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3 Commits

Author SHA1 Message Date
a24c66137f Fix the merged build 2016-04-22 18:48:00 +02:00
44a07fd74b Merge cogl's cogl-1.22 branch into mutter 2016-04-22 17:19:45 +02:00
d148b445e4 Merge clutter's master branch into mutter 2016-04-22 17:17:53 +02:00
625 changed files with 10899 additions and 18466 deletions

2
.gitignore vendored
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@ -36,8 +36,6 @@ mutter-wayland.desktop
stamp-h1
*.gmo
*.make
*.log
*.trs
*~
stamp-it
.intltool-merge-cache

65
NEWS
View File

@ -1,68 +1,3 @@
3.21.4
======
* Fix missing frame border around GTK+ dialogs [Florian; #745060]
* Improve X11 <-> wayland copy and paste interaction [Carlos; #768007]
* Add support for NV_robustness_video_memory_purge extension [Rui; #739178]
* Fix restoring the old focused window on restart [Owen; #766243]
* Fix fullscreen windows on other monitors stealing focus after closing
a window [Rui; #768221]
* Draw monitor content to individual framebuffer [Jonas; #768976]
* Provide screen capture API [Jonas; #768978]
* Misc. bug fixes and cleanups [Rui, Owen, Luca, Olivier, Jonas, Carlos;
#767969, #768243, #762407, #767997, #768039, #768977, #768977]
Contributors:
Jonas Ådahl, Luca Bruno, Olivier Fourdan, Carlos Garnacho, Rui Matos,
Florian Müllner, Owen W. Taylor
Translations:
Andika Triwidada [id]
3.21.3
======
* Don't create invalid UTF-8 window description strings [Rui; #765535]
* Convert window titles and wm_class to UTF-8 [Rui; #752788]
* Communicate tiled state to GTK+ on wayland [Olivier; #766860]
* Use kill() to force-quit unresponsive wayland clients [Olivier; #767464]
* Fix window position when unmaximizing via DND on wayland [Olivier; #764180]
* Avoid full window redraws when using extended frame sync [Florian; #767798]
Contributors:
Olivier Fourdan, Rui Matos, Florian Müllner
Translations:
Cédric Valmary [oc]
3.21.2
======
* Clean up surface <-> shell interaction [Jonas; #763431]
* Fix grabbing random keys for disabled shortcuts [Rui; #766270]
* Fix stacking of hidden windows on wayland [Rui; #764844]
* Misc. bug fixes [Victor, Florian, Marek, Rui; #766306, #766326, #751847,
#763832, #766528]
Contributors:
Jonas Ådahl, Emmanuele Bassi, Marek Chalupa, Matthias Clasen,
Carlos Garnacho, Rui Matos, Florian Müllner, Victor Toso
Translations:
Tiago Santos [pt], Cédric Valmary [oc], Muhammet Kara [tr]
3.21.1
======
* Notify clients of pending modifier state changes [Rui; #748526]
* Add get_is_builtin_display_on() method [Florian; #765267]
* Fix 2-finger titlebar taps on wayland [Carlos; #764519]
* Merge clutter and cogl forks into mutter [Rui; #760439]
* Misc. bug fixes [Florian, Victor, Jonas; #765058, #765252, #765062]
Contributors:
Jonas Ådahl, Emmanuele Bassi, Olivier Fourdan, Carlos Garnacho, Rui Matos,
Florian Müllner, Victor Toso, Rico Tzschichholz
Translations:
GNOME Translation Robot [ja, gd]
3.20.1
======
* Constrain window move/resizes on wayland as on X11 [Rui; #748819]

20
clutter/.gitignore vendored
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@ -18,16 +18,16 @@ stamp-enum-types
stamp-marshal
tags
/ChangeLog*
clutter-build-config.h
clutter-build-config.h.in
clutter-config.h
clutter-enum-types.[ch]
clutter-marshal.[ch]
clutter-version.h
gcov-report.txt
clutter-json.h
clutter-lcov.info
clutter-lcov
/clutter/clutter-config.h
/clutter/clutter-enum-types.[ch]
/clutter/clutter-marshal.[ch]
/clutter/clutter-version.h
/clutter/gcov-report.txt
/clutter/clutter-json.h
/clutter/*.log
/clutter/*.trs
/clutter-lcov.info
/clutter-lcov
!/build/autotools/introspection.m4
!/build/autotools/as-linguas.m4
!/build/autotools/as-compiler-flag.m4

View File

@ -16,6 +16,7 @@ AM_CPPFLAGS = \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
-DG_LOG_DOMAIN=\"Clutter\" \
-I$(top_srcdir) \
@ -61,6 +62,7 @@ source_h = \
clutter-canvas.h \
clutter-child-meta.h \
clutter-click-action.h \
clutter-cogl-compat.h \
clutter-clone.h \
clutter-color-static.h \
clutter-color.h \
@ -85,7 +87,6 @@ source_h = \
clutter-group.h \
clutter-image.h \
clutter-input-device.h \
clutter-input-device-tool.h \
clutter-interval.h \
clutter-keyframe-transition.h \
clutter-keysyms.h \
@ -112,7 +113,6 @@ source_h = \
clutter-snap-constraint.h \
clutter-stage.h \
clutter-stage-manager.h \
clutter-stage-view.h \
clutter-tap-action.h \
clutter-test-utils.h \
clutter-texture.h \
@ -123,7 +123,6 @@ source_h = \
clutter-transition.h \
clutter-types.h \
clutter-units.h \
clutter-virtual-input-device.h \
clutter-zoom-action.h \
$(NULL)
@ -168,8 +167,6 @@ source_c = \
clutter-grid-layout.c \
clutter-image.c \
clutter-input-device.c \
clutter-input-device-tool.c \
clutter-virtual-input-device.c \
clutter-interval.c \
clutter-keyframe-transition.c \
clutter-keysyms-table.c \
@ -198,7 +195,6 @@ source_c = \
clutter-snap-constraint.c \
clutter-stage.c \
clutter-stage-manager.c \
clutter-stage-view.c \
clutter-stage-window.c \
clutter-tap-action.c \
clutter-test-utils.c \
@ -269,6 +265,7 @@ deprecated_h = \
deprecated/clutter-box.h \
deprecated/clutter-cairo-texture.h \
deprecated/clutter-container.h \
deprecated/clutter-fixed.h \
deprecated/clutter-frame-source.h \
deprecated/clutter-group.h \
deprecated/clutter-input-device.h \
@ -305,6 +302,7 @@ deprecated_c = \
deprecated/clutter-behaviour-scale.c \
deprecated/clutter-box.c \
deprecated/clutter-cairo-texture.c \
deprecated/clutter-fixed.c \
deprecated/clutter-frame-source.c \
deprecated/clutter-group.c \
deprecated/clutter-input-device-deprecated.c \
@ -420,14 +418,6 @@ x11_source_h_priv += \
x11/clutter-input-device-xi2.h \
$(NULL)
x11_source_c += \
x11/clutter-virtual-input-device-x11.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-virtual-input-device-x11.h \
$(NULL)
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
@ -468,21 +458,14 @@ backend_source_c += $(glx_source_c)
evdev_c_priv = \
evdev/clutter-device-manager-evdev.c \
evdev/clutter-input-device-evdev.c \
evdev/clutter-seat-evdev.c \
evdev/clutter-virtual-input-device-evdev.c \
evdev/clutter-event-evdev.c \
evdev/clutter-input-device-tool-evdev.c \
$(NULL)
evdev_h_priv = \
evdev/clutter-device-manager-evdev.h \
evdev/clutter-input-device-evdev.h \
evdev/clutter-seat-evdev.h \
evdev/clutter-input-device-tool-evdev.h \
evdev/clutter-virtual-input-device-evdev.h \
$(NULL)
evdev_h = evdev/clutter-evdev.h
if SUPPORT_WAYLAND
backend_source_c_priv += $(evdev_c_priv)
backend_source_h_priv += $(evdev_h_priv)
backend_source_h += $(evdev_h)
@ -499,8 +482,8 @@ egl_source_h = \
egl/clutter-egl.h \
$(NULL)
egl_source_h_priv = egl/clutter-backend-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c
egl_source_h_priv = egl/clutter-backend-eglnative.h egl/clutter-stage-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c egl/clutter-stage-eglnative.c
wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \
@ -518,7 +501,6 @@ backend_source_h_priv += $(egl_source_h_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
@ -574,7 +556,7 @@ pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h clutter-mutter.h
clutter_include_HEADERS = $(source_h) clutter.h clutter-version.h clutter-autocleanups.h
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
clutter_deprecated_HEADERS = $(deprecated_h)
@ -661,7 +643,7 @@ Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cog
Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=mutter-clutter-@CLUTTER_API_VERSION@
--pkg-export=clutter-@CLUTTER_API_VERSION@
INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir
@ -675,7 +657,7 @@ Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='cally/cally.h' \
--pkg-export=mutter-cally-@CLUTTER_API_VERSION@ \
--pkg-export=cally-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir
@ -690,7 +672,7 @@ ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=mutter-clutter-x11-@CLUTTER_API_VERSION@ \
--pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir

