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Author SHA1 Message Date
63e618479c cogl: Include DRM 4CC conversions into CoglPixelFormat
This is at the moment still part of both MetaRendererNative and
MetaDmaBuf, which means duplicated effort in code sections only barely
related to color formats. By doing this, we can keep more of the pixel
format code together, which is more future-proof as we want to add
support for new pixel formats (like YUV-based ones).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/594
2019-06-24 13:51:27 +02:00
151c6fdd84 cogl: Split CoglTextureComponents into its own header
CoglTextureComponents is an enum that mostly makes sense in
`cogl_texture_set_components()`, but it's as prevalent as
`CoglPixelFormat` due to its intimate relation with it. For example: as
of now, there is no way to distinguish between ARGB and XRGB; this needs
an extra using CoglTextureComponents to enforce (not) using the alpha
channel.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/594
2019-06-24 13:51:27 +02:00
8 changed files with 191 additions and 117 deletions

View File

@ -46,3 +46,4 @@
#mesondefine COGL_HAS_X11_SUPPORT
#mesondefine COGL_HAS_XLIB
#mesondefine COGL_HAS_XLIB_SUPPORT
#mesondefine COGL_HAS_LIBDRM

View File

@ -29,6 +29,7 @@
*/
#include "cogl-config.h"
#include "cogl-defines.h"
#include <string.h>
#include <math.h>
@ -308,3 +309,66 @@ cogl_pixel_format_to_string (CoglPixelFormat format)
g_assert_not_reached ();
}
#ifdef COGL_HAS_LIBDRM
typedef struct _PixelFormatMap {
uint32_t drm_format;
CoglPixelFormat cogl_format;
CoglTextureComponents cogl_components;
} PixelFormatMap;
static const PixelFormatMap pixel_format_map[] = {
/* DRM formats are defined as little-endian, not machine endian. */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
{ DRM_FORMAT_RGB565, COGL_PIXEL_FORMAT_RGB_565, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
#elif G_BYTE_ORDER == G_BIG_ENDIAN
/* DRM_FORMAT_RGB565 cannot be expressed. */
{ DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
#else
#error "unexpected G_BYTE_ORDER"
#endif
};
gboolean
cogl_pixel_format_from_drm_format (uint32_t drm_format,
CoglPixelFormat *out_format,
CoglTextureComponents *out_components)
{
const size_t n = G_N_ELEMENTS (pixel_format_map);
size_t i;
for (i = 0; i < n; i++)
{
if (pixel_format_map[i].drm_format == drm_format)
break;
}
if (i == n)
return FALSE;
if (out_format)
*out_format = pixel_format_map[i].cogl_format;
if (out_components)
*out_components = pixel_format_map[i].cogl_components;
return TRUE;
}
#endif

View File

@ -38,7 +38,12 @@
#include <stdint.h>
#include <stddef.h>
#ifdef COGL_HAS_LIBDRM
#include <drm_fourcc.h>
#endif
#include <cogl/cogl-defines.h>
#include <cogl/cogl-texture-components.h>
#include <glib.h>
#include <glib-object.h>
@ -58,6 +63,9 @@ G_BEGIN_DECLS
*
* Other examples of factors that can influence the layout in memory are the
* system's endianness.
*
* This file also contains methods to map Linux DRM 4CC codes to
* CoglPixelFormats.
*/
#define COGL_A_BIT (1 << 4)
@ -295,6 +303,34 @@ _cogl_pixel_format_is_endian_dependant (CoglPixelFormat format);
const char *
cogl_pixel_format_to_string (CoglPixelFormat format);
#ifdef COGL_HAS_LIBDRM
/* added in libdrm 2.4.95 */
#ifndef DRM_FORMAT_INVALID
#define DRM_FORMAT_INVALID 0
#endif
/**
* cogl_pixel_format_from_drm_format:
* @drm_format: The DRM 4CC code (as specified in drm_fourcc.h)
* @out_format: (out) (optional): The corresponding #CoglPixelFormat (if successful)
* @out_components: (out) (optional): The corresponding #CoglTextureComponents,
* if sucessful.
*
* Does an internal lookup to find a #CoglPixelFormat that matches the given
* DRM 4CC code. If no such format could be found, this function will return
* %FALSE and the output parameters will stay untouched.
*
* Returns: %TRUE if a #CoglPixelFormat corresponding to the 4CC code exists,
* %FALSE otherwise.
*/
gboolean
cogl_pixel_format_from_drm_format (uint32_t drm_format,
CoglPixelFormat *out_format,
CoglTextureComponents *out_components);
#endif /* COGL_HAS_LIBDRM */
G_END_DECLS
#endif /* __COGL_PIXEL_FORMAT_H__ */

