter_backend_x11_pre_parse;
backend_class->post_parse = clutter_backend_x11_post_parse;
backend_class->add_options = clutter_backend_x11_add_options;
@@ -664,6 +843,9 @@ clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
backend_class->get_renderer = clutter_backend_x11_get_renderer;
backend_class->get_display = clutter_backend_x11_get_display;
backend_class->get_keymap_direction = clutter_backend_x11_get_keymap_direction;
backend_class->get_keymap = clutter_backend_x11_get_keymap;
}
static void
@@ -774,6 +956,58 @@ clutter_x11_set_display (Display *xdpy)
_foreign_dpy= xdpy;
}
/**
* clutter_x11_disable_event_retrieval:
*
* Disables the internal polling of X11 events in the main loop.
*
* Libraries or applications calling this function will be responsible of
* polling all X11 events.
*
* You also must call clutter_x11_handle_event() to let Clutter process
* events and maintain its internal state.
*
* This function can only be called before calling clutter_init().
*
* Even with event handling disabled, Clutter will still select
* all the events required to maintain its internal state on the stage
* Window; compositors using Clutter and input regions to pass events
* through to application windows should not rely on an empty input
* region, and should instead clear it themselves explicitly using the
* XFixes extension.
*
* This function should not be normally used by applications.
*
* Since: 0.8
*/
void
clutter_x11_disable_event_retrieval (void)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
_no_xevent_retrieval = TRUE;
}
/**
* clutter_x11_has_event_retrieval:
*
* Queries the X11 backend to check if event collection has been disabled.
*
* Return value: TRUE if event retrival has been disabled. FALSE otherwise.
*
* Since: 0.8
*/
gboolean
clutter_x11_has_event_retrieval (void)
{
return !_no_xevent_retrieval;
}
/**
* clutter_x11_get_default_screen:
*
@@ -930,6 +1164,36 @@ clutter_x11_remove_filter (ClutterX11FilterFunc func,
}
}
/**
* clutter_x11_has_xinput:
*
* Gets whether Clutter has XInput support.
*
* Return value: %TRUE if Clutter was compiled with XInput support
* and XInput support is available at run time.
*
* Since: 0.8
*/
gboolean
clutter_x11_has_xinput (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
if (backend == NULL)
{
g_critical ("The Clutter backend has not been initialised");
return FALSE;
}
if (!CLUTTER_IS_BACKEND_X11 (backend))
{
g_critical ("The Clutter backend is not a X11 backend.");
return FALSE;
}
return CLUTTER_BACKEND_X11 (backend)->has_xinput;
}
/**
* clutter_x11_has_composite_extension:
*
@@ -1077,3 +1341,84 @@ clutter_x11_get_use_stereo_stage (void)
return clutter_enable_stereo;
}
XVisualInfo *
_clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11)
{
return cogl_clutter_winsys_xlib_get_visual_info ();
}
/**
* clutter_x11_get_visual_info: (skip)
*
* Retrieves the `XVisualInfo` used by the Clutter X11 backend.
*
* Return value: (transfer full): a `XVisualInfo`, or `None`.
* The returned value should be freed using `XFree()` when done
*
* Since: 1.2
*/
XVisualInfo *
clutter_x11_get_visual_info (void)
{
ClutterBackendX11 *backend_x11;
ClutterBackend *backend;
backend = clutter_get_default_backend ();
if (!CLUTTER_IS_BACKEND_X11 (backend))
{
g_critical ("The Clutter backend is not a X11 backend.");
return NULL;
}
backend_x11 = CLUTTER_BACKEND_X11 (backend);
return _clutter_backend_x11_get_visual_info (backend_x11);
}
gboolean
_clutter_x11_input_device_translate_screen_coord (ClutterInputDevice *device,
gint stage_root_x,
gint stage_root_y,
guint index_,
gdouble value,
gdouble *axis_value)
{
ClutterAxisInfo *info;
ClutterBackendX11 *backend_x11;
gdouble width, scale, offset;
backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
if (device->axes == NULL || index_ >= device->axes->len)
return FALSE;
info = &g_array_index (device->axes, ClutterAxisInfo, index_);
if (!(info->axis == CLUTTER_INPUT_AXIS_X || info->axis == CLUTTER_INPUT_AXIS_Y))
return FALSE;
width = info->max_value - info->min_value;
if (info->axis == CLUTTER_INPUT_AXIS_X)
{
if (width > 0)
scale = backend_x11->xscreen_width / width;
else
scale = 1;
offset = - stage_root_x;
}
else
{
if (width > 0)
scale = backend_x11->xscreen_height / width;
else
scale = 1;
offset = - stage_root_y;
}
if (axis_value)
*axis_value = offset + scale * (value - info->min_value);
return TRUE;
}

View File

@@ -30,6 +30,7 @@
#include "clutter-x11.h"
#include "clutter-backend-private.h"
#include "clutter-keymap-x11.h"
#include "xsettings/xsettings-client.h"
@@ -44,6 +45,7 @@ G_BEGIN_DECLS
typedef struct _ClutterBackendX11 ClutterBackendX11;
typedef struct _ClutterBackendX11Class ClutterBackendX11Class;
typedef struct _ClutterEventX11 ClutterEventX11;
typedef struct _ClutterX11EventFilter ClutterX11EventFilter;
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackendX11, g_object_unref)
@@ -55,6 +57,16 @@ struct _ClutterX11EventFilter
};
struct _ClutterEventX11
{
/* additional fields for Key events */
gint key_group;
guint key_is_modifier : 1;
guint num_lock_set : 1;
guint caps_lock_set : 1;
};
struct _ClutterBackendX11
{
ClutterBackend parent_instance;
@@ -70,6 +82,7 @@ struct _ClutterBackendX11
Window xwin_root;
/* event source */
GSource *event_source;
GSList *event_filters;
/* props */
@@ -87,9 +100,16 @@ struct _ClutterBackendX11
Time last_event_time;
ClutterDeviceManager *device_manager;
gboolean has_xinput;
int xi_minor;
XSettingsClient *xsettings;
Window xsettings_xwin;
ClutterKeymapX11 *keymap;
gboolean use_xkb;
gboolean have_xkb_autorepeat;
guint keymap_serial;
};
struct _ClutterBackendX11Class
@@ -102,9 +122,26 @@ GType clutter_backend_x11_get_type (void) G_GNUC_CONST;
ClutterBackend *clutter_backend_x11_new (void);
void _clutter_backend_x11_events_init (ClutterBackend *backend);
GSource * _clutter_x11_event_source_new (ClutterBackendX11 *backend_x11);
/* Private to glx/eglx backends */
XVisualInfo * _clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11);
void _clutter_x11_select_events (Window xwin);
ClutterEventX11 * _clutter_event_x11_new (void);
ClutterEventX11 * _clutter_event_x11_copy (ClutterEventX11 *event_x11);
void _clutter_event_x11_free (ClutterEventX11 *event_x11);
gboolean _clutter_x11_input_device_translate_screen_coord (ClutterInputDevice *device,
gint stage_root_x,
gint stage_root_y,
guint index_,
gdouble value,
gdouble *axis_value);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_X11_H__ */

View File

@@ -0,0 +1,73 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_DEVICE_MANAGER_XI2_H__
#define __CLUTTER_DEVICE_MANAGER_XI2_H__
#include <clutter/clutter-device-manager.h>
#ifdef HAVE_LIBWACOM
#include <libwacom/libwacom.h>
#endif
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER_XI2 (_clutter_device_manager_xi2_get_type ())
#define CLUTTER_DEVICE_MANAGER_XI2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2))
#define CLUTTER_IS_DEVICE_MANAGER_XI2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2))
#define CLUTTER_DEVICE_MANAGER_XI2_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2Class))
#define CLUTTER_IS_DEVICE_MANAGER_XI2_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_XI2))
#define CLUTTER_DEVICE_MANAGER_XI2_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2Class))
typedef struct _ClutterDeviceManagerXI2 ClutterDeviceManagerXI2;
typedef struct _ClutterDeviceManagerXI2Class ClutterDeviceManagerXI2Class;
struct _ClutterDeviceManagerXI2
{
ClutterDeviceManager parent_instance;
GHashTable *devices_by_id;
GHashTable *tools_by_serial;
GSList *all_devices;
GList *master_devices;
GList *slave_devices;
int opcode;
#ifdef HAVE_LIBWACOM
WacomDeviceDatabase *wacom_db;
#endif
};
struct _ClutterDeviceManagerXI2Class
{
ClutterDeviceManagerClass parent_class;
};
GType _clutter_device_manager_xi2_get_type (void) G_GNUC_CONST;
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_XI2_H__ */