View File

@ -68,7 +68,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <glib.h>

View File

@ -69,7 +69,7 @@
* a11y POV should still be managed as a image (with the proper properties,
* position, size, etc.).
*/
#include "clutter-build-config.h"
#include "config.h"
#include "cally-clone.h"
#include "cally-actor-private.h"

View File

@ -34,7 +34,7 @@
* group.
*/
#include "clutter-build-config.h"
#include "config.h"
#include "cally-group.h"
#include "cally-actor-private.h"

View File

@ -30,7 +30,7 @@
* In particular it sets a proper role for the rectangle.
*/
#include "clutter-build-config.h"
#include "config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -35,7 +35,7 @@
* #ClutterStageManager).
*/
#include "clutter-build-config.h"
#include "config.h"
#include "cally-root.h"

View File

@ -34,7 +34,7 @@
* being a canvas. Anyway, this is required for applications using
* just clutter, or directly #ClutterStage
*/
#include "clutter-build-config.h"
#include "config.h"
#include "cally-stage.h"
#include "cally-actor-private.h"

View File

@ -40,7 +40,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "cally-text.h"

View File

@ -30,7 +30,7 @@
*
* In particular it sets a proper role for the texture.
*/
#include "clutter-build-config.h"
#include "config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -39,7 +39,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <stdlib.h>

View File

@ -30,7 +30,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -42,7 +42,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-action.h"

View File

@ -1,5 +1,5 @@
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -42,7 +42,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-actor-meta-private.h"

View File

@ -605,7 +605,7 @@
* #ClutterActor:reactive property instead of this macro.
*/
#include "clutter-build-config.h"
#include "config.h"
#include <math.h>

View File

@ -856,6 +856,8 @@ CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_transitions (ClutterActor *self);
/* Experimental API */
#ifdef CLUTTER_ENABLE_EXPERIMENTAL_API
CLUTTER_AVAILABLE_IN_1_16
gboolean clutter_actor_has_mapped_clones (ClutterActor *self);
CLUTTER_AVAILABLE_IN_1_22
@ -863,6 +865,7 @@ void clutter_actor_set_opacity_override
gint opacity);
CLUTTER_AVAILABLE_IN_1_22
gint clutter_actor_get_opacity_override (ClutterActor *self);
#endif
/**
* ClutterActorCreateChildFunc:

View File

@ -35,7 +35,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-align-constraint.h"

View File

@ -46,7 +46,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS

View File

@ -65,6 +65,8 @@ struct _ClutterBackendClass
/*< private >*/
GObjectClass parent_class;
GType stage_window_type;
/* vfuncs */
gboolean (* pre_parse) (ClutterBackend *backend,
GError **error);
@ -86,6 +88,8 @@ struct _ClutterBackendClass
GError **error);
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
void (* ensure_context) (ClutterBackend *backend,
ClutterStage *stage);
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
void (* copy_event_data) (ClutterBackend *backend,
@ -111,6 +115,10 @@ ClutterBackend * _clutter_create_backend (void);
ClutterStageWindow * _clutter_backend_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
void _clutter_backend_ensure_context (ClutterBackend *backend,
ClutterStage *stage);
void _clutter_backend_ensure_context_internal (ClutterBackend *backend,
ClutterStage *stage);
gboolean _clutter_backend_create_context (ClutterBackend *backend,
GError **error);
@ -130,11 +138,8 @@ void _clutter_backend_free_event_data (Clutter
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_add_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
ClutterEventTranslator *translator);
@ -146,7 +151,6 @@ gint32 _clutter_backend_get_units_serial (Clutter
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
CLUTTER_AVAILABLE_IN_MUTTER
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
void clutter_set_allowed_drivers (const char *drivers);

