Compare commits
1 Commits
wip/carlos
...
wip/carlos
Author | SHA1 | Date | |
---|---|---|---|
![]() |
435e1a47ac |
@@ -19,7 +19,7 @@ RUN dnf -y update && dnf -y upgrade && \
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dnf install -y 'pkgconfig(graphene-gobject-1.0)' 'pkgconfig(sysprof-capture-3)' && \
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# For running unit tests
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dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center && \
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dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
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# GNOME Shell
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dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
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|
@@ -1,5 +1,6 @@
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#!/usr/bin/bash
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mutter_branch=$(git describe --contains --all HEAD)
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gnome_shell_target=
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git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
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@@ -25,7 +26,8 @@ if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
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fi
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if [ -z "$gnome_shell_target" ]; then
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gnome_shell_target=$(git branch -r -l origin/$CI_COMMIT_REF_NAME)
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gnome_shell_target=$(git branch -r -l origin/$mutter_branch)
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gnome_shell_target=${gnome_shell_target:-$(git branch -r -l ${mutter_branch#remotes/})}
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gnome_shell_target=${gnome_shell_target:-origin/master}
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echo Using $gnome_shell_target instead
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fi
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|
@@ -310,7 +310,11 @@ cally_actor_finalize (GObject *obj)
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_cally_actor_clean_action_list (cally_actor);
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g_clear_handle_id (&priv->action_idle_handler, g_source_remove);
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if (priv->action_idle_handler)
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{
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g_source_remove (priv->action_idle_handler);
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priv->action_idle_handler = 0;
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}
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if (priv->action_queue)
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{
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|
@@ -75,8 +75,8 @@ struct _CallyRootPrivate
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GSList *stage_list;
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/* signals id */
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gulong stage_added_id;
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gulong stage_removed_id;
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guint stage_added_id;
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guint stage_removed_id;
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};
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G_DEFINE_TYPE_WITH_PRIVATE (CallyRoot, cally_root, ATK_TYPE_GOBJECT_ACCESSIBLE)
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@@ -149,9 +149,11 @@ cally_root_finalize (GObject *object)
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stage_manager = atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (root));
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g_clear_signal_handler (&root->priv->stage_added_id, stage_manager);
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g_signal_handler_disconnect (stage_manager,
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root->priv->stage_added_id);
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g_clear_signal_handler (&root->priv->stage_removed_id, stage_manager);
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g_signal_handler_disconnect (stage_manager,
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root->priv->stage_added_id);
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G_OBJECT_CLASS (cally_root_parent_class)->finalize (object);
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}
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|
@@ -247,7 +247,11 @@ cally_text_finalize (GObject *obj)
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/* g_object_unref (cally_text->priv->textutil); */
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/* cally_text->priv->textutil = NULL; */
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g_clear_handle_id (&cally_text->priv->insert_idle_handler, g_source_remove);
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if (cally_text->priv->insert_idle_handler)
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{
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g_source_remove (cally_text->priv->insert_idle_handler);
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cally_text->priv->insert_idle_handler = 0;
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}
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G_OBJECT_CLASS (cally_text_parent_class)->finalize (obj);
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}
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98
clutter/clutter/cally/cally-texture.c
Normal file
98
clutter/clutter/cally/cally-texture.c
Normal file
@@ -0,0 +1,98 @@
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/* CALLY - The Clutter Accessibility Implementation Library
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*
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* Copyright (C) 2009 Igalia, S.L.
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*
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* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:cally-texture
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* @Title: CallyTexture
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* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
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* @see_also: #ClutterTexture
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*
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* #CallyTexture implements the required ATK interfaces of #ClutterTexture
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*
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* In particular it sets a proper role for the texture.
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*/
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#include "clutter-build-config.h"
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#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#include "cally-texture.h"
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#include "cally-actor-private.h"
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#include "deprecated/clutter-texture.h"
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/* AtkObject */
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static void cally_texture_real_initialize (AtkObject *obj,
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gpointer data);
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G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
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static void
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cally_texture_class_init (CallyTextureClass *klass)
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{
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/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
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AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
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class->initialize = cally_texture_real_initialize;
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}
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static void
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cally_texture_init (CallyTexture *texture)
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{
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/* nothing to do yet */
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}
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/**
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* cally_texture_new:
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* @actor: a #ClutterActor
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*
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* Creates a new #CallyTexture for the given @actor. @actor must be
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* a #ClutterTexture.
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*
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* Return value: the newly created #AtkObject
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*
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* Since: 1.4
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*/
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AtkObject*
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cally_texture_new (ClutterActor *actor)
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{
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GObject *object = NULL;
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AtkObject *accessible = NULL;
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g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
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object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
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accessible = ATK_OBJECT (object);
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atk_object_initialize (accessible, actor);
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return accessible;
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}
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static void
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cally_texture_real_initialize (AtkObject *obj,
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gpointer data)
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{
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ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
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/* default role */
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obj->role = ATK_ROLE_IMAGE;
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}
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84
clutter/clutter/cally/cally-texture.h
Normal file
84
clutter/clutter/cally/cally-texture.h
Normal file
@@ -0,0 +1,84 @@
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/* CALLY - The Clutter Accessibility Implementation Library
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*
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* Copyright (C) 2009 Igalia, S.L.
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*
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* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CALLY_TEXTURE_H__
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#define __CALLY_TEXTURE_H__
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#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cally/cally.h> can be included directly."
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#endif
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#include <clutter/clutter.h>
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#include <cally/cally-actor.h>
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G_BEGIN_DECLS
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#define CALLY_TYPE_TEXTURE (cally_texture_get_type ())
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#define CALLY_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_TEXTURE, CallyTexture))
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#define CALLY_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_TEXTURE, CallyTextureClass))
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#define CALLY_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_TEXTURE))
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#define CALLY_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_TEXTURE))
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#define CALLY_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_TEXTURE, CallyTextureClass))
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typedef struct _CallyTexture CallyTexture;
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typedef struct _CallyTextureClass CallyTextureClass;
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typedef struct _CallyTexturePrivate CallyTexturePrivate;
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/**
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* CallyTexture:
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*
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* The <structname>CallyTexture</structname> structure contains only
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* private data and should be accessed using the provided API
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*
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* Since: 1.4
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*/
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struct _CallyTexture
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{
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/*< private >*/
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CallyActor parent;
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CallyTexturePrivate *priv;
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};
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/**
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* CallyTextureClass:
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*
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* The <structname>CallyTextureClass</structname> structure contains
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* only private data
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*
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* Since: 1.4
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*/
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struct _CallyTextureClass
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{
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/*< private >*/
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CallyActorClass parent_class;
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/* padding for future expansion */
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gpointer _padding_dummy[8];
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};
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CLUTTER_EXPORT
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GType cally_texture_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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AtkObject *cally_texture_new (ClutterActor *actor);
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G_END_DECLS
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#endif /* __CALLY_TEXTURE_H__ */
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@@ -39,6 +39,7 @@
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#include "cally-group.h"
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#include "cally-stage.h"
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#include "cally-text.h"
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#include "cally-texture.h"
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#include "cally-rectangle.h"
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#include "cally-clone.h"
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@@ -55,6 +56,7 @@ CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
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CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
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@@ -76,6 +78,7 @@ cally_accessibility_init (void)
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
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CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
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|
@@ -32,6 +32,7 @@
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#include "cally-root.h"
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#include "cally-stage.h"
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#include "cally-text.h"
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#include "cally-texture.h"
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#include "cally-util.h"
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#undef __CALLY_H_INSIDE__
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|
@@ -51,7 +51,7 @@
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struct _ClutterActorMetaPrivate
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{
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||||
ClutterActor *actor;
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gulong destroy_id;
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guint destroy_id;
|
||||
|
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gchar *name;
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||||
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||||
@@ -91,7 +91,11 @@ clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
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if (meta->priv->actor == actor)
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return;
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g_clear_signal_handler (&meta->priv->destroy_id, meta->priv->actor);
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if (meta->priv->destroy_id != 0)
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{
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g_signal_handler_disconnect (meta->priv->actor, meta->priv->destroy_id);
|
||||
meta->priv->destroy_id = 0;
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}
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||||
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meta->priv->actor = actor;
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||||
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@@ -158,8 +162,8 @@ clutter_actor_meta_finalize (GObject *gobject)
|
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{
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ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
|
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|
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if (priv->actor != NULL)
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g_clear_signal_handler (&priv->destroy_id, priv->actor);
|
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if (priv->destroy_id != 0 && priv->actor != NULL)
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g_signal_handler_disconnect (priv->actor, priv->destroy_id);
|
||||
|
||||
g_free (priv->name);
|
||||
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||||
|
@@ -808,8 +808,8 @@ struct _ClutterActorPrivate
|
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gpointer create_child_data;
|
||||
GDestroyNotify create_child_notify;
|
||||
|
||||
gulong resolution_changed_id;
|
||||
gulong font_changed_id;
|
||||
guint resolution_changed_id;
|
||||
guint font_changed_id;
|
||||
|
||||
/* bitfields: KEEP AT THE END */
|
||||
|
||||
@@ -2028,6 +2028,29 @@ clutter_actor_hide (ClutterActor *self)
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_hide_all:
|
||||
* @self: a #ClutterActor
|
||||
*
|
||||
* Calls clutter_actor_hide() on all child actors (if any).
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.10: Using clutter_actor_hide() on the actor will
|
||||
* prevent its children from being painted as well.
|
||||
*/
|
||||
void
|
||||
clutter_actor_hide_all (ClutterActor *self)
|
||||
{
|
||||
ClutterActorClass *klass;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
|
||||
klass = CLUTTER_ACTOR_GET_CLASS (self);
|
||||
if (klass->hide_all)
|
||||
klass->hide_all (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_realize:
|
||||
* @self: A #ClutterActor
|
||||
@@ -3382,20 +3405,20 @@ _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_actor_draw_paint_volume_full (ClutterActor *self,
|
||||
_clutter_actor_draw_paint_volume_full (ClutterActor *self,
|
||||
ClutterPaintVolume *pv,
|
||||
const char *label,
|
||||
const ClutterColor *color,
|
||||
ClutterPaintNode *node)
|
||||
const char *label,
|
||||
const CoglColor *color)
|
||||
{
|
||||
g_autoptr (ClutterPaintNode) pipeline_node = NULL;
|
||||
static CoglPipeline *outline = NULL;
|
||||
CoglPrimitive *prim;
|
||||
graphene_point3d_t line_ends[12 * 2];
|
||||
int n_vertices;
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
CoglColor cogl_color;
|
||||
/* XXX: at some point we'll query this from the stage but we can't
|
||||
* do that until the osx backend uses Cogl natively. */
|
||||
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
|
||||
|
||||
if (outline == NULL)
|
||||
outline = cogl_pipeline_new (ctx);
|
||||
@@ -3429,50 +3452,29 @@ _clutter_actor_draw_paint_volume_full (ClutterActor *self,
|
||||
n_vertices,
|
||||
(CoglVertexP3 *)line_ends);
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
color->alpha);
|
||||
cogl_pipeline_set_color (outline, &cogl_color);
|
||||
|
||||
pipeline_node = clutter_pipeline_node_new (outline);
|
||||
clutter_paint_node_set_name (pipeline_node,
|
||||
"ClutterActor (paint volume outline)");
|
||||
clutter_paint_node_add_primitive (pipeline_node, prim);
|
||||
clutter_paint_node_add_child (node, pipeline_node);
|
||||
cogl_pipeline_set_color (outline, color);
|
||||
cogl_framebuffer_draw_primitive (fb, outline, prim);
|
||||
cogl_object_unref (prim);
|
||||
|
||||
if (label)
|
||||
{
|
||||
g_autoptr (ClutterPaintNode) text_node = NULL;
|
||||
PangoLayout *layout;
|
||||
|
||||
layout = pango_layout_new (clutter_actor_get_pango_context (self));
|
||||
pango_layout_set_text (layout, label, -1);
|
||||
|
||||
text_node = clutter_text_node_new (layout, color);
|
||||
clutter_paint_node_set_name (text_node,
|
||||
"ClutterActor (paint volume label)");
|
||||
clutter_paint_node_add_rectangle (text_node,
|
||||
&(ClutterActorBox) {
|
||||
.x1 = pv->vertices[0].x,
|
||||
.y1 = pv->vertices[0].y,
|
||||
.x2 = pv->vertices[2].x,
|
||||
.y2 = pv->vertices[2].y,
|
||||
});
|
||||
clutter_paint_node_add_child (node, text_node);
|
||||
|
||||
cogl_pango_render_layout (layout,
|
||||
pv->vertices[0].x,
|
||||
pv->vertices[0].y,
|
||||
color,
|
||||
0);
|
||||
g_object_unref (layout);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_actor_draw_paint_volume (ClutterActor *self,
|
||||
ClutterPaintNode *node)
|
||||
_clutter_actor_draw_paint_volume (ClutterActor *self)
|
||||
{
|
||||
ClutterPaintVolume *pv;
|
||||
ClutterColor color;
|
||||
CoglColor color;
|
||||
|
||||
pv = _clutter_actor_get_paint_volume_mutable (self);
|
||||
if (!pv)
|
||||
@@ -3487,79 +3489,61 @@ _clutter_actor_draw_paint_volume (ClutterActor *self,
|
||||
clutter_paint_volume_set_width (&fake_pv, width);
|
||||
clutter_paint_volume_set_height (&fake_pv, height);
|
||||
|
||||
clutter_color_init (&color, 0, 0, 255, 255);
|
||||
cogl_color_init_from_4f (&color, 0, 0, 1, 1);
|
||||
_clutter_actor_draw_paint_volume_full (self, &fake_pv,
|
||||
_clutter_actor_get_debug_name (self),
|
||||
&color,
|
||||
node);
|
||||
&color);
|
||||
|
||||
clutter_paint_volume_free (&fake_pv);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_color_init (&color, 0, 255, 0, 255);
|
||||
cogl_color_init_from_4f (&color, 0, 1, 0, 1);
|
||||
_clutter_actor_draw_paint_volume_full (self, pv,
|
||||
_clutter_actor_get_debug_name (self),
|
||||
&color,
|
||||
node);
|
||||
&color);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_actor_paint_cull_result (ClutterActor *self,
|
||||
gboolean success,
|
||||
ClutterCullResult result,
|
||||
ClutterPaintNode *node)
|
||||
_clutter_actor_paint_cull_result (ClutterActor *self,
|
||||
gboolean success,
|
||||
ClutterCullResult result)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
ClutterPaintVolume *pv;
|
||||
ClutterColor color;
|
||||
CoglColor color;
|
||||
|
||||
if (success)
|
||||
{
|
||||
if (result == CLUTTER_CULL_RESULT_IN)
|
||||
clutter_color_init (&color, 0, 255, 0, 255);
|
||||
cogl_color_init_from_4f (&color, 0, 1, 0, 1);
|
||||
else if (result == CLUTTER_CULL_RESULT_OUT)
|
||||
clutter_color_init (&color, 0, 0, 255, 255);
|
||||
cogl_color_init_from_4f (&color, 0, 0, 1, 1);
|
||||
else
|
||||
clutter_color_init (&color, 0, 255, 255, 255);
|
||||
cogl_color_init_from_4f (&color, 0, 1, 1, 1);
|
||||
}
|
||||
else
|
||||
clutter_color_init (&color, 255, 255, 255, 255);
|
||||
cogl_color_init_from_4f (&color, 1, 1, 1, 1);
|
||||
|
||||
if (success && (pv = _clutter_actor_get_paint_volume_mutable (self)))
|
||||
_clutter_actor_draw_paint_volume_full (self, pv,
|
||||
_clutter_actor_get_debug_name (self),
|
||||
&color,
|
||||
node);
|
||||
&color);
|
||||
else
|
||||
{
|
||||
g_autoptr (ClutterPaintNode) text_node = NULL;
|
||||
PangoLayout *layout;
|
||||
float width;
|
||||
float height;
|
||||
char *label =
|
||||
g_strdup_printf ("CULL FAILURE: %s", _clutter_actor_get_debug_name (self));
|
||||
clutter_color_init (&color, 255, 255, 255, 255);
|
||||
|
||||
width = clutter_actor_box_get_width (&priv->allocation);
|
||||
height = clutter_actor_box_get_height (&priv->allocation);
|
||||
cogl_color_init_from_4f (&color, 1, 1, 1, 1);
|
||||
cogl_set_source_color (&color);
|
||||
|
||||
layout = pango_layout_new (clutter_actor_get_pango_context (self));
|
||||
pango_layout_set_text (layout, label, -1);
|
||||
|
||||
text_node = clutter_text_node_new (layout, &color);
|
||||
clutter_paint_node_set_name (text_node,
|
||||
"ClutterActor (paint volume text)");
|
||||
clutter_paint_node_add_rectangle (text_node,
|
||||
&(ClutterActorBox) {
|
||||
.x1 = 0.f,
|
||||
.y1 = 0.f,
|
||||
.x2 = width,
|
||||
.y2 = height,
|
||||
});
|
||||
clutter_paint_node_add_child (node, text_node);
|
||||
|
||||
cogl_pango_render_layout (layout,
|
||||
0,
|
||||
0,
|
||||
&color,
|
||||
0);
|
||||
g_free (label);
|
||||
g_object_unref (layout);
|
||||
}
|
||||
@@ -3823,6 +3807,8 @@ clutter_actor_paint_node (ClutterActor *actor,
|
||||
bg_color.alpha);
|
||||
|
||||
clear_flags = COGL_BUFFER_BIT_DEPTH;
|
||||
if (!clutter_stage_get_no_clear_hint (CLUTTER_STAGE (actor)))
|
||||
clear_flags |= COGL_BUFFER_BIT_COLOR;
|
||||
|
||||
node = clutter_root_node_new (fb, &bg_color, clear_flags);
|
||||
clutter_paint_node_set_name (node, "stageClear");
|
||||
@@ -3920,6 +3906,9 @@ clutter_actor_paint (ClutterActor *self)
|
||||
|
||||
clutter_actor_ensure_resource_scale (self);
|
||||
|
||||
/* mark that we are in the paint process */
|
||||
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PAINT);
|
||||
|
||||
actor_node = clutter_actor_node_new (self);
|
||||
root_node = clutter_paint_node_ref (actor_node);
|
||||
|
||||
@@ -3947,7 +3936,6 @@ clutter_actor_paint (ClutterActor *self)
|
||||
clip_node = clutter_clip_node_new ();
|
||||
clutter_paint_node_add_rectangle (clip_node, &clip);
|
||||
clutter_paint_node_add_child (clip_node, root_node);
|
||||
clutter_paint_node_unref (root_node);
|
||||
|
||||
root_node = g_steal_pointer (&clip_node);
|
||||
}
|
||||
@@ -3961,7 +3949,6 @@ clutter_actor_paint (ClutterActor *self)
|
||||
|
||||
transform_node = clutter_transform_node_new (&transform);
|
||||
clutter_paint_node_add_child (transform_node, root_node);
|
||||
clutter_paint_node_unref (root_node);
|
||||
|
||||
root_node = g_steal_pointer (&transform_node);
|
||||
|
||||
@@ -4055,9 +4042,9 @@ clutter_actor_paint (ClutterActor *self)
|
||||
success = cull_actor (self, &result);
|
||||
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS))
|
||||
_clutter_actor_paint_cull_result (self, success, result, actor_node);
|
||||
_clutter_actor_paint_cull_result (self, success, result);
|
||||
else if (result == CLUTTER_CULL_RESULT_OUT && success)
|
||||
return;
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (priv->effects == NULL)
|
||||
@@ -4066,14 +4053,18 @@ clutter_actor_paint (ClutterActor *self)
|
||||
priv->next_effect_to_paint =
|
||||
_clutter_meta_group_peek_metas (priv->effects);
|
||||
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES))
|
||||
_clutter_actor_draw_paint_volume (self, actor_node);
|
||||
|
||||
clutter_paint_node_paint (root_node);
|
||||
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES))
|
||||
_clutter_actor_draw_paint_volume (self);
|
||||
|
||||
/* If we make it here then the actor has run through a complete
|
||||
paint run including all the effects so it's no longer dirty */
|
||||
priv->is_dirty = FALSE;
|
||||
|
||||
done:
|
||||
/* paint sequence complete */
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PAINT);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -4508,6 +4499,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
||||
clutter_actor_queue_compute_expand (self);
|
||||
}
|
||||
|
||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child) &&
|
||||
!CLUTTER_ACTOR_IN_DESTRUCTION (child))
|
||||
{
|
||||
@@ -6141,8 +6133,17 @@ clutter_actor_dispose (GObject *object)
|
||||
g_assert (!CLUTTER_ACTOR_IS_REALIZED (self));
|
||||
}
|
||||
|
||||
g_clear_signal_handler (&priv->resolution_changed_id, backend);
|
||||
g_clear_signal_handler (&priv->font_changed_id, backend);
|
||||
if (priv->resolution_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (backend, priv->resolution_changed_id);
|
||||
priv->resolution_changed_id = 0;
|
||||
}
|
||||
|
||||
if (priv->font_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (backend, priv->font_changed_id);
|
||||
priv->font_changed_id = 0;
|
||||
}
|
||||
|
||||
g_clear_object (&priv->pango_context);
|
||||
g_clear_object (&priv->actions);
|
||||
@@ -11694,6 +11695,45 @@ clutter_actor_set_scale_full (ClutterActor *self,
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_scale_with_gravity:
|
||||
* @self: A #ClutterActor
|
||||
* @scale_x: double factor to scale actor by horizontally.
|
||||
* @scale_y: double factor to scale actor by vertically.
|
||||
* @gravity: the location of the scale center expressed as a compass
|
||||
* direction.
|
||||
*
|
||||
* Scales an actor with the given factors around the given
|
||||
* center point. The center point is specified as one of the compass
|
||||
* directions in #ClutterGravity. For example, setting it to north
|
||||
* will cause the top of the actor to remain unchanged and the rest of
|
||||
* the actor to expand left, right and downwards.
|
||||
*
|
||||
* The #ClutterActor:scale-x and #ClutterActor:scale-y properties are
|
||||
* animatable.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_actor_set_pivot_point() to set the
|
||||
* scale center using normalized coordinates instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_scale_with_gravity (ClutterActor *self,
|
||||
gdouble scale_x,
|
||||
gdouble scale_y,
|
||||
ClutterGravity gravity)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (self));
|
||||
|
||||
clutter_actor_set_scale_factor (self, CLUTTER_X_AXIS, scale_x);
|
||||
clutter_actor_set_scale_factor (self, CLUTTER_Y_AXIS, scale_y);
|
||||
clutter_actor_set_scale_gravity (self, gravity);
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_scale:
|
||||
* @self: A #ClutterActor
|
||||
@@ -12084,6 +12124,27 @@ clutter_actor_get_name (ClutterActor *self)
|
||||
return self->priv->name;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_gid:
|
||||
* @self: A #ClutterActor
|
||||
*
|
||||
* Retrieves the unique id for @self.
|
||||
*
|
||||
* Return value: Globally unique value for this object instance.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: The id is not used any longer, and this function
|
||||
* always returns 0.
|
||||
*/
|
||||
guint32
|
||||
clutter_actor_get_gid (ClutterActor *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_actor_set_depth_internal (ClutterActor *self,
|
||||
float depth)
|
||||
@@ -13071,6 +13132,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
||||
clutter_actor_queue_compute_expand (self);
|
||||
}
|
||||
|
||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||
{
|
||||
child->priv->needs_compute_resource_scale = TRUE;
|
||||
@@ -13591,6 +13653,89 @@ clutter_actor_unparent (ClutterActor *self)
|
||||
REMOVE_CHILD_LEGACY_FLAGS);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_reparent:
|
||||
* @self: a #ClutterActor
|
||||
* @new_parent: the new #ClutterActor parent
|
||||
*
|
||||
* Resets the parent actor of @self.
|
||||
*
|
||||
* This function is logically equivalent to calling clutter_actor_unparent()
|
||||
* and clutter_actor_set_parent(), but more efficiently implemented, as it
|
||||
* ensures the child is not finalized when unparented, and emits the
|
||||
* #ClutterActor::parent-set signal only once.
|
||||
*
|
||||
* In reality, calling this function is less useful than it sounds, as some
|
||||
* application code may rely on changes in the intermediate state between
|
||||
* removal and addition of the actor from its old parent to the @new_parent.
|
||||
* Thus, it is strongly encouraged to avoid using this function in application
|
||||
* code.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_remove_child() and
|
||||
* clutter_actor_add_child() instead; remember to take a reference on
|
||||
* the actor being removed before calling clutter_actor_remove_child()
|
||||
* to avoid the reference count dropping to zero and the actor being
|
||||
* destroyed.
|
||||
*/
|
||||
void
|
||||
clutter_actor_reparent (ClutterActor *self,
|
||||
ClutterActor *new_parent)
|
||||
{
|
||||
ClutterActorPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (new_parent));
|
||||
g_return_if_fail (self != new_parent);
|
||||
|
||||
if (CLUTTER_ACTOR_IS_TOPLEVEL (self))
|
||||
{
|
||||
g_warning ("Cannot set a parent on a toplevel actor");
|
||||
return;
|
||||
}
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
|
||||
{
|
||||
g_warning ("Cannot set a parent currently being destroyed");
|
||||
return;
|
||||
}
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->parent != new_parent)
|
||||
{
|
||||
ClutterActor *old_parent;
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_REPARENT);
|
||||
|
||||
old_parent = priv->parent;
|
||||
|
||||
g_object_ref (self);
|
||||
|
||||
if (old_parent != NULL)
|
||||
{
|
||||
/* this will have to call unparent() */
|
||||
clutter_container_remove_actor (CLUTTER_CONTAINER (old_parent), self);
|
||||
}
|
||||
|
||||
/* Note, will call set_parent() */
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (new_parent), self);
|
||||
|
||||
priv->needs_compute_resource_scale = TRUE;
|
||||
|
||||
/* we emit the ::parent-set signal once */
|
||||
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_REPARENT);
|
||||
|
||||
/* the IN_REPARENT flag suspends state updates */
|
||||
clutter_actor_update_map_state (self, MAP_STATE_CHECK);
|
||||
|
||||
g_object_unref (self);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_contains:
|
||||
* @self: A #ClutterActor
|
||||
@@ -13758,6 +13903,134 @@ clutter_actor_set_child_at_index (ClutterActor *self,
|
||||
clutter_actor_queue_relayout (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_raise:
|
||||
* @self: A #ClutterActor
|
||||
* @below: (allow-none): A #ClutterActor to raise above.
|
||||
*
|
||||
* Puts @self above @below.
|
||||
*
|
||||
* Both actors must have the same parent, and the parent must implement
|
||||
* the #ClutterContainer interface
|
||||
*
|
||||
* This function calls clutter_container_raise_child() internally.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_raise (ClutterActor *self,
|
||||
ClutterActor *below)
|
||||
{
|
||||
ClutterActor *parent;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
|
||||
parent = clutter_actor_get_parent (self);
|
||||
if (parent == NULL)
|
||||
{
|
||||
g_warning ("%s: Actor '%s' is not inside a container",
|
||||
G_STRFUNC,
|
||||
_clutter_actor_get_debug_name (self));
|
||||
return;
|
||||
}
|
||||
|
||||
if (below != NULL)
|
||||
{
|
||||
if (parent != clutter_actor_get_parent (below))
|
||||
{
|
||||
g_warning ("%s Actor '%s' is not in the same container as "
|
||||
"actor '%s'",
|
||||
G_STRFUNC,
|
||||
_clutter_actor_get_debug_name (self),
|
||||
_clutter_actor_get_debug_name (below));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
clutter_container_raise_child (CLUTTER_CONTAINER (parent), self, below);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_lower:
|
||||
* @self: A #ClutterActor
|
||||
* @above: (allow-none): A #ClutterActor to lower below
|
||||
*
|
||||
* Puts @self below @above.
|
||||
*
|
||||
* Both actors must have the same parent, and the parent must implement
|
||||
* the #ClutterContainer interface.
|
||||
*
|
||||
* This function calls clutter_container_lower_child() internally.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_lower (ClutterActor *self,
|
||||
ClutterActor *above)
|
||||
{
|
||||
ClutterActor *parent;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
|
||||
parent = clutter_actor_get_parent (self);
|
||||
if (parent == NULL)
|
||||
{
|
||||
g_warning ("%s: Actor of type %s is not inside a container",
|
||||
G_STRFUNC,
|
||||
_clutter_actor_get_debug_name (self));
|
||||
return;
|
||||
}
|
||||
|
||||
if (above)
|
||||
{
|
||||
if (parent != clutter_actor_get_parent (above))
|
||||
{
|
||||
g_warning ("%s: Actor '%s' is not in the same container as "
|
||||
"actor '%s'",
|
||||
G_STRFUNC,
|
||||
_clutter_actor_get_debug_name (self),
|
||||
_clutter_actor_get_debug_name (above));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
clutter_container_lower_child (CLUTTER_CONTAINER (parent), self, above);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_raise_top:
|
||||
* @self: A #ClutterActor
|
||||
*
|
||||
* Raises @self to the top.
|
||||
*
|
||||
* This function calls clutter_actor_raise() internally.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() with
|
||||
* a %NULL sibling, instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_raise_top (ClutterActor *self)
|
||||
{
|
||||
clutter_actor_raise (self, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_lower_bottom:
|
||||
* @self: A #ClutterActor
|
||||
*
|
||||
* Lowers @self to the bottom.
|
||||
*
|
||||
* This function calls clutter_actor_lower() internally.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() with
|
||||
* a %NULL sibling, instead.
|
||||
*/
|
||||
void
|
||||
clutter_actor_lower_bottom (ClutterActor *self)
|
||||
{
|
||||
clutter_actor_lower (self, NULL);
|
||||
}
|
||||
|
||||
/*
|
||||
* Event handling
|
||||
*/
|
||||
@@ -13900,6 +14173,34 @@ clutter_actor_get_reactive (ClutterActor *actor)
|
||||
return CLUTTER_ACTOR_IS_REACTIVE (actor) ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_anchor_point:
|
||||
* @self: a #ClutterActor
|
||||
* @anchor_x: (out): return location for the X coordinate of the anchor point
|
||||
* @anchor_y: (out): return location for the Y coordinate of the anchor point
|
||||
*
|
||||
* Gets the current anchor point of the @actor in pixels.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterActor:pivot-point instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_get_anchor_point (ClutterActor *self,
|
||||
gfloat *anchor_x,
|
||||
gfloat *anchor_y)
|
||||
{
|
||||
const ClutterTransformInfo *info;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
|
||||
info = _clutter_actor_get_transform_info_or_defaults (self);
|
||||
clutter_anchor_coord_get_units (self, &info->anchor,
|
||||
anchor_x,
|
||||
anchor_y,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_anchor_point:
|
||||
* @self: a #ClutterActor
|
||||
@@ -16159,6 +16460,25 @@ clutter_actor_unset_flags (ClutterActor *self,
|
||||
g_object_thaw_notify (obj);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_transformation_matrix:
|
||||
* @self: a #ClutterActor
|
||||
* @matrix: (out caller-allocates): the return location for a #ClutterMatrix
|
||||
*
|
||||
* Retrieves the transformations applied to @self relative to its
|
||||
* parent.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_actor_get_transform() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_get_transformation_matrix (ClutterActor *self,
|
||||
ClutterMatrix *matrix)
|
||||
{
|
||||
clutter_actor_get_transform (self, matrix);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_set_transform_internal (ClutterActor *self,
|
||||
const ClutterMatrix *transform)
|
||||
@@ -19000,7 +19320,7 @@ transition_closure_free (gpointer data)
|
||||
* so that we don't end up inside on_transition_stopped() from
|
||||
* a call to g_hash_table_remove().
|
||||
*/
|
||||
g_clear_signal_handler (&clos->completed_id, clos->transition);
|
||||
g_signal_handler_disconnect (clos->transition, clos->completed_id);
|
||||
|
||||
if (clutter_timeline_is_playing (timeline))
|
||||
clutter_timeline_stop (timeline);
|
||||
|
@@ -54,6 +54,7 @@
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
|
||||
@@ -63,6 +64,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animatable_animate_property:
|
||||
* @animatable: a #ClutterAnimatable
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: the name of the animated property
|
||||
* @initial_value: the initial value of the animation interval
|
||||
* @final_value: the final value of the animation interval
|
||||
* @progress: the progress factor
|
||||
* @value: return location for the animation value
|
||||
*
|
||||
* Calls the animate_property() virtual function for @animatable.
|
||||
*
|
||||
* The @initial_value and @final_value #GValue<!-- -->s must contain
|
||||
* the same type; @value must have been initialized to the same
|
||||
* type of @initial_value and @final_value.
|
||||
*
|
||||
* All implementation of the #ClutterAnimatable interface must
|
||||
* implement this function.