View File

@@ -0,0 +1,384 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
* Copyright (C) 2009, 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authored by:
* Matthew Allum <mallum@openedhand.com>
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#include "clutter-build-config.h"
#include "clutter-backend-x11.h"
#include "clutter-x11.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-event-private.h"
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include <string.h>
#include <glib.h>
#if 0
/* XEMBED protocol support for toolkit embedding */
#define XEMBED_MAPPED (1 << 0)
#define MAX_SUPPORTED_XEMBED_VERSION 1
#define XEMBED_EMBEDDED_NOTIFY 0
#define XEMBED_WINDOW_ACTIVATE 1
#define XEMBED_WINDOW_DEACTIVATE 2
#define XEMBED_REQUEST_FOCUS 3
#define XEMBED_FOCUS_IN 4
#define XEMBED_FOCUS_OUT 5
#define XEMBED_FOCUS_NEXT 6
#define XEMBED_FOCUS_PREV 7
/* 8-9 were used for XEMBED_GRAB_KEY/XEMBED_UNGRAB_KEY */
#define XEMBED_MODALITY_ON 10
#define XEMBED_MODALITY_OFF 11
#define XEMBED_REGISTER_ACCELERATOR 12
#define XEMBED_UNREGISTER_ACCELERATOR 13
#define XEMBED_ACTIVATE_ACCELERATOR 14
static Window ParentEmbedderWin = None;
#endif
typedef struct _ClutterEventSource ClutterEventSource;
struct _ClutterEventSource
{
GSource source;
ClutterBackendX11 *backend;
GPollFD event_poll_fd;
};
ClutterEventX11 *
_clutter_event_x11_new (void)
{
return g_slice_new0 (ClutterEventX11);
}
ClutterEventX11 *
_clutter_event_x11_copy (ClutterEventX11 *event_x11)
{
if (event_x11 != NULL)
return g_slice_dup (ClutterEventX11, event_x11);
return NULL;
}
void
_clutter_event_x11_free (ClutterEventX11 *event_x11)
{
if (event_x11 != NULL)
g_slice_free (ClutterEventX11, event_x11);
}
static gboolean clutter_event_prepare (GSource *source,
gint *timeout);
static gboolean clutter_event_check (GSource *source);
static gboolean clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data);
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
GSource *
_clutter_x11_event_source_new (ClutterBackendX11 *backend_x11)
{
ClutterEventSource *event_source;
int connection_number;
GSource *source;
gchar *name;
connection_number = ConnectionNumber (backend_x11->xdpy);
CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
event_source = (ClutterEventSource *) source;
name = g_strdup_printf ("Clutter X11 Event (connection: %d)",
connection_number);
g_source_set_name (source, name);
g_free (name);
event_source->backend = backend_x11;
event_source->event_poll_fd.fd = connection_number;
event_source->event_poll_fd.events = G_IO_IN;
g_source_add_poll (source, &event_source->event_poll_fd);
g_source_set_can_recurse (source, TRUE);
return source;
}
/**
* clutter_x11_handle_event:
* @xevent: pointer to XEvent structure
*
* This function processes a single X event; it can be used to hook
* into external X11 event processing (for example, a GDK filter
* function).
*
* If clutter_x11_disable_event_retrieval() has been called, you must
* let this function process events to update Clutter's internal state.
*
* Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE
* indicates that Clutter has internally handled the event and the
* caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE
* indicates that Clutter is either not interested in the event,
* or has used the event to update internal state without taking
* any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
* occur.
*
* Since: 0.8
*/
ClutterX11FilterReturn
clutter_x11_handle_event (XEvent *xevent)
{
ClutterX11FilterReturn result;
ClutterBackend *backend;
ClutterEvent *event;
gint spin = 1;
ClutterBackendX11 *backend_x11;
Display *xdisplay;
gboolean allocated_event;
/* The return values here are someone approximate; we return
* CLUTTER_X11_FILTER_REMOVE if a clutter event is
* generated for the event. This mostly, but not entirely,
* corresponds to whether other event processing should be
* excluded. As long as the stage window is not shared with another
* toolkit it should be safe, and never return
* %CLUTTER_X11_FILTER_REMOVE when more processing is needed.
*/
result = CLUTTER_X11_FILTER_CONTINUE;
_clutter_threads_acquire_lock ();
backend = clutter_get_default_backend ();
event = clutter_event_new (CLUTTER_NOTHING);
backend_x11 = CLUTTER_BACKEND_X11 (backend);
xdisplay = backend_x11->xdpy;
allocated_event = XGetEventData (xdisplay, &xevent->xcookie);
if (_clutter_backend_translate_event (backend, xevent, event))
{
_clutter_event_push (event, FALSE);
result = CLUTTER_X11_FILTER_REMOVE;
}
else
{
clutter_event_free (event);
goto out;
}
/*
* Motion events can generate synthetic enter and leave events, so if we
* are processing a motion event, we need to spin the event loop at least
* two extra times to pump the enter/leave events through (otherwise they
* just get pushed down the queue and never processed).
*/
if (event->type == CLUTTER_MOTION)
spin += 2;
while (spin > 0 && (event = clutter_event_get ()))
{
/* forward the event into clutter for emission etc. */
_clutter_stage_queue_event (event->any.stage, event, FALSE);
--spin;
}
out:
if (allocated_event)
XFreeEventData (xdisplay, &xevent->xcookie);
_clutter_threads_release_lock ();
return result;
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
gboolean retval;
_clutter_threads_acquire_lock ();
*timeout = -1;
retval = (clutter_events_pending () || XPending (backend->xdpy));
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_check (GSource *source)
{
ClutterEventSource *event_source = (ClutterEventSource *) source;
ClutterBackendX11 *backend = event_source->backend;
gboolean retval;
_clutter_threads_acquire_lock ();
if (event_source->event_poll_fd.revents & G_IO_IN)
retval = (clutter_events_pending () || XPending (backend->xdpy));
else
retval = FALSE;
_clutter_threads_release_lock ();
return retval;
}
static void
events_queue (ClutterBackendX11 *backend_x11)
{
ClutterBackend *backend = CLUTTER_BACKEND (backend_x11);
Display *xdisplay = backend_x11->xdpy;
ClutterEvent *event;
XEvent xevent;
while (!clutter_events_pending () && XPending (xdisplay))
{
XNextEvent (xdisplay, &xevent);
event = clutter_event_new (CLUTTER_NOTHING);
XGetEventData (xdisplay, &xevent.xcookie);
if (_clutter_backend_translate_event (backend, &xevent, event))
_clutter_event_push (event, FALSE);
else
clutter_event_free (event);
XFreeEventData (xdisplay, &xevent.xcookie);
}
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
ClutterEvent *event;
_clutter_threads_acquire_lock ();
/* Grab the event(s), translate and figure out double click.
* The push onto queue (stack) if valid.
*/
events_queue (backend);
/* Pop an event off the queue if any */
event = clutter_event_get ();
if (event != NULL)
{
/* forward the event into clutter for emission etc. */
_clutter_stage_queue_event (event->any.stage, event, FALSE);
}
_clutter_threads_release_lock ();
return TRUE;
}
/**
* clutter_x11_get_current_event_time: (skip)
*
* Retrieves the timestamp of the last X11 event processed by
* Clutter. This might be different from the timestamp returned
* by clutter_get_current_event_time(), as Clutter may synthesize
* or throttle events.
*
* Return value: a timestamp, in milliseconds
*
* Since: 1.0
*/
Time
clutter_x11_get_current_event_time (void)
{
ClutterBackend *backend = clutter_get_default_backend ();
return CLUTTER_BACKEND_X11 (backend)->last_event_time;
}
/**
* clutter_x11_event_get_key_group:
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or %CLUTTER_KEY_RELEASE
*
* Retrieves the group for the modifiers set in @event
*
* Return value: the group id
*
* Since: 1.4
*/
gint
clutter_x11_event_get_key_group (const ClutterEvent *event)
{
ClutterEventX11 *event_x11;
g_return_val_if_fail (event != NULL, 0);
g_return_val_if_fail (event->type == CLUTTER_KEY_PRESS ||
event->type == CLUTTER_KEY_RELEASE, 0);
event_x11 = _clutter_event_get_platform_data (event);
if (event_x11 == NULL)
return 0;
return event_x11->key_group;
}
/**
* clutter_x11_event_sequence_get_touch_detail:
* @sequence: a #ClutterEventSequence
*
* Retrieves the touch detail froma #ClutterEventSequence.
*
* Return value: the touch detail
*
* Since: 1.12
*/
guint
clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence)
{
g_return_val_if_fail (sequence != NULL, 0);
return GPOINTER_TO_UINT (sequence);
}

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2016 Red Hat
*
* This library is free software; you can redistribute it and/or
@@ -17,28 +21,28 @@
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "meta-input-device-tool-x11.h"
#include "clutter-input-device-tool-xi2.h"
G_DEFINE_TYPE (MetaInputDeviceToolX11, meta_input_device_tool_x11,
G_DEFINE_TYPE (ClutterInputDeviceToolXI2, clutter_input_device_tool_xi2,
CLUTTER_TYPE_INPUT_DEVICE_TOOL)
static void
meta_input_device_tool_x11_class_init (MetaInputDeviceToolX11Class *klass)
clutter_input_device_tool_xi2_class_init (ClutterInputDeviceToolXI2Class *klass)
{
}
static void
meta_input_device_tool_x11_init (MetaInputDeviceToolX11 *tool)
clutter_input_device_tool_xi2_init (ClutterInputDeviceToolXI2 *tool)
{
}
ClutterInputDeviceTool *
meta_input_device_tool_x11_new (guint serial,
ClutterInputDeviceToolType type)
clutter_input_device_tool_xi2_new (guint serial,
ClutterInputDeviceToolType type)
{
return g_object_new (META_TYPE_INPUT_DEVICE_TOOL_X11,
return g_object_new (CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2,
"type", type,
"serial", serial,
NULL);

View File

@@ -0,0 +1,74 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2016 Red Hat
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__
#define __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__
#include <clutter/clutter-input-device-tool.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2 (clutter_input_device_tool_xi2_get_type ())
#define CLUTTER_INPUT_DEVICE_TOOL_XI2(o) \
(G_TYPE_CHECK_INSTANCE_CAST ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2))
#define CLUTTER_IS_INPUT_DEVICE_TOOL_XI2(o) \
(G_TYPE_CHECK_INSTANCE_TYPE ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2))
#define CLUTTER_INPUT_DEVICE_TOOL_XI2_CLASS(c) \
(G_TYPE_CHECK_CLASS_CAST ((c), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2Class))
#define CLUTTER_IS_INPUT_DEVICE_TOOL_XI2_CLASS(c) \
(G_TYPE_CHECK_CLASS_TYPE ((c), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2))
#define CLUTTER_INPUT_DEVICE_TOOL_XI2_GET_CLASS(o) \
(G_TYPE_INSTANCE_GET_CLASS ((o), \
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2Class))
typedef struct _ClutterInputDeviceToolXI2 ClutterInputDeviceToolXI2;
typedef struct _ClutterInputDeviceToolXI2Class ClutterInputDeviceToolXI2Class;
struct _ClutterInputDeviceToolXI2
{
ClutterInputDeviceTool parent_instance;
struct libinput_tablet_tool *tool;
};
struct _ClutterInputDeviceToolXI2Class
{
ClutterInputDeviceToolClass parent_class;
};
GType clutter_input_device_tool_xi2_get_type (void) G_GNUC_CONST;
ClutterInputDeviceTool * clutter_input_device_tool_xi2_new (guint serial,
ClutterInputDeviceToolType type);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__ */

