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Author SHA1 Message Date
f1484fa6c2 Add dcvviewer to xwayland_grab_default_access_rules
dcvviewer does not have native wayland support yet

https://gitlab.gnome.org/GNOME/mutter/merge_requests/587
2019-05-22 14:55:03 +00:00
405 changed files with 10344 additions and 15245 deletions

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@ -28,20 +28,6 @@ build-mutter:
- merge_requests
- /^.*$/
build-without-native-backend:
stage: build
script:
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
test-mutter:
stage: test
dependencies:
@ -49,17 +35,15 @@ test-mutter:
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
MALLOC_PERTURB_: "123"
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
env MALLOC_PERTURB_="$((RANDOM % 256 + 1))"
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --wrap catchsegv
only:
- merge_requests
- /^.*$/

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@ -1,31 +1,20 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# docker build -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
#
FROM fedora:30
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y fmuellner/gnome-shell-ci && \
dnf copr enable -y jadahl/mutter-ci && \
dnf copr enable -y hergertme/sysprof-3 && \
dnf builddep -y mutter && \
# Until Fedora catches up with meson build-deps
dnf install -y meson xorg-x11-server-Xorg gnome-settings-daemon-devel egl-wayland-devel xorg-x11-server-Xwayland && \
# Until Fedora catches up with mesa bug fixes
dnf upgrade -y mesa-dri-drivers mesa-libEGL && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 '*/xvfb-run' gdm-lib accountsservice-libs && \
dnf install -y sysprof-devel && \
# Unpackaged versions
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00834984-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00834984-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
dnf install -y intltool redhat-rpm-config make && \

81
NEWS
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@ -1,84 +1,3 @@
3.33.4
======
* Discard page flip retries on hotplug [Jonas; !630]
* Add xdg-output v2 support [Olivier; #645]
* Restore DRM format fallbacks [Jonas; !662]
* Don't emit ::size-changed when only position changed [Daniel; !568]
* Expose workspace layout properties [Florian; !618]
* Don't use grab modifiers when shortcuts are inhibited [Olivier; #642]
* Fix stuttering due to unchanged power save mode notifications [Georges; !674]
* Add API to reorder workspaces [Adam; !670]
* Make picking a new focus window more reliable [Marco; !669]
* Defer actor allocation till shown [Carlos; !677]
* Try to use primary GPU for copy instead of glReadPixels [Pekka; !615]
* Unset pointer focus when the cursor is hidden [Jonas D.; !448]
* Fix modifier-drag on wayland subsurfaces [Robert; !604]
* Fix background corruption on Nvidia after resuming from suspend [Daniel; !600]
* Only grab the locate-pointer key when necessary [Olivier; !685, #647]
* Misc. bug fixes and cleanups [Florian, Jonas, Daniel, Robert, Olivier,
Georges, Marco, Carlos, Emmanuele; !648, !650, !647, !656, !658, !637,
!663, !660, !659, !665, !666, !668, !667, #667, !676, !678, #672, !680,
!683, !688, !689, !687]
Contributors:
Jonas Ådahl, Emmanuele Bassi, Adam Bieńkowski, Piotr Drąg, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Pekka Paalanen, Marco Trevisan (Treviño),
Daniel van Vugt
Translators:
Fabio Tomat [fur], Kukuh Syafaat [id]
3.33.3
======
* Prepare for running Xwayland on demand [Carlos; !420]
* Fix text selection color rendering [Florian; #494]
* Fix black shadows when using fractional scaling [Robert; #609]
* Honor startup sequence workspace on wayland [Carlos; gnome-shell#674]
* Only emit 'grab-op-end` signal after dropping grabs [Marco; !596]
* Add a Sysprof-based profiler [Jonas, Georges; !197, !603]
* Relax "xwayland-allow-grabs" setting [Olivier; #597]
* Implement locate-pointer accessibility feature [Olivier; !453]
* Implement mouse accessibility [Olivier; !512]
* Consolidate frame throttling [Daniel, Georges; !363]
* Fix setting blank cursor under wayland [Jonas; #630]
* Pixel-align OpenGL cursors [Jonas; !610]
* Handle returning from fullscreen/maximization better [Jonas; !621]
* Improve screencast support on multi-monitor systems [Georges; !623]
* Fix running X11 applications with sudo under wayland [Hans; #643]
* Implement toggle-keys notification [Olivier; #637]
* Add initial KMS transactional support [Jonas; !525]
* Improve finding new focus window when the old one is closed [Marco; #308]
* Misc. bug fixes and cleanups [Jonas, Carlos, Marco, Florian, Pekka, Robert,
Douglas, Georges, Daniel, Emil, Niels, Hans, Olivier, Ting-Wei, Corentin;
!591, #398, !592, !581, !597, !598, !593, !497, #591, !545, gtk#1675, !601,
#568, !564, !605, !609, !115, !214, !611, !617, !616, !619, !624, !622, !627,
!628, !629, !632, !633, !631, !636, !639, !638, !634, !640, !529, !644, !590]
Contributors:
Jonas Ådahl, Piotr Drąg, Olivier Fourdan, Carlos Garnacho, Hans de Goede,
Niels De Graef, Ting-Wei Lan, Robert Mader, Florian Müllner,
Georges Basile Stavracas Neto, Corentin Noël, Pekka Paalanen, Douglas R. Reno,
Marco Trevisan (Treviño), Emil Velikov, Daniel van Vugt
Translators:
Balázs Úr [hu], Daniel Mustieles [es], Nathan Follens [nl], Goran Vidović [hr]
3.33.2
======
* Fix rendering lag on Xorg [Daniel; !520, !281]
* Misc. bug fixes and cleanups [Carlos, Marco, Jonas D., Florian, Niels,
Daniel, Benjamin, Jonas Å., Ignacio, Vasilis; #598, !576, !547, !578,
!583, !582, !469, !524, !119, !571, !584, !585, !586, #425]
Contributors:
Jonas Ådahl, Benjamin Berg, Jonas Dreßler, Carlos Garnacho, Niels De Graef,
Vasilis Liaskovitis, Florian Müllner, Ignacio Casal Quinteiro,
Marco Trevisan (Treviño), Daniel van Vugt
Translators:
Daniel Mustieles [es]
3.33.1
======
* Remove unused APIs and outdated driver support

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@ -10107,9 +10107,6 @@ clutter_actor_allocate (ClutterActor *self,
return;
}
if (!clutter_actor_is_visible (self))
return;
priv = self->priv;
old_allocation = priv->allocation;
@ -17554,7 +17551,7 @@ _clutter_actor_get_paint_volume_real (ClutterActor *self,
l != NULL && l->data != priv->current_effect;
l = l->next)
{
if (!_clutter_effect_modify_paint_volume (l->data, pv))
if (!_clutter_effect_get_paint_volume (l->data, pv))
{
clutter_paint_volume_free (pv);
CLUTTER_NOTE (CLIPPING, "Bail from get_paint_volume (%s): "
@ -17572,7 +17569,7 @@ _clutter_actor_get_paint_volume_real (ClutterActor *self,
/* otherwise, get the cumulative volume */
effects = _clutter_meta_group_peek_metas (priv->effects);
for (l = effects; l != NULL; l = l->next)
if (!_clutter_effect_modify_paint_volume (l->data, pv))
if (!_clutter_effect_get_paint_volume (l->data, pv))
{
clutter_paint_volume_free (pv);
CLUTTER_NOTE (CLIPPING, "Bail from get_paint_volume (%s): "

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@ -1111,7 +1111,7 @@ _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
{
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
{
GError *internal_error = NULL;
CoglError *internal_error = NULL;
backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
@ -1119,7 +1119,7 @@ _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
&internal_error))
{
g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
g_error_free (internal_error);
cogl_error_free (internal_error);
return;
}
}

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@ -178,8 +178,8 @@ clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
}
static gboolean
clutter_blur_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
clutter_blur_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
gfloat cur_width, cur_height;
ClutterVertex origin;
@ -223,7 +223,7 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
gobject_class->dispose = clutter_blur_effect_dispose;
effect_class->pre_paint = clutter_blur_effect_pre_paint;
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
effect_class->get_paint_volume = clutter_blur_effect_get_paint_volume;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->paint_target = clutter_blur_effect_paint_target;

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@ -252,13 +252,6 @@ clutter_clone_allocate (ClutterActor *self,
if (priv->clone_source == NULL)
return;
/* ClutterActor delays allocating until the actor is shown; however
* we cannot paint it correctly in that case, so force an allocation.
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
* actors, as it will break all invariants

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@ -17,6 +17,7 @@
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-keysyms.h"
#include "deprecated/clutter-main.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-stage-manager.h"
#include "deprecated/clutter-stage.h"

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@ -69,22 +69,6 @@ typedef struct _ClutterTouchInfo
gfloat current_y;
} ClutterTouchInfo;
typedef struct _ClutterPtrA11yData
{
int n_btn_pressed;
float current_x;
float current_y;
float dwell_x;
float dwell_y;
gboolean dwell_drag_started;
gboolean dwell_gesture_started;
guint dwell_timer;
guint secondary_click_timer;
gboolean secondary_click_triggered;
} ClutterPtrA11yData;
struct _ClutterInputDevice
{
GObject parent_instance;
@ -159,10 +143,6 @@ struct _ClutterInputDevice
guint has_cursor : 1;
guint is_enabled : 1;
/* Accessiblity */
ClutterVirtualInputDevice *accessibility_virtual_device;
ClutterPtrA11yData *ptr_a11y_data;
};
typedef void (*ClutterEmitInputDeviceEvent) (ClutterEvent *event,

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@ -47,7 +47,6 @@
#include "clutter-stage-private.h"
#include "clutter-virtual-input-device.h"
#include "clutter-input-device-tool.h"
#include "clutter-input-pointer-a11y-private.h"
struct _ClutterDeviceManagerPrivate
{
@ -56,8 +55,6 @@ struct _ClutterDeviceManagerPrivate
/* Keyboard a11y */
ClutterKbdA11ySettings kbd_a11y_settings;
/* Pointer a11y */
ClutterPointerA11ySettings pointer_a11y_settings;
};
enum
@ -78,9 +75,6 @@ enum
TOOL_CHANGED,
KBD_A11Y_MASK_CHANGED,
KBD_A11Y_FLAGS_CHANGED,
PTR_A11Y_DWELL_CLICK_TYPE_CHANGED,
PTR_A11Y_TIMEOUT_STARTED,
PTR_A11Y_TIMEOUT_STOPPED,
LAST_SIGNAL
};
@ -245,67 +239,6 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
G_TYPE_NONE, 2,
G_TYPE_UINT,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-dwell-click-type-changed:
* @manager: the #ClutterDeviceManager that emitted the signal
* @click_type: the new #ClutterPointerA11yDwellClickType mode
*
* The ::ptr-a11y-dwell-click-type-changed signal is emitted each time
* the ClutterPointerA11yDwellClickType mode is changed as the result
* of pointer accessibility operations.
*/
manager_signals[PTR_A11Y_DWELL_CLICK_TYPE_CHANGED] =
g_signal_new (I_("ptr-a11y-dwell-click-type-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
g_cclosure_marshal_VOID__FLAGS,
G_TYPE_NONE, 1,
CLUTTER_TYPE_POINTER_A11Y_DWELL_CLICK_TYPE);
/**
* ClutterDeviceManager::ptr-a11y-timeout-started:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
* @delay: the delay in ms before secondary-click is triggered.
*
* The ::ptr-a11y-timeout-started signal is emitted when a
* pointer accessibility timeout delay is started, so that upper
* layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STARTED] =
g_signal_new (I_("ptr-a11y-timeout-started"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS_UINT,
G_TYPE_NONE, 3,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
G_TYPE_UINT);
/**
* ClutterDeviceManager::ptr-a11y-timeout-stopped:
* @manager: the #ClutterDeviceManager that emitted the signal
* @device: the core pointer #ClutterInputDevice
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
*
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
* pointer accessibility timeout delay is stopped, either because
* it's triggered at the end of the delay or cancelled, so that
* upper layers can notify the user with some visual feedback.
*/
manager_signals[PTR_A11Y_TIMEOUT_STOPPED] =
g_signal_new (I_("ptr-a11y-timeout-stopped"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0, NULL, NULL,
_clutter_marshal_VOID__OBJECT_FLAGS,
G_TYPE_NONE, 2,
CLUTTER_TYPE_INPUT_DEVICE,
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE);
}
static void
@ -646,88 +579,3 @@ clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_man
*settings = device_manager->priv->kbd_a11y_settings;
}
static gboolean
are_pointer_a11y_settings_equal (ClutterPointerA11ySettings *a,
ClutterPointerA11ySettings *b)
{
return (memcmp (a, b, sizeof (ClutterPointerA11ySettings)) == 0);
}
static void
clutter_device_manager_enable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_add_device (core_pointer);
}
static void
clutter_device_manager_disable_pointer_a11y (ClutterDeviceManager *device_manager)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_remove_device (core_pointer);
}
/**
* clutter_device_manager_set_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Sets the pointer accessibility settings
**/
void
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (are_pointer_a11y_settings_equal (&device_manager->priv->pointer_a11y_settings, settings))
return;
if (device_manager->priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
clutter_device_manager_enable_pointer_a11y (device_manager);
else if (device_manager->priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
clutter_device_manager_disable_pointer_a11y (device_manager);
device_manager->priv->pointer_a11y_settings = *settings;
}
/**
* clutter_device_manager_get_pointer_a11y_settings:
* @device_manager: a #ClutterDeviceManager
* @settings: a pointer to a #ClutterPointerA11ySettings
*
* Gets the current pointer accessibility settings
**/
void
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings)
{
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
*settings = device_manager->priv->pointer_a11y_settings;
}
/**
* clutter_device_manager_set_pointer_a11y_dwell_click_type:
* @device_manager: a #ClutterDeviceManager
* @click_type: type of click as #ClutterPointerA11yDwellClickType
*
* Sets the dwell click type
**/
void
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type)
{
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
device_manager->priv->pointer_a11y_settings.dwell_click_type = click_type;
}

View File

@ -73,27 +73,6 @@ typedef struct _ClutterKbdA11ySettings
gint mousekeys_accel_time;
} ClutterKbdA11ySettings;
/**
* ClutterPointerA11ySettings:
*
* The #ClutterPointerA11ySettings structure contains pointer accessibility
* settings
*
*/
typedef struct _ClutterPointerA11ySettings
{
ClutterPointerA11yFlags controls;
ClutterPointerA11yDwellClickType dwell_click_type;
ClutterPointerA11yDwellMode dwell_mode;
ClutterPointerA11yDwellDirection dwell_gesture_single;
ClutterPointerA11yDwellDirection dwell_gesture_double;
ClutterPointerA11yDwellDirection dwell_gesture_drag;
ClutterPointerA11yDwellDirection dwell_gesture_secondary;
gint secondary_click_delay;
gint dwell_delay;
gint dwell_threshold;
} ClutterPointerA11ySettings;
/**
* ClutterDeviceManager:
*
@ -173,23 +152,10 @@ ClutterVirtualDeviceType clutter_device_manager_get_supported_virtual_device_typ
CLUTTER_EXPORT
void clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
ClutterKbdA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
ClutterPointerA11ySettings *settings);
CLUTTER_EXPORT
void clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
ClutterPointerA11yDwellClickType click_type);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

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@ -7,7 +7,7 @@ G_BEGIN_DECLS
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
void _clutter_effect_post_paint (ClutterEffect *effect);
gboolean _clutter_effect_modify_paint_volume (ClutterEffect *effect,
gboolean _clutter_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume);
gboolean _clutter_effect_has_custom_paint_volume (ClutterEffect *effect);
void _clutter_effect_paint (ClutterEffect *effect,

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@ -188,8 +188,8 @@ clutter_effect_real_post_paint (ClutterEffect *effect)
}
static gboolean
clutter_effect_real_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
clutter_effect_real_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
return TRUE;
}
@ -252,7 +252,7 @@ clutter_effect_class_init (ClutterEffectClass *klass)
klass->pre_paint = clutter_effect_real_pre_paint;
klass->post_paint = clutter_effect_real_post_paint;
klass->modify_paint_volume = clutter_effect_real_modify_paint_volume;
klass->get_paint_volume = clutter_effect_real_get_paint_volume;
klass->paint = clutter_effect_real_paint;
klass->pick = clutter_effect_real_pick;
}
@ -297,14 +297,13 @@ _clutter_effect_pick (ClutterEffect *effect,
}
gboolean
_clutter_effect_modify_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
_clutter_effect_get_paint_volume (ClutterEffect *effect,
ClutterPaintVolume *volume)
{
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
g_return_val_if_fail (volume != NULL, FALSE);
return CLUTTER_EFFECT_GET_CLASS (effect)->modify_paint_volume (effect,
volume);
return CLUTTER_EFFECT_GET_CLASS (effect)->get_paint_volume (effect, volume);
}
gboolean
@ -312,7 +311,7 @@ _clutter_effect_has_custom_paint_volume (ClutterEffect *effect)
{
g_return_val_if_fail (CLUTTER_IS_EFFECT (effect), FALSE);
return CLUTTER_EFFECT_GET_CLASS (effect)->modify_paint_volume != clutter_effect_real_modify_paint_volume;
return CLUTTER_EFFECT_GET_CLASS (effect)->get_paint_volume != clutter_effect_real_get_paint_volume;
}
/**

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@ -60,7 +60,7 @@ struct _ClutterEffect
* ClutterEffectClass:
* @pre_paint: virtual function
* @post_paint: virtual function
* @modify_paint_volume: virtual function
* @get_paint_volume: virtual function
* @paint: virtual function
* @pick: virtual function
*
@ -74,16 +74,16 @@ struct _ClutterEffectClass
ClutterActorMetaClass parent_class;
/*< public >*/
gboolean (* pre_paint) (ClutterEffect *effect);
void (* post_paint) (ClutterEffect *effect);
gboolean (* pre_paint) (ClutterEffect *effect);
void (* post_paint) (ClutterEffect *effect);
gboolean (* modify_paint_volume) (ClutterEffect *effect,
ClutterPaintVolume *volume);
gboolean (* get_paint_volume) (ClutterEffect *effect,
ClutterPaintVolume *volume);
void (* paint) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void (* paint) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
void (* pick) (ClutterEffect *effect,
ClutterEffectPaintFlags flags);
/*< private >*/
void (* _clutter_effect4) (void);

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@ -13,7 +13,7 @@ G_BEGIN_DECLS
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@basename@" */
/* enumerations from "@filename@" */
/*** END file-production ***/
/*** BEGIN value-header ***/

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@ -277,6 +277,24 @@ typedef enum
CLUTTER_ANIMATION_LAST
} ClutterAnimationMode;
/**
* ClutterFontFlags:
* @CLUTTER_FONT_MIPMAPPING: Set to use mipmaps for the glyph cache textures.
* @CLUTTER_FONT_HINTING: Set to enable hinting on the glyphs.
*
* Runtime flags to change the font quality. To be used with
* clutter_set_font_flags().
*
* Since: 1.0
*
* Deprecated: 1.22: Use #cairo_font_options_t instead
*/
typedef enum /*< prefix=CLUTTER_FONT >*/
{
CLUTTER_FONT_MIPMAPPING = (1 << 0),
CLUTTER_FONT_HINTING = (1 << 1)
} ClutterFontFlags;
/**
* ClutterTextDirection:
* @CLUTTER_TEXT_DIRECTION_DEFAULT: Use the default setting, as returned
@ -425,88 +443,6 @@ typedef enum
CLUTTER_A11Y_FEATURE_STATE_CHANGE_BEEP = 1 << 13,
} ClutterKeyboardA11yFlags;
/**
* ClutterPointerA11yFlags:
* @CLUTTER_A11Y_POINTER_ENABLED:
* @CLUTTER_A11Y_SECONDARY_CLICK_ENABLED:
* @CLUTTER_A11Y_DWELL_ENABLED:
*
* Pointer accessibility features applied to a ClutterInputDevice pointer.
*
*/
typedef enum {
CLUTTER_A11Y_SECONDARY_CLICK_ENABLED = 1 << 0,
CLUTTER_A11Y_DWELL_ENABLED = 1 << 1,
} ClutterPointerA11yFlags;
/**
* ClutterPointerA11yDwellClickType:
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE: Internal use only
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
* @CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
*
* Dwell click types.
*
*/
typedef enum {
CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE,
CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY,
CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY,
CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE,
CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE,
CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG,
} ClutterPointerA11yDwellClickType;
/**
* ClutterPointerA11yDwellDirection:
* @CLUTTER_A11Y_DWELL_DIRECTION_NONE:
* @CLUTTER_A11Y_DWELL_DIRECTION_LEFT:
* @CLUTTER_A11Y_DWELL_DIRECTION_RIGHT:
* @CLUTTER_A11Y_DWELL_DIRECTION_UP:
* @CLUTTER_A11Y_DWELL_DIRECTION_DOWN:
*
* Dwell gesture directions.
*
*/
typedef enum {
CLUTTER_A11Y_DWELL_DIRECTION_NONE,
CLUTTER_A11Y_DWELL_DIRECTION_LEFT,
CLUTTER_A11Y_DWELL_DIRECTION_RIGHT,
CLUTTER_A11Y_DWELL_DIRECTION_UP,
CLUTTER_A11Y_DWELL_DIRECTION_DOWN,
} ClutterPointerA11yDwellDirection;
/**
* ClutterPointerA11yDwellMode:
* @CLUTTER_A11Y_DWELL_MODE_WINDOW:
* @CLUTTER_A11Y_DWELL_MODE_GESTURE:
*
* Dwell mode.
*
*/
typedef enum {
CLUTTER_A11Y_DWELL_MODE_WINDOW,
CLUTTER_A11Y_DWELL_MODE_GESTURE,
} ClutterPointerA11yDwellMode;
/**
* ClutterPointerA11yTimeoutType:
* @CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK:
* @CLUTTER_A11Y_TIMEOUT_TYPE_DWELL:
* @CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE:
*
* Pointer accessibility timeout type.
*
*/
typedef enum {
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
} ClutterPointerA11yTimeoutType;
/**
* ClutterActorFlags:
* @CLUTTER_ACTOR_MAPPED: the actor will be painted (is visible, and inside
@ -956,6 +892,8 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
/**
* ClutterStageState:
* @CLUTTER_STAGE_STATE_FULLSCREEN: Fullscreen mask
* @CLUTTER_STAGE_STATE_OFFSCREEN: Offscreen mask (deprecated)
* @CLUTTER_STAGE_STATE_ACTIVATED: Activated mask
*
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
@ -964,6 +902,8 @@ typedef enum /*< prefix=CLUTTER_SCROLL >*/
*/
typedef enum
{
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
} ClutterStageState;
@ -973,6 +913,7 @@ typedef enum
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
* @CLUTTER_FEATURE_STAGE_USER_RESIZE: Set if stage is able to be user resized.
* @CLUTTER_FEATURE_STAGE_CURSOR: Set if stage has a graphical cursor.
* @CLUTTER_FEATURE_SHADERS_GLSL: Set if the backend supports GLSL shaders.
* @CLUTTER_FEATURE_OFFSCREEN: Set if the backend supports offscreen rendering.
@ -990,6 +931,7 @@ typedef enum
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
CLUTTER_FEATURE_STAGE_USER_RESIZE = (1 << 7),
CLUTTER_FEATURE_STAGE_CURSOR = (1 << 8),
CLUTTER_FEATURE_SHADERS_GLSL = (1 << 9),
CLUTTER_FEATURE_OFFSCREEN = (1 << 10),

View File

@ -107,9 +107,6 @@ clutter_input_device_dispose (GObject *gobject)
device->associated = NULL;
}
if (device->accessibility_virtual_device)
g_clear_object (&device->accessibility_virtual_device);
g_clear_pointer (&device->axes, g_array_unref);
g_clear_pointer (&device->keys, g_array_unref);
g_clear_pointer (&device->scroll_info, g_array_unref);

View File

@ -1,42 +0,0 @@
/*
* Copyright (C) 2019 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Olivier Fourdan <ofourdan@redhat.com>
*/
#ifndef __CLUTTER_INPUT_POINTER_A11Y_H__
#define __CLUTTER_INPUT_POINTER_A11Y_H__
#include <clutter/clutter-types.h>
#include "clutter-enum-types.h"
G_BEGIN_DECLS
void _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device);
void _clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device);
void _clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
float x,
float y);
void _clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
int button,
gboolean pressed);
gboolean _clutter_is_input_pointer_a11y_enabled (ClutterInputDevice *device);
G_END_DECLS
#endif /* __CLUTTER_INPUT_POINTER_A11Y_H__ */