|
||||
*
|
||||
* Return value: %TRUE if the value has been validated and can
|
||||
* be applied to the #ClutterAnimatable, and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_animatable_interpolate_value()
|
||||
* instead
|
||||
*/
|
||||
gboolean
|
||||
clutter_animatable_animate_property (ClutterAnimatable *animatable,
|
||||
ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *initial_value,
|
||||
const GValue *final_value,
|
||||
gdouble progress,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterAnimatableInterface *iface;
|
||||
gboolean res;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
|
||||
g_return_val_if_fail (property_name != NULL, FALSE);
|
||||
g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
|
||||
g_return_val_if_fail (value != NULL, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
|
||||
G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
|
||||
FALSE);
|
||||
|
||||
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
|
||||
if (iface->animate_property == NULL)
|
||||
{
|
||||
ClutterInterval *interval;
|
||||
|
||||
interval = clutter_animation_get_interval (animation, property_name);
|
||||
if (interval == NULL)
|
||||
return FALSE;
|
||||
|
||||
res = clutter_animatable_interpolate_value (animatable, property_name,
|
||||
interval,
|
||||
progress,
|
||||
value);
|
||||
}
|
||||
else
|
||||
res = iface->animate_property (animatable, animation,
|
||||
property_name,
|
||||
initial_value, final_value,
|
||||
progress,
|
||||
value);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animatable_find_property:
|
||||
* @animatable: a #ClutterAnimatable
|
||||
|
@@ -23,7 +23,8 @@
|
||||
#define __CLUTTER_BACKEND_PRIVATE_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-seat.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
#include <clutter/clutter-keymap.h>
|
||||
#include <clutter/clutter-stage-window.h>
|
||||
|
||||
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
|
||||
@@ -46,6 +47,8 @@ struct _ClutterBackend
|
||||
|
||||
CoglOnscreen *dummy_onscreen;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
cairo_font_options_t *font_options;
|
||||
|
||||
gchar *font_name;
|
||||
@@ -56,6 +59,8 @@ struct _ClutterBackend
|
||||
ClutterStageWindow *stage_window;
|
||||
|
||||
ClutterInputMethod *input_method;
|
||||
|
||||
ClutterKeymap *keymap;
|
||||
};
|
||||
|
||||
struct _ClutterBackendClass
|
||||
@@ -84,12 +89,17 @@ struct _ClutterBackendClass
|
||||
GError **error);
|
||||
gboolean (* create_context) (ClutterBackend *backend,
|
||||
GError **error);
|
||||
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
|
||||
|
||||
gboolean (* translate_event) (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event);
|
||||
|
||||
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
|
||||
PangoDirection (* get_keymap_direction) (ClutterBackend *backend);
|
||||
|
||||
void (* bell_notify) (ClutterBackend *backend);
|
||||
|
||||
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
|
||||
|
||||
/* signals */
|
||||
void (* resolution_changed) (ClutterBackend *backend);
|
||||
@@ -129,6 +139,8 @@ gfloat _clutter_backend_get_units_per_em (Clutter
|
||||
PangoFontDescription *font_desc);
|
||||
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
|
||||
|
||||
PangoDirection _clutter_backend_get_keymap_direction (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend);
|
||||
|
||||
|
@@ -51,6 +51,7 @@
|
||||
#include "clutter-stage-manager-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-stage-window.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
|
||||
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
|
||||
#include "wayland/clutter-wayland-compositor.h"
|
||||
@@ -527,6 +528,30 @@ clutter_backend_real_init_events (ClutterBackend *backend)
|
||||
g_error ("Unknown input backend");
|
||||
}
|
||||
|
||||
static ClutterDeviceManager *
|
||||
clutter_backend_real_get_device_manager (ClutterBackend *backend)
|
||||
{
|
||||
if (G_UNLIKELY (backend->device_manager == NULL))
|
||||
{
|
||||
g_critical ("No device manager available, expect broken input");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return backend->device_manager;
|
||||
}
|
||||
|
||||
static ClutterKeymap *
|
||||
clutter_backend_real_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
if (G_UNLIKELY (backend->keymap == NULL))
|
||||
{
|
||||
g_critical ("No keymap available, expect broken keyboard input");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return backend->keymap;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
{
|
||||
@@ -590,8 +615,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
klass->font_changed = clutter_backend_real_font_changed;
|
||||
|
||||
klass->init_events = clutter_backend_real_init_events;
|
||||
klass->get_device_manager = clutter_backend_real_get_device_manager;
|
||||
klass->create_context = clutter_backend_real_create_context;
|
||||
klass->get_features = clutter_backend_real_get_features;
|
||||
klass->get_keymap = clutter_backend_real_get_keymap;
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -756,24 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
ClutterSeat *seat;
|
||||
ClutterDeviceManagerClass *device_manager_class;
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
seat = clutter_backend_get_default_seat (backend);
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
seat_class->copy_event_data (seat, src, dest);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
device_manager_class->copy_event_data (device_manager, src, dest);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_free_event_data (ClutterBackend *backend,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
ClutterSeat *seat;
|
||||
ClutterDeviceManagerClass *device_manager_class;
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
seat = clutter_backend_get_default_seat (backend);
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
seat_class->free_event_data (seat, event);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
device_manager_class->free_event_data (device_manager, event);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -970,6 +997,18 @@ clutter_wayland_set_compositor_display (void *display)
|
||||
}
|
||||
#endif
|
||||
|
||||
PangoDirection
|
||||
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (klass->get_keymap_direction != NULL)
|
||||
return klass->get_keymap_direction (backend);
|
||||
|
||||
return PANGO_DIRECTION_NEUTRAL;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
|
||||
{
|
||||
@@ -1003,6 +1042,16 @@ clutter_set_allowed_drivers (const char *drivers)
|
||||
allowed_drivers = g_strdup (drivers);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_backend_bell_notify (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendClass *klass;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (klass->bell_notify)
|
||||
klass->bell_notify (backend);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_input_method:
|
||||
* @backend: the #CLutterBackend
|
||||
@@ -1031,24 +1080,22 @@ clutter_backend_set_input_method (ClutterBackend *backend,
|
||||
g_set_object (&backend->input_method, method);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_keymap:
|
||||
* @backend: the #ClutterBackend
|
||||
*
|
||||
* Gets the keymap used by Clutter
|
||||
*
|
||||
* Returns: (transfer none): the keymap
|
||||
**/
|
||||
ClutterKeymap *
|
||||
clutter_backend_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
|
||||
}
|
||||
|
||||
ClutterStageWindow *
|
||||
clutter_backend_get_stage_window (ClutterBackend *backend)
|
||||
{
|
||||
return backend->stage_window;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_default_seat:
|
||||
* @backend: the #ClutterBackend
|
||||
*
|
||||
* Returns the default seat
|
||||
*
|
||||
* Returns: (transfer none): the default seat
|
||||
**/
|
||||
ClutterSeat *
|
||||
clutter_backend_get_default_seat (ClutterBackend *backend)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
|
||||
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
|
||||
}
|
||||
|
@@ -36,7 +36,6 @@
|
||||
#include <clutter/clutter-config.h>
|
||||
#include <clutter/clutter-keymap.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-seat.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@@ -73,6 +72,9 @@ const cairo_font_options_t * clutter_backend_get_font_options (Clutter
|
||||
CLUTTER_EXPORT
|
||||
CoglContext * clutter_backend_get_cogl_context (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_backend_bell_notify (ClutterBackend *backend);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputMethod * clutter_backend_get_input_method (ClutterBackend *backend);
|
||||
|
||||
@@ -80,7 +82,7 @@ CLUTTER_EXPORT
|
||||
void clutter_backend_set_input_method (ClutterBackend *backend,
|
||||
ClutterInputMethod *method);
|
||||
CLUTTER_EXPORT
|
||||
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
|
||||
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -49,10 +49,10 @@
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-animatable.h"
|
||||
#include "clutter-bin-layout.h"
|
||||
#include "clutter-child-meta.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
@@ -698,3 +698,187 @@ clutter_bin_layout_new (ClutterBinAlignment x_align,
|
||||
"y-align", y_align,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_set_alignment:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: (allow-none): a child of @container
|
||||
* @x_align: the horizontal alignment policy to be used for the @child
|
||||
* inside @container
|
||||
* @y_align: the vertical aligment policy to be used on the @child
|
||||
* inside @container
|
||||
*
|
||||
* Sets the horizontal and vertical alignment policies to be applied
|
||||
* to a @child of @self
|
||||
*
|
||||
* If @child is %NULL then the @x_align and @y_align values will
|
||||
* be set as the default alignment policies
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use the #ClutterActor:x-align and
|
||||
* #ClutterActor:y-align properties of #ClutterActor instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
if (child == NULL)
|
||||
{
|
||||
set_x_align (self, x_align);
|
||||
set_y_align (self, y_align);
|
||||
}
|
||||
else
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before setting the alignment "
|
||||
"on its children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
||||
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_get_alignment:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: (allow-none): a child of @container
|
||||
* @x_align: (out) (allow-none): return location for the horizontal
|
||||
* alignment policy
|
||||
* @y_align: (out) (allow-none): return location for the vertical
|
||||
* alignment policy
|
||||
*
|
||||
* Retrieves the horizontal and vertical alignment policies for
|
||||
* a child of @self
|
||||
*
|
||||
* If @child is %NULL the default alignment policies will be returned
|
||||
* instead
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
|
||||
* #ClutterActor:y-align properties of #ClutterActor instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment *x_align,
|
||||
ClutterBinAlignment *y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
ClutterBinLayer *layer;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
if (child == NULL)
|
||||
{
|
||||
if (x_align)
|
||||
*x_align = priv->x_align;
|
||||
|
||||
if (y_align)
|
||||
*y_align = priv->y_align;
|
||||
}
|
||||
else
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before getting the alignment "
|
||||
"of its children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
layer = CLUTTER_BIN_LAYER (meta);
|
||||
|
||||
if (x_align)
|
||||
*x_align = layer->x_align;
|
||||
|
||||
if (y_align)
|
||||
*y_align = layer->y_align;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_bin_layout_add:
|
||||
* @self: a #ClutterBinLayout
|
||||
* @child: a #ClutterActor
|
||||
* @x_align: horizontal alignment policy for @child
|
||||
* @y_align: vertical alignment policy for @child
|
||||
*
|
||||
* Adds a #ClutterActor to the container using @self and
|
||||
* sets the alignment policies for it
|
||||
*
|
||||
* This function is equivalent to clutter_container_add_actor()
|
||||
* and clutter_layout_manager_child_set_property() but it does not
|
||||
* require a pointer to the #ClutterContainer associated to the
|
||||
* #ClutterBinLayout
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_bin_layout_add (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align)
|
||||
{
|
||||
ClutterBinLayoutPrivate *priv;
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (child));
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->container == NULL)
|
||||
{
|
||||
g_warning ("The layout of type '%s' must be associated to "
|
||||
"a ClutterContainer before adding children",
|
||||
G_OBJECT_TYPE_NAME (self));
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_container_add_actor (priv->container, child);
|
||||
|
||||
manager = CLUTTER_LAYOUT_MANAGER (self);
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
priv->container,
|
||||
child);
|
||||
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
||||
|
||||
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
||||
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
||||
}
|
||||
|
@@ -105,8 +105,8 @@ struct _ClutterClickActionPrivate
|
||||
{
|
||||
ClutterActor *stage;
|
||||
|
||||
gulong event_id;
|
||||
gulong capture_id;
|
||||
guint event_id;
|
||||
guint capture_id;
|
||||
guint long_press_id;
|
||||
|
||||
gint long_press_threshold;
|
||||
@@ -202,7 +202,11 @@ click_action_emit_long_press (gpointer data)
|
||||
CLUTTER_LONG_PRESS_ACTIVATE,
|
||||
&result);
|
||||
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
click_action_set_pressed (action, FALSE);
|
||||
click_action_set_held (action, FALSE);
|
||||
@@ -257,7 +261,8 @@ click_action_cancel_long_press (ClutterClickAction *action)
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
|
||||
g_signal_emit (action, click_signals[LONG_PRESS], 0,
|
||||
actor,
|
||||
@@ -370,9 +375,17 @@ on_captured_event (ClutterActor *stage,
|
||||
click_action_cancel_long_press (action);
|
||||
|
||||
/* disconnect the capture */
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
@@ -440,7 +453,7 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
if (old_actor != NULL)
|
||||
g_clear_signal_handler (&priv->event_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->event_id);
|
||||
|
||||
priv->event_id = 0;
|
||||
}
|
||||
@@ -448,13 +461,17 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
if (priv->stage != NULL)
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
|
||||
priv->capture_id = 0;
|
||||
priv->stage = NULL;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id != 0)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
click_action_set_pressed (action, FALSE);
|
||||
click_action_set_held (action, FALSE);
|
||||
@@ -528,12 +545,24 @@ clutter_click_action_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
|
||||
|
||||
g_clear_signal_handler (&priv->event_id,
|
||||
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
|
||||
if (priv->event_id)
|
||||
{
|
||||
g_signal_handler_disconnect (clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)),
|
||||
priv->event_id);
|
||||
priv->event_id = 0;
|
||||
}
|
||||
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->long_press_id, g_source_remove);
|
||||
if (priv->long_press_id)
|
||||
{
|
||||
g_source_remove (priv->long_press_id);
|
||||
priv->long_press_id = 0;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
|
||||
}
|
||||
@@ -731,7 +760,11 @@ clutter_click_action_release (ClutterClickAction *action)
|
||||
return;
|
||||
|
||||
/* disconnect the capture */
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
click_action_cancel_long_press (action);
|
||||
click_action_set_held (action, FALSE);
|
||||
|
@@ -400,7 +400,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
|
||||
|
||||
if (priv->clone_source != NULL)
|
||||
{
|
||||
g_clear_signal_handler (&priv->source_destroy_id, priv->clone_source);
|
||||
g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
|
||||
priv->source_destroy_id = 0;
|
||||
_clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
|
||||
g_object_unref (priv->clone_source);
|
||||
priv->clone_source = NULL;
|
||||
|
@@ -48,7 +48,7 @@
|
||||
* Constraints provide a way to build user interfaces by using
|
||||
* relations between #ClutterActors, without explicit fixed
|
||||
* positioning and sizing, similarly to how fluid layout managers like
|
||||
* #ClutterBoxLayout lay out their children.
|
||||
* #ClutterBoxLayout and #ClutterTableLayout lay out their children.
|
||||
*
|
||||
* Constraints are attached to a #ClutterActor, and are available
|
||||
* for inspection using clutter_actor_get_constraints().
|
||||
|
@@ -384,6 +384,33 @@ clutter_container_add_actor (ClutterContainer *container,
|
||||
container_add_actor (container, actor);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_add_valist: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
* @first_actor: the first #ClutterActor to add
|
||||
* @var_args: list of actors to add, followed by %NULL
|
||||
*
|
||||
* Alternative va_list version of clutter_container_add().
|
||||
*
|
||||
* This function will call #ClutterContainerIface.add(), which is a
|
||||
* deprecated virtual function. The default implementation will
|
||||
* call clutter_actor_add_child().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_container_add_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
|
||||
|
||||
container_add_valist (container, first_actor, var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_remove: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
@@ -447,6 +474,33 @@ clutter_container_remove_actor (ClutterContainer *container,
|
||||
container_remove_actor (container, actor);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_remove_valist: (skip)
|
||||
* @container: a #ClutterContainer
|
||||
* @first_actor: the first #ClutterActor to add
|
||||
* @var_args: list of actors to remove, followed by %NULL
|
||||
*
|
||||
* Alternative va_list version of clutter_container_remove().
|
||||
*
|
||||
* This function will call #ClutterContainerIface.remove(), which is a
|
||||
* deprecated virtual function. The default implementation will call
|
||||
* clutter_actor_remove_child().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
|
||||
*/
|
||||
void
|
||||
clutter_container_remove_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
|
||||
|
||||
container_remove_valist (container, first_actor, var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_container_get_children:
|
||||
* @container: a #ClutterContainer
|
||||
|
@@ -147,7 +147,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
if (old_actor != NULL)
|
||||
g_clear_signal_handler (&priv->allocation_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->allocation_id);
|
||||
|
||||
priv->allocation_id = 0;
|
||||
}
|
||||
|
@@ -5,13 +5,20 @@
|
||||
|
||||
#include "deprecated/clutter-actor.h"
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
#include "deprecated/clutter-box.h"
|
||||
#include "deprecated/clutter-cairo-texture.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-group.h"
|
||||
#include "deprecated/clutter-keysyms.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
#include "deprecated/clutter-stage-manager.h"
|
||||
#include "deprecated/clutter-stage.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
#include "deprecated/clutter-table-layout.h"
|
||||
#include "deprecated/clutter-texture.h"
|
||||
#include "deprecated/clutter-timeline.h"
|
||||
|
||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
306
clutter/clutter/clutter-device-manager-private.h
Normal file
306
clutter/clutter/clutter-device-manager-private.h
Normal file
@@ -0,0 +1,306 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_PRIVATE_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterAxisInfo
|
||||
{
|
||||
ClutterInputAxis axis;
|
||||
|
||||
gdouble min_axis;
|
||||
gdouble max_axis;
|
||||
|
||||
gdouble min_value;
|
||||
gdouble max_value;
|
||||
|
||||
gdouble resolution;
|
||||
} ClutterAxisInfo;
|
||||
|
||||
typedef struct _ClutterKeyInfo
|
||||
{
|
||||
guint keyval;
|
||||
ClutterModifierType modifiers;
|
||||
} ClutterKeyInfo;
|
||||
|
||||
typedef struct _ClutterScrollInfo
|
||||
{
|
||||
guint axis_id;
|
||||
ClutterScrollDirection direction;
|
||||
gdouble increment;
|
||||
|
||||
gdouble last_value;
|
||||
guint last_value_valid : 1;
|
||||
} ClutterScrollInfo;
|
||||
|
||||
typedef struct _ClutterTouchInfo
|
||||
{
|
||||
ClutterEventSequence *sequence;
|
||||
ClutterActor *actor;
|
||||
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
} ClutterTouchInfo;
|
||||
|
||||
typedef struct _ClutterPtrA11yData
|
||||
{
|
||||
int n_btn_pressed;
|
||||
float current_x;
|
||||
float current_y;
|
||||
|
||||
float dwell_x;
|
||||
float dwell_y;
|
||||
gboolean dwell_drag_started;
|
||||
gboolean dwell_gesture_started;
|
||||
guint dwell_timer;
|
||||
guint dwell_position_timer;
|
||||
|
||||
guint secondary_click_timer;
|
||||
gboolean secondary_click_triggered;
|
||||
} ClutterPtrA11yData;
|
||||
|
||||
struct _ClutterInputDevice
|
||||
{
|
||||
GObject parent_instance;
|
||||
|
||||
gint id;
|
||||
|
||||
ClutterInputDeviceType device_type;
|
||||
ClutterInputMode device_mode;
|
||||
|
||||
gchar *device_name;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* the associated device */
|
||||
ClutterInputDevice *associated;
|
||||
|
||||
GList *slaves;
|
||||
|
||||
/* the actor underneath the pointer */
|
||||
ClutterActor *cursor_actor;
|
||||
GHashTable *inv_touch_sequence_actors;
|
||||
|
||||
/* the actor that has a grab in place for the device */
|
||||
ClutterActor *pointer_grab_actor;
|
||||
ClutterActor *keyboard_grab_actor;
|
||||
GHashTable *sequence_grab_actors;
|
||||
GHashTable *inv_sequence_grab_actors;
|
||||
|
||||
/* the current click count */
|
||||
gint click_count;
|
||||
|
||||
/* the stage the device is on */
|
||||
ClutterStage *stage;
|
||||
|
||||
/* the current state */
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
guint32 current_time;
|
||||
gint current_button_number;
|
||||
ClutterModifierType current_state;
|
||||
|
||||
/* the current touch points states */
|
||||
GHashTable *touch_sequences_info;
|
||||
|
||||
/* the previous state, used for click count generation */
|
||||
gint previous_x;
|
||||
gint previous_y;
|
||||
guint32 previous_time;
|
||||
gint previous_button_number;
|
||||
ClutterModifierType previous_state;
|
||||
|
||||
GArray *axes;
|
||||
|
||||
guint n_keys;
|
||||
GArray *keys;
|
||||
|
||||
GArray *scroll_info;
|
||||
|
||||
gchar *vendor_id;
|
||||
gchar *product_id;
|
||||
gchar *node_path;
|
||||
|
||||
GPtrArray *tools;
|
||||
|
||||
gint n_rings;
|
||||
gint n_strips;
|
||||
gint n_mode_groups;
|
||||
|
||||
ClutterInputDeviceMapping mapping_mode;
|
||||
|
||||
guint has_cursor : 1;
|
||||
guint is_enabled : 1;
|
||||
|
||||
/* Accessiblity */
|
||||
ClutterVirtualInputDevice *accessibility_virtual_device;
|
||||
ClutterPtrA11yData *ptr_a11y_data;
|
||||
};
|
||||
|
||||
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
|
||||
ClutterInputDevice *device);
|
||||
|
||||
struct _ClutterInputDeviceClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
|
||||
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
|
||||
guint hardware_keycode,
|
||||
guint *evdev_keycode);
|
||||
void (* update_from_tool) (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
|
||||
guint group,
|
||||
guint button);
|
||||
gint (* get_group_n_modes) (ClutterInputDevice *device,
|
||||
gint group);
|
||||
|
||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
|
||||
/* Keyboard accessbility */
|
||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||
ClutterInputDevice *device,
|
||||
ClutterEmitInputDeviceEvent emit_event_func);
|
||||
};
|
||||
|
||||
/* device manager */
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
|
||||
ClutterStage *stage);
|
||||
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
|
||||
|
||||
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager);
|
||||
|
||||
/* input device */
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_state (ClutterInputDevice *device,
|
||||
ClutterModifierType state);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_time (ClutterInputDevice *device,
|
||||
guint32 time_);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_stage (ClutterInputDevice *device,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
|
||||
void _clutter_input_device_set_actor (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterActor *actor,
|
||||
gboolean emit_crossing);
|
||||
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gboolean emit_crossing);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
|
||||
guint n_keys);
|
||||
CLUTTER_EXPORT
|
||||
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
|
||||
ClutterInputAxis axis,
|
||||
gdouble min_value,
|
||||
gdouble max_value,
|
||||
gdouble resolution);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
|
||||
ClutterInputDevice *associated);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
ClutterScrollDirection direction,
|
||||
gdouble increment);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
ClutterScrollDirection *direction_p,
|
||||
gdouble *delta_p);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
|
||||
guint64 serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_add_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_PRIVATE_H__ */
|
753
clutter/clutter/clutter-device-manager.c
Normal file
753
clutter/clutter/clutter-device-manager.c
Normal file
@@ -0,0 +1,753 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-device-manager
|
||||
* @short_description: Maintains the list of input devices
|
||||
*
|
||||
* #ClutterDeviceManager is a singleton object, owned by Clutter, which
|
||||
* maintains the list of #ClutterInputDevice<!-- -->s.
|
||||
*
|
||||
* Depending on the backend used by Clutter it is possible to use the
|
||||
* #ClutterDeviceManager::device-added and
|
||||
* #ClutterDeviceManager::device-removed to monitor addition and removal
|
||||
* of devices.
|
||||
*
|
||||
* #ClutterDeviceManager is available since Clutter 1.2
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-virtual-input-device.h"
|
||||
#include "clutter-input-device-tool.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
|
||||
struct _ClutterDeviceManagerPrivate
|
||||
{
|
||||
/* back-pointer to the backend */
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* Keyboard a11y */
|
||||
ClutterKbdA11ySettings kbd_a11y_settings;
|
||||
/* Pointer a11y */
|
||||
ClutterPointerA11ySettings pointer_a11y_settings;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_BACKEND,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
enum
|
||||
{
|
||||
DEVICE_ADDED,
|
||||
DEVICE_REMOVED,
|
||||
TOOL_CHANGED,
|
||||
KBD_A11Y_MASK_CHANGED,
|
||||
KBD_A11Y_FLAGS_CHANGED,
|
||||
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
|
||||
PTR_A11Y_TIMEOUT_STARTED,
|
||||
PTR_A11Y_TIMEOUT_STOPPED,
|
||||
|
||||
LAST_SIGNAL
|
||||
};
|
||||
|
||||
static guint manager_signals[LAST_SIGNAL] = { 0, };
|
||||
|
||||
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
|
||||
clutter_device_manager,
|
||||
G_TYPE_OBJECT)
|
||||
|
||||
static void
|
||||
clutter_device_manager_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
priv->backend = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
g_value_set_object (value, priv->backend);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
obj_props[PROP_BACKEND] =
|
||||
g_param_spec_object ("backend",
|
||||
P_("Backend"),
|
||||
P_("The ClutterBackend of the device manager"),
|
||||
CLUTTER_TYPE_BACKEND,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
gobject_class->set_property = clutter_device_manager_set_property;
|
||||
gobject_class->get_property = clutter_device_manager_get_property;
|
||||
g_object_class_install_properties (gobject_class,
|
||||
PROP_LAST,
|
||||
obj_props);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::device-added:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the newly added #ClutterInputDevice
|
||||
*
|
||||
* The ::device-added signal is emitted each time a device has been
|
||||
* added to the #ClutterDeviceManager
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
manager_signals[DEVICE_ADDED] =
|
||||
g_signal_new (I_("device-added"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::device-removed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the removed #ClutterInputDevice
|
||||
*
|
||||
* The ::device-removed signal is emitted each time a device has been
|
||||
* removed from the #ClutterDeviceManager
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
manager_signals[DEVICE_REMOVED] =
|
||||
g_signal_new (I_("device-removed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
manager_signals[TOOL_CHANGED] =
|
||||
g_signal_new (I_("tool-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_OBJECT,
|
||||
G_TYPE_NONE, 2,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::kbd-a11y-mods-state-changed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @latched_mask: the latched modifier mask from stickykeys
|
||||
* @locked_mask: the locked modifier mask from stickykeys
|
||||
*
|
||||
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
|
||||
* latched modifiers mask or locked modifiers mask are changed as the
|
||||
* result of keyboard accessibilty's sticky keys operations.
|
||||
*/
|
||||
manager_signals[KBD_A11Y_MASK_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-mods-state-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::kbd-a11y-flags-changed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
|
||||
* @changed_mask: the ClutterKeyboardA11yFlags changed
|
||||
*
|
||||
* The ::kbd-a11y-flags-changed signal is emitted each time the
|
||||
* ClutterKeyboardA11yFlags configuration is changed as the result of
|
||||
* keyboard accessibilty operations.
|
||||
*/
|
||||
manager_signals[KBD_A11Y_FLAGS_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-flags-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @click_type: the new #ClutterPointerA11yDwellClickType mode
|
||||
*
|
||||
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
|
||||
* the ClutterPointerA11yDwellClickType mode is changed as the result
|
||||
* of pointer accessibility operations.
|
||||
*/
|
||||
manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
|
||||
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
g_cclosure_marshal_VOID__FLAGS,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::ptr-a11y-timeout-started:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the core pointer #ClutterInputDevice
|
||||
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
|
||||
* @delay: the delay in ms before secondary-click is triggered.
|
||||
*
|
||||
* The ::ptr-a11y-timeout-started signal is emitted when a
|
||||
* pointer accessibility timeout delay is started, so that upper
|
||||
* layers can notify the user with some visual feedback.
|
||||
*/
|
||||
manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
|
||||
g_signal_new (I_("ptr-a11y-timeout-started"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
|
||||
G_TYPE_UINT);
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager::ptr-a11y-timeout-stopped:
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the core pointer #ClutterInputDevice
|
||||
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
|
||||
* @clicked: %TRUE if the timeout finished and triggered a click
|
||||
*
|
||||
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
|
||||
* pointer accessibility timeout delay is stopped, either because
|
||||
* it's triggered at the end of the delay or cancelled, so that
|
||||
* upper layers can notify the user with some visual feedback.
|
||||
*/
|
||||
manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
|
||||
g_signal_new (I_("ptr-a11y-timeout-stopped"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
|
||||
G_TYPE_BOOLEAN);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_init (ClutterDeviceManager *self)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_default:
|
||||
*
|
||||
* Retrieves the device manager singleton
|
||||
*
|
||||
* Return value: (transfer none): the #ClutterDeviceManager singleton.
|
||||
* The returned instance is owned by Clutter and it should not be
|
||||
* modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterDeviceManager *
|
||||
clutter_device_manager_get_default (void)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_list_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Lists all currently registered input devices
|
||||
*
|
||||
* Return value: (transfer container) (element-type Clutter.InputDevice):
|
||||
* a newly allocated list of #ClutterInputDevice objects. Use
|
||||
* g_slist_free() to deallocate it when done
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
GSList *
|
||||
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
const GSList *devices;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
devices = clutter_device_manager_peek_devices (device_manager);
|
||||
|
||||
return g_slist_copy ((GSList *) devices);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_peek_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Lists all currently registered input devices
|
||||
*
|
||||
* Return value: (transfer none) (element-type Clutter.InputDevice):
|
||||
* a pointer to the internal list of #ClutterInputDevice objects. The
|
||||
* returned list is owned by the #ClutterDeviceManager and should never
|
||||
* be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
const GSList *
|
||||
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_devices (device_manager);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_id: the integer id of a device
|
||||
*
|
||||
* Retrieves the #ClutterInputDevice with the given @device_id
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
|
||||
* returned device is owned by the #ClutterDeviceManager and should
|
||||
* never be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterInputDevice *
|
||||
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
|
||||
gint device_id)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_device (device_manager, device_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_core_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_type: the type of the core device
|
||||
*
|
||||
* Retrieves the core #ClutterInputDevice of type @device_type
|
||||
*
|
||||
* Core devices are devices created automatically by the default
|
||||
* Clutter backend
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterInputDevice or %NULL. The
|
||||
* returned device is owned by the #ClutterDeviceManager and should
|
||||
* not be modified or freed
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
ClutterInputDevice *
|
||||
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_core_device (device_manager, device_type);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (manager_class->select_stage_events)
|
||||
manager_class->select_stage_events (device_manager, stage);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_add_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Adds @device to the list of #ClutterInputDevice<!-- -->s maintained
|
||||
* by @device_manager
|
||||
*
|
||||
* The reference count of @device is not increased
|
||||
*
|
||||
* The #ClutterDeviceManager::device-added signal is emitted after
|
||||
* adding @device to the list
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
g_assert (manager_class->add_device != NULL);
|
||||
|
||||
manager_class->add_device (device_manager, device);
|
||||
|
||||
g_signal_emit (device_manager, manager_signals[DEVICE_ADDED], 0, device);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_remove_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Removes @device from the list of #ClutterInputDevice<!-- -->s
|
||||
* maintained by @device_manager
|
||||
*
|
||||
* The reference count of @device is not decreased
|
||||
*
|
||||
* The #ClutterDeviceManager::device-removed signal is emitted after
|
||||
* removing @device from the list
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
g_assert (manager_class->remove_device != NULL);
|
||||
|
||||
/* The subclass remove_device() method will likely unref it but we
|
||||
have to keep it alive during the signal emission. */
|
||||
g_object_ref (device);
|
||||
|
||||
manager_class->remove_device (device_manager, device);
|
||||
g_signal_emit (device_manager, manager_signals[DEVICE_REMOVED], 0, device);
|
||||
|
||||
g_object_unref (device);
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_device_manager_update_devices:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
*
|
||||
* Updates every #ClutterInputDevice handled by @device_manager
|
||||
* by performing a pick paint at the coordinates of each pointer
|
||||
* device
|
||||
*/
|
||||
void
|
||||
_clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
const GSList *d;
|
||||
|
||||
for (d = clutter_device_manager_peek_devices (device_manager);
|
||||
d != NULL;
|
||||
d = d->next)
|
||||
{
|
||||
ClutterInputDevice *device = d->data;
|
||||
ClutterInputDeviceType device_type;
|
||||
|
||||
/* we only care about pointer devices */
|
||||
device_type = clutter_input_device_get_device_type (device);
|
||||
if (device_type != CLUTTER_POINTER_DEVICE)
|
||||
continue;
|
||||
|
||||
/* out of stage */
|
||||
if (device->stage == NULL)
|
||||
continue;
|
||||
|
||||
/* the user disabled motion events delivery on actors for
|
||||
* the stage the device is on; we don't perform any picking
|
||||
* since the source of the events will always be set to be
|
||||
* the stage
|
||||
*/
|
||||
if (!clutter_stage_get_motion_events_enabled (device->stage))
|
||||
continue;
|
||||
|
||||
_clutter_input_device_update (device, NULL, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
ClutterBackend *
|
||||
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
|
||||
|
||||
return priv->backend;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_create_virtual_device:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @device_type: the type of the virtual device
|
||||
*
|
||||
* Creates a virtual input device.