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
@@ -17,22 +21,32 @@
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-input-device-xi2.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-backend-x11.h"
#include "clutter-stage-x11.h"
#include <X11/extensions/XInput2.h>
#include "clutter/clutter-mutter.h"
#include "clutter/x11/clutter-x11.h"
#include "backends/x11/meta-input-device-x11.h"
typedef struct _ClutterInputDeviceClass ClutterInputDeviceXI2Class;
struct _MetaInputDeviceX11
/* a specific XI2 input device */
struct _ClutterInputDeviceXI2
{
ClutterInputDevice device;
int32_t device_id;
gint device_id;
ClutterInputDeviceTool *current_tool;
int inhibit_pointer_query_timer;
guint inhibit_pointer_query_timer;
gboolean query_status;
float current_x;
float current_y;
@@ -43,41 +57,38 @@ struct _MetaInputDeviceX11
#endif
};
struct _MetaInputDeviceX11Class
{
ClutterInputDeviceClass device_class;
};
#define N_BUTTONS 5
G_DEFINE_TYPE (MetaInputDeviceX11,
meta_input_device_x11,
CLUTTER_TYPE_INPUT_DEVICE)
#define clutter_input_device_xi2_get_type _clutter_input_device_xi2_get_type
G_DEFINE_TYPE (ClutterInputDeviceXI2,
clutter_input_device_xi2,
CLUTTER_TYPE_INPUT_DEVICE);
static void
meta_input_device_x11_constructed (GObject *object)
clutter_input_device_xi2_constructed (GObject *gobject)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (object);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (gobject);
g_object_get (object, "id", &device_xi2->device_id, NULL);
g_object_get (gobject, "id", &device_xi2->device_id, NULL);
if (G_OBJECT_CLASS (meta_input_device_x11_parent_class)->constructed)
G_OBJECT_CLASS (meta_input_device_x11_parent_class)->constructed (object);
if (G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->constructed)
G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->constructed (gobject);
#ifdef HAVE_LIBWACOM
if (clutter_input_device_get_device_type (CLUTTER_INPUT_DEVICE (object)) == CLUTTER_PAD_DEVICE)
if (clutter_input_device_get_device_type (CLUTTER_INPUT_DEVICE (gobject)) == CLUTTER_PAD_DEVICE)
{
device_xi2->group_modes = g_array_new (FALSE, TRUE, sizeof (uint32_t));
device_xi2->group_modes = g_array_new (FALSE, TRUE, sizeof (guint));
g_array_set_size (device_xi2->group_modes,
clutter_input_device_get_n_mode_groups (CLUTTER_INPUT_DEVICE (object)));
clutter_input_device_get_n_mode_groups (CLUTTER_INPUT_DEVICE (gobject)));
}
#endif
}
static gboolean
meta_input_device_x11_keycode_to_evdev (ClutterInputDevice *device,
uint32_t hardware_keycode,
uint32_t *evdev_keycode)
clutter_input_device_xi2_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
/* When using evdev under X11 the hardware keycodes are the evdev
keycodes plus 8. I haven't been able to find any documentation to
@@ -89,17 +100,17 @@ meta_input_device_x11_keycode_to_evdev (ClutterInputDevice *device,
}
static gboolean
meta_input_device_x11_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device)
clutter_input_device_xi2_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device)
{
return FALSE;
}
static void
meta_input_device_x11_finalize (GObject *object)
clutter_input_device_xi2_finalize (GObject *object)
{
#ifdef HAVE_LIBWACOM
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (object);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (object);
if (device_xi2->wacom_device)
libwacom_destroy (device_xi2->wacom_device);
@@ -111,15 +122,15 @@ meta_input_device_x11_finalize (GObject *object)
g_source_remove (device_xi2->inhibit_pointer_query_timer);
#endif
G_OBJECT_CLASS (meta_input_device_x11_parent_class)->finalize (object);
G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->finalize (object);
}
static int
meta_input_device_x11_get_group_n_modes (ClutterInputDevice *device,
int group)
static gint
clutter_input_device_xi2_get_group_n_modes (ClutterInputDevice *device,
gint group)
{
#ifdef HAVE_LIBWACOM
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (device_xi2->wacom_device)
{
@@ -145,10 +156,10 @@ meta_input_device_x11_get_group_n_modes (ClutterInputDevice *device,
#ifdef HAVE_LIBWACOM
static int
meta_input_device_x11_get_button_group (ClutterInputDevice *device,
uint32_t button)
clutter_input_device_xi2_get_button_group (ClutterInputDevice *device,
guint button)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (device_xi2->wacom_device)
{
@@ -164,36 +175,36 @@ meta_input_device_x11_get_button_group (ClutterInputDevice *device,
#endif
static gboolean
meta_input_device_x11_is_mode_switch_button (ClutterInputDevice *device,
uint32_t group,
uint32_t button)
clutter_input_device_xi2_is_mode_switch_button (ClutterInputDevice *device,
guint group,
guint button)
{
int button_group = -1;
#ifdef HAVE_LIBWACOM
button_group = meta_input_device_x11_get_button_group (device, button);
button_group = clutter_input_device_xi2_get_button_group (device, button);
#endif
return button_group == (int) group;
}
static void
meta_input_device_x11_class_init (MetaInputDeviceX11Class *klass)
clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterInputDeviceClass *device_class = CLUTTER_INPUT_DEVICE_CLASS (klass);
gobject_class->constructed = meta_input_device_x11_constructed;
gobject_class->finalize = meta_input_device_x11_finalize;
gobject_class->constructed = clutter_input_device_xi2_constructed;
gobject_class->finalize = clutter_input_device_xi2_finalize;
device_class->keycode_to_evdev = meta_input_device_x11_keycode_to_evdev;
device_class->is_grouped = meta_input_device_x11_is_grouped;
device_class->get_group_n_modes = meta_input_device_x11_get_group_n_modes;
device_class->is_mode_switch_button = meta_input_device_x11_is_mode_switch_button;
device_class->keycode_to_evdev = clutter_input_device_xi2_keycode_to_evdev;
device_class->is_grouped = clutter_input_device_xi2_is_grouped;
device_class->get_group_n_modes = clutter_input_device_xi2_get_group_n_modes;
device_class->is_mode_switch_button = clutter_input_device_xi2_is_mode_switch_button;
}
static void
meta_input_device_x11_init (MetaInputDeviceX11 *self)
clutter_input_device_xi2_init (ClutterInputDeviceXI2 *self)
{
}
@@ -218,22 +229,22 @@ get_modifier_for_button (int i)
}
void
meta_input_device_x11_translate_state (ClutterEvent *event,
XIModifierState *modifiers_state,
XIButtonState *buttons_state,
XIGroupState *group_state)
_clutter_input_device_xi2_translate_state (ClutterEvent *event,
XIModifierState *modifiers_state,
XIButtonState *buttons_state,
XIGroupState *group_state)
{
uint32_t button = 0;
uint32_t base = 0;
uint32_t latched = 0;
uint32_t locked = 0;
uint32_t effective;
guint button = 0;
guint base = 0;
guint latched = 0;
guint locked = 0;
guint effective;
if (modifiers_state)
{
base = (uint32_t) modifiers_state->base;
latched = (uint32_t) modifiers_state->latched;
locked = (uint32_t) modifiers_state->locked;
base = (guint) modifiers_state->base;
latched = (guint) modifiers_state->latched;
locked = (guint) modifiers_state->locked;
}
if (buttons_state)
@@ -276,22 +287,22 @@ meta_input_device_x11_translate_state (ClutterEvent *event,
}
void
meta_input_device_x11_update_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
clutter_input_device_xi2_update_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
g_set_object (&device_xi2->current_tool, tool);
}
ClutterInputDeviceTool *
meta_input_device_x11_get_current_tool (ClutterInputDevice *device)
clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
return device_xi2->current_tool;
}
static gboolean
meta_input_device_x11_query_pointer_location (MetaInputDeviceX11 *device_xi2)
clutter_input_device_xi2_query_pointer_location (ClutterInputDeviceXI2 *device_xi2)
{
Window xroot_window, xchild_window;
double xroot_x, xroot_y, xwin_x, xwin_y;
@@ -325,7 +336,7 @@ meta_input_device_x11_query_pointer_location (MetaInputDeviceX11 *device_xi2)
static gboolean
clear_inhibit_pointer_query_cb (gpointer data)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (data);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (data);
device_xi2->inhibit_pointer_query_timer = 0;
@@ -333,21 +344,22 @@ clear_inhibit_pointer_query_cb (gpointer data)
}
gboolean
meta_input_device_x11_get_pointer_location (ClutterInputDevice *device,
float *x,
float *y)
clutter_input_device_xi2_get_pointer_location (ClutterInputDevice *device,
float *x,
float *y)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
g_return_val_if_fail (META_IS_INPUT_DEVICE_X11 (device), FALSE);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_XI2 (device_xi2), FALSE);
g_return_val_if_fail (device->device_type == CLUTTER_POINTER_DEVICE, FALSE);
/* Throttle XServer queries and roundtrips using an idle timeout */
if (device_xi2->inhibit_pointer_query_timer == 0)
{
device_xi2->query_status =
meta_input_device_x11_query_pointer_location (device_xi2);
clutter_input_device_xi2_query_pointer_location (device_xi2);
device_xi2->inhibit_pointer_query_timer =
clutter_threads_add_idle (clear_inhibit_pointer_query_cb, device_xi2);
}
@@ -360,10 +372,10 @@ meta_input_device_x11_get_pointer_location (ClutterInputDevice *device,
#ifdef HAVE_LIBWACOM
void
meta_input_device_x11_ensure_wacom_info (ClutterInputDevice *device,
WacomDeviceDatabase *wacom_db)
clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,
WacomDeviceDatabase *wacom_db)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
const gchar *node_path;
node_path = clutter_input_device_get_device_node (device);
@@ -371,30 +383,30 @@ meta_input_device_x11_ensure_wacom_info (ClutterInputDevice *device,
WFALLBACK_NONE, NULL);
}
uint32_t
meta_input_device_x11_get_pad_group_mode (ClutterInputDevice *device,
uint32_t group)
guint
clutter_input_device_xi2_get_pad_group_mode (ClutterInputDevice *device,
guint group)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
if (group >= device_xi2->group_modes->len)
return 0;
return g_array_index (device_xi2->group_modes, uint32_t, group);
return g_array_index (device_xi2->group_modes, guint, group);
}
void
meta_input_device_x11_update_pad_state (ClutterInputDevice *device,
uint32_t button,
uint32_t state,
uint32_t *group,
uint32_t *mode)
clutter_input_device_xi2_update_pad_state (ClutterInputDevice *device,
guint button,
guint state,
guint *group,
guint *mode)
{
MetaInputDeviceX11 *device_xi2 = META_INPUT_DEVICE_X11 (device);
uint32_t button_group, *group_mode;
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
guint button_group, *group_mode;
gboolean is_mode_switch = FALSE;
button_group = meta_input_device_x11_get_button_group (device, button);
button_group = clutter_input_device_xi2_get_button_group (device, button);
is_mode_switch = button_group >= 0;
/* Assign all non-mode-switch buttons to group 0 so far */
@@ -403,11 +415,11 @@ meta_input_device_x11_update_pad_state (ClutterInputDevice *device,
if (button_group >= device_xi2->group_modes->len)
return;
group_mode = &g_array_index (device_xi2->group_modes, uint32_t, button_group);
group_mode = &g_array_index (device_xi2->group_modes, guint, button_group);
if (is_mode_switch && state)
{
uint32_t next, n_modes;
guint next, n_modes;
n_modes = clutter_input_device_get_group_n_modes (device, button_group);
next = (*group_mode + 1) % n_modes;