View File

@ -39,7 +39,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -48,7 +48,6 @@
#include "clutter-debug.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
@ -231,17 +230,31 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
CoglSwapChain *swap_chain;
GError *internal_error;
if (backend->cogl_context != NULL)
return TRUE;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
swap_chain = NULL;
internal_error = NULL;
CLUTTER_NOTE (BACKEND, "Creating Cogl renderer");
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
if (klass->get_renderer != NULL)
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
else
backend->cogl_renderer = cogl_renderer_new ();
if (backend->cogl_renderer == NULL)
goto error;
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
/* If the application is trying to act as a Wayland compositor then
it needs to have an EGL-based renderer backend */
if (_wayland_compositor_display)
cogl_renderer_add_constraint (backend->cogl_renderer,
COGL_RENDERER_CONSTRAINT_USES_EGL);
#endif
CLUTTER_NOTE (BACKEND, "Connecting the renderer");
cogl_renderer_set_driver (backend->cogl_renderer, driver_id);
if (!cogl_renderer_connect (backend->cogl_renderer, &internal_error))
@ -348,9 +361,6 @@ clutter_backend_real_create_context (ClutterBackend *backend,
gboolean allow_any;
int i;
if (backend->cogl_context != NULL)
return TRUE;
if (allowed_drivers == NULL)
allowed_drivers = CLUTTER_DRIVERS;
@ -413,6 +423,27 @@ clutter_backend_real_create_context (ClutterBackend *backend,
return TRUE;
}
static void
clutter_backend_real_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterStageWindow *stage_impl;
CoglFramebuffer *framebuffer;
if (stage == NULL)
return;
stage_impl = _clutter_stage_get_window (stage);
if (stage_impl == NULL)
return;
framebuffer = _clutter_stage_window_get_active_framebuffer (stage_impl);
if (framebuffer == NULL)
return;
cogl_set_framebuffer (framebuffer);
}
static ClutterFeatureFlags
clutter_backend_real_get_features (ClutterBackend *backend)
{
@ -446,9 +477,38 @@ clutter_backend_real_get_features (ClutterBackend *backend)
return flags;
}
static const char *allowed_backends;
static ClutterStageWindow *
clutter_backend_real_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterBackendClass *klass;
static ClutterBackend * (* custom_backend_func) (void);
if (!clutter_feature_available (CLUTTER_FEATURE_STAGE_MULTIPLE))
{
ClutterStageManager *manager = clutter_stage_manager_get_default ();
if (clutter_stage_manager_get_default_stage (manager) != NULL)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
_("The backend of type '%s' does not support "
"creating multiple stages"),
G_OBJECT_TYPE_NAME (backend));
return NULL;
}
}
klass = CLUTTER_BACKEND_GET_CLASS (backend);
g_assert (klass->stage_window_type != G_TYPE_INVALID);
return g_object_new (klass->stage_window_type,
"backend", backend,
"wrapper", wrapper,
NULL);
}
static const char *allowed_backends;
static const struct {
const char *name;
@ -457,18 +517,15 @@ static const struct {
#ifdef CLUTTER_WINDOWING_X11
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
#endif
#ifdef CLUTTER_WINDOWING_WAYLAND
{ CLUTTER_WINDOWING_WAYLAND, clutter_backend_wayland_new },
#endif
#ifdef CLUTTER_WINDOWING_EGL
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
#endif
{ NULL, NULL },
};
void
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
{
custom_backend_func = func;
}
ClutterBackend *
_clutter_create_backend (void)
{
@ -478,16 +535,6 @@ _clutter_create_backend (void)
char **backends;
int i;
if (custom_backend_func)
{
retval = custom_backend_func ();
if (!retval)
g_error ("Failed to create custom backend.");
return retval;
}
if (allowed_backends == NULL)
allowed_backends = "*";
@ -615,6 +662,8 @@ clutter_backend_class_init (ClutterBackendClass *klass)
gobject_class->dispose = clutter_backend_dispose;
gobject_class->finalize = clutter_backend_finalize;
klass->stage_window_type = G_TYPE_INVALID;
/**
* ClutterBackend::resolution-changed:
* @backend: the #ClutterBackend that emitted the signal
@ -676,7 +725,9 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->get_device_manager = clutter_backend_real_get_device_manager;
klass->translate_event = clutter_backend_real_translate_event;
klass->create_context = clutter_backend_real_create_context;
klass->ensure_context = clutter_backend_real_ensure_context;
klass->get_features = clutter_backend_real_get_features;
klass->create_stage = clutter_backend_real_create_stage;
}
static void
@ -767,6 +818,87 @@ _clutter_backend_create_context (ClutterBackend *backend,
return klass->create_context (backend, error);
}
void
_clutter_backend_ensure_context_internal (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterBackendClass *klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (G_LIKELY (klass->ensure_context))
klass->ensure_context (backend, stage);
}
void
_clutter_backend_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
static ClutterStage *current_context_stage = NULL;
g_assert (CLUTTER_IS_BACKEND (backend));
g_assert (CLUTTER_IS_STAGE (stage));
if (current_context_stage != stage ||
!clutter_actor_is_realized (CLUTTER_ACTOR (stage)))
{
ClutterStage *new_stage = NULL;
if (!clutter_actor_is_realized (CLUTTER_ACTOR (stage)))
{
new_stage = NULL;
CLUTTER_NOTE (BACKEND,
"Stage [%p] is not realized, unsetting the stage",
stage);
}
else
{
new_stage = stage;
CLUTTER_NOTE (BACKEND,
"Setting the new stage [%p]",
new_stage);
}
/* XXX: Until Cogl becomes fully responsible for backend windows
* Clutter need to manually keep it informed of the current window size
*
* NB: This must be done after we ensure_context above because Cogl
* always assumes there is a current GL context.
*/
if (new_stage != NULL)
{
float width, height;
_clutter_backend_ensure_context_internal (backend, new_stage);
clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height);
cogl_onscreen_clutter_backend_set_size (width, height);
/* Eventually we will have a separate CoglFramebuffer for
* each stage and each one will track private projection
* matrix and viewport state, but until then we need to make
* sure we update the projection and viewport whenever we
* switch between stages.
*
* This dirty mechanism will ensure they are asserted before
* the next paint...
*/
_clutter_stage_dirty_viewport (stage);
_clutter_stage_dirty_projection (stage);
}
/* FIXME: With a NULL stage and thus no active context it may make more
* sense to clean the context but then re call with the default stage
* so at least there is some kind of context in place (as to avoid
* potential issue of GL calls with no context).
*/
current_context_stage = new_stage;
}
else
CLUTTER_NOTE (BACKEND, "Stage is the same");
}
ClutterFeatureFlags
_clutter_backend_get_features (ClutterBackend *backend)
{
@ -1214,7 +1346,7 @@ _clutter_backend_remove_event_translator (ClutterBackend *backend,
}
/**
* clutter_backend_get_cogl_context: (skip)
* clutter_backend_get_cogl_context:
* @backend: a #ClutterBackend
*
* Retrieves the #CoglContext associated with the given clutter

View File

@ -31,7 +31,9 @@
#include <cairo.h>
#include <pango/pango.h>
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#include <cogl/cogl.h>
#endif
#include <clutter/clutter-config.h>
#include <clutter/clutter-types.h>
@ -71,8 +73,10 @@ void clutter_backend_set_font_options (Clutter
CLUTTER_AVAILABLE_IN_ALL
const cairo_font_options_t * clutter_backend_get_font_options (ClutterBackend *backend);
#if defined (COGL_ENABLE_EXPERIMENTAL_API) && defined (CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_8
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
#endif
G_END_DECLS

View File

@ -31,7 +31,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-types.h"

View File

@ -21,8 +21,6 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include <glib.h>
#include <string.h>
#include "clutter-bezier.h"
@ -59,10 +57,6 @@
#define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
#define FIXED_BITS (32)
#define FIXED_Q (FIXED_BITS - 16)
#define FIXED_FROM_INT(x) ((x) << FIXED_Q)
typedef gint32 _FixedT;
/*
@ -192,90 +186,6 @@ _clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot)
knot->x, knot->y);
}
static int
sqrti (int number)
{
#if defined __SSE2__
/* The GCC built-in with SSE2 (sqrtsd) is up to twice as fast as
* the pure integer code below. It is also more accurate.
*/
return __builtin_sqrt (number);
#else
/* This is a fixed point implementation of the Quake III sqrt algorithm,
* described, for example, at
* http://www.codemaestro.com/reviews/review00000105.html
*
* While the original QIII is extremely fast, the use of floating division
* and multiplication makes it perform very on arm processors without FPU.
*
* The key to successfully replacing the floating point operations with
* fixed point is in the choice of the fixed point format. The QIII
* algorithm does not calculate the square root, but its reciprocal ('y'
* below), which is only at the end turned to the inverse value. In order
* for the algorithm to produce satisfactory results, the reciprocal value
* must be represented with sufficient precission; the 16.16 we use
* elsewhere in clutter is not good enough, and 10.22 is used instead.
*/
_FixedT x;
uint32_t y_1; /* 10.22 fixed point */
uint32_t f = 0x600000; /* '1.5' as 10.22 fixed */
union
{
float f;
uint32_t i;
} flt, flt2;
flt.f = number;
x = FIXED_FROM_INT (number) / 2;
/* The QIII initial estimate */
flt.i = 0x5f3759df - ( flt.i >> 1 );
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
*
* We want 22 bit fraction; a single precission float uses 23 bit
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
* multiplier as we are only dealing with positive numbers).
*
* Note: we have to use two separate variables here -- for some reason,
* if we try to use just the flt variable, gcc on ARM optimises the whole
* addition out, and it all goes pear shape, since without it, the bits
* in the float will not be correctly aligned.
*/
flt2.f = flt.f + 2.0;
flt2.i &= 0x7FFFFF;
/* Now we correct the estimate */
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
/* If the original argument is less than 342, we do another
* iteration to improve precission (for arguments >= 342, the single
* iteration produces generally better results).
*/
if (x < 171)
{
y_1 = (flt2.i >> 11) * (flt2.i >> 11);
y_1 = (y_1 >> 8) * (x >> 8);
y_1 = f - y_1;
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
}
/* Invert, round and convert from 10.22 to an integer
* 0x1e3c68 is a magical rounding constant that produces slightly
* better results than 0x200000.
*/
return (number * flt2.i + 0x1e3c68) >> 22;
#endif
}
void
_clutter_bezier_init (ClutterBezier *b,
gint x_0, gint y_0,
@ -340,7 +250,7 @@ _clutter_bezier_init (ClutterBezier *b,
int x = _clutter_bezier_t2x (b, t);
int y = _clutter_bezier_t2y (b, t);
guint l = sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
guint l = cogl_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
l += length[i-1];