|
||||
*
|
||||
* Returns: (transfer full): a newly created virtual device
|
||||
**/
|
||||
ClutterVirtualInputDevice *
|
||||
clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->create_virtual_device (device_manager,
|
||||
device_type);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_supported_virtua_device_types: (skip)
|
||||
*/
|
||||
ClutterVirtualDeviceType
|
||||
clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager),
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
return manager_class->get_supported_virtual_device_types (device_manager);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (!manager_class->compress_motion)
|
||||
return;
|
||||
|
||||
manager_class->compress_motion (device_manager, event, to_discard);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_device_manager_get_core_device (device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
if (core_pointer)
|
||||
{
|
||||
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
|
||||
_clutter_input_pointer_a11y_add_device (core_pointer);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||
ClutterKbdA11ySettings *b)
|
||||
{
|
||||
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
priv->kbd_a11y_settings = *settings;
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (manager_class->apply_kbd_a11y_settings)
|
||||
manager_class->apply_kbd_a11y_settings (device_manager, settings);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
*settings = priv->kbd_a11y_settings;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
|
||||
ClutterPointerA11ySettings *b)
|
||||
{
|
||||
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_device_manager_get_core_device (device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
|
||||
_clutter_input_pointer_a11y_add_device (core_pointer);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_device_manager_get_core_device (device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
|
||||
_clutter_input_pointer_a11y_remove_device (core_pointer);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_set_pointer_a11y_settings:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @settings: a pointer to a #ClutterPointerA11ySettings
|
||||
*
|
||||
* Sets the pointer accessibility settings
|
||||
**/
|
||||
void
|
||||
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
|
||||
clutter_device_manager_enable_pointer_a11y (device_manager);
|
||||
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
|
||||
clutter_device_manager_disable_pointer_a11y (device_manager);
|
||||
|
||||
priv->pointer_a11y_settings = *settings;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_get_pointer_a11y_settings:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @settings: a pointer to a #ClutterPointerA11ySettings
|
||||
*
|
||||
* Gets the current pointer accessibility settings
|
||||
**/
|
||||
void
|
||||
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
*settings = priv->pointer_a11y_settings;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_device_manager_set_pointer_a11y_dwell_click_type:
|
||||
* @device_manager: a #ClutterDeviceManager
|
||||
* @click_type: type of click as #ClutterPointerA11yDwellClickType
|
||||
*
|
||||
* Sets the dwell click type
|
||||
**/
|
||||
void
|
||||
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11yDwellClickType click_type)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
priv->pointer_a11y_settings.dwell_click_type = click_type;
|
||||
}
|
181
clutter/clutter/clutter-device-manager.h
Normal file
181
clutter/clutter/clutter-device-manager.h
Normal file
@@ -0,0 +1,181 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
|
||||
CLUTTER, DEVICE_MANAGER, GObject)
|
||||
|
||||
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
|
||||
|
||||
/**
|
||||
* ClutterVirtualDeviceType:
|
||||
*/
|
||||
typedef enum _ClutterVirtualDeviceType
|
||||
{
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
|
||||
} ClutterVirtualDeviceType;
|
||||
|
||||
/**
|
||||
* ClutterKbdA11ySettings:
|
||||
*
|
||||
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
|
||||
* settings
|
||||
*
|
||||
*/
|
||||
typedef struct _ClutterKbdA11ySettings
|
||||
{
|
||||
ClutterKeyboardA11yFlags controls;
|
||||
gint slowkeys_delay;
|
||||
gint debounce_delay;
|
||||
gint timeout_delay;
|
||||
gint mousekeys_init_delay;
|
||||
gint mousekeys_max_speed;
|
||||
gint mousekeys_accel_time;
|
||||
} ClutterKbdA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11ySettings:
|
||||
*
|
||||
* The #ClutterPointerA11ySettings structure contains pointer accessibility
|
||||
* settings
|
||||
*
|
||||
*/
|
||||
typedef struct _ClutterPointerA11ySettings
|
||||
{
|
||||
ClutterPointerA11yFlags controls;
|
||||
ClutterPointerA11yDwellClickType dwell_click_type;
|
||||
ClutterPointerA11yDwellMode dwell_mode;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_single;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_double;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_drag;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
|
||||
gint secondary_click_delay;
|
||||
gint dwell_delay;
|
||||
gint dwell_threshold;
|
||||
} ClutterPointerA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterDeviceManagerClass:
|
||||
*
|
||||
* The #ClutterDeviceManagerClass structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterDeviceManagerClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
const GSList * (* get_devices) (ClutterDeviceManager *device_manager);
|
||||
ClutterInputDevice *(* get_core_device) (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
ClutterInputDevice *(* get_device) (ClutterDeviceManager *device_manager,
|
||||
gint device_id);
|
||||
|
||||
void (* add_device) (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device);
|
||||
void (* remove_device) (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device);
|
||||
void (* select_stage_events) (ClutterDeviceManager *manager,
|
||||
ClutterStage *stage);
|
||||
ClutterVirtualInputDevice *(* create_virtual_device) (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterDeviceManager *device_manager);
|
||||
void (* compress_motion) (ClutterDeviceManager *device_manger,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
/* Keyboard accessbility */
|
||||
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
/* Event platform data */
|
||||
void (* copy_event_data) (ClutterDeviceManager *device_manager,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterDeviceManager *device_manager,
|
||||
ClutterEvent *event);
|
||||
|
||||
/* padding */
|
||||
gpointer _padding[4];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterDeviceManager *clutter_device_manager_get_default (void);
|
||||
CLUTTER_EXPORT
|
||||
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
|
||||
CLUTTER_EXPORT
|
||||
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
|
||||
gint device_id);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualInputDevice *clutter_device_manager_create_virtual_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDeviceType device_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_types (ClutterDeviceManager *device_manager);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11yDwellClickType click_type);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */
|
@@ -315,7 +315,11 @@ emit_drag_end (ClutterDragAction *action,
|
||||
goto out;
|
||||
|
||||
/* disconnect the capture */
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
priv->capture_id = 0;
|
||||
}
|
||||
|
||||
clutter_stage_set_motion_events_enabled (priv->stage,
|
||||
priv->motion_events_enabled);
|
||||
@@ -474,8 +478,8 @@ clutter_drag_action_set_actor (ClutterActorMeta *meta,
|
||||
old_actor = clutter_actor_meta_get_actor (meta);
|
||||
if (old_actor != NULL)
|
||||
{
|
||||
g_clear_signal_handler (&priv->button_press_id, old_actor);
|
||||
g_clear_signal_handler (&priv->touch_begin_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->button_press_id);
|
||||
g_signal_handler_disconnect (old_actor, priv->touch_begin_id);
|
||||
}
|
||||
|
||||
priv->button_press_id = 0;
|
||||
@@ -485,7 +489,7 @@ clutter_drag_action_set_actor (ClutterActorMeta *meta,
|
||||
if (priv->capture_id != 0)
|
||||
{
|
||||
if (priv->stage != NULL)
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
|
||||
priv->capture_id = 0;
|
||||
priv->stage = NULL;
|
||||
@@ -664,7 +668,7 @@ clutter_drag_action_dispose (GObject *gobject)
|
||||
priv->motion_events_enabled);
|
||||
|
||||
if (priv->stage != NULL)
|
||||
g_clear_signal_handler (&priv->capture_id, priv->stage);
|
||||
g_signal_handler_disconnect (priv->stage, priv->capture_id);
|
||||
|
||||
priv->capture_id = 0;
|
||||
priv->stage = NULL;
|
||||
@@ -677,8 +681,8 @@ clutter_drag_action_dispose (GObject *gobject)
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject));
|
||||
if (actor != NULL)
|
||||
{
|
||||
g_clear_signal_handler (&priv->button_press_id, actor);
|
||||
g_clear_signal_handler (&priv->touch_begin_id, actor);
|
||||
g_signal_handler_disconnect (actor, priv->button_press_id);
|
||||
g_signal_handler_disconnect (actor, priv->touch_begin_id);
|
||||
}
|
||||
|
||||
priv->button_press_id = 0;
|
||||
|
@@ -107,7 +107,7 @@ drop_target_free (gpointer _data)
|
||||
{
|
||||
DropTarget *data = _data;
|
||||
|
||||
g_clear_signal_handler (&data->capture_id, data->stage);
|
||||
g_signal_handler_disconnect (data->stage, data->capture_id);
|
||||
g_hash_table_destroy (data->actions);
|
||||
g_free (data);
|
||||
}
|
||||
@@ -326,10 +326,12 @@ clutter_drop_action_set_actor (ClutterActorMeta *meta,
|
||||
{
|
||||
drop_action_unregister (CLUTTER_DROP_ACTION (meta));
|
||||
|
||||
g_clear_signal_handler (&priv->mapped_id, priv->actor);
|
||||
if (priv->mapped_id != 0)
|
||||
g_signal_handler_disconnect (priv->actor, priv->mapped_id);
|
||||
|
||||
priv->stage = NULL;
|
||||
priv->actor = NULL;
|
||||
priv->mapped_id = 0;
|
||||
}
|
||||
|
||||
priv->actor = actor;
|
||||
|
@@ -1183,6 +1183,29 @@ typedef enum /*< prefix=CLUTTER_PAN >*/
|
||||
CLUTTER_PAN_AXIS_AUTO
|
||||
} ClutterPanAxis;
|
||||
|
||||
|
||||
/**
|
||||
* ClutterTableAlignment:
|
||||
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
|
||||
* left of a cell in the table, depending on the axis
|
||||
* @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
|
||||
* a cell in the table
|
||||
* @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
|
||||
* right of a cell in the table, depending on the axis
|
||||
*
|
||||
* The alignment policies available on each axis of the #ClutterTableLayout
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TABLE_ALIGNMENT_START,
|
||||
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
||||
CLUTTER_TABLE_ALIGNMENT_END
|
||||
} ClutterTableAlignment;
|
||||
|
||||
/**
|
||||
* ClutterTextureFlags:
|
||||
* @CLUTTER_TEXTURE_NONE: No flags
|
||||
|
@@ -2161,9 +2161,9 @@ clutter_event_get_scroll_source (const ClutterEvent *event)
|
||||
ClutterScrollFinishFlags
|
||||
clutter_event_get_scroll_finish_flags (const ClutterEvent *event)
|
||||
{
|
||||
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_FINISHED_NONE);
|
||||
g_return_val_if_fail (event != NULL, CLUTTER_SCROLL_SOURCE_UNKNOWN);
|
||||
g_return_val_if_fail (event->type == CLUTTER_SCROLL,
|
||||
CLUTTER_SCROLL_FINISHED_NONE);
|
||||
CLUTTER_SCROLL_SOURCE_UNKNOWN);
|
||||
|
||||
return event->scroll.finish_flags;
|
||||
}
|
||||
|
@@ -118,7 +118,7 @@ struct _ClutterGestureActionPrivate
|
||||
gint requested_nb_points;
|
||||
GArray *points;
|
||||
|
||||
gulong actor_capture_id;
|
||||
guint actor_capture_id;
|
||||
gulong stage_capture_id;
|
||||
|
||||
ClutterGestureTriggerEdge edge;
|
||||
@@ -308,7 +308,11 @@ cancel_gesture (ClutterGestureAction *action)
|
||||
|
||||
priv->in_gesture = FALSE;
|
||||
|
||||
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
|
||||
if (priv->stage_capture_id != 0)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
||||
priv->stage_capture_id = 0;
|
||||
}
|
||||
|
||||
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
|
||||
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
|
||||
@@ -477,8 +481,11 @@ stage_captured_event_cb (ClutterActor *stage,
|
||||
break;
|
||||
}
|
||||
|
||||
if (priv->points->len == 0)
|
||||
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
|
||||
if (priv->points->len == 0 && priv->stage_capture_id)
|
||||
{
|
||||
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
||||
priv->stage_capture_id = 0;
|
||||
}
|
||||
|
||||
return CLUTTER_EVENT_PROPAGATE;
|
||||
}
|
||||
@@ -531,7 +538,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
|
||||
|
||||
if (old_actor != NULL)
|
||||
g_clear_signal_handler (&priv->actor_capture_id, old_actor);
|
||||
g_signal_handler_disconnect (old_actor, priv->actor_capture_id);
|
||||
|
||||
priv->actor_capture_id = 0;
|
||||
}
|
||||
@@ -539,7 +546,7 @@ clutter_gesture_action_set_actor (ClutterActorMeta *meta,
|
||||
if (priv->stage_capture_id != 0)
|
||||
{
|
||||
if (priv->stage != NULL)
|
||||
g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
|
||||
g_signal_handler_disconnect (priv->stage, priv->stage_capture_id);
|
||||
|
||||
priv->stage_capture_id = 0;
|
||||
priv->stage = NULL;
|
||||
|
@@ -44,12 +44,12 @@
|
||||
* SECTION:clutter-grid-layout
|
||||
* @Short_description: A layout manager for a grid of actors
|
||||
* @Title: ClutterGridLayout
|
||||
* @See_also: #ClutterBoxLayout
|
||||
* @See_also: #ClutterTableLayout, #ClutterBoxLayout
|
||||
*
|
||||
* #ClutterGridLayout is a layout manager which arranges its child widgets in
|
||||
* rows and columns. It is a very similar to #ClutterBoxLayout, but it
|
||||
* consistently uses #ClutterActor's alignment and expansion flags instead of
|
||||
* custom child properties.
|
||||
* rows and columns. It is a very similar to #ClutterTableLayout and
|
||||
* #ClutterBoxLayout, but it consistently uses #ClutterActor's
|
||||
* alignment and expansion flags instead of custom child properties.
|
||||
*
|
||||
* Children are added using clutter_grid_layout_attach(). They can span
|
||||
* multiple rows or columns. It is also possible to add a child next to an
|
||||
|
@@ -1,254 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
|
||||
#define CLUTTER_INPUT_DEVICE_PRIVATE_H
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterAxisInfo
|
||||
{
|
||||
ClutterInputAxis axis;
|
||||
|
||||
gdouble min_axis;
|
||||
gdouble max_axis;
|
||||
|
||||
gdouble min_value;
|
||||
gdouble max_value;
|
||||
|
||||
gdouble resolution;
|
||||
} ClutterAxisInfo;
|
||||
|
||||
typedef struct _ClutterKeyInfo
|
||||
{
|
||||
guint keyval;
|
||||
ClutterModifierType modifiers;
|
||||
} ClutterKeyInfo;
|
||||
|
||||
typedef struct _ClutterScrollInfo
|
||||
{
|
||||
guint axis_id;
|
||||
ClutterScrollDirection direction;
|
||||
gdouble increment;
|
||||
|
||||
gdouble last_value;
|
||||
guint last_value_valid : 1;
|
||||
} ClutterScrollInfo;
|
||||
|
||||
typedef struct _ClutterTouchInfo
|
||||
{
|
||||
ClutterEventSequence *sequence;
|
||||
ClutterActor *actor;
|
||||
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
} ClutterTouchInfo;
|
||||
|
||||
typedef struct _ClutterPtrA11yData
|
||||
{
|
||||
int n_btn_pressed;
|
||||
float current_x;
|
||||
float current_y;
|
||||
|
||||
float dwell_x;
|
||||
float dwell_y;
|
||||
gboolean dwell_drag_started;
|
||||
gboolean dwell_gesture_started;
|
||||
guint dwell_timer;
|
||||
guint dwell_position_timer;
|
||||
|
||||
guint secondary_click_timer;
|
||||
gboolean secondary_click_triggered;
|
||||
} ClutterPtrA11yData;
|
||||
|
||||
struct _ClutterInputDevice
|
||||
{
|
||||
GObject parent_instance;
|
||||
|
||||
gint id;
|
||||
|
||||
ClutterInputDeviceType device_type;
|
||||
ClutterInputMode device_mode;
|
||||
|
||||
gchar *device_name;
|
||||
|
||||
ClutterSeat *seat;
|
||||
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* the associated device */
|
||||
ClutterInputDevice *associated;
|
||||
|
||||
GList *slaves;
|
||||
|
||||
/* the actor underneath the pointer */
|
||||
ClutterActor *cursor_actor;
|
||||
GHashTable *inv_touch_sequence_actors;
|
||||
|
||||
/* the actor that has a grab in place for the device */
|
||||
ClutterActor *pointer_grab_actor;
|
||||
ClutterActor *keyboard_grab_actor;
|
||||
GHashTable *sequence_grab_actors;
|
||||
GHashTable *inv_sequence_grab_actors;
|
||||
|
||||
/* the current click count */
|
||||
gint click_count;
|
||||
|
||||
/* the stage the device is on */
|
||||
ClutterStage *stage;
|
||||
|
||||
/* the current state */
|
||||
gfloat current_x;
|
||||
gfloat current_y;
|
||||
guint32 current_time;
|
||||
gint current_button_number;
|
||||
ClutterModifierType current_state;
|
||||
|
||||
/* the current touch points states */
|
||||
GHashTable *touch_sequences_info;
|
||||
|
||||
/* the previous state, used for click count generation */
|
||||
gint previous_x;
|
||||
gint previous_y;
|
||||
guint32 previous_time;
|
||||
gint previous_button_number;
|
||||
ClutterModifierType previous_state;
|
||||
|
||||
GArray *axes;
|
||||
|
||||
guint n_keys;
|
||||
GArray *keys;
|
||||
|
||||
GArray *scroll_info;
|
||||
|
||||
gchar *vendor_id;
|
||||
gchar *product_id;
|
||||
gchar *node_path;
|
||||
|
||||
GPtrArray *tools;
|
||||
|
||||
gint n_rings;
|
||||
gint n_strips;
|
||||
gint n_mode_groups;
|
||||
|
||||
ClutterInputDeviceMapping mapping_mode;
|
||||
|
||||
guint has_cursor : 1;
|
||||
guint is_enabled : 1;
|
||||
|
||||
/* Accessiblity */
|
||||
ClutterVirtualInputDevice *accessibility_virtual_device;
|
||||
ClutterPtrA11yData *ptr_a11y_data;
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
|
||||
ClutterInputDevice *associated);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
CLUTTER_EXPORT
|
||||
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_stage (ClutterInputDevice *device,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_state (ClutterInputDevice *device,
|
||||
ClutterModifierType state);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_time (ClutterInputDevice *device,
|
||||
guint32 time_);
|
||||
void _clutter_input_device_set_actor (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
ClutterActor *actor,
|
||||
gboolean emit_crossing);
|
||||
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gboolean emit_crossing);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
|
||||
guint n_keys);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value);
|
||||
CLUTTER_EXPORT
|
||||
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
|
||||
ClutterInputAxis axis,
|
||||
gdouble minimum,
|
||||
gdouble maximum,
|
||||
gdouble resolution);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
ClutterScrollDirection direction,
|
||||
gdouble increment);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
ClutterScrollDirection *direction_p,
|
||||
gdouble *delta_p);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_add_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceTool *
|
||||
clutter_input_device_lookup_tool (ClutterInputDevice *device,
|
||||
guint64 serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
|
||||
#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */
|
@@ -37,12 +37,12 @@
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-input-device-tool.h"
|
||||
|
||||
#include <math.h>
|
||||
@@ -57,7 +57,7 @@ enum
|
||||
PROP_NAME,
|
||||
|
||||
PROP_DEVICE_TYPE,
|
||||
PROP_SEAT,
|
||||
PROP_DEVICE_MANAGER,
|
||||
PROP_DEVICE_MODE,
|
||||
|
||||
PROP_HAS_CURSOR,
|
||||
@@ -170,8 +170,8 @@ clutter_input_device_set_property (GObject *gobject,
|
||||
self->device_type = g_value_get_enum (value);
|
||||
break;
|
||||
|
||||
case PROP_SEAT:
|
||||
self->seat = g_value_get_object (value);
|
||||
case PROP_DEVICE_MANAGER:
|
||||
self->device_manager = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
case PROP_DEVICE_MODE:
|
||||
@@ -246,8 +246,8 @@ clutter_input_device_get_property (GObject *gobject,
|
||||
g_value_set_enum (value, self->device_type);
|
||||
break;
|
||||
|
||||
case PROP_SEAT:
|
||||
g_value_set_object (value, self->seat);
|
||||
case PROP_DEVICE_MANAGER:
|
||||
g_value_set_object (value, self->device_manager);
|
||||
break;
|
||||
|
||||
case PROP_DEVICE_MODE:
|
||||
@@ -361,15 +361,17 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
|
||||
G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
/**
|
||||
* ClutterInputDevice:seat:
|
||||
* ClutterInputDevice:device-manager:
|
||||
*
|
||||
* The #ClutterSeat instance which owns the device
|
||||
* The #ClutterDeviceManager instance which owns the device
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
obj_props[PROP_SEAT] =
|
||||
g_param_spec_object ("seat",
|
||||
P_("Seat"),
|
||||
P_("Seat"),
|
||||
CLUTTER_TYPE_SEAT,
|
||||
obj_props[PROP_DEVICE_MANAGER] =
|
||||
g_param_spec_object ("device-manager",
|
||||
P_("Device Manager"),
|
||||
P_("The device manager instance"),
|
||||
CLUTTER_TYPE_DEVICE_MANAGER,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
/**
|
||||
@@ -1222,11 +1224,11 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
|
||||
*
|
||||
* translate_native_event_to_clutter (native_event, &c_event);
|
||||
*
|
||||
* // get the seat
|
||||
* seat = clutter_backend_get_deafult_seat (clutter_get_default_backend ());
|
||||
* // get the device manager
|
||||
* manager = clutter_device_manager_get_default ();
|
||||
*
|
||||
* // use the default Core Pointer that Clutter backends register by default
|
||||
* device = clutter_seat_get_pointer (seat);
|
||||
* device = clutter_device_manager_get_core_device (manager, %CLUTTER_POINTER_DEVICE);
|
||||
*
|
||||
* // update the state of the input device
|
||||
* clutter_input_device_update_from_event (device, &c_event, FALSE);
|
||||
@@ -2439,19 +2441,3 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
|
||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_seat:
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Returns the seat the device belongs to
|
||||
*
|
||||
* Returns: (transfer none): the device seat
|
||||
**/
|
||||
ClutterSeat *
|
||||
clutter_input_device_get_seat (ClutterInputDevice *device)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
|
||||
|
||||
return device->seat;
|
||||
}
|
||||
|
@@ -28,40 +28,10 @@
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-seat.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,
|
||||
ClutterInputDevice *device);
|
||||
|
||||
struct _ClutterInputDeviceClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
|
||||
gboolean (* keycode_to_evdev) (ClutterInputDevice *device,
|
||||
guint hardware_keycode,
|
||||
guint *evdev_keycode);
|
||||
void (* update_from_tool) (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
gboolean (* is_mode_switch_button) (ClutterInputDevice *device,
|
||||
guint group,
|
||||
guint button);
|
||||
gint (* get_group_n_modes) (ClutterInputDevice *device,
|
||||
gint group);
|
||||
|
||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
|
||||
/* Keyboard accessbility */
|
||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||
ClutterInputDevice *device,
|
||||
ClutterEmitInputDeviceEvent emit_event_func);
|
||||
};
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE (clutter_input_device_get_type ())
|
||||
#define CLUTTER_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE, ClutterInputDevice))
|
||||
#define CLUTTER_IS_INPUT_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE))
|
||||
@@ -201,8 +171,6 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
CLUTTER_EXPORT
|
||||
ClutterSeat * clutter_input_device_get_seat (ClutterInputDevice *device);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -22,10 +22,10 @@
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-private.h"
|
||||
#include "clutter/clutter-input-device-private.h"
|
||||
#include "clutter/clutter-input-method.h"
|
||||
#include "clutter/clutter-input-method-private.h"
|
||||
#include "clutter/clutter-input-focus-private.h"
|
||||
#include "clutter/clutter-device-manager-private.h"
|
||||
|
||||
typedef struct _ClutterInputMethodPrivate ClutterInputMethodPrivate;
|
||||
|
||||
@@ -452,8 +452,8 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
|
||||
gboolean press)
|
||||
{
|
||||
ClutterInputMethodPrivate *priv;
|
||||
ClutterDeviceManager *device_manager;
|
||||
ClutterInputDevice *keyboard;
|
||||
ClutterSeat *seat;
|
||||
ClutterStage *stage;
|
||||
ClutterEvent *event;
|
||||
|
||||
@@ -463,8 +463,9 @@ clutter_input_method_forward_key (ClutterInputMethod *im,
|
||||
if (!priv->focus)
|
||||
return;
|
||||
|
||||
seat = clutter_backend_get_default_seat (clutter_get_default_backend ());
|
||||
keyboard = clutter_seat_get_keyboard (seat);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
keyboard = clutter_device_manager_get_core_device (device_manager,
|
||||
CLUTTER_KEYBOARD_DEVICE);
|
||||
stage = _clutter_input_device_get_stage (keyboard);
|
||||
if (stage == NULL)
|
||||
return;
|
||||
|
@@ -25,9 +25,10 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-device-manager.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-input-device.h"
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-virtual-input-device.h"
|
||||
@@ -37,7 +38,7 @@ is_secondary_click_enabled (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
|
||||
}
|
||||
@@ -47,7 +48,7 @@ is_dwell_click_enabled (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
|
||||
}
|
||||
@@ -57,7 +58,7 @@ get_secondary_click_delay (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return settings.secondary_click_delay;
|
||||
}
|
||||
@@ -67,7 +68,7 @@ get_dwell_delay (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return settings.dwell_delay;
|
||||
}
|
||||
@@ -77,7 +78,7 @@ get_dwell_threshold (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return settings.dwell_threshold;
|
||||
}
|
||||
@@ -87,7 +88,7 @@ get_dwell_mode (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return settings.dwell_mode;
|
||||
}
|
||||
@@ -97,7 +98,7 @@ get_dwell_click_type (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
return settings.dwell_click_type;
|
||||
}
|
||||
@@ -108,7 +109,7 @@ get_dwell_click_type_for_direction (ClutterInputDevice *device,
|
||||
{
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
if (direction == settings.dwell_gesture_single)
|
||||
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
|
||||
@@ -167,7 +168,7 @@ trigger_secondary_click (gpointer data)
|
||||
device->ptr_a11y_data->secondary_click_triggered = TRUE;
|
||||
device->ptr_a11y_data->secondary_click_timer = 0;
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
@@ -184,7 +185,7 @@ start_secondary_click_timeout (ClutterInputDevice *device)
|
||||
device->ptr_a11y_data->secondary_click_timer =
|
||||
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-started",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
@@ -196,10 +197,10 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
|
||||
{
|
||||
if (device->ptr_a11y_data->secondary_click_timer)
|
||||
{
|
||||
g_clear_handle_id (&device->ptr_a11y_data->secondary_click_timer,
|
||||
g_source_remove);
|
||||
g_source_remove (device->ptr_a11y_data->secondary_click_timer);
|
||||
device->ptr_a11y_data->secondary_click_timer = 0;
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
@@ -303,7 +304,7 @@ update_dwell_click_type (ClutterInputDevice *device)
|
||||
ClutterPointerA11ySettings settings;
|
||||
ClutterPointerA11yDwellClickType dwell_click_type;
|
||||
|
||||
clutter_seat_get_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
|
||||
dwell_click_type = settings.dwell_click_type;
|
||||
switch (dwell_click_type)
|
||||
@@ -328,9 +329,10 @@ update_dwell_click_type (ClutterInputDevice *device)
|
||||
if (dwell_click_type != settings.dwell_click_type)
|
||||
{
|
||||
settings.dwell_click_type = dwell_click_type;
|
||||
clutter_seat_set_pointer_a11y_settings (device->seat, &settings);
|
||||
clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
|
||||
&settings);
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-dwell-click-type-changed",
|
||||
dwell_click_type);
|
||||
}
|
||||
@@ -435,7 +437,7 @@ trigger_dwell_gesture (gpointer data)
|
||||
device->ptr_a11y_data->dwell_timer =
|
||||
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
|
||||
@@ -453,7 +455,7 @@ start_dwell_gesture_timeout (ClutterInputDevice *device)
|
||||
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
|
||||
device->ptr_a11y_data->dwell_gesture_started = TRUE;
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-started",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
|
||||
@@ -467,7 +469,7 @@ trigger_dwell_click (gpointer data)
|
||||
|
||||
device->ptr_a11y_data->dwell_timer = 0;
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
@@ -497,7 +499,7 @@ start_dwell_timeout (ClutterInputDevice *device)
|
||||
device->ptr_a11y_data->dwell_timer =
|
||||
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-started",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
@@ -509,10 +511,11 @@ stop_dwell_timeout (ClutterInputDevice *device)
|
||||
{
|
||||
if (device->ptr_a11y_data->dwell_timer)
|
||||
{
|
||||
g_clear_handle_id (&device->ptr_a11y_data->dwell_timer, g_source_remove);
|
||||
g_source_remove (device->ptr_a11y_data->dwell_timer);
|
||||
device->ptr_a11y_data->dwell_timer = 0;
|
||||
device->ptr_a11y_data->dwell_gesture_started = FALSE;
|
||||
|
||||
g_signal_emit_by_name (device->seat,
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
@@ -571,7 +574,8 @@ is_device_core_pointer (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_seat_get_pointer (device->seat);
|
||||
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
if (core_pointer == NULL)
|
||||
return FALSE;
|
||||
|
||||
@@ -585,8 +589,8 @@ _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
|
||||
return;
|
||||
|
||||
device->accessibility_virtual_device =
|
||||
clutter_seat_create_virtual_device (device->seat,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
clutter_device_manager_create_virtual_device (device->device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
|
||||
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
|
||||
}
|
||||
|
@@ -62,9 +62,3 @@ clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
|
||||
{
|
||||
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
|
||||
}
|
||||
|
||||
PangoDirection
|
||||
clutter_keymap_get_direction (ClutterKeymap *keymap)
|
||||
{
|
||||
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_direction (keymap);
|
||||
}
|
||||
|
@@ -29,7 +29,6 @@
|
||||
#include <clutter/clutter-macros.h>
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <pango/pango.h>
|
||||
|
||||
typedef struct _ClutterKeymap ClutterKeymap;
|
||||
typedef struct _ClutterKeymapClass ClutterKeymapClass;
|
||||
@@ -40,7 +39,6 @@ struct _ClutterKeymapClass
|
||||
|
||||
gboolean (* get_num_lock_state) (ClutterKeymap *keymap);
|
||||
gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
|
||||
PangoDirection (* get_direction) (ClutterKeymap *keymap);
|
||||
};
|
||||
|
||||
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
|
||||
@@ -55,6 +53,4 @@ gboolean clutter_keymap_get_num_lock_state (ClutterKeymap *keymap);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
|
||||
|
||||
PangoDirection clutter_keymap_get_direction (ClutterKeymap *keymap);
|
||||
|
||||
#endif /* CLUTTER_KEYMAP_H */
|
||||
|
@@ -58,6 +58,10 @@ die "Could not open file keysymdef.h: $!\n"
|
||||
die "Could not open file clutter-keysyms.h: $!\n"
|
||||
unless open(OUT_KEYSYMS, ">:utf8", "clutter-keysyms.h");
|
||||
|
||||
# Output: clutter/clutter/deprecated/clutter-keysyms.h
|
||||
die "Could not open file clutter-keysyms-compat.h: $!\n"
|
||||
unless open(OUT_KEYSYMS_COMPAT, ">:utf8", "deprecated/clutter-keysyms.h");
|
||||
|
||||
my $LICENSE_HEADER= <<EOF;
|
||||
/* Clutter
|
||||
*
|
||||
@@ -81,6 +85,7 @@ my $LICENSE_HEADER= <<EOF;
|
||||
EOF
|
||||
|
||||
print OUT_KEYSYMS $LICENSE_HEADER;
|
||||
print OUT_KEYSYMS_COMPAT $LICENSE_HEADER;
|
||||
|
||||
print OUT_KEYSYMS<<EOF;
|
||||
|
||||
@@ -99,6 +104,23 @@ print OUT_KEYSYMS<<EOF;
|
||||
|
||||
EOF
|
||||
|
||||
print OUT_KEYSYMS_COMPAT<<EOF;
|
||||
/*
|
||||
* Compatibility version of clutter-keysyms.h.