View File

@@ -0,0 +1,72 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_INPUT_DEVICE_XI2_H__
#define __CLUTTER_INPUT_DEVICE_XI2_H__
#include <clutter/clutter-input-device.h>
#include <X11/extensions/XInput2.h>
#ifdef HAVE_LIBWACOM
#include <libwacom/libwacom.h>
#endif
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_XI2 (_clutter_input_device_xi2_get_type ())
#define CLUTTER_INPUT_DEVICE_XI2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_XI2, ClutterInputDeviceXI2))
#define CLUTTER_IS_INPUT_DEVICE_XI2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_XI2))
typedef struct _ClutterInputDeviceXI2 ClutterInputDeviceXI2;
GType _clutter_input_device_xi2_get_type (void) G_GNUC_CONST;
void _clutter_input_device_xi2_translate_state (ClutterEvent *event,
XIModifierState *modifiers_state,
XIButtonState *buttons_state,
XIGroupState *group_state);
void clutter_input_device_xi2_update_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
ClutterInputDeviceTool * clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device);
gboolean clutter_input_device_xi2_get_pointer_location (ClutterInputDevice *device,
float *x,
float *y);
#ifdef HAVE_LIBWACOM
void clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,
WacomDeviceDatabase *wacom_db);
guint clutter_input_device_xi2_get_pad_group_mode (ClutterInputDevice *device,
guint group);
void clutter_input_device_xi2_update_pad_state (ClutterInputDevice *device,
guint button,
guint state,
guint *group,
guint *mode);
#endif
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_XI2_H__ */