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@ -0,0 +1,80 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_TEXTURE_COMPONENTS_H__
#define __COGL_TEXTURE_COMPONENTS_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-macros.h>
#include <cogl/cogl-defines.h>
#include <glib-object.h>
G_BEGIN_DECLS
/**
* SECTION:cogl-texture-components
* @short_description: Functions for creating and manipulating textures
*
* CoglTextureComponents can be used to specify what components of a
* #CoglTexture can be used for sampling later. This affects how data is
* uploaded to the GPU.
*/
/**
* CoglTextureComponents:
* @COGL_TEXTURE_COMPONENTS_A: Only the alpha component
* @COGL_TEXTURE_COMPONENTS_RG: Red and green components. Note that
* this can only be used if the %COGL_FEATURE_ID_TEXTURE_RG feature
* is advertised.
* @COGL_TEXTURE_COMPONENTS_RGB: Red, green and blue components
* @COGL_TEXTURE_COMPONENTS_RGBA: Red, green, blue and alpha components
* @COGL_TEXTURE_COMPONENTS_DEPTH: Only a depth component
*
* See cogl_texture_set_components().
*
* Since: 1.18
*/
typedef enum _CoglTextureComponents
{
COGL_TEXTURE_COMPONENTS_A = 1,
COGL_TEXTURE_COMPONENTS_RG,
COGL_TEXTURE_COMPONENTS_RGB,
COGL_TEXTURE_COMPONENTS_RGBA,
COGL_TEXTURE_COMPONENTS_DEPTH
} CoglTextureComponents;
G_END_DECLS
#endif /* __COGL_TEXTURE_COMPONENTS_H__ */

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@ -122,29 +122,6 @@ uint32_t cogl_texture_error_quark (void);
gboolean
cogl_is_texture (void *object);
/**
* CoglTextureComponents:
* @COGL_TEXTURE_COMPONENTS_A: Only the alpha component
* @COGL_TEXTURE_COMPONENTS_RG: Red and green components. Note that
* this can only be used if the %COGL_FEATURE_ID_TEXTURE_RG feature
* is advertised.
* @COGL_TEXTURE_COMPONENTS_RGB: Red, green and blue components
* @COGL_TEXTURE_COMPONENTS_RGBA: Red, green, blue and alpha components
* @COGL_TEXTURE_COMPONENTS_DEPTH: Only a depth component
*
* See cogl_texture_set_components().
*
* Since: 1.18
*/
typedef enum _CoglTextureComponents
{
COGL_TEXTURE_COMPONENTS_A = 1,
COGL_TEXTURE_COMPONENTS_RG,
COGL_TEXTURE_COMPONENTS_RGB,
COGL_TEXTURE_COMPONENTS_RGBA,
COGL_TEXTURE_COMPONENTS_DEPTH
} CoglTextureComponents;
/**
* cogl_texture_set_components:
* @texture: a #CoglTexture pointer.