View File

@ -1,669 +0,0 @@
/*
* Copyright (C) 2019 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Olivier Fourdan <ofourdan@redhat.com>
*
* This reimplements in Clutter the same behavior as mousetweaks original
* implementation by Gerd Kohlberger <gerdko gmail com>
* mousetweaks Copyright (C) 2007-2010 Gerd Kohlberger <gerdko gmail com>
*/
#include "clutter-build-config.h"
#include "clutter-device-manager.h"
#include "clutter-device-manager-private.h"
#include "clutter-enum-types.h"
#include "clutter-input-device.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-virtual-input-device.h"
static gboolean
is_secondary_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_SECONDARY_CLICK_ENABLED);
}
static gboolean
is_dwell_click_enabled (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return (settings.controls & CLUTTER_A11Y_DWELL_ENABLED);
}
static unsigned int
get_secondary_click_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.secondary_click_delay;
}
static unsigned int
get_dwell_delay (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_delay;
}
static unsigned int
get_dwell_threshold (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_threshold;
}
static ClutterPointerA11yDwellMode
get_dwell_mode (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
return settings.dwell_mode;
}
static ClutterPointerA11yDwellClickType
get_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
#
return settings.dwell_click_type;
}
static ClutterPointerA11yDwellClickType
get_dwell_click_type_for_direction (ClutterInputDevice *device,
ClutterPointerA11yDwellDirection direction)
{
ClutterPointerA11ySettings settings;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
if (direction == settings.dwell_gesture_single)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
else if (direction == settings.dwell_gesture_double)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE;
else if (direction == settings.dwell_gesture_drag)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG;
else if (direction == settings.dwell_gesture_secondary)
return CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY;
return CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE;
}
static void
emit_button_press (ClutterInputDevice *device,
gint button)
{
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
g_get_monotonic_time (),
button,
CLUTTER_BUTTON_STATE_PRESSED);
}
static void
emit_button_release (ClutterInputDevice *device,
gint button)
{
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
g_get_monotonic_time (),
button,
CLUTTER_BUTTON_STATE_RELEASED);
}
static void
emit_button_click (ClutterInputDevice *device,
gint button)
{
emit_button_press (device, button);
emit_button_release (device, button);
}
static void
restore_dwell_position (ClutterInputDevice *device)
{
clutter_virtual_input_device_notify_absolute_motion (device->accessibility_virtual_device,
g_get_monotonic_time (),
device->ptr_a11y_data->dwell_x,
device->ptr_a11y_data->dwell_y);
}
static gboolean
trigger_secondary_click (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->secondary_click_triggered = TRUE;
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
return G_SOURCE_REMOVE;
}
static void
start_secondary_click_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_secondary_click_delay (device);
device->ptr_a11y_data->secondary_click_timer =
clutter_threads_add_timeout (delay, trigger_secondary_click, device);
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
delay);
}
static void
stop_secondary_click_timeout (ClutterInputDevice *device)
{
if (device->ptr_a11y_data->secondary_click_timer)
{
g_source_remove (device->ptr_a11y_data->secondary_click_timer);
device->ptr_a11y_data->secondary_click_timer = 0;
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
}
device->ptr_a11y_data->secondary_click_triggered = FALSE;
}
static gboolean
pointer_has_moved (ClutterInputDevice *device)
{
float dx, dy;
gint threshold;
dx = device->ptr_a11y_data->dwell_x - device->ptr_a11y_data->current_x;
dy = device->ptr_a11y_data->dwell_y - device->ptr_a11y_data->current_y;
threshold = get_dwell_threshold (device);
/* Pythagorean theorem */
return ((dx * dx) + (dy * dy)) > (threshold * threshold);
}
static gboolean
is_secondary_click_pending (ClutterInputDevice *device)
{
return device->ptr_a11y_data->secondary_click_timer != 0;
}
static gboolean
is_secondary_click_triggered (ClutterInputDevice *device)
{
return device->ptr_a11y_data->secondary_click_triggered;
}
static gboolean
is_dwell_click_pending (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_timer != 0;
}
static gboolean
is_dwell_dragging (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_drag_started;
}
static gboolean
is_dwell_gesturing (ClutterInputDevice *device)
{
return device->ptr_a11y_data->dwell_gesture_started;
}
static gboolean
has_button_pressed (ClutterInputDevice *device)
{
return device->ptr_a11y_data->n_btn_pressed > 0;
}
static gboolean
should_start_secondary_click_timeout (ClutterInputDevice *device)
{
return !is_dwell_dragging (device);
}
static gboolean
should_start_dwell (ClutterInputDevice *device)
{
/* We should trigger a dwell if we've not already started one, and if
* no button is currently pressed or we are in the middle of a dwell
* drag action.
*/
return !is_dwell_click_pending (device) &&
(is_dwell_dragging (device) ||
!has_button_pressed (device));
}
static gboolean
should_stop_dwell (ClutterInputDevice *device)
{
/* We should stop a dwell if the motion exceeds the threshold, unless
* we've started a gesture, because we want to keep the original dwell
* location to both detect a gesture and restore the original pointer
* location once the gesture is finished.
*/
return pointer_has_moved (device) &&
!is_dwell_gesturing (device);
}
static gboolean
should_update_dwell_position (ClutterInputDevice *device)
{
return !is_dwell_gesturing (device) &&
!is_dwell_click_pending (device) &&
!is_secondary_click_pending (device);
}
static void
update_dwell_click_type (ClutterInputDevice *device)
{
ClutterPointerA11ySettings settings;
ClutterPointerA11yDwellClickType dwell_click_type;
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
dwell_click_type = settings.dwell_click_type;
switch (dwell_click_type)
{
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
dwell_click_type = CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
if (!is_dwell_dragging (device))
dwell_click_type = CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY;
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
case CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE:
default:
break;
}
if (dwell_click_type != settings.dwell_click_type)
{
settings.dwell_click_type = dwell_click_type;
clutter_device_manager_set_pointer_a11y_settings (device->device_manager,
&settings);
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-dwell-click-type-changed",
dwell_click_type);
}
}
static void
emit_dwell_click (ClutterInputDevice *device,
ClutterPointerA11yDwellClickType dwell_click_type)
{
switch (dwell_click_type)
{
case CLUTTER_A11Y_DWELL_CLICK_TYPE_PRIMARY:
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DOUBLE:
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
emit_button_click (device, CLUTTER_BUTTON_PRIMARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG:
if (is_dwell_dragging (device))
{
emit_button_release (device, CLUTTER_BUTTON_PRIMARY);
device->ptr_a11y_data->dwell_drag_started = FALSE;
}
else
{
emit_button_press (device, CLUTTER_BUTTON_PRIMARY);
device->ptr_a11y_data->dwell_drag_started = TRUE;
}
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_SECONDARY:
emit_button_click (device, CLUTTER_BUTTON_SECONDARY);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_MIDDLE:
emit_button_click (device, CLUTTER_BUTTON_MIDDLE);
break;
case CLUTTER_A11Y_DWELL_CLICK_TYPE_NONE:
default:
break;
}
}
static ClutterPointerA11yDwellDirection
get_dwell_direction (ClutterInputDevice *device)
{
float dx, dy;
dx = ABS (device->ptr_a11y_data->dwell_x - device->ptr_a11y_data->current_x);
dy = ABS (device->ptr_a11y_data->dwell_y - device->ptr_a11y_data->current_y);
/* The pointer hasn't moved */
if (!pointer_has_moved (device))
return CLUTTER_A11Y_DWELL_DIRECTION_NONE;
if (device->ptr_a11y_data->dwell_x < device->ptr_a11y_data->current_x)
{
if (dx > dy)
return CLUTTER_A11Y_DWELL_DIRECTION_LEFT;
}
else
{
if (dx > dy)
return CLUTTER_A11Y_DWELL_DIRECTION_RIGHT;
}
if (device->ptr_a11y_data->dwell_y < device->ptr_a11y_data->current_y)
return CLUTTER_A11Y_DWELL_DIRECTION_UP;
return CLUTTER_A11Y_DWELL_DIRECTION_DOWN;
}
static gboolean
trigger_clear_dwell_gesture (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->dwell_timer = 0;
device->ptr_a11y_data->dwell_gesture_started = FALSE;
return G_SOURCE_REMOVE;
}
static gboolean
trigger_dwell_gesture (gpointer data)
{
ClutterInputDevice *device = data;
ClutterPointerA11yDwellDirection direction;
unsigned int delay = get_dwell_delay (device);
restore_dwell_position (device);
direction = get_dwell_direction (device);
emit_dwell_click (device,
get_dwell_click_type_for_direction (device,
direction));
/* Do not clear the gesture right away, otherwise we'll start another one */
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_clear_dwell_gesture, device);
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE);
return G_SOURCE_REMOVE;
}
static void
start_dwell_gesture_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_gesture, device);
device->ptr_a11y_data->dwell_gesture_started = TRUE;
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
delay);
}
static gboolean
trigger_dwell_click (gpointer data)
{
ClutterInputDevice *device = data;
device->ptr_a11y_data->dwell_timer = 0;
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
if (get_dwell_mode (device) == CLUTTER_A11Y_DWELL_MODE_GESTURE)
{
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
else
start_dwell_gesture_timeout (device);
}
else
{
emit_dwell_click (device, get_dwell_click_type (device));
update_dwell_click_type (device);
}
return G_SOURCE_REMOVE;
}
static void
start_dwell_timeout (ClutterInputDevice *device)
{
unsigned int delay = get_dwell_delay (device);
device->ptr_a11y_data->dwell_timer =
clutter_threads_add_timeout (delay, trigger_dwell_click, device);
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-started",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
delay);
}
static void
stop_dwell_timeout (ClutterInputDevice *device)
{
if (device->ptr_a11y_data->dwell_timer)
{
g_source_remove (device->ptr_a11y_data->dwell_timer);
device->ptr_a11y_data->dwell_timer = 0;
device->ptr_a11y_data->dwell_gesture_started = FALSE;
g_signal_emit_by_name (device->device_manager,
"ptr-a11y-timeout-stopped",
device,
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
}
}
static void
update_dwell_position (ClutterInputDevice *device)
{
device->ptr_a11y_data->dwell_x = device->ptr_a11y_data->current_x;
device->ptr_a11y_data->dwell_y = device->ptr_a11y_data->current_y;
}
static void
update_current_position (ClutterInputDevice *device,
float x,
float y)
{
device->ptr_a11y_data->current_x = x;
device->ptr_a11y_data->current_y = y;
}
static gboolean
is_device_core_pointer (ClutterInputDevice *device)
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
if (core_pointer == NULL)
return FALSE;
return (core_pointer == device);
}
void
_clutter_input_pointer_a11y_add_device (ClutterInputDevice *device)
{
if (!is_device_core_pointer (device))
return;
device->accessibility_virtual_device =
clutter_device_manager_create_virtual_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
device->ptr_a11y_data = g_new0 (ClutterPtrA11yData, 1);
}
void
_clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device)
{
if (!is_device_core_pointer (device))
return;
/* Terminate a drag if started */
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
stop_dwell_timeout (device);
stop_secondary_click_timeout (device);
g_clear_pointer (&device->ptr_a11y_data, g_free);
}
void
_clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
float x,
float y)
{
if (!is_device_core_pointer (device))
return;
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
update_current_position (device, x, y);
if (is_secondary_click_enabled (device))
{
if (pointer_has_moved (device))
stop_secondary_click_timeout (device);
}
if (is_dwell_click_enabled (device))
{
if (should_stop_dwell (device))
stop_dwell_timeout (device);
else if (should_start_dwell (device))
start_dwell_timeout (device);
}
if (should_update_dwell_position (device))
update_dwell_position (device);
}
void
_clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
int button,
gboolean pressed)
{
if (!is_device_core_pointer (device))
return;
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
if (pressed)
{
device->ptr_a11y_data->n_btn_pressed++;
if (is_dwell_click_enabled (device))
stop_dwell_timeout (device);
if (is_dwell_dragging (device))
stop_dwell_timeout (device);
if (is_secondary_click_enabled (device))
{
if (button == CLUTTER_BUTTON_PRIMARY)
{
if (should_start_secondary_click_timeout (device))
start_secondary_click_timeout (device);
}
else if (is_secondary_click_pending (device))
{
stop_secondary_click_timeout (device);
}
}
}
else
{
if (has_button_pressed (device))
device->ptr_a11y_data->n_btn_pressed--;
if (is_secondary_click_triggered (device))
{
emit_button_click (device, CLUTTER_BUTTON_SECONDARY);
stop_secondary_click_timeout (device);
}
if (is_secondary_click_pending (device))
stop_secondary_click_timeout (device);
if (is_dwell_dragging (device))
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
}
}
gboolean
_clutter_is_input_pointer_a11y_enabled (ClutterInputDevice *device)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return (is_secondary_click_enabled (device) || is_dwell_click_enabled (device));
}

View File

@ -58,7 +58,6 @@
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-feature.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-main.h"
#include "clutter-master-clock.h"
#include "clutter-mutter.h"
@ -85,6 +84,8 @@ G_LOCK_DEFINE_STATIC (ClutterCntx);
/* main lock and locking/unlocking functions */
static GMutex clutter_threads_mutex;
static GCallback clutter_threads_lock = NULL;
static GCallback clutter_threads_unlock = NULL;
/* command line options */
static gboolean clutter_is_initialized = FALSE;
@ -144,10 +145,38 @@ static const GDebugKey clutter_paint_debug_keys[] = {
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
};
static void
clutter_threads_impl_lock (void)
{
g_mutex_lock (&clutter_threads_mutex);
}
static void
clutter_threads_impl_unlock (void)
{
/* we need to trylock here, in case the lock hasn't been acquired; on
* various systems trying to release a mutex that hasn't been acquired
* will cause a run-time error. trylock() will either fail, in which
* case we can release the lock we own; or it will succeeds, in which
* case we need to release the lock we just acquired. so we ignore the
* returned value.
*
* see: https://bugs.gnome.org/679439
*/
g_mutex_trylock (&clutter_threads_mutex);
g_mutex_unlock (&clutter_threads_mutex);
}
static inline void
clutter_threads_init_default (void)
{
g_mutex_init (&clutter_threads_mutex);
if (clutter_threads_lock == NULL)
clutter_threads_lock = clutter_threads_impl_lock;
if (clutter_threads_unlock == NULL)
clutter_threads_unlock = clutter_threads_impl_unlock;
}
#define ENVIRONMENT_GROUP "Environment"
@ -353,6 +382,28 @@ clutter_config_read (void)
g_free (config_path);
}
/**
* clutter_get_show_fps:
*
* Returns whether Clutter should print out the frames per second on the
* console. You can enable this setting either using the
* <literal>CLUTTER_SHOW_FPS</literal> environment variable or passing
* the <literal>--clutter-show-fps</literal> command line argument. *
*
* Return value: %TRUE if Clutter should show the FPS.
*
* Since: 0.4
*
* Deprecated: 1.10: This function does not do anything. Use the environment
* variable or the configuration file to determine whether Clutter should
* print out the FPS counter on the console.
*/
gboolean
clutter_get_show_fps (void)
{
return FALSE;
}
gboolean
_clutter_context_get_show_fps (void)
{
@ -401,6 +452,86 @@ clutter_disable_accessibility (void)
clutter_enable_accessibility = FALSE;
}
/**
* clutter_redraw:
*
* Forces a redraw of the entire stage. Applications should never use this
* function, but queue a redraw using clutter_actor_queue_redraw().
*
* This function should only be used by libraries integrating Clutter from
* within another toolkit.
*
* Deprecated: 1.10: Use clutter_stage_ensure_redraw() instead.
*/
void
clutter_redraw (ClutterStage *stage)
{
g_return_if_fail (CLUTTER_IS_STAGE (stage));
clutter_stage_ensure_redraw (stage);
}
/**
* clutter_set_motion_events_enabled:
* @enable: %TRUE to enable per-actor motion events
*
* Sets whether per-actor motion events should be enabled or not on
* all #ClutterStage<!-- -->s managed by Clutter.
*
* If @enable is %FALSE the following events will not work:
*
* - ClutterActor::motion-event, except on the #ClutterStage
* - ClutterActor::enter-event
* - ClutterActor::leave-event
*
* Since: 0.6
*
* Deprecated: 1.8: Use clutter_stage_set_motion_events_enabled() instead.
*/
void
clutter_set_motion_events_enabled (gboolean enable)
{
ClutterStageManager *stage_manager;
ClutterMainContext *context;
const GSList *l;
enable = !!enable;
context = _clutter_context_get_default ();
if (context->motion_events_per_actor == enable)
return;
/* store the flag for later query and for newly created stages */
context->motion_events_per_actor = enable;
/* propagate the change to all stages */
stage_manager = clutter_stage_manager_get_default ();
for (l = clutter_stage_manager_peek_stages (stage_manager);
l != NULL;
l = l->next)
{
clutter_stage_set_motion_events_enabled (l->data, enable);
}
}
/**
* clutter_get_motion_events_enabled:
*
* Gets whether the per-actor motion events are enabled.
*
* Return value: %TRUE if the motion events are enabled
*
* Since: 0.6
*
* Deprecated: 1.8: Use clutter_stage_get_motion_events_enabled() instead.
*/
gboolean
clutter_get_motion_events_enabled (void)
{
return _clutter_context_get_motion_events_enabled ();
}
void
_clutter_id_to_color (guint id_,
ClutterColor *col)
@ -652,6 +783,69 @@ clutter_main (void)
clutter_main_loop_level--;
}
/**
* clutter_threads_init:
*
* Initialises the Clutter threading mechanism, so that Clutter API can be
* called by multiple threads, using clutter_threads_enter() and
* clutter_threads_leave() to mark the critical sections.
*
* You must call g_thread_init() before this function.
*
* This function must be called before clutter_init().
*
* It is safe to call this function multiple times.
*
* Since: 0.4
*
* Deprecated: 1.10: This function does not do anything. Threading support
* is initialized when Clutter is initialized.
*/
void
clutter_threads_init (void)
{
}
/**
* clutter_threads_set_lock_functions: (skip)
* @enter_fn: function called when aquiring the Clutter main lock
* @leave_fn: function called when releasing the Clutter main lock
*
* Allows the application to replace the standard method that
* Clutter uses to protect its data structures. Normally, Clutter
* creates a single #GMutex that is locked by clutter_threads_enter(),
* and released by clutter_threads_leave(); using this function an
* application provides, instead, a function @enter_fn that is
* called by clutter_threads_enter() and a function @leave_fn that is
* called by clutter_threads_leave().
*
* The functions must provide at least same locking functionality
* as the default implementation, but can also do extra application
* specific processing.
*
* As an example, consider an application that has its own recursive
* lock that when held, holds the Clutter lock as well. When Clutter
* unlocks the Clutter lock when entering a recursive main loop, the
* application must temporarily release its lock as well.
*
* Most threaded Clutter apps won't need to use this method.
*
* This method must be called before clutter_init(), and cannot
* be called multiple times.
*
* Since: 0.4
*/
void
clutter_threads_set_lock_functions (GCallback enter_fn,
GCallback leave_fn)
{
g_return_if_fail (clutter_threads_lock == NULL &&
clutter_threads_unlock == NULL);
clutter_threads_lock = enter_fn;
clutter_threads_unlock = leave_fn;
}
gboolean
_clutter_threads_dispatch (gpointer data)
{
@ -708,11 +902,17 @@ _clutter_threads_dispatch_free (gpointer data)
* SafeClosure *closure = data;
* gboolean res = FALSE;
*
* // mark the critical section //
*
* clutter_threads_enter();
*
* // the callback does not need to acquire the Clutter
* / lock itself, as it is held by the this proxy handler
* //
* res = closure->callback (closure->data);
*
* clutter_threads_leave();
*
* return res;
* }
* static gulong
@ -892,23 +1092,69 @@ clutter_threads_add_timeout (guint interval,
void
_clutter_threads_acquire_lock (void)
{
g_mutex_lock (&clutter_threads_mutex);
if (clutter_threads_lock != NULL)
(* clutter_threads_lock) ();
}
void
_clutter_threads_release_lock (void)
{
/* we need to trylock here, in case the lock hasn't been acquired; on
* various systems trying to release a mutex that hasn't been acquired
* will cause a run-time error. trylock() will either fail, in which
* case we can release the lock we own; or it will succeeds, in which
* case we need to release the lock we just acquired. so we ignore the
* returned value.
*
* see: https://bugs.gnome.org/679439
*/
g_mutex_trylock (&clutter_threads_mutex);
g_mutex_unlock (&clutter_threads_mutex);
if (clutter_threads_unlock != NULL)
(* clutter_threads_unlock) ();
}
/**
* clutter_threads_enter:
*
* Locks the Clutter thread lock.
*
* Since: 0.4
*
* Deprecated: 1.12: This function should not be used by application
* code; marking critical sections is not portable on various
* platforms. Instead of acquiring the Clutter lock, schedule UI
* updates from the main loop using clutter_threads_add_idle() or
* clutter_threads_add_timeout().
*/
void
clutter_threads_enter (void)
{
_clutter_threads_acquire_lock ();
}
/**
* clutter_threads_leave:
*
* Unlocks the Clutter thread lock.
*
* Since: 0.4
*
* Deprecated: 1.12: This function should not be used by application
* code; marking critical sections is not portable on various
* platforms. Instead of acquiring the Clutter lock, schedule UI
* updates from the main loop using clutter_threads_add_idle() or
* clutter_threads_add_timeout().
*/
void
clutter_threads_leave (void)
{
_clutter_threads_release_lock ();
}
/**
* clutter_get_debug_enabled:
*
* Check if Clutter has debugging enabled.
*
* Return value: %FALSE
*
* Deprecated: 1.10: This function does not do anything.
*/
gboolean
clutter_get_debug_enabled (void)
{
return FALSE;
}
void
@ -958,6 +1204,7 @@ clutter_context_get_default_unlocked (void)
ctx->settings = clutter_settings_get_default ();
_clutter_settings_set_backend (ctx->settings, ctx->backend);
ctx->motion_events_per_actor = TRUE;
ctx->last_repaint_id = 1;
}
@ -978,6 +1225,36 @@ _clutter_context_get_default (void)
return retval;
}
/**
* clutter_get_timestamp:
*
* Returns the approximate number of microseconds passed since Clutter was
* intialised.
*
* This function shdould not be used by application code.
*
* The output of this function depends on whether Clutter was configured to
* enable its debugging code paths, so it's less useful than intended.
*
* Since Clutter 1.10, this function is an alias to g_get_monotonic_time()
* if Clutter was configured to enable the debugging code paths.
*
* Return value: Number of microseconds since clutter_init() was called, or
* zero if Clutter was not configured with debugging code paths.
*
* Deprecated: 1.10: Use #GTimer or g_get_monotonic_time() for a proper
* timing source
*/
gulong
clutter_get_timestamp (void)
{
#ifdef CLUTTER_ENABLE_DEBUG
return (gulong) g_get_monotonic_time ();
#else
return 0L;
#endif
}
static gboolean
clutter_arg_direction_cb (const char *key,
const char *value,
@ -1984,21 +2261,6 @@ _clutter_process_event_details (ClutterActor *stage,
break;
case CLUTTER_MOTION:
#ifdef CLUTTER_WINDOWING_X11
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
if (_clutter_is_input_pointer_a11y_enabled (device))
{
ClutterInputDevice *core_pointer;
gfloat x, y;
clutter_event_get_coords (event, &x, &y);
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_motion_event (core_pointer, x, y);
}
}
#endif /* CLUTTER_WINDOWING_X11 */
/* only the stage gets motion events if they are enabled */
if (!clutter_stage_get_motion_events_enabled (CLUTTER_STAGE (stage)) &&
event->any.source == NULL)
@ -2037,22 +2299,6 @@ _clutter_process_event_details (ClutterActor *stage,
/* fallthrough from motion */
case CLUTTER_BUTTON_PRESS:
case CLUTTER_BUTTON_RELEASE:
#ifdef CLUTTER_WINDOWING_X11
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
if (_clutter_is_input_pointer_a11y_enabled (device) && (event->type != CLUTTER_MOTION))
{
ClutterInputDevice *core_pointer;
core_pointer = clutter_device_manager_get_core_device (device->device_manager,
CLUTTER_POINTER_DEVICE);
_clutter_input_pointer_a11y_on_button_event (core_pointer,
event->button.button,
event->type == CLUTTER_BUTTON_PRESS);
}
}
#endif /* CLUTTER_WINDOWING_X11 */
case CLUTTER_SCROLL:
case CLUTTER_TOUCHPAD_PINCH:
case CLUTTER_TOUCHPAD_SWIPE:
@ -2274,7 +2520,7 @@ _clutter_process_event_details (ClutterActor *stage,
break;
case CLUTTER_STAGE_STATE:
/* focus - forward to stage */
/* fullscreen / focus - forward to stage */
event->any.source = stage;
if (!_clutter_event_process_filters (event))
clutter_stage_event (CLUTTER_STAGE (stage), event);
@ -2380,6 +2626,24 @@ clutter_get_default_frame_rate (void)
return context->frame_rate;
}
/**
* clutter_set_default_frame_rate:
* @frames_per_sec: the new default frame rate
*
* Sets the default frame rate. This frame rate will be used to limit
* the number of frames drawn if Clutter is not able to synchronize
* with the vertical refresh rate of the display. When synchronization
* is possible, this value is ignored.
*
* Since: 0.6
*
* Deprecated: 1.10: This function does not do anything any more.
*/
void
clutter_set_default_frame_rate (guint frames_per_sec)
{
}
static void
on_grab_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)
@ -2594,6 +2858,57 @@ clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
return NULL;
}
/**
* clutter_grab_pointer_for_device:
* @actor: a #ClutterActor
* @id_: a device id, or -1
*
* Grabs all the pointer events coming from the device @id for @actor.
*
* If @id is -1 then this function is equivalent to clutter_grab_pointer().
*
* Since: 0.8
*
* Deprecated: 1.10: Use clutter_input_device_grab() instead.
*/
void
clutter_grab_pointer_for_device (ClutterActor *actor,
gint id_)
{
ClutterDeviceManager *manager;
ClutterInputDevice *dev;
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
/* essentially a global grab */
if (id_ == -1)
{
if (actor == NULL)
clutter_ungrab_pointer ();
else
clutter_grab_pointer (actor);
return;
}
manager = clutter_device_manager_get_default ();
if (manager == NULL)
return;
dev = clutter_device_manager_get_device (manager, id_);
if (dev == NULL)
return;
if (dev->device_type != CLUTTER_POINTER_DEVICE)
return;
if (actor == NULL)
clutter_input_device_ungrab (dev);
else
clutter_input_device_grab (dev, actor);
}
/**
* clutter_ungrab_pointer:
*
@ -2607,6 +2922,32 @@ clutter_ungrab_pointer (void)
clutter_grab_pointer (NULL);
}
/**
* clutter_ungrab_pointer_for_device:
* @id_: a device id
*
* Removes an existing grab of the pointer events for device @id_.
*
* Since: 0.8
*
* Deprecated: 1.10: Use clutter_input_device_ungrab() instead.
*/
void
clutter_ungrab_pointer_for_device (gint id_)
{
ClutterDeviceManager *manager;
ClutterInputDevice *device;
manager = clutter_device_manager_get_default ();
if (manager == NULL)
return;
device = clutter_device_manager_get_device (manager, id_);
if (device != NULL)
clutter_input_device_ungrab (device);
}
/**
* clutter_get_pointer_grab:
*
@ -2706,6 +3047,170 @@ clutter_get_keyboard_grab (void)
return context->keyboard_grab_actor;
}
/**
* clutter_clear_glyph_cache:
*
* Clears the internal cache of glyphs used by the Pango
* renderer. This will free up some memory and GL texture
* resources. The cache will be automatically refilled as more text is
* drawn.
*
* Since: 0.8
*
* Deprecated: 1.10: Use clutter_get_font_map() and
* cogl_pango_font_map_clear_glyph_cache() instead.
*/
void
clutter_clear_glyph_cache (void)
{
CoglPangoFontMap *font_map;
font_map = clutter_context_get_pango_fontmap ();
cogl_pango_font_map_clear_glyph_cache (font_map);
}
/**
* clutter_set_font_flags:
* @flags: The new flags
*
* Sets the font quality options for subsequent text rendering
* operations.
*
* Using mipmapped textures will improve the quality for scaled down
* text but will use more texture memory.
*
* Enabling hinting improves text quality for static text but may
* introduce some artifacts if the text is animated.
*
* Since: 1.0
*
* Deprecated: 1.10: Use clutter_backend_set_font_options() and the
* #cairo_font_option_t API.
*/
void
clutter_set_font_flags (ClutterFontFlags flags)
{
CoglPangoFontMap *font_map;
ClutterFontFlags old_flags, changed_flags;
const cairo_font_options_t *font_options;
cairo_font_options_t *new_font_options;
cairo_hint_style_t hint_style;
gboolean use_mipmapping;
ClutterBackend *backend;
backend = clutter_get_default_backend ();
font_map = clutter_context_get_pango_fontmap ();
font_options = clutter_backend_get_font_options (backend);
old_flags = 0;
if (cogl_pango_font_map_get_use_mipmapping (font_map))
old_flags |= CLUTTER_FONT_MIPMAPPING;
hint_style = cairo_font_options_get_hint_style (font_options);
if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
hint_style != CAIRO_HINT_STYLE_NONE)
old_flags |= CLUTTER_FONT_HINTING;
if (old_flags == flags)
return;
new_font_options = cairo_font_options_copy (font_options);
/* Only set the font options that have actually changed so we don't
override a detailed setting from the backend */
changed_flags = old_flags ^ flags;
if ((changed_flags & CLUTTER_FONT_MIPMAPPING))
{
use_mipmapping = (changed_flags & CLUTTER_FONT_MIPMAPPING) != 0;
cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
}
if ((changed_flags & CLUTTER_FONT_HINTING))
{
hint_style = (flags & CLUTTER_FONT_HINTING)
? CAIRO_HINT_STYLE_FULL
: CAIRO_HINT_STYLE_NONE;
cairo_font_options_set_hint_style (new_font_options, hint_style);
}
clutter_backend_set_font_options (backend, new_font_options);
cairo_font_options_destroy (new_font_options);
}
/**
* clutter_get_font_flags:
*
* Gets the current font flags for rendering text. See
* clutter_set_font_flags().
*
* Return value: The font flags
*
* Since: 1.0
*
* Deprecated: 1.10: Use clutter_backend_get_font_options() and the
* #cairo_font_options_t API.
*/
ClutterFontFlags
clutter_get_font_flags (void)
{
CoglPangoFontMap *font_map = NULL;
const cairo_font_options_t *font_options;
ClutterFontFlags flags = 0;
cairo_hint_style_t hint_style;
font_map = clutter_context_get_pango_fontmap ();
if (cogl_pango_font_map_get_use_mipmapping (font_map))
flags |= CLUTTER_FONT_MIPMAPPING;
font_options =
clutter_backend_get_font_options (clutter_get_default_backend ());
hint_style = cairo_font_options_get_hint_style (font_options);
if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
hint_style != CAIRO_HINT_STYLE_NONE)
flags |= CLUTTER_FONT_HINTING;
return flags;
}
/**
* clutter_get_input_device_for_id:
* @id_: the unique id for a device
*
* Retrieves the #ClutterInputDevice from its @id_. This is a convenience
* wrapper for clutter_device_manager_get_device() and it is functionally
* equivalent to:
*
* |[
* ClutterDeviceManager *manager;
* ClutterInputDevice *device;
*
* manager = clutter_device_manager_get_default ();
* device = clutter_device_manager_get_device (manager, id);
* ]|
*
* Return value: (transfer none): a #ClutterInputDevice, or %NULL
*
* Since: 0.8
*
* Deprecated: 1.10: Use clutter_device_manager_get_device() instead.
*/
ClutterInputDevice *
clutter_get_input_device_for_id (gint id_)
{
ClutterDeviceManager *manager;
manager = clutter_device_manager_get_default ();
if (manager == NULL)
return NULL;
return clutter_device_manager_get_device (manager, id_);
}
/**
* clutter_get_font_map:
*
@ -3040,6 +3545,43 @@ _clutter_context_get_pick_mode (void)
return context->pick_mode;
}
void
_clutter_context_push_shader_stack (ClutterActor *actor)
{
ClutterMainContext *context = _clutter_context_get_default ();
context->shaders = g_slist_prepend (context->shaders, actor);
}
ClutterActor *
_clutter_context_peek_shader_stack (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
if (context->shaders != NULL)
return context->shaders->data;
return NULL;
}
ClutterActor *
_clutter_context_pop_shader_stack (ClutterActor *actor)
{
ClutterMainContext *context = _clutter_context_get_default ();
context->shaders = g_slist_remove (context->shaders, actor);
return _clutter_context_peek_shader_stack ();
}
gboolean
_clutter_context_get_motion_events_enabled (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
return context->motion_events_per_actor;
}
/**
* clutter_check_windowing_backend:
* @backend_type: the name of the backend to check