|
||||
*
|
||||
* Since Clutter 1.4, the key symbol defines have been changed to have
|
||||
* a KEY_ prefix. This is a compatibility header that is included when
|
||||
* deprecated symbols are enabled. Consider porting to the new names
|
||||
* instead.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_KEYSYMS_DEPRECATED_H__
|
||||
#define __CLUTTER_KEYSYMS_DEPRECATED_H__
|
||||
|
||||
#ifndef CLUTTER_DISABLE_DEPRECATED
|
||||
|
||||
EOF
|
||||
|
||||
while (<IN_KEYSYMDEF>)
|
||||
{
|
||||
next if ( ! /^#define / );
|
||||
@@ -115,8 +137,13 @@ while (<IN_KEYSYMDEF>)
|
||||
my $element = $keysymelements[1];
|
||||
my $binding = $element;
|
||||
$binding =~ s/^XK_/CLUTTER_KEY_/g;
|
||||
my $compat_binding = $element;
|
||||
$compat_binding =~ s/^XK_/CLUTTER_/g;
|
||||
|
||||
my $deprecation = "CLUTTER_DEPRECATED_MACRO_FOR(\"Deprecated key symbol. Use $binding instead.\")";
|
||||
|
||||
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
|
||||
printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x %s\n", $compat_binding, hex($keysymelements[2]), $deprecation;
|
||||
}
|
||||
|
||||
close IN_KEYSYMDEF;
|
||||
@@ -160,8 +187,11 @@ while (<IN_XF86KEYSYM>)
|
||||
my $element = $keysymelements[1];
|
||||
my $binding = $element;
|
||||
$binding =~ s/^XF86XK_/CLUTTER_KEY_/g;
|
||||
my $compat_binding = $element;
|
||||
$compat_binding =~ s/^XF86XK_/CLUTTER_/g;
|
||||
|
||||
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
|
||||
printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x\n", $compat_binding, hex($keysymelements[2]);
|
||||
}
|
||||
|
||||
close IN_XF86KEYSYM;
|
||||
@@ -172,6 +202,13 @@ print OUT_KEYSYMS<<EOF;
|
||||
#endif /* __CLUTTER_KEYSYMS_H__ */
|
||||
EOF
|
||||
|
||||
print OUT_KEYSYMS_COMPAT<<EOF;
|
||||
|
||||
#endif /* CLUTTER_DISABLE_DEPRECATED */
|
||||
|
||||
#endif /* __CLUTTER_KEYSYMS_DEPRECATED_H__ */
|
||||
EOF
|
||||
|
||||
foreach my $f (qw/ keysymdef.h XF86keysym.h /) {
|
||||
unlink $f or die "Unable to delete $f: $!";
|
||||
}
|
||||
|
@@ -98,11 +98,11 @@
|
||||
* |[
|
||||
* {
|
||||
* "type" : "ClutterBox",
|
||||
* "layout-manager" : { "type" : "ClutterGridLayout" },
|
||||
* "layout-manager" : { "type" : "ClutterTableLayout" },
|
||||
* "children" : [
|
||||
* {
|
||||
* "type" : "ClutterText",
|
||||
* "text" : "Some text",
|
||||
* "type" : "ClutterTexture",
|
||||
* "filename" : "image-00.png",
|
||||
*
|
||||
* "layout::row" : 0,
|
||||
* "layout::column" : 0,
|
||||
@@ -112,8 +112,8 @@
|
||||
* "layout::y-expand" : true
|
||||
* },
|
||||
* {
|
||||
* "type" : "ClutterText",
|
||||
* "text" : "Some more text",
|
||||
* "type" : "ClutterTexture",
|
||||
* "filename" : "image-01.png",
|
||||
*
|
||||
* "layout::row" : 0,
|
||||
* "layout::column" : 1,
|
||||
|
@@ -55,9 +55,9 @@
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-config.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-feature.h"
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-graphene.h"
|
||||
#include "clutter-main.h"
|
||||
@@ -1838,7 +1838,8 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
gfloat x, y;
|
||||
|
||||
clutter_event_get_coords (event, &x, &y);
|
||||
core_pointer = clutter_event_get_device (event);
|
||||
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
_clutter_input_pointer_a11y_on_motion_event (core_pointer, x, y);
|
||||
}
|
||||
}
|
||||
@@ -1880,7 +1881,9 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_event_get_device (event);
|
||||
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
|
||||
_clutter_input_pointer_a11y_on_button_event (core_pointer,
|
||||
event->button.button,
|
||||
event->type == CLUTTER_BUTTON_PRESS);
|
||||
@@ -2308,7 +2311,8 @@ clutter_threads_remove_repaint_func (guint handle_id)
|
||||
* that it does not block, otherwise the frame time budget may be lost.
|
||||
*
|
||||
* A repaint function is useful to ensure that an update of the scenegraph
|
||||
* is performed before the scenegraph is repainted. By default, a repaint
|
||||
* is performed before the scenegraph is repainted; for instance, uploading
|
||||
* a frame from a video into a #ClutterTexture. By default, a repaint
|
||||
* function added using this function will be invoked prior to the frame
|
||||
* being processed.
|
||||
*
|
||||
@@ -2357,7 +2361,8 @@ clutter_threads_add_repaint_func (GSourceFunc func,
|
||||
* that it does not block, otherwise the frame time budget may be lost.
|
||||
*
|
||||
* A repaint function is useful to ensure that an update of the scenegraph
|
||||
* is performed before the scenegraph is repainted. The @flags passed to this
|
||||
* is performed before the scenegraph is repainted; for instance, uploading
|
||||
* a frame from a video into a #ClutterTexture. The @flags passed to this
|
||||
* function will determine the section of the frame processing that will
|
||||
* result in @func being called.
|
||||
*
|
||||
|
@@ -26,8 +26,8 @@
|
||||
#define __CLUTTER_H_INSIDE__
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-macros.h"
|
||||
#include "clutter-private.h"
|
||||
|
@@ -1102,10 +1102,6 @@ G_DEFINE_TYPE (ClutterActorNode, clutter_actor_node, CLUTTER_TYPE_PAINT_NODE)
|
||||
static gboolean
|
||||
clutter_actor_node_pre_draw (ClutterPaintNode *node)
|
||||
{
|
||||
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
|
||||
|
||||
CLUTTER_SET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -1117,14 +1113,6 @@ clutter_actor_node_draw (ClutterPaintNode *node)
|
||||
clutter_actor_continue_paint (actor_node->actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_node_post_draw (ClutterPaintNode *node)
|
||||
{
|
||||
ClutterActorNode *actor_node = CLUTTER_ACTOR_NODE (node);
|
||||
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (actor_node->actor, CLUTTER_IN_PAINT);
|
||||
}
|
||||
|
||||
static JsonNode *
|
||||
clutter_actor_node_serialize (ClutterPaintNode *node)
|
||||
{
|
||||
@@ -1151,7 +1139,6 @@ clutter_actor_node_class_init (ClutterActorNodeClass *klass)
|
||||
node_class = CLUTTER_PAINT_NODE_CLASS (klass);
|
||||
node_class->pre_draw = clutter_actor_node_pre_draw;
|
||||
node_class->draw = clutter_actor_node_draw;
|
||||
node_class->post_draw = clutter_actor_node_post_draw;
|
||||
node_class->serialize = clutter_actor_node_serialize;
|
||||
}
|
||||
|
||||
|
@@ -175,6 +175,7 @@
|
||||
|
||||
#include "clutter-actor.h"
|
||||
#include "clutter-stage.h"
|
||||
#include "clutter-texture.h"
|
||||
|
||||
#include "clutter-script.h"
|
||||
#include "clutter-script-private.h"
|
||||
|
@@ -1,568 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2019 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Carlos Garnacho <carlosg@gnome.org>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-input-device-tool.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-seat.h"
|
||||
#include "clutter-virtual-input-device.h"
|
||||
|
||||
enum
|
||||
{
|
||||
DEVICE_ADDED,
|
||||
DEVICE_REMOVED,
|
||||
TOOL_CHANGED,
|
||||
KBD_A11Y_MASK_CHANGED,
|
||||
KBD_A11Y_FLAGS_CHANGED,
|
||||
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
|
||||
PTR_A11Y_TIMEOUT_STARTED,
|
||||
PTR_A11Y_TIMEOUT_STOPPED,
|
||||
N_SIGNALS,
|
||||
};
|
||||
|
||||
static guint signals[N_SIGNALS] = { 0 };
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
PROP_BACKEND,
|
||||
N_PROPS
|
||||
};
|
||||
|
||||
static GParamSpec *props[N_PROPS];
|
||||
|
||||
typedef struct _ClutterSeatPrivate ClutterSeatPrivate;
|
||||
|
||||
struct _ClutterSeatPrivate
|
||||
{
|
||||
ClutterBackend *backend;
|
||||
|
||||
/* Keyboard a11y */
|
||||
ClutterKbdA11ySettings kbd_a11y_settings;
|
||||
|
||||
/* Pointer a11y */
|
||||
ClutterPointerA11ySettings pointer_a11y_settings;
|
||||
};
|
||||
|
||||
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterSeat, clutter_seat, G_TYPE_OBJECT)
|
||||
|
||||
static void
|
||||
clutter_seat_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterSeat *seat = CLUTTER_SEAT (object);
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
priv->backend = g_value_get_object (value);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterSeat *seat = CLUTTER_SEAT (object);
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
g_value_set_object (value, priv->backend);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_finalize (GObject *object)
|
||||
{
|
||||
ClutterSeat *seat = CLUTTER_SEAT (object);
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_clear_object (&priv->backend);
|
||||
|
||||
G_OBJECT_CLASS (clutter_seat_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_class_init (ClutterSeatClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
object_class->set_property = clutter_seat_set_property;
|
||||
object_class->get_property = clutter_seat_get_property;
|
||||
object_class->finalize = clutter_seat_finalize;
|
||||
|
||||
signals[DEVICE_ADDED] =
|
||||
g_signal_new (I_("device-added"),
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
g_cclosure_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
g_signal_set_va_marshaller (signals[DEVICE_ADDED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
g_cclosure_marshal_VOID__OBJECTv);
|
||||
|
||||
signals[DEVICE_REMOVED] =
|
||||
g_signal_new (I_("device-removed"),
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
g_cclosure_marshal_VOID__OBJECT,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
g_signal_set_va_marshaller (signals[DEVICE_REMOVED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
g_cclosure_marshal_VOID__OBJECTv);
|
||||
signals[TOOL_CHANGED] =
|
||||
g_signal_new (I_("tool-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_OBJECT,
|
||||
G_TYPE_NONE, 2,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL);
|
||||
g_signal_set_va_marshaller (signals[TOOL_CHANGED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__OBJECT_OBJECTv);
|
||||
|
||||
/**
|
||||
* ClutterSeat::kbd-a11y-mods-state-changed:
|
||||
* @seat: the #ClutterSeat that emitted the signal
|
||||
* @latched_mask: the latched modifier mask from stickykeys
|
||||
* @locked_mask: the locked modifier mask from stickykeys
|
||||
*
|
||||
* The ::kbd-a11y-mods-state-changed signal is emitted each time either the
|
||||
* latched modifiers mask or locked modifiers mask are changed as the
|
||||
* result of keyboard accessibilty's sticky keys operations.
|
||||
*/
|
||||
signals[KBD_A11Y_MASK_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-mods-state-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
g_signal_set_va_marshaller (signals[KBD_A11Y_MASK_CHANGED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__UINT_UINTv);
|
||||
|
||||
/**
|
||||
* ClutterSeat::kbd-a11y-flags-changed:
|
||||
* @seat: the #ClutterSeat that emitted the signal
|
||||
* @settings_flags: the new ClutterKeyboardA11yFlags configuration
|
||||
* @changed_mask: the ClutterKeyboardA11yFlags changed
|
||||
*
|
||||
* The ::kbd-a11y-flags-changed signal is emitted each time the
|
||||
* ClutterKeyboardA11yFlags configuration is changed as the result of
|
||||
* keyboard accessibility operations.
|
||||
*/
|
||||
signals[KBD_A11Y_FLAGS_CHANGED] =
|
||||
g_signal_new (I_("kbd-a11y-flags-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__UINT_UINT,
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_UINT,
|
||||
G_TYPE_UINT);
|
||||
g_signal_set_va_marshaller (signals[KBD_A11Y_FLAGS_CHANGED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__UINT_UINTv);
|
||||
|
||||
/**
|
||||
* ClutterSeat::ptr-a11y-dwell-click-type-changed:
|
||||
* @seat: the #ClutterSeat that emitted the signal
|
||||
* @click_type: the new #ClutterPointerA11yDwellClickType mode
|
||||
*
|
||||
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
|
||||
* the ClutterPointerA11yDwellClickType mode is changed as the result
|
||||
* of pointer accessibility operations.
|
||||
*/
|
||||
signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
|
||||
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
g_cclosure_marshal_VOID__FLAGS,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
|
||||
g_signal_set_va_marshaller (signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
g_cclosure_marshal_VOID__FLAGSv);
|
||||
|
||||
/**
|
||||
* ClutterSeat::ptr-a11y-timeout-started:
|
||||
* @seat: the #ClutterSeat that emitted the signal
|
||||
* @device: the core pointer #ClutterInputDevice
|
||||
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
|
||||
* @delay: the delay in ms before secondary-click is triggered.
|
||||
*
|
||||
* The ::ptr-a11y-timeout-started signal is emitted when a
|
||||
* pointer accessibility timeout delay is started, so that upper
|
||||
* layers can notify the user with some visual feedback.
|
||||
*/
|
||||
signals[PTR_A11Y_TIMEOUT_STARTED] =
|
||||
g_signal_new (I_("ptr-a11y-timeout-started"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
|
||||
G_TYPE_UINT);
|
||||
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STARTED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_UINTv);
|
||||
|
||||
/**
|
||||
* ClutterSeat::ptr-a11y-timeout-stopped:
|
||||
* @seat: the #ClutterSeat that emitted the signal
|
||||
* @device: the core pointer #ClutterInputDevice
|
||||
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
|
||||
* @clicked: %TRUE if the timeout finished and triggered a click
|
||||
*
|
||||
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
|
||||
* pointer accessibility timeout delay is stopped, either because
|
||||
* it's triggered at the end of the delay or cancelled, so that
|
||||
* upper layers can notify the user with some visual feedback.
|
||||
*/
|
||||
signals[PTR_A11Y_TIMEOUT_STOPPED] =
|
||||
g_signal_new (I_("ptr-a11y-timeout-stopped"),
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
|
||||
G_TYPE_BOOLEAN);
|
||||
g_signal_set_va_marshaller (signals[PTR_A11Y_TIMEOUT_STOPPED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEANv);
|
||||
|
||||
props[PROP_BACKEND] =
|
||||
g_param_spec_object ("backend",
|
||||
P_("Backend"),
|
||||
P_("Backend"),
|
||||
CLUTTER_TYPE_BACKEND,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
|
||||
|
||||
g_object_class_install_properties (object_class, N_PROPS, props);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_init (ClutterSeat *seat)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_get_pointer:
|
||||
* @seat: a #ClutterSeat
|
||||
*
|
||||
* Returns the master pointer
|
||||
*
|
||||
* Returns: (transfer none): the master pointer
|
||||
**/
|
||||
ClutterInputDevice *
|
||||
clutter_seat_get_pointer (ClutterSeat *seat)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
|
||||
|
||||
return CLUTTER_SEAT_GET_CLASS (seat)->get_pointer (seat);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_get_keyboard:
|
||||
* @seat: a #ClutterSeat
|
||||
*
|
||||
* Returns the master keyboard
|
||||
*
|
||||
* Returns: (transfer none): the master keyboard
|
||||
**/
|
||||
ClutterInputDevice *
|
||||
clutter_seat_get_keyboard (ClutterSeat *seat)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
|
||||
|
||||
return CLUTTER_SEAT_GET_CLASS (seat)->get_keyboard (seat);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_list_devices:
|
||||
* @seat: a #ClutterSeat
|
||||
*
|
||||
* Returns the list of HW devices
|
||||
*
|
||||
* Returns: (transfer container) (element-type Clutter.InputDevice): A list of #ClutterInputDevice
|
||||
**/
|
||||
GList *
|
||||
clutter_seat_list_devices (ClutterSeat *seat)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
|
||||
|
||||
return CLUTTER_SEAT_GET_CLASS (seat)->list_devices (seat);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_bell_notify (ClutterSeat *seat)
|
||||
{
|
||||
CLUTTER_SEAT_GET_CLASS (seat)->bell_notify (seat);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_get_keymap:
|
||||
* @seat: a #ClutterSeat
|
||||
*
|
||||
* Returns the seat keymap
|
||||
*
|
||||
* Returns: (transfer none): the seat keymap
|
||||
**/
|
||||
ClutterKeymap *
|
||||
clutter_seat_get_keymap (ClutterSeat *seat)
|
||||
{
|
||||
return CLUTTER_SEAT_GET_CLASS (seat)->get_keymap (seat);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||
ClutterKbdA11ySettings *b)
|
||||
{
|
||||
return (memcmp (a, b, sizeof (ClutterKbdA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
priv->kbd_a11y_settings = *settings;
|
||||
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
if (seat_class->apply_kbd_a11y_settings)
|
||||
seat_class->apply_kbd_a11y_settings (seat, settings);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
*settings = priv->kbd_a11y_settings;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_ensure_a11y_state (ClutterSeat *seat)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_seat_get_pointer (seat);
|
||||
|
||||
if (core_pointer)
|
||||
{
|
||||
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
|
||||
_clutter_input_pointer_a11y_add_device (core_pointer);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
|
||||
ClutterPointerA11ySettings *b)
|
||||
{
|
||||
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_enable_pointer_a11y (ClutterSeat *seat)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_seat_get_pointer (seat);
|
||||
|
||||
_clutter_input_pointer_a11y_add_device (core_pointer);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_seat_disable_pointer_a11y (ClutterSeat *seat)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_seat_get_pointer (seat);
|
||||
|
||||
_clutter_input_pointer_a11y_remove_device (core_pointer);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_set_pointer_a11y_settings:
|
||||
* @seat: a #ClutterSeat
|
||||
* @settings: a pointer to a #ClutterPointerA11ySettings
|
||||
*
|
||||
* Sets the pointer accessibility settings
|
||||
**/
|
||||
void
|
||||
clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
|
||||
clutter_seat_enable_pointer_a11y (seat);
|
||||
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
|
||||
clutter_seat_disable_pointer_a11y (seat);
|
||||
|
||||
priv->pointer_a11y_settings = *settings;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_get_pointer_a11y_settings:
|
||||
* @seat: a #ClutterSeat
|
||||
* @settings: a pointer to a #ClutterPointerA11ySettings
|
||||
*
|
||||
* Gets the current pointer accessibility settings
|
||||
**/
|
||||
void
|
||||
clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
*settings = priv->pointer_a11y_settings;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_set_pointer_a11y_dwell_click_type:
|
||||
* @seat: a #ClutterSeat
|
||||
* @click_type: type of click as #ClutterPointerA11yDwellClickType
|
||||
*
|
||||
* Sets the dwell click type
|
||||
**/
|
||||
void
|
||||
clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
|
||||
ClutterPointerA11yDwellClickType click_type)
|
||||
{
|
||||
ClutterSeatPrivate *priv = clutter_seat_get_instance_private (seat);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
priv->pointer_a11y_settings.dwell_click_type = click_type;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_create_virtual_device:
|
||||
* @seat: a #ClutterSeat
|
||||
* @device_type: the type of the virtual device
|
||||
*
|
||||
* Creates a virtual input device.
|
||||
*
|
||||
* Returns: (transfer full): a newly created virtual device
|
||||
**/
|
||||
ClutterVirtualInputDevice *
|
||||
clutter_seat_create_virtual_device (ClutterSeat *seat,
|
||||
ClutterInputDeviceType device_type)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_SEAT (seat), NULL);
|
||||
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
return seat_class->create_virtual_device (seat, device_type);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_seat_supported_virtual_device_types: (skip)
|
||||
*/
|
||||
ClutterVirtualDeviceType
|
||||
clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_SEAT (seat),
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE);
|
||||
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
return seat_class->get_supported_virtual_device_types (seat);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_compress_motion (ClutterSeat *seat,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard)
|
||||
{
|
||||
ClutterSeatClass *seat_class;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
|
||||
if (!seat_class->compress_motion)
|
||||
return;
|
||||
|
||||
seat_class->compress_motion (seat, event, to_discard);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_seat_warp_pointer (ClutterSeat *seat,
|
||||
int x,
|
||||
int y)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SEAT (seat));
|
||||
|
||||
CLUTTER_SEAT_GET_CLASS (seat)->warp_pointer (seat, x, y);
|
||||
}
|
@@ -1,178 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2019 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Carlos Garnacho <carlosg@gnome.org>
|
||||
*/
|
||||
#ifndef CLUTTER_SEAT_H
|
||||
#define CLUTTER_SEAT_H
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include "clutter/clutter-types.h"
|
||||
#include "clutter/clutter-keymap.h"
|
||||
#include "clutter/clutter-virtual-input-device.h"
|
||||
|
||||
#define CLUTTER_TYPE_SEAT (clutter_seat_get_type ())
|
||||
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterSeat, clutter_seat,
|
||||
CLUTTER, SEAT, GObject)
|
||||
|
||||
/**
|
||||
* ClutterKbdA11ySettings:
|
||||
*
|
||||
* The #ClutterKbdA11ySettings structure contains keyboard accessibility
|
||||
* settings
|
||||
*
|
||||
*/
|
||||
typedef struct _ClutterKbdA11ySettings
|
||||
{
|
||||
ClutterKeyboardA11yFlags controls;
|
||||
gint slowkeys_delay;
|
||||
gint debounce_delay;
|
||||
gint timeout_delay;
|
||||
gint mousekeys_init_delay;
|
||||
gint mousekeys_max_speed;
|
||||
gint mousekeys_accel_time;
|
||||
} ClutterKbdA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterPointerA11ySettings:
|
||||
*
|
||||
* The #ClutterPointerA11ySettings structure contains pointer accessibility
|
||||
* settings
|
||||
*
|
||||
*/
|
||||
typedef struct _ClutterPointerA11ySettings
|
||||
{
|
||||
ClutterPointerA11yFlags controls;
|
||||
ClutterPointerA11yDwellClickType dwell_click_type;
|
||||
ClutterPointerA11yDwellMode dwell_mode;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_single;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_double;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_drag;
|
||||
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
|
||||
gint secondary_click_delay;
|
||||
gint dwell_delay;
|
||||
gint dwell_threshold;
|
||||
} ClutterPointerA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterVirtualDeviceType:
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_NONE = 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_KEYBOARD = 1 << 0,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_POINTER = 1 << 1,
|
||||
CLUTTER_VIRTUAL_DEVICE_TYPE_TOUCHSCREEN = 1 << 2,
|
||||
} ClutterVirtualDeviceType;
|
||||
|
||||
typedef struct _ClutterSeatClass ClutterSeatClass;
|
||||
|
||||
struct _ClutterSeatClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
|
||||
ClutterInputDevice * (* get_pointer) (ClutterSeat *seat);
|
||||
ClutterInputDevice * (* get_keyboard) (ClutterSeat *seat);
|
||||
|
||||
GList * (* list_devices) (ClutterSeat *seat);
|
||||
|
||||
void (* bell_notify) (ClutterSeat *seat);
|
||||
|
||||
ClutterKeymap * (* get_keymap) (ClutterSeat *seat);
|
||||
|
||||
void (* compress_motion) (ClutterSeat *seat,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
|
||||
void (* warp_pointer) (ClutterSeat *seat,
|
||||
int x,
|
||||
int y);
|
||||
|
||||
/* Event platform data */
|
||||
void (* copy_event_data) (ClutterSeat *seat,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterSeat *seat,
|
||||
ClutterEvent *event);
|
||||
|
||||
/* Keyboard accessibility */
|
||||
void (* apply_kbd_a11y_settings) (ClutterSeat *seat,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
/* Virtual devices */
|
||||
ClutterVirtualInputDevice * (* create_virtual_device) (ClutterSeat *seat,
|
||||
ClutterInputDeviceType device_type);
|
||||
ClutterVirtualDeviceType (* get_supported_virtual_device_types) (ClutterSeat *seat);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_seat_get_pointer (ClutterSeat *seat);
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDevice * clutter_seat_get_keyboard (ClutterSeat *seat);
|
||||
CLUTTER_EXPORT
|
||||
GList * clutter_seat_list_devices (ClutterSeat *seat);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_bell_notify (ClutterSeat *seat);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterKeymap * clutter_seat_get_keymap (ClutterSeat *seat);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_set_kbd_a11y_settings (ClutterSeat *seat,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_get_kbd_a11y_settings (ClutterSeat *seat,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_ensure_a11y_state (ClutterSeat *seat);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_set_pointer_a11y_settings (ClutterSeat *seat,
|
||||
ClutterPointerA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_get_pointer_a11y_settings (ClutterSeat *seat,
|
||||
ClutterPointerA11ySettings *settings);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_set_pointer_a11y_dwell_click_type (ClutterSeat *seat,
|
||||
ClutterPointerA11yDwellClickType click_type);
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualInputDevice *clutter_seat_create_virtual_device (ClutterSeat *seat,
|
||||
ClutterInputDeviceType device_type);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterVirtualDeviceType clutter_seat_get_supported_virtual_device_types (ClutterSeat *seat);
|
||||
|
||||
void clutter_seat_compress_motion (ClutterSeat *seat,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_seat_warp_pointer (ClutterSeat *seat,
|
||||
int x,
|
||||
int y);
|
||||
|
||||
#endif /* CLUTTER_SEAT_H */
|
@@ -44,6 +44,8 @@
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "deprecated/clutter-stage-manager.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
@@ -181,6 +183,23 @@ clutter_stage_manager_get_default (void)
|
||||
return context->stage_manager;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_manager_set_default_stage:
|
||||
* @stage_manager: a #ClutterStageManager
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Sets @stage as the default stage.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.2: Calling this function has no effect
|
||||
*/
|
||||
void
|
||||
clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
}
|
||||
|
||||
/*< private >
|
||||
* _clutter_stage_manager_set_default_stage:
|
||||
* @stage_manager: a #ClutterStageManager
|
||||
|
@@ -20,8 +20,8 @@
|
||||
|
||||
#include "clutter/clutter-stage-view.h"
|
||||
|
||||
void clutter_stage_view_after_paint (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *clip);
|
||||
void clutter_stage_view_blit_offscreen (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *clip);
|
||||
|
||||
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
|
||||
|
||||
|
@@ -30,7 +30,6 @@ enum
|
||||
PROP_LAYOUT,
|
||||
PROP_FRAMEBUFFER,
|
||||
PROP_OFFSCREEN,
|
||||
PROP_SHADOWFB,
|
||||
PROP_SCALE,
|
||||
|
||||
PROP_LAST
|
||||
@@ -45,10 +44,7 @@ typedef struct _ClutterStageViewPrivate
|
||||
CoglFramebuffer *framebuffer;
|
||||
|
||||
CoglOffscreen *offscreen;
|
||||
CoglPipeline *offscreen_pipeline;
|
||||
|
||||
CoglOffscreen *shadowfb;
|
||||
CoglPipeline *shadowfb_pipeline;
|
||||
CoglPipeline *pipeline;
|
||||
|
||||
guint dirty_viewport : 1;
|
||||
guint dirty_projection : 1;
|
||||
@@ -82,8 +78,6 @@ clutter_stage_view_get_framebuffer (ClutterStageView *view)
|
||||
|
||||
if (priv->offscreen)
|
||||
return priv->offscreen;
|
||||
else if (priv->shadowfb)
|
||||
return priv->shadowfb;
|
||||
else
|
||||
return priv->framebuffer;
|
||||
}
|
||||
@@ -105,24 +99,6 @@ clutter_stage_view_get_onscreen (ClutterStageView *view)
|
||||
return priv->framebuffer;
|
||||
}
|
||||
|
||||
static CoglPipeline *
|
||||
clutter_stage_view_create_framebuffer_pipeline (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglPipeline *pipeline;
|
||||
|
||||
pipeline = cogl_pipeline_new (cogl_framebuffer_get_context (framebuffer));
|
||||
|
||||
cogl_pipeline_set_layer_filters (pipeline, 0,
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0,
|
||||
cogl_offscreen_get_texture (framebuffer));
|
||||
cogl_pipeline_set_layer_wrap_mode (pipeline, 0,
|
||||
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
|
||||
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
{
|
||||
@@ -133,27 +109,21 @@ clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
|
||||
g_assert (priv->offscreen != NULL);
|
||||
|
||||
if (priv->offscreen_pipeline)
|
||||
if (priv->pipeline)
|
||||
return;
|
||||
|
||||
priv->offscreen_pipeline =
|
||||
clutter_stage_view_create_framebuffer_pipeline (priv->offscreen);
|
||||
priv->pipeline =
|
||||
cogl_pipeline_new (cogl_framebuffer_get_context (priv->offscreen));
|
||||
cogl_pipeline_set_layer_filters (priv->pipeline, 0,
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
cogl_pipeline_set_layer_texture (priv->pipeline, 0,
|
||||
cogl_offscreen_get_texture (priv->offscreen));
|
||||
cogl_pipeline_set_layer_wrap_mode (priv->pipeline, 0,
|
||||
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
|
||||
|
||||
if (view_class->setup_offscreen_blit_pipeline)
|
||||
view_class->setup_offscreen_blit_pipeline (view, priv->offscreen_pipeline);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_ensure_shadowfb_blit_pipeline (ClutterStageView *view)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->shadowfb_pipeline)
|
||||
return;
|
||||
|
||||
priv->shadowfb_pipeline =
|
||||
clutter_stage_view_create_framebuffer_pipeline (priv->shadowfb);
|
||||
view_class->setup_offscreen_blit_pipeline (view, priv->pipeline);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -162,93 +132,48 @@ clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->pipeline, cogl_object_unref);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *rect,
|
||||
CoglPipeline *pipeline,
|
||||
CoglFramebuffer *src_framebuffer,
|
||||
CoglFramebuffer *dst_framebuffer,
|
||||
gboolean can_blit)
|
||||
void
|
||||
clutter_stage_view_blit_offscreen (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *rect)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglMatrix matrix;
|
||||
|
||||
/* First, try with blit */
|
||||
if (can_blit)
|
||||
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
|
||||
if (cogl_matrix_is_identity (&matrix))
|
||||
{
|
||||
if (cogl_blit_framebuffer (src_framebuffer,
|
||||
dst_framebuffer,
|
||||
int fb_width = cogl_framebuffer_get_width (priv->framebuffer);
|
||||
int fb_height = cogl_framebuffer_get_height (priv->framebuffer);
|
||||
|
||||
if (cogl_blit_framebuffer (priv->offscreen,
|
||||
priv->framebuffer,
|
||||
0, 0,
|
||||
0, 0,
|
||||
cogl_framebuffer_get_width (dst_framebuffer),
|
||||
cogl_framebuffer_get_height (dst_framebuffer),
|
||||
fb_width, fb_height,
|
||||
NULL))
|
||||
return;
|
||||
}
|
||||
|
||||
/* If blit fails, fallback to the slower painting method */
|
||||
cogl_framebuffer_push_matrix (dst_framebuffer);
|
||||
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
|
||||
cogl_framebuffer_push_matrix (priv->framebuffer);
|
||||
|
||||
/* Set transform so 0,0 is on the top left corner and 1,1 on
|
||||
* the bottom right corner.