View File

@@ -21,34 +21,37 @@
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#include "config.h"
#include "clutter-build-config.h"
#include "clutter-keymap-x11.h"
#include "clutter-backend-x11.h"
#include "clutter-debug.h"
#include "clutter-event-translator.h"
#include "clutter-private.h"
#include <X11/Xatom.h>
#include <X11/XKBlib.h>
#include "backends/x11/meta-keymap-x11.h"
#include "clutter/clutter.h"
#include "clutter/clutter-mutter.h"
#include "clutter/x11/clutter-x11.h"
typedef struct _ClutterKeymapX11Class ClutterKeymapX11Class;
typedef struct _DirectionCacheEntry DirectionCacheEntry;
typedef struct _ClutterKeymapKey ClutterKeymapKey;
struct _ClutterKeymapKey
{
uint32_t keycode;
uint32_t group;
uint32_t level;
guint keycode;
guint group;
guint level;
};
struct _DirectionCacheEntry
{
uint32_t serial;
guint serial;
Atom group_atom;
PangoDirection direction;
};
struct _MetaKeymapX11
struct _ClutterKeymapX11
{
ClutterKeymap parent_instance;
@@ -67,23 +70,23 @@ struct _MetaKeymapX11
XkbDescPtr xkb_desc;
int xkb_event_base;
uint32_t xkb_map_serial;
guint xkb_map_serial;
Atom current_group_atom;
uint32_t current_cache_serial;
guint current_cache_serial;
DirectionCacheEntry group_direction_cache[4];
int current_group;
GHashTable *reserved_keycodes;
GQueue *available_keycodes;
uint32_t keymap_serial;
guint caps_lock_state : 1;
guint num_lock_state : 1;
guint has_direction : 1;
};
uint32_t caps_lock_state : 1;
uint32_t num_lock_state : 1;
uint32_t has_direction : 1;
uint32_t use_xkb : 1;
uint32_t have_xkb_autorepeat : 1;
struct _ClutterKeymapX11Class
{
ClutterKeymapClass parent_class;
};
enum
@@ -97,15 +100,22 @@ enum
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
G_DEFINE_TYPE (MetaKeymapX11, meta_keymap_x11, CLUTTER_TYPE_KEYMAP)
static void clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface);
#define clutter_keymap_x11_get_type _clutter_keymap_x11_get_type
G_DEFINE_TYPE_WITH_CODE (ClutterKeymapX11, clutter_keymap_x11,
CLUTTER_TYPE_KEYMAP,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_EVENT_TRANSLATOR,
clutter_event_translator_iface_init));
/* code adapted from gdk/x11/gdkkeys-x11.c - update_modmap */
static void
update_modmap (Display *display,
MetaKeymapX11 *keymap_x11)
update_modmap (Display *display,
ClutterKeymapX11 *keymap_x11)
{
static struct {
const char *name;
const gchar *name;
Atom atom;
ClutterModifierType mask;
} vmods[] = {
@@ -141,12 +151,12 @@ update_modmap (Display *display,
}
static XkbDescPtr
get_xkb (MetaKeymapX11 *keymap_x11)
get_xkb (ClutterKeymapX11 *keymap_x11)
{
Display *xdisplay = clutter_x11_get_default_display ();
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (keymap_x11->backend);
if (keymap_x11->max_keycode == 0)
XDisplayKeycodes (xdisplay,
XDisplayKeycodes (backend_x11->xdpy,
&keymap_x11->min_keycode,
&keymap_x11->max_keycode);
@@ -157,7 +167,7 @@ get_xkb (MetaKeymapX11 *keymap_x11)
| XkbModifierMapMask
| XkbVirtualModsMask;
keymap_x11->xkb_desc = XkbGetMap (xdisplay, flags, XkbUseCoreKbd);
keymap_x11->xkb_desc = XkbGetMap (backend_x11->xdpy, flags, XkbUseCoreKbd);
if (G_UNLIKELY (keymap_x11->xkb_desc == NULL))
{
g_error ("Failed to get the keymap from XKB");
@@ -165,43 +175,46 @@ get_xkb (MetaKeymapX11 *keymap_x11)
}
flags = XkbGroupNamesMask | XkbVirtualModNamesMask;
XkbGetNames (xdisplay, flags, keymap_x11->xkb_desc);
XkbGetNames (backend_x11->xdpy, flags, keymap_x11->xkb_desc);
update_modmap (xdisplay, keymap_x11);
update_modmap (backend_x11->xdpy, keymap_x11);
}
else if (keymap_x11->xkb_map_serial != keymap_x11->keymap_serial)
else if (keymap_x11->xkb_map_serial != backend_x11->keymap_serial)
{
int flags = XkbKeySymsMask
| XkbKeyTypesMask
| XkbModifierMapMask
| XkbVirtualModsMask;
XkbGetUpdatedMap (xdisplay, flags, keymap_x11->xkb_desc);
CLUTTER_NOTE (BACKEND, "Updating XKB keymap");
XkbGetUpdatedMap (backend_x11->xdpy, flags, keymap_x11->xkb_desc);
flags = XkbGroupNamesMask | XkbVirtualModNamesMask;
XkbGetNames (xdisplay, flags, keymap_x11->xkb_desc);
XkbGetNames (backend_x11->xdpy, flags, keymap_x11->xkb_desc);
update_modmap (xdisplay, keymap_x11);
update_modmap (backend_x11->xdpy, keymap_x11);
keymap_x11->xkb_map_serial = keymap_x11->keymap_serial;
keymap_x11->xkb_map_serial = backend_x11->keymap_serial;
}
if (keymap_x11->num_lock_mask == 0)
keymap_x11->num_lock_mask = XkbKeysymToModifiers (xdisplay, XK_Num_Lock);
keymap_x11->num_lock_mask = XkbKeysymToModifiers (backend_x11->xdpy,
XK_Num_Lock);
if (keymap_x11->scroll_lock_mask == 0)
keymap_x11->scroll_lock_mask = XkbKeysymToModifiers (xdisplay,
keymap_x11->scroll_lock_mask = XkbKeysymToModifiers (backend_x11->xdpy,
XK_Scroll_Lock);
if (keymap_x11->level3_shift_mask == 0)
keymap_x11->level3_shift_mask = XkbKeysymToModifiers (xdisplay,
keymap_x11->level3_shift_mask = XkbKeysymToModifiers (backend_x11->xdpy,
XK_ISO_Level3_Shift);
return keymap_x11->xkb_desc;
}
static void
update_locked_mods (MetaKeymapX11 *keymap_x11,
int locked_mods)
update_locked_mods (ClutterKeymapX11 *keymap_x11,
gint locked_mods)
{
gboolean old_caps_lock_state, old_num_lock_state;
@@ -211,9 +224,9 @@ update_locked_mods (MetaKeymapX11 *keymap_x11,
keymap_x11->caps_lock_state = (locked_mods & CLUTTER_LOCK_MASK) != 0;
keymap_x11->num_lock_state = (locked_mods & keymap_x11->num_lock_mask) != 0;
g_debug ("Locks state changed - Num: %s, Caps: %s",
keymap_x11->num_lock_state ? "set" : "unset",
keymap_x11->caps_lock_state ? "set" : "unset");
CLUTTER_NOTE (BACKEND, "Locks state changed - Num: %s, Caps: %s",
keymap_x11->num_lock_state ? "set" : "unset",
keymap_x11->caps_lock_state ? "set" : "unset");
if ((keymap_x11->caps_lock_state != old_caps_lock_state) ||
(keymap_x11->num_lock_state != old_num_lock_state))
@@ -262,9 +275,9 @@ get_direction (XkbDescPtr xkb,
}
static PangoDirection
get_direction_from_cache (MetaKeymapX11 *keymap_x11,
XkbDescPtr xkb,
int group)
get_direction_from_cache (ClutterKeymapX11 *keymap_x11,
XkbDescPtr xkb,
int group)
{
Atom group_atom = xkb->names->groups[group];
gboolean cache_hit = FALSE;
@@ -323,8 +336,8 @@ get_direction_from_cache (MetaKeymapX11 *keymap_x11,
}
static void
update_direction (MetaKeymapX11 *keymap_x11,
int group)
update_direction (ClutterKeymapX11 *keymap_x11,
int group)
{
XkbDescPtr xkb = get_xkb (keymap_x11);
Atom group_atom;
@@ -340,21 +353,22 @@ update_direction (MetaKeymapX11 *keymap_x11,
}
static void
meta_keymap_x11_constructed (GObject *object)
clutter_keymap_x11_constructed (GObject *gobject)
{
MetaKeymapX11 *keymap_x11 = META_KEYMAP_X11 (object);
Display *xdisplay = clutter_x11_get_default_display ();
int xkb_major = XkbMajorVersion;
int xkb_minor = XkbMinorVersion;
ClutterKeymapX11 *keymap_x11 = CLUTTER_KEYMAP_X11 (gobject);
ClutterBackendX11 *backend_x11;
gint xkb_major = XkbMajorVersion;
gint xkb_minor = XkbMinorVersion;
g_assert (keymap_x11->backend != NULL);
backend_x11 = CLUTTER_BACKEND_X11 (keymap_x11->backend);
if (XkbLibraryVersion (&xkb_major, &xkb_minor))
{
xkb_major = XkbMajorVersion;
xkb_minor = XkbMinorVersion;
if (XkbQueryExtension (xdisplay,
if (XkbQueryExtension (backend_x11->xdpy,
NULL,
&keymap_x11->xkb_event_base,
NULL,
@@ -362,35 +376,39 @@ meta_keymap_x11_constructed (GObject *object)
{
Bool detectable_autorepeat_supported;
keymap_x11->use_xkb = TRUE;
backend_x11->use_xkb = TRUE;
XkbSelectEvents (xdisplay,
XkbSelectEvents (backend_x11->xdpy,
XkbUseCoreKbd,
XkbNewKeyboardNotifyMask | XkbMapNotifyMask | XkbStateNotifyMask,
XkbNewKeyboardNotifyMask | XkbMapNotifyMask | XkbStateNotifyMask);
XkbSelectEventDetails (xdisplay,
XkbSelectEventDetails (backend_x11->xdpy,
XkbUseCoreKbd, XkbStateNotify,
XkbAllStateComponentsMask,
XkbGroupLockMask | XkbModifierLockMask);
/* enable XKB autorepeat */
XkbSetDetectableAutoRepeat (xdisplay,
XkbSetDetectableAutoRepeat (backend_x11->xdpy,
True,
&detectable_autorepeat_supported);
keymap_x11->have_xkb_autorepeat = detectable_autorepeat_supported;
backend_x11->have_xkb_autorepeat = detectable_autorepeat_supported;
CLUTTER_NOTE (BACKEND, "Detectable autorepeat: %s",
backend_x11->have_xkb_autorepeat ? "supported"
: "not supported");
}
}
}
static void
meta_keymap_x11_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
clutter_keymap_x11_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaKeymapX11 *keymap = META_KEYMAP_X11 (object);
ClutterKeymapX11 *keymap = CLUTTER_KEYMAP_X11 (gobject);
switch (prop_id)
{
@@ -399,13 +417,13 @@ meta_keymap_x11_set_property (GObject *object,
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
meta_keymap_x11_refresh_reserved_keycodes (MetaKeymapX11 *keymap_x11)
clutter_keymap_x11_refresh_reserved_keycodes (ClutterKeymapX11 *keymap_x11)
{
Display *dpy = clutter_x11_get_default_display ();
GHashTableIter iter;
@@ -414,9 +432,9 @@ meta_keymap_x11_refresh_reserved_keycodes (MetaKeymapX11 *keymap_x11)
g_hash_table_iter_init (&iter, keymap_x11->reserved_keycodes);
while (g_hash_table_iter_next (&iter, &key, &value))
{
uint32_t reserved_keycode = GPOINTER_TO_UINT (key);
uint32_t reserved_keysym = GPOINTER_TO_UINT (value);
uint32_t actual_keysym = XkbKeycodeToKeysym (dpy, reserved_keycode, 0, 0);
guint reserved_keycode = GPOINTER_TO_UINT (key);
guint reserved_keysym = GPOINTER_TO_UINT (value);
guint actual_keysym = XkbKeycodeToKeysym (dpy, reserved_keycode, 0, 0);
/* If an available keycode is no longer mapped to the stored keysym, then
* the keycode should not be considered available anymore and should be
@@ -431,11 +449,11 @@ meta_keymap_x11_refresh_reserved_keycodes (MetaKeymapX11 *keymap_x11)
}
static gboolean
meta_keymap_x11_replace_keycode (MetaKeymapX11 *keymap_x11,
KeyCode keycode,
KeySym keysym)
clutter_keymap_x11_replace_keycode (ClutterKeymapX11 *keymap_x11,
KeyCode keycode,
KeySym keysym)
{
if (keymap_x11->use_xkb)
if (CLUTTER_BACKEND_X11 (keymap_x11->backend)->use_xkb)
{
Display *dpy = clutter_x11_get_default_display ();
XkbDescPtr xkb = get_xkb (keymap_x11);
@@ -474,72 +492,76 @@ meta_keymap_x11_replace_keycode (MetaKeymapX11 *keymap_x11,
}
static void
meta_keymap_x11_finalize (GObject *object)
clutter_keymap_x11_finalize (GObject *gobject)
{
MetaKeymapX11 *keymap;
ClutterKeymapX11 *keymap;
ClutterEventTranslator *translator;
GHashTableIter iter;
gpointer key, value;
keymap = META_KEYMAP_X11 (object);
keymap = CLUTTER_KEYMAP_X11 (gobject);
translator = CLUTTER_EVENT_TRANSLATOR (keymap);
meta_keymap_x11_refresh_reserved_keycodes (keymap);
clutter_keymap_x11_refresh_reserved_keycodes (keymap);
g_hash_table_iter_init (&iter, keymap->reserved_keycodes);
while (g_hash_table_iter_next (&iter, &key, &value))
{
uint32_t keycode = GPOINTER_TO_UINT (key);
meta_keymap_x11_replace_keycode (keymap, keycode, NoSymbol);
guint keycode = GPOINTER_TO_UINT (key);
clutter_keymap_x11_replace_keycode (keymap, keycode, NoSymbol);
}
g_hash_table_destroy (keymap->reserved_keycodes);
g_queue_free (keymap->available_keycodes);
_clutter_backend_remove_event_translator (keymap->backend, translator);
if (keymap->xkb_desc != NULL)
XkbFreeKeyboard (keymap->xkb_desc, XkbAllComponentsMask, True);
G_OBJECT_CLASS (meta_keymap_x11_parent_class)->finalize (object);
G_OBJECT_CLASS (clutter_keymap_x11_parent_class)->finalize (gobject);
}
static gboolean
meta_keymap_x11_get_num_lock_state (ClutterKeymap *keymap)
clutter_keymap_x11_get_num_lock_state (ClutterKeymap *keymap)
{
MetaKeymapX11 *keymap_x11 = META_KEYMAP_X11 (keymap);
ClutterKeymapX11 *keymap_x11 = CLUTTER_KEYMAP_X11 (keymap);
return keymap_x11->num_lock_state;
}
static gboolean
meta_keymap_x11_get_caps_lock_state (ClutterKeymap *keymap)
clutter_keymap_x11_get_caps_lock_state (ClutterKeymap *keymap)
{
MetaKeymapX11 *keymap_x11 = META_KEYMAP_X11 (keymap);
ClutterKeymapX11 *keymap_x11 = CLUTTER_KEYMAP_X11 (keymap);
return keymap_x11->caps_lock_state;
}
static void
meta_keymap_x11_class_init (MetaKeymapX11Class *klass)