View File

@ -117,6 +117,9 @@ void clutter_disable_accessibility (void);
/* Threading functions */
CLUTTER_EXPORT
void clutter_threads_set_lock_functions (GCallback enter_fn,
GCallback leave_fn);
CLUTTER_EXPORT
guint clutter_threads_add_idle (GSourceFunc func,
gpointer data);
CLUTTER_EXPORT

View File

@ -23,7 +23,6 @@ VOID:FLOAT,FLOAT
VOID:INT,INT,INT,INT
VOID:OBJECT
VOID:OBJECT,FLAGS
VOID:OBJECT,FLAGS,UINT
VOID:OBJECT,FLOAT,FLOAT
VOID:OBJECT,FLOAT,FLOAT,FLAGS
VOID:OBJECT,OBJECT

View File

@ -64,6 +64,9 @@ struct _ClutterMasterClockDefault
/* the current state of the clock, in usecs */
gint64 cur_tick;
/* the previous state of the clock, in usecs, used to compute the delta */
gint64 prev_tick;
#ifdef CLUTTER_ENABLE_DEBUG
gint64 frame_budget;
gint64 remaining_budget;
@ -74,6 +77,12 @@ struct _ClutterMasterClockDefault
*/
GSource *source;
/* If the master clock is idle that means it has
* fallen back to idle polling for timeline
* progressions and it may have been some time since
* the last real stage update.
*/
guint idle : 1;
guint ensure_next_iteration : 1;
guint paused : 1;
@ -266,12 +275,78 @@ master_clock_reschedule_stage_updates (ClutterMasterClockDefault *master_clock,
static gint
master_clock_next_frame_delay (ClutterMasterClockDefault *master_clock)
{
gint64 now, next;
gint swap_delay;
if (!master_clock_is_running (master_clock))
return -1;
/* If all of the stages are busy waiting for a swap-buffers to complete
* then we wait for one to be ready.. */
return master_clock_get_swap_wait_time (master_clock);
swap_delay = master_clock_get_swap_wait_time (master_clock);
if (swap_delay != 0)
return swap_delay;
/* When we have sync-to-vblank, we count on swap-buffer requests (or
* swap-buffer-complete events if supported in the backend) to throttle our
* frame rate so no additional delay is needed to start the next frame.
*
* If the master-clock has become idle due to no timeline progression causing
* redraws then we can no longer rely on vblank synchronization because the
* last real stage update/redraw may have happened a long time ago and so we
* fallback to polling for timeline progressions every 1/frame_rate seconds.
*
* (NB: if there aren't even any timelines running then the master clock will
* be completely stopped in master_clock_is_running())
*/
if (clutter_feature_available (CLUTTER_FEATURE_SWAP_THROTTLE) &&
!master_clock->idle)
{
CLUTTER_NOTE (SCHEDULER, "swap throttling available and updated stages");
return 0;
}
if (master_clock->prev_tick == 0)
{
/* If we weren't previously running, then draw the next frame
* immediately
*/
CLUTTER_NOTE (SCHEDULER, "draw the first frame immediately");
return 0;
}
/* Otherwise, wait at least 1/frame_rate seconds since we last
* started a frame
*/
now = g_source_get_time (master_clock->source);
next = master_clock->prev_tick;
/* If time has gone backwards then there's no way of knowing how
long we should wait so let's just dispatch immediately */
if (now <= next)
{
CLUTTER_NOTE (SCHEDULER, "Time has gone backwards");
return 0;
}
next += (1000000L / clutter_get_default_frame_rate ());
if (next <= now)
{
CLUTTER_NOTE (SCHEDULER, "Less than %lu microsecs",
1000000L / (gulong) clutter_get_default_frame_rate ());
return 0;
}
else
{
CLUTTER_NOTE (SCHEDULER, "Waiting %" G_GINT64_FORMAT " msecs",
(next - now) / 1000);
return (next - now) / 1000;
}
}
static void
@ -455,6 +530,7 @@ clutter_clock_dispatch (GSource *source,
{
ClutterClockSource *clock_source = (ClutterClockSource *) source;
ClutterMasterClockDefault *master_clock = clock_source->master_clock;
gboolean stages_updated = FALSE;
GSList *stages;
CLUTTER_NOTE (SCHEDULER, "Master clock [tick]");
@ -474,6 +550,8 @@ clutter_clock_dispatch (GSource *source,
*/
stages = master_clock_list_ready_stages (master_clock);
master_clock->idle = FALSE;
/* Each frame is split into three separate phases: */
/* 1. process all the events; each stage goes through its events queue
@ -486,12 +564,19 @@ clutter_clock_dispatch (GSource *source,
master_clock_advance_timelines (master_clock);
/* 3. relayout and redraw the stages */
master_clock_update_stages (master_clock, stages);
stages_updated = master_clock_update_stages (master_clock, stages);
/* The master clock goes idle if no stages were updated and falls back
* to polling for timeline progressions... */
if (!stages_updated)
master_clock->idle = TRUE;
master_clock_reschedule_stage_updates (master_clock, stages);
g_slist_free_full (stages, g_object_unref);
master_clock->prev_tick = master_clock->cur_tick;
_clutter_threads_release_lock ();
return TRUE;
@ -523,6 +608,7 @@ clutter_master_clock_default_init (ClutterMasterClockDefault *self)
source = clutter_clock_source_new (self);
self->source = source;
self->idle = FALSE;
self->ensure_next_iteration = FALSE;
self->paused = FALSE;

View File

@ -146,6 +146,9 @@ struct _ClutterMainContext
ClutterActor *pointer_grab_actor;
ClutterActor *keyboard_grab_actor;
/* stack of actors with shaders during paint */
GSList *shaders;
/* fb bit masks for col<->id mapping in picking */
gint fb_r_mask;
gint fb_g_mask;
@ -170,6 +173,7 @@ struct _ClutterMainContext
/* boolean flags */
guint is_initialized : 1;
guint motion_events_per_actor : 1;
guint defer_display_setup : 1;
guint options_parsed : 1;
guint show_fps : 1;
@ -194,6 +198,10 @@ void _clutter_context_lock (void);
void _clutter_context_unlock (void);
gboolean _clutter_context_is_initialized (void);
ClutterPickMode _clutter_context_get_pick_mode (void);
void _clutter_context_push_shader_stack (ClutterActor *actor);
ClutterActor * _clutter_context_pop_shader_stack (ClutterActor *actor);
ClutterActor * _clutter_context_peek_shader_stack (void);
gboolean _clutter_context_get_motion_events_enabled (void);
gboolean _clutter_context_get_show_fps (void);
gboolean _clutter_feature_init (GError **error);

View File

@ -1636,17 +1636,14 @@ clutter_script_translate_parameters (ClutterScript *script,
GObject *object,
const gchar *name,
GList *properties,
GPtrArray **param_names,
GArray **param_values)
GArray **params)
{
ClutterScriptable *scriptable = NULL;
ClutterScriptableIface *iface = NULL;
GList *l, *unparsed;
gboolean parse_custom = FALSE;
*param_names = g_ptr_array_new_with_free_func (g_free);
*param_values = g_array_new (FALSE, FALSE, sizeof (GValue));
g_array_set_clear_func (*param_values, (GDestroyNotify) g_value_unset);
*params = g_array_new (FALSE, FALSE, sizeof (GParameter));
if (CLUTTER_IS_SCRIPTABLE (object))
{
@ -1662,7 +1659,7 @@ clutter_script_translate_parameters (ClutterScript *script,
for (l = properties; l != NULL; l = l->next)
{
PropertyInfo *pinfo = l->data;
GValue value = G_VALUE_INIT;
GParameter param = { NULL };
gboolean res = FALSE;
if (pinfo->is_child || pinfo->is_layout)
@ -1679,12 +1676,12 @@ clutter_script_translate_parameters (ClutterScript *script,
pinfo->name);
if (parse_custom)
res = iface->parse_custom_node (scriptable, script, &value,
res = iface->parse_custom_node (scriptable, script, &param.value,
pinfo->name,
pinfo->node);
if (!res)
res = _clutter_script_parse_node (script, &value,
res = _clutter_script_parse_node (script, &param.value,
pinfo->name,
pinfo->node,
pinfo->pspec);
@ -1696,8 +1693,9 @@ clutter_script_translate_parameters (ClutterScript *script,
continue;
}
g_ptr_array_add (*param_names, g_strdup (pinfo->name));
g_array_append_val (*param_values, value);
param.name = g_strdup (pinfo->name);
g_array_append_val (*params, param);
property_info_free (pinfo);
}
@ -1712,8 +1710,7 @@ clutter_script_construct_parameters (ClutterScript *script,
GType gtype,
const gchar *name,
GList *properties,
GPtrArray **construct_param_names,
GArray **construct_param_values)
GArray **construct_params)
{
GObjectClass *klass;
GList *l, *unparsed;
@ -1721,17 +1718,14 @@ clutter_script_construct_parameters (ClutterScript *script,
klass = g_type_class_ref (gtype);
g_assert (klass != NULL);
*construct_param_names = g_ptr_array_new_with_free_func (g_free);
*construct_param_values = g_array_new (FALSE, FALSE, sizeof (GValue));
g_array_set_clear_func (*construct_param_values,
(GDestroyNotify) g_value_unset);
*construct_params = g_array_new (FALSE, FALSE, sizeof (GParameter));
unparsed = NULL;
for (l = properties; l != NULL; l = l->next)
{
PropertyInfo *pinfo = l->data;
GValue value = G_VALUE_INIT;
GParameter param = { NULL };
GParamSpec *pspec = NULL;
/* we allow custom property names for classes, so if we
@ -1755,7 +1749,9 @@ clutter_script_construct_parameters (ClutterScript *script,
continue;
}
if (!_clutter_script_parse_node (script, &value,
param.name = g_strdup (pinfo->name);
if (!_clutter_script_parse_node (script, &param.value,
pinfo->name,
pinfo->node,
pinfo->pspec))
@ -1764,8 +1760,7 @@ clutter_script_construct_parameters (ClutterScript *script,
continue;
}
g_ptr_array_add (*construct_param_names, g_strdup (pinfo->name));
g_array_append_val (*construct_param_values, value);
g_array_append_val (*construct_params, param);
property_info_free (pinfo);
}
@ -2092,8 +2087,7 @@ _clutter_script_apply_properties (ClutterScript *script,
gboolean set_custom_property = FALSE;
GObject *object = oinfo->object;
GList *properties;
g_autoptr (GPtrArray) param_names = NULL;
g_autoptr (GArray) param_values = NULL;
GArray *params;
guint i;
if (!oinfo->has_unresolved)
@ -2117,31 +2111,34 @@ _clutter_script_apply_properties (ClutterScript *script,
object,
oinfo->id,
properties,
&param_names,
&param_values);
&params);
/* consume all the properties we could translate in this pass */
for (i = 0; i < param_names->len; i++)
for (i = 0; i < params->len; i++)
{
char *name = g_ptr_array_index (param_names, i);
GValue *value = &g_array_index (param_values, GValue, i);
GParameter *param = &g_array_index (params, GParameter, i);
CLUTTER_NOTE (SCRIPT,
"Setting %s property '%s' (type:%s) to object '%s' (id:%s)",
set_custom_property ? "custom" : "regular",
name,
g_type_name (G_VALUE_TYPE (value)),
param->name,
g_type_name (G_VALUE_TYPE (&param->value)),
g_type_name (oinfo->gtype),
oinfo->id);
if (set_custom_property)
iface->set_custom_property (scriptable, script,
name,
value);
param->name,
&param->value);
else
g_object_set_property (object, name, value);
g_object_set_property (object, param->name, &param->value);
g_free ((gchar *) param->name);
g_value_unset (&param->value);
}
g_array_free (params, TRUE);
_clutter_script_check_unresolved (script, oinfo);
}
@ -2149,8 +2146,8 @@ void
_clutter_script_construct_object (ClutterScript *script,
ObjectInfo *oinfo)
{
g_autoptr (GPtrArray) param_names = NULL;
g_autoptr (GArray) param_values = NULL;
GArray *params = NULL;
guint i;
/* we have completely updated the object */
if (oinfo->object != NULL)
@ -2193,14 +2190,25 @@ _clutter_script_construct_object (ClutterScript *script,
oinfo->gtype,
oinfo->id,
properties,
&param_names,
&param_values);
&params);
default_stage = clutter_stage_manager_get_default_stage (manager);
oinfo->object = G_OBJECT (default_stage);
for (i = 0; i < params->len; i++)
{
GParameter *param = &g_array_index (params, GParameter, i);
g_free ((gchar *) param->name);
g_value_unset (&param->value);
}
g_array_free (params, TRUE);
}
else
{
g_autoptr (GPtrArray) param_names = NULL;
GArray *param_values;
GList *properties = oinfo->properties;
/* every other object: first, we get the construction parameters */
@ -2209,11 +2217,22 @@ _clutter_script_construct_object (ClutterScript *script,
oinfo->gtype,
oinfo->id,
properties,
&param_names,
&param_values);
&params);
/* Convert GParameter → (GStrv, GValue[]) */
param_names = g_ptr_array_sized_new (params->len);
param_values = g_array_sized_new (TRUE, FALSE, sizeof (GValue), params->len);
for (i = 0; i < params->len; i++)
{
GParameter *param = &g_array_index (params, GParameter, i);
g_ptr_array_add (param_names, (gchar *) param->name);
g_array_append_val (param_values, param->value);
}
g_ptr_array_add (param_names, NULL);
oinfo->object = g_object_new_with_properties (oinfo->gtype,
param_names->len,
params->len,
(const gchar **) param_names->pdata,
(const GValue *) param_values->data);
@ -2222,6 +2241,17 @@ _clutter_script_construct_object (ClutterScript *script,
* else too or only by this ClutterScript object.
*/
g_object_ref_sink (oinfo->object);
for (i = 0; i < params->len; i++)
{
GParameter *param = &g_array_index (params, GParameter, i);
g_free ((gchar *) param->name);
g_value_unset (&param->value);
}
g_array_free (param_values, FALSE);
g_array_free (params, TRUE);
}
g_assert (oinfo->object != NULL);

View File

@ -263,6 +263,8 @@ enum
static GParamSpec *obj_props[PROP_LAST];
#define CLUTTER_SCRIPT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_SCRIPT, ClutterScriptPrivate))
struct _ClutterScriptPrivate
{
GHashTable *objects;
@ -375,7 +377,7 @@ object_info_free (gpointer data)
static void
clutter_script_finalize (GObject *gobject)
{
ClutterScriptPrivate *priv = CLUTTER_SCRIPT (gobject)->priv;
ClutterScriptPrivate *priv = CLUTTER_SCRIPT_GET_PRIVATE (gobject);
g_object_unref (priv->parser);
g_hash_table_destroy (priv->objects);

View File

@ -40,7 +40,6 @@ void _clutter_stage_paint_view (ClutterStage
ClutterStageView *view,
const cairo_rectangle_int_t *clip);
void _clutter_stage_emit_after_paint (ClutterStage *stage);
void _clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window);
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
@ -118,6 +117,7 @@ void _clutter_stage_remove_touch_drag_actor (ClutterStage *st
ClutterStageState _clutter_stage_get_state (ClutterStage *stage);
gboolean _clutter_stage_is_activated (ClutterStage *stage);
gboolean _clutter_stage_is_fullscreen (ClutterStage *stage);
gboolean _clutter_stage_update_state (ClutterStage *stage,
ClutterStageState unset_state,
ClutterStageState set_state);

View File

@ -1,37 +0,0 @@
/*
* Copyright (C) 2019 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CLUTTER_STAGE_VIEW_PRIVATE_H__
#define __CLUTTER_STAGE_VIEW_PRIVATE_H__
#include "clutter/clutter-stage-view.h"
void clutter_stage_view_blit_offscreen (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
void clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
gboolean dirty);
gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty);
#endif /* __CLUTTER_STAGE_VIEW_PRIVATE_H__ */

View File

@ -18,7 +18,6 @@
#include "clutter-build-config.h"
#include "clutter/clutter-stage-view.h"
#include "clutter/clutter-stage-view-private.h"
#include <cairo-gobject.h>
#include <math.h>
@ -62,14 +61,6 @@ clutter_stage_view_get_layout (ClutterStageView *view,
*rect = priv->layout;
}
/**
* clutter_stage_view_get_framebuffer:
* @view: a #ClutterStageView
*
* Retrieves the framebuffer of @view to draw to.
*
* Returns: (transfer none): a #CoglFramebuffer
*/
CoglFramebuffer *
clutter_stage_view_get_framebuffer (ClutterStageView *view)
{
@ -82,14 +73,6 @@ clutter_stage_view_get_framebuffer (ClutterStageView *view)
return priv->framebuffer;
}
/**
* clutter_stage_view_get_onscreen:
* @view: a #ClutterStageView
*
* Retrieves the onscreen framebuffer of @view if available.
*
* Returns: (transfer none): a #CoglFramebuffer
*/
CoglFramebuffer *
clutter_stage_view_get_onscreen (ClutterStageView *view)
{

View File

@ -18,10 +18,6 @@
#ifndef __CLUTTER_STAGE_VIEW_H__
#define __CLUTTER_STAGE_VIEW_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <cairo.h>
#include <glib-object.h>
#include <cogl/cogl.h>
@ -61,9 +57,22 @@ void clutter_stage_view_transform_to_onscreen (ClutterStageView *vie
gfloat *x,
gfloat *y);
void clutter_stage_view_blit_offscreen (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
CLUTTER_EXPORT
float clutter_stage_view_get_scale (ClutterStageView *view);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
void clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
gboolean dirty);
gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty);
CLUTTER_EXPORT
void clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
CoglMatrix *matrix);

View File

@ -62,6 +62,16 @@ _clutter_stage_window_set_title (ClutterStageWindow *window,
iface->set_title (window, title);
}
void
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
gboolean is_fullscreen)
{
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_fullscreen)
iface->set_fullscreen (window, is_fullscreen);
}
void
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
gboolean is_visible)
@ -72,6 +82,14 @@ _clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
iface->set_cursor_visible (window, is_visible);
}
void
_clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
gboolean is_resizable)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_user_resizable (window,
is_resizable);
}
gboolean
_clutter_stage_window_realize (ClutterStageWindow *window)
{

View File

@ -30,8 +30,12 @@ struct _ClutterStageWindowInterface
void (* set_title) (ClutterStageWindow *stage_window,
const gchar *title);
void (* set_fullscreen) (ClutterStageWindow *stage_window,
gboolean is_fullscreen);
void (* set_cursor_visible) (ClutterStageWindow *stage_window,
gboolean cursor_visible);
void (* set_user_resizable) (ClutterStageWindow *stage_window,
gboolean is_resizable);
gboolean (* realize) (ClutterStageWindow *stage_window);
void (* unrealize) (ClutterStageWindow *stage_window);
@ -79,8 +83,12 @@ ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *
void _clutter_stage_window_set_title (ClutterStageWindow *window,
const gchar *title);
void _clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
gboolean is_fullscreen);
void _clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
gboolean is_visible);
void _clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
gboolean is_resizable);
gboolean _clutter_stage_window_realize (ClutterStageWindow *window);
void _clutter_stage_window_unrealize (ClutterStageWindow *window);