|
||||
*/
|
||||
cogl_matrix_init_identity (&matrix);
|
||||
cogl_matrix_translate (&matrix, -1, 1, 0);
|
||||
cogl_matrix_scale (&matrix, 2, -2, 0);
|
||||
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
|
||||
cogl_framebuffer_set_projection_matrix (priv->framebuffer, &matrix);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (dst_framebuffer,
|
||||
pipeline,
|
||||
cogl_framebuffer_draw_rectangle (priv->framebuffer,
|
||||
priv->pipeline,
|
||||
0, 0, 1, 1);
|
||||
|
||||
cogl_framebuffer_pop_matrix (dst_framebuffer);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_view_after_paint (ClutterStageView *view,
|
||||
const cairo_rectangle_int_t *rect)
|
||||
{
|
||||
ClutterStageViewPrivate *priv =
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
if (priv->offscreen)
|
||||
{
|
||||
gboolean can_blit;
|
||||
CoglMatrix matrix;
|
||||
|
||||
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
|
||||
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
|
||||
can_blit = cogl_matrix_is_identity (&matrix);
|
||||
|
||||
if (priv->shadowfb)
|
||||
{
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
rect,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->shadowfb,
|
||||
can_blit);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
rect,
|
||||
priv->offscreen_pipeline,
|
||||
priv->offscreen,
|
||||
priv->framebuffer,
|
||||
can_blit);
|
||||
}
|
||||
}
|
||||
|
||||
if (priv->shadowfb)
|
||||
{
|
||||
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
|
||||
clutter_stage_view_copy_to_framebuffer (view,
|
||||
rect,
|
||||
priv->shadowfb_pipeline,
|
||||
priv->shadowfb,
|
||||
priv->framebuffer,
|
||||
TRUE);
|
||||
}
|
||||
cogl_framebuffer_pop_matrix (priv->framebuffer);
|
||||
}
|
||||
|
||||
float
|
||||
@@ -348,9 +273,6 @@ clutter_stage_view_get_property (GObject *object,
|
||||
case PROP_OFFSCREEN:
|
||||
g_value_set_boxed (value, priv->offscreen);
|
||||
break;
|
||||
case PROP_SHADOWFB:
|
||||
g_value_set_boxed (value, priv->shadowfb);
|
||||
break;
|
||||
case PROP_SCALE:
|
||||
g_value_set_float (value, priv->scale);
|
||||
break;
|
||||
@@ -396,9 +318,6 @@ clutter_stage_view_set_property (GObject *object,
|
||||
case PROP_OFFSCREEN:
|
||||
priv->offscreen = g_value_dup_boxed (value);
|
||||
break;
|
||||
case PROP_SHADOWFB:
|
||||
priv->shadowfb = g_value_dup_boxed (value);
|
||||
break;
|
||||
case PROP_SCALE:
|
||||
priv->scale = g_value_get_float (value);
|
||||
break;
|
||||
@@ -415,10 +334,8 @@ clutter_stage_view_dispose (GObject *object)
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
|
||||
g_clear_pointer (&priv->framebuffer, cogl_object_unref);
|
||||
g_clear_pointer (&priv->shadowfb, cogl_object_unref);
|
||||
g_clear_pointer (&priv->offscreen, cogl_object_unref);
|
||||
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
|
||||
g_clear_pointer (&priv->pipeline, cogl_object_unref);
|
||||
|
||||
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
|
||||
}
|
||||
@@ -473,15 +390,6 @@ clutter_stage_view_class_init (ClutterStageViewClass *klass)
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
obj_props[PROP_SHADOWFB] =
|
||||
g_param_spec_boxed ("shadowfb",
|
||||
"Shadow framebuffer",
|
||||
"Framebuffer used as intermediate shadow buffer",
|
||||
COGL_TYPE_HANDLE,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS);
|
||||
|
||||
obj_props[PROP_SCALE] =
|
||||
g_param_spec_float ("scale",
|
||||
"View scale",
|
||||
|
@@ -249,6 +249,23 @@ _clutter_stage_window_get_redraw_clip (ClutterStageWindow *window)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
||||
cairo_rectangle_int_t *stage_clip)
|
||||
{
|
||||
cairo_region_t *redraw_clip;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
||||
|
||||
redraw_clip = _clutter_stage_window_get_redraw_clip (window);
|
||||
if (!redraw_clip)
|
||||
return FALSE;
|
||||
|
||||
cairo_region_get_extents (redraw_clip, stage_clip);
|
||||
cairo_region_destroy (redraw_clip);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||
gboolean accept_focus)
|
||||
|
@@ -98,6 +98,8 @@ void _clutter_stage_window_add_redraw_clip (ClutterStageWin
|
||||
cairo_rectangle_int_t *stage_clip);
|
||||
gboolean _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window);
|
||||
gboolean _clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window);
|
||||
gboolean _clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
||||
cairo_rectangle_int_t *clip);
|
||||
cairo_region_t * _clutter_stage_window_get_redraw_clip (ClutterStageWindow *window);
|
||||
|
||||
void _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
||||
|
@@ -60,10 +60,10 @@
|
||||
#include "clutter-color.h"
|
||||
#include "clutter-container.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-id-pool.h"
|
||||
#include "clutter-input-device-private.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-master-clock.h"
|
||||
@@ -78,6 +78,24 @@
|
||||
#include "cogl/cogl.h"
|
||||
#include "cogl/cogl-trace.h"
|
||||
|
||||
/* <private>
|
||||
* ClutterStageHint:
|
||||
* @CLUTTER_STAGE_NONE: No hint set
|
||||
* @CLUTTER_STAGE_NO_CLEAR_ON_PAINT: When this hint is set, the stage
|
||||
* should not clear the viewport; this flag is useful when painting
|
||||
* fully opaque actors covering the whole visible area of the stage,
|
||||
* i.e. when no blending with the stage color happens over the whole
|
||||
* stage viewport
|
||||
*/
|
||||
typedef enum /*< prefix=CLUTTER_STAGE >*/
|
||||
{
|
||||
CLUTTER_STAGE_HINT_NONE = 0,
|
||||
|
||||
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
|
||||
} ClutterStageHint;
|
||||
|
||||
#define STAGE_NO_CLEAR_ON_PAINT(s) ((((ClutterStage *) (s))->priv->stage_hints & CLUTTER_STAGE_NO_CLEAR_ON_PAINT) != 0)
|
||||
|
||||
struct _ClutterStageQueueRedrawEntry
|
||||
{
|
||||
ClutterActor *actor;
|
||||
@@ -114,6 +132,8 @@ struct _ClutterStagePrivate
|
||||
|
||||
GQueue *event_queue;
|
||||
|
||||
ClutterStageHint stage_hints;
|
||||
|
||||
GArray *paint_volume_stack;
|
||||
|
||||
ClutterPlane current_clip_planes[4];
|
||||
@@ -168,6 +188,7 @@ enum
|
||||
PROP_TITLE,
|
||||
PROP_USE_ALPHA,
|
||||
PROP_KEY_FOCUS,
|
||||
PROP_NO_CLEAR_HINT,
|
||||
PROP_ACCEPT_FOCUS,
|
||||
PROP_LAST
|
||||
};
|
||||
@@ -1248,9 +1269,11 @@ _clutter_stage_process_queued_events (ClutterStage *stage)
|
||||
|
||||
if (next_event->type == CLUTTER_MOTION)
|
||||
{
|
||||
ClutterSeat *seat = clutter_input_device_get_seat (device);
|
||||
ClutterDeviceManager *device_manager =
|
||||
clutter_device_manager_get_default ();
|
||||
|
||||
clutter_seat_compress_motion (seat, next_event, event);
|
||||
_clutter_device_manager_compress_motion (device_manager,
|
||||
next_event, event);
|
||||
}
|
||||
|
||||
goto next_event;
|
||||
@@ -1389,22 +1412,21 @@ static GSList *
|
||||
_clutter_stage_check_updated_pointers (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
ClutterBackend *backend;
|
||||
ClutterSeat *seat;
|
||||
ClutterDeviceManager *device_manager;
|
||||
GSList *updating = NULL;
|
||||
GList *l, *devices;
|
||||
cairo_region_t *clip;
|
||||
const GSList *devices;
|
||||
cairo_rectangle_int_t clip;
|
||||
graphene_point_t point;
|
||||
gboolean has_clip;
|
||||
|
||||
clip = _clutter_stage_window_get_redraw_clip (priv->impl);
|
||||
has_clip = _clutter_stage_window_get_redraw_clip_bounds (priv->impl, &clip);
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
seat = clutter_backend_get_default_seat (backend);
|
||||
devices = clutter_seat_list_devices (seat);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
devices = clutter_device_manager_peek_devices (device_manager);
|
||||
|
||||
for (l = devices; l; l = l->next)
|
||||
for (; devices != NULL; devices = devices->next)
|
||||
{
|
||||
ClutterInputDevice *dev = l->data;
|
||||
ClutterInputDevice *dev = devices->data;
|
||||
|
||||
if (clutter_input_device_get_device_mode (dev) !=
|
||||
CLUTTER_INPUT_MODE_MASTER)
|
||||
@@ -1420,7 +1442,9 @@ _clutter_stage_check_updated_pointers (ClutterStage *stage)
|
||||
if (!clutter_input_device_get_coords (dev, NULL, &point))
|
||||
continue;
|
||||
|
||||
if (!clip || cairo_region_contains_point (clip, point.x, point.y))
|
||||
if (!has_clip ||
|
||||
(point.x >= clip.x && point.x < clip.x + clip.width &&
|
||||
point.y >= clip.y && point.y < clip.y + clip.height))
|
||||
updating = g_slist_prepend (updating, dev);
|
||||
break;
|
||||
default:
|
||||
@@ -1433,8 +1457,6 @@ _clutter_stage_check_updated_pointers (ClutterStage *stage)
|
||||
}
|
||||
}
|
||||
|
||||
g_list_free (devices);
|
||||
|
||||
return updating;
|
||||
}
|
||||
|
||||
@@ -1631,6 +1653,41 @@ clutter_stage_get_redraw_clip (ClutterStage *stage)
|
||||
return cairo_region_create_rectangle (&clip);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_get_redraw_clip_bounds:
|
||||
* @stage: A #ClutterStage
|
||||
* @clip: (out caller-allocates): Return location for the clip bounds
|
||||
*
|
||||
* Gets the bounds of the current redraw for @stage in stage pixel
|
||||
* coordinates. E.g., if only a single actor has queued a redraw then
|
||||
* Clutter may redraw the stage with a clip so that it doesn't have to
|
||||
* paint every pixel in the stage. This function would then return the
|
||||
* bounds of that clip. An application can use this information to
|
||||
* avoid some extra work if it knows that some regions of the stage
|
||||
* aren't going to be painted. This should only be called while the
|
||||
* stage is being painted. If there is no current redraw clip then
|
||||
* this function will set @clip to the full extents of the stage.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
void
|
||||
clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
|
||||
cairo_rectangle_int_t *clip)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
g_return_if_fail (clip != NULL);
|
||||
|
||||
priv = stage->priv;
|
||||
|
||||
if (!_clutter_stage_window_get_redraw_clip_bounds (priv->impl, clip))
|
||||
{
|
||||
/* Set clip to the full extents of the stage */
|
||||
_clutter_stage_window_get_geometry (priv->impl, clip);
|
||||
}
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
_clutter_stage_do_pick_on_view (ClutterStage *stage,
|
||||
float x,
|
||||
@@ -1832,6 +1889,10 @@ clutter_stage_set_property (GObject *object,
|
||||
clutter_stage_set_key_focus (stage, g_value_get_object (value));
|
||||
break;
|
||||
|
||||
case PROP_NO_CLEAR_HINT:
|
||||
clutter_stage_set_no_clear_hint (stage, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
case PROP_ACCEPT_FOCUS:
|
||||
clutter_stage_set_accept_focus (stage, g_value_get_boolean (value));
|
||||
break;
|
||||
@@ -1882,6 +1943,15 @@ clutter_stage_get_property (GObject *gobject,
|
||||
g_value_set_object (value, priv->key_focused_actor);
|
||||
break;
|
||||
|
||||
case PROP_NO_CLEAR_HINT:
|
||||
{
|
||||
gboolean hint =
|
||||
(priv->stage_hints & CLUTTER_STAGE_NO_CLEAR_ON_PAINT) != 0;
|
||||
|
||||
g_value_set_boolean (value, hint);
|
||||
}
|
||||
break;
|
||||
|
||||
case PROP_ACCEPT_FOCUS:
|
||||
g_value_set_boolean (value, priv->accept_focus);
|
||||
break;
|
||||
@@ -2084,6 +2154,23 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:no-clear-hint:
|
||||
*
|
||||
* Whether or not the #ClutterStage should clear its contents
|
||||
* before each paint cycle.
|
||||
*
|
||||
* See clutter_stage_set_no_clear_hint() for further information.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
obj_props[PROP_NO_CLEAR_HINT] =
|
||||
g_param_spec_boolean ("no-clear-hint",
|
||||
P_("No Clear Hint"),
|
||||
P_("Whether the stage should clear its contents"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterStage:accept-focus:
|
||||
*
|
||||
@@ -3701,6 +3788,72 @@ _clutter_stage_clear_update_time (ClutterStage *stage)
|
||||
_clutter_stage_window_clear_update_time (stage_window);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_set_no_clear_hint:
|
||||
* @stage: a #ClutterStage
|
||||
* @no_clear: %TRUE if the @stage should not clear itself on every
|
||||
* repaint cycle
|
||||
*
|
||||
* Sets whether the @stage should clear itself at the beginning
|
||||
* of each paint cycle or not.
|
||||
*
|
||||
* Clearing the #ClutterStage can be a costly operation, especially
|
||||
* if the stage is always covered - for instance, in a full-screen
|
||||
* video player or in a game with a background texture.
|
||||
*
|
||||
* This setting is a hint; Clutter might discard this hint
|
||||
* depending on its internal state.
|
||||
*
|
||||
* If parts of the stage are visible and you disable clearing you
|
||||
* might end up with visual artifacts while painting the contents of
|
||||
* the stage.
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
void
|
||||
clutter_stage_set_no_clear_hint (ClutterStage *stage,
|
||||
gboolean no_clear)
|
||||
{
|
||||
ClutterStagePrivate *priv;
|
||||
ClutterStageHint new_hints;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE (stage));
|
||||
|
||||
priv = stage->priv;
|
||||
new_hints = priv->stage_hints;
|
||||
|
||||
if (no_clear)
|
||||
new_hints |= CLUTTER_STAGE_NO_CLEAR_ON_PAINT;
|
||||
else
|
||||
new_hints &= ~CLUTTER_STAGE_NO_CLEAR_ON_PAINT;
|
||||
|
||||
if (priv->stage_hints == new_hints)
|
||||
return;
|
||||
|
||||
priv->stage_hints = new_hints;
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (stage), obj_props[PROP_NO_CLEAR_HINT]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_get_no_clear_hint:
|
||||
* @stage: a #ClutterStage
|
||||
*
|
||||
* Retrieves the hint set with clutter_stage_set_no_clear_hint()
|
||||
*
|
||||
* Return value: %TRUE if the stage should not clear itself on every paint
|
||||
* cycle, and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
gboolean
|
||||
clutter_stage_get_no_clear_hint (ClutterStage *stage)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
||||
|
||||
return (stage->priv->stage_hints & CLUTTER_STAGE_NO_CLEAR_ON_PAINT) != 0;
|
||||
}
|
||||
|
||||
ClutterPaintVolume *
|
||||
_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage)
|
||||
{
|
||||
|
@@ -164,6 +164,11 @@ void clutter_stage_get_minimum_size (ClutterStage
|
||||
guint *width,
|
||||
guint *height);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_no_clear_hint (ClutterStage *stage,
|
||||
gboolean no_clear);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_get_no_clear_hint (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_use_alpha (ClutterStage *stage,
|
||||
gboolean use_alpha);
|
||||
CLUTTER_EXPORT
|
||||
@@ -206,6 +211,9 @@ guchar * clutter_stage_read_pixels (ClutterStage
|
||||
gint height);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
|
||||
cairo_rectangle_int_t *clip);
|
||||
CLUTTER_EXPORT
|
||||
cairo_region_t * clutter_stage_get_redraw_clip (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_ensure_viewport (ClutterStage *stage);
|
||||
|
@@ -178,17 +178,17 @@ struct _ClutterTextPrivate
|
||||
guint password_hint_timeout;
|
||||
|
||||
/* Signal handler for when the backend changes its font settings */
|
||||
gulong settings_changed_id;
|
||||
guint settings_changed_id;
|
||||
|
||||
/* Signal handler for when the :text-direction changes */
|
||||
gulong direction_changed_id;
|
||||
guint direction_changed_id;
|
||||
|
||||
ClutterInputFocus *input_focus;
|
||||
ClutterInputContentHintFlags input_hints;
|
||||
ClutterInputContentPurpose input_purpose;
|
||||
|
||||
/* Signal handler for when the :resource-scale changes */
|
||||
gulong resource_scale_changed_id;
|
||||
guint resource_scale_changed_id;
|
||||
|
||||
/* bitfields */
|
||||
guint alignment : 2;
|
||||
@@ -759,14 +759,7 @@ clutter_text_create_layout_no_cache (ClutterText *text,
|
||||
ClutterTextDirection text_dir;
|
||||
|
||||
if (clutter_actor_has_key_focus (CLUTTER_ACTOR (text)))
|
||||
{
|
||||
ClutterSeat *seat;
|
||||
ClutterKeymap *keymap;
|
||||
|
||||
seat = clutter_backend_get_default_seat (backend);
|
||||
keymap = clutter_seat_get_keymap (seat);
|
||||
pango_dir = clutter_keymap_get_direction (keymap);
|
||||
}
|
||||
pango_dir = _clutter_backend_get_keymap_direction (backend);
|
||||
else
|
||||
{
|
||||
text_dir = clutter_actor_get_text_direction (CLUTTER_ACTOR (text));
|
||||
@@ -1765,12 +1758,30 @@ clutter_text_dispose (GObject *gobject)
|
||||
/* get rid of the entire cache */
|
||||
clutter_text_dirty_cache (self);
|
||||
|
||||
g_clear_signal_handler (&priv->direction_changed_id, self);
|
||||
g_clear_signal_handler (&priv->resource_scale_changed_id, self);
|
||||
g_clear_signal_handler (&priv->settings_changed_id,
|
||||
clutter_get_default_backend ());
|
||||
if (priv->direction_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (self, priv->direction_changed_id);
|
||||
priv->direction_changed_id = 0;
|
||||
}
|
||||
|
||||
g_clear_handle_id (&priv->password_hint_id, g_source_remove);
|
||||
if (priv->resource_scale_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (self, priv->resource_scale_changed_id);
|
||||
priv->resource_scale_changed_id = 0;
|
||||
}
|
||||
|
||||
if (priv->settings_changed_id)
|
||||
{
|
||||
g_signal_handler_disconnect (clutter_get_default_backend (),
|
||||
priv->settings_changed_id);
|
||||
priv->settings_changed_id = 0;
|
||||
}
|
||||
|
||||
if (priv->password_hint_id)
|
||||
{
|
||||
g_source_remove (priv->password_hint_id);
|
||||
priv->password_hint_id = 0;
|
||||
}
|
||||
|
||||
clutter_text_set_buffer (self, NULL);
|
||||
|
||||
@@ -2453,7 +2464,8 @@ clutter_text_key_press (ClutterActor *actor,
|
||||
|
||||
if (priv->show_password_hint)
|
||||
{
|
||||
g_clear_handle_id (&priv->password_hint_id, g_source_remove);
|
||||
if (priv->password_hint_id != 0)
|
||||
g_source_remove (priv->password_hint_id);
|
||||
|
||||
priv->password_hint_visible = TRUE;
|
||||
priv->password_hint_id =
|
||||
|
130
clutter/clutter/clutter-texture.h
Normal file
130
clutter/clutter/clutter-texture.h
Normal file
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TEXTURE_H__
|
||||
#define __CLUTTER_TEXTURE_H__
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
#include <clutter/clutter-actor.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_TEXTURE (clutter_texture_get_type ())
|
||||
#define CLUTTER_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture))
|
||||
#define CLUTTER_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
|
||||
#define CLUTTER_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE))
|
||||
#define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE))
|
||||
#define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
|
||||
|
||||
/**
|
||||
* ClutterTextureError:
|
||||
* @CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY: OOM condition
|
||||
* @CLUTTER_TEXTURE_ERROR_NO_YUV: YUV operation attempted but no YUV support
|
||||
* found
|
||||
* @CLUTTER_TEXTURE_ERROR_BAD_FORMAT: The requested format for
|
||||
* clutter_texture_set_from_rgb_data is unsupported.
|
||||
*
|
||||
* Error enumeration for #ClutterTexture
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
|
||||
CLUTTER_TEXTURE_ERROR_NO_YUV,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT
|
||||
} ClutterTextureError;
|
||||
|
||||
/**
|
||||
* CLUTTER_TEXTURE_ERROR:
|
||||
*
|
||||
* Error domain for #ClutterTexture errors
|
||||
*
|
||||
* Since: 0.4
|
||||
*/
|
||||
#define CLUTTER_TEXTURE_ERROR (clutter_texture_error_quark ())
|
||||
CLUTTER_EXPORT
|
||||
GQuark clutter_texture_error_quark (void);
|
||||
|
||||
typedef struct _ClutterTexture ClutterTexture;
|
||||
typedef struct _ClutterTextureClass ClutterTextureClass;
|
||||
typedef struct _ClutterTexturePrivate ClutterTexturePrivate;
|
||||
|
||||
/**
|
||||
* ClutterTexture:
|
||||
*
|
||||
* The #ClutterTexture structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
struct _ClutterTexture
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActor parent;
|
||||
|
||||
ClutterTexturePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterTextureClass:
|
||||
* @size_change: handler for the #ClutterTexture::size-change signal
|
||||
* @pixbuf_change: handler for the #ClutterTexture::pixbuf-change signal
|
||||
* @load_finished: handler for the #ClutterTexture::load-finished signal
|
||||
*
|
||||
* The #ClutterTextureClass structure contains only private data
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
struct _ClutterTextureClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* size_change) (ClutterTexture *texture,
|
||||
gint width,
|
||||
gint height);
|
||||
void (* pixbuf_change) (ClutterTexture *texture);
|
||||
void (* load_finished) (ClutterTexture *texture,
|
||||
const GError *error);
|
||||
|
||||
/*< private >*/
|
||||
/* padding, for future expansion */
|
||||
void (*_clutter_texture1) (void);
|
||||
void (*_clutter_texture2) (void);
|
||||
void (*_clutter_texture3) (void);
|
||||
void (*_clutter_texture4) (void);
|
||||
void (*_clutter_texture5) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_texture_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TEXTURE_H__ */
|
@@ -27,15 +27,15 @@
|
||||
|
||||
#include "clutter-virtual-input-device.h"
|
||||
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-device-manager.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-seat.h"
|
||||
#include "clutter-enum-types.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_SEAT,
|
||||
PROP_DEVICE_MANAGER,
|
||||
PROP_DEVICE_TYPE,
|
||||
|
||||
PROP_LAST
|
||||
@@ -45,7 +45,7 @@ static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
typedef struct _ClutterVirtualInputDevicePrivate
|
||||
{
|
||||
ClutterSeat *seat;
|
||||
ClutterDeviceManager *manager;
|
||||
ClutterInputDeviceType device_type;
|
||||
} ClutterVirtualInputDevicePrivate;
|
||||
|
||||
@@ -181,6 +181,23 @@ clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *virtual
|
||||
slot);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_virtual_input_device_get_manager:
|
||||
* @virtual_device: a virtual device
|
||||
*
|
||||
* Gets the device manager of this virtual device.
|
||||
*
|
||||
* Returns: (transfer none): The #ClutterDeviceManager of this virtual device
|
||||
**/
|
||||
ClutterDeviceManager *
|
||||
clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device)
|
||||
{
|
||||
ClutterVirtualInputDevicePrivate *priv =
|
||||
clutter_virtual_input_device_get_instance_private (virtual_device);
|
||||
|
||||
return priv->manager;
|
||||
}
|
||||
|
||||
int
|
||||
clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device)
|
||||
{
|
||||
@@ -203,8 +220,8 @@ clutter_virtual_input_device_get_property (GObject *object,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SEAT:
|
||||
g_value_set_object (value, priv->seat);
|
||||
case PROP_DEVICE_MANAGER:
|
||||
g_value_set_object (value, priv->manager);
|
||||
break;
|
||||
case PROP_DEVICE_TYPE:
|
||||
g_value_set_enum (value, priv->device_type);
|
||||
@@ -228,8 +245,8 @@ clutter_virtual_input_device_set_property (GObject *object,
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_SEAT:
|
||||
priv->seat = g_value_get_object (value);
|
||||
case PROP_DEVICE_MANAGER:
|
||||
priv->manager = g_value_get_object (value);
|
||||
break;
|
||||
case PROP_DEVICE_TYPE:
|
||||
priv->device_type = g_value_get_enum (value);
|
||||
@@ -253,11 +270,11 @@ clutter_virtual_input_device_class_init (ClutterVirtualInputDeviceClass *klass)
|
||||
object_class->get_property = clutter_virtual_input_device_get_property;
|
||||
object_class->set_property = clutter_virtual_input_device_set_property;
|
||||
|
||||
obj_props[PROP_SEAT] =
|
||||
g_param_spec_object ("seat",
|
||||
P_("Seat"),
|
||||
P_("Seat"),
|
||||
CLUTTER_TYPE_SEAT,
|
||||
obj_props[PROP_DEVICE_MANAGER] =
|
||||
g_param_spec_object ("device-manager",
|
||||
P_("Device Manager"),
|
||||
P_("The device manager instance"),
|
||||
CLUTTER_TYPE_DEVICE_MANAGER,
|
||||
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY);
|
||||
obj_props[PROP_DEVICE_TYPE] =
|
||||
g_param_spec_enum ("device-type",
|
||||
|
@@ -27,7 +27,7 @@
|
||||
#include <glib-object.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "clutter-seat.h"
|
||||
#include "clutter-device-manager.h"
|
||||
|
||||
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE (clutter_virtual_input_device_get_type ())
|
||||
|
||||
@@ -169,6 +169,9 @@ void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *vi
|
||||
uint64_t time_us,
|
||||
int slot);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
int clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device);
|
||||
|
||||
|
@@ -56,6 +56,7 @@
|
||||
#include "clutter-content.h"
|
||||
#include "clutter-deform-effect.h"
|
||||
#include "clutter-desaturate-effect.h"
|
||||
#include "clutter-device-manager.h"
|
||||
#include "clutter-drag-action.h"
|
||||
#include "clutter-drop-action.h"
|
||||
#include "clutter-effect.h"
|
||||
@@ -102,6 +103,7 @@
|
||||
#include "clutter-stage-manager.h"
|
||||
#include "clutter-stage-view.h"
|
||||
#include "clutter-tap-action.h"
|
||||
#include "clutter-texture.h"
|
||||
#include "clutter-text.h"
|
||||
#include "clutter-timeline.h"
|
||||
#include "clutter-transition-group.h"
|
||||
|
@@ -563,7 +563,11 @@ paint_stage (ClutterStageCogl *stage_cogl,
|
||||
_clutter_stage_maybe_setup_viewport (stage, view);
|
||||
_clutter_stage_paint_view (stage, view, &paint_rect);
|
||||
|
||||
clutter_stage_view_after_paint (view, &paint_rect);
|
||||
if (clutter_stage_view_get_onscreen (view) !=
|
||||
clutter_stage_view_get_framebuffer (view))
|
||||
{
|
||||
clutter_stage_view_blit_offscreen (view, &paint_rect);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -796,7 +800,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
swap_with_damage = FALSE;
|
||||
if (has_buffer_age)
|
||||
{
|
||||
if (use_clipped_redraw && !clip_region_empty)
|
||||
if (use_clipped_redraw)
|
||||
{
|
||||
int age;
|
||||
|
||||
@@ -879,34 +883,27 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
cairo_rectangle_int_t clip_rect;
|
||||
cairo_rectangle_int_t scissor_rect;
|
||||
|
||||
cairo_region_get_extents (fb_clip_region, &clip_rect);
|
||||
|
||||
calculate_scissor_region (&clip_rect,
|
||||
subpixel_compensation,
|
||||
fb_width, fb_height,
|
||||
&scissor_rect);
|
||||
|
||||
CLUTTER_NOTE (CLIPPING,
|
||||
"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
|
||||
stage_cogl->using_clipped_redraw = TRUE;
|
||||
|
||||
if (cairo_region_num_rectangles (fb_clip_region) == 1)
|
||||
{
|
||||
cairo_region_get_extents (fb_clip_region, &clip_rect);
|
||||
|
||||
calculate_scissor_region (&clip_rect,
|
||||
subpixel_compensation,
|
||||
fb_width, fb_height,
|
||||
&scissor_rect);
|
||||
|
||||
CLUTTER_NOTE (CLIPPING,
|
||||
"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
|
||||
cogl_framebuffer_push_scissor_clip (fb,
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
|
||||
}
|
||||
cogl_framebuffer_push_scissor_clip (fb,
|
||||
scissor_rect.x,
|
||||
scissor_rect.y,
|
||||
scissor_rect.width,
|
||||
scissor_rect.height);
|
||||
|
||||
paint_stage (stage_cogl, view, fb_clip_region);
|
||||
|
||||
|
@@ -33,9 +33,16 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
guint32 clutter_actor_get_gid (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterActor * clutter_get_actor_by_gid (guint32 id_);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child() and clutter_actor_add_child())
|
||||
void clutter_actor_reparent (ClutterActor *self,
|
||||
ClutterActor *new_parent);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_child)
|
||||
void clutter_actor_set_parent (ClutterActor *self,
|
||||
ClutterActor *parent);
|
||||
@@ -43,6 +50,20 @@ void clutter_actor_set_parent (ClutterActor
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child)
|
||||
void clutter_actor_unparent (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_above_sibling)
|
||||
void clutter_actor_raise (ClutterActor *self,
|
||||
ClutterActor *below);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_below_sibling)
|
||||
void clutter_actor_lower (ClutterActor *self,
|
||||
ClutterActor *above);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_above_sibling() with NULL sibling)
|
||||
void clutter_actor_raise_top (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_child_below_sibling() with NULL sibling)
|
||||
void clutter_actor_lower_bottom (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_push_internal (ClutterActor *self);
|
||||
|
||||
@@ -52,6 +73,9 @@ void clutter_actor_pop_internal (ClutterActor
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_show_all (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_hide_all (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_z_position)
|
||||
void clutter_actor_set_depth (ClutterActor *self,
|
||||
gfloat depth);
|
||||
@@ -85,6 +109,11 @@ void clutter_actor_set_scale_full (ClutterActor
|
||||
gdouble scale_y,
|
||||
gfloat center_x,
|
||||
gfloat center_y);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_scale and clutter_actor_set_pivot_point)
|
||||
void clutter_actor_set_scale_with_gravity (ClutterActor *self,
|
||||
gdouble scale_x,
|
||||
gdouble scale_y,
|
||||
ClutterGravity gravity);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_pivot_point)
|
||||
void clutter_actor_get_scale_center (ClutterActor *self,
|
||||
gfloat *center_x,
|
||||
@@ -101,6 +130,10 @@ void clutter_actor_move_anchor_point (ClutterActor
|
||||
gfloat anchor_x,
|
||||
gfloat anchor_y);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_get_anchor_point (ClutterActor *self,
|
||||
gfloat *anchor_x,
|
||||
gfloat *anchor_y);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterGravity clutter_actor_get_anchor_point_gravity (ClutterActor *self);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_set_anchor_point_from_gravity (ClutterActor *self,
|
||||
@@ -108,6 +141,9 @@ void clutter_actor_set_anchor_point_from_gravity (ClutterActor
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_move_anchor_point_from_gravity (ClutterActor *self,
|
||||
ClutterGravity gravity);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_get_transformation_matrix (ClutterActor *self,
|
||||
ClutterMatrix *matrix);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -43,8 +43,9 @@
|
||||
*
|
||||
* You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
|
||||
* instance using clutter_alpha_set_timeline(). You should also set an
|
||||
* "animation mode", by using the #ClutterAnimationMode values that
|
||||
* Clutter provides.
|
||||
* "animation mode", either by using the #ClutterAnimationMode values that
|
||||
* Clutter itself provides or by registering custom functions using
|
||||
* clutter_alpha_register_func().
|
||||
*
|
||||
* Instead of a #ClutterAnimationMode you may provide a function returning
|
||||
* the alpha value depending on the progress of the timeline, using
|
||||
@@ -361,8 +362,9 @@ clutter_alpha_class_init (ClutterAlphaClass *klass)
|
||||
/**
|
||||
* ClutterAlpha:mode:
|
||||
*
|
||||
* The progress function logical id - a value from the
|
||||
* #ClutterAnimationMode enumeration.
|
||||
* The progress function logical id - either a value from the
|
||||
* #ClutterAnimationMode enumeration or a value returned by
|
||||
* clutter_alpha_register_func().
|
||||
*
|
||||
* If %CLUTTER_CUSTOM_MODE is used then the function set using
|
||||
* clutter_alpha_set_closure() or clutter_alpha_set_func()
|
||||
@@ -677,6 +679,44 @@ clutter_alpha_new_full (ClutterTimeline *timeline,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_new_with_func:
|
||||
* @timeline: a #ClutterTimeline
|
||||
* @func: a #ClutterAlphaFunc
|
||||
* @data: data to pass to the function, or %NULL
|
||||
* @destroy: function to call when removing the alpha function, or %NULL
|
||||
*
|
||||
* Creates a new #ClutterAlpha instances and sets the timeline
|
||||
* and the alpha function.
|
||||
*
|
||||
* This function will not register @func as a global alpha function.
|
||||
*
|
||||
* See also clutter_alpha_set_timeline() and clutter_alpha_set_func().
|
||||
*
|
||||
* Return value: the newly created #ClutterAlpha
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterTimeline instead
|
||||
*/
|
||||
ClutterAlpha *
|
||||
clutter_alpha_new_with_func (ClutterTimeline *timeline,
|
||||
ClutterAlphaFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify destroy)
|
||||
{
|
||||
ClutterAlpha *retval;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
|
||||
g_return_val_if_fail (func != NULL, NULL);
|
||||
|
||||
retval = clutter_alpha_new ();
|
||||
clutter_alpha_set_timeline (retval, timeline);
|
||||
clutter_alpha_set_func (retval, func, data, destroy);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_get_mode:
|
||||
* @alpha: a #ClutterAlpha
|
||||
@@ -731,7 +771,8 @@ clutter_alpha_easing_func (ClutterAlpha *alpha,
|
||||
* @mode: a #ClutterAnimationMode
|
||||
*
|
||||
* Sets the progress function of @alpha using the symbolic value
|
||||
* of @mode, as taken by the #ClutterAnimationMode enumeration.
|
||||
* of @mode, as taken by the #ClutterAnimationMode enumeration or
|
||||
* using the value returned by clutter_alpha_register_func().