View File

@ -44,7 +44,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -81,7 +81,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -95,7 +95,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-binding-pool.h"

View File

@ -38,7 +38,7 @@
#define CLUTTER_BLUR_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -49,7 +49,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -38,7 +38,7 @@
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -28,7 +28,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-cairo.h"

View File

@ -43,7 +43,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <cogl/cogl.h>

View File

@ -37,7 +37,7 @@
* #ClutterChildMeta is available since Clutter 0.8
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-child-meta.h"

View File

@ -93,7 +93,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-click-action.h"

View File

@ -38,7 +38,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -0,0 +1,52 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __CLUTTER_COGL_COMPAT_H__
#define __CLUTTER_COGL_COMPAT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
G_BEGIN_DECLS
/* XXX: Some public Clutter apis depend on Cogl types that have been
* removed from the Cogl 2.0 experimental api.
*
* If somone has opted to use the Cogl 2.0 experimental api by
* defining COGL_ENABLE_EXPERIMENTAL_2_0_API then we need to define
* some place holder typdefs for compatability.
*
* NB: we build all clutter internals with COGL_ENABLE_EXPERIMENTAL_2_0_API
* defined.
*/
#ifdef COGL_ENABLE_EXPERIMENTAL_2_0_API
/* CoglMaterial has been replaced with CoglPipeline in Cogl 2.0 */
typedef struct _CoglMaterial CoglMaterial;
#endif
G_END_DECLS
#endif /* __CLUTTER_COGL_COMPAT_H__ */

View File

@ -34,7 +34,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -38,7 +38,7 @@
#define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -129,7 +129,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -27,7 +27,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <stdarg.h>

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-content-private.h"

View File

@ -52,7 +52,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -20,6 +20,7 @@
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-fixed.h"
#include "deprecated/clutter-frame-source.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-input-device.h"

View File

@ -40,7 +40,7 @@
#define CLUTTER_DESATURATE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DESATURATE_EFFECT, ClutterDesaturateEffectClass))
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -131,15 +131,6 @@ struct _ClutterInputDevice
gchar *vendor_id;
gchar *product_id;
gchar *node_path;
GPtrArray *tools;
gint n_rings;
gint n_strips;
gint n_mode_groups;
ClutterInputDeviceMapping mapping_mode;
guint has_cursor : 1;
guint is_enabled : 1;
@ -152,8 +143,6 @@ struct _ClutterInputDeviceClass
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode);
void (* update_from_tool) (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
};
/* Platform-dependent interface */
@ -246,15 +235,6 @@ gboolean _clutter_input_device_get_scroll_delta (ClutterInputDev
ClutterScrollDirection *direction_p,
gdouble *delta_p);
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type);
void clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-backend-private.h"
@ -47,7 +47,6 @@
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-virtual-input-device.h"
struct _ClutterDeviceManagerPrivate
{
@ -436,25 +435,3 @@ _clutter_device_manager_get_backend (ClutterDeviceManager *manager)
return manager->priv->backend;
}
/**
* clutter_device_manager_create_virtual_device:
* @device_manager: a #ClutterDeviceManager
* @device_type: the type of the virtual device
*
* Creates a virtual input device.
*
* Returns: (transfer full): a newly created virtual device
**/
ClutterVirtualInputDevice *
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type)
{
ClutterDeviceManagerClass *manager_class;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
return manager_class->create_virtual_device (device_manager,
device_type);
}

View File

@ -83,8 +83,6 @@ struct _ClutterDeviceManagerClass
ClutterInputDevice *device);
void (* select_stage_events) (ClutterDeviceManager *manager,
ClutterStage *stage);
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *manager,
ClutterInputDeviceType device_type);
/* padding */
gpointer _padding[7];
@ -107,10 +105,6 @@ CLUTTER_AVAILABLE_IN_1_2
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
CLUTTER_AVAILABLE_IN_ALL
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

View File

@ -64,7 +64,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-drag-action.h"

View File

@ -59,7 +59,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-drop-action.h"

View File

@ -1,4 +1,4 @@
#include "clutter-build-config.h"
#include "config.h"
#include "clutter-easing.h"

View File

@ -161,7 +161,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-effect.h"

View File

@ -1,5 +1,5 @@
/*** BEGIN file-header ***/
#include "clutter-build-config.h"
#include "config.h"
#include "clutter-enum-types.h"
/*** END file-header ***/

View File

@ -761,10 +761,6 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
* determined by its phase field; event added in 1.24
* @CLUTTER_TOUCHPAD_SWIPE: A swipe gesture event, the current state is
* determined by its phase field; event added in 1.24
* @CLUTTER_PROXIMITY_IN: A tool entered in proximity to a tablet;
* event added in 1.28
* @CLUTTER_PROXIMITY_OUT: A tool left from the proximity area of a tablet;
* event added in 1.28
* @CLUTTER_EVENT_LAST: Marks the end of the #ClutterEventType enumeration;
* added in 1.10
*
@ -792,12 +788,6 @@ typedef enum { /*< prefix=CLUTTER >*/
CLUTTER_TOUCH_CANCEL,
CLUTTER_TOUCHPAD_PINCH,
CLUTTER_TOUCHPAD_SWIPE,
CLUTTER_PROXIMITY_IN,
CLUTTER_PROXIMITY_OUT,
CLUTTER_PAD_BUTTON_PRESS,
CLUTTER_PAD_BUTTON_RELEASE,
CLUTTER_PAD_STRIP,
CLUTTER_PAD_RING,
CLUTTER_EVENT_LAST /* helper */
} ClutterEventType;
@ -904,7 +894,6 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
* @CLUTTER_PEN_DEVICE: A pen device
* @CLUTTER_ERASER_DEVICE: An eraser device
* @CLUTTER_CURSOR_DEVICE: A cursor device
* @CLUTTER_PAD_DEVICE: A tablet pad
* @CLUTTER_N_DEVICE_TYPES: The number of device types
*
* The types of input devices available.
@ -925,7 +914,6 @@ typedef enum {
CLUTTER_PEN_DEVICE,
CLUTTER_ERASER_DEVICE,
CLUTTER_CURSOR_DEVICE,
CLUTTER_PAD_DEVICE,
CLUTTER_N_DEVICE_TYPES
} ClutterInputDeviceType;
@ -958,8 +946,6 @@ typedef enum {
* @CLUTTER_INPUT_AXIS_YTILT: The tile on the Y axis
* @CLUTTER_INPUT_AXIS_WHEEL: A wheel
* @CLUTTER_INPUT_AXIS_DISTANCE: Distance (Since 1.12)
* @CLUTTER_INPUT_AXIS_ROTATION: Rotation along the z-axis (Since 1.28)
* @CLUTTER_INPUT_AXIS_SLIDER: A slider (Since 1.28)
* @CLUTTER_INPUT_AXIS_LAST: Last value of the enumeration; this value is
* useful when iterating over the enumeration values (Since 1.12)
*
@ -977,8 +963,6 @@ typedef enum {
CLUTTER_INPUT_AXIS_YTILT,
CLUTTER_INPUT_AXIS_WHEEL,
CLUTTER_INPUT_AXIS_DISTANCE,
CLUTTER_INPUT_AXIS_ROTATION,
CLUTTER_INPUT_AXIS_SLIDER,
CLUTTER_INPUT_AXIS_LAST
} ClutterInputAxis;
@ -1500,42 +1484,6 @@ typedef enum {
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
} ClutterScrollFinishFlags;
/**
* ClutterInputDeviceToolType:
* @CLUTTER_INPUT_DEVICE_TOOL_NONE: No tool
* @CLUTTER_INPUT_DEVICE_TOOL_PEN: The tool is a pen
* @CLUTTER_INPUT_DEVICE_TOOL_ERASER: The tool is an eraser
* @CLUTTER_INPUT_DEVICE_TOOL_BRUSH: The tool is a brush
* @CLUTTER_INPUT_DEVICE_TOOL_PENCIL: The tool is a pencil
* @CLUTTER_INPUT_DEVICE_TOOL_AIRBRUSH: The tool is an airbrush
* @CLUTTER_INPUT_DEVICE_TOOL_MOUSE: The tool is a mouse
* @CLUTTER_INPUT_DEVICE_TOOL_LENS: The tool is a lens
*
* Defines the type of tool that a #ClutterInputDeviceTool represents.
*
* Since: 1.28
*/
typedef enum {
CLUTTER_INPUT_DEVICE_TOOL_NONE,
CLUTTER_INPUT_DEVICE_TOOL_PEN,
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
CLUTTER_INPUT_DEVICE_TOOL_BRUSH,
CLUTTER_INPUT_DEVICE_TOOL_PENCIL,
CLUTTER_INPUT_DEVICE_TOOL_AIRBRUSH,
CLUTTER_INPUT_DEVICE_TOOL_MOUSE,
CLUTTER_INPUT_DEVICE_TOOL_LENS
} ClutterInputDeviceToolType;
typedef enum {
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
} ClutterInputDevicePadSource;
typedef enum {
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
} ClutterInputDeviceMapping;
G_END_DECLS
#endif /* __CLUTTER_ENUMS_H__ */