View File

@ -72,11 +72,9 @@
#include "clutter-private.h"
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-view-private.h"
#include "clutter-private.h"
#include "cogl/cogl.h"
#include "cogl/cogl-trace.h"
/* <private>
* ClutterStageHint:
@ -149,13 +147,13 @@ struct _ClutterStagePrivate
gpointer paint_data;
GDestroyNotify paint_notify;
cairo_rectangle_int_t view_clip;
int update_freeze_count;
guint relayout_pending : 1;
guint redraw_pending : 1;
guint is_fullscreen : 1;
guint is_cursor_visible : 1;
guint is_user_resizable : 1;
guint use_fog : 1;
guint throttle_motion_events : 1;
guint use_alpha : 1;
@ -171,9 +169,12 @@ enum
PROP_0,
PROP_COLOR,
PROP_FULLSCREEN_SET,
PROP_OFFSCREEN,
PROP_CURSOR_VISIBLE,
PROP_PERSPECTIVE,
PROP_TITLE,
PROP_USER_RESIZABLE,
PROP_USE_FOG,
PROP_FOG,
PROP_USE_ALPHA,
@ -184,11 +185,12 @@ enum
enum
{
FULLSCREEN,
UNFULLSCREEN,
ACTIVATE,
DEACTIVATE,
DELETE_EVENT,
AFTER_PAINT,
PAINT_VIEW,
PRESENTED,
LAST_SIGNAL
@ -401,37 +403,40 @@ clutter_stage_allocate (ClutterActor *self,
flags | CLUTTER_DELEGATE_LAYOUT);
/* Ensure the window is sized correctly */
if (priv->min_size_changed)
if (!priv->is_fullscreen)
{
gfloat min_width, min_height;
gboolean min_width_set, min_height_set;
if (priv->min_size_changed)
{
gfloat min_width, min_height;
gboolean min_width_set, min_height_set;
g_object_get (G_OBJECT (self),
"min-width", &min_width,
"min-width-set", &min_width_set,
"min-height", &min_height,
"min-height-set", &min_height_set,
NULL);
g_object_get (G_OBJECT (self),
"min-width", &min_width,
"min-width-set", &min_width_set,
"min-height", &min_height,
"min-height-set", &min_height_set,
NULL);
if (!min_width_set)
min_width = 1;
if (!min_height_set)
min_height = 1;
if (!min_width_set)
min_width = 1;
if (!min_height_set)
min_height = 1;
if (width < min_width)
width = min_width;
if (height < min_height)
height = min_height;
if (width < min_width)
width = min_width;
if (height < min_height)
height = min_height;
priv->min_size_changed = FALSE;
}
priv->min_size_changed = FALSE;
}
if (window_size.width != CLUTTER_NEARBYINT (width) ||
window_size.height != CLUTTER_NEARBYINT (height))
{
_clutter_stage_window_resize (priv->impl,
CLUTTER_NEARBYINT (width),
CLUTTER_NEARBYINT (height));
if (window_size.width != CLUTTER_NEARBYINT (width) ||
window_size.height != CLUTTER_NEARBYINT (height))
{
_clutter_stage_window_resize (priv->impl,
CLUTTER_NEARBYINT (width),
CLUTTER_NEARBYINT (height));
}
}
}
else
@ -683,22 +688,7 @@ _clutter_stage_paint_view (ClutterStage *stage,
if (!priv->impl)
return;
COGL_TRACE_BEGIN_SCOPED (ClutterStagePaintView, "Paint (view)");
priv->view_clip = *clip;
if (g_signal_has_handler_pending (stage, stage_signals[PAINT_VIEW],
0, TRUE))
g_signal_emit (stage, stage_signals[PAINT_VIEW], 0, view);
else
CLUTTER_STAGE_GET_CLASS (stage)->paint_view (stage, view);
priv->view_clip = (cairo_rectangle_int_t) { 0 };
}
void
_clutter_stage_emit_after_paint (ClutterStage *stage)
{
clutter_stage_do_paint_view (stage, view, clip);
g_signal_emit (stage, stage_signals[AFTER_PAINT], 0);
}
@ -854,6 +844,40 @@ clutter_stage_real_deactivate (ClutterStage *stage)
clutter_stage_emit_key_focus_event (stage, FALSE);
}
static void
clutter_stage_real_fullscreen (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
cairo_rectangle_int_t geom;
ClutterActorBox box;
/* we need to force an allocation here because the size
* of the stage might have been changed by the backend
*
* this is a really bad solution to the issues caused by
* the fact that fullscreening the stage on the X11 backends
* is really an asynchronous operation
*/
_clutter_stage_window_get_geometry (priv->impl, &geom);
box.x1 = 0;
box.y1 = 0;
box.x2 = geom.width;
box.y2 = geom.height;
/* we need to blow the caching on the Stage size, given that
* we're about to force an allocation, because if anything
* ends up querying the size of the stage during the allocate()
* call, like constraints or signal handlers, we'll get into an
* inconsistent state: the stage will report the old cached size,
* but the allocation will be updated anyway.
*/
clutter_actor_set_size (CLUTTER_ACTOR (stage), -1.0, -1.0);
clutter_actor_allocate (CLUTTER_ACTOR (stage),
&box,
CLUTTER_ALLOCATION_NONE);
}
void
_clutter_stage_queue_event (ClutterStage *stage,
ClutterEvent *event,
@ -1201,30 +1225,21 @@ _clutter_stage_do_update (ClutterStage *stage)
if (!CLUTTER_ACTOR_IS_REALIZED (stage))
return FALSE;
COGL_TRACE_BEGIN_SCOPED (ClutterStageDoUpdate, "Update");
/* NB: We need to ensure we have an up to date layout *before* we
* check or clear the pending redraws flag since a relayout may
* queue a redraw.
*/
COGL_TRACE_BEGIN (ClutterStageRelayout, "Layout");
_clutter_stage_maybe_relayout (CLUTTER_ACTOR (stage));
COGL_TRACE_END (ClutterStageRelayout);
if (!priv->redraw_pending)
return FALSE;
if (stage_was_relayout)
pointers = _clutter_stage_check_updated_pointers (stage);
COGL_TRACE_BEGIN (ClutterStagePaint, "Paint");
clutter_stage_maybe_finish_queue_redraws (stage);
clutter_stage_do_redraw (stage);
COGL_TRACE_END (ClutterStagePaint);
clutter_stage_do_redraw (stage);
/* reset the guard, so that new redraws are possible */
priv->redraw_pending = FALSE;
@ -1239,16 +1254,12 @@ _clutter_stage_do_update (ClutterStage *stage)
}
#endif /* CLUTTER_ENABLE_DEBUG */
COGL_TRACE_BEGIN (ClutterStagePick, "Pick");
while (pointers)
{
_clutter_input_device_update (pointers->data, NULL, TRUE);
pointers = g_slist_delete_link (pointers, pointers);
}
COGL_TRACE_END (ClutterStagePick);
return TRUE;
}
@ -1559,13 +1570,10 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
return retval;
}
/**
* clutter_stage_get_view_at: (skip)
*/
ClutterStageView *
clutter_stage_get_view_at (ClutterStage *stage,
float x,
float y)
static ClutterStageView *
get_view_at (ClutterStage *stage,
int x,
int y)
{
ClutterStagePrivate *priv = stage->priv;
GList *l;
@ -1612,7 +1620,7 @@ _clutter_stage_do_pick (ClutterStage *stage,
if (x < 0 || x >= stage_width || y < 0 || y >= stage_height)
return actor;
view = clutter_stage_get_view_at (stage, x, y);
view = get_view_at (stage, x, y);
if (view)
return _clutter_stage_do_pick_on_view (stage, x, y, mode, view);
@ -1691,6 +1699,11 @@ clutter_stage_set_property (GObject *object,
clutter_value_get_color (value));
break;
case PROP_OFFSCREEN:
if (g_value_get_boolean (value))
g_warning ("Offscreen stages are currently not supported\n");
break;
case PROP_CURSOR_VISIBLE:
if (g_value_get_boolean (value))
clutter_stage_show_cursor (stage);
@ -1706,6 +1719,10 @@ clutter_stage_set_property (GObject *object,
clutter_stage_set_title (stage, g_value_get_string (value));
break;
case PROP_USER_RESIZABLE:
clutter_stage_set_user_resizable (stage, g_value_get_boolean (value));
break;
case PROP_USE_FOG:
clutter_stage_set_use_fog (stage, g_value_get_boolean (value));
break;
@ -1756,6 +1773,14 @@ clutter_stage_get_property (GObject *gobject,
}
break;
case PROP_OFFSCREEN:
g_value_set_boolean (value, FALSE);
break;
case PROP_FULLSCREEN_SET:
g_value_set_boolean (value, priv->is_fullscreen);
break;
case PROP_CURSOR_VISIBLE:
g_value_set_boolean (value, priv->is_cursor_visible);
break;
@ -1768,6 +1793,10 @@ clutter_stage_get_property (GObject *gobject,
g_value_set_string (value, priv->title);
break;
case PROP_USER_RESIZABLE:
g_value_set_boolean (value, priv->is_user_resizable);
break;
case PROP_USE_FOG:
g_value_set_boolean (value, priv->use_fog);
break;
@ -1862,16 +1891,6 @@ clutter_stage_finalize (GObject *object)
G_OBJECT_CLASS (clutter_stage_parent_class)->finalize (object);
}
static void
clutter_stage_real_paint_view (ClutterStage *stage,
ClutterStageView *view)
{
ClutterStagePrivate *priv = stage->priv;
const cairo_rectangle_int_t *clip = &priv->view_clip;
clutter_stage_do_paint_view (stage, view, clip);
}
static void
clutter_stage_class_init (ClutterStageClass *klass)
{
@ -1901,8 +1920,42 @@ clutter_stage_class_init (ClutterStageClass *klass)
actor_class->queue_redraw = clutter_stage_real_queue_redraw;
actor_class->apply_transform = clutter_stage_real_apply_transform;
klass->paint_view = clutter_stage_real_paint_view;
/**
* ClutterStage:fullscreen:
*
* Whether the stage should be fullscreen or not.
*
* This property is set by calling clutter_stage_set_fullscreen()
* but since the actual implementation is delegated to the backend
* you should connect to the notify::fullscreen-set signal in order
* to get notification if the fullscreen state has been successfully
* achieved.
*
* Since: 1.0
*/
pspec = g_param_spec_boolean ("fullscreen-set",
P_("Fullscreen Set"),
P_("Whether the main stage is fullscreen"),
FALSE,
CLUTTER_PARAM_READABLE);
g_object_class_install_property (gobject_class,
PROP_FULLSCREEN_SET,
pspec);
/**
* ClutterStage:offscreen:
*
* Whether the stage should be rendered in an offscreen buffer.
*
* Deprecated: 1.10: This property does not do anything.
*/
pspec = g_param_spec_boolean ("offscreen",
P_("Offscreen"),
P_("Whether the main stage should be rendered offscreen"),
FALSE,
CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
g_object_class_install_property (gobject_class,
PROP_OFFSCREEN,
pspec);
/**
* ClutterStage:cursor-visible:
*
@ -1916,6 +1969,21 @@ clutter_stage_class_init (ClutterStageClass *klass)
g_object_class_install_property (gobject_class,
PROP_CURSOR_VISIBLE,
pspec);
/**
* ClutterStage:user-resizable:
*
* Whether the stage is resizable via user interaction.
*
* Since: 0.4
*/
pspec = g_param_spec_boolean ("user-resizable",
P_("User Resizable"),
P_("Whether the stage is able to be resized via user interaction"),
FALSE,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_USER_RESIZABLE,
pspec);
/**
* ClutterStage:color:
*
@ -2063,6 +2131,39 @@ clutter_stage_class_init (ClutterStageClass *klass)
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_ACCEPT_FOCUS, pspec);
/**
* ClutterStage::fullscreen:
* @stage: the stage which was fullscreened
*
* The ::fullscreen signal is emitted when the stage is made fullscreen.
*
* Since: 0.6
*/
stage_signals[FULLSCREEN] =
g_signal_new (I_("fullscreen"),
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterStageClass, fullscreen),
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterStage::unfullscreen:
* @stage: the stage which has left a fullscreen state.
*
* The ::unfullscreen signal is emitted when the stage leaves a fullscreen
* state.
*
* Since: 0.6
*/
stage_signals[UNFULLSCREEN] =
g_signal_new (I_("unfullscreen"),
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, unfullscreen),
NULL, NULL,
_clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
/**
* ClutterStage::activate:
* @stage: the stage which was activated
@ -2146,28 +2247,6 @@ clutter_stage_class_init (ClutterStageClass *klass)
NULL, NULL, NULL,
G_TYPE_NONE, 0);
/**
* ClutterStage::paint-view:
* @stage: the stage that received the event
* @view: a #ClutterStageView
*
* The ::paint-view signal is emitted before a #ClutterStageView is being
* painted.
*
* The view is painted in the default handler. Hence, if you want to perform
* some action after the view is painted, like reading the contents of the
* framebuffer, use g_signal_connect_after() or pass %G_CONNECT_AFTER.
*/
stage_signals[PAINT_VIEW] =
g_signal_new (I_("paint-view"),
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterStageClass, paint_view),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_STAGE_VIEW);
/**
* ClutterStage::presented: (skip)
* @stage: the stage that received the event
@ -2185,6 +2264,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
G_TYPE_NONE, 2,
G_TYPE_INT, G_TYPE_POINTER);
klass->fullscreen = clutter_stage_real_fullscreen;
klass->activate = clutter_stage_real_activate;
klass->deactivate = clutter_stage_real_deactivate;
klass->delete_event = clutter_stage_real_delete_event;
@ -2235,12 +2315,21 @@ clutter_stage_init (ClutterStage *self)
priv->event_queue = g_queue_new ();
priv->is_fullscreen = FALSE;
priv->is_user_resizable = FALSE;
priv->is_cursor_visible = TRUE;
priv->use_fog = FALSE;
priv->throttle_motion_events = TRUE;
priv->min_size_changed = FALSE;
priv->sync_delay = -1;
priv->motion_events_enabled = TRUE;
/* XXX - we need to keep the invariant that calling
* clutter_set_motion_event_enabled() before the stage creation
* will cause motion event delivery to be disabled on any newly
* created stage. this can go away when we break API and remove
* deprecated functions.
*/
priv->motion_events_enabled = _clutter_context_get_motion_events_enabled ();
clutter_actor_set_background_color (CLUTTER_ACTOR (self),
&default_stage_color);
@ -2623,6 +2712,136 @@ _clutter_stage_get_viewport (ClutterStage *stage,
*height = priv->viewport[3];
}
/**
* clutter_stage_set_fullscreen:
* @stage: a #ClutterStage
* @fullscreen: %TRUE to to set the stage fullscreen
*
* Asks to place the stage window in the fullscreen or unfullscreen
* states.
*
( Note that you shouldn't assume the window is definitely full screen
* afterward, because other entities (e.g. the user or window manager)
* could unfullscreen it again, and not all window managers honor
* requests to fullscreen windows.
*
* If you want to receive notification of the fullscreen state you
* should either use the #ClutterStage::fullscreen and
* #ClutterStage::unfullscreen signals, or use the notify signal
* for the #ClutterStage:fullscreen-set property
*
* Since: 1.0
*/
void
clutter_stage_set_fullscreen (ClutterStage *stage,
gboolean fullscreen)
{
ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (priv->is_fullscreen != fullscreen)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
/* Only set if backend implements.
*
* Also see clutter_stage_event() for setting priv->is_fullscreen
* on state change event.
*/
if (iface->set_fullscreen)
iface->set_fullscreen (impl, fullscreen);
}
/* If the backend did fullscreen the stage window then we need to resize
* the stage and update its viewport so we queue a relayout. Note: if the
* fullscreen request is handled asynchronously we can't rely on this
* queue_relayout to update the viewport, but for example the X backend
* will recieve a ConfigureNotify after a successful resize which is how
* we ensure the viewport is updated on X.
*/
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage));
}
/**
* clutter_stage_get_fullscreen:
* @stage: a #ClutterStage
*
* Retrieves whether the stage is full screen or not
*
* Return value: %TRUE if the stage is full screen
*
* Since: 1.0
*/
gboolean
clutter_stage_get_fullscreen (ClutterStage *stage)
{
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
return stage->priv->is_fullscreen;
}
/**
* clutter_stage_set_user_resizable:
* @stage: a #ClutterStage
* @resizable: whether the stage should be user resizable.
*
* Sets if the stage is resizable by user interaction (e.g. via
* window manager controls)
*
* Since: 0.4
*/
void
clutter_stage_set_user_resizable (ClutterStage *stage,
gboolean resizable)
{
ClutterStagePrivate *priv;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
priv = stage->priv;
if (clutter_feature_available (CLUTTER_FEATURE_STAGE_USER_RESIZE)
&& priv->is_user_resizable != resizable)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
if (iface->set_user_resizable)
{
priv->is_user_resizable = resizable;
iface->set_user_resizable (impl, resizable);
g_object_notify (G_OBJECT (stage), "user-resizable");
}
}
}
/**
* clutter_stage_get_user_resizable:
* @stage: a #ClutterStage
*
* Retrieves the value set with clutter_stage_set_user_resizable().
*
* Return value: %TRUE if the stage is resizable by the user.
*
* Since: 0.4
*/
gboolean
clutter_stage_get_user_resizable (ClutterStage *stage)
{
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
return stage->priv->is_user_resizable;
}
/**
* clutter_stage_show_cursor:
* @stage: a #ClutterStage
@ -2726,8 +2945,6 @@ clutter_stage_read_pixels (ClutterStage *stage,
float pixel_height;
uint8_t *pixels;
COGL_TRACE_BEGIN_SCOPED (ClutterStageReadPixels, "Read Pixels");
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
priv = stage->priv;
@ -2793,11 +3010,7 @@ clutter_stage_read_pixels (ClutterStage *stage,
* @y: Y coordinate to check
*
* Checks the scene at the coordinates @x and @y and returns a pointer
* to the #ClutterActor at those coordinates. The result is the actor which
* would be at the specified location on the next redraw, and is not
* necessarily that which was there on the previous redraw. This allows the
* function to perform chronologically correctly after any queued changes to
* the scene, and even if nothing has been drawn.
* to the #ClutterActor at those coordinates.
*
* By using @pick_mode it is possible to control which actors will be
* painted and thus available.
@ -2834,9 +3047,13 @@ gboolean
clutter_stage_event (ClutterStage *stage,
ClutterEvent *event)
{
ClutterStagePrivate *priv;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (event != NULL, FALSE);
priv = stage->priv;
if (event->type == CLUTTER_DELETE)
{
gboolean retval = FALSE;
@ -2856,6 +3073,24 @@ clutter_stage_event (ClutterStage *stage,
if (clutter_actor_event (CLUTTER_ACTOR (stage), event, FALSE))
return TRUE;
if (event->stage_state.changed_mask & CLUTTER_STAGE_STATE_FULLSCREEN)
{
if (event->stage_state.new_state & CLUTTER_STAGE_STATE_FULLSCREEN)
{
priv->is_fullscreen = TRUE;
g_signal_emit (stage, stage_signals[FULLSCREEN], 0);
g_object_notify (G_OBJECT (stage), "fullscreen-set");
}
else
{
priv->is_fullscreen = FALSE;
g_signal_emit (stage, stage_signals[UNFULLSCREEN], 0);
g_object_notify (G_OBJECT (stage), "fullscreen-set");
}
}
if (event->stage_state.changed_mask & CLUTTER_STAGE_STATE_ACTIVATED)
{
if (event->stage_state.new_state & CLUTTER_STAGE_STATE_ACTIVATED)
@ -3710,6 +3945,8 @@ clutter_stage_get_use_alpha (ClutterStage *stage)
* If the current size of @stage is smaller than the minimum size, the
* @stage will be resized to the new @width and @height
*
* This function has no effect if @stage is fullscreen
*
* Since: 1.2
*/
void
@ -4396,6 +4633,20 @@ _clutter_stage_is_activated (ClutterStage *stage)
return (stage->priv->current_state & CLUTTER_STAGE_STATE_ACTIVATED) != 0;
}
/*< private >
* _clutter_stage_is_fullscreen:
* @stage: a #ClutterStage
*
* Checks whether the @stage state includes %CLUTTER_STAGE_STATE_FULLSCREEN.
*
* Return value: %TRUE if the @stage is fullscreen
*/
gboolean
_clutter_stage_is_fullscreen (ClutterStage *stage)
{
return (stage->priv->current_state & CLUTTER_STAGE_STATE_FULLSCREEN) != 0;
}
/*< private >
* _clutter_stage_update_state:
* @stage: a #ClutterStage

View File

@ -30,7 +30,6 @@
#include <clutter/clutter-types.h>
#include <clutter/clutter-group.h>
#include <clutter/clutter-stage-view.h>
G_BEGIN_DECLS
@ -62,6 +61,8 @@ struct _ClutterStage
};
/**
* ClutterStageClass:
* @fullscreen: handler for the #ClutterStage::fullscreen signal
* @unfullscreen: handler for the #ClutterStage::unfullscreen signal
* @activate: handler for the #ClutterStage::activate signal
* @deactivate: handler for the #ClutterStage::deactivate signal
* @delete_event: handler for the #ClutterStage::delete-event signal
@ -78,18 +79,17 @@ struct _ClutterStageClass
/*< public >*/
/* signals */
void (* fullscreen) (ClutterStage *stage);
void (* unfullscreen) (ClutterStage *stage);
void (* activate) (ClutterStage *stage);
void (* deactivate) (ClutterStage *stage);
gboolean (* delete_event) (ClutterStage *stage,
ClutterEvent *event);
void (* paint_view) (ClutterStage *stage,
ClutterStageView *view);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[30];
gpointer _padding_dummy[31];
};
/**
@ -168,6 +168,11 @@ CLUTTER_EXPORT
void clutter_stage_get_perspective (ClutterStage *stage,
ClutterPerspective *perspective);
CLUTTER_EXPORT
void clutter_stage_set_fullscreen (ClutterStage *stage,
gboolean fullscreen);
CLUTTER_EXPORT
gboolean clutter_stage_get_fullscreen (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_show_cursor (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_hide_cursor (ClutterStage *stage);
@ -176,6 +181,11 @@ void clutter_stage_set_title (ClutterStage
const gchar *title);
CLUTTER_EXPORT
const gchar * clutter_stage_get_title (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_set_user_resizable (ClutterStage *stage,
gboolean resizable);
CLUTTER_EXPORT
gboolean clutter_stage_get_user_resizable (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_set_minimum_size (ClutterStage *stage,
@ -264,10 +274,6 @@ gboolean clutter_stage_capture (ClutterStage *stage,
cairo_rectangle_int_t *rect,
ClutterCapture **captures,
int *n_captures);
CLUTTER_EXPORT
ClutterStageView * clutter_stage_get_view_at (ClutterStage *stage,
float x,
float y);
G_END_DECLS

View File

@ -171,7 +171,7 @@ clutter_text_buffer_normal_insert_text (ClutterTextBuffer *buffer,
/* Actual text insertion */
at = g_utf8_offset_to_pointer (pv->normal_text, position) - pv->normal_text;
memmove (pv->normal_text + at + n_bytes, pv->normal_text + at, pv->normal_text_bytes - at);
g_memmove (pv->normal_text + at + n_bytes, pv->normal_text + at, pv->normal_text_bytes - at);
memcpy (pv->normal_text + at, chars, n_bytes);
/* Book keeping */
@ -201,7 +201,7 @@ clutter_text_buffer_normal_delete_text (ClutterTextBuffer *buffer,
start = g_utf8_offset_to_pointer (pv->normal_text, position) - pv->normal_text;
end = g_utf8_offset_to_pointer (pv->normal_text, position + n_chars) - pv->normal_text;
memmove (pv->normal_text + start, pv->normal_text + end, pv->normal_text_bytes + 1 - end);
g_memmove (pv->normal_text + start, pv->normal_text + end, pv->normal_text_bytes + 1 - end);
pv->normal_text_chars -= n_chars;
pv->normal_text_bytes -= (end - start);

View File

@ -1975,7 +1975,6 @@ selection_paint (ClutterText *self,
else
{
/* Paint selection background first */
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
PangoLayout *layout = clutter_text_get_layout (self);
CoglPath *selection_path = cogl_path_new ();
CoglColor cogl_color = { 0, };
@ -1988,19 +1987,11 @@ selection_paint (ClutterText *self,
else
color = &priv->text_color;
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
clutter_text_foreach_selection_rectangle_prescaled (self,
add_selection_rectangle_to_path,
selection_path);
cogl_framebuffer_fill_path (fb, color_pipeline, selection_path);
cogl_path_fill (selection_path);
/* Paint selected text */
cogl_framebuffer_push_path_clip (fb, selection_path);

View File

@ -101,7 +101,6 @@
#include "clutter-snap-constraint.h"
#include "clutter-stage.h"
#include "clutter-stage-manager.h"
#include "clutter-stage-view.h"
#include "clutter-tap-action.h"
#include "clutter-test-utils.h"
#include "clutter-texture.h"

View File

@ -45,9 +45,6 @@
#include "clutter-main.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-view-private.h"
#include "cogl/cogl-trace.h"
typedef struct _ClutterStageViewCoglPrivate
{
@ -186,56 +183,38 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
return;
}
refresh_rate = stage_cogl->refresh_rate;
if (refresh_rate <= 0.0)
refresh_rate = clutter_get_default_frame_rate ();
refresh_interval = (gint64) (0.5 + G_USEC_PER_SEC / refresh_rate);
if (refresh_interval == 0)
/* We only extrapolate presentation times for 150ms - this is somewhat
* arbitrary. The reasons it might not be accurate for larger times are
* that the refresh interval might be wrong or the vertical refresh
* might be downclocked if nothing is going on onscreen.
*/
if (stage_cogl->last_presentation_time == 0||
stage_cogl->last_presentation_time < now - 150000)
{
stage_cogl->update_time = now;
return;
}
refresh_rate = stage_cogl->refresh_rate;
if (refresh_rate == 0.0)
refresh_rate = 60.0;
refresh_interval = (gint64) (0.5 + 1000000 / refresh_rate);
if (refresh_interval == 0)
refresh_interval = 16667; /* 1/60th second */
min_render_time_allowed = refresh_interval / 2;
max_render_time_allowed = refresh_interval - 1000 * sync_delay;
/* Be robust in the case of incredibly bogus refresh rate */
if (max_render_time_allowed <= 0)
{
g_warning ("Unsupported monitor refresh rate detected. "
"(Refresh rate: %.3f, refresh interval: %ld)",
refresh_rate,
refresh_interval);
stage_cogl->update_time = now;
return;
}
if (min_render_time_allowed > max_render_time_allowed)
min_render_time_allowed = max_render_time_allowed;
next_presentation_time = stage_cogl->last_presentation_time + refresh_interval;
/* Get next_presentation_time closer to its final value, to reduce
* the number of while iterations below.
*/
if (next_presentation_time < now)
{
int64_t last_virtual_presentation_time = now - now % refresh_interval;
int64_t hardware_clock_phase =
stage_cogl->last_presentation_time % refresh_interval;
next_presentation_time =
last_virtual_presentation_time + hardware_clock_phase;
}
while (next_presentation_time < now + min_render_time_allowed)
next_presentation_time += refresh_interval;
stage_cogl->update_time = next_presentation_time - max_render_time_allowed;
if (stage_cogl->update_time == stage_cogl->last_update_time)
stage_cogl->update_time = stage_cogl->last_update_time + refresh_interval;
}
static gint64
@ -254,7 +233,6 @@ clutter_stage_cogl_clear_update_time (ClutterStageWindow *stage_window)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
stage_cogl->last_update_time = stage_cogl->update_time;
stage_cogl->update_time = -1;
}
@ -927,16 +905,26 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
*/
if (use_clipped_redraw)
{
if (clip_region_empty)
if (use_clipped_redraw && clip_region_empty)
{
do_swap_buffer = FALSE;
}
else
else if (use_clipped_redraw)
{
swap_region = fb_clip_region;
g_assert (swap_region.width > 0);
do_swap_buffer = TRUE;
}
else
{
swap_region = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = view_rect.width * fb_scale,
.height = view_rect.height * fb_scale,
};
do_swap_buffer = TRUE;
}
}
else
{
@ -946,9 +934,6 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
if (do_swap_buffer)
{
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
"Paint (swap framebuffer)");
if (clutter_stage_view_get_onscreen (view) !=
clutter_stage_view_get_framebuffer (view))
{
@ -973,8 +958,6 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
gboolean swap_event = FALSE;
GList *l;
COGL_TRACE_BEGIN (ClutterStageCoglRedraw, "Paint (Cogl Redraw)");
for (l = _clutter_stage_window_get_views (stage_window); l; l = l->next)
{
ClutterStageView *view = l->data;
@ -983,8 +966,6 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
clutter_stage_cogl_redraw_view (stage_window, view) || swap_event;
}
_clutter_stage_emit_after_paint (stage_cogl->wrapper);
_clutter_stage_window_finish_frame (stage_window);
if (swap_event)
@ -1000,8 +981,6 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
stage_cogl->initialized_redraw_clip = FALSE;
stage_cogl->frame_count++;
COGL_TRACE_END (ClutterStageCoglRedraw);
}
static void

View File

@ -53,7 +53,6 @@ struct _ClutterStageCogl
gint64 last_presentation_time;
gint64 update_time;
int64_t last_update_time;
/* We only enable clipped redraws after 2 frames, since we've seen
* a lot of drivers can struggle to get going and may output some