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
@@ -785,7 +826,9 @@ clutter_alpha_set_mode (ClutterAlpha *alpha,
|
||||
|
||||
if (G_UNLIKELY (clutter_alphas == NULL))
|
||||
{
|
||||
g_warning ("No alpha functions defined for ClutterAlpha to use. ");
|
||||
g_warning ("No alpha functions defined for ClutterAlpha to use. "
|
||||
"Use clutter_alpha_register_func() to register an "
|
||||
"alpha function.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -817,3 +860,81 @@ clutter_alpha_set_mode (ClutterAlpha *alpha,
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
|
||||
}
|
||||
|
||||
static gulong
|
||||
register_alpha_internal (AlphaData *alpha_data)
|
||||
{
|
||||
if (G_UNLIKELY (clutter_alphas == NULL))
|
||||
clutter_alphas = g_ptr_array_new ();
|
||||
|
||||
g_ptr_array_add (clutter_alphas, alpha_data);
|
||||
|
||||
return clutter_alphas->len + CLUTTER_ANIMATION_LAST;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_register_func: (skip)
|
||||
* @func: a #ClutterAlphaFunc
|
||||
* @data: user data to pass to @func, or %NULL
|
||||
*
|
||||
* Registers a global alpha function and returns its logical id
|
||||
* to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
|
||||
*
|
||||
* The logical id is always greater than %CLUTTER_ANIMATION_LAST.
|
||||
*
|
||||
* Return value: the logical id of the alpha function
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: There is no direct replacement for this
|
||||
* function. Use clutter_timeline_set_progress_func() on each
|
||||
* specific #ClutterTimeline instance
|
||||
*/
|
||||
gulong
|
||||
clutter_alpha_register_func (ClutterAlphaFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
AlphaData *alpha_data;
|
||||
|
||||
g_return_val_if_fail (func != NULL, 0);
|
||||
|
||||
alpha_data = g_slice_new (AlphaData);
|
||||
alpha_data->closure_set = FALSE;
|
||||
alpha_data->func = func;
|
||||
alpha_data->data = data;
|
||||
|
||||
return register_alpha_internal (alpha_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_alpha_register_closure: (rename-to clutter_alpha_register_func)
|
||||
* @closure: a #GClosure
|
||||
*
|
||||
* #GClosure variant of clutter_alpha_register_func().
|
||||
*
|
||||
* Registers a global alpha function and returns its logical id
|
||||
* to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
|
||||
*
|
||||
* The logical id is always greater than %CLUTTER_ANIMATION_LAST.
|
||||
*
|
||||
* Return value: the logical id of the alpha function
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: There is no direct replacement for this
|
||||
* function. Use clutter_timeline_set_progress_func() on each
|
||||
* specific #ClutterTimeline instance
|
||||
*/
|
||||
gulong
|
||||
clutter_alpha_register_closure (GClosure *closure)
|
||||
{
|
||||
AlphaData *alpha_data;
|
||||
|
||||
g_return_val_if_fail (closure != NULL, 0);
|
||||
|
||||
alpha_data = g_slice_new (AlphaData);
|
||||
alpha_data->closure_set = TRUE;
|
||||
alpha_data->closure = closure;
|
||||
|
||||
return register_alpha_internal (alpha_data);
|
||||
}
|
||||
|
@@ -113,6 +113,12 @@ CLUTTER_DEPRECATED
|
||||
ClutterAlpha * clutter_alpha_new_full (ClutterTimeline *timeline,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAlpha * clutter_alpha_new_with_func (ClutterTimeline *timeline,
|
||||
ClutterAlphaFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify destroy);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_alpha_get_alpha (ClutterAlpha *alpha);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_alpha_set_func (ClutterAlpha *alpha,
|
||||
@@ -133,6 +139,12 @@ void clutter_alpha_set_mode (ClutterAlpha *alpha,
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_alpha_get_mode (ClutterAlpha *alpha);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_alpha_register_func (ClutterAlphaFunc func,
|
||||
gpointer data);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_alpha_register_closure (GClosure *closure);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ALPHA_H__ */
|
||||
|
47
clutter/clutter/deprecated/clutter-animatable.h
Normal file
47
clutter/clutter/deprecated/clutter-animatable.h
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_ANIMATABLE_DEPRECATED_H__
|
||||
#define __CLUTTER_ANIMATABLE_DEPRECATED_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-animatable.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_animatable_interpolate_value)
|
||||
gboolean clutter_animatable_animate_property (ClutterAnimatable *animatable,
|
||||
ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *initial_value,
|
||||
const GValue *final_value,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ANIMATABLE_DEPRECATED_H__ */
|
@@ -50,6 +50,9 @@
|
||||
* emitted if #ClutterAnimation:loop is set to %TRUE - that is, a looping
|
||||
* animation never completes.
|
||||
*
|
||||
* If your animation depends on user control you can force its completion
|
||||
* using clutter_animation_completed().
|
||||
*
|
||||
* If the #GObject instance bound to a #ClutterAnimation implements the
|
||||
* #ClutterAnimatable interface it is possible for that instance to
|
||||
* control the way the initial and final states are interpolated.
|
||||
@@ -635,6 +638,231 @@ clutter_animation_update_property_internal (ClutterAnimation *animation,
|
||||
g_object_ref_sink (interval));
|
||||
}
|
||||
|
||||
static GParamSpec *
|
||||
clutter_animation_validate_bind (ClutterAnimation *animation,
|
||||
const char *property_name,
|
||||
GType argtype)
|
||||
{
|
||||
ClutterAnimationPrivate *priv;
|
||||
GParamSpec *pspec;
|
||||
GType pspec_type;
|
||||
|
||||
priv = animation->priv;
|
||||
|
||||
if (G_UNLIKELY (!priv->object))
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': the animation has no "
|
||||
"object set. You need to call clutter_animation_set_object() "
|
||||
"first to be able to bind a property",
|
||||
property_name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (clutter_animation_has_property (animation, property_name)))
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': the animation already has "
|
||||
"a bound property with the same name",
|
||||
property_name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (CLUTTER_IS_ANIMATABLE (priv->object))
|
||||
{
|
||||
ClutterAnimatable *animatable = CLUTTER_ANIMATABLE (priv->object);
|
||||
|
||||
pspec = clutter_animatable_find_property (animatable, property_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
GObjectClass *klass = G_OBJECT_GET_CLASS (priv->object);
|
||||
|
||||
pspec = g_object_class_find_property (klass, property_name);
|
||||
}
|
||||
|
||||
if (pspec == NULL)
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': objects of type '%s' have "
|
||||
"no such property",
|
||||
property_name,
|
||||
g_type_name (G_OBJECT_TYPE (priv->object)));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!(pspec->flags & G_PARAM_WRITABLE))
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': the property is not writable",
|
||||
property_name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pspec_type = G_PARAM_SPEC_VALUE_TYPE (pspec);
|
||||
|
||||
if (g_value_type_transformable (argtype, pspec_type))
|
||||
return pspec;
|
||||
else
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': the interval value of "
|
||||
"type '%s' is not compatible with the property value "
|
||||
"of type '%s'",
|
||||
property_name,
|
||||
g_type_name (argtype),
|
||||
g_type_name (pspec_type));
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_bind_interval:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: the property to control
|
||||
* @interval: (transfer full): a #ClutterInterval
|
||||
*
|
||||
* Binds @interval to the @property_name of the #GObject
|
||||
* attached to @animation. The #ClutterAnimation will take
|
||||
* ownership of the passed #ClutterInterval. For more information
|
||||
* about animations, see clutter_actor_animate().
|
||||
*
|
||||
* If you need to update the interval instance use
|
||||
* clutter_animation_update_interval() instead.
|
||||
*
|
||||
* Return value: (transfer none): The animation itself.
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_animation_bind_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
ClutterInterval *interval)
|
||||
{
|
||||
GParamSpec *pspec;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
|
||||
g_return_val_if_fail (property_name != NULL, NULL);
|
||||
g_return_val_if_fail (CLUTTER_IS_INTERVAL (interval), NULL);
|
||||
|
||||
pspec = clutter_animation_validate_bind (animation, property_name,
|
||||
clutter_interval_get_value_type (interval));
|
||||
if (pspec == NULL)
|
||||
return NULL;
|
||||
|
||||
clutter_animation_bind_property_internal (animation, property_name,
|
||||
pspec,
|
||||
interval);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_animation_bind:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: the property to control
|
||||
* @final: The final value of the property
|
||||
*
|
||||
* Adds a single property with name @property_name to the
|
||||
* animation @animation. For more information about animations,
|
||||
* see clutter_actor_animate().
|
||||
*
|
||||
* This method returns the animation primarily to make chained
|
||||
* calls convenient in language bindings.
|
||||
*
|
||||
* Return value: (transfer none): The animation itself.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_animation_bind (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *final)
|
||||
{
|
||||
ClutterAnimationPrivate *priv;
|
||||
GParamSpec *pspec;
|
||||
ClutterInterval *interval;
|
||||
GType type;
|
||||
GValue initial = G_VALUE_INIT;
|
||||
GValue real_final = G_VALUE_INIT;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
|
||||
g_return_val_if_fail (property_name != NULL, NULL);
|
||||
|
||||
priv = animation->priv;
|
||||
|
||||
type = G_VALUE_TYPE (final);
|
||||
pspec = clutter_animation_validate_bind (animation, property_name, type);
|
||||
if (pspec == NULL)
|
||||
return NULL;
|
||||
|
||||
g_value_init (&real_final, G_PARAM_SPEC_VALUE_TYPE (pspec));
|
||||
if (!g_value_transform (final, &real_final))
|
||||
{
|
||||
g_value_unset (&real_final);
|
||||
g_warning ("Unable to transform the value of type '%s' to a value "
|
||||
"of '%s' compatible with the property '%s'of the object "
|
||||
"of type '%s'",
|
||||
g_type_name (type),
|
||||
g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
|
||||
property_name,
|
||||
G_OBJECT_TYPE_NAME (priv->object));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
g_value_init (&initial, G_PARAM_SPEC_VALUE_TYPE (pspec));
|
||||
|
||||
if (CLUTTER_IS_ANIMATABLE (priv->object))
|
||||
clutter_animatable_get_initial_state (CLUTTER_ANIMATABLE (priv->object),
|
||||
property_name,
|
||||
&initial);
|
||||
else
|
||||
g_object_get_property (priv->object, property_name, &initial);
|
||||
|
||||
interval = clutter_interval_new_with_values (G_PARAM_SPEC_VALUE_TYPE (pspec),
|
||||
&initial,
|
||||
&real_final);
|
||||
|
||||
g_value_unset (&initial);
|
||||
g_value_unset (&real_final);
|
||||
|
||||
clutter_animation_bind_property_internal (animation, property_name,
|
||||
pspec,
|
||||
interval);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_animation_unbind_property:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: name of the property
|
||||
*
|
||||
* Removes @property_name from the list of animated properties.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
void
|
||||
clutter_animation_unbind_property (ClutterAnimation *animation,
|
||||
const gchar *property_name)
|
||||
{
|
||||
ClutterAnimationPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
|
||||
g_return_if_fail (property_name != NULL);
|
||||
|
||||
priv = animation->priv;
|
||||
|
||||
if (!clutter_animation_has_property (animation, property_name))
|
||||
{
|
||||
g_warning ("Cannot unbind property '%s': the animation has "
|
||||
"no bound property with that name",
|
||||
property_name);
|
||||
return;
|
||||
}
|
||||
|
||||
g_hash_table_remove (priv->properties, property_name);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_has_property:
|
||||
* @animation: a #ClutterAnimation
|
||||
@@ -662,6 +890,137 @@ clutter_animation_has_property (ClutterAnimation *animation,
|
||||
return g_hash_table_lookup (priv->properties, property_name) != NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_update_interval:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: name of the property
|
||||
* @interval: a #ClutterInterval
|
||||
*
|
||||
* Changes the @interval for @property_name. The #ClutterAnimation
|
||||
* will take ownership of the passed #ClutterInterval.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
void
|
||||
clutter_animation_update_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
ClutterInterval *interval)
|
||||
{
|
||||
ClutterAnimationPrivate *priv;
|
||||
GParamSpec *pspec;
|
||||
GType pspec_type, int_type;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
|
||||
g_return_if_fail (property_name != NULL);
|
||||
g_return_if_fail (CLUTTER_IS_INTERVAL (interval));
|
||||
|
||||
priv = animation->priv;
|
||||
|
||||
if (!clutter_animation_has_property (animation, property_name))
|
||||
{
|
||||
g_warning ("Cannot update property '%s': the animation has "
|
||||
"no bound property with that name",
|
||||
property_name);
|
||||
return;
|
||||
}
|
||||
|
||||
if (CLUTTER_IS_ANIMATABLE (priv->object))
|
||||
{
|
||||
ClutterAnimatable *animatable = CLUTTER_ANIMATABLE (priv->object);
|
||||
|
||||
pspec = clutter_animatable_find_property (animatable, property_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
GObjectClass *klass = G_OBJECT_GET_CLASS (priv->object);
|
||||
|
||||
pspec = g_object_class_find_property (klass, property_name);
|
||||
}
|
||||
|
||||
if (pspec == NULL)
|
||||
{
|
||||
g_warning ("Cannot update property '%s': objects of type '%s' have "
|
||||
"no such property",
|
||||
property_name,
|
||||
g_type_name (G_OBJECT_TYPE (priv->object)));
|
||||
return;
|
||||
}
|
||||
|
||||
pspec_type = G_PARAM_SPEC_VALUE_TYPE (pspec);
|
||||
int_type = clutter_interval_get_value_type (interval);
|
||||
|
||||
if (!g_value_type_compatible (int_type, pspec_type) ||
|
||||
!g_value_type_transformable (int_type, pspec_type))
|
||||
{
|
||||
g_warning ("Cannot update property '%s': the interval value of "
|
||||
"type '%s' is not compatible with the property value "
|
||||
"of type '%s'",
|
||||
property_name,
|
||||
g_type_name (int_type),
|
||||
g_type_name (pspec_type));
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_animation_update_property_internal (animation, property_name,
|
||||
pspec,
|
||||
interval);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_update:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @property_name: name of the property
|
||||
* @final: The final value of the property
|
||||
*
|
||||
* Updates the @final value of the interval for @property_name
|
||||
*
|
||||
* Return value: (transfer none): The animation itself.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_animation_update (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *final)
|
||||
{
|
||||
ClutterInterval *interval;
|
||||
GType int_type;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
|
||||
g_return_val_if_fail (property_name != NULL, NULL);
|
||||
g_return_val_if_fail (final != NULL, NULL);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (final) != G_TYPE_INVALID, NULL);
|
||||
|
||||
interval = clutter_animation_get_interval (animation, property_name);
|
||||
if (interval == NULL)
|
||||
{
|
||||
g_warning ("Cannot update property '%s': the animation has "
|
||||
"no bound property with that name",
|
||||
property_name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int_type = clutter_interval_get_value_type (interval);
|
||||
|
||||
if (!g_value_type_compatible (G_VALUE_TYPE (final), int_type) ||
|
||||
!g_value_type_transformable (G_VALUE_TYPE (final), int_type))
|
||||
{
|
||||
g_warning ("Cannot update property '%s': the interval value of "
|
||||
"type '%s' is not compatible with the property value "
|
||||
"of type '%s'",
|
||||
property_name,
|
||||
g_type_name (int_type),
|
||||
g_type_name (G_VALUE_TYPE (final)));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
clutter_interval_set_final_value (interval, final);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_get_interval:
|
||||
* @animation: a #ClutterAnimation
|
||||
@@ -925,6 +1284,10 @@ out:
|
||||
* set the duration with clutter_animation_set_duration() and the
|
||||
* easing mode using clutter_animation_set_mode().
|
||||
*
|
||||
* Use clutter_animation_bind() or clutter_animation_bind_interval()
|
||||
* to define the properties to be animated. The interval and the
|
||||
* animated properties can be updated at runtime.
|
||||
*
|
||||
* The clutter_actor_animate() and relative family of functions provide
|
||||
* an easy way to animate a #ClutterActor and automatically manage the
|
||||
* lifetime of a #ClutterAnimation instance, so you should consider using
|
||||
@@ -978,6 +1341,25 @@ clutter_animation_set_object (ClutterAnimation *animation,
|
||||
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_OBJECT]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_get_object:
|
||||
* @animation: a #ClutterAnimation
|
||||
*
|
||||
* Retrieves the #GObject attached to @animation.
|
||||
*
|
||||
* Return value: (transfer none): a #GObject
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
GObject *
|
||||
clutter_animation_get_object (ClutterAnimation *animation)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
|
||||
|
||||
return animation->priv->object;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_set_mode:
|
||||
* @animation: a #ClutterAnimation
|
||||
@@ -1268,6 +1650,76 @@ clutter_animation_get_timeline (ClutterAnimation *animation)
|
||||
return clutter_animation_get_timeline_internal (animation);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_set_alpha:
|
||||
* @animation: a #ClutterAnimation
|
||||
* @alpha: a #ClutterAlpha, or %NULL to unset the current #ClutterAlpha
|
||||
*
|
||||
* Sets @alpha as the #ClutterAlpha used by @animation.
|
||||
*
|
||||
* If @alpha is not %NULL, the #ClutterAnimation will take ownership
|
||||
* of the #ClutterAlpha instance.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_animation_get_timeline() and
|
||||
* clutter_timeline_set_progress_mode() instead.
|
||||
*/
|
||||
void
|
||||
clutter_animation_set_alpha (ClutterAnimation *animation,
|
||||
ClutterAlpha *alpha)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
|
||||
g_return_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha));
|
||||
|
||||
clutter_animation_set_alpha_internal (animation, alpha);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_get_alpha:
|
||||
* @animation: a #ClutterAnimation
|
||||
*
|
||||
* Retrieves the #ClutterAlpha used by @animation.
|
||||
*
|
||||
* Return value: (transfer none): the alpha object used by the animation
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_animation_get_timeline() and
|
||||
* clutter_timeline_get_progress_mode() instead.
|
||||
*/
|
||||
ClutterAlpha *
|
||||
clutter_animation_get_alpha (ClutterAnimation *animation)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
|
||||
|
||||
return clutter_animation_get_alpha_internal (animation);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_animation_completed:
|
||||
* @animation: a #ClutterAnimation
|
||||
*
|
||||
* Emits the ::completed signal on @animation
|
||||
*
|
||||
* When using this function with a #ClutterAnimation created
|
||||
* by the clutter_actor_animate() family of functions, @animation
|
||||
* will be unreferenced and it will not be valid anymore,
|
||||
* unless g_object_ref() was called before calling this function
|
||||
* or unless a reference was taken inside a handler for the
|
||||
* #ClutterAnimation::completed signal
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
|
||||
*/
|
||||
void
|
||||
clutter_animation_completed (ClutterAnimation *animation)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
|
||||
|
||||
g_signal_emit (animation, animation_signals[COMPLETED], 0);
|
||||
}
|
||||
|
||||
/*
|
||||
* starts the timeline
|
||||
*/
|
||||
@@ -1401,6 +1853,55 @@ done:
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_animation_setupv (ClutterAnimation *animation,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterAnimationPrivate *priv = animation->priv;
|
||||
ClutterAnimatable *animatable = NULL;
|
||||
GObjectClass *klass = NULL;
|
||||
gint i;
|
||||
|
||||
if (CLUTTER_IS_ANIMATABLE (priv->object))
|
||||
animatable = CLUTTER_ANIMATABLE (priv->object);
|
||||
else
|
||||
klass = G_OBJECT_GET_CLASS (priv->object);
|
||||
|
||||
for (i = 0; i < n_properties; i++)
|
||||
{
|
||||
const gchar *property_name = properties[i];
|
||||
GParamSpec *pspec;
|
||||
gboolean is_fixed = FALSE;
|
||||
|
||||
if (g_str_has_prefix (property_name, "fixed::"))
|
||||
{
|
||||
property_name += 7; /* strlen("fixed::") */
|
||||
is_fixed = TRUE;
|
||||
}
|
||||
|
||||
if (animatable != NULL)
|
||||
pspec = clutter_animatable_find_property (animatable, property_name);
|
||||
else
|
||||
pspec = g_object_class_find_property (klass, property_name);
|
||||
|
||||
if (pspec == NULL)
|
||||
{
|
||||
g_warning ("Cannot bind property '%s': objects of type '%s' do "
|
||||
"not have this property",
|
||||
property_name,
|
||||
g_type_name (G_OBJECT_TYPE (priv->object)));
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_animation_setup_property (animation, property_name,
|
||||
&values[i],
|
||||
pspec,
|
||||
is_fixed);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct
|
||||
{
|
||||
const gchar *name;
|
||||
@@ -1554,6 +2055,67 @@ animation_create_for_actor (ClutterActor *actor)
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_animate_with_alpha:
|
||||
* @actor: a #ClutterActor
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @first_property_name: the name of a property
|
||||
* @...: a %NULL terminated list of property names and
|
||||
* property values
|
||||
*
|
||||
* Animates the given list of properties of @actor between the current
|
||||
* value for each property and a new final value. The animation has a
|
||||
* definite behaviour given by the passed @alpha.
|
||||
*
|
||||
* See clutter_actor_animate() for further details.
|
||||
*
|
||||
* This function is useful if you want to use an existing #ClutterAlpha
|
||||
* to animate @actor.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimation object. The object is owned by the
|
||||
* #ClutterActor and should not be unreferenced with g_object_unref()
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.10: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead. See clutter_actor_save_easing_state(),
|
||||
* clutter_actor_set_easing_mode(), clutter_actor_set_easing_duration(),
|
||||
* clutter_actor_set_easing_delay(), and clutter_actor_restore_easing_state().
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_actor_animate_with_alpha (ClutterActor *actor,
|
||||
ClutterAlpha *alpha,
|
||||
const gchar *first_property_name,
|
||||
...)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
ClutterTimeline *timeline;
|
||||
va_list args;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
|
||||
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
g_return_val_if_fail (first_property_name != NULL, NULL);
|
||||
|
||||
timeline = clutter_alpha_get_timeline (alpha);
|
||||
if (timeline == NULL)
|
||||
{
|
||||
g_warning ("The passed ClutterAlpha does not have an "
|
||||
"associated ClutterTimeline.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
animation = animation_create_for_actor (actor);
|
||||
clutter_animation_set_alpha_internal (animation, alpha);
|
||||
|
||||
va_start (args, first_property_name);
|
||||
clutter_animation_setup_valist (animation, first_property_name, args);
|
||||
va_end (args);
|
||||
|
||||
clutter_animation_start (animation);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_animate_with_timeline:
|
||||
* @actor: a #ClutterActor
|
||||
@@ -1797,3 +2359,263 @@ clutter_actor_animate (ClutterActor *actor,
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_animatev:
|
||||
* @actor: a #ClutterActor
|
||||
* @mode: an animation mode logical id
|
||||
* @duration: duration of the animation, in milliseconds
|
||||
* @n_properties: number of property names and values
|
||||
* @properties: (array length=n_properties) (element-type utf8): a vector
|
||||
* containing the property names to set
|
||||
* @values: (array length=n_properties): a vector containing the
|
||||
* property values to set
|
||||
*
|
||||
* Animates the given list of properties of @actor between the current
|
||||
* value for each property and a new final value. The animation has a
|
||||
* definite duration and a speed given by the @mode.
|
||||
*
|
||||
* This is the vector-based variant of clutter_actor_animate(), useful
|
||||
* for language bindings.
|
||||
*
|
||||
* Unlike clutter_actor_animate(), this function will not
|
||||
* allow you to specify "signal::" names and callbacks.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimation object. The object is
|
||||
* owned by the #ClutterActor and should not be unreferenced with
|
||||
* g_object_unref()
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead. See clutter_actor_save_easing_state(),
|
||||
* clutter_actor_set_easing_mode(), clutter_actor_set_easing_duration(),
|
||||
* clutter_actor_set_easing_delay(), and clutter_actor_restore_easing_state().
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_actor_animatev (ClutterActor *actor,
|
||||
gulong mode,
|
||||
guint duration,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
|
||||
g_return_val_if_fail (mode != CLUTTER_CUSTOM_MODE, NULL);
|
||||
g_return_val_if_fail (duration > 0, NULL);
|
||||
g_return_val_if_fail (properties != NULL, NULL);
|
||||
g_return_val_if_fail (values != NULL, NULL);
|
||||
|
||||
animation = animation_create_for_actor (actor);
|
||||
clutter_animation_set_mode (animation, mode);
|
||||
clutter_animation_set_duration (animation, duration);
|
||||
clutter_animation_setupv (animation, n_properties, properties, values);
|
||||
clutter_animation_start (animation);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_animate_with_timelinev:
|
||||
* @actor: a #ClutterActor
|
||||
* @mode: an animation mode logical id
|
||||
* @timeline: a #ClutterTimeline
|
||||
* @n_properties: number of property names and values
|
||||
* @properties: (array length=n_properties) (element-type utf8): a vector
|
||||
* containing the property names to set
|
||||
* @values: (array length=n_properties): a vector containing the
|
||||
* property values to set
|
||||
*
|
||||
* Animates the given list of properties of @actor between the current
|
||||
* value for each property and a new final value. The animation has a
|
||||
* definite duration given by @timeline and a speed given by the @mode.
|
||||
*
|
||||
* See clutter_actor_animate() for further details.
|
||||
*
|
||||
* This function is useful if you want to use an existing timeline
|
||||
* to animate @actor.
|
||||
*
|
||||
* This is the vector-based variant of clutter_actor_animate_with_timeline(),
|
||||
* useful for language bindings.
|
||||
*
|
||||
* Unlike clutter_actor_animate_with_timeline(), this function
|
||||
* will not allow you to specify "signal::" names and callbacks.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimation object. The object is
|
||||
* owned by the #ClutterActor and should not be unreferenced with
|
||||
* g_object_unref()
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead. See clutter_actor_save_easing_state(),
|
||||
* clutter_actor_set_easing_mode(), clutter_actor_set_easing_duration(),
|
||||
* clutter_actor_set_easing_delay(), and clutter_actor_restore_easing_state().
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_actor_animate_with_timelinev (ClutterActor *actor,
|
||||
gulong mode,
|
||||
ClutterTimeline *timeline,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
|
||||
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
|
||||
g_return_val_if_fail (properties != NULL, NULL);
|
||||
g_return_val_if_fail (values != NULL, NULL);
|
||||
|
||||
animation = animation_create_for_actor (actor);
|
||||
clutter_animation_set_mode (animation, mode);
|
||||
clutter_animation_set_timeline (animation, timeline);
|
||||
clutter_animation_setupv (animation, n_properties, properties, values);
|
||||
clutter_animation_start (animation);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_animate_with_alphav:
|
||||
* @actor: a #ClutterActor
|
||||
* @alpha: a #ClutterAlpha
|
||||
* @n_properties: number of property names and values
|
||||
* @properties: (array length=n_properties) (element-type utf8): a vector
|
||||
* containing the property names to set
|
||||
* @values: (array length=n_properties): a vector containing the
|
||||
* property values to set
|
||||
*
|
||||
* Animates the given list of properties of @actor between the current
|
||||
* value for each property and a new final value. The animation has a
|
||||
* definite behaviour given by the passed @alpha.
|
||||
*
|
||||
* See clutter_actor_animate() for further details.
|
||||
*
|
||||
* This function is useful if you want to use an existing #ClutterAlpha
|
||||
* to animate @actor.
|
||||
*
|
||||
* This is the vector-based variant of clutter_actor_animate_with_alpha(),
|
||||
* useful for language bindings.
|
||||
*
|
||||
* Unlike clutter_actor_animate_with_alpha(), this function will
|
||||
* not allow you to specify "signal::" names and callbacks.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimation object. The object is owned by the
|
||||
* #ClutterActor and should not be unreferenced with g_object_unref()
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.10: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead. See clutter_actor_save_easing_state(),
|
||||
* clutter_actor_set_easing_mode(), clutter_actor_set_easing_duration(),
|
||||
* clutter_actor_set_easing_delay(), and clutter_actor_restore_easing_state().
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_actor_animate_with_alphav (ClutterActor *actor,
|
||||
ClutterAlpha *alpha,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
ClutterTimeline *timeline;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
|
||||
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
|
||||
g_return_val_if_fail (properties != NULL, NULL);
|
||||
g_return_val_if_fail (values != NULL, NULL);
|
||||
|
||||
timeline = clutter_alpha_get_timeline (alpha);
|
||||
if (timeline == NULL)
|
||||
{
|
||||
g_warning ("The passed ClutterAlpha does not have an "
|
||||
"associated ClutterTimeline.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
animation = animation_create_for_actor (actor);
|
||||
clutter_animation_set_alpha_internal (animation, alpha);
|
||||
clutter_animation_setupv (animation, n_properties, properties, values);
|
||||
clutter_animation_start (animation);
|
||||
|
||||
return animation;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_animation:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Retrieves the #ClutterAnimation used by @actor, if clutter_actor_animate()
|
||||
* has been called on @actor.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterAnimation, or %NULL
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.12: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead, and clutter_actor_get_transition() to retrieve
|
||||
* the transition.
|
||||
*/
|
||||
ClutterAnimation *
|
||||
clutter_actor_get_animation (ClutterActor *actor)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
|
||||
|
||||
return g_object_get_qdata (G_OBJECT (actor), quark_object_animation);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_detach_animation:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Detaches the #ClutterAnimation used by @actor, if clutter_actor_animate()
|
||||
* has been called on @actor.
|
||||
*
|
||||
* Once the animation has been detached, it loses a reference. If it was
|
||||
* the only reference then the #ClutterAnimation becomes invalid.
|
||||
*
|
||||
* The #ClutterAnimation::completed signal will not be emitted.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use the implicit transition for animatable properties
|
||||
* in #ClutterActor instead, and clutter_actor_remove_transition() to
|
||||
* remove the transition.
|
||||
*/
|
||||
void
|
||||
clutter_actor_detach_animation (ClutterActor *actor)
|
||||
{
|
||||
ClutterAnimation *animation;
|
||||
ClutterAnimationPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
animation = g_object_get_qdata (G_OBJECT (actor), quark_object_animation);
|
||||
if (animation == NULL)
|
||||
return;
|
||||
|
||||
priv = animation->priv;
|
||||
|
||||
g_assert (priv->object == G_OBJECT (actor));
|
||||
|
||||
/* we can't call get_timeline_internal() here because it would be
|
||||
* pointless to create a timeline on an animation we want to detach
|
||||
*/
|
||||
if (priv->alpha != NULL)
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
|
||||
timeline = clutter_alpha_get_timeline (priv->alpha);
|
||||
if (timeline != NULL)
|
||||
clutter_timeline_stop (timeline);
|
||||
}
|
||||
|
||||
/* disconnect the ::destroy handler added by animation_create_for_actor() */
|
||||
g_signal_handlers_disconnect_by_func (actor,
|
||||
G_CALLBACK (on_actor_destroy),
|
||||
animation);
|
||||
|
||||
clutter_animation_set_object (animation, NULL);
|
||||
|
||||
/* drop the reference on the animation */
|
||||
g_object_unref (animation);
|
||||
}
|
||||
|
@@ -103,6 +103,8 @@ ClutterAnimation * clutter_animation_new (void);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_transition_set_animatable)
|
||||
void clutter_animation_set_object (ClutterAnimation *animation,
|
||||
GObject *object);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_transition_get_animatable)
|
||||
GObject * clutter_animation_get_object (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_timeline_set_progress_mode)
|
||||
void clutter_animation_set_mode (ClutterAnimation *animation,
|
||||
gulong mode);
|
||||
@@ -123,12 +125,38 @@ void clutter_animation_set_timeline (ClutterAnimatio
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_animation_set_timeline)
|
||||
void clutter_animation_set_alpha (ClutterAnimation *animation,
|
||||
ClutterAlpha *alpha);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_animation_get_timeline)
|
||||
ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *final);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_transition_set_interval)
|
||||
ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
ClutterInterval *interval);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animation_has_property (ClutterAnimation *animation,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
const GValue *final);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animation_update_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name,
|
||||
ClutterInterval *interval);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animation_unbind_property (ClutterAnimation *animation,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animation_completed (ClutterAnimation *animation);
|
||||
|
||||
/*
|
||||
* ClutterActor API
|
||||
@@ -146,6 +174,36 @@ ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor
|
||||
ClutterTimeline *timeline,
|
||||
const gchar *first_property_name,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
|
||||
gulong mode,
|
||||
guint duration,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
|
||||
gulong mode,
|
||||
ClutterTimeline *timeline,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate_with_timeline)
|
||||
ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
|
||||
ClutterAlpha *alpha,
|
||||
const gchar *first_property_name,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_animate_with_timelinev)
|
||||
ClutterAnimation * clutter_actor_animate_with_alphav (ClutterActor *actor,
|
||||
ClutterAlpha *alpha,
|
||||
gint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_actor_detach_animation (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
56
clutter/clutter/deprecated/clutter-bin-layout.h
Normal file
56
clutter/clutter/deprecated/clutter-bin-layout.h
Normal file
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BIN_LAYOUT_DEPRECATED_H__
|
||||
#define __CLUTTER_BIN_LAYOUT_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-bin-layout.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_bin_layout_set_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_bin_layout_get_alignment (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment *x_align,
|
||||
ClutterBinAlignment *y_align);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_bin_layout_add (ClutterBinLayout *self,
|
||||
ClutterActor *child,
|
||||
ClutterBinAlignment x_align,
|
||||
ClutterBinAlignment y_align);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BIN_LAYOUT_DEPRECATED_H__ */
|
1163
clutter/clutter/deprecated/clutter-cairo-texture.c
Normal file
1163
clutter/clutter/deprecated/clutter-cairo-texture.c
Normal file
File diff suppressed because it is too large
Load Diff
139
clutter/clutter/deprecated/clutter-cairo-texture.h
Normal file
139
clutter/clutter/deprecated/clutter-cairo-texture.h
Normal file
@@ -0,0 +1,139 @@
|
||||
/*
|
||||
* Clutter
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
* Matthew Allum <mallum@o-hand.com>
|
||||
* Chris Lord <chris@o-hand.com>
|
||||
* Iain Holmes <iain@o-hand.com>
|
||||
* Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2008, 2009, 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_CAIRO_TEXTURE_H__
|
||||
#define __CLUTTER_CAIRO_TEXTURE_H__
|
||||
|
||||
#include <clutter/clutter-texture.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_CAIRO_TEXTURE (clutter_cairo_texture_get_type ())
|
||||
#define CLUTTER_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexture))
|
||||
#define CLUTTER_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
|
||||
#define CLUTTER_IS_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE))
|
||||
#define CLUTTER_IS_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CAIRO_TEXTURE))
|
||||
#define CLUTTER_CAIRO_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
|
||||
|
||||
typedef struct _ClutterCairoTexture ClutterCairoTexture;
|
||||
typedef struct _ClutterCairoTextureClass ClutterCairoTextureClass;
|
||||
typedef struct _ClutterCairoTexturePrivate ClutterCairoTexturePrivate;
|
||||
|
||||
/**
|
||||
* ClutterCairoTexture:
|
||||
*
|
||||
* The #ClutterCairoTexture struct contains only private data.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterCanvas instead
|
||||
*/
|
||||
struct _ClutterCairoTexture
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterTexture parent_instance;
|
||||
|
||||
ClutterCairoTexturePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterCairoTextureClass:
|
||||
* @create_surface: class handler for the #ClutterCairoTexture::create-surface
|
||||
* signal
|
||||
* @draw: class handler for the #ClutterCairoTexture::draw signal
|
||||
*
|
||||
* The #ClutterCairoTextureClass struct contains only private data.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.12: Use #ClutterCanvas instead
|
||||
*/
|
||||
struct _ClutterCairoTextureClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterTextureClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
cairo_surface_t *(* create_surface) (ClutterCairoTexture *texture,
|
||||
guint width,
|
||||
guint height);
|
||||
|
||||
gboolean (* draw) (ClutterCairoTexture *texture,
|
||||
cairo_t *cr);
|
||||
|
||||
/*< private >*/
|
||||
void (*_clutter_cairo_3) (void);
|
||||
void (*_clutter_cairo_4) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_canvas_get_type)
|
||||
GType clutter_cairo_texture_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_canvas_new)
|
||||
ClutterActor * clutter_cairo_texture_new (guint width,
|
||||
guint height);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_canvas_set_size)
|
||||
void clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
|
||||
guint width,
|
||||
guint height);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_canvas_get_size)
|
||||
void clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
|
||||
guint *width,
|
||||
guint *height);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self,
|
||||
gboolean value);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_cairo_texture_get_auto_resize (ClutterCairoTexture *self);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_cairo_texture_clear (ClutterCairoTexture *self);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture *self,
|
||||
cairo_rectangle_int_t *rect);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_cairo_texture_invalidate (ClutterCairoTexture *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_cairo_texture_invalidate_rectangle)
|
||||
cairo_t * clutter_cairo_texture_create_region (ClutterCairoTexture *self,
|
||||
gint x_offset,
|
||||
gint y_offset,
|
||||
gint width,
|
||||
gint height);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_cairo_texture_invalidate)
|
||||
cairo_t * clutter_cairo_texture_create (ClutterCairoTexture *self);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_CAIRO_TEXTURE_DEPRECATED_H__ */
|
@@ -43,6 +43,11 @@ CLUTTER_DEPRECATED_FOR(clutter_actor_add_child)
|
||||
void clutter_container_add_actor (ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_child)
|
||||
void clutter_container_add_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child)
|
||||
void clutter_container_remove (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
@@ -52,6 +57,11 @@ CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child)
|
||||
void clutter_container_remove_actor (ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_remove_child)
|
||||
void clutter_container_remove_valist (ClutterContainer *container,
|
||||
ClutterActor *first_actor,
|
||||
va_list var_args);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_children)
|
||||
GList * clutter_container_get_children (ClutterContainer *container);
|
||||
|
||||
|
2311
clutter/clutter/deprecated/clutter-keysyms.h
Normal file
2311
clutter/clutter/deprecated/clutter-keysyms.h
Normal file
File diff suppressed because it is too large
Load Diff
42
clutter/clutter/deprecated/clutter-stage-manager.h
Normal file
42
clutter/clutter/deprecated/clutter-stage-manager.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_STAGE_MANAGER_DEPRECATED_H__
|
||||
#define __CLUTTER_STAGE_MANAGER_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-stage-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
|
||||
ClutterStage *stage);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /*__CLUTTER_STAGE_MANAGER_DEPRECATED_H__ */
|
||||
|
@@ -1217,6 +1217,143 @@ clutter_state_get_states (ClutterState *state)
|
||||
return g_hash_table_get_keys (state->priv->states);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_get_keys:
|
||||
* @state: a #ClutterState instance.