clutter_keymap_x11_class_init (ClutterKeymapX11Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterKeymapClass *keymap_class = CLUTTER_KEYMAP_CLASS (klass);
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
"Backend",
"The Clutter backend",
P_("Backend"),
P_("The Clutter backend"),
CLUTTER_TYPE_BACKEND,
G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY);
CLUTTER_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY);
gobject_class->constructed = meta_keymap_x11_constructed;
gobject_class->set_property = meta_keymap_x11_set_property;
gobject_class->finalize = meta_keymap_x11_finalize;
gobject_class->constructed = clutter_keymap_x11_constructed;
gobject_class->set_property = clutter_keymap_x11_set_property;
gobject_class->finalize = clutter_keymap_x11_finalize;
keymap_class->get_num_lock_state = meta_keymap_x11_get_num_lock_state;
keymap_class->get_caps_lock_state = meta_keymap_x11_get_caps_lock_state;
keymap_class->get_num_lock_state = clutter_keymap_x11_get_num_lock_state;
keymap_class->get_caps_lock_state = clutter_keymap_x11_get_caps_lock_state;
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
}
static void
meta_keymap_x11_init (MetaKeymapX11 *keymap)
clutter_keymap_x11_init (ClutterKeymapX11 *keymap)
{
keymap->current_direction = PANGO_DIRECTION_NEUTRAL;
keymap->current_group = -1;
@@ -547,16 +569,23 @@ meta_keymap_x11_init (MetaKeymapX11 *keymap)
keymap->available_keycodes = g_queue_new ();
}
gboolean
meta_keymap_x11_handle_event (MetaKeymapX11 *keymap_x11,
XEvent *xevent)
static ClutterTranslateReturn
clutter_keymap_x11_translate_event (ClutterEventTranslator *translator,
gpointer native,
ClutterEvent *event)
{
gboolean retval;
ClutterKeymapX11 *keymap_x11 = CLUTTER_KEYMAP_X11 (translator);
ClutterBackendX11 *backend_x11;
ClutterTranslateReturn retval;
XEvent *xevent;
if (!keymap_x11->use_xkb)
return FALSE;
backend_x11 = CLUTTER_BACKEND_X11 (keymap_x11->backend);
if (!backend_x11->use_xkb)
return CLUTTER_TRANSLATE_CONTINUE;
retval = FALSE;
xevent = native;
retval = CLUTTER_TRANSLATE_CONTINUE;
if (xevent->type == keymap_x11->xkb_event_base)
{
@@ -565,38 +594,38 @@ meta_keymap_x11_handle_event (MetaKeymapX11 *keymap_x11,
switch (xkb_event->any.xkb_type)
{
case XkbStateNotify:
g_debug ("Updating keyboard state");
CLUTTER_NOTE (EVENT, "Updating keyboard state");
keymap_x11->current_group = XkbStateGroup (&xkb_event->state);
update_direction (keymap_x11, keymap_x11->current_group);
update_locked_mods (keymap_x11, xkb_event->state.locked_mods);
retval = TRUE;
retval = CLUTTER_TRANSLATE_REMOVE;
break;
case XkbNewKeyboardNotify:
case XkbMapNotify:
g_debug ("Updating keyboard mapping");
CLUTTER_NOTE (EVENT, "Updating keyboard mapping");
XkbRefreshKeyboardMapping (&xkb_event->map);
keymap_x11->keymap_serial += 1;
retval = TRUE;
backend_x11->keymap_serial += 1;
retval = CLUTTER_TRANSLATE_REMOVE;
break;
default:
break;
}
}
else if (xevent->type == MappingNotify)
{
XRefreshKeyboardMapping (&xevent->xmapping);
keymap_x11->keymap_serial += 1;
retval = TRUE;
}
return retval;
}
int
meta_keymap_x11_get_key_group (MetaKeymapX11 *keymap,
ClutterModifierType state)
static void
clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface)
{
iface->translate_event = clutter_keymap_x11_translate_event;
}
gint
_clutter_keymap_x11_get_key_group (ClutterKeymapX11 *keymap,
ClutterModifierType state)
{
return XkbGroupForCoreState (state);
}
@@ -609,31 +638,37 @@ G_GNUC_BEGIN_IGNORE_DEPRECATIONS
* a fallback path.
*/
static int
translate_keysym (MetaKeymapX11 *keymap,
uint32_t hardware_keycode)
translate_keysym (ClutterKeymapX11 *keymap,
guint hardware_keycode)
{
int retval;
ClutterBackendX11 *backend_x11;
gint retval;
backend_x11 = CLUTTER_BACKEND_X11 (keymap->backend);
retval = XKeycodeToKeysym (backend_x11->xdpy, hardware_keycode, 0);
retval = XKeycodeToKeysym (clutter_x11_get_default_display (),
hardware_keycode, 0);
return retval;
}
G_GNUC_END_IGNORE_DEPRECATIONS
int
meta_keymap_x11_translate_key_state (MetaKeymapX11 *keymap,
uint32_t hardware_keycode,
ClutterModifierType *modifier_state_p,
ClutterModifierType *mods_p)
gint
_clutter_keymap_x11_translate_key_state (ClutterKeymapX11 *keymap,
guint hardware_keycode,
ClutterModifierType *modifier_state_p,
ClutterModifierType *mods_p)
{
ClutterBackendX11 *backend_x11;
ClutterModifierType unconsumed_modifiers = 0;
ClutterModifierType modifier_state = *modifier_state_p;
int retval;
gint retval;
g_return_val_if_fail (META_IS_KEYMAP_X11 (keymap), 0);
g_return_val_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap), 0);
if (keymap->use_xkb)
backend_x11 = CLUTTER_BACKEND_X11 (keymap->backend);
if (backend_x11->use_xkb)
{
XkbDescRec *xkb = get_xkb (keymap);
KeySym tmp_keysym;
@@ -661,15 +696,15 @@ meta_keymap_x11_translate_key_state (MetaKeymapX11 *keymap,
}
gboolean
meta_keymap_x11_get_is_modifier (MetaKeymapX11 *keymap,
int keycode)
_clutter_keymap_x11_get_is_modifier (ClutterKeymapX11 *keymap,
gint keycode)
{
g_return_val_if_fail (META_IS_KEYMAP_X11 (keymap), FALSE);
g_return_val_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap), FALSE);
if (keycode < keymap->min_keycode || keycode > keymap->max_keycode)
return FALSE;
if (keymap->use_xkb)
if (CLUTTER_BACKEND_X11 (keymap->backend)->use_xkb)
{
XkbDescRec *xkb = get_xkb (keymap);
@@ -681,18 +716,18 @@ meta_keymap_x11_get_is_modifier (MetaKeymapX11 *keymap,
}
PangoDirection
meta_keymap_x11_get_direction (MetaKeymapX11 *keymap)
_clutter_keymap_x11_get_direction (ClutterKeymapX11 *keymap)
{
g_return_val_if_fail (META_IS_KEYMAP_X11 (keymap), PANGO_DIRECTION_NEUTRAL);
g_return_val_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap), PANGO_DIRECTION_NEUTRAL);
if (keymap->use_xkb)
if (CLUTTER_BACKEND_X11 (keymap->backend)->use_xkb)
{
if (!keymap->has_direction)
{
Display *xdisplay = CLUTTER_BACKEND_X11 (keymap->backend)->xdpy;
XkbStateRec state_rec;
XkbGetState (clutter_x11_get_default_display (),
XkbUseCoreKbd, &state_rec);
XkbGetState (xdisplay, XkbUseCoreKbd, &state_rec);
update_direction (keymap, XkbStateGroup (&state_rec));
}
@@ -703,27 +738,27 @@ meta_keymap_x11_get_direction (MetaKeymapX11 *keymap)
}
static gboolean
meta_keymap_x11_get_entries_for_keyval (MetaKeymapX11 *keymap_x11,
uint32_t keyval,
ClutterKeymapKey **keys,
int *n_keys)
clutter_keymap_x11_get_entries_for_keyval (ClutterKeymapX11 *keymap_x11,
guint keyval,
ClutterKeymapKey **keys,
gint *n_keys)
{
if (keymap_x11->use_xkb)
if (CLUTTER_BACKEND_X11 (keymap_x11->backend)->use_xkb)
{
XkbDescRec *xkb = get_xkb (keymap_x11);
GArray *retval;
int keycode;
gint keycode;
keycode = keymap_x11->min_keycode;
retval = g_array_new (FALSE, FALSE, sizeof (ClutterKeymapKey));
while (keycode <= keymap_x11->max_keycode)
{
int max_shift_levels = XkbKeyGroupsWidth (xkb, keycode);
int group = 0;
int level = 0;
int total_syms = XkbKeyNumSyms (xkb, keycode);
int i = 0;
gint max_shift_levels = XkbKeyGroupsWidth (xkb, keycode);
gint group = 0;
gint level = 0;
gint total_syms = XkbKeyNumSyms (xkb, keycode);
gint i = 0;
KeySym *entry;
/* entry is an array with all syms for group 0, all
@@ -785,18 +820,18 @@ meta_keymap_x11_get_entries_for_keyval (MetaKeymapX11 *keymap_x11,
}
}
static uint32_t
meta_keymap_x11_get_available_keycode (MetaKeymapX11 *keymap_x11)
static guint
clutter_keymap_x11_get_available_keycode (ClutterKeymapX11 *keymap_x11)
{
if (keymap_x11->use_xkb)
if (CLUTTER_BACKEND_X11 (keymap_x11->backend)->use_xkb)
{
meta_keymap_x11_refresh_reserved_keycodes (keymap_x11);
clutter_keymap_x11_refresh_reserved_keycodes (keymap_x11);
if (g_hash_table_size (keymap_x11->reserved_keycodes) < 5)
{
Display *dpy = clutter_x11_get_default_display ();
XkbDescPtr xkb = get_xkb (keymap_x11);
uint32_t i;
guint i;
for (i = xkb->max_key_code; i >= xkb->min_key_code; --i)
{
@@ -811,16 +846,15 @@ meta_keymap_x11_get_available_keycode (MetaKeymapX11 *keymap_x11)
return 0;
}
gboolean
meta_keymap_x11_reserve_keycode (MetaKeymapX11 *keymap_x11,
uint32_t keyval,
uint32_t *keycode_out)
gboolean clutter_keymap_x11_reserve_keycode (ClutterKeymapX11 *keymap_x11,
guint keyval,
guint *keycode_out)
{
g_return_val_if_fail (META_IS_KEYMAP_X11 (keymap_x11), FALSE);
g_return_val_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap_x11), FALSE);
g_return_val_if_fail (keyval != 0, FALSE);
g_return_val_if_fail (keycode_out != NULL, FALSE);
*keycode_out = meta_keymap_x11_get_available_keycode (keymap_x11);
*keycode_out = clutter_keymap_x11_get_available_keycode (keymap_x11);
if (*keycode_out == NoSymbol)
{
@@ -828,7 +862,7 @@ meta_keymap_x11_reserve_keycode (MetaKeymapX11 *keymap_x11,
return FALSE;
}
if (!meta_keymap_x11_replace_keycode (keymap_x11, *keycode_out, keyval))
if (!clutter_keymap_x11_replace_keycode (keymap_x11, *keycode_out, keyval))
{
g_warning ("Failed to remap keycode %d to keyval %d", *keycode_out, keyval);
return FALSE;
@@ -840,11 +874,10 @@ meta_keymap_x11_reserve_keycode (MetaKeymapX11 *keymap_x11,
return TRUE;
}
void
meta_keymap_x11_release_keycode_if_needed (MetaKeymapX11 *keymap_x11,
uint32_t keycode)
void clutter_keymap_x11_release_keycode_if_needed (ClutterKeymapX11 *keymap_x11,
guint keycode)
{
g_return_if_fail (META_IS_KEYMAP_X11 (keymap_x11));
g_return_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap_x11));
if (!g_hash_table_contains (keymap_x11->reserved_keycodes, GUINT_TO_POINTER (keycode)) ||
g_queue_index (keymap_x11->available_keycodes, GUINT_TO_POINTER (keycode)) != -1)
@@ -854,10 +887,11 @@ meta_keymap_x11_release_keycode_if_needed (MetaKeymapX11 *keymap_x11,
}
void
meta_keymap_x11_latch_modifiers (MetaKeymapX11 *keymap_x11,
uint32_t level,
gboolean enable)
clutter_keymap_x11_latch_modifiers (ClutterKeymapX11 *keymap_x11,
uint32_t level,
gboolean enable)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (keymap_x11->backend);
uint32_t modifiers[] = {
0,
ShiftMask,
@@ -866,7 +900,7 @@ meta_keymap_x11_latch_modifiers (MetaKeymapX11 *keymap_x11,
};
uint32_t value = 0;
if (!keymap_x11->use_xkb)
if (!backend_x11->use_xkb)
return;
level = CLAMP (level, 0, G_N_ELEMENTS (modifiers) - 1);
@@ -882,34 +916,34 @@ meta_keymap_x11_latch_modifiers (MetaKeymapX11 *keymap_x11,
}
static uint32_t
meta_keymap_x11_get_current_group (MetaKeymapX11 *keymap_x11)
clutter_keymap_x11_get_current_group (ClutterKeymapX11 *keymap_x11)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (keymap_x11->backend);
XkbStateRec state_rec;
if (keymap_x11->current_group >= 0)
return keymap_x11->current_group;
XkbGetState (clutter_x11_get_default_display (),
XkbUseCoreKbd, &state_rec);
XkbGetState (backend_x11->xdpy, XkbUseCoreKbd, &state_rec);
return XkbStateGroup (&state_rec);
}
gboolean
meta_keymap_x11_keycode_for_keyval (MetaKeymapX11 *keymap_x11,
uint32_t keyval,
uint32_t *keycode_out,
uint32_t *level_out)
clutter_keymap_x11_keycode_for_keyval (ClutterKeymapX11 *keymap_x11,
guint keyval,
guint *keycode_out,
guint *level_out)
{
ClutterKeymapKey *keys;
int i, n_keys, group;
gint i, n_keys, group;
gboolean found = FALSE;
g_return_val_if_fail (keycode_out != NULL, FALSE);
g_return_val_if_fail (level_out != NULL, FALSE);
group = meta_keymap_x11_get_current_group (keymap_x11);
group = clutter_keymap_x11_get_current_group (keymap_x11);
if (!meta_keymap_x11_get_entries_for_keyval (keymap_x11, keyval, &keys, &n_keys))
if (!clutter_keymap_x11_get_entries_for_keyval (keymap_x11, keyval, &keys, &n_keys))
return FALSE;
for (i = 0; i < n_keys && !found; i++)
@@ -930,8 +964,8 @@ meta_keymap_x11_keycode_for_keyval (MetaKeymapX11 *keymap_x11,
g_hash_table_iter_init (&iter, keymap_x11->reserved_keycodes);
while (!found && g_hash_table_iter_next (&iter, &key, &value))
{
uint32_t reserved_keycode = GPOINTER_TO_UINT (key);
uint32_t reserved_keysym = GPOINTER_TO_UINT (value);
guint reserved_keycode = GPOINTER_TO_UINT (key);
guint reserved_keysym = GPOINTER_TO_UINT (value);
if (keyval == reserved_keysym)
{