View File

@ -0,0 +1,85 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_MAIN_DEPRECATED_H__
#define __CLUTTER_MAIN_DEPRECATED_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-input-device.h>
G_BEGIN_DECLS
CLUTTER_DEPRECATED
void clutter_threads_init (void);
CLUTTER_DEPRECATED
void clutter_threads_enter (void);
CLUTTER_DEPRECATED
void clutter_threads_leave (void);
CLUTTER_DEPRECATED_FOR(clutter_stage_set_motion_events_enabled)
void clutter_set_motion_events_enabled (gboolean enable);
CLUTTER_DEPRECATED_FOR(clutter_stage_get_motion_events_enabled)
gboolean clutter_get_motion_events_enabled (void);
CLUTTER_DEPRECATED_FOR(clutter_stage_ensure_redraw)
void clutter_redraw (ClutterStage *stage);
CLUTTER_DEPRECATED_FOR(cogl_pango_font_map_clear_glyph_cache)
void clutter_clear_glyph_cache (void);
CLUTTER_DEPRECATED_FOR(clutter_backend_set_font_options)
void clutter_set_font_flags (ClutterFontFlags flags);
CLUTTER_DEPRECATED_FOR(clutter_backend_get_font_options)
ClutterFontFlags clutter_get_font_flags (void);
CLUTTER_DEPRECATED_FOR(clutter_device_manager_get_device)
ClutterInputDevice * clutter_get_input_device_for_id (gint id_);
CLUTTER_DEPRECATED_FOR(clutter_input_device_grab)
void clutter_grab_pointer_for_device (ClutterActor *actor,
gint id_);
CLUTTER_DEPRECATED_FOR(clutter_input_device_ungrab)
void clutter_ungrab_pointer_for_device (gint id_);
CLUTTER_DEPRECATED
void clutter_set_default_frame_rate (guint frames_per_sec);
CLUTTER_DEPRECATED
gulong clutter_get_timestamp (void);
CLUTTER_DEPRECATED
gboolean clutter_get_debug_enabled (void);
CLUTTER_DEPRECATED
gboolean clutter_get_show_fps (void);
G_END_DECLS
#endif /* __CLUTTER_MAIN_DEPRECATED_H__ */

View File

@ -739,33 +739,31 @@ get_button_index (gint button)
}
static void
emulate_button_press (ClutterInputDeviceEvdev *device_evdev)
emulate_button_press (ClutterInputDeviceEvdev *device)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_evdev);
gint btn = device_evdev->mousekeys_btn;
gint btn = device->mousekeys_btn;
if (device_evdev->mousekeys_btn_states[get_button_index (btn)])
if (device->mousekeys_btn_states[get_button_index (btn)])
return;
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
clutter_virtual_input_device_notify_button (device->mousekeys_virtual_device,
g_get_monotonic_time (), btn,
CLUTTER_BUTTON_STATE_PRESSED);
device_evdev->mousekeys_btn_states[get_button_index (btn)] = CLUTTER_BUTTON_STATE_PRESSED;
device->mousekeys_btn_states[get_button_index (btn)] = CLUTTER_BUTTON_STATE_PRESSED;
}
static void
emulate_button_release (ClutterInputDeviceEvdev *device_evdev)
emulate_button_release (ClutterInputDeviceEvdev *device)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_evdev);
gint btn = device_evdev->mousekeys_btn;
gint btn = device->mousekeys_btn;
if (device_evdev->mousekeys_btn_states[get_button_index (btn)] == CLUTTER_BUTTON_STATE_RELEASED)
if (device->mousekeys_btn_states[get_button_index (btn)] == CLUTTER_BUTTON_STATE_RELEASED)
return;
clutter_virtual_input_device_notify_button (device->accessibility_virtual_device,
clutter_virtual_input_device_notify_button (device->mousekeys_virtual_device,
g_get_monotonic_time (), btn,
CLUTTER_BUTTON_STATE_RELEASED);
device_evdev->mousekeys_btn_states[get_button_index (btn)] = CLUTTER_BUTTON_STATE_RELEASED;
device->mousekeys_btn_states[get_button_index (btn)] = CLUTTER_BUTTON_STATE_RELEASED;
}
static void
@ -832,18 +830,17 @@ mousekeys_get_speed_factor (ClutterInputDeviceEvdev *device,
#undef MOUSEKEYS_CURVE
static void
emulate_pointer_motion (ClutterInputDeviceEvdev *device_evdev,
emulate_pointer_motion (ClutterInputDeviceEvdev *device,
gint dx,
gint dy)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_evdev);
gdouble dx_motion;
gdouble dy_motion;
gdouble speed;
gint64 time_us;
time_us = g_get_monotonic_time ();
speed = mousekeys_get_speed_factor (device_evdev, time_us);
speed = mousekeys_get_speed_factor (device, time_us);
if (dx < 0)
dx_motion = floor (((gdouble) dx) * speed);
@ -855,7 +852,7 @@ emulate_pointer_motion (ClutterInputDeviceEvdev *device_evdev,
else
dy_motion = ceil (((gdouble) dy) * speed);
clutter_virtual_input_device_notify_relative_motion (device->accessibility_virtual_device,
clutter_virtual_input_device_notify_relative_motion (device->mousekeys_virtual_device,
time_us, dx_motion, dy_motion);
}
static gboolean
@ -868,53 +865,51 @@ is_numlock_active (ClutterInputDeviceEvdev *device)
}
static void
enable_mousekeys (ClutterInputDeviceEvdev *device_evdev)
enable_mousekeys (ClutterInputDeviceEvdev *device)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_evdev);
ClutterDeviceManager *manager = device->device_manager;
ClutterDeviceManager *manager;
device_evdev->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
device_evdev->move_mousekeys_timer = 0;
device_evdev->mousekeys_first_motion_time = 0;
device_evdev->mousekeys_last_motion_time = 0;
device_evdev->last_mousekeys_key = 0;
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
device->move_mousekeys_timer = 0;
device->mousekeys_first_motion_time = 0;
device->mousekeys_last_motion_time = 0;
device->last_mousekeys_key = 0;
if (device->accessibility_virtual_device)
if (device->mousekeys_virtual_device)
return;
device->accessibility_virtual_device =
manager = CLUTTER_INPUT_DEVICE (device)->device_manager;
device->mousekeys_virtual_device =
clutter_device_manager_create_virtual_device (manager,
CLUTTER_POINTER_DEVICE);
}
static void
disable_mousekeys (ClutterInputDeviceEvdev *device_evdev)
disable_mousekeys (ClutterInputDeviceEvdev *device)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_evdev);
stop_mousekeys_move (device_evdev);
stop_mousekeys_move (device);
/* Make sure we don't leave button pressed behind... */
if (device_evdev->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_PRIMARY)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_PRIMARY)])
{
device_evdev->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
emulate_button_release (device_evdev);
device->mousekeys_btn = CLUTTER_BUTTON_PRIMARY;
emulate_button_release (device);
}
if (device_evdev->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_MIDDLE)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_MIDDLE)])
{
device_evdev->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
emulate_button_release (device_evdev);
device->mousekeys_btn = CLUTTER_BUTTON_MIDDLE;
emulate_button_release (device);
}
if (device_evdev->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_SECONDARY)])
if (device->mousekeys_btn_states[get_button_index (CLUTTER_BUTTON_SECONDARY)])
{
device_evdev->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
emulate_button_release (device_evdev);
device->mousekeys_btn = CLUTTER_BUTTON_SECONDARY;
emulate_button_release (device);
}
if (device->accessibility_virtual_device)
g_clear_object (&device->accessibility_virtual_device);
if (device->mousekeys_virtual_device)
g_clear_object (&device->mousekeys_virtual_device);
}
static gboolean
@ -1225,7 +1220,7 @@ clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *dev
update_internal_xkb_state (device, 0, 0);
}
if (changed_flags & CLUTTER_A11Y_KEYBOARD_ENABLED)
if (changed_flags & (CLUTTER_A11Y_KEYBOARD_ENABLED | CLUTTER_A11Y_TOGGLE_KEYS_ENABLED))
{
device->toggle_slowkeys_timer = 0;
device->shift_count = 0;
@ -1246,13 +1241,6 @@ clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *dev
device->a11y_flags = settings->controls;
}
void
clutter_evdev_a11y_maybe_notify_toggle_keys (ClutterInputDeviceEvdev *device)
{
if (device->a11y_flags & CLUTTER_A11Y_TOGGLE_KEYS_ENABLED)
clutter_input_device_evdev_bell_notify ();
}
static void
release_device_touch_slot (gpointer value)
{

View File

@ -94,6 +94,7 @@ struct _ClutterInputDeviceEvdev
gdouble mousekeys_curve_factor;
guint move_mousekeys_timer;
guint16 last_mousekeys_key;
ClutterVirtualInputDevice *mousekeys_virtual_device;
};
GType _clutter_input_device_evdev_get_type (void) G_GNUC_CONST;
@ -150,7 +151,6 @@ void clutter_input_device_evdev_release_touch_state (Clutte
void clutter_input_device_evdev_release_touch_slots (ClutterInputDeviceEvdev *device_evdev,
uint64_t time_us);
void clutter_evdev_a11y_maybe_notify_toggle_keys (ClutterInputDeviceEvdev *);
G_END_DECLS

View File

@ -326,7 +326,6 @@ clutter_seat_evdev_notify_key (ClutterSeatEvdev *seat,
backend = clutter_get_default_backend ();
g_signal_emit_by_name (clutter_backend_get_keymap (backend), "state-changed");
clutter_seat_evdev_sync_leds (seat);
clutter_evdev_a11y_maybe_notify_toggle_keys (CLUTTER_INPUT_DEVICE_EVDEV (seat->core_keyboard));
}
if (state == 0 || /* key release */

View File

@ -75,7 +75,6 @@ clutter_headers = [
'clutter-snap-constraint.h',
'clutter-stage.h',
'clutter-stage-manager.h',
'clutter-stage-view.h',
'clutter-tap-action.h',
'clutter-test-utils.h',
'clutter-texture.h',
@ -134,7 +133,6 @@ clutter_sources = [
'clutter-input-device-tool.c',
'clutter-input-focus.c',
'clutter-input-method.c',
'clutter-input-pointer-a11y.c',
'clutter-virtual-input-device.c',
'clutter-interval.c',
'clutter-keyframe-transition.c',
@ -165,7 +163,6 @@ clutter_sources = [
'clutter-snap-constraint.c',
'clutter-stage.c',
'clutter-stage-manager.c',
'clutter-stage-view.c',
'clutter-stage-window.c',
'clutter-tap-action.c',
'clutter-test-utils.c',
@ -198,7 +195,6 @@ clutter_private_headers = [
'clutter-id-pool.h',
'clutter-input-focus-private.h',
'clutter-input-method-private.h',
'clutter-input-pointer-a11y-private.h',
'clutter-master-clock.h',
'clutter-master-clock-default.h',
'clutter-offscreen-effect-private.h',
@ -209,7 +205,7 @@ clutter_private_headers = [
'clutter-settings-private.h',
'clutter-stage-manager-private.h',
'clutter-stage-private.h',
'clutter-stage-view-private.h',
'clutter-stage-view.h',
'clutter-stage-window.h',
]
@ -217,6 +213,7 @@ clutter_nonintrospected_sources = [
'clutter-easing.c',
'clutter-event-translator.c',
'clutter-id-pool.c',
'clutter-stage-view.c',
]
clutter_deprecated_headers = [
@ -234,6 +231,7 @@ clutter_deprecated_headers = [
'deprecated/clutter-container.h',
'deprecated/clutter-group.h',
'deprecated/clutter-keysyms.h',
'deprecated/clutter-main.h',
'deprecated/clutter-rectangle.h',
'deprecated/clutter-stage-manager.h',
'deprecated/clutter-stage.h',
@ -343,8 +341,14 @@ if have_native_backend
endif
if have_wayland
clutter_wayland_nonintrospected_sources = [
'wayland/clutter-wayland-surface.c',
]
clutter_backend_nonintrospected_sources += clutter_wayland_nonintrospected_sources
clutter_wayland_private_headers = [
'wayland/clutter-wayland-compositor.h',
'wayland/clutter-wayland-surface.h',
]
clutter_backend_private_headers += clutter_wayland_private_headers
endif
@ -500,12 +504,7 @@ libmutter_clutter_dep = declare_dependency(
)
if have_introspection
clutter_introspection_args = introspection_args + [
'-DCLUTTER_SYSCONFDIR="@0@"'.format(join_paths(prefix, sysconfdir)),
'-DCLUTTER_COMPILATION=1',
'-DCOGL_DISABLE_DEPRECATION_WARNINGS',
'-DG_LOG_DOMAIN="Clutter"'
]
clutter_introspection_args = introspection_args + clutter_c_args
libmutter_clutter_gir = gnome.generate_gir(libmutter_clutter,
sources: [

View File

@ -0,0 +1,654 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
/**
* SECTION:clutter-wayland-surface
* @Title: ClutterWaylandSurface
* @short_description: An actor which displays the content of a client surface
*
* #ClutterWaylandSurface is an actor for displaying the contents of a client
* surface. It is intended to support developers implementing Clutter based
* wayland compositors.
*/
#include "clutter-build-config.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-wayland-surface.h"
#include "clutter-actor-private.h"
#include "clutter-marshal.h"
#include "clutter-paint-volume-private.h"
#include "clutter-private.h"
#include "clutter-backend.h"
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-server.h>
enum
{
PROP_SURFACE = 1,
PROP_SURFACE_WIDTH,
PROP_SURFACE_HEIGHT,
PROP_COGL_TEXTURE,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
enum
{
QUEUE_DAMAGE_REDRAW,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0, };
struct _ClutterWaylandSurfacePrivate
{
struct wl_surface *surface;
CoglTexture2D *buffer;
int width, height;
CoglPipeline *pipeline;
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterWaylandSurface,
clutter_wayland_surface,
CLUTTER_TYPE_ACTOR)
static gboolean
clutter_wayland_surface_get_paint_volume (ClutterActor *self,
ClutterPaintVolume *volume)
{
return clutter_paint_volume_set_from_allocation (volume, self);
}
static void
clutter_wayland_surface_queue_damage_redraw (ClutterWaylandSurface *texture,
gint x,
gint y,
gint width,
gint height)
{
ClutterWaylandSurfacePrivate *priv = texture->priv;
ClutterActor *self = CLUTTER_ACTOR (texture);
ClutterActorBox allocation;
float scale_x;
float scale_y;
cairo_rectangle_int_t clip;
/* NB: clutter_actor_queue_redraw_with_clip expects a box in the actor's
* coordinate space so we need to convert from surface coordinates to
* actor coordinates...
*/
/* Calling clutter_actor_get_allocation_box() is enormously expensive
* if the actor has an out-of-date allocation, since it triggers
* a full redraw. clutter_actor_queue_redraw_with_clip() would redraw
* the whole stage anyways in that case, so just go ahead and do
* it here.
*/
if (!clutter_actor_has_allocation (self))
{
clutter_actor_queue_redraw (self);
return;
}
if (priv->width == 0 || priv->height == 0)
return;
clutter_actor_get_allocation_box (self, &allocation);
scale_x = (allocation.x2 - allocation.x1) / priv->width;
scale_y = (allocation.y2 - allocation.y1) / priv->height;
clip.x = x * scale_x;
clip.y = y * scale_y;
clip.width = width * scale_x;
clip.height = height * scale_y;
clutter_actor_queue_redraw_with_clip (self, &clip);
}
static void
free_pipeline (ClutterWaylandSurface *self)
{
ClutterWaylandSurfacePrivate *priv = self->priv;
if (priv->pipeline)
{
cogl_object_unref (priv->pipeline);
priv->pipeline = NULL;
}
}
static void
opacity_change_cb (ClutterWaylandSurface *self)
{
free_pipeline (self);
}
static void
clutter_wayland_surface_init (ClutterWaylandSurface *self)
{
ClutterWaylandSurfacePrivate *priv;
priv = clutter_wayland_surface_get_instance_private (self);
priv->surface = NULL;
priv->width = 0;
priv->height = 0;
self->priv = priv;
g_signal_connect (self, "notify::opacity", G_CALLBACK (opacity_change_cb), NULL);
}
static void
free_surface_buffers (ClutterWaylandSurface *self)
{
ClutterWaylandSurfacePrivate *priv = self->priv;
if (priv->buffer)
{
cogl_object_unref (priv->buffer);
priv->buffer = NULL;
free_pipeline (self);
}
}
static void
clutter_wayland_surface_dispose (GObject *object)
{
ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
ClutterWaylandSurfacePrivate *priv = self->priv;
free_pipeline (self);
free_surface_buffers (self);
priv->surface = NULL;
G_OBJECT_CLASS (clutter_wayland_surface_parent_class)->dispose (object);
}
static void
set_size (ClutterWaylandSurface *self,
int width,
int height)
{
ClutterWaylandSurfacePrivate *priv = self->priv;
if (priv->width != width)
{
priv->width = width;
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_WIDTH]);
}
if (priv->height != height)
{
priv->height = height;
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_HEIGHT]);
}
clutter_actor_set_size (CLUTTER_ACTOR (self), priv->width, priv->height);
}
/**
* clutter_wayland_surface_get_surface:
* @self: a #ClutterWaylandSurface
*
* Retrieves a point to the Wayland surface used by the actor.
*
* Return value: (transfer none): a wl_surface pointer, or %NULL
*
* Since: 1.10
*/
struct wl_surface *
clutter_wayland_surface_get_surface (ClutterWaylandSurface *self)
{
ClutterWaylandSurfacePrivate *priv = self->priv;
return priv->surface;
}
/**
* clutter_wayland_surface_set_surface:
* @self: a #ClutterWaylandSurface
* @surface: a Wayland wl_surface pointer
*
* Sets the Wayland surface to be used by the actor.
*
* Since: 1.10
*/
void
clutter_wayland_surface_set_surface (ClutterWaylandSurface *self,
struct wl_surface *surface)
{
ClutterWaylandSurfacePrivate *priv;
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
priv = self->priv;
if (priv->surface == surface)
return;
if (priv->surface)
{
free_pipeline (self);
free_surface_buffers (self);
g_signal_emit (self, signals[QUEUE_DAMAGE_REDRAW],
0,
0, 0, priv->width, priv->height);
}
priv->surface = surface;
/* XXX: should we freeze/thaw notifications? */
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE]);
/* We have to wait until the next attach event to find out the surface
* geometry... */
set_size (self, 0, 0);
}
static void
clutter_wayland_surface_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
switch (prop_id)
{
case PROP_SURFACE:
clutter_wayland_surface_set_surface (self, g_value_get_pointer (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_wayland_surface_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
ClutterWaylandSurfacePrivate *priv = self->priv;
switch (prop_id)
{
case PROP_SURFACE:
g_value_set_pointer (value, priv->surface);
break;
case PROP_SURFACE_WIDTH:
g_value_set_uint (value, priv->width);
break;
case PROP_SURFACE_HEIGHT:
g_value_set_uint (value, priv->height);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_wayland_surface_paint (ClutterActor *self)
{
ClutterWaylandSurfacePrivate *priv;
CoglFramebuffer *framebuffer;
ClutterActorBox box;
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
framebuffer = cogl_get_draw_framebuffer ();
if (G_UNLIKELY (priv->pipeline == NULL))
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
guint8 paint_opacity = clutter_actor_get_paint_opacity (self);
priv->pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (priv->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_pipeline_set_layer_texture (priv->pipeline, 0,
COGL_TEXTURE (priv->buffer));
}
clutter_actor_get_allocation_box (self, &box);
cogl_framebuffer_draw_rectangle (framebuffer,
priv->pipeline,
0, 0,
box.x2 - box.x1, box.y2 - box.y1);
}
static void
clutter_wayland_surface_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
ClutterWaylandSurfacePrivate *priv;
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = priv->width;
}
static void
clutter_wayland_surface_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
ClutterWaylandSurfacePrivate *priv;
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = priv->height;
}
static gboolean
clutter_wayland_surface_has_overlaps (ClutterActor *self)
{
/* Rectangles never need an offscreen redirect because there are
never any overlapping primitives */
return FALSE;
}
static void
clutter_wayland_surface_class_init (ClutterWaylandSurfaceClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
actor_class->get_paint_volume = clutter_wayland_surface_get_paint_volume;
actor_class->paint = clutter_wayland_surface_paint;
actor_class->get_preferred_width =
clutter_wayland_surface_get_preferred_width;
actor_class->get_preferred_height =
clutter_wayland_surface_get_preferred_height;
actor_class->has_overlaps = clutter_wayland_surface_has_overlaps;
object_class->dispose = clutter_wayland_surface_dispose;
object_class->set_property = clutter_wayland_surface_set_property;
object_class->get_property = clutter_wayland_surface_get_property;
pspec = g_param_spec_pointer ("surface",
P_("Surface"),
P_("The underlying wayland surface"),
CLUTTER_PARAM_READWRITE|
G_PARAM_CONSTRUCT_ONLY);
obj_props[PROP_SURFACE] = pspec;
g_object_class_install_property (object_class, PROP_SURFACE, pspec);
pspec = g_param_spec_uint ("surface-width",
P_("Surface width"),
P_("The width of the underlying wayland surface"),
0, G_MAXUINT,
0,
G_PARAM_READABLE);
obj_props[PROP_SURFACE_WIDTH] = pspec;
g_object_class_install_property (object_class, PROP_SURFACE_WIDTH, pspec);
pspec = g_param_spec_uint ("surface-height",
P_("Surface height"),
P_("The height of the underlying wayland surface"),
0, G_MAXUINT,
0,
G_PARAM_READABLE);
obj_props[PROP_SURFACE_HEIGHT] = pspec;
g_object_class_install_property (object_class, PROP_SURFACE_HEIGHT, pspec);
pspec = g_param_spec_boxed ("cogl-texture",
P_("Cogl Texture"),
P_("The underlying Cogl texture handle used to draw this actor"),
COGL_TYPE_HANDLE,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_COGL_TEXTURE] = pspec;
g_object_class_install_property (object_class, PROP_COGL_TEXTURE, pspec);
/**
* ClutterWaylandSurface::queue-damage-redraw:
* @texture: the object which received the signal
* @x: The top left x position of the damage region
* @y: The top left y position of the damage region
* @width: The width of the damage region
* @height: The height of the damage region
*
* ::queue-damage-redraw is emitted to notify that some sub-region
* of the texture has been changed. This usually means a redraw
* needs to be queued for the actor.
*
* The default handler will queue a clipped redraw in response to
* the damage, using the assumption that the pixmap is being painted
* to a rectangle covering the transformed allocation of the actor.
* If you sub-class and change the paint method so this isn't true
* then you must also provide your own damage signal handler to
* queue a redraw that blocks this default behaviour.
*
* Since: 1.10
*/
signals[QUEUE_DAMAGE_REDRAW] =
g_signal_new (g_intern_static_string ("queue-damage-redraw"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterWaylandSurfaceClass, queue_damage_redraw),
NULL, NULL,
_clutter_marshal_VOID__INT_INT_INT_INT,
G_TYPE_NONE, 4,
G_TYPE_INT,
G_TYPE_INT,
G_TYPE_INT,
G_TYPE_INT);
klass->queue_damage_redraw = clutter_wayland_surface_queue_damage_redraw;
}
/**
* clutter_wayland_surface_new:
* @surface: the Wayland surface this actor should represent
*
* Creates a new #ClutterWaylandSurface for @surface
*
* Return value: A new #ClutterWaylandSurface representing @surface
*
* Since: 1.8
* Stability: unstable
*/
ClutterActor *
clutter_wayland_surface_new (struct wl_surface *surface)
{
ClutterActor *actor;
actor = g_object_new (CLUTTER_WAYLAND_TYPE_SURFACE,
"surface", surface,
NULL);
return actor;
}
/**
* clutter_wayland_surface_attach_buffer:
* @self: A #ClutterWaylandSurface actor
* @buffer: A compositor side resource representing a wl_buffer
* @error: A #GError
*
* This associates a client's buffer with the #ClutterWaylandSurface
* actor @self. This will automatically result in @self being re-drawn
* with the new buffer contents.
*
* Since: 1.8
* Stability: unstable
*/
gboolean
clutter_wayland_surface_attach_buffer (ClutterWaylandSurface *self,
struct wl_resource *buffer,
GError **error)
{
ClutterWaylandSurfacePrivate *priv;
ClutterBackend *backend = clutter_get_default_backend ();
CoglContext *context = clutter_backend_get_cogl_context (backend);
g_return_val_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self), TRUE);
priv = self->priv;
free_surface_buffers (self);
priv->buffer =
cogl_wayland_texture_2d_new_from_buffer (context, buffer, error);
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_COGL_TEXTURE]);
/* NB: We don't queue a redraw of the actor here because we don't
* know how much of the buffer has changed with respect to the
* previous buffer. We only ever queue a redraw in response to
* surface damage. */
if (!priv->buffer)
return FALSE;
set_size (self,
cogl_texture_get_width (COGL_TEXTURE (priv->buffer)),
cogl_texture_get_height (COGL_TEXTURE (priv->buffer)));
return TRUE;
}
/**
* clutter_wayland_surface_damage_buffer:
* @self: A #ClutterWaylandSurface actor
* @buffer: A wayland resource for a buffer
* @x: The x coordinate of the damaged rectangle
* @y: The y coordinate of the damaged rectangle
* @width: The width of the damaged rectangle
* @height: The height of the damaged rectangle
*
* This marks a region of the given @buffer has having been changed by
* the client. This will automatically result in the corresponding damaged
* region of the actor @self being redrawn.
*
* If multiple regions are changed then this should be called multiple
* times with different damage rectangles.
*
* Since: 1.8
* Stability: unstable
*/
void
clutter_wayland_surface_damage_buffer (ClutterWaylandSurface *self,
struct wl_resource *buffer,
gint32 x,
gint32 y,
gint32 width,
gint32 height)
{
ClutterWaylandSurfacePrivate *priv;
struct wl_shm_buffer *shm_buffer;
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
priv = self->priv;
shm_buffer = wl_shm_buffer_get (buffer);
if (priv->buffer && shm_buffer)
{
CoglPixelFormat format;
switch (wl_shm_buffer_get_format (shm_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888;
break;
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888;
break;
#endif
default:
g_warn_if_reached ();
format = COGL_PIXEL_FORMAT_ARGB_8888;
}
cogl_texture_set_region (COGL_TEXTURE (priv->buffer),
x, y,
x, y,
width, height,
width, height,
format,
wl_shm_buffer_get_stride (shm_buffer),
wl_shm_buffer_get_data (shm_buffer));
}
g_signal_emit (self, signals[QUEUE_DAMAGE_REDRAW],
0,
x, y, width, height);
}
/**
* clutter_wayland_surface_get_cogl_texture:
* @self: a #ClutterWaylandSurface
*
* Retrieves the Cogl texture with the contents of the Wayland surface.
*
* Return value: (transfer none): a Cogl texture, or %NULL
*
* Since: 1.10
*/
CoglTexture *
clutter_wayland_surface_get_cogl_texture (ClutterWaylandSurface *self)
{
g_return_val_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self), NULL);
return COGL_TEXTURE (self->priv->buffer);
}