|
||||
* @source_state_name: (allow-none): the source transition name to query,
|
||||
* or %NULL for all source states
|
||||
* @target_state_name: (allow-none): the target transition name to query,
|
||||
* or %NULL for all target states
|
||||
* @object: (allow-none): the specific object instance to list keys for,
|
||||
* or %NULL for all managed objects
|
||||
* @property_name: (allow-none): the property name to search for, or %NULL
|
||||
* for all properties.
|
||||
*
|
||||
* Returns a list of pointers to opaque structures with accessor functions
|
||||
* that describe the keys added to an animator.
|
||||
*
|
||||
* Return value: (transfer container) (element-type Clutter.StateKey): a
|
||||
* newly allocated #GList of #ClutterStateKey<!-- -->s. The contents of
|
||||
* the returned list are owned by the #ClutterState and should not be
|
||||
* modified or freed. Use g_list_free() to free the resources allocated
|
||||
* by the returned list when done using it
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
GList *
|
||||
clutter_state_get_keys (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name)
|
||||
{
|
||||
GList *s, *state_list;
|
||||
GList *targets = NULL;
|
||||
State *source_state = NULL;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
|
||||
|
||||
source_state_name = g_intern_string (source_state_name);
|
||||
target_state_name = g_intern_string (target_state_name);
|
||||
property_name = g_intern_string (property_name);
|
||||
|
||||
if (target_state_name != NULL)
|
||||
state_list = g_list_append (NULL, (gpointer) target_state_name);
|
||||
else
|
||||
state_list = clutter_state_get_states (state);
|
||||
|
||||
if (source_state_name)
|
||||
source_state = clutter_state_fetch_state (state, source_state_name, FALSE);
|
||||
|
||||
for (s = state_list; s != NULL; s = s->next)
|
||||
{
|
||||
State *target_state;
|
||||
|
||||
target_state = clutter_state_fetch_state (state, s->data, FALSE);
|
||||
if (target_state != NULL)
|
||||
{
|
||||
GList *k;
|
||||
|
||||
for (k = target_state->keys; k; k = k->next)
|
||||
{
|
||||
ClutterStateKey *key = k->data;
|
||||
|
||||
if ((object == NULL || (object == key->object)) &&
|
||||
(source_state_name == NULL ||
|
||||
source_state == key->source_state) &&
|
||||
(property_name == NULL ||
|
||||
(property_name == key->property_name)))
|
||||
{
|
||||
targets = g_list_prepend (targets, key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
g_list_free (state_list);
|
||||
|
||||
return g_list_reverse (targets);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_state_remove_key:
|
||||
* @state: a #ClutterState instance.
|
||||
* @source_state_name: (allow-none): the source state name to query,
|
||||
* or %NULL for all source states
|
||||
* @target_state_name: (allow-none): the target state name to query,
|
||||
* or %NULL for all target states
|
||||
* @object: (allow-none): the specific object instance to list keys for,
|
||||
* or %NULL for all managed objects
|
||||
* @property_name: (allow-none): the property name to search for,
|
||||
* or %NULL for all properties.
|
||||
*
|
||||
* Removes all keys matching the search criteria passed in arguments.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
void
|
||||
clutter_state_remove_key (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_STATE (state));
|
||||
|
||||
clutter_state_remove_key_internal (state,
|
||||
source_state_name, target_state_name,
|
||||
object, property_name,
|
||||
FALSE);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_get_timeline:
|
||||
* @state: a #ClutterState
|
||||
*
|
||||
* Gets the timeline driving the #ClutterState
|
||||
*
|
||||
* Return value: (transfer none): the #ClutterTimeline that drives
|
||||
* the state change animations. The returned timeline is owned
|
||||
* by the #ClutterState and it should not be unreferenced directly
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
ClutterTimeline *
|
||||
clutter_state_get_timeline (ClutterState *state)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
|
||||
|
||||
return state->priv->timeline;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
clutter_state_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
@@ -1373,12 +1510,227 @@ G_DEFINE_BOXED_TYPE (ClutterStateKey, clutter_state_key,
|
||||
clutter_state_key_copy,
|
||||
clutter_state_key_free);
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_pre_delay:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the pause before transitioning starts as a fraction of
|
||||
* the total transition time.
|
||||
*
|
||||
* Return value: the pre delay used before starting the transition.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
gdouble
|
||||
clutter_state_key_get_pre_delay (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key != NULL, 0.0);
|
||||
|
||||
return state_key->pre_delay;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_post_delay:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the duration of the pause after transitioning is complete
|
||||
* as a fraction of the total transition time.
|
||||
*
|
||||
* Return value: the post delay, used after doing the transition.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
gdouble
|
||||
clutter_state_key_get_post_delay (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key != NULL, 0.0);
|
||||
|
||||
return state_key->post_delay;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_mode:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the easing mode used for @state_key.
|
||||
*
|
||||
* Return value: the mode of a #ClutterStateKey
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
gulong
|
||||
clutter_state_key_get_mode (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key != NULL, 0);
|
||||
|
||||
return state_key->mode;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_value:
|
||||
* @state_key: a #ClutterStateKey
|
||||
* @value: a #GValue initialized with the correct type for the @state_key
|
||||
*
|
||||
* Retrieves a copy of the value for a #ClutterStateKey.
|
||||
*
|
||||
* The #GValue needs to be already initialized for the value type
|
||||
* of the property or to a type that allow transformation from the value
|
||||
* type of the key.
|
||||
*
|
||||
* Use g_value_unset() when done.
|
||||
*
|
||||
* Return value: %TRUE if the value was successfully retrieved,
|
||||
* and %FALSE otherwise
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
gboolean
|
||||
clutter_state_key_get_value (const ClutterStateKey *state_key,
|
||||
GValue *value)
|
||||
{
|
||||
g_return_val_if_fail (state_key != NULL, FALSE);
|
||||
g_return_val_if_fail (value != NULL, FALSE);
|
||||
g_return_val_if_fail (G_VALUE_TYPE (value) != G_TYPE_INVALID, FALSE);
|
||||
|
||||
if (!g_type_is_a (G_VALUE_TYPE (&state_key->value), G_VALUE_TYPE (value)))
|
||||
{
|
||||
if (g_value_type_compatible (G_VALUE_TYPE (&state_key->value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
g_value_copy (&state_key->value, value);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
if (g_value_type_transformable (G_VALUE_TYPE (&state_key->value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
if (g_value_transform (&state_key->value, value))
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
g_warning ("%s: Unable to convert from %s to %s for the "
|
||||
"property '%s' of object %s in the state key",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (&state_key->value)),
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
state_key->property_name,
|
||||
G_OBJECT_TYPE_NAME (state_key->object));
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
g_value_copy (&state_key->value, value);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_object:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the object instance this #ClutterStateKey applies to.
|
||||
*
|
||||
* Return value: (transfer none): the object this state key applies to.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
GObject *
|
||||
clutter_state_key_get_object (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key, NULL);
|
||||
|
||||
return state_key->object;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_property_name:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the name of the property this #ClutterStateKey applies to
|
||||
*
|
||||
* Return value: the name of the property. The returned string is owned
|
||||
* by the #ClutterStateKey and should never be modified or freed
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
const gchar *
|
||||
clutter_state_key_get_property_name (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key, NULL);
|
||||
|
||||
return state_key->property_name;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_source_state_name:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the name of the source state of the @state_key
|
||||
*
|
||||
* Return value: the name of the source state for this key, or %NULL
|
||||
* if this is the generic state key for the given property when
|
||||
* transitioning to the target state. The returned string is owned
|
||||
* by the #ClutterStateKey and should never be modified or freed
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
const gchar *
|
||||
clutter_state_key_get_source_state_name (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key, NULL);
|
||||
|
||||
if (state_key->source_state != NULL)
|
||||
return state_key->source_state->name;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_target_state_name:
|
||||
* @state_key: a #ClutterStateKey
|
||||
*
|
||||
* Get the name of the source state this #ClutterStateKey contains,
|
||||
* or NULL if this is the generic state key for the given property
|
||||
* when transitioning to the target state.
|
||||
*
|
||||
* Return value: the name of the source state for this key, or NULL if
|
||||
* the key is generic
|
||||
*
|
||||
* Since: 1.4
|
||||
* Deprecated: 1.12: Use #ClutterKeyframeTransition and
|
||||
* #ClutterTransitionGroup instead
|
||||
*/
|
||||
const gchar *
|
||||
clutter_state_key_get_target_state_name (const ClutterStateKey *state_key)
|
||||
{
|
||||
g_return_val_if_fail (state_key, NULL);
|
||||
|
||||
return state_key->target_state->name;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_state_key_get_property_type:
|
||||
* @key: a #ClutterStateKey
|
||||
*
|
||||
* Retrieves the #GType of the property a key applies to
|
||||
*
|
||||
* You can use this type to initialize the #GValue to pass to
|
||||
* clutter_state_key_get_value()
|
||||
*
|
||||
* Return value: the #GType of the property
|
||||
*
|
||||
* Since: 1.4
|
||||
|
@@ -131,6 +131,20 @@ void clutter_state_set (ClutterState *state,
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_state_get_states (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_state_get_keys (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_remove_key (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_get_state (ClutterState *state);
|
||||
|
||||
/*
|
||||
@@ -140,7 +154,24 @@ const gchar * clutter_state_get_state (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_state_key_get_pre_delay (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_state_key_get_post_delay (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_state_key_get_mode (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_state_key_get_value (const ClutterStateKey *state_key,
|
||||
GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_property_type (const ClutterStateKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
GObject * clutter_state_key_get_object (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_property_name (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_source_state_name (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_target_state_name (const ClutterStateKey *state_key);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
2609
clutter/clutter/deprecated/clutter-table-layout.c
Normal file
2609
clutter/clutter/deprecated/clutter-table-layout.c
Normal file
File diff suppressed because it is too large
Load Diff
172
clutter/clutter/deprecated/clutter-table-layout.h
Normal file
172
clutter/clutter/deprecated/clutter-table-layout.h
Normal file
@@ -0,0 +1,172 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Jose Dapena Paz <jdapena@igalia.com>
|
||||
*
|
||||
* Based on the MX MxTable actor by:
|
||||
* Thomas Wood <thomas.wood@intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TABLE_LAYOUT_H__
|
||||
#define __CLUTTER_TABLE_LAYOUT_H__
|
||||
|
||||
#include <clutter/clutter-layout-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_TABLE_LAYOUT (clutter_table_layout_get_type ())
|
||||
#define CLUTTER_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayout))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
|
||||
typedef struct _ClutterTableLayout ClutterTableLayout;
|
||||
typedef struct _ClutterTableLayoutPrivate ClutterTableLayoutPrivate;
|
||||
typedef struct _ClutterTableLayoutClass ClutterTableLayoutClass;
|
||||
|
||||
/**
|
||||
* ClutterTableLayout:
|
||||
*
|
||||
* The #ClutterTableLayout structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.18: Use #ClutterGridLayout instead
|
||||
*/
|
||||
struct _ClutterTableLayout
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManager parent_instance;
|
||||
|
||||
ClutterTableLayoutPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterTableLayoutClass:
|
||||
*
|
||||
* The #ClutterTableLayoutClass structure contains only private
|
||||
* data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.18: Use #ClutterGridLayout instead
|
||||
*/
|
||||
struct _ClutterTableLayoutClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManagerClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_type)
|
||||
GType clutter_table_layout_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_new)
|
||||
ClutterLayoutManager *clutter_table_layout_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_attach)
|
||||
void clutter_table_layout_pack (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint column,
|
||||
gint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_set_column_spacing)
|
||||
void clutter_table_layout_set_column_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_set_row_spacing)
|
||||
void clutter_table_layout_set_row_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_column_spacing)
|
||||
guint clutter_table_layout_get_column_spacing (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_row_spacing)
|
||||
guint clutter_table_layout_get_row_spacing (ClutterTableLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint column_span,
|
||||
gint row_span);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint *column_span,
|
||||
gint *row_span);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment x_align,
|
||||
ClutterTableAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment *x_align,
|
||||
ClutterTableAlignment *y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_fill,
|
||||
gboolean *y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_expand,
|
||||
gboolean y_expand);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_expand,
|
||||
gboolean *y_expand);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_table_layout_get_row_count (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_table_layout_get_column_count (ClutterTableLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_use_animations (ClutterTableLayout *layout,
|
||||
gboolean animate);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_table_layout_get_use_animations (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_easing_mode (ClutterTableLayout *layout,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_table_layout_get_easing_mode (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_easing_duration (ClutterTableLayout *layout,
|
||||
guint msecs);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_table_layout_get_easing_duration (ClutterTableLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TABLE_LAYOUT_H__ */
|
2934
clutter/clutter/deprecated/clutter-texture.c
Normal file
2934
clutter/clutter/deprecated/clutter-texture.c
Normal file
File diff suppressed because it is too large
Load Diff
128
clutter/clutter/deprecated/clutter-texture.h
Normal file
128
clutter/clutter/deprecated/clutter-texture.h
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
|
||||
#define __CLUTTER_TEXTURE_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-texture.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_image_new)
|
||||
ClutterActor * clutter_texture_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and platform-specific image loading)
|
||||
ClutterActor * clutter_texture_new_from_file (const gchar *filename,
|
||||
GError **error);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and platform-specific image loading)
|
||||
gboolean clutter_texture_set_from_file (ClutterTexture *texture,
|
||||
const gchar *filename,
|
||||
GError **error);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_image_set_data)
|
||||
gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
|
||||
const guchar *data,
|
||||
gboolean has_alpha,
|
||||
gint width,
|
||||
gint height,
|
||||
gint rowstride,
|
||||
gint bpp,
|
||||
ClutterTextureFlags flags,
|
||||
GError **error);
|
||||
CLUTTER_DEPRECATED_FOR(clutter_image_set_area)
|
||||
gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
|
||||
const guchar *data,
|
||||
gboolean has_alpha,
|
||||
gint x,
|
||||
gint y,
|
||||
gint width,
|
||||
gint height,
|
||||
gint rowstride,
|
||||
gint bpp,
|
||||
ClutterTextureFlags flags,
|
||||
GError **error);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_content_get_preferred_size)
|
||||
void clutter_texture_get_base_size (ClutterTexture *texture,
|
||||
gint *width,
|
||||
gint *height);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_set_content_scaling_filters)
|
||||
void clutter_texture_set_filter_quality (ClutterTexture *texture,
|
||||
ClutterTextureQuality filter_quality);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_get_content_scaling_filters)
|
||||
ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_cogl_texture (ClutterTexture *texture,
|
||||
CoglHandle cogl_tex);
|
||||
CLUTTER_DEPRECATED
|
||||
CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_cogl_material (ClutterTexture *texture,
|
||||
CoglHandle cogl_material);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_sync_size (ClutterTexture *texture,
|
||||
gboolean sync_size);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_set_content_repeat)
|
||||
void clutter_texture_set_repeat (ClutterTexture *texture,
|
||||
gboolean repeat_x,
|
||||
gboolean repeat_y);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_get_content_repeat)
|
||||
void clutter_texture_get_repeat (ClutterTexture *texture,
|
||||
gboolean *repeat_x,
|
||||
gboolean *repeat_y);
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_set_content_gravity)
|
||||
void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
|
||||
gboolean keep_aspect);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterImage and clutter_actor_get_content_gravity)
|
||||
gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_load_async (ClutterTexture *texture,
|
||||
gboolean load_async);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_texture_get_load_async (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_load_data_async (ClutterTexture *texture,
|
||||
gboolean load_async);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
|
||||
gboolean pick_with_alpha);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterOffscreenEffect)
|
||||
ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */
|
@@ -27,11 +27,11 @@
|
||||
#define __CLUTTER_BACKEND_EGL_NATIVE_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <gio/gio.h>
|
||||
#include <cogl/cogl.h>
|
||||
#include <cogl/cogl-egl.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
|
||||
@@ -53,6 +53,9 @@ struct _ClutterBackendEglNative
|
||||
{
|
||||
ClutterBackend parent_instance;
|
||||
|
||||
/* device manager (ie evdev) */
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
/* event source */
|
||||
GSource *event_source;
|
||||
|
||||
|
@@ -30,6 +30,7 @@ clutter_headers = [
|
||||
'clutter-deform-effect.h',
|
||||
'clutter-deprecated.h',
|
||||
'clutter-desaturate-effect.h',
|
||||
'clutter-device-manager.h',
|
||||
'clutter-drag-action.h',
|
||||
'clutter-drop-action.h',
|
||||
'clutter-effect.h',
|
||||
@@ -67,7 +68,6 @@ clutter_headers = [
|
||||
'clutter-script.h',
|
||||
'clutter-scriptable.h',
|
||||
'clutter-scroll-actor.h',
|
||||
'clutter-seat.h',
|
||||
'clutter-settings.h',
|
||||
'clutter-shader-effect.h',
|
||||
'clutter-shader-types.h',
|
||||
@@ -77,6 +77,7 @@ clutter_headers = [
|
||||
'clutter-stage-manager.h',
|
||||
'clutter-stage-view.h',
|
||||
'clutter-tap-action.h',
|
||||
'clutter-texture.h',
|
||||
'clutter-text.h',
|
||||
'clutter-text-buffer.h',
|
||||
'clutter-timeline.h',
|
||||
@@ -116,6 +117,7 @@ clutter_sources = [
|
||||
'clutter-content.c',
|
||||
'clutter-deform-effect.c',
|
||||
'clutter-desaturate-effect.c',
|
||||
'clutter-device-manager.c',
|
||||
'clutter-drag-action.c',
|
||||
'clutter-drop-action.c',
|
||||
'clutter-effect.c',
|
||||
@@ -156,7 +158,6 @@ clutter_sources = [
|
||||
'clutter-script-parser.c',
|
||||
'clutter-scriptable.c',
|
||||
'clutter-scroll-actor.c',
|
||||
'clutter-seat.c',
|
||||
'clutter-settings.c',
|
||||
'clutter-shader-effect.c',
|
||||
'clutter-shader-types.c',
|
||||
@@ -186,6 +187,7 @@ clutter_private_headers = [
|
||||
'clutter-constraint-private.h',
|
||||
'clutter-content-private.h',
|
||||
'clutter-debug.h',
|
||||
'clutter-device-manager-private.h',
|
||||
'clutter-easing.h',
|
||||
'clutter-effect-private.h',
|
||||
'clutter-event-private.h',
|
||||
@@ -193,7 +195,6 @@ clutter_private_headers = [
|
||||
'clutter-graphene.h',
|
||||
'clutter-gesture-action-private.h',
|
||||
'clutter-id-pool.h',
|
||||
'clutter-input-device-private.h',
|
||||
'clutter-input-focus-private.h',
|
||||
'clutter-input-method-private.h',
|
||||
'clutter-input-pointer-a11y-private.h',
|
||||
@@ -219,13 +220,20 @@ clutter_nonintrospected_sources = [
|
||||
clutter_deprecated_headers = [
|
||||
'deprecated/clutter-actor.h',
|
||||
'deprecated/clutter-alpha.h',
|
||||
'deprecated/clutter-animatable.h',
|
||||
'deprecated/clutter-animation.h',
|
||||
'deprecated/clutter-bin-layout.h',
|
||||
'deprecated/clutter-box.h',
|
||||
'deprecated/clutter-cairo-texture.h',
|
||||
'deprecated/clutter-container.h',
|
||||
'deprecated/clutter-group.h',
|
||||
'deprecated/clutter-keysyms.h',
|
||||
'deprecated/clutter-rectangle.h',
|
||||
'deprecated/clutter-stage-manager.h',
|
||||
'deprecated/clutter-stage.h',
|
||||
'deprecated/clutter-state.h',
|
||||
'deprecated/clutter-table-layout.h',
|
||||
'deprecated/clutter-texture.h',
|
||||
'deprecated/clutter-timeline.h',
|
||||
]
|
||||
|
||||
@@ -233,9 +241,12 @@ clutter_deprecated_sources = [
|
||||
'deprecated/clutter-alpha.c',
|
||||
'deprecated/clutter-animation.c',
|
||||
'deprecated/clutter-box.c',
|
||||
'deprecated/clutter-cairo-texture.c',
|
||||
'deprecated/clutter-group.c',
|
||||
'deprecated/clutter-rectangle.c',
|
||||
'deprecated/clutter-state.c',
|
||||
'deprecated/clutter-table-layout.c',
|
||||
'deprecated/clutter-texture.c',
|
||||
]
|
||||
|
||||
clutter_backend_sources = []
|
||||
@@ -298,6 +309,7 @@ cally_headers = [
|
||||
'cally/cally-root.h',
|
||||
'cally/cally-stage.h',
|
||||
'cally/cally-text.h',
|
||||
'cally/cally-texture.h',
|
||||
'cally/cally-util.h',
|
||||
]
|
||||
|
||||
@@ -310,6 +322,7 @@ cally_sources = [
|
||||
'cally/cally-root.c',
|
||||
'cally/cally-stage.c',
|
||||
'cally/cally-text.c',
|
||||
'cally/cally-texture.c',
|
||||
'cally/cally-util.c',
|
||||
]
|
||||
|
||||
|
@@ -47,6 +47,7 @@
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
|
@@ -86,6 +86,8 @@ struct _ClutterBackendX11
|
||||
|
||||
Time last_event_time;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
XSettingsClient *xsettings;
|
||||
Window xsettings_xwin;
|
||||
};
|
||||
|
@@ -1022,5 +1022,6 @@ cogl_atlas_texture_vtable =
|
||||
_cogl_atlas_texture_gl_flush_legacy_texobj_wrap_modes,
|
||||
_cogl_atlas_texture_get_format,
|
||||
_cogl_atlas_texture_get_gl_format,
|
||||
NULL, /* is_foreign */
|
||||
NULL /* set_auto_mipmap */
|
||||
};
|
||||
|
@@ -216,6 +216,16 @@ validate_blend_statements (CoglBlendStringStatement *statements,
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
if (n_statements == 2 &&
|
||||
!ctx->glBlendEquationSeparate &&
|
||||
statements[0].function->type != statements[1].function->type)
|
||||
{
|
||||
error_string = "Separate blend functions for the RGB an A "
|
||||
"channels isn't supported by the driver";
|
||||
detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
|
||||
goto error;
|
||||
}
|
||||
|
||||
for (i = 0; i < n_statements; i++)
|
||||
for (j = 0; j < statements[i].function->argc; j++)
|
||||
{
|
||||
|
@@ -295,30 +295,6 @@ _cogl_clip_stack_push_primitive (CoglClipStack *stack,
|
||||
return (CoglClipStack *) entry;
|
||||
}
|
||||
|
||||
CoglClipStack *
|
||||
cogl_clip_stack_push_region (CoglClipStack *stack,
|
||||
cairo_region_t *region)
|
||||
{
|
||||
CoglClipStack *entry;
|
||||
CoglClipStackRegion *entry_region;
|
||||
cairo_rectangle_int_t bounds;
|
||||
|
||||
entry_region = _cogl_clip_stack_push_entry (stack,
|
||||
sizeof (CoglClipStackRegion),
|
||||
COGL_CLIP_STACK_REGION);
|
||||
entry = (CoglClipStack *) entry_region;
|
||||
|
||||
cairo_region_get_extents (region, &bounds);
|
||||
entry->bounds_x0 = bounds.x;
|
||||
entry->bounds_x1 = bounds.x + bounds.width;
|
||||
entry->bounds_y0 = bounds.y;
|
||||
entry->bounds_y1 = bounds.y + bounds.height;
|
||||
|
||||
entry_region->region = cairo_region_reference (region);
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
CoglClipStack *
|
||||
_cogl_clip_stack_ref (CoglClipStack *entry)
|
||||
{
|
||||
@@ -360,13 +336,6 @@ _cogl_clip_stack_unref (CoglClipStack *entry)
|
||||
g_slice_free1 (sizeof (CoglClipStackPrimitive), entry);
|
||||
break;
|
||||
}
|
||||
case COGL_CLIP_STACK_REGION:
|
||||
{
|
||||
CoglClipStackRegion *region = (CoglClipStackRegion *) entry;
|
||||
cairo_region_destroy (region->region);
|
||||
g_slice_free1 (sizeof (CoglClipStackRegion), entry);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
@@ -48,14 +48,12 @@ typedef struct _CoglClipStack CoglClipStack;
|
||||
typedef struct _CoglClipStackRect CoglClipStackRect;
|
||||
typedef struct _CoglClipStackWindowRect CoglClipStackWindowRect;
|
||||
typedef struct _CoglClipStackPrimitive CoglClipStackPrimitive;
|
||||
typedef struct _CoglClipStackRegion CoglClipStackRegion;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
COGL_CLIP_STACK_RECT,
|
||||
COGL_CLIP_STACK_WINDOW_RECT,
|
||||
COGL_CLIP_STACK_PRIMITIVE,
|
||||
COGL_CLIP_STACK_REGION,
|
||||
COGL_CLIP_STACK_PRIMITIVE
|
||||
} CoglClipStackType;
|
||||
|
||||
/* A clip stack consists a list of entries. Each entry has a reference
|
||||
@@ -164,13 +162,6 @@ struct _CoglClipStackPrimitive
|
||||
float bounds_y2;
|
||||
};
|
||||
|
||||
struct _CoglClipStackRegion
|
||||
{
|
||||
CoglClipStack _parent_data;
|
||||
|
||||
cairo_region_t *region;
|
||||
};
|
||||
|
||||
CoglClipStack *
|
||||
_cogl_clip_stack_push_window_rectangle (CoglClipStack *stack,
|
||||
int x_offset,
|
||||
@@ -198,9 +189,6 @@ _cogl_clip_stack_push_primitive (CoglClipStack *stack,
|
||||
CoglMatrixEntry *modelview_entry,
|
||||
CoglMatrixEntry *projection_entry,
|
||||
const float *viewport);
|
||||
CoglClipStack *
|
||||
cogl_clip_stack_push_region (CoglClipStack *stack,
|
||||
cairo_region_t *region);
|
||||
|
||||
CoglClipStack *
|
||||
_cogl_clip_stack_pop (CoglClipStack *stack);
|
||||
|
@@ -76,6 +76,17 @@ cogl_color_init_from_4ub (CoglColor *color,
|
||||
color->alpha = alpha;
|
||||
}
|
||||
|
||||
/* XXX: deprecated, use cogl_color_init_from_4ub */
|
||||
void
|
||||
cogl_color_set_from_4ub (CoglColor *dest,
|
||||
uint8_t red,
|
||||
uint8_t green,
|
||||
uint8_t blue,
|
||||
uint8_t alpha)
|
||||
{
|
||||
cogl_color_init_from_4ub (dest, red, green, blue, alpha);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_color_init_from_4f (CoglColor *color,
|
||||
float red,
|
||||
@@ -91,6 +102,17 @@ cogl_color_init_from_4f (CoglColor *color,
|
||||
color->alpha = (alpha * 255);
|
||||
}
|
||||
|
||||
/* XXX: deprecated, use cogl_color_init_from_4f */
|
||||
void
|
||||
cogl_color_set_from_4f (CoglColor *color,
|
||||
float red,
|
||||
float green,
|
||||
float blue,
|
||||
float alpha)
|
||||
{
|
||||
cogl_color_init_from_4f (color, red, green, blue, alpha);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_color_init_from_4fv (CoglColor *color,
|
||||
const float *color_array)
|
||||
|
@@ -116,6 +116,27 @@ cogl_color_init_from_4ub (CoglColor *color,
|
||||
uint8_t blue,
|
||||
uint8_t alpha);
|
||||
|
||||
/**
|
||||
* cogl_color_set_from_4ub:
|
||||
* @color: A pointer to a #CoglColor to initialize
|
||||
* @red: value of the red channel, between 0 and 255
|
||||
* @green: value of the green channel, between 0 and 255
|
||||
* @blue: value of the blue channel, between 0 and 255
|
||||
* @alpha: value of the alpha channel, between 0 and 255
|
||||
*
|
||||
* Sets the values of the passed channels into a #CoglColor.
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.4: Use cogl_color_init_from_4ub instead.
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_color_init_from_4ub)
|
||||
void
|
||||
cogl_color_set_from_4ub (CoglColor *color,
|
||||
uint8_t red,
|
||||
uint8_t green,
|
||||
uint8_t blue,
|
||||
uint8_t alpha);
|
||||
|
||||
/**
|
||||
* cogl_color_init_from_4f:
|
||||
* @color: A pointer to a #CoglColor to initialize
|
||||
@@ -135,6 +156,27 @@ cogl_color_init_from_4f (CoglColor *color,
|
||||
float blue,
|
||||
float alpha);
|
||||
|
||||
/**
|
||||
* cogl_color_set_from_4f:
|
||||
* @color: A pointer to a #CoglColor to initialize
|
||||
* @red: value of the red channel, between 0 and %1.0
|
||||
* @green: value of the green channel, between 0 and %1.0
|
||||
* @blue: value of the blue channel, between 0 and %1.0
|
||||
* @alpha: value of the alpha channel, between 0 and %1.0
|
||||
*
|
||||
* Sets the values of the passed channels into a #CoglColor
|
||||
*
|
||||
* Since: 1.0
|
||||
* Deprecated: 1.4: Use cogl_color_init_from_4f instead.