View File

@@ -0,0 +1,68 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_KEYMAP_X11_H__
#define __CLUTTER_KEYMAP_X11_H__
#include <glib-object.h>
#include <pango/pango.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_KEYMAP_X11 (_clutter_keymap_x11_get_type ())
#define CLUTTER_KEYMAP_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYMAP_X11, ClutterKeymapX11))
#define CLUTTER_IS_KEYMAP_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYMAP_X11))
typedef struct _ClutterKeymapX11 ClutterKeymapX11;
GType _clutter_keymap_x11_get_type (void) G_GNUC_CONST;
gint _clutter_keymap_x11_get_key_group (ClutterKeymapX11 *keymap,
ClutterModifierType state);
gboolean _clutter_keymap_x11_get_num_lock_state (ClutterKeymapX11 *keymap);
gboolean _clutter_keymap_x11_get_caps_lock_state (ClutterKeymapX11 *keymap);
gint _clutter_keymap_x11_translate_key_state (ClutterKeymapX11 *keymap,
guint hardware_keycode,
ClutterModifierType *modifier_state_p,
ClutterModifierType *mods_p);
gboolean _clutter_keymap_x11_get_is_modifier (ClutterKeymapX11 *keymap,
gint keycode);
PangoDirection _clutter_keymap_x11_get_direction (ClutterKeymapX11 *keymap);
gboolean clutter_keymap_x11_keycode_for_keyval (ClutterKeymapX11 *keymap_x11,
guint keyval,
guint *keycode_out,
guint *level_out);
void clutter_keymap_x11_latch_modifiers (ClutterKeymapX11 *keymap_x11,
uint32_t level,
gboolean enable);
gboolean clutter_keymap_x11_reserve_keycode (ClutterKeymapX11 *keymap_x11,
guint keyval,
guint *keycode_out);
void clutter_keymap_x11_release_keycode_if_needed (ClutterKeymapX11 *keymap_x11,
guint keycode);
G_END_DECLS
#endif /* __CLUTTER_KEYMAP_X11_H__ */

View File

@@ -0,0 +1,96 @@
/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_STAGE_X11_H__
#define __CLUTTER_STAGE_X11_H__
#include <clutter/clutter-group.h>
#include <clutter/clutter-stage.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "clutter-backend-x11.h"
#include "cogl/clutter-stage-cogl.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_STAGE_X11 (_clutter_stage_x11_get_type ())
#define CLUTTER_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11))
#define CLUTTER_IS_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_X11))
#define CLUTTER_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
#define CLUTTER_IS_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_X11))
#define CLUTTER_STAGE_X11_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
typedef struct _ClutterStageX11 ClutterStageX11;
typedef struct _ClutterStageX11Class ClutterStageX11Class;
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterStageX11, g_object_unref)
typedef enum
{
STAGE_X11_WITHDRAWN = 1 << 1
} ClutterStageX11State;
struct _ClutterStageX11
{
ClutterStageCogl parent_instance;
CoglOnscreen *onscreen;
Window xwin;
gint xwin_width;
gint xwin_height; /* FIXME target_width / height */
ClutterStageView *legacy_view;
GList *legacy_views;
CoglFrameClosure *frame_closure;
gchar *title;
guint clipped_redraws_cool_off;
ClutterStageX11State wm_state;
guint is_foreign_xwin : 1;
guint is_cursor_visible : 1;
guint viewport_initialized : 1;
guint accept_focus : 1;
};
struct _ClutterStageX11Class
{
ClutterStageCoglClass parent_class;
};
CLUTTER_EXPORT
GType _clutter_stage_x11_get_type (void) G_GNUC_CONST;
void _clutter_stage_x11_events_device_changed (ClutterStageX11 *stage_x11,
ClutterInputDevice *device,
ClutterDeviceManager *device_manager);
/* Private to subclasses */
void _clutter_stage_x11_set_user_time (ClutterStageX11 *stage_x11,
guint32 user_time);
G_END_DECLS
#endif /* __CLUTTER_STAGE_H__ */

View File

@@ -0,0 +1,219 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#include "clutter-build-config.h"
#include <glib-object.h>
#include "clutter-x11.h"
#include "X11/extensions/XTest.h"
#include "clutter-virtual-input-device.h"
#include "x11/clutter-virtual-input-device-x11.h"
#include "x11/clutter-backend-x11.h"
#include "x11/clutter-keymap-x11.h"
struct _ClutterVirtualInputDeviceX11
{
ClutterVirtualInputDevice parent;
};
G_DEFINE_TYPE (ClutterVirtualInputDeviceX11,
clutter_virtual_input_device_x11,
CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
static void
clutter_virtual_input_device_x11_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy)
{
XTestFakeRelativeMotionEvent (clutter_x11_get_default_display (),
(int) dx,
(int) dy,
0);
}
static void
clutter_virtual_input_device_x11_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double x,
double y)
{
XTestFakeMotionEvent (clutter_x11_get_default_display (),
clutter_x11_get_default_screen (),
(int) x,
(int) y,
0);
}
static void
clutter_virtual_input_device_x11_notify_button (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t button,
ClutterButtonState button_state)
{
XTestFakeButtonEvent (clutter_x11_get_default_display (),
button, button_state == CLUTTER_BUTTON_STATE_PRESSED, 0);
}
static void
clutter_virtual_input_device_x11_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
ClutterScrollDirection direction,
ClutterScrollSource scroll_source)
{
Display *xdisplay = clutter_x11_get_default_display ();
int button;
switch (direction)
{
case CLUTTER_SCROLL_UP:
button = 4;
break;
case CLUTTER_SCROLL_DOWN:
button = 5;
break;
case CLUTTER_SCROLL_LEFT:
button = 6;
break;
case CLUTTER_SCROLL_RIGHT:
button = 7;
break;
default:
g_warn_if_reached ();
return;
}
XTestFakeButtonEvent (xdisplay, button, True, 0);
XTestFakeButtonEvent (xdisplay, button, False, 0);
}
static void
clutter_virtual_input_device_x11_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
double dx,
double dy,
ClutterScrollSource scroll_source,
ClutterScrollFinishFlags finish_flags)
{
}
static void
clutter_virtual_input_device_x11_notify_key (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t key,
ClutterKeyState key_state)
{
XTestFakeKeyEvent (clutter_x11_get_default_display (),
key, key_state == CLUTTER_KEY_STATE_PRESSED, 0);
}
static void
clutter_virtual_input_device_x11_notify_keyval (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
uint32_t keyval,
ClutterKeyState key_state)
{
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (clutter_get_default_backend ());
ClutterKeymapX11 *keymap = backend_x11->keymap;
uint32_t keycode, level;
if (!clutter_keymap_x11_keycode_for_keyval (keymap, keyval, &keycode, &level))
{
level = 0;
if (!clutter_keymap_x11_reserve_keycode (keymap, keyval, &keycode))
{
g_warning ("No keycode found for keyval %x in current group", keyval);
return;
}
}
if (!_clutter_keymap_x11_get_is_modifier (keymap, keycode) &&
key_state == CLUTTER_KEY_STATE_PRESSED)
clutter_keymap_x11_latch_modifiers (keymap, level, TRUE);
XTestFakeKeyEvent (clutter_x11_get_default_display (),
(KeyCode) keycode,
key_state == CLUTTER_KEY_STATE_PRESSED, 0);
if (key_state == CLUTTER_KEY_STATE_RELEASED)
{
if (!_clutter_keymap_x11_get_is_modifier (keymap, keycode))
clutter_keymap_x11_latch_modifiers (keymap, level, FALSE);
clutter_keymap_x11_release_keycode_if_needed (keymap, keycode);
}
}
static void
clutter_virtual_input_device_x11_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot,
double x,
double y)
{
g_warning ("Virtual touch motion not implemented under X11");
}
static void
clutter_virtual_input_device_x11_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot,
double x,
double y)
{
g_warning ("Virtual touch motion not implemented under X11");
}
static void
clutter_virtual_input_device_x11_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
uint64_t time_us,
int device_slot)
{
g_warning ("Virtual touch motion not implemented under X11");
}
static void
clutter_virtual_input_device_x11_init (ClutterVirtualInputDeviceX11 *virtual_device_x11)
{
}
static void
clutter_virtual_input_device_x11_class_init (ClutterVirtualInputDeviceX11Class *klass)
{
ClutterVirtualInputDeviceClass *virtual_input_device_class =
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_x11_notify_relative_motion;
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_x11_notify_absolute_motion;
virtual_input_device_class->notify_button = clutter_virtual_input_device_x11_notify_button;
virtual_input_device_class->notify_discrete_scroll = clutter_virtual_input_device_x11_notify_discrete_scroll;
virtual_input_device_class->notify_scroll_continuous = clutter_virtual_input_device_x11_notify_scroll_continuous;
virtual_input_device_class->notify_key = clutter_virtual_input_device_x11_notify_key;
virtual_input_device_class->notify_keyval = clutter_virtual_input_device_x11_notify_keyval;
virtual_input_device_class->notify_touch_down = clutter_virtual_input_device_x11_notify_touch_down;
virtual_input_device_class->notify_touch_motion = clutter_virtual_input_device_x11_notify_touch_motion;
virtual_input_device_class->notify_touch_up = clutter_virtual_input_device_x11_notify_touch_up;
}

View File

@@ -1,4 +1,8 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
@@ -17,15 +21,15 @@
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifndef META_VIRTUAL_INPUT_DEVICE_X11_H
#define META_VIRTUAL_INPUT_DEVICE_X11_H
#ifndef __CLUTTER_VIRTUAL_INPUT_DEVICE_X11_H__
#define __CLUTTER_VIRTUAL_INPUT_DEVICE_X11_H__
#include "clutter/clutter.h"
#include "clutter-virtual-input-device.h"
#define META_TYPE_VIRTUAL_INPUT_DEVICE_X11 (meta_virtual_input_device_x11_get_type ())
G_DECLARE_FINAL_TYPE (MetaVirtualInputDeviceX11,
meta_virtual_input_device_x11,
META, VIRTUAL_INPUT_DEVICE_X11,
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE_X11 (clutter_virtual_input_device_x11_get_type ())
G_DECLARE_FINAL_TYPE (ClutterVirtualInputDeviceX11,
clutter_virtual_input_device_x11,
CLUTTER, VIRTUAL_INPUT_DEVICE_X11,
ClutterVirtualInputDevice)
#endif /* META_VIRTUAL_INPUT_DEVICE_X11_H */
#endif /* __CLUTTER_VIRTUAL_INPUT_DEVICE_X11_H__ */