View File

@ -0,0 +1,117 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*
*/
#ifndef __CLUTTER_WAYLAND_SURFACE_H__
#define __CLUTTER_WAYLAND_SURFACE_H__
#include <glib.h>
#include <glib-object.h>
#include <clutter/clutter.h>
#include <wayland-server.h>
G_BEGIN_DECLS
#define CLUTTER_WAYLAND_TYPE_SURFACE (clutter_wayland_surface_get_type ())
#define CLUTTER_WAYLAND_SURFACE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurface))
#define CLUTTER_WAYLAND_SURFACE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurfaceClass))
#define CLUTTER_WAYLAND_IS_SURFACE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_WAYLAND_TYPE_SURFACE))
#define CLUTTER_WAYLAND_IS_SURFACE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_WAYLAND_TYPE_SURFACE))
#define CLUTTER_WAYLAND_SURFACE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurfaceClass))
typedef struct _ClutterWaylandSurface ClutterWaylandSurface;
typedef struct _ClutterWaylandSurfaceClass ClutterWaylandSurfaceClass;
typedef struct _ClutterWaylandSurfacePrivate ClutterWaylandSurfacePrivate;
/**
* ClutterWaylandSurface:
*
* The #ClutterWaylandSurface structure contains only private data
*
* Since: 1.10
* Stability: unstable
*/
struct _ClutterWaylandSurface
{
/*< private >*/
ClutterActor parent;
ClutterWaylandSurfacePrivate *priv;
};
/**
* ClutterWaylandSurfaceClass:
* @queue_damage_redraw: class handler of the #ClutterWaylandSurface::queue-damage-redraw signal
*
* The #ClutterWaylandSurfaceClass structure contains only private data
*
* Since: 1.10
* Stability: unstable
*/
struct _ClutterWaylandSurfaceClass
{
/*< private >*/
ClutterActorClass parent_class;
/*< public >*/
void (*queue_damage_redraw) (ClutterWaylandSurface *texture,
gint x,
gint y,
gint width,
gint height);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType clutter_wayland_surface_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterActor *clutter_wayland_surface_new (struct wl_surface *surface);
CLUTTER_EXPORT
void clutter_wayland_surface_set_surface (ClutterWaylandSurface *self,
struct wl_surface *surface);
CLUTTER_EXPORT
struct wl_surface *clutter_wayland_surface_get_surface (ClutterWaylandSurface *self);
CLUTTER_EXPORT
gboolean clutter_wayland_surface_attach_buffer (ClutterWaylandSurface *self,
struct wl_resource *buffer,
GError **error);
CLUTTER_EXPORT
void clutter_wayland_surface_damage_buffer (ClutterWaylandSurface *self,
struct wl_resource *buffer,
gint32 x,
gint32 y,
gint32 width,
gint32 height);
CLUTTER_EXPORT
CoglTexture *clutter_wayland_surface_get_cogl_texture (ClutterWaylandSurface *self);
G_END_DECLS
#endif

View File

@ -89,6 +89,7 @@ static const gchar *atom_names[] = {
"_NET_WM_PID",
"_NET_WM_PING",
"_NET_WM_STATE",
"_NET_WM_STATE_FULLSCREEN",
"_NET_WM_USER_TIME",
"WM_PROTOCOLS",
"WM_DELETE_WINDOW",
@ -440,13 +441,14 @@ clutter_backend_x11_post_parse (ClutterBackend *backend,
backend_x11->atom_NET_WM_PID = atoms[0];
backend_x11->atom_NET_WM_PING = atoms[1];
backend_x11->atom_NET_WM_STATE = atoms[2];
backend_x11->atom_NET_WM_USER_TIME = atoms[3];
backend_x11->atom_WM_PROTOCOLS = atoms[4];
backend_x11->atom_WM_DELETE_WINDOW = atoms[5];
backend_x11->atom_XEMBED = atoms[6];
backend_x11->atom_XEMBED_INFO = atoms[7];
backend_x11->atom_NET_WM_NAME = atoms[8];
backend_x11->atom_UTF8_STRING = atoms[9];
backend_x11->atom_NET_WM_STATE_FULLSCREEN = atoms[3];
backend_x11->atom_NET_WM_USER_TIME = atoms[4];
backend_x11->atom_WM_PROTOCOLS = atoms[5];
backend_x11->atom_WM_DELETE_WINDOW = atoms[6];
backend_x11->atom_XEMBED = atoms[7];
backend_x11->atom_XEMBED_INFO = atoms[8];
backend_x11->atom_NET_WM_NAME = atoms[9];
backend_x11->atom_UTF8_STRING = atoms[10];
g_free (clutter_display_name);
@ -561,7 +563,8 @@ clutter_backend_x11_dispose (GObject *gobject)
static ClutterFeatureFlags
clutter_backend_x11_get_features (ClutterBackend *backend)
{
ClutterFeatureFlags flags = CLUTTER_FEATURE_STAGE_CURSOR;
ClutterFeatureFlags flags = CLUTTER_FEATURE_STAGE_USER_RESIZE
| CLUTTER_FEATURE_STAGE_CURSOR;
flags |= CLUTTER_BACKEND_CLASS (clutter_backend_x11_parent_class)->get_features (backend);

View File

@ -89,6 +89,7 @@ struct _ClutterBackendX11
Atom atom_NET_WM_PID;
Atom atom_NET_WM_PING;
Atom atom_NET_WM_STATE;
Atom atom_NET_WM_STATE_FULLSCREEN;
Atom atom_NET_WM_USER_TIME;
Atom atom_WM_PROTOCOLS;
Atom atom_WM_DELETE_WINDOW;

View File

@ -30,7 +30,6 @@
#include "clutter-backend-x11.h"
#include "clutter-input-device-xi2.h"
#include "clutter-input-device-tool-xi2.h"
#include "clutter-input-pointer-a11y-private.h"
#include "clutter-virtual-input-device-x11.h"
#include "clutter-stage-x11.h"
@ -1274,60 +1273,6 @@ translate_pad_event (ClutterEvent *event,
return TRUE;
}
static void
handle_raw_event (ClutterDeviceManagerXI2 *manager_xi2,
XEvent *xevent)
{
ClutterInputDevice *device;
XGenericEventCookie *cookie;
XIEvent *xi_event;
XIRawEvent *xev;
float x,y;
cookie = &xevent->xcookie;
xi_event = (XIEvent *) cookie->data;
xev = (XIRawEvent *) xi_event;
device = g_hash_table_lookup (manager_xi2->devices_by_id,
GINT_TO_POINTER (xev->deviceid));
if (device == NULL)
return;
if (!_clutter_is_input_pointer_a11y_enabled (device))
return;
switch (cookie->evtype)
{
case XI_RawMotion:
CLUTTER_NOTE (EVENT,
"raw motion: device:%d '%s'",
device->id,
device->device_name);
/* We don't get actual pointer location with raw events, and we cannot
* rely on `clutter_input_device_get_coords()` either because of
* unreparented toplevels (like all client-side decoration windows),
* so we need to explicitely query the pointer here...
*/
if (clutter_input_device_xi2_get_pointer_location (device, &x, &y))
_clutter_input_pointer_a11y_on_motion_event (device, x, y);
break;
case XI_RawButtonPress:
case XI_RawButtonRelease:
CLUTTER_NOTE (EVENT,
"raw button %s: device:%d '%s' button %i",
cookie->evtype == XI_RawButtonPress
? "press "
: "release",
device->id,
device->device_name,
xev->detail);
_clutter_input_pointer_a11y_on_button_event (device,
xev->detail,
(cookie->evtype == XI_RawButtonPress));
break;
}
}
static ClutterTranslateReturn
clutter_device_manager_xi2_translate_event (ClutterEventTranslator *translator,
gpointer native,
@ -1358,14 +1303,6 @@ clutter_device_manager_xi2_translate_event (ClutterEventTranslator *translator,
if (!xi_event)
return CLUTTER_TRANSLATE_REMOVE;
if (cookie->evtype == XI_RawMotion ||
cookie->evtype == XI_RawButtonPress ||
cookie->evtype == XI_RawButtonRelease)
{
handle_raw_event (manager_xi2, xevent);
return CLUTTER_TRANSLATE_REMOVE;
}
if (!(xi_event->evtype == XI_HierarchyChanged ||
xi_event->evtype == XI_DeviceChanged ||
xi_event->evtype == XI_PropertyEvent))
@ -2094,7 +2031,7 @@ clutter_device_manager_xi2_constructed (GObject *gobject)
GHashTable *masters, *slaves;
XIDeviceInfo *info;
XIEventMask event_mask;
unsigned char mask[(XI_LASTEVENT + 7) / 8] = { 0, };
unsigned char mask[2] = { 0, };
int n_devices, i;
backend_x11 =
@ -2146,19 +2083,6 @@ clutter_device_manager_xi2_constructed (GObject *gobject)
event_mask.mask_len = sizeof (mask);
event_mask.mask = mask;
clutter_device_manager_xi2_select_events (manager,
clutter_x11_get_root_window (),
&event_mask);
memset(mask, 0, sizeof (mask));
XISetMask (mask, XI_RawMotion);
XISetMask (mask, XI_RawButtonPress);
XISetMask (mask, XI_RawButtonRelease);
event_mask.deviceid = XIAllMasterDevices;
event_mask.mask_len = sizeof (mask);
event_mask.mask = mask;
clutter_device_manager_xi2_select_events (manager,
clutter_x11_get_root_window (),
&event_mask);

View File

@ -46,11 +46,6 @@ struct _ClutterInputDeviceXI2
gint device_id;
ClutterInputDeviceTool *current_tool;
guint inhibit_pointer_query_timer;
gboolean query_status;
float current_x;
float current_y;
#ifdef HAVE_LIBWACOM
WacomDevice *wacom_device;
GArray *group_modes;
@ -117,9 +112,6 @@ clutter_input_device_xi2_finalize (GObject *object)
if (device_xi2->group_modes)
g_array_unref (device_xi2->group_modes);
if (device_xi2->inhibit_pointer_query_timer)
g_source_remove (device_xi2->inhibit_pointer_query_timer);
#endif
G_OBJECT_CLASS (clutter_input_device_xi2_parent_class)->finalize (object);
@ -301,75 +293,6 @@ clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device)
return device_xi2->current_tool;
}
static gboolean
clutter_input_device_xi2_query_pointer_location (ClutterInputDeviceXI2 *device_xi2)
{
Window xroot_window, xchild_window;
double xroot_x, xroot_y, xwin_x, xwin_y;
XIButtonState button_state;
XIModifierState mod_state;
XIGroupState group_state;
int result;
clutter_x11_trap_x_errors ();
result = XIQueryPointer (clutter_x11_get_default_display (),
device_xi2->device_id,
clutter_x11_get_root_window (),
&xroot_window,
&xchild_window,
&xroot_x, &xroot_y,
&xwin_x, &xwin_y,
&button_state,
&mod_state,
&group_state);
clutter_x11_untrap_x_errors ();
if (!result)
return FALSE;
device_xi2->current_x = (float) xroot_x;
device_xi2->current_y = (float) xroot_y;
return TRUE;
}
static gboolean
clear_inhibit_pointer_query_cb (gpointer data)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (data);
device_xi2->inhibit_pointer_query_timer = 0;
return G_SOURCE_REMOVE;
}
gboolean
clutter_input_device_xi2_get_pointer_location (ClutterInputDevice *device,
float *x,
float *y)
{
ClutterInputDeviceXI2 *device_xi2 = CLUTTER_INPUT_DEVICE_XI2 (device);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_XI2 (device_xi2), FALSE);
g_return_val_if_fail (device->device_type == CLUTTER_POINTER_DEVICE, FALSE);
/* Throttle XServer queries and roundtrips using an idle timeout */
if (device_xi2->inhibit_pointer_query_timer == 0)
{
device_xi2->query_status =
clutter_input_device_xi2_query_pointer_location (device_xi2);
device_xi2->inhibit_pointer_query_timer =
clutter_threads_add_idle (clear_inhibit_pointer_query_cb, device_xi2);
}
*x = device_xi2->current_x;
*y = device_xi2->current_y;
return device_xi2->query_status;
}
#ifdef HAVE_LIBWACOM
void
clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,

View File

@ -48,9 +48,6 @@ void _clutter_input_device_xi2_translate_state (ClutterEvent *event,
void clutter_input_device_xi2_update_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
ClutterInputDeviceTool * clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device);
gboolean clutter_input_device_xi2_get_pointer_location (ClutterInputDevice *device,
float *x,
float *y);
#ifdef HAVE_LIBWACOM
void clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,

View File

@ -87,6 +87,60 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageX11,
ButtonReleaseMask | \
PointerMotionMask
static void
send_wmspec_change_state (ClutterBackendX11 *backend_x11,
Window window,
Atom state,
gboolean add)
{
XClientMessageEvent xclient;
CLUTTER_NOTE (BACKEND, "%s NET_WM state", add ? "adding" : "removing");
memset (&xclient, 0, sizeof (xclient));
xclient.type = ClientMessage;
xclient.window = window;
xclient.message_type = backend_x11->atom_NET_WM_STATE;
xclient.format = 32;
xclient.data.l[0] = add ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
xclient.data.l[1] = state;
xclient.data.l[2] = 0;
xclient.data.l[3] = 0;
xclient.data.l[4] = 0;
XSendEvent (backend_x11->xdpy,
DefaultRootWindow (backend_x11->xdpy),
False,
SubstructureRedirectMask | SubstructureNotifyMask,
(XEvent *)&xclient);
}
static void
update_state (ClutterStageX11 *stage_x11,
ClutterBackendX11 *backend_x11,
Atom *state,
gboolean add)
{
if (add)
{
/* FIXME: This wont work if we support more states */
XChangeProperty (backend_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE, XA_ATOM, 32,
PropModeReplace,
(unsigned char *) state, 1);
}
else
{
/* FIXME: This wont work if we support more states */
XDeleteProperty (backend_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE);
}
}
static void
clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11,
gint new_width,
@ -99,6 +153,9 @@ clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11,
{
guint min_width, min_height;
XSizeHints *size_hints;
gboolean resize;
resize = clutter_stage_get_user_resizable (stage_cogl->wrapper);
size_hints = XAllocSizeHints();
@ -112,11 +169,27 @@ clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11,
if (new_height <= 0)
new_height = min_height;
size_hints->min_width = new_width;
size_hints->min_height = new_height;
size_hints->max_width = new_width;
size_hints->max_height = new_height;
size_hints->flags = PMinSize | PMaxSize;
size_hints->flags = 0;
/* If we are going fullscreen then we don't want any
restrictions on the window size */
if (!stage_x11->fullscreening)
{
if (resize)
{
size_hints->min_width = min_width;
size_hints->min_height = min_height;
size_hints->flags = PMinSize;
}
else
{
size_hints->min_width = new_width;
size_hints->min_height = new_height;
size_hints->max_width = new_width;
size_hints->max_height = new_height;
size_hints->flags = PMinSize | PMaxSize;
}
}
XSetWMNormalHints (backend_x11->xdpy, stage_x11->xwin, size_hints);
@ -143,8 +216,28 @@ clutter_stage_x11_get_geometry (ClutterStageWindow *stage_window,
cairo_rectangle_int_t *geometry)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_x11);
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (stage_cogl->backend);
geometry->x = geometry->y = 0;
/* If we're fullscreen, return the size of the display.
*
* FIXME - this is utterly broken for anything that is not a single
* head set up; the window manager will give us the right size in a
* ConfigureNotify, but between the fullscreen signal emission on the
* stage and the following frame, the size returned by the stage will
* be wrong.
*/
if (_clutter_stage_is_fullscreen (stage_cogl->wrapper) &&
stage_x11->fullscreening)
{
geometry->width = DisplayWidth (backend_x11->xdpy, backend_x11->xscreen_num);
geometry->height = DisplayHeight (backend_x11->xdpy, backend_x11->xscreen_num);
return;
}
geometry->width = stage_x11->xwin_width;
geometry->height = stage_x11->xwin_height;
}
@ -170,6 +263,10 @@ clutter_stage_x11_resize (ClutterStageWindow *stage_window,
return;
}
/* If we're going fullscreen, don't mess with the size */
if (stage_x11->fullscreening)
return;
if (width == 0 || height == 0)
{
/* Should not happen, if this turns up we need to debug it and
@ -363,6 +460,117 @@ _clutter_stage_x11_update_foreign_event_mask (CoglOnscreen *onscreen,
&attrs);
}
static void
clutter_stage_x11_set_fullscreen (ClutterStageWindow *stage_window,
gboolean is_fullscreen)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_x11);
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (stage_cogl->backend);
ClutterStage *stage = stage_cogl->wrapper;
gboolean was_fullscreen;
if (stage == NULL || CLUTTER_ACTOR_IN_DESTRUCTION (stage))
return;
was_fullscreen = _clutter_stage_is_fullscreen (stage);
is_fullscreen = !!is_fullscreen;
if (was_fullscreen == is_fullscreen)
return;
CLUTTER_NOTE (BACKEND, "%ssetting fullscreen", is_fullscreen ? "" : "un");
if (is_fullscreen)
{
#if 0
int width, height;
/* FIXME: this will do the wrong thing for dual-headed
displays. This will return the size of the combined display
but Metacity (at least) will fullscreen to only one of the
displays. This will cause the actor to report the wrong size
until the ConfigureNotify for the correct size is received */
width = DisplayWidth (backend_x11->xdpy, backend_x11->xscreen_num);
height = DisplayHeight (backend_x11->xdpy, backend_x11->xscreen_num);
#endif
/* Set the fullscreen hint so we can retain the old size of the window. */
stage_x11->fullscreening = TRUE;
if (stage_x11->xwin != None)
{
/* if the actor is not mapped we resize the stage window to match
* the size of the screen; this is useful for e.g. EGLX to avoid
* a resize when calling clutter_stage_fullscreen() before showing
* the stage
*/
if (!STAGE_X11_IS_MAPPED (stage_x11))
{
CLUTTER_NOTE (BACKEND, "Fullscreening unmapped stage");
update_state (stage_x11, backend_x11,
&backend_x11->atom_NET_WM_STATE_FULLSCREEN,
TRUE);
}
else
{
CLUTTER_NOTE (BACKEND, "Fullscreening mapped stage");
/* We need to fix the window size so that it will remove
the maximum and minimum window hints. Otherwise
metacity will honour the restrictions and not
fullscreen correctly. */
clutter_stage_x11_fix_window_size (stage_x11, -1, -1);
send_wmspec_change_state (backend_x11, stage_x11->xwin,
backend_x11->atom_NET_WM_STATE_FULLSCREEN,
TRUE);
}
}
else
stage_x11->fullscreen_on_realize = TRUE;
}
else
{
stage_x11->fullscreening = FALSE;
if (stage_x11->xwin != None)
{
if (!STAGE_X11_IS_MAPPED (stage_x11))
{
CLUTTER_NOTE (BACKEND, "Un-fullscreening unmapped stage");
update_state (stage_x11, backend_x11,
&backend_x11->atom_NET_WM_STATE_FULLSCREEN,
FALSE);
}
else
{
CLUTTER_NOTE (BACKEND, "Un-fullscreening mapped stage");
send_wmspec_change_state (backend_x11,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE_FULLSCREEN,
FALSE);
/* Fix the window size to restore the minimum/maximum
restriction */
clutter_stage_x11_fix_window_size (stage_x11,
stage_x11->xwin_width,
stage_x11->xwin_height);
}
}
else
stage_x11->fullscreen_on_realize = FALSE;
}
/* XXX: Note we rely on the ConfigureNotify mechanism as the common
* mechanism to handle notifications of new X window sizes from the
* X server so we don't actively change the stage viewport here or
* queue a relayout etc. */
}
void
_clutter_stage_x11_events_device_changed (ClutterStageX11 *stage_x11,
ClutterInputDevice *device,
@ -514,6 +722,13 @@ clutter_stage_x11_realize (ClutterStageWindow *stage_window)
stage_x11->xwin_height);
clutter_stage_x11_set_wm_protocols (stage_x11);
if (stage_x11->fullscreen_on_realize)
{
stage_x11->fullscreen_on_realize = FALSE;
clutter_stage_x11_set_fullscreen (stage_window, TRUE);
}
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
return TRUE;
@ -540,6 +755,17 @@ clutter_stage_x11_set_title (ClutterStageWindow *stage_window,
set_wm_title (stage_x11);
}
static void
clutter_stage_x11_set_user_resizable (ClutterStageWindow *stage_window,
gboolean is_resizable)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
clutter_stage_x11_fix_window_size (stage_x11,
stage_x11->xwin_width,
stage_x11->xwin_height);
}
static inline void
update_wm_hints (ClutterStageX11 *stage_x11)
{
@ -614,6 +840,11 @@ clutter_stage_x11_show (ClutterStageWindow *stage_window,
set_stage_x11_state (stage_x11, STAGE_X11_WITHDRAWN, 0);
update_wm_hints (stage_x11);
if (stage_x11->fullscreening)
clutter_stage_x11_set_fullscreen (stage_window, TRUE);
else
clutter_stage_x11_set_fullscreen (stage_window, FALSE);
}
g_assert (STAGE_X11_IS_MAPPED (stage_x11));
@ -735,6 +966,7 @@ clutter_stage_x11_init (ClutterStageX11 *stage)
stage->wm_state = STAGE_X11_WITHDRAWN;
stage->is_foreign_xwin = FALSE;
stage->fullscreening = FALSE;
stage->is_cursor_visible = TRUE;
stage->accept_focus = TRUE;
@ -747,7 +979,9 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface);
iface->set_title = clutter_stage_x11_set_title;
iface->set_fullscreen = clutter_stage_x11_set_fullscreen;
iface->set_cursor_visible = clutter_stage_x11_set_cursor_visible;
iface->set_user_resizable = clutter_stage_x11_set_user_resizable;
iface->set_accept_focus = clutter_stage_x11_set_accept_focus;
iface->show = clutter_stage_x11_show;
iface->hide = clutter_stage_x11_hide;
@ -867,8 +1101,13 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
xevent->xconfigure.width,
xevent->xconfigure.height);
if ((stage_x11->xwin_width != xevent->xconfigure.width) ||
(stage_x11->xwin_height != xevent->xconfigure.height))
/* When fullscreen, we'll keep the xwin_width/height
variables to track the old size of the window and we'll
assume all ConfigureNotifies constitute a size change */
if (_clutter_stage_is_fullscreen (stage))
size_changed = TRUE;
else if ((stage_x11->xwin_width != xevent->xconfigure.width) ||
(stage_x11->xwin_height != xevent->xconfigure.height))
{
size_changed = TRUE;
stage_x11->xwin_width = xevent->xconfigure.width;
@ -958,6 +1197,57 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
}
break;
case PropertyNotify:
if (xevent->xproperty.atom == backend_x11->atom_NET_WM_STATE &&
xevent->xproperty.window == stage_xwindow &&
!stage_x11->is_foreign_xwin)
{
Atom type;
gint format;
gulong n_items, bytes_after;
guchar *data = NULL;
gboolean fullscreen_set = FALSE;
clutter_x11_trap_x_errors ();
XGetWindowProperty (backend_x11->xdpy, stage_xwindow,
backend_x11->atom_NET_WM_STATE,
0, G_MAXLONG,
False, XA_ATOM,
&type, &format, &n_items,
&bytes_after, &data);
clutter_x11_untrap_x_errors ();
if (type != None && data != NULL)
{
gboolean is_fullscreen = FALSE;
Atom *atoms = (Atom *) data;
gulong i;
for (i = 0; i < n_items; i++)
{
if (atoms[i] == backend_x11->atom_NET_WM_STATE_FULLSCREEN)
fullscreen_set = TRUE;
}
is_fullscreen = _clutter_stage_is_fullscreen (stage_cogl->wrapper);
if (fullscreen_set != is_fullscreen)
{
if (fullscreen_set)
_clutter_stage_update_state (stage_cogl->wrapper,
0,
CLUTTER_STAGE_STATE_FULLSCREEN);
else
_clutter_stage_update_state (stage_cogl->wrapper,
CLUTTER_STAGE_STATE_FULLSCREEN,
0);
}
XFree (data);
}
}
break;
case FocusIn:
if (!_clutter_stage_is_activated (stage_cogl->wrapper))
{

View File

@ -70,9 +70,11 @@ struct _ClutterStageX11
ClutterStageX11State wm_state;
guint is_foreign_xwin : 1;
guint fullscreening : 1;
guint is_cursor_visible : 1;
guint viewport_initialized : 1;
guint accept_focus : 1;
guint fullscreen_on_realize : 1;
};
struct _ClutterStageX11Class

View File

@ -12,19 +12,19 @@ clutter_c_args = [
]
clutter_debug_c_args = []
if get_option('debug')
clutter_debug_c_args += [
'-DCLUTTER_ENABLE_DEBUG',
'-fno-omit-frame-pointer'
]
elif buildtype != 'plain'
if buildtype.startswith('debug')
clutter_debug_c_args += '-DG_DISABLE_CAST_CHECKS'
if buildtype == 'debug'
clutter_debug_c_args += '-DCLUTTER_ENABLE_DEBUG'
endif
elif buildtype == 'release'
clutter_debug_c_args += [
'-DG_DISABLE_ASSERT',
'-DG_DISABLE_CHECKS',
'-DG_DISABLE_CAST_CHECKS',
]
endif
supported_clutter_debug_c_args = cc.get_supported_arguments(clutter_debug_c_args)
clutter_c_args += clutter_debug_c_args
clutter_pkg_deps = [

View File

@ -114,12 +114,11 @@ test_destroy_destroy (ClutterActor *self)
test->tex = NULL;
}
g_assert_nonnull (test->children);
g_list_free_full (test->children, (GDestroyNotify) clutter_actor_destroy);
test->children = NULL;
if (CLUTTER_ACTOR_CLASS (test_destroy_parent_class)->destroy)
CLUTTER_ACTOR_CLASS (test_destroy_parent_class)->destroy (self);
g_assert_null (test->children);
}
static void

View File

@ -209,16 +209,14 @@ make_actor (GType shader_type)
}
static guint32
get_pixel (CoglFramebuffer *fb,
int x,
int y)
get_pixel (int x, int y)
{
guint8 data[4];
cogl_framebuffer_read_pixels (fb,
x, y, 1, 1,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
data);
cogl_read_pixels (x, y, 1, 1,
COGL_READ_PIXELS_COLOR_BUFFER,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
data);
return (((guint32) data[0] << 16) |
((guint32) data[1] << 8) |
@ -226,21 +224,19 @@ get_pixel (CoglFramebuffer *fb,
}
static void
view_painted_cb (ClutterStage *stage,
ClutterStageView *view,
gpointer data)
paint_cb (ClutterStage *stage,
gpointer data)
{
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
gboolean *was_painted = data;
/* old shader effect */
g_assert_cmpint (get_pixel (fb, 0, 25), ==, 0xff0000);
g_assert_cmpint (get_pixel (0, 25), ==, 0xff0000);
/* new shader effect */
g_assert_cmpint (get_pixel (fb, 100, 25), ==, 0x00ffff);
g_assert_cmpint (get_pixel (100, 25), ==, 0x00ffff);
/* another new shader effect */
g_assert_cmpint (get_pixel (fb, 200, 25), ==, 0xff00ff);
g_assert_cmpint (get_pixel (200, 25), ==, 0xff00ff);
/* new shader effect */
g_assert_cmpint (get_pixel (fb, 300, 25), ==, 0x00ffff);
g_assert_cmpint (get_pixel (300, 25), ==, 0x00ffff);
*was_painted = TRUE;
}
@ -275,9 +271,9 @@ actor_shader_effect (void)
clutter_actor_show (stage);
was_painted = FALSE;
g_signal_connect_after (stage, "paint-view",
G_CALLBACK (view_painted_cb),
&was_painted);
g_signal_connect (stage, "after-paint",
G_CALLBACK (paint_cb),
&was_painted);
while (!was_painted)
g_main_context_iteration (NULL, FALSE);