View File

@ -1,4 +1,4 @@
#include "clutter-build-config.h"
#include "config.h"
#include "clutter-event-translator.h"

View File

@ -29,7 +29,6 @@ struct _ClutterEventTranslatorIface
ClutterEvent *translated);
};
CLUTTER_AVAILABLE_IN_MUTTER
GType _clutter_event_translator_get_type (void) G_GNUC_CONST;
ClutterTranslateReturn _clutter_event_translator_translate_event (ClutterEventTranslator *translator,

View File

@ -24,7 +24,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-backend-private.h"
@ -54,8 +54,6 @@ typedef struct _ClutterEventPrivate {
gdouble delta_x;
gdouble delta_y;
ClutterInputDeviceTool *tool;
gpointer platform_data;
ClutterModifierType button_state;
@ -411,12 +409,6 @@ clutter_event_get_position (const ClutterEvent *event,
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
clutter_point_init (position, 0.f, 0.f);
break;
@ -485,12 +477,6 @@ clutter_event_set_coords (ClutterEvent *event,
case CLUTTER_CLIENT_MESSAGE:
case CLUTTER_DELETE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
break;
case CLUTTER_ENTER:
@ -819,15 +805,9 @@ clutter_event_get_button (const ClutterEvent *event)
{
g_return_val_if_fail (event != NULL, 0);
g_return_val_if_fail (event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE ||
event->type == CLUTTER_PAD_BUTTON_PRESS ||
event->type == CLUTTER_PAD_BUTTON_RELEASE, 0);
event->type == CLUTTER_BUTTON_RELEASE, 0);
if (event->type == CLUTTER_BUTTON_PRESS ||
event->type == CLUTTER_BUTTON_RELEASE)
return event->button.button;
else
return event->pad_button.button;
return event->button.button;
}
/**
@ -1142,24 +1122,6 @@ clutter_event_set_device (ClutterEvent *event,
case CLUTTER_TOUCHPAD_SWIPE:
/* Rely on priv data for these */
break;
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
event->proximity.device = device;
break;
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
event->pad_button.device = device;
break;
case CLUTTER_PAD_STRIP:
event->pad_strip.device = device;
break;
case CLUTTER_PAD_RING:
event->pad_ring.device = device;
break;
}
}
@ -1239,77 +1201,11 @@ clutter_event_get_device (const ClutterEvent *event)
case CLUTTER_TOUCHPAD_SWIPE:
/* Rely on priv data for these */
break;
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
device = event->proximity.device;
break;
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
device = event->pad_button.device;
break;
case CLUTTER_PAD_STRIP:
device = event->pad_strip.device;
break;
case CLUTTER_PAD_RING:
device = event->pad_ring.device;
break;
}
return device;
}
/**
* clutter_event_set_device_tool:
* @event: a #ClutterEvent
* @tool: (nullable): a #ClutterInputDeviceTool
*
* Sets the tool in use for this event
*
* Since: 1.28
**/
void
clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *tool)
{
g_return_if_fail (event != NULL);
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
real_event->tool = tool;
}
}
/**
* clutter_event_get_device_tool:
* @event: a #ClutterEvent
*
* Returns the device tool that originated this event
*
* Returns: (transfer none): The tool of this event
*
* Since: 1.28
**/
ClutterInputDeviceTool *
clutter_event_get_device_tool (const ClutterEvent *event)
{
g_return_val_if_fail (event != NULL, NULL);
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
return real_event->tool;
}
return NULL;
}
/**
* clutter_event_new:
* @type: The type of event.
@ -1373,7 +1269,6 @@ clutter_event_copy (const ClutterEvent *event)
new_real_event->button_state = real_event->button_state;
new_real_event->latched_state = real_event->latched_state;
new_real_event->locked_state = real_event->locked_state;
new_real_event->tool = real_event->tool;
}
device = clutter_event_get_device (event);
@ -1722,8 +1617,6 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
case CLUTTER_EVENT_LAST:
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
break;
case CLUTTER_SCROLL:
@ -1748,10 +1641,6 @@ clutter_event_get_axes (const ClutterEvent *event,
case CLUTTER_TOUCHPAD_PINCH:
case CLUTTER_TOUCHPAD_SWIPE:
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
break;
}
@ -2152,24 +2041,3 @@ clutter_event_get_scroll_finish_flags (const ClutterEvent *event)
return event->scroll.finish_flags;
}
guint
clutter_event_get_mode_group (const ClutterEvent *event)
{
g_return_val_if_fail (event->type == CLUTTER_PAD_BUTTON_PRESS ||
event->type == CLUTTER_PAD_BUTTON_RELEASE ||
event->type == CLUTTER_PAD_RING ||
event->type == CLUTTER_PAD_STRIP, 0);
switch (event->type)
{
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
return event->pad_button.group;
case CLUTTER_PAD_RING:
return event->pad_ring.group;
case CLUTTER_PAD_STRIP:
return event->pad_strip.group;
default:
return 0;
}
}