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_color_init_from_4f)
|
||||
void
|
||||
cogl_color_set_from_4f (CoglColor *color,
|
||||
float red,
|
||||
float green,
|
||||
float blue,
|
||||
float alpha);
|
||||
|
||||
/**
|
||||
* cogl_color_init_from_4fv:
|
||||
* @color: A pointer to a #CoglColor to initialize
|
||||
|
45
cogl/cogl/cogl-config-private.h
Normal file
45
cogl/cogl/cogl-config-private.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2011 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Authors:
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __COGL_CONFIG_PRIVATE_H
|
||||
#define __COGL_CONFIG_PRIVATE_H
|
||||
|
||||
void
|
||||
_cogl_config_read (void);
|
||||
|
||||
extern char *_cogl_config_driver;
|
||||
extern char *_cogl_config_renderer;
|
||||
extern char *_cogl_config_disable_gl_extensions;
|
||||
extern char *_cogl_config_override_gl_version;
|
||||
|
||||
#endif /* __COGL_CONFIG_PRIVATE_H */
|
133
cogl/cogl/cogl-config.c
Normal file
133
cogl/cogl/cogl-config.c
Normal file
@@ -0,0 +1,133 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2011 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
* Authors:
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*/
|
||||
|
||||
#include "cogl-config.h"
|
||||
|
||||
#include "cogl-debug.h"
|
||||
#include "cogl-config-private.h"
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
char *_cogl_config_driver;
|
||||
char *_cogl_config_renderer;
|
||||
char *_cogl_config_disable_gl_extensions;
|
||||
char *_cogl_config_override_gl_version;
|
||||
|
||||
/* Array of config options that just set a global string */
|
||||
static const struct
|
||||
{
|
||||
const char *conf_name;
|
||||
char **variable;
|
||||
} cogl_config_string_options[] =
|
||||
{
|
||||
{ "COGL_DRIVER", &_cogl_config_driver },
|
||||
{ "COGL_RENDERER", &_cogl_config_renderer },
|
||||
{ "COGL_DISABLE_GL_EXTENSIONS", &_cogl_config_disable_gl_extensions },
|
||||
{ "COGL_OVERRIDE_GL_VERSION", &_cogl_config_override_gl_version }
|
||||
};
|
||||
|
||||
static void
|
||||
_cogl_config_process (GKeyFile *key_file)
|
||||
{
|
||||
char *value;
|
||||
int i;
|
||||
|
||||
value = g_key_file_get_string (key_file, "global", "COGL_DEBUG", NULL);
|
||||
if (value)
|
||||
{
|
||||
_cogl_parse_debug_string (value,
|
||||
TRUE /* enable the flags */,
|
||||
TRUE /* ignore help option */);
|
||||
g_free (value);
|
||||
}
|
||||
|
||||
value = g_key_file_get_string (key_file, "global", "COGL_NO_DEBUG", NULL);
|
||||
if (value)
|
||||
{
|
||||
_cogl_parse_debug_string (value,
|
||||
FALSE /* disable the flags */,
|
||||
TRUE /* ignore help option */);
|
||||
g_free (value);
|
||||
}
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (cogl_config_string_options); i++)
|
||||
{
|
||||
const char *conf_name = cogl_config_string_options[i].conf_name;
|
||||
char **variable = cogl_config_string_options[i].variable;
|
||||
|
||||
value = g_key_file_get_string (key_file, "global", conf_name, NULL);
|
||||
if (value)
|
||||
{
|
||||
g_free (*variable);
|
||||
*variable = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_config_read (void)
|
||||
{
|
||||
GKeyFile *key_file = g_key_file_new ();
|
||||
const char * const *system_dirs = g_get_system_config_dirs ();
|
||||
char *filename;
|
||||
gboolean status = FALSE;
|
||||
int i;
|
||||
|
||||
for (i = 0; system_dirs[i]; i++)
|
||||
{
|
||||
filename = g_build_filename (system_dirs[i], "cogl", "cogl.conf", NULL);
|
||||
status = g_key_file_load_from_file (key_file,
|
||||
filename,
|
||||
0,
|
||||
NULL);
|
||||
g_free (filename);
|
||||
if (status)
|
||||
{
|
||||
_cogl_config_process (key_file);
|
||||
g_key_file_free (key_file);
|
||||
key_file = g_key_file_new ();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
filename = g_build_filename (g_get_user_config_dir (), "cogl", "cogl.conf", NULL);
|
||||
status = g_key_file_load_from_file (key_file,
|
||||
filename,
|
||||
0,
|
||||
NULL);
|
||||
g_free (filename);
|
||||
|
||||
if (status)
|
||||
_cogl_config_process (key_file);
|
||||
|
||||
g_key_file_free (key_file);
|
||||
}
|
@@ -249,6 +249,8 @@ struct _CoglContext
|
||||
/* Fragment processing programs */
|
||||
CoglHandle current_program;
|
||||
|
||||
CoglPipelineProgramType current_fragment_program_type;
|
||||
CoglPipelineProgramType current_vertex_program_type;
|
||||
GLuint current_gl_program;
|
||||
|
||||
gboolean current_gl_dither_enabled;
|
||||
@@ -270,6 +272,11 @@ struct _CoglContext
|
||||
same state multiple times. When the clip state is flushed this
|
||||
will hold a reference */
|
||||
CoglClipStack *current_clip_stack;
|
||||
/* Whether the stencil buffer was used as part of the current clip
|
||||
state. If TRUE then any further use of the stencil buffer (such
|
||||
as for drawing paths) would need to be merged with the existing
|
||||
stencil buffer */
|
||||
gboolean current_clip_stack_uses_stencil;
|
||||
|
||||
/* This is used as a temporary buffer to fill a CoglBuffer when
|
||||
cogl_buffer_map fails and we only want to map to fill it with new
|
||||
|
@@ -46,6 +46,7 @@
|
||||
#include "cogl-attribute-private.h"
|
||||
#include "cogl1-context.h"
|
||||
#include "cogl-gpu-info-private.h"
|
||||
#include "cogl-config-private.h"
|
||||
#include "cogl-gtype-private.h"
|
||||
#include "driver/gl/cogl-pipeline-opengl-private.h"
|
||||
#include "driver/gl/cogl-util-gl-private.h"
|
||||
@@ -299,6 +300,8 @@ cogl_context_new (CoglDisplay *display,
|
||||
context->max_texture_units = -1;
|
||||
context->max_activateable_texture_units = -1;
|
||||
|
||||
context->current_fragment_program_type = COGL_PIPELINE_PROGRAM_TYPE_GLSL;
|
||||
context->current_vertex_program_type = COGL_PIPELINE_PROGRAM_TYPE_GLSL;
|
||||
context->current_gl_program = 0;
|
||||
|
||||
context->current_gl_dither_enabled = TRUE;
|
||||
@@ -345,7 +348,7 @@ cogl_context_new (CoglDisplay *display,
|
||||
*/
|
||||
GE (context, glEnable (GL_ALPHA_TEST));
|
||||
|
||||
if (context->driver == COGL_DRIVER_GL3)
|
||||
if ((context->driver == COGL_DRIVER_GL3))
|
||||
{
|
||||
GLuint vertex_array;
|
||||
|
||||
@@ -587,9 +590,11 @@ _cogl_context_get_gl_extensions (CoglContext *context)
|
||||
ret = g_strsplit (all_extensions, " ", 0 /* max tokens */);
|
||||
}
|
||||
|
||||
if ((env_disabled_extensions = g_getenv ("COGL_DISABLE_GL_EXTENSIONS")))
|
||||
if ((env_disabled_extensions = g_getenv ("COGL_DISABLE_GL_EXTENSIONS"))
|
||||
|| _cogl_config_disable_gl_extensions)
|
||||
{
|
||||
char **split_env_disabled_extensions;
|
||||
char **split_conf_disabled_extensions;
|
||||
char **src, **dst;
|
||||
|
||||
if (env_disabled_extensions)
|
||||
@@ -600,6 +605,14 @@ _cogl_context_get_gl_extensions (CoglContext *context)
|
||||
else
|
||||
split_env_disabled_extensions = NULL;
|
||||
|
||||
if (_cogl_config_disable_gl_extensions)
|
||||
split_conf_disabled_extensions =
|
||||
g_strsplit (_cogl_config_disable_gl_extensions,
|
||||
",",
|
||||
0 /* no max tokens */);
|
||||
else
|
||||
split_conf_disabled_extensions = NULL;
|
||||
|
||||
for (dst = ret, src = ret;
|
||||
*src;
|
||||
src++)
|
||||
@@ -610,6 +623,10 @@ _cogl_context_get_gl_extensions (CoglContext *context)
|
||||
for (d = split_env_disabled_extensions; *d; d++)
|
||||
if (!strcmp (*src, *d))
|
||||
goto disabled;
|
||||
if (split_conf_disabled_extensions)
|
||||
for (d = split_conf_disabled_extensions; *d; d++)
|
||||
if (!strcmp (*src, *d))
|
||||
goto disabled;
|
||||
|
||||
*(dst++) = *src;
|
||||
continue;
|
||||
@@ -623,6 +640,8 @@ _cogl_context_get_gl_extensions (CoglContext *context)
|
||||
|
||||
if (split_env_disabled_extensions)
|
||||
g_strfreev (split_env_disabled_extensions);
|
||||
if (split_conf_disabled_extensions)
|
||||
g_strfreev (split_conf_disabled_extensions);
|
||||
}
|
||||
|
||||
return ret;
|
||||
@@ -635,6 +654,8 @@ _cogl_context_get_gl_version (CoglContext *context)
|
||||
|
||||
if ((version_override = g_getenv ("COGL_OVERRIDE_GL_VERSION")))
|
||||
return version_override;
|
||||
else if (_cogl_config_override_gl_version)
|
||||
return _cogl_config_override_gl_version;
|
||||
else
|
||||
return (const char *) context->glGetString (GL_VERSION);
|
||||
|
||||
|
43
cogl/cogl/cogl-deprecated.h
Normal file
43
cogl/cogl/cogl-deprecated.h
Normal file
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2008,2009 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef COGL_DEPRECATED_H
|
||||
|
||||
#define cogl_color cogl_color_REPLACED_BY_cogl_set_source_color
|
||||
#define cogl_enable_depth_test cogl_enable_depth_test_RENAMED_TO_cogl_set_depth_test_enabled
|
||||
#define cogl_enable_backface_culling cogl_enable_backface_culling_RENAMED_TO_cogl_set_backface_culling_enabled
|
||||
|
||||
#define cogl_texture_rectangle cogl_texture_rectangle_REPLACE_BY_cogl_set_source_texture_AND_cogl_rectangle_with_texture_coords
|
||||
|
||||
#define cogl_texture_multiple_rectangles cogl_texture_multiple_rectangles_REPLACED_BY_cogl_set_source_texture_AND_cogl_rectangles_with_texture_coords
|
||||
|
||||
#define cogl_texture_polygon cogl_texture_polygon_REPLACED_BY_cogl_set_source_texture_AND_cogl_polygon
|
||||
|
||||
#endif
|
@@ -67,6 +67,7 @@ COGL_OBJECT_DEFINE_WITH_CODE_GTYPE (Offscreen, offscreen,
|
||||
_cogl_framebuffer_unref);
|
||||
COGL_GTYPE_DEFINE_CLASS (Offscreen, offscreen,
|
||||
COGL_GTYPE_IMPLEMENT_INTERFACE (framebuffer));
|
||||
COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING (offscreen);
|
||||
COGL_GTYPE_DEFINE_INTERFACE (Framebuffer, framebuffer);
|
||||
|
||||
/* XXX:
|
||||
@@ -1761,19 +1762,6 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
|
||||
COGL_FRAMEBUFFER_STATE_CLIP;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_framebuffer_push_region_clip (CoglFramebuffer *framebuffer,
|
||||
cairo_region_t *region)
|
||||
{
|
||||
framebuffer->clip_stack =
|
||||
cogl_clip_stack_push_region (framebuffer->clip_stack,
|
||||
region);
|
||||
|
||||
if (framebuffer->context->current_draw_buffer == framebuffer)
|
||||
framebuffer->context->current_draw_buffer_changes |=
|
||||
COGL_FRAMEBUFFER_STATE_CLIP;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
@@ -2128,6 +2116,59 @@ _cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer,
|
||||
}
|
||||
}
|
||||
|
||||
/* XXX: deprecated */
|
||||
void
|
||||
cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglAttribute **attributes,
|
||||
int n_attributes)
|
||||
{
|
||||
_cogl_framebuffer_draw_attributes (framebuffer,
|
||||
pipeline,
|
||||
mode,
|
||||
first_vertex,
|
||||
n_vertices,
|
||||
attributes, n_attributes,
|
||||
COGL_DRAW_SKIP_LEGACY_STATE);
|
||||
}
|
||||
|
||||
/* XXX: deprecated */
|
||||
void
|
||||
cogl_framebuffer_vdraw_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
...)
|
||||
{
|
||||
va_list ap;
|
||||
int n_attributes;
|
||||
CoglAttribute *attribute;
|
||||
CoglAttribute **attributes;
|
||||
int i;
|
||||
|
||||
va_start (ap, n_vertices);
|
||||
for (n_attributes = 0; va_arg (ap, CoglAttribute *); n_attributes++)
|
||||
;
|
||||
va_end (ap);
|
||||
|
||||
attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
|
||||
|
||||
va_start (ap, n_vertices);
|
||||
for (i = 0; (attribute = va_arg (ap, CoglAttribute *)); i++)
|
||||
attributes[i] = attribute;
|
||||
va_end (ap);
|
||||
|
||||
_cogl_framebuffer_draw_attributes (framebuffer,
|
||||
pipeline,
|
||||
mode, first_vertex, n_vertices,
|
||||
attributes, n_attributes,
|
||||
COGL_DRAW_SKIP_LEGACY_STATE);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
@@ -2167,6 +2208,65 @@ _cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
}
|
||||
}
|
||||
|
||||
/* XXX: deprecated */
|
||||
void
|
||||
cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglIndices *indices,
|
||||
CoglAttribute **attributes,
|
||||
int n_attributes)
|
||||
{
|
||||
_cogl_framebuffer_draw_indexed_attributes (framebuffer,
|
||||
pipeline,
|
||||
mode, first_vertex,
|
||||
n_vertices, indices,
|
||||
attributes, n_attributes,
|
||||
COGL_DRAW_SKIP_LEGACY_STATE);
|
||||
}
|
||||
|
||||
/* XXX: deprecated */
|
||||
void
|
||||
cogl_framebuffer_vdraw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglIndices *indices,
|
||||
...)
|
||||
|
||||
{
|
||||
va_list ap;
|
||||
int n_attributes;
|
||||
CoglAttribute **attributes;
|
||||
int i;
|
||||
CoglAttribute *attribute;
|
||||
|
||||
va_start (ap, indices);
|
||||
for (n_attributes = 0; va_arg (ap, CoglAttribute *); n_attributes++)
|
||||
;
|
||||
va_end (ap);
|
||||
|
||||
attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
|
||||
|
||||
va_start (ap, indices);
|
||||
for (i = 0; (attribute = va_arg (ap, CoglAttribute *)); i++)
|
||||
attributes[i] = attribute;
|
||||
va_end (ap);
|
||||
|
||||
_cogl_framebuffer_draw_indexed_attributes (framebuffer,
|
||||
pipeline,
|
||||
mode,
|
||||
first_vertex,
|
||||
n_vertices,
|
||||
indices,
|
||||
attributes,
|
||||
n_attributes,
|
||||
COGL_DRAW_SKIP_LEGACY_STATE);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_framebuffer_draw_primitive (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
|
@@ -54,7 +54,6 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
|
||||
#include <cogl/cogl-bitmap.h>
|
||||
#include <cogl/cogl-texture.h>
|
||||
#include <glib-object.h>
|
||||
#include <cairo.h>
|
||||
|
||||
#include <graphene.h>
|
||||
|
||||
@@ -625,10 +624,6 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
|
||||
float bounds_x2,
|
||||
float bounds_y2);
|
||||
|
||||
void
|
||||
cogl_framebuffer_push_region_clip (CoglFramebuffer *framebuffer,
|
||||
cairo_region_t *region);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_pop_clip:
|
||||
* @framebuffer: A #CoglFramebuffer pointer
|
||||
@@ -1079,6 +1074,230 @@ cogl_framebuffer_draw_primitive (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglPrimitive *primitive);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_vdraw_attributes:
|
||||
* @framebuffer: A destination #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline state object
|
||||
* @mode: The #CoglVerticesMode defining the topology of vertices
|
||||
* @first_vertex: The vertex offset within the given attributes to draw from
|
||||
* @n_vertices: The number of vertices to draw from the given attributes
|
||||
* @...: A set of vertex #CoglAttribute<!-- -->s defining vertex geometry
|
||||
*
|
||||
* First defines a geometry primitive by grouping a set of vertex attributes;
|
||||
* specifying a @first_vertex; a number of vertices (@n_vertices) and
|
||||
* specifying what kind of topology the vertices have via @mode.
|
||||
*
|
||||
* Then the function draws the given @primitive geometry to the specified
|
||||
* destination @framebuffer using the graphics processing pipeline described by
|
||||
* @pipeline.
|
||||
*
|
||||
* The list of #CoglAttribute<!-- -->s define the attributes of the vertices to
|
||||
* be drawn, such as positions, colors and normals and should be %NULL
|
||||
* terminated.
|
||||
*
|
||||
* This drawing api doesn't support high-level meta texture types such
|
||||
* as #CoglTexture2DSliced so it is the user's responsibility to
|
||||
* ensure that only low-level textures that can be directly sampled by
|
||||
* a GPU such as #CoglTexture2D are associated with layers of the given
|
||||
* @pipeline.
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Deprecated: 1.16: Use #CoglPrimitive<!-- -->s and
|
||||
* cogl_primitive_draw() instead
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_primitive_draw)
|
||||
void
|
||||
cogl_framebuffer_vdraw_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_draw_attributes: (skip)
|
||||
* @framebuffer: A destination #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline state object
|
||||
* @mode: The #CoglVerticesMode defining the topology of vertices
|
||||
* @first_vertex: The vertex offset within the given attributes to draw from
|
||||
* @n_vertices: The number of vertices to draw from the given attributes
|
||||
* @attributes: An array of pointers to #CoglAttribute<-- -->s defining vertex
|
||||
* geometry
|
||||
* @n_attributes: The number of attributes in the @attributes array.
|
||||
*
|
||||
* First defines a geometry primitive by grouping a set of vertex @attributes;
|
||||
* specifying a @first_vertex; a number of vertices (@n_vertices) and
|
||||
* specifying what kind of topology the vertices have via @mode.
|
||||
*
|
||||
* Then the function draws the given @primitive geometry to the specified
|
||||
* destination @framebuffer using the graphics processing pipeline described by
|
||||
* @pipeline.
|
||||
*
|
||||
* The list of #CoglAttribute<!-- -->s define the attributes of the vertices to
|
||||
* be drawn, such as positions, colors and normals and the number of attributes
|
||||
* is given as @n_attributes.
|
||||
*
|
||||
* This drawing api doesn't support high-level meta texture types such
|
||||
* as #CoglTexture2DSliced so it is the user's responsibility to
|
||||
* ensure that only low-level textures that can be directly sampled by
|
||||
* a GPU such as #CoglTexture2D are associated with layers of the given
|
||||
* @pipeline.
|
||||
*
|
||||
* <note>This api doesn't support any of the legacy global state options such
|
||||
* as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or
|
||||
* cogl_program_use()</note>
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Deprecated: 1.16: Use #CoglPrimitive<!-- -->s and
|
||||
* cogl_primitive_draw() instead
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_primitive_draw)
|
||||
void
|
||||
cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglAttribute **attributes,
|
||||
int n_attributes);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_vdraw_indexed_attributes: (skip)
|
||||
* @framebuffer: A destination #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline state object
|
||||
* @mode: The #CoglVerticesMode defining the topology of vertices
|
||||
* @first_vertex: The vertex offset within the given attributes to draw from
|
||||
* @n_vertices: The number of vertices to draw from the given attributes
|
||||
* @indices: The array of indices used by the GPU to lookup attribute
|
||||
* data for each vertex.
|
||||
* @...: A set of vertex #CoglAttribute<!-- -->s defining vertex geometry
|
||||
*
|
||||
* Behaves the same as cogl_framebuffer_vdraw_attributes() except that
|
||||
* instead of reading vertex data sequentially from the specified
|
||||
* attributes the @indices provide an indirection for how the data
|
||||
* should be indexed allowing a random access order to be
|
||||
* specified.
|
||||
*
|
||||
* For example an indices array of [0, 1, 2, 0, 2, 3] could be used
|
||||
* used to draw two triangles (@mode = %COGL_VERTICES_MODE_TRIANGLES +
|
||||
* @n_vertices = 6) but only provide attribute data for the 4 corners
|
||||
* of a rectangle. When the GPU needs to read in each of the 6
|
||||
* vertices it will read the @indices array for each vertex in
|
||||
* sequence and use the index to look up the vertex attribute data. So
|
||||
* here you can see that first and fourth vertex will point to the
|
||||
* same data and third and fifth vertex will also point to shared
|
||||
* data.
|
||||
*
|
||||
* Drawing with indices can be a good way of minimizing the size of a
|
||||
* mesh by allowing you to avoid data for duplicate vertices because
|
||||
* multiple entries in the index array can refer back to a single
|
||||
* shared vertex.
|
||||
*
|
||||
* <note>The @indices array must be at least as long as @first_vertex
|
||||
* + @n_vertices otherwise the GPU will overrun the indices array when
|
||||
* looking up vertex data.</note>
|
||||
*
|
||||
* Since it's very common to want to draw a run of rectangles using
|
||||
* indices to avoid duplicating vertex data you can use
|
||||
* cogl_get_rectangle_indices() to get a set of indices that can be
|
||||
* shared.
|
||||
*
|
||||
* This drawing api doesn't support high-level meta texture types such
|
||||
* as #CoglTexture2DSliced so it is the user's responsibility to
|
||||
* ensure that only low-level textures that can be directly sampled by
|
||||
* a GPU such as #CoglTexture2D are associated with layers of the given
|
||||
* @pipeline.
|
||||
*
|
||||
* <note>This api doesn't support any of the legacy global state
|
||||
* options such as cogl_set_depth_test_enabled(),
|
||||
* cogl_set_backface_culling_enabled() or cogl_program_use()</note>
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Deprecated: 1.16: Use #CoglPrimitive<!-- -->s and
|
||||
* cogl_primitive_draw() instead
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_primitive_draw)
|
||||
void
|
||||
cogl_framebuffer_vdraw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglIndices *indices,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_draw_indexed_attributes: (skip)
|
||||
* @framebuffer: A destination #CoglFramebuffer
|
||||
* @pipeline: A #CoglPipeline state object
|
||||
* @mode: The #CoglVerticesMode defining the topology of vertices
|
||||
* @first_vertex: The vertex offset within the given attributes to draw from
|
||||
* @n_vertices: The number of vertices to draw from the given attributes
|
||||
* @indices: The array of indices used by the GPU to lookup attribute
|
||||
* data for each vertex.
|
||||
* @attributes: An array of pointers to #CoglAttribute<-- -->s defining vertex
|
||||
* geometry
|
||||
* @n_attributes: The number of attributes in the @attributes array.
|
||||
*
|
||||
* Behaves the same as cogl_framebuffer_draw_attributes() except that
|
||||
* instead of reading vertex data sequentially from the specified
|
||||
* @attributes the @indices provide an indirection for how the data
|
||||
* should be indexed allowing a random access order to be
|
||||
* specified.
|
||||
*
|
||||
* For example an indices array of [0, 1, 2, 0, 2, 3] could be used
|
||||
* used to draw two triangles (@mode = %COGL_VERTICES_MODE_TRIANGLES +
|
||||
* @n_vertices = 6) but only provide attribute data for the 4 corners
|
||||
* of a rectangle. When the GPU needs to read in each of the 6
|
||||
* vertices it will read the @indices array for each vertex in
|
||||
* sequence and use the index to look up the vertex attribute data. So
|
||||
* here you can see that first and fourth vertex will point to the
|
||||
* same data and third and fifth vertex will also point to shared
|
||||
* data.
|
||||
*
|
||||
* Drawing with indices can be a good way of minimizing the size of a
|
||||
* mesh by allowing you to avoid data for duplicate vertices because
|
||||
* multiple entries in the index array can refer back to a single
|
||||
* shared vertex.
|
||||
*
|
||||
* <note>The @indices array must be at least as long as @first_vertex
|
||||
* + @n_vertices otherwise the GPU will overrun the indices array when
|
||||
* looking up vertex data.</note>
|
||||
*
|
||||
* Since it's very common to want to draw a run of rectangles using
|
||||
* indices to avoid duplicating vertex data you can use
|
||||
* cogl_get_rectangle_indices() to get a set of indices that can be
|
||||
* shared.
|
||||
*
|
||||
* This drawing api doesn't support high-level meta texture types such
|
||||
* as #CoglTexture2DSliced so it is the user's responsibility to
|
||||
* ensure that only low-level textures that can be directly sampled by
|
||||
* a GPU such as #CoglTexture2D are associated with layers of the given
|
||||
* @pipeline.
|
||||
*
|
||||
* <note>This api doesn't support any of the legacy global state
|
||||
* options such as cogl_set_depth_test_enabled(),
|
||||
* cogl_set_backface_culling_enabled() or cogl_program_use()</note>
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Deprecated: 1.16: Use #CoglPrimitive<!-- -->s and
|
||||
* cogl_primitive_draw() instead
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_primitive_draw)
|
||||
void
|
||||
cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
CoglPipeline *pipeline,
|
||||
CoglVerticesMode mode,
|
||||
int first_vertex,
|
||||
int n_vertices,
|
||||
CoglIndices *indices,
|
||||
CoglAttribute **attributes,
|
||||
int n_attributes);
|
||||
|
||||
/**
|
||||
* cogl_framebuffer_draw_rectangle:
|
||||
* @framebuffer: A destination #CoglFramebuffer
|
||||
|
@@ -41,6 +41,7 @@
|
||||
#include "cogl-point-in-poly-private.h"
|
||||
#include "cogl-private.h"
|
||||
#include "cogl1-context.h"
|
||||
#include "deprecated/cogl-vertex-buffer-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <gmodule.h>
|
||||
|
@@ -1476,6 +1476,19 @@ _cogl_matrix_orthographic (CoglMatrix *matrix,
|
||||
MAT_FLAG_TRANSLATION));
|
||||
}
|
||||
|
||||
void
|
||||
cogl_matrix_ortho (CoglMatrix *matrix,
|
||||
float left,
|
||||
float right,
|
||||
float bottom,
|
||||
float top,
|
||||
float near,
|
||||
float far)
|
||||
{
|
||||
_cogl_matrix_orthographic (matrix, left, top, right, bottom, near, far);
|
||||
_COGL_MATRIX_DEBUG_PRINT (matrix);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_matrix_orthographic (CoglMatrix *matrix,
|
||||
float x_1,
|
||||
|
@@ -374,6 +374,34 @@ cogl_matrix_orthographic (CoglMatrix *matrix,
|
||||
float near,
|
||||
float far);
|
||||
|
||||
/**
|
||||
* cogl_matrix_ortho:
|
||||
* @matrix: A 4x4 transformation matrix
|
||||
* @left: The coordinate for the left clipping plane
|
||||
* @right: The coordinate for the right clipping plane
|
||||
* @bottom: The coordinate for the bottom clipping plane
|
||||
* @top: The coordinate for the top clipping plane
|
||||
* @near: The <emphasis>distance</emphasis> to the near clipping
|
||||
* plane (will be <emphasis>negative</emphasis> if the plane is
|
||||
* behind the viewer)
|
||||
* @far: The <emphasis>distance</emphasis> to the far clipping
|
||||
* plane (will be <emphasis>negative</emphasis> if the plane is
|
||||
* behind the viewer)
|
||||
*
|
||||
* Multiplies @matrix by a parallel projection matrix.
|
||||
*
|
||||
* Deprecated: 1.10: Use cogl_matrix_orthographic()
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_matrix_orthographic)
|
||||
void
|
||||
cogl_matrix_ortho (CoglMatrix *matrix,
|
||||
float left,
|
||||
float right,
|
||||
float bottom,
|
||||
float top,
|
||||
float near,
|
||||
float far);
|
||||
|
||||
/**
|
||||
* cogl_matrix_view_2d_in_frustum:
|
||||
* @matrix: A 4x4 transformation matrix
|
||||
|
@@ -243,6 +243,37 @@ _cogl_is_##type_name (void *object) \
|
||||
return obj->klass == &_cogl_##type_name##_class; \
|
||||
}
|
||||
|
||||
#define COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING(type_name) \
|
||||
\
|
||||
void * G_GNUC_DEPRECATED \
|
||||
cogl_##type_name##_ref (void *object) \
|
||||
{ \
|
||||
if (!cogl_is_##type_name (object)) \
|
||||
return NULL; \
|
||||
\
|
||||
_COGL_OBJECT_DEBUG_REF (TypeName, object); \
|
||||
\
|
||||
cogl_object_ref (object); \
|
||||
\
|
||||
return object; \
|
||||
} \
|
||||
\
|
||||
void G_GNUC_DEPRECATED \
|
||||
cogl_##type_name##_unref (void *object) \
|
||||
{ \
|
||||
if (!cogl_is_##type_name (object)) \
|
||||
{ \
|
||||
g_warning (G_STRINGIFY (cogl_##type_name##_unref) \
|
||||
": Ignoring unref of Cogl handle " \
|
||||
"due to type mismatch"); \
|
||||
return; \
|
||||
} \
|
||||
\
|
||||
_COGL_OBJECT_DEBUG_UNREF (TypeName, object); \
|
||||
\
|
||||
cogl_object_unref (object); \
|
||||
}
|
||||
|
||||
#define COGL_OBJECT_DEFINE(TypeName, type_name) \
|
||||
COGL_OBJECT_DEFINE_WITH_CODE_GTYPE (TypeName, type_name, (void) 0)
|
||||
|
||||
|
@@ -135,6 +135,34 @@ cogl_offscreen_new_to_texture (CoglTexture *texture);
|
||||
gboolean
|
||||
cogl_is_offscreen (void *object);
|
||||
|
||||
/**
|
||||
* cogl_offscreen_ref:
|
||||
* @offscreen: A pointer to a #CoglOffscreen framebuffer
|
||||
*
|
||||
* Increments the reference count on the @offscreen framebuffer.
|
||||
*
|
||||
* Return value: (transfer none): For convenience it returns the
|
||||
* given @offscreen
|
||||
*
|
||||
* Deprecated: 1.2: cogl_object_ref() should be used in new code.
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_object_ref)
|
||||
void *
|
||||
cogl_offscreen_ref (void *offscreen);
|
||||
|
||||
/**
|
||||
* cogl_offscreen_unref:
|
||||
* @offscreen: A pointer to a #CoglOffscreen framebuffer
|
||||
*
|
||||
* Decreases the reference count for the @offscreen buffer and frees it when
|
||||
* the count reaches 0.
|
||||
*
|
||||
* Deprecated: 1.2: cogl_object_unref() should be used in new code.
|
||||
*/
|
||||
COGL_DEPRECATED_FOR (cogl_object_unref)
|
||||
void
|
||||
cogl_offscreen_unref (void *offscreen);
|
||||
|
||||
/**
|
||||
* cogl_offscreen_get_texture: (skip)
|
||||
*/
|
||||
|
@@ -445,6 +445,78 @@ cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
|
||||
_cogl_closure_disconnect (closure);
|
||||
}
|
||||
|
||||
typedef struct _SwapBufferCallbackState
|
||||
{
|
||||
CoglSwapBuffersNotify callback;
|
||||
void *user_data;
|
||||
} SwapBufferCallbackState;
|
||||
|
||||
static void
|
||||
destroy_swap_buffers_callback_state (void *user_data)
|
||||
{
|
||||
g_slice_free (SwapBufferCallbackState, user_data);
|
||||
}
|
||||
|
||||
static void
|
||||
shim_swap_buffers_callback (CoglOnscreen *onscreen,
|
||||
CoglFrameEvent event,
|
||||
CoglFrameInfo *info,
|
||||
void *user_data)
|
||||
{
|
||||
SwapBufferCallbackState *state = user_data;
|
||||
|
||||
/* XXX: Note that technically it is a change in semantics for this
|
||||
* interface to forward _SYNC events here and also makes the api
|
||||
* name somewhat missleading.
|
||||
*
|
||||
* In practice though this interface is currently used by
|
||||
* applications for throttling, not because they are strictly
|
||||
* interested in knowing when a frame has been presented and so
|
||||
* forwarding _SYNC events should serve them better.
|
||||
*/
|
||||
if (event == COGL_FRAME_EVENT_SYNC)
|
||||
state->callback (COGL_FRAMEBUFFER (onscreen), state->user_data);
|
||||
}
|
||||
|
||||
unsigned int
|
||||
cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
|
||||
CoglSwapBuffersNotify callback,
|
||||
void *user_data)
|
||||
{
|
||||
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
SwapBufferCallbackState *state = g_slice_new (SwapBufferCallbackState);
|
||||
CoglFrameClosure *closure;
|
||||
unsigned int id = ctx->next_swap_callback_id++;
|
||||
|
||||
state->callback = callback;
|
||||
state->user_data = user_data;
|
||||
|
||||
closure =
|
||||
cogl_onscreen_add_frame_callback (onscreen,
|
||||
shim_swap_buffers_callback,
|
||||
state,
|
||||
destroy_swap_buffers_callback_state);
|
||||
|
||||
g_hash_table_insert (ctx->swap_callback_closures,
|
||||
GINT_TO_POINTER (id),
|
||||
closure);
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
|
||||
unsigned int id)
|
||||
{
|
||||
CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglFrameClosure *closure = g_hash_table_lookup (ctx->swap_callback_closures,
|
||||
GINT_TO_POINTER (id));
|
||||
|
||||
g_return_if_fail (closure);
|
||||
|
||||
cogl_onscreen_remove_frame_callback (onscreen, closure);
|
||||
}
|
||||
|
||||
void
|
||||
cogl_onscreen_show (CoglOnscreen *onscreen)
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user