View File

@ -199,6 +199,7 @@ test_actors_main (int argc, char *argv[])
g_signal_connect (oh->stage, "destroy", G_CALLBACK (stop_and_quit), oh);
clutter_stage_set_title (CLUTTER_STAGE (oh->stage), "Actors");
clutter_stage_set_user_resizable (CLUTTER_STAGE (oh->stage), TRUE);
/* Create a timeline to manage animation */
oh->timeline = clutter_timeline_new (6000);

View File

@ -181,6 +181,7 @@ test_bind_constraint_main (int argc, char *argv[])
stage = clutter_stage_new ();
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Constraints");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 800, 600);
/* main rectangle */

View File

@ -91,6 +91,7 @@ test_cairo_clock_main (int argc, char *argv[])
/* create a resizable stage */
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "2D Clock");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_background_color (stage, CLUTTER_COLOR_LightSkyBlue);
clutter_actor_set_size (stage, 300, 300);
clutter_actor_show (stage);

View File

@ -13,7 +13,7 @@ G_BEGIN_DECLS
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglbox))
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
@ -77,7 +77,7 @@ struct _TestCoglboxPrivate
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate))
/* Coglbox implementation
*--------------------------------------------------*/

View File

@ -13,7 +13,7 @@ G_BEGIN_DECLS
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglbox))
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
@ -76,7 +76,7 @@ struct _TestCoglboxPrivate
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate))
/* Coglbox implementation
*--------------------------------------------------*/

View File

@ -13,7 +13,7 @@ G_BEGIN_DECLS
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglbox))
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
@ -78,7 +78,7 @@ struct _TestCoglboxPrivate
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
((TestCoglboxPrivate *)test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate))
/* Coglbox implementation
*--------------------------------------------------*/

View File

@ -14,7 +14,7 @@ G_BEGIN_DECLS
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglbox))
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
@ -77,7 +77,7 @@ struct _TestCoglboxPrivate
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), TEST_TYPE_COGLBOX, TestCoglboxPrivate))
/* Coglbox implementation
*--------------------------------------------------*/

View File

@ -181,6 +181,7 @@ test_content_main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_actor_set_name (stage, "Stage");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Content");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_actor_show (stage);

View File

@ -2,7 +2,7 @@
#include <clutter/clutter.h>
#include <string.h>
gboolean IsMotion = TRUE;
gboolean IsFullScreen = FALSE, IsMotion = TRUE;
int
test_events_main (int argc, char *argv[]);
@ -114,6 +114,28 @@ stage_state_cb (ClutterStage *stage,
printf("[stage signal] %s\n", detail);
}
static gboolean
blue_button_cb (ClutterActor *actor,
ClutterEvent *event,
gpointer data)
{
ClutterActor *stage;
stage = clutter_actor_get_stage (actor);
if (IsFullScreen)
IsFullScreen = FALSE;
else
IsFullScreen = TRUE;
clutter_stage_set_fullscreen (CLUTTER_STAGE (stage), IsFullScreen);
g_print ("*** Fullscreen %s ***\n",
IsFullScreen ? "enabled" : "disabled");
return FALSE;
}
static gboolean
red_button_cb (ClutterActor *actor,
ClutterEvent *event,
@ -407,6 +429,10 @@ test_events_main (int argc, char *argv[])
clutter_actor_set_name (stage, "Stage");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "event", G_CALLBACK (input_cb), (char *) "stage");
g_signal_connect (stage, "fullscreen",
G_CALLBACK (stage_state_cb), (char *) "fullscreen");
g_signal_connect (stage, "unfullscreen",
G_CALLBACK (stage_state_cb), (char *) "unfullscreen");
g_signal_connect (stage, "activate",
G_CALLBACK (stage_state_cb), (char *) "activate");
g_signal_connect (stage, "deactivate",
@ -442,6 +468,19 @@ test_events_main (int argc, char *argv[])
focus_box);
g_signal_connect (actor, "captured-event", G_CALLBACK (capture_cb), NULL);
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Blue);
clutter_actor_set_name (actor, "Blue Box");
clutter_actor_set_size (actor, 100, 100);
clutter_actor_set_position (actor, 400, 100);
clutter_actor_set_reactive (actor, TRUE);
clutter_container_add (CLUTTER_CONTAINER(stage), actor, NULL);
g_signal_connect (actor, "event", G_CALLBACK (input_cb), (char *) "blue box");
g_signal_connect (actor, "key-focus-in", G_CALLBACK (key_focus_in_cb),
focus_box);
/* Fullscreen */
g_signal_connect (actor, "button-press-event",
G_CALLBACK (blue_button_cb), NULL);
/* non reactive */
actor = clutter_rectangle_new_with_color (CLUTTER_COLOR_Black);
clutter_actor_set_name (actor, "Black Box");

View File

@ -218,6 +218,10 @@ test_grab_main (int argc, char *argv[])
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "event",
G_CALLBACK (debug_event_cb), (char *) "stage");
g_signal_connect (stage, "fullscreen",
G_CALLBACK (stage_state_cb), (char *) "fullscreen");
g_signal_connect (stage, "unfullscreen",
G_CALLBACK (stage_state_cb), (char *) "unfullscreen");
g_signal_connect (stage, "activate",
G_CALLBACK (stage_state_cb), (char *) "activate");
g_signal_connect (stage, "deactivate",

View File

@ -189,6 +189,7 @@ test_image_main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_actor_set_name (stage, "Stage");
clutter_stage_set_title (CLUTTER_STAGE (stage), "Content");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_actor_show (stage);

View File

@ -73,6 +73,7 @@ test_rotate_zoom_main (int argc, char *argv[])
stage = clutter_stage_new ();
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Rotate and Zoom actions");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
clutter_actor_set_reactive (stage, FALSE);
clutter_actor_show (stage);

View File

@ -8,6 +8,21 @@ test_stage_sizing_main (int argc, char *argv[]);
const char *
test_stage_sizing_describe (void);
static gboolean
fullscreen_clicked_cb (ClutterStage *stage)
{
clutter_stage_set_fullscreen (stage, !clutter_stage_get_fullscreen (stage));
return CLUTTER_EVENT_STOP;
}
static gboolean
resize_clicked_cb (ClutterStage *stage)
{
clutter_stage_set_user_resizable (stage,
!clutter_stage_get_user_resizable (stage));
return CLUTTER_EVENT_STOP;
}
static gboolean
shrink_clicked_cb (ClutterActor *stage)
{
@ -26,6 +41,22 @@ expand_clicked_cb (ClutterActor *stage)
return CLUTTER_EVENT_STOP;
}
static void
on_fullscreen (ClutterStage *stage)
{
float width, height;
gboolean is_fullscreen;
is_fullscreen = clutter_stage_get_fullscreen (stage);
clutter_actor_get_size (CLUTTER_ACTOR (stage), &width, &height);
g_print ("Stage size [%s]: %d x %d\n",
is_fullscreen ? "fullscreen" : "not fullscreen",
(int) width,
(int) height);
}
G_MODULE_EXPORT int
test_stage_sizing_main (int argc, char *argv[])
{
@ -38,12 +69,40 @@ test_stage_sizing_main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Stage Sizing");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect_after (stage, "notify::fullscreen-set", G_CALLBACK (on_fullscreen), NULL);
box = clutter_actor_new ();
clutter_actor_set_layout_manager (box, clutter_box_layout_new ());
clutter_actor_add_constraint (box, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5));
clutter_actor_add_child (stage, box);
rect = clutter_actor_new ();
clutter_actor_set_layout_manager (rect,
clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_BIN_ALIGNMENT_CENTER));
clutter_actor_set_background_color (rect, CLUTTER_COLOR_LightScarletRed);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (fullscreen_clicked_cb),
stage);
label = clutter_text_new_with_text ("Sans 16", "Toggle fullscreen");
clutter_actor_set_margin (label, &margin);
clutter_actor_add_child (rect, label);
clutter_actor_add_child (box, rect);
rect = clutter_actor_new ();
clutter_actor_set_layout_manager (rect,
clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_BIN_ALIGNMENT_CENTER));
clutter_actor_set_background_color (rect, CLUTTER_COLOR_Chameleon);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (resize_clicked_cb), stage);
label = clutter_text_new_with_text ("Sans 16", "Toggle resizable");
clutter_actor_set_margin (label, &margin);
clutter_actor_add_child (rect, label);
clutter_actor_add_child (box, rect);
rect = clutter_actor_new ();
clutter_actor_set_layout_manager (rect,
clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,

View File

@ -28,6 +28,7 @@ test_state_script_main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "State Script");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_actor_show (stage);

View File

@ -179,6 +179,7 @@ test_table_layout_main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Table Layout");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 640, 480);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);

View File

@ -146,7 +146,9 @@ test_texture_async_main (int argc, char *argv[])
task, path,
cleanup_task);
clutter_threads_enter ();
clutter_main ();
clutter_threads_leave ();
g_free (path);

View File

@ -146,6 +146,7 @@ test_touch_events_main (int argc, char *argv[])
stage = clutter_stage_new ();
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Touch events");
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
clutter_actor_set_reactive (stage, TRUE);
clutter_actor_show (stage);

View File

@ -4,9 +4,6 @@
/* Have GLES 2.0 for rendering */
#mesondefine HAVE_COGL_GLES2
/* Building with Sysprof profiling suport */
#mesondefine HAVE_TRACING
/* Enable unit tests */
#mesondefine ENABLE_UNIT_TESTS

View File

@ -94,7 +94,7 @@ cogl_pango_font_map_new (void)
PangoContext *
cogl_pango_font_map_create_context (CoglPangoFontMap *fm)
{
g_return_val_if_fail (COGL_PANGO_IS_FONT_MAP (fm), NULL);
_COGL_RETURN_VAL_IF_FAIL (COGL_PANGO_IS_FONT_MAP (fm), NULL);
#if PANGO_VERSION_CHECK (1, 22, 0)
/* We can just directly use the pango context from the Cairo font
@ -138,7 +138,7 @@ void
cogl_pango_font_map_set_resolution (CoglPangoFontMap *font_map,
double dpi)
{
g_return_if_fail (COGL_PANGO_IS_FONT_MAP (font_map));
_COGL_RETURN_IF_FAIL (COGL_PANGO_IS_FONT_MAP (font_map));
pango_cairo_font_map_set_resolution (PANGO_CAIRO_FONT_MAP (font_map), dpi);
}

View File

@ -217,7 +217,7 @@ cogl_pango_glyph_cache_add_to_global_atlas (CoglPangoGlyphCache *cache,
CoglPangoGlyphCacheValue *value)
{
CoglAtlasTexture *texture;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
if (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_SHARED_ATLAS))
return FALSE;
@ -232,7 +232,7 @@ cogl_pango_glyph_cache_add_to_global_atlas (CoglPangoGlyphCache *cache,
value->draw_height);
if (!cogl_texture_allocate (COGL_TEXTURE (texture), &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
return FALSE;
}

View File

@ -39,13 +39,6 @@
#define PANGO_ENABLE_BACKEND 1
#endif
#ifndef PANGO_UNKNOWN_GLYPH_WIDTH
#define PANGO_UNKNOWN_GLYPH_WIDTH 10
#endif
#ifndef PANGO_UNKNOWN_GLYPH_HEIGHT
#define PANGO_UNKNOWN_GLYPH_HEIGHT 14
#endif
#include <pango/pango-fontmap.h>
#include <pango/pangocairo.h>
#include <pango/pango-renderer.h>
@ -160,7 +153,7 @@ cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
{
CoglPangoRendererSliceCbData data;
g_return_if_fail (priv->display_list != NULL);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
data.display_list = priv->display_list;
data.x1 = x1;
@ -584,7 +577,7 @@ cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
/* Glyphs that don't take up any space will end up without a
texture. These should never become dirty so they shouldn't end up
here */
g_return_if_fail (value->texture != NULL);
_COGL_RETURN_IF_FAIL (value->texture != NULL);
if (_cogl_texture_get_format (value->texture) == COGL_PIXEL_FORMAT_A_8)
{
@ -712,7 +705,7 @@ cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
context = pango_layout_get_context (layout);
priv = cogl_pango_get_renderer_from_context (context);
g_return_if_fail (PANGO_IS_LAYOUT (layout));
_COGL_RETURN_IF_FAIL (PANGO_IS_LAYOUT (layout));
if ((iter = pango_layout_get_iter (layout)) == NULL)
return;
@ -766,7 +759,7 @@ cogl_pango_renderer_draw_box (PangoRenderer *renderer,
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
g_return_if_fail (priv->display_list != NULL);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
_cogl_pango_display_list_add_rectangle (priv->display_list,
x,
@ -810,7 +803,7 @@ cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
float x1, x2, y1, y2;
g_return_if_fail (priv->display_list != NULL);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
cogl_pango_renderer_set_color_for_part (renderer, part);
@ -837,7 +830,7 @@ cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
g_return_if_fail (priv->display_list != NULL);
_COGL_RETURN_IF_FAIL (priv->display_list != NULL);
cogl_pango_renderer_set_color_for_part (renderer, part);

View File

@ -9,7 +9,7 @@ G_BEGIN_DECLS
/*** END file-header ***/
/*** BEGIN file-production ***/
/* enumerations from "@basename@" */
/* enumerations from "@filename@" */
/*** END file-production ***/
/*** BEGIN file-tail ***/

View File

@ -460,7 +460,9 @@ cogl_path_fill (CoglPath *path);
* use while filling a path.</note>
*
* Stability: unstable
* Deprecated: 1.16: Use cogl_path_fill() instead
*/
COGL_DEPRECATED_FOR (cogl_path_fill)
void
cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
@ -490,7 +492,9 @@ cogl_path_stroke (CoglPath *path);
* regardless of the current transformation matrix.
*
* Stability: unstable
* Deprecated: 1.16: Use cogl_path_stroke() instead
*/
COGL_DEPRECATED_FOR (cogl_path_stroke)
void
cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
@ -525,7 +529,9 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
*
* Since: 1.8
* Stability: Unstable
* Deprecated: 1.16: Use cogl_framebuffer_push_path_clip() instead
*/
COGL_DEPRECATED_FOR (cogl_framebuffer_push_path_clip)
void
cogl_clip_push_from_path (CoglPath *path);

View File

@ -149,7 +149,7 @@ void
cogl2_path_set_fill_rule (CoglPath *path,
CoglPathFillRule fill_rule)
{
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
if (path->data->fill_rule != fill_rule)
{
@ -162,7 +162,7 @@ cogl2_path_set_fill_rule (CoglPath *path,
CoglPathFillRule
cogl2_path_get_fill_rule (CoglPath *path)
{
g_return_val_if_fail (cogl_is_path (path), COGL_PATH_FILL_RULE_NON_ZERO);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_path (path), COGL_PATH_FILL_RULE_NON_ZERO);
return path->data->fill_rule;
}
@ -225,9 +225,9 @@ _cogl_path_stroke_nodes (CoglPath *path,
int path_num = 0;
CoglPathNode *node;
g_return_if_fail (cogl_is_path (path));
g_return_if_fail (cogl_is_framebuffer (framebuffer));
g_return_if_fail (cogl_is_pipeline (pipeline));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_framebuffer (framebuffer));
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
data = path->data;
@ -392,7 +392,7 @@ _cogl_path_fill_nodes (CoglPath *path,
void
cogl2_path_fill (CoglPath *path)
{
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_fill_nodes (path,
cogl_get_draw_framebuffer (),
@ -407,7 +407,7 @@ cogl2_path_fill (CoglPath *path)
void
cogl2_path_stroke (CoglPath *path)
{
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
if (path->data->path_nodes->len == 0)
return;
@ -424,7 +424,7 @@ cogl2_path_move_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_add_node (path, TRUE, x, y);
@ -443,7 +443,7 @@ cogl2_path_rel_move_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
data = path->data;
@ -459,7 +459,7 @@ cogl2_path_line_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_add_node (path, FALSE, x, y);
@ -476,7 +476,7 @@ cogl2_path_rel_line_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
data = path->data;
@ -488,7 +488,7 @@ cogl2_path_rel_line_to (CoglPath *path,
void
cogl2_path_close (CoglPath *path)
{
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_add_node (path, FALSE, path->data->path_start.x,
path->data->path_start.y);
@ -514,7 +514,7 @@ cogl2_path_polyline (CoglPath *path,
{
int c = 0;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
cogl2_path_move_to (path, coords[0], coords[1]);
@ -639,7 +639,7 @@ cogl2_path_arc (CoglPath *path,
{
float angle_step = 10;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
/* it is documented that a move to is needed to create a freestanding
* arc
@ -683,7 +683,7 @@ cogl2_path_ellipse (CoglPath *path,
{
float angle_step = 10;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
/* FIXME: if shows to be slow might be optimized
* by mirroring just a quarter of it */
@ -709,7 +709,7 @@ cogl2_path_round_rectangle (CoglPath *path,
float inner_width = x_2 - x_1 - radius * 2;
float inner_height = y_2 - y_1 - radius * 2;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
cogl2_path_move_to (path, x_1, y_1 + radius);
_cogl_path_rel_arc (path,
@ -860,7 +860,7 @@ cogl2_path_curve_to (CoglPath *path,
{
CoglBezCubic cubic;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
/* Prepare cubic curve */
cubic.p1 = path->data->path_pen;
@ -890,7 +890,7 @@ cogl2_path_rel_curve_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
data = path->data;
@ -932,7 +932,7 @@ cogl_path_copy (CoglPath *old_path)
{
CoglPath *new_path;
g_return_val_if_fail (cogl_is_path (old_path), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_path (old_path), NULL);
new_path = g_slice_new (CoglPath);
new_path->data = old_path->data;
@ -1053,7 +1053,7 @@ cogl_rel_curve2_to (CoglPath *path,
{
CoglPathData *data;
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
data = path->data;
@ -1504,6 +1504,7 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
COGL_FRAMEBUFFER_STATE_CLIP;
}
/* XXX: deprecated */
void
cogl_clip_push_from_path (CoglPath *path)
{
@ -1574,26 +1575,28 @@ _cogl_path_build_stroke_attribute_buffer (CoglPath *path)
data->stroke_n_attributes = n_attributes;
}
/* XXX: deprecated */
void
cogl_framebuffer_fill_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglPath *path)
{
g_return_if_fail (cogl_is_framebuffer (framebuffer));
g_return_if_fail (cogl_is_pipeline (pipeline));
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_framebuffer (framebuffer));
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_fill_nodes (path, framebuffer, pipeline, 0 /* flags */);
}
/* XXX: deprecated */
void
cogl_framebuffer_stroke_path (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
CoglPath *path)
{
g_return_if_fail (cogl_is_framebuffer (framebuffer));
g_return_if_fail (cogl_is_pipeline (pipeline));
g_return_if_fail (cogl_is_path (path));
_COGL_RETURN_IF_FAIL (cogl_is_framebuffer (framebuffer));
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
_COGL_RETURN_IF_FAIL (cogl_is_path (path));
_cogl_path_stroke_nodes (path, framebuffer, pipeline);
}

View File

@ -47,6 +47,7 @@
#include "cogl-atlas.h"
#include "cogl1-context.h"
#include "cogl-sub-texture.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
@ -452,7 +453,7 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
int dst_width,
int dst_height,
CoglBitmap *bmp,
GError **error)
CoglError **error)
{
CoglAtlas *atlas = atlas_tex->atlas;
@ -523,7 +524,7 @@ _cogl_atlas_texture_convert_bitmap_for_upload (CoglAtlasTexture *atlas_tex,
CoglBitmap *bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
GError **error)
CoglError **error)
{
CoglBitmap *upload_bmp;
CoglBitmap *override_bmp;
@ -573,7 +574,7 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
int dst_height,
int level,
CoglBitmap *bmp,
GError **error)
CoglError **error)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
@ -693,7 +694,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
/* We can't atlas zero-sized textures because it breaks the atlas
* data structure */
g_return_val_if_fail (width > 0 && height > 0, NULL);
_COGL_RETURN_VAL_IF_FAIL (width > 0 && height > 0, NULL);
loader = _cogl_texture_create_loader ();
loader->src_type = COGL_TEXTURE_SOURCE_TYPE_SIZED;
@ -710,7 +711,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
int width,
int height,
CoglPixelFormat internal_format,
GError **error)
CoglError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglContext *ctx = tex->context;
@ -722,10 +723,10 @@ allocate_space (CoglAtlasTexture *atlas_tex,
{
COGL_NOTE (ATLAS, "Texture can not be added because the "
"format is unsupported");
g_set_error_literal (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"Texture format unsuitable for atlasing");
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"Texture format unsuitable for atlasing");
return FALSE;
}
@ -733,11 +734,11 @@ allocate_space (CoglAtlasTexture *atlas_tex,
and we shouldn't use the atlas */
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Atlasing disabled because migrations "
"would be too slow");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Atlasing disabled because migrations "
"would be too slow");
return FALSE;
}
@ -776,10 +777,10 @@ allocate_space (CoglAtlasTexture *atlas_tex,
/* Ok, this means we really can't add it to the atlas */
cogl_object_unref (atlas);
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Not enough memory to atlas texture");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Not enough memory to atlas texture");
return FALSE;
}
}
@ -794,7 +795,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
static gboolean
allocate_with_size (CoglAtlasTexture *atlas_tex,
CoglTextureLoader *loader,
GError **error)
CoglError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglPixelFormat internal_format =
@ -819,7 +820,7 @@ allocate_with_size (CoglAtlasTexture *atlas_tex,
static gboolean
allocate_from_bitmap (CoglAtlasTexture *atlas_tex,
CoglTextureLoader *loader,
GError **error)
CoglError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglBitmap *bmp = loader->src.bitmap.bitmap;
@ -830,7 +831,7 @@ allocate_from_bitmap (CoglAtlasTexture *atlas_tex,
CoglPixelFormat internal_format;
CoglBitmap *upload_bmp;
g_return_val_if_fail (atlas_tex->atlas == NULL, FALSE);
_COGL_RETURN_VAL_IF_FAIL (atlas_tex->atlas == NULL, FALSE);
internal_format = _cogl_texture_determine_internal_format (tex, bmp_format);
@ -879,12 +880,12 @@ allocate_from_bitmap (CoglAtlasTexture *atlas_tex,
static gboolean
_cogl_atlas_texture_allocate (CoglTexture *tex,
GError **error)
CoglError **error)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
CoglTextureLoader *loader = tex->loader;
g_return_val_if_fail (loader, FALSE);
_COGL_RETURN_VAL_IF_FAIL (loader, FALSE);
switch (loader->src_type)
{
@ -905,7 +906,7 @@ _cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
{
CoglTextureLoader *loader;
g_return_val_if_fail (cogl_is_bitmap (bmp), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_bitmap (bmp), NULL);
loader = _cogl_texture_create_loader ();
loader->src_type = COGL_TEXTURE_SOURCE_TYPE_BITMAP;
@ -932,13 +933,13 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
GError **error)
CoglError **error)
{
CoglBitmap *bmp;
CoglAtlasTexture *atlas_tex;
g_return_val_if_fail (format != COGL_PIXEL_FORMAT_ANY, NULL);
g_return_val_if_fail (data != NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, NULL);
_COGL_RETURN_VAL_IF_FAIL (data != NULL, NULL);
/* Rowstride from width if not given */
if (rowstride == 0)
@ -968,12 +969,12 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglAtlasTexture *
cogl_atlas_texture_new_from_file (CoglContext *ctx,
const char *filename,
GError **error)
CoglError **error)
{
CoglBitmap *bmp;
CoglAtlasTexture *atlas_tex = NULL;
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
bmp = cogl_bitmap_new_from_file (filename, error);
if (bmp == NULL)

View File

@ -117,7 +117,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
* cogl_atlas_texture_new_from_file:
* @ctx: A #CoglContext
* @filename: the file to load
* @error: A #GError to catch exceptional errors or %NULL
* @error: A #CoglError to catch exceptional errors or %NULL
*
* Creates a #CoglAtlasTexture from an image file. A #CoglAtlasTexture
* represents a sub-region within one of Cogl's shared texture
@ -149,7 +149,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
CoglAtlasTexture *
cogl_atlas_texture_new_from_file (CoglContext *ctx,
const char *filename,
GError **error);
CoglError **error);
/**
* cogl_atlas_texture_new_from_data:
@ -161,7 +161,7 @@ cogl_atlas_texture_new_from_file (CoglContext *ctx,
* row in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer to the memory region where the source buffer resides
* @error: A #GError to catch exceptional errors or %NULL
* @error: A #CoglError to catch exceptional errors or %NULL
*
* Creates a new #CoglAtlasTexture texture based on data residing in
* memory. A #CoglAtlasTexture represents a sub-region within one of
@ -198,7 +198,7 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
GError **error);
CoglError **error);
/**
* cogl_atlas_texture_new_from_bitmap:

View File

@ -283,7 +283,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
int height)
{
CoglTexture2D *tex;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@ -309,7 +309,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
if (!cogl_texture_allocate (COGL_TEXTURE (tex), &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -327,7 +327,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
if (!cogl_texture_allocate (COGL_TEXTURE (tex), &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -560,7 +560,7 @@ create_migration_texture (CoglContext *ctx,
CoglPixelFormat internal_format)
{
CoglTexture *tex;
GError *skip_error = NULL;
CoglError *skip_error = NULL;
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
@ -573,7 +573,7 @@ create_migration_texture (CoglContext *ctx,
* lazily when uploading data. */
if (!cogl_texture_allocate (tex, &skip_error))
{
g_error_free (skip_error);
cogl_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -605,7 +605,7 @@ _cogl_atlas_copy_rectangle (CoglAtlas *atlas,
{
CoglTexture *tex;
CoglBlitData blit_data;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@ -613,7 +613,7 @@ _cogl_atlas_copy_rectangle (CoglAtlas *atlas,
tex = create_migration_texture (ctx, width, height, internal_format);
if (!cogl_texture_allocate (tex, &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
cogl_object_unref (tex);
return NULL;
}

View File

@ -71,7 +71,7 @@ cogl_attribute_buffer_new (CoglContext *context,
buffer = cogl_attribute_buffer_new_with_size (context, bytes);
/* Note: to keep the common cases simple this API doesn't throw
* GErrors, so developers can assume this function never returns
* CoglErrors, so developers can assume this function never returns
* NULL and we will simply abort on error.
*
* Developers wanting to catch errors can use