View File

@ -117,10 +117,6 @@ typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
typedef struct _ClutterTouchEvent ClutterTouchEvent;
typedef struct _ClutterTouchpadPinchEvent ClutterTouchpadPinchEvent;
typedef struct _ClutterTouchpadSwipeEvent ClutterTouchpadSwipeEvent;
typedef struct _ClutterProximityEvent ClutterProximityEvent;
typedef struct _ClutterPadButtonEvent ClutterPadButtonEvent;
typedef struct _ClutterPadStripEvent ClutterPadStripEvent;
typedef struct _ClutterPadRingEvent ClutterPadRingEvent;
/**
* ClutterAnyEvent:
@ -217,30 +213,6 @@ struct _ClutterButtonEvent
ClutterInputDevice *device;
};
/**
* ClutterProximityEvent:
* @type: event type
* @time: event time
* @flags: event flags
* @stage: event source stage
* @source: event source actor
* @device: the device that originated the event. If you want the physical
* device the event originated from, use clutter_event_get_source_device()
*
* Event for tool proximity in tablet devices
*
* Since: 1.28
*/
struct _ClutterProximityEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
ClutterInputDevice *device;
};
/**
* ClutterCrossingEvent:
* @type: event type
@ -496,49 +468,6 @@ struct _ClutterTouchpadSwipeEvent
gfloat dy;
};
struct _ClutterPadButtonEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
guint32 button;
guint32 group;
ClutterInputDevice *device;
};
struct _ClutterPadStripEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
ClutterInputDevice *device;
ClutterInputDevicePadSource strip_source;
guint32 strip_number;
guint32 group;
gdouble value;
};
struct _ClutterPadRingEvent
{
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage *stage;
ClutterActor *source;
ClutterInputDevice *device;
ClutterInputDevicePadSource ring_source;
guint32 ring_number;
guint32 group;
gdouble angle;
};
/**
* ClutterEvent:
*
@ -561,10 +490,6 @@ union _ClutterEvent
ClutterTouchEvent touch;
ClutterTouchpadPinchEvent touchpad_pinch;
ClutterTouchpadSwipeEvent touchpad_swipe;
ClutterProximityEvent proximity;
ClutterPadButtonEvent pad_button;
ClutterPadStripEvent pad_strip;
ClutterPadRingEvent pad_ring;
};
/**
@ -650,13 +575,6 @@ void clutter_event_set_source_device (ClutterEvent
CLUTTER_AVAILABLE_IN_1_6
ClutterInputDevice * clutter_event_get_source_device (const ClutterEvent *event);
CLUTTER_AVAILABLE_IN_ALL
void clutter_event_set_device_tool (ClutterEvent *event,
ClutterInputDeviceTool *tool);
CLUTTER_AVAILABLE_IN_ALL
ClutterInputDeviceTool *clutter_event_get_device_tool (const ClutterEvent *event);
CLUTTER_AVAILABLE_IN_1_8
void clutter_event_set_source (ClutterEvent *event,
ClutterActor *actor);
@ -771,10 +689,6 @@ void clutter_event_get_gesture_motion_delta (const Clut
ClutterScrollSource clutter_event_get_scroll_source (const ClutterEvent *event);
ClutterScrollFinishFlags clutter_event_get_scroll_finish_flags (const ClutterEvent *event);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_event_get_mode_group (const ClutterEvent *event);
G_END_DECLS
#endif /* __CLUTTER_EVENT_H__ */

View File

@ -38,7 +38,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <stdlib.h>

View File

@ -35,7 +35,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-debug.h"

View File

@ -28,7 +28,7 @@
it only exists because that class is abstract */
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-flatten-effect.h"

View File

@ -53,7 +53,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -84,7 +84,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-gesture-action-private.h"

View File

@ -27,7 +27,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -29,7 +29,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-debug.h"

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API

View File

@ -131,8 +131,10 @@ gboolean clutter_image_set_bytes (ClutterImage
guint row_stride,
GError **error);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
CoglTexture * clutter_image_get_texture (ClutterImage *image);
#endif
G_END_DECLS

View File

@ -1,207 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#endif
#include "clutter-input-device-tool.h"
#include "clutter-private.h"
typedef struct _ClutterInputDeviceToolPrivate ClutterInputDeviceToolPrivate;
struct _ClutterInputDeviceToolPrivate
{
ClutterInputDeviceToolType type;
guint64 serial;
guint64 id;
};
enum {
PROP_0,
PROP_TYPE,
PROP_SERIAL,
PROP_ID,
PROP_LAST
};
static GParamSpec *props[PROP_LAST] = { NULL, };
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterInputDeviceTool, clutter_input_device_tool, G_TYPE_OBJECT)
static void
clutter_input_device_tool_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceTool *tool = CLUTTER_INPUT_DEVICE_TOOL (object);
ClutterInputDeviceToolPrivate *priv;
priv = clutter_input_device_tool_get_instance_private (tool);
switch (prop_id)
{
case PROP_TYPE:
priv->type = g_value_get_enum (value);
break;
case PROP_SERIAL:
priv->serial = g_value_get_uint64 (value);
break;
case PROP_ID:
priv->id = g_value_get_uint64 (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_input_device_tool_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceTool *tool = CLUTTER_INPUT_DEVICE_TOOL (object);
ClutterInputDeviceToolPrivate *priv;
priv = clutter_input_device_tool_get_instance_private (tool);
switch (prop_id)
{
case PROP_TYPE:
g_value_set_enum (value, priv->type);
break;
case PROP_SERIAL:
g_value_set_uint64 (value, priv->serial);
break;
case PROP_ID:
g_value_set_uint64 (value, priv->id);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_input_device_tool_class_init (ClutterInputDeviceToolClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = clutter_input_device_tool_set_property;
gobject_class->get_property = clutter_input_device_tool_get_property;
props[PROP_TYPE] =
g_param_spec_enum ("type",
P_("Tool type"),
P_("Tool type"),
CLUTTER_TYPE_INPUT_DEVICE_TOOL_TYPE,
CLUTTER_INPUT_DEVICE_TOOL_NONE,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
props[PROP_SERIAL] =
g_param_spec_uint64 ("serial",
P_("Tool serial"),
P_("Tool serial"),
0, G_MAXUINT64, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
props[PROP_ID] =
g_param_spec_uint64 ("id",
P_("Tool ID"),
P_("Tool ID"),
0, G_MAXUINT64, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (gobject_class, PROP_LAST, props);
}
static void
clutter_input_device_tool_init (ClutterInputDeviceTool *tool)
{
}
/**
* clutter_input_device_tool_get_serial:
* @tool: a #ClutterInputDeviceTool
*
* Gets the serial of this tool, this value can be used to identify a
* physical tool (eg. a tablet pen) across program executions.
*
* Returns: The serial ID for this tool
*
* Since: 1.28
**/
guint64
clutter_input_device_tool_get_serial (ClutterInputDeviceTool *tool)
{
ClutterInputDeviceToolPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), 0);
priv = clutter_input_device_tool_get_instance_private (tool);
return priv->serial;
}
/**
* clutter_input_device_tool_get_tool_type:
* @tool: a #ClutterInputDeviceTool
*
* Gets the tool type of this tool.
*
* Returns: The tool type of this tool
*
* Since: 1.28
**/
ClutterInputDeviceToolType
clutter_input_device_tool_get_tool_type (ClutterInputDeviceTool *tool)
{
ClutterInputDeviceToolPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), 0);
priv = clutter_input_device_tool_get_instance_private (tool);
return priv->type;
}
/**
* clutter_input_device_tool_get_id:
* @tool: a #ClutterInputDeviceTool
*
* Gets the ID of this tool, this value can be used to identify a
* physical tool (eg. a tablet pen) across program executions.
*
* Returns: The tool ID for this tool
**/
guint64
clutter_input_device_tool_get_id (ClutterInputDeviceTool *tool)
{
ClutterInputDeviceToolPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool), 0);
priv = clutter_input_device_tool_get_instance_private (tool);
return priv->id;
}

View File

@ -1,69 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright © 2009, 2010, 2011 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef __CLUTTER_INPUT_DEVICE_TOOL_H__
#define __CLUTTER_INPUT_DEVICE_TOOL_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-types.h>
#include "clutter-enum-types.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_TOOL (clutter_input_device_tool_get_type ())
#define CLUTTER_INPUT_DEVICE_TOOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_TOOL, ClutterInputDeviceTool))
#define CLUTTER_IS_INPUT_DEVICE_TOOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_TOOL))
#define CLUTTER_INPUT_DEVICE_TOOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_INPUT_DEVICE_TOOL, ClutterInputDeviceToolClass))
#define CLUTTER_IS_INPUT_DEVICE_TOOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_INPUT_DEVICE_TOOL))
#define CLUTTER_INPUT_DEVICE_TOOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_INPUT_DEVICE_TOOL, ClutterInputDeviceToolClass))
typedef struct _ClutterInputDeviceToolClass ClutterInputDeviceToolClass;
struct _ClutterInputDeviceTool
{
GObject parent_instance;
};
struct _ClutterInputDeviceToolClass
{
GObjectClass parent_class;
};
CLUTTER_AVAILABLE_IN_ALL
GType clutter_input_device_tool_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_ALL
guint64 clutter_input_device_tool_get_serial (ClutterInputDeviceTool *tool);
CLUTTER_AVAILABLE_IN_ALL
ClutterInputDeviceToolType clutter_input_device_tool_get_tool_type (ClutterInputDeviceTool *tool);
CLUTTER_AVAILABLE_IN_ALL
guint64 clutter_input_device_tool_get_id (ClutterInputDeviceTool *tool);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_TOOL_H__ */