View File

@@ -100,8 +100,16 @@ int clutter_x11_get_default_screen (void);
CLUTTER_EXPORT
Window clutter_x11_get_root_window (void);
CLUTTER_EXPORT
XVisualInfo *clutter_x11_get_visual_info (void);
CLUTTER_EXPORT
void clutter_x11_set_display (Display * xdpy);
CLUTTER_EXPORT
Window clutter_x11_get_stage_window (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_x11_set_stage_foreign (ClutterStage *stage,
Window xwindow);
CLUTTER_EXPORT
void clutter_x11_add_filter (ClutterX11FilterFunc func,
gpointer data);
@@ -109,6 +117,20 @@ CLUTTER_EXPORT
void clutter_x11_remove_filter (ClutterX11FilterFunc func,
gpointer data);
CLUTTER_EXPORT
ClutterX11FilterReturn clutter_x11_handle_event (XEvent *xevent);
CLUTTER_EXPORT
void clutter_x11_disable_event_retrieval (void);
CLUTTER_EXPORT
gboolean clutter_x11_has_event_retrieval (void);
CLUTTER_EXPORT
ClutterStage *clutter_x11_get_stage_from_window (Window win);
CLUTTER_EXPORT
gboolean clutter_x11_has_xinput (void);
CLUTTER_EXPORT
gboolean clutter_x11_has_composite_extension (void);
@@ -122,6 +144,15 @@ void clutter_x11_set_use_stereo_stage (gboolean use_stereo);
CLUTTER_EXPORT
gboolean clutter_x11_get_use_stereo_stage (void);
CLUTTER_EXPORT
Time clutter_x11_get_current_event_time (void);
CLUTTER_EXPORT
gint clutter_x11_event_get_key_group (const ClutterEvent *event);
CLUTTER_EXPORT
guint clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence);
G_END_DECLS
#endif /* __CLUTTER_X11_H__ */

View File

@@ -1,4 +1,5 @@
/*
*
* Copyright © 2001 Ximian, Inc.
* Copyright (C) 2007 William Jon McCann <mccann@jhu.edu>
* Copyright (C) 2017 Red Hat
@@ -20,16 +21,12 @@
*
*/
#include "config.h"
#include "clutter-device-manager-private.h"
#include "clutter-xkb-a11y-x11.h"
#include <X11/XKBlib.h>
#include <X11/extensions/XKBstr.h>
#include "backends/x11/meta-xkb-a11y-x11.h"
#include "clutter/x11/clutter-x11.h"
#include "core/display-private.h"
#include "meta/meta-x11-errors.h"
#define DEFAULT_XKB_SET_CONTROLS_MASK XkbSlowKeysMask | \
XkbBounceKeysMask | \
XkbStickyKeysMask | \
@@ -43,17 +40,17 @@
static int _xkb_event_base;
static XkbDescRec *
get_xkb_desc_rec (Display *xdisplay)
get_xkb_desc_rec (ClutterBackendX11 *backend_x11)
{
XkbDescRec *desc;
Status status = Success;
clutter_x11_trap_x_errors ();
desc = XkbGetMap (xdisplay, XkbAllMapComponentsMask, XkbUseCoreKbd);
desc = XkbGetMap (backend_x11->xdpy, XkbAllMapComponentsMask, XkbUseCoreKbd);
if (desc != NULL)
{
desc->ctrls = NULL;
status = XkbGetControls (xdisplay, XkbAllControlsMask, desc);
status = XkbGetControls (backend_x11->xdpy, XkbAllControlsMask, desc);
}
clutter_x11_untrap_x_errors ();
@@ -65,24 +62,25 @@ get_xkb_desc_rec (Display *xdisplay)
}
static void
set_xkb_desc_rec (Display *xdisplay,
XkbDescRec *desc)
set_xkb_desc_rec (ClutterBackendX11 *backend_x11,
XkbDescRec *desc)
{
clutter_x11_trap_x_errors ();
XkbSetControls (xdisplay, DEFAULT_XKB_SET_CONTROLS_MASK, desc);
XSync (xdisplay, FALSE);
XkbSetControls (backend_x11->xdpy, DEFAULT_XKB_SET_CONTROLS_MASK, desc);
XSync (backend_x11->xdpy, FALSE);
clutter_x11_untrap_x_errors ();
}
static void
check_settings_changed (ClutterDeviceManager *device_manager)
{
Display *xdisplay = clutter_x11_get_default_display ();
ClutterBackendX11 *backend_x11;
ClutterKbdA11ySettings kbd_a11y_settings;
ClutterKeyboardA11yFlags what_changed = 0;
XkbDescRec *desc;
desc = get_xkb_desc_rec (xdisplay);
backend_x11 = CLUTTER_BACKEND_X11 (clutter_get_default_backend ());
desc = get_xkb_desc_rec (backend_x11);
if (!desc)
return;
@@ -147,14 +145,14 @@ xkb_a11y_event_filter (XEvent *xevent,
}
static gboolean
is_xkb_available (Display *xdisplay)
is_xkb_available (ClutterBackendX11 *backend_x11)
{
int opcode, error_base, event_base, major, minor;
gint opcode, error_base, event_base, major, minor;
if (_xkb_event_base)
return TRUE;
if (!XkbQueryExtension (xdisplay,
if (!XkbQueryExtension (backend_x11->xdpy,
&opcode,
&event_base,
&error_base,
@@ -162,7 +160,7 @@ is_xkb_available (Display *xdisplay)
&minor))
return FALSE;
if (!XkbUseExtension (xdisplay, &major, &minor))
if (!XkbUseExtension (backend_x11->xdpy, &major, &minor))
return FALSE;
_xkb_event_base = event_base;
@@ -194,20 +192,18 @@ set_xkb_ctrl (XkbDescRec *desc,
}
void
meta_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *kbd_a11y_settings)
clutter_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *kbd_a11y_settings)
{
ClutterBackend *backend;
Display *xdisplay = clutter_x11_get_default_display ();
XkbDescRec *desc;
gboolean enable_accessX;
ClutterBackendX11 *backend_x11;
XkbDescRec *desc;
gboolean enable_accessX;
desc = get_xkb_desc_rec (xdisplay);
backend_x11 = CLUTTER_BACKEND_X11 (clutter_get_default_backend ());
desc = get_xkb_desc_rec (backend_x11);
if (!desc)
return;
backend = clutter_get_default_backend ();
/* general */
enable_accessX = kbd_a11y_settings->controls & CLUTTER_A11Y_KEYBOARD_ENABLED;
@@ -245,7 +241,7 @@ meta_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_
}
/* mouse keys */
if (clutter_keymap_get_num_lock_state (clutter_backend_get_keymap (backend)))
if (clutter_keymap_get_num_lock_state (CLUTTER_KEYMAP (backend_x11->keymap)))
{
/* Disable mousekeys when NumLock is ON */
desc->ctrls->enabled_ctrls &= ~(XkbMouseKeysMask | XkbMouseKeysAccelMask);
@@ -253,8 +249,8 @@ meta_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_
else if (set_xkb_ctrl (desc, kbd_a11y_settings->controls,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED, XkbMouseKeysMask | XkbMouseKeysAccelMask))
{
int mk_max_speed;
int mk_accel_time;
gint mk_max_speed;
gint mk_accel_time;
desc->ctrls->mk_interval = 100; /* msec between mousekey events */
desc->ctrls->mk_curve = 50;
@@ -311,22 +307,25 @@ meta_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_
set_value_mask (kbd_a11y_settings->controls & CLUTTER_A11Y_TOGGLE_KEYS_ENABLED,
desc->ctrls->ax_options, XkbAccessXFeedbackMask | XkbAX_IndicatorFBMask);
set_xkb_desc_rec (xdisplay, desc);
set_xkb_desc_rec (backend_x11, desc);
XkbFreeKeyboard (desc, XkbAllComponentsMask, TRUE);
}
gboolean
meta_device_manager_x11_a11y_init (ClutterDeviceManager *device_manager)
clutter_device_manager_x11_a11y_init (ClutterDeviceManager *device_manager)
{
Display *xdisplay = clutter_x11_get_default_display ();
ClutterBackendX11 *backend_x11;
guint event_mask;
if (!is_xkb_available (xdisplay))
backend_x11 =
CLUTTER_BACKEND_X11 (_clutter_device_manager_get_backend (device_manager));
if (!is_xkb_available (backend_x11))
return FALSE;
event_mask = XkbControlsNotifyMask | XkbAccessXNotifyMask;
XkbSelectEvents (xdisplay, XkbUseCoreKbd, event_mask, event_mask);
XkbSelectEvents (backend_x11->xdpy, XkbUseCoreKbd, event_mask, event_mask);
clutter_x11_add_filter (xkb_a11y_event_filter, device_manager);

View File

@@ -21,18 +21,19 @@
*
*/
#ifndef META_XKB_A11Y_X11_H
#define META_XKB_A11Y_X11_H
#ifndef CLUTTER_XKB_A11Y_X11_H
#define CLUTTER_XKB_A11Y_X11_H
#include "clutter-device-manager-private.h"
#include "clutter-backend-x11.h"
#include <X11/Xlib.h>
#include "clutter/clutter.h"
void
meta_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *kbd_a11y_settings);
clutter_device_manager_x11_apply_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *kbd_a11y_settings);
gboolean
meta_device_manager_x11_a11y_init (ClutterDeviceManager *device_manager);
clutter_device_manager_x11_a11y_init (ClutterDeviceManager *device_manager);
#endif /* META_XKB_A11Y_X11_H */
#endif /* CLUTTER_XKB_A11Y_X11_H */

View File

@@ -71,6 +71,14 @@ if have_x11
]
endif
if have_native_backend
clutter_pkg_private_deps += [
libudev_dep,
libinput_dep,
xkbcommon_dep,
]
endif
if have_libwacom
clutter_pkg_private_deps += [
libwacom_dep,
@@ -86,3 +94,6 @@ clutter_deps = [
subdir('clutter')
if have_clutter_tests
subdir('tests')
endif

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