View File

@ -309,7 +309,7 @@ _cogl_attribute_new_const (CoglContext *context,
/* FIXME: Up until GL[ES] 3 only square matrices were supported
* and we don't currently expose non-square matrices in Cogl.
*/
g_return_val_if_fail (n_columns == n_components, NULL);
_COGL_RETURN_VAL_IF_FAIL (n_columns == n_components, NULL);
_cogl_boxed_value_set_matrix (&attribute->d.constant.boxed,
n_columns,
1,
@ -469,7 +469,7 @@ cogl_attribute_new_const_4x4fv (CoglContext *context,
gboolean
cogl_attribute_get_normalized (CoglAttribute *attribute)
{
g_return_val_if_fail (cogl_is_attribute (attribute), FALSE);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_attribute (attribute), FALSE);
return attribute->normalized;
}
@ -490,7 +490,7 @@ void
cogl_attribute_set_normalized (CoglAttribute *attribute,
gboolean normalized)
{
g_return_if_fail (cogl_is_attribute (attribute));
_COGL_RETURN_IF_FAIL (cogl_is_attribute (attribute));
if (G_UNLIKELY (attribute->immutable_ref))
warn_about_midscene_changes ();
@ -501,8 +501,8 @@ cogl_attribute_set_normalized (CoglAttribute *attribute,
CoglAttributeBuffer *
cogl_attribute_get_buffer (CoglAttribute *attribute)
{
g_return_val_if_fail (cogl_is_attribute (attribute), NULL);
g_return_val_if_fail (attribute->is_buffered, NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_attribute (attribute), NULL);
_COGL_RETURN_VAL_IF_FAIL (attribute->is_buffered, NULL);
return attribute->d.buffered.attribute_buffer;
}
@ -511,8 +511,8 @@ void
cogl_attribute_set_buffer (CoglAttribute *attribute,
CoglAttributeBuffer *attribute_buffer)
{
g_return_if_fail (cogl_is_attribute (attribute));
g_return_if_fail (attribute->is_buffered);
_COGL_RETURN_IF_FAIL (cogl_is_attribute (attribute));
_COGL_RETURN_IF_FAIL (attribute->is_buffered);
if (G_UNLIKELY (attribute->immutable_ref))
warn_about_midscene_changes ();
@ -528,7 +528,7 @@ _cogl_attribute_immutable_ref (CoglAttribute *attribute)
{
CoglBuffer *buffer = COGL_BUFFER (attribute->d.buffered.attribute_buffer);
g_return_val_if_fail (cogl_is_attribute (attribute), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_attribute (attribute), NULL);
attribute->immutable_ref++;
_cogl_buffer_immutable_ref (buffer);
@ -540,8 +540,8 @@ _cogl_attribute_immutable_unref (CoglAttribute *attribute)
{
CoglBuffer *buffer = COGL_BUFFER (attribute->d.buffered.attribute_buffer);
g_return_if_fail (cogl_is_attribute (attribute));
g_return_if_fail (attribute->immutable_ref > 0);
_COGL_RETURN_IF_FAIL (cogl_is_attribute (attribute));
_COGL_RETURN_IF_FAIL (attribute->immutable_ref > 0);
attribute->immutable_ref--;
_cogl_buffer_immutable_unref (buffer);

View File

@ -361,7 +361,7 @@ _cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
gboolean
_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *dst_bmp,
GError **error)
CoglError **error)
{
uint8_t *src_data;
uint8_t *dst_data;
@ -384,8 +384,8 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
width = cogl_bitmap_get_width (src_bmp);
height = cogl_bitmap_get_height (src_bmp);
g_return_val_if_fail (width == cogl_bitmap_get_width (dst_bmp), FALSE);
g_return_val_if_fail (height == cogl_bitmap_get_height (dst_bmp), FALSE);
_COGL_RETURN_VAL_IF_FAIL (width == cogl_bitmap_get_width (dst_bmp), FALSE);
_COGL_RETURN_VAL_IF_FAIL (height == cogl_bitmap_get_height (dst_bmp), FALSE);
need_premult
= ((src_format & COGL_PREMULT_BIT) != (dst_format & COGL_PREMULT_BIT) &&
@ -488,7 +488,7 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *
_cogl_bitmap_convert (CoglBitmap *src_bmp,
CoglPixelFormat dst_format,
GError **error)
CoglError **error)
{
CoglBitmap *dst_bmp;
int width, height;
@ -547,13 +547,13 @@ CoglBitmap *
_cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
GError **error)
CoglError **error)
{
CoglContext *ctx = _cogl_bitmap_get_context (src_bmp);
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
CoglBitmap *dst_bmp;
g_return_val_if_fail (internal_format != COGL_PIXEL_FORMAT_ANY, NULL);
_COGL_RETURN_VAL_IF_FAIL (internal_format != COGL_PIXEL_FORMAT_ANY, NULL);
/* OpenGL supports specifying a different format for the internal
format when uploading texture data. We should use this to convert
@ -616,7 +616,7 @@ _cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
gboolean
_cogl_bitmap_unpremult (CoglBitmap *bmp,
GError **error)
CoglError **error)
{
uint8_t *p, *data;
uint16_t *tmp_row;
@ -684,7 +684,7 @@ _cogl_bitmap_unpremult (CoglBitmap *bmp,
gboolean
_cogl_bitmap_premult (CoglBitmap *bmp,
GError **error)
CoglError **error)
{
uint8_t *p, *data;
uint16_t *tmp_row;

View File

@ -34,6 +34,7 @@
#include "cogl-bitmap-private.h"
#include "cogl-context-private.h"
#include "cogl-private.h"
#include "cogl-error-private.h"
#include <string.h>
@ -44,7 +45,7 @@ _cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height)
{
g_return_val_if_fail (filename != NULL, FALSE);
_COGL_RETURN_VAL_IF_FAIL (filename != NULL, FALSE);
if (gdk_pixbuf_get_file_info (filename, width, height) != NULL)
return TRUE;
@ -55,7 +56,7 @@ _cogl_bitmap_get_size_from_file (const char *filename,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error)
CoglError **error)
{
static CoglUserDataKey pixbuf_key;
GdkPixbuf *pixbuf;
@ -74,7 +75,7 @@ _cogl_bitmap_from_file (CoglContext *ctx,
pixbuf = gdk_pixbuf_new_from_file (filename, &glib_error);
if (pixbuf == NULL)
{
g_propagate_error (error, glib_error);
_cogl_propagate_gerror (error, glib_error);
return FALSE;
}

View File

@ -70,7 +70,7 @@ struct _CoglBitmap
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
* @format: the format of the pixels the array will store
* @error: A #GError for catching exceptional errors or %NULL
* @error: A #CoglError for catching exceptional errors or %NULL
*
* This is equivalent to cogl_bitmap_new_with_size() except that it
* allocated the buffer using g_malloc() instead of creating a
@ -87,7 +87,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format,
GError **error);
CoglError **error);
/* The idea of this function is that it will create a bitmap that
shares the actual data with another bitmap. This is needed for the
@ -103,53 +103,53 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
CoglBitmap *
_cogl_bitmap_convert (CoglBitmap *bmp,
CoglPixelFormat dst_format,
GError **error);
CoglPixelFormat dst_format,
CoglError **error);
CoglBitmap *
_cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *dst_bmp,
GError **error);
CoglError **error);
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_unpremult (CoglBitmap *dst_bmp,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_premult (CoglBitmap *dst_bmp,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglPixelFormat dst_format,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_copy_subregion (CoglBitmap *src,
CoglBitmap *dst,
int src_x,
int src_y,
int dst_x,
int dst_y,
int width,
int height,
GError **error);
CoglBitmap *dst,
int src_x,
int src_y,
int dst_x,
int dst_y,
int width,
int height,
CoglError **error);
/* Creates a deep copy of the source bitmap */
CoglBitmap *
_cogl_bitmap_copy (CoglBitmap *src_bmp,
GError **error);
CoglError **error);
gboolean
_cogl_bitmap_get_size_from_file (const char *filename,
@ -172,7 +172,7 @@ uint8_t *
_cogl_bitmap_map (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
CoglError **error);
void
_cogl_bitmap_unmap (CoglBitmap *bitmap);
@ -190,7 +190,7 @@ uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
CoglError **error);
void
_cogl_bitmap_gl_unbind (CoglBitmap *bitmap);

View File

@ -37,6 +37,7 @@
#include "cogl-buffer-private.h"
#include "cogl-pixel-buffer.h"
#include "cogl-context-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-buffer-gl-private.h"
@ -65,7 +66,7 @@ _cogl_bitmap_free (CoglBitmap *bmp)
gboolean
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglPixelFormat dst_format,
GError **error)
CoglError **error)
{
/* Do we need to unpremultiply? */
if ((bmp->format & COGL_PREMULT_BIT) > 0 &&
@ -85,7 +86,7 @@ _cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglBitmap *
_cogl_bitmap_copy (CoglBitmap *src_bmp,
GError **error)
CoglError **error)
{
CoglBitmap *dst_bmp;
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
@ -123,7 +124,7 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
int dst_y,
int width,
int height,
GError **error)
CoglError **error)
{
uint8_t *srcdata;
uint8_t *dstdata;
@ -132,9 +133,9 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
gboolean succeeded = FALSE;
/* Intended only for fast copies when format is equal! */
g_return_val_if_fail ((src->format & ~COGL_PREMULT_BIT) ==
(dst->format & ~COGL_PREMULT_BIT),
FALSE);
_COGL_RETURN_VAL_IF_FAIL ((src->format & ~COGL_PREMULT_BIT) ==
(dst->format & ~COGL_PREMULT_BIT),
FALSE);
bpp = _cogl_pixel_format_get_bytes_per_pixel (src->format);
@ -208,7 +209,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format,
GError **error)
CoglError **error)
{
static CoglUserDataKey bitmap_free_key;
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
@ -218,9 +219,10 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
if (!data)
{
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Failed to allocate memory for bitmap");
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Failed to allocate memory for bitmap");
return NULL;
}
@ -259,12 +261,12 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error)
CoglError **error)
{
_COGL_GET_CONTEXT (ctx, NULL);
g_return_val_if_fail (filename != NULL, NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (filename != NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
return _cogl_bitmap_from_file (ctx, filename, error);
}
@ -279,7 +281,7 @@ cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
{
CoglBitmap *bmp;
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
bmp = cogl_bitmap_new_for_data (buffer->context,
width, height,
@ -304,7 +306,7 @@ cogl_bitmap_new_with_size (CoglContext *context,
unsigned int rowstride;
/* creating a buffer to store "any" format does not make sense */
g_return_val_if_fail (format != COGL_PIXEL_FORMAT_ANY, NULL);
_COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, NULL);
/* for now we fallback to cogl_pixel_buffer_new, later, we could ask
* libdrm a tiled buffer for instance */
@ -315,7 +317,7 @@ cogl_bitmap_new_with_size (CoglContext *context,
height * rowstride,
NULL); /* data */
g_return_val_if_fail (pixel_buffer != NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (pixel_buffer != NULL, NULL);
bitmap = cogl_bitmap_new_from_buffer (COGL_BUFFER (pixel_buffer),
format,
@ -378,7 +380,7 @@ uint8_t *
_cogl_bitmap_map (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
CoglError **error)
{
/* Divert to another bitmap if this data is shared */
if (bitmap->shared_bmp)
@ -435,10 +437,10 @@ uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
CoglError **error)
{
uint8_t *ptr;
GError *internal_error = NULL;
CoglError *internal_error = NULL;
g_return_val_if_fail (access & (COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE),
@ -448,7 +450,7 @@ _cogl_bitmap_gl_bind (CoglBitmap *bitmap,
if (bitmap->shared_bmp)
return _cogl_bitmap_gl_bind (bitmap->shared_bmp, access, hints, error);
g_return_val_if_fail (!bitmap->bound, NULL);
_COGL_RETURN_VAL_IF_FAIL (!bitmap->bound, NULL);
/* If the bitmap wasn't created from a buffer then the
implementation of bind is the same as map */
@ -480,7 +482,7 @@ _cogl_bitmap_gl_bind (CoglBitmap *bitmap,
* if an exception was thrown */
if (internal_error)
{
g_propagate_error (error, internal_error);
_cogl_propagate_error (error, internal_error);
return NULL;
}

View File

@ -70,7 +70,7 @@ GType cogl_bitmap_get_gtype (void);
/**
* cogl_bitmap_new_from_file:
* @filename: the file to load.
* @error: a #GError or %NULL.
* @error: a #CoglError or %NULL.
*
* Loads an image file from disk. This function can be safely called from
* within a thread.
@ -82,7 +82,7 @@ GType cogl_bitmap_get_gtype (void);
*/
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error);
CoglError **error);
/**
* cogl_bitmap_new_from_buffer: (skip)
@ -269,7 +269,7 @@ cogl_is_bitmap (void *object);
/**
* COGL_BITMAP_ERROR:
*
* #GError domain for bitmap errors.
* #CoglError domain for bitmap errors.
*
* Since: 1.4
*/

View File

@ -41,6 +41,7 @@
#include "cogl-context-private.h"
#include "cogl-debug.h"
#include "cogl-blend-string.h"
#include "cogl-error-private.h"
typedef enum _ParserState
{
@ -165,7 +166,7 @@ _cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,
static gboolean
validate_tex_combine_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
CoglError **error)
{
int i, j;
const char *error_string;
@ -194,8 +195,11 @@ validate_tex_combine_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
g_set_error (error, COGL_BLEND_STRING_ERROR, detail,
"Invalid texture combine string: %s", error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid texture combine string: %s",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -208,7 +212,7 @@ error:
static gboolean
validate_blend_statements (CoglBlendStringStatement *statements,
int n_statements,
GError **error)
CoglError **error)
{
int i, j;
const char *error_string;
@ -261,8 +265,11 @@ validate_blend_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
g_set_error (error, COGL_BLEND_STRING_ERROR, detail,
"Invalid blend string: %s", error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid blend string: %s",
error_string);
return FALSE;
}
@ -270,7 +277,7 @@ static gboolean
validate_statements_for_context (CoglBlendStringStatement *statements,
int n_statements,
CoglBlendStringContext context,
GError **error)
CoglError **error)
{
const char *error_string;
@ -296,12 +303,13 @@ validate_statements_for_context (CoglBlendStringStatement *statements,
return validate_tex_combine_statements (statements, n_statements, error);
error:
g_set_error (error, COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
"blend" : "texture combine",
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -456,7 +464,7 @@ parse_argument (const char *string, /* original user string */
int current_arg,
CoglBlendStringArgument *arg, /* OUT */
CoglBlendStringContext context,
GError **error)
CoglError **error)
{
const char *p = *ret_p;
const char *mark = NULL;
@ -725,13 +733,13 @@ parse_argument (const char *string, /* original user string */
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
current_arg,
offset,
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
current_arg,
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -746,7 +754,7 @@ int
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error)
CoglError **error)
{
const char *p = string;
const char *mark = NULL;
@ -906,12 +914,12 @@ finished:
error:
{
int offset = p - string;
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
offset,
error_string);
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
offset,
error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -963,7 +971,7 @@ _cogl_blend_string_test (void)
};
int i;
GError *error = NULL;
CoglError *error = NULL;
for (i = 0; strings[i].string; i++)
{
CoglBlendStringStatement statements[2];
@ -976,7 +984,7 @@ _cogl_blend_string_test (void)
g_print ("Failed to parse string:\n%s\n%s\n",
strings[i].string,
error->message);
g_error_free (error);
cogl_error_free (error);
error = NULL;
continue;
}

View File

@ -133,7 +133,7 @@ gboolean
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error);
CoglError **error);
void
_cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,

View File

@ -4,7 +4,6 @@
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
* Copyright (C) 2019 DisplayLink (UK) Ltd.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@ -53,7 +52,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
CoglFramebuffer *fb;
CoglPipeline *pipeline;
unsigned int dst_width, dst_height;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
offscreen = _cogl_offscreen_new_with_texture_full
(data->dst_tex, COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL, 0 /* level */);
@ -61,7 +60,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
fb = COGL_FRAMEBUFFER (offscreen);
if (!cogl_framebuffer_allocate (fb, &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
cogl_object_unref (fb);
return FALSE;
}
@ -151,14 +150,13 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
CoglContext *ctx = data->src_tex->context;
CoglOffscreen *dst_offscreen = NULL, *src_offscreen = NULL;
CoglFramebuffer *dst_fb, *src_fb;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
/* We can only blit between FBOs if both textures have the same
premult convention and the blit framebuffer extension is
supported. */
if ((_cogl_texture_get_format (data->src_tex) & COGL_PREMULT_BIT) !=
(_cogl_texture_get_format (data->dst_tex) & COGL_PREMULT_BIT) ||
!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER))
/* We can only blit between FBOs if both textures are the same
format and the blit framebuffer extension is supported */
if ((_cogl_texture_get_format (data->src_tex) & ~COGL_A_BIT) !=
(_cogl_texture_get_format (data->dst_tex) & ~COGL_A_BIT) ||
!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT))
return FALSE;
dst_offscreen = _cogl_offscreen_new_with_texture_full
@ -167,7 +165,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
dst_fb = COGL_FRAMEBUFFER (dst_offscreen);
if (!cogl_framebuffer_allocate (dst_fb, &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
goto error;
}
@ -179,7 +177,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
src_fb = COGL_FRAMEBUFFER (src_offscreen);
if (!cogl_framebuffer_allocate (src_fb, &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
goto error;
}
@ -207,12 +205,11 @@ _cogl_blit_framebuffer_blit (CoglBlitData *data,
int width,
int height)
{
cogl_blit_framebuffer (data->src_fb,
data->dest_fb,
src_x, src_y,
dst_x, dst_y,
width, height,
NULL);
_cogl_blit_framebuffer (data->src_fb,
data->dest_fb,
src_x, src_y,
dst_x, dst_y,
width, height);
}
static void
@ -227,7 +224,7 @@ _cogl_blit_copy_tex_sub_image_begin (CoglBlitData *data)
{
CoglOffscreen *offscreen;
CoglFramebuffer *fb;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
/* This will only work if the target texture is a CoglTexture2D */
if (!cogl_is_texture_2d (data->dst_tex))
@ -239,7 +236,7 @@ _cogl_blit_copy_tex_sub_image_begin (CoglBlitData *data)
fb = COGL_FRAMEBUFFER (offscreen);
if (!cogl_framebuffer_allocate (fb, &ignore_error))
{
g_error_free (ignore_error);
cogl_error_free (ignore_error);
cogl_object_unref (fb);
return FALSE;
}
@ -295,7 +292,7 @@ _cogl_blit_get_tex_data_blit (CoglBlitData *data,
int width,
int height)
{
GError *ignore = NULL;
CoglError *ignore = NULL;
int rowstride = data->src_width * data->bpp;
int offset = rowstride * src_y + src_x * data->bpp;
@ -412,7 +409,7 @@ _cogl_blit_begin (CoglBlitData *data,
_cogl_blit_modes[i].name);
/* The last blit mode can't fail so this should never happen */
g_return_if_fail (i < G_N_ELEMENTS (_cogl_blit_modes));
_COGL_RETURN_IF_FAIL (i < G_N_ELEMENTS (_cogl_blit_modes));
}
data->blit_mode = _cogl_blit_default_mode;

View File

@ -53,7 +53,7 @@ struct _CoglBufferVtable
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
CoglError **error);
void (* unmap) (CoglBuffer *buffer);
@ -61,7 +61,7 @@ struct _CoglBufferVtable
unsigned int offset,
const void *data,
unsigned int size,
GError **error);
CoglError **error);
};
typedef enum _CoglBufferFlags
@ -153,13 +153,13 @@ _cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size,
GError **error);
CoglError **error);
void *
_cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
CoglError **error);
/* This is a wrapper around cogl_buffer_map_range for internal use
when we want to map the buffer for write only to replace the entire

View File

@ -88,7 +88,7 @@ malloc_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
CoglError **error)
{
buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
return buffer->data + offset;
@ -105,7 +105,7 @@ malloc_set_data (CoglBuffer *buffer,
unsigned int offset,
const void *data,
unsigned int size,
GError **error)
CoglError **error)
{
memcpy (buffer->data + offset, data, size);
return TRUE;
@ -167,8 +167,8 @@ _cogl_buffer_initialize (CoglBuffer *buffer,
void
_cogl_buffer_fini (CoglBuffer *buffer)
{
g_return_if_fail (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED));
g_return_if_fail (buffer->immutable_ref == 0);
_COGL_RETURN_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED));
_COGL_RETURN_IF_FAIL (buffer->immutable_ref == 0);
if (buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT)
buffer->context->driver_vtable->buffer_destroy (buffer);
@ -223,9 +223,9 @@ void *
_cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
CoglError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints, error);
}
@ -235,11 +235,12 @@ cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints)
{
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
void *ptr =
cogl_buffer_map_range (buffer, 0, buffer->size, access, hints,
&ignore_error);
g_clear_error (&ignore_error);
if (!ptr)
cogl_error_free (ignore_error);
return ptr;
}
@ -249,10 +250,10 @@ cogl_buffer_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error)
CoglError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
g_return_val_if_fail (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
_COGL_RETURN_VAL_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
if (G_UNLIKELY (buffer->immutable_ref))
warn_about_midscene_changes ();
@ -292,9 +293,9 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
{
CoglContext *ctx = buffer->context;
void *ret;
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
g_return_val_if_fail (!ctx->buffer_map_fallback_in_use, NULL);
_COGL_RETURN_VAL_IF_FAIL (!ctx->buffer_map_fallback_in_use, NULL);
ctx->buffer_map_fallback_in_use = TRUE;
@ -308,7 +309,7 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
if (ret)
return ret;
g_error_free (ignore_error);
cogl_error_free (ignore_error);
/* If the map fails then we'll use a temporary buffer to fill
the data and then upload it using cogl_buffer_set_data when
@ -327,7 +328,7 @@ _cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer)
{
CoglContext *ctx = buffer->context;
g_return_if_fail (ctx->buffer_map_fallback_in_use);
_COGL_RETURN_IF_FAIL (ctx->buffer_map_fallback_in_use);
ctx->buffer_map_fallback_in_use = FALSE;
@ -363,10 +364,10 @@ _cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size,
GError **error)
CoglError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), FALSE);
g_return_val_if_fail ((offset + size) <= buffer->size, FALSE);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE);
_COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE);
if (G_UNLIKELY (buffer->immutable_ref))
warn_about_midscene_changes ();
@ -380,17 +381,18 @@ cogl_buffer_set_data (CoglBuffer *buffer,
const void *data,
size_t size)
{
GError *ignore_error = NULL;
CoglError *ignore_error = NULL;
gboolean status =
_cogl_buffer_set_data (buffer, offset, data, size, &ignore_error);
g_clear_error (&ignore_error);
if (!status)
cogl_error_free (ignore_error);
return status;
}
CoglBuffer *
_cogl_buffer_immutable_ref (CoglBuffer *buffer)
{
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
buffer->immutable_ref++;
return buffer;
@ -399,8 +401,8 @@ _cogl_buffer_immutable_ref (CoglBuffer *buffer)
void
_cogl_buffer_immutable_unref (CoglBuffer *buffer)
{
g_return_if_fail (cogl_is_buffer (buffer));
g_return_if_fail (buffer->immutable_ref > 0);
_COGL_RETURN_IF_FAIL (cogl_is_buffer (buffer));
_COGL_RETURN_IF_FAIL (buffer->immutable_ref > 0);
buffer->immutable_ref--;
}

View File

@ -40,6 +40,7 @@
#define __COGL_BUFFER_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-error.h>
G_BEGIN_DECLS
@ -257,7 +258,7 @@ cogl_buffer_map (CoglBuffer *buffer,
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
* @error: A #GError for catching exceptional errors
* @error: A #CoglError for catching exceptional errors
*
* Maps a sub-region of the buffer into the application's address space
* for direct access.
@ -287,7 +288,7 @@ cogl_buffer_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
GError **error);
CoglError **error);
/**
* cogl_buffer_unmap:

View File

@ -350,7 +350,7 @@ _cogl_clip_stack_pop (CoglClipStack *stack)
{
CoglClipStack *new_top;
g_return_val_if_fail (stack != NULL, NULL);
_COGL_RETURN_VAL_IF_FAIL (stack != NULL, NULL);
/* To pop we are moving the top of the stack to the old top's parent
node. The stack always needs to have a reference to the top entry

View File

@ -68,7 +68,7 @@ cogl_color_init_from_4ub (CoglColor *color,
uint8_t blue,
uint8_t alpha)
{
g_return_if_fail (color != NULL);
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = red;
color->green = green;
@ -94,7 +94,7 @@ cogl_color_init_from_4f (CoglColor *color,
float blue,
float alpha)
{
g_return_if_fail (color != NULL);
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = (red * 255);
color->green = (green * 255);
@ -117,7 +117,7 @@ void
cogl_color_init_from_4fv (CoglColor *color,
const float *color_array)
{
g_return_if_fail (color != NULL);
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = (color_array[0] * 255);
color->green = (color_array[1] * 255);
@ -305,8 +305,8 @@ cogl_color_equal (const void *v1, const void *v2)
{
const uint32_t *c1 = v1, *c2 = v2;
g_return_val_if_fail (v1 != NULL, FALSE);
g_return_val_if_fail (v2 != NULL, FALSE);
_COGL_RETURN_VAL_IF_FAIL (v1 != NULL, FALSE);
_COGL_RETURN_VAL_IF_FAIL (v2 != NULL, FALSE);
/* XXX: We don't compare the padding */
return *c1 == *c2 ? TRUE : FALSE;

View File

@ -363,7 +363,7 @@ _cogl_context_get_winsys (CoglContext *context);
* return FALSE and set @error */
gboolean
_cogl_context_update_features (CoglContext *context,
GError **error);
CoglError **error);
/* Obtains the context and returns retval if NULL */
#define _COGL_GET_CONTEXT(ctxvar, retval) \

View File

@ -47,6 +47,7 @@
#include "cogl1-context.h"
#include "cogl-gpu-info-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-util-gl-private.h"
@ -122,7 +123,7 @@ _cogl_context_get_winsys (CoglContext *context)
*/
CoglContext *
cogl_context_new (CoglDisplay *display,
GError **error)
CoglError **error)
{
CoglContext *context;
uint8_t white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
@ -527,7 +528,7 @@ _cogl_context_free (CoglContext *context)
CoglContext *
_cogl_context_get_default (void)
{
GError *error = NULL;
CoglError *error = NULL;
/* Create if doesn't exist yet */
if (_cogl_context == NULL)
{
@ -536,7 +537,7 @@ _cogl_context_get_default (void)
{
g_warning ("Failed to create default context: %s",
error->message);
g_error_free (error);
cogl_error_free (error);
}
}
@ -557,7 +558,7 @@ cogl_context_get_renderer (CoglContext *context)
gboolean
_cogl_context_update_features (CoglContext *context,
GError **error)
CoglError **error)
{
return context->driver_vtable->update_features (context, error);
}

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