View File

@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-input-device.h"
@ -45,7 +45,6 @@
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-input-device-tool.h"
#include <math.h>
@ -70,21 +69,11 @@ enum
PROP_VENDOR_ID,
PROP_PRODUCT_ID,
PROP_N_STRIPS,
PROP_N_RINGS,
PROP_N_MODE_GROUPS,
PROP_DEVICE_NODE,
PROP_MAPPING_MODE,
PROP_LAST
};
static void _clutter_input_device_free_touch_info (gpointer data);
static void on_cursor_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device);
static void on_cursor_actor_reactive_changed (ClutterActor *actor,
GParamSpec *pspec,
ClutterInputDevice *device);
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
@ -114,18 +103,6 @@ clutter_input_device_dispose (GObject *gobject)
g_clear_pointer (&device->scroll_info, g_array_unref);
g_clear_pointer (&device->touch_sequences_info, g_hash_table_unref);
if (device->cursor_actor)
{
g_signal_handlers_disconnect_by_func (device->cursor_actor,
G_CALLBACK (on_cursor_actor_destroy),
device);
g_signal_handlers_disconnect_by_func (device->cursor_actor,
G_CALLBACK (on_cursor_actor_reactive_changed),
device);
_clutter_actor_set_has_pointer (device->cursor_actor, FALSE);
device->cursor_actor = NULL;
}
if (device->inv_touch_sequence_actors)
{
GHashTableIter iter;
@ -133,16 +110,7 @@ clutter_input_device_dispose (GObject *gobject)
g_hash_table_iter_init (&iter, device->inv_touch_sequence_actors);
while (g_hash_table_iter_next (&iter, &key, &value))
{
g_signal_handlers_disconnect_by_func (key,
G_CALLBACK (on_cursor_actor_destroy),
device);
g_signal_handlers_disconnect_by_func (device->cursor_actor,
G_CALLBACK (on_cursor_actor_reactive_changed),
device);
_clutter_actor_set_has_pointer (key, FALSE);
g_list_free (value);
}
g_list_free (value);
g_hash_table_unref (device->inv_touch_sequence_actors);
device->inv_touch_sequence_actors = NULL;
@ -201,26 +169,6 @@ clutter_input_device_set_property (GObject *gobject,
self->product_id = g_value_dup_string (value);
break;
case PROP_N_RINGS:
self->n_rings = g_value_get_int (value);
break;
case PROP_N_STRIPS:
self->n_strips = g_value_get_int (value);
break;
case PROP_N_MODE_GROUPS:
self->n_mode_groups = g_value_get_int (value);
break;
case PROP_DEVICE_NODE:
self->node_path = g_value_dup_string (value);
break;
case PROP_MAPPING_MODE:
self->mapping_mode = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -281,26 +229,6 @@ clutter_input_device_get_property (GObject *gobject,
g_value_set_string (value, self->product_id);
break;
case PROP_N_RINGS:
g_value_set_int (value, self->n_rings);
break;
case PROP_N_STRIPS:
g_value_set_int (value, self->n_strips);
break;
case PROP_N_MODE_GROUPS:
g_value_set_int (value, self->n_mode_groups);
break;
case PROP_DEVICE_NODE:
g_value_set_string (value, self->node_path);
break;
case PROP_MAPPING_MODE:
g_value_set_enum (value, self->mapping_mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -478,42 +406,6 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_RINGS] =
g_param_spec_int ("n-rings",
P_("Number of rings"),
P_("Number of rings (circular sliders) in this device"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_STRIPS] =
g_param_spec_int ("n-strips",
P_("Number of strips"),
P_("Number of strips (linear sliders) in this device"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_N_MODE_GROUPS] =
g_param_spec_int ("n-mode-groups",
P_("Number of mode groups"),
P_("Number of mode groups"),
0, G_MAXINT, 0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_DEVICE_NODE] =
g_param_spec_string ("device-node",
P_("Device node path"),
P_("Device node path"),
NULL,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_MAPPING_MODE] =
g_param_spec_enum ("mapping-mode",
P_("Device mapping mode"),
P_("Device mapping mode"),
CLUTTER_TYPE_INPUT_DEVICE_MAPPING,
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_PARAM_READWRITE);
gobject_class->dispose = clutter_input_device_dispose;
gobject_class->set_property = clutter_input_device_set_property;
gobject_class->get_property = clutter_input_device_get_property;
@ -706,6 +598,12 @@ _clutter_input_device_get_actor (ClutterInputDevice *device,
return info->actor;
}
static void on_cursor_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device);
static void on_cursor_actor_reactive_changed (ClutterActor *actor,
GParamSpec *pspec,
ClutterInputDevice *device);
static void
_clutter_input_device_associate_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence,
@ -2094,118 +1992,3 @@ clutter_input_device_get_product_id (ClutterInputDevice *device)
return device->product_id;
}
void
clutter_input_device_add_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
g_return_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_MASTER);
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE_TOOL (tool));
if (!device->tools)
device->tools = g_ptr_array_new_with_free_func ((GDestroyNotify) g_object_unref);
g_ptr_array_add (device->tools, tool);
}
ClutterInputDeviceTool *
clutter_input_device_lookup_tool (ClutterInputDevice *device,
guint64 serial,
ClutterInputDeviceToolType type)
{
ClutterInputDeviceTool *tool;
guint i;
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
g_return_val_if_fail (clutter_input_device_get_device_mode (device) != CLUTTER_INPUT_MODE_MASTER, NULL);
if (!device->tools)
return NULL;
for (i = 0; i < device->tools->len; i++)
{
tool = g_ptr_array_index (device->tools, i);
if (serial == clutter_input_device_tool_get_serial (tool) &&
type == clutter_input_device_tool_get_tool_type (tool))
return tool;
}
return NULL;
}
void
clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool)
{
ClutterInputDeviceClass *device_class;
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
device_class = CLUTTER_INPUT_DEVICE_GET_CLASS (device);
if (device_class->update_from_tool)
device_class->update_from_tool (device, tool);
}
gint
clutter_input_device_get_n_rings (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
return device->n_rings;
}
gint
clutter_input_device_get_n_strips (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
return device->n_strips;
}
gint
clutter_input_device_get_n_mode_groups (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), 0);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_PAD_DEVICE, 0);
return device->n_mode_groups;
}
const gchar *
clutter_input_device_get_device_node (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
return device->node_path;
}
ClutterInputDeviceMapping
clutter_input_device_get_mapping_mode (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device),
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE);
g_return_val_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_TABLET_DEVICE,
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE);
return device->mapping_mode;
}
void
clutter_input_device_set_mapping_mode (ClutterInputDevice *device,
ClutterInputDeviceMapping mapping)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
g_return_if_fail (clutter_input_device_get_device_type (device) ==
CLUTTER_TABLET_DEVICE);
if (device->mapping_mode == mapping)
return;
device->mapping_mode = mapping;
g_object_notify (G_OBJECT (device), "mapping-mode");
}

View File

@ -140,23 +140,6 @@ const gchar * clutter_input_device_get_vendor_id (ClutterInputDev
CLUTTER_AVAILABLE_IN_1_22
const gchar * clutter_input_device_get_product_id (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
gint clutter_input_device_get_n_rings (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
gint clutter_input_device_get_n_strips (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
gint clutter_input_device_get_n_mode_groups (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
const gchar * clutter_input_device_get_device_node (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
ClutterInputDeviceMapping clutter_input_device_get_mapping_mode (ClutterInputDevice *device);
CLUTTER_AVAILABLE_IN_ALL
void clutter_input_device_set_mapping_mode (ClutterInputDevice *device,
ClutterInputDeviceMapping mapping);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_H__ */

View File

@ -46,7 +46,7 @@
* #ClutterInterval is available since Clutter 1.0
*/
#include "clutter-build-config.h"
#include "config.h"
#include <stdlib.h>
#include <string.h>
@ -62,6 +62,9 @@
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-fixed.h"
enum
{
PROP_0,
@ -107,6 +110,25 @@ clutter_interval_real_validate (ClutterInterval *interval,
{
GType pspec_gtype = G_PARAM_SPEC_VALUE_TYPE (pspec);
G_GNUC_BEGIN_IGNORE_DEPRECATIONS;
/* check the GTypes we provide first */
if (pspec_gtype == COGL_TYPE_FIXED)
{
ClutterParamSpecFixed *pspec_fixed = CLUTTER_PARAM_SPEC_FIXED (pspec);
CoglFixed a, b;
a = b = 0;
clutter_interval_get_interval (interval, &a, &b);
if ((a >= pspec_fixed->minimum && a <= pspec_fixed->maximum) &&
(b >= pspec_fixed->minimum && b <= pspec_fixed->maximum))
return TRUE;
else
return FALSE;
}
G_GNUC_END_IGNORE_DEPRECATIONS;
/* then check the fundamental types */
switch (G_TYPE_FUNDAMENTAL (pspec_gtype))
{

View File

@ -63,7 +63,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-keyframe-transition.h"

View File

@ -1,4 +1,4 @@
#include "clutter-build-config.h"
#include "config.h"
#include <glib.h>

View File

@ -130,7 +130,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <glib-object.h>

View File

@ -35,7 +35,7 @@
* #ClutterLayoutMeta is available since Clutter 1.2
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-layout-meta.h"

View File

@ -128,8 +128,6 @@
#define CLUTTER_AVAILABLE_IN_ALL _CLUTTER_EXTERN
#define CLUTTER_AVAILABLE_IN_MUTTER _CLUTTER_EXTERN
/**
* CLUTTER_VERSION_MIN_REQUIRED:
*
@ -278,8 +276,6 @@
# define CLUTTER_DEPRECATED_IN_1_12_FOR(f) _CLUTTER_EXTERN
#endif
#define CLUTTER_DEPRECATED_IN_MUTTER CLUTTER_DEPRECATED
#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_12
# define CLUTTER_AVAILABLE_IN_1_12 CLUTTER_UNAVAILABLE(1, 12)
#else

View File

@ -48,7 +48,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <stdlib.h>
@ -62,7 +62,6 @@
#include "clutter-feature.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-settings-private.h"
#include "clutter-stage-manager.h"
@ -2163,10 +2162,6 @@ _clutter_process_event_details (ClutterActor *stage,
case CLUTTER_KEY_PRESS:
case CLUTTER_KEY_RELEASE:
case CLUTTER_PAD_BUTTON_PRESS:
case CLUTTER_PAD_BUTTON_RELEASE:
case CLUTTER_PAD_STRIP:
case CLUTTER_PAD_RING:
{
ClutterActor *actor = NULL;
@ -2492,22 +2487,6 @@ _clutter_process_event_details (ClutterActor *stage,
break;
}
case CLUTTER_PROXIMITY_IN:
case CLUTTER_PROXIMITY_OUT:
clutter_input_device_update_from_tool (clutter_event_get_source_device (event),
clutter_event_get_device_tool (event));
if (_clutter_event_process_filters (event))
break;
if (!clutter_actor_event (stage, event, TRUE))
{
/* and bubbling phase */
clutter_actor_event (stage, event, FALSE);
}
break;
case CLUTTER_STAGE_STATE:
/* fullscreen / focus - forward to stage */
event->any.source = stage;

View File

@ -30,7 +30,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-master-clock.h"

View File

@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-master-clock.h"

View File

@ -1,45 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __CLUTTER_MUTTER_H__
#define __CLUTTER_MUTTER_H__
#define __CLUTTER_H_INSIDE__
#include "clutter-backend.h"
#include "clutter-macros.h"
#include "clutter-stage-view.h"
#include "cogl/clutter-stage-cogl.h"
#include "x11/clutter-stage-x11.h"
CLUTTER_AVAILABLE_IN_MUTTER
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
CLUTTER_AVAILABLE_IN_MUTTER
gboolean _clutter_get_sync_to_vblank (void);
CLUTTER_AVAILABLE_IN_MUTTER
int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_MUTTER_H__ */

View File

@ -63,9 +63,11 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-offscreen-effect.h"
#include "cogl/cogl.h"
@ -518,7 +520,7 @@ clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect)
}
/**
* clutter_offscreen_effect_get_target: (skip)
* clutter_offscreen_effect_get_target:
* @effect: a #ClutterOffscreenEffect
*
* Retrieves the material used as a render target for the offscreen

View File

@ -31,6 +31,7 @@
#include <cogl/cogl.h>
#include <clutter/clutter-effect.h>
#include <clutter/clutter-cogl-compat.h>
G_BEGIN_DECLS

View File

@ -36,7 +36,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -59,7 +59,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -884,7 +884,7 @@ clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
}
/**
* clutter_paint_node_add_path: (skip)
* clutter_paint_node_add_path:
* @node: a #ClutterPaintNode
* @path: a Cogl path
*
@ -912,7 +912,7 @@ clutter_paint_node_add_path (ClutterPaintNode *node,
}
/**
* clutter_paint_node_add_primitive: (skip)
* clutter_paint_node_add_primitive:
* @node: a #ClutterPaintNode
* @primitive: a Cogl primitive
*

View File

@ -66,13 +66,14 @@ void clutter_paint_node_add_texture_rectangle (Clutter
float y_1,
float x_2,
float y_2);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path);
CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
CoglPrimitive *primitive);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
/**
* CLUTTER_VALUE_HOLDS_PAINT_NODE:

View File

@ -32,7 +32,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
@ -511,7 +511,7 @@ clutter_pipeline_node_init (ClutterPipelineNode *self)
}
/**
* clutter_pipeline_node_new: (skip)
* clutter_pipeline_node_new:
* @pipeline: (allow-none): a Cogl pipeline state object, or %NULL
*
* Creates a new #ClutterPaintNode that will use the @pipeline to

View File

@ -118,8 +118,10 @@ typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
CLUTTER_AVAILABLE_IN_1_10
GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
#define CLUTTER_TYPE_TEXT_NODE (clutter_text_node_get_type ())
#define CLUTTER_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXT_NODE, ClutterTextNode))

View File

@ -25,7 +25,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -54,7 +54,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-pan-action.h"

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-path-constraint.h"

View File

@ -62,7 +62,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -210,6 +210,7 @@ void _clutter_id_to_color (guint id,
ClutterColor *col);
void _clutter_set_sync_to_vblank (gboolean sync_to_vblank);
gboolean _clutter_get_sync_to_vblank (void);
/* use this function as the accumulator if you have a signal with
* a G_TYPE_BOOLEAN return value; this will stop the emission as
@ -244,10 +245,6 @@ void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
gboolean _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);
struct _ClutterVertex4
{

View File

@ -31,7 +31,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-property-transition.h"

View File

@ -34,7 +34,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <math.h>

View File

@ -25,7 +25,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -221,7 +221,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <stdlib.h>

View File

@ -37,7 +37,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include <string.h>

View File

@ -43,7 +43,7 @@
*/
#ifdef HAVE_CONFIG_H
#include "clutter-build-config.h"
#include "config.h"
#endif
#include "clutter-scroll-actor.h"

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