View File

@ -12,6 +12,7 @@ cdata.set('COGL_HAS_X11', have_x11)
cdata.set('COGL_HAS_X11_SUPPORT', have_x11)
cdata.set('COGL_HAS_XLIB', have_x11)
cdata.set('COGL_HAS_XLIB_SUPPORT', have_x11)
cdata.set('COGL_HAS_LIBDRM', have_native_backend and libdrm_dep.found())
cogl_defines_h = configure_file(
input: 'cogl-defines.h.meson',
@ -93,6 +94,7 @@ cogl_headers = [
'cogl-texture.h',
'cogl-texture-2d.h',
'cogl-texture-2d-sliced.h',
'cogl-texture-components.h',
'cogl-types.h',
'cogl.h',
]

View File

@ -75,11 +75,6 @@
#define EGL_DRM_MASTER_FD_EXT 0x333C
#endif
/* added in libdrm 2.4.95 */
#ifndef DRM_FORMAT_INVALID
#define DRM_FORMAT_INVALID 0
#endif
enum
{
PROP_0,
@ -251,11 +246,6 @@ static void
free_next_secondary_bo (MetaGpuKms *gpu_kms,
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state);
static gboolean
cogl_pixel_format_from_drm_format (uint32_t drm_format,
CoglPixelFormat *out_format,
CoglTextureComponents *out_components);
static void
meta_renderer_native_gpu_data_free (MetaRendererNativeGpuData *renderer_gpu_data)
{
@ -1823,65 +1813,6 @@ secondary_gpu_get_next_dumb_buffer (MetaOnscreenNativeSecondaryGpuState *seconda
return &secondary_gpu_state->cpu.dumb_fbs[0];
}
typedef struct _PixelFormatMap {
uint32_t drm_format;
CoglPixelFormat cogl_format;
CoglTextureComponents cogl_components;
} PixelFormatMap;
static const PixelFormatMap pixel_format_map[] = {
/* DRM formats are defined as little-endian, not machine endian. */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
{ DRM_FORMAT_RGB565, COGL_PIXEL_FORMAT_RGB_565, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
#elif G_BYTE_ORDER == G_BIG_ENDIAN
/* DRM_FORMAT_RGB565 cannot be expressed. */
{ DRM_FORMAT_ABGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XBGR8888, COGL_PIXEL_FORMAT_ABGR_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_ARGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_XRGB8888, COGL_PIXEL_FORMAT_ARGB_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_BGRA8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_BGRX8888, COGL_PIXEL_FORMAT_BGRA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
{ DRM_FORMAT_RGBA8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGBA },
{ DRM_FORMAT_RGBX8888, COGL_PIXEL_FORMAT_RGBA_8888_PRE, COGL_TEXTURE_COMPONENTS_RGB },
#else
#error "unexpected G_BYTE_ORDER"
#endif
};
static gboolean
cogl_pixel_format_from_drm_format (uint32_t drm_format,
CoglPixelFormat *out_format,
CoglTextureComponents *out_components)
{
const size_t n = G_N_ELEMENTS (pixel_format_map);
size_t i;
for (i = 0; i < n; i++)
{
if (pixel_format_map[i].drm_format == drm_format)
break;
}
if (i == n)
return FALSE;
if (out_format)
*out_format = pixel_format_map[i].cogl_format;
if (out_components)
*out_components = pixel_format_map[i].cogl_components;
return TRUE;
}
static void
copy_shared_framebuffer_cpu (CoglOnscreen *onscreen,
MetaOnscreenNativeSecondaryGpuState *secondary_gpu_state,

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@ -43,10 +43,6 @@
#include "linux-dmabuf-unstable-v1-server-protocol.h"
#ifndef DRM_FORMAT_MOD_INVALID
#define DRM_FORMAT_MOD_INVALID ((1ULL << 56) - 1)
#endif
#define META_WAYLAND_DMA_BUF_MAX_FDS 4
struct _MetaWaylandDmaBufBuffer
@ -84,28 +80,15 @@ meta_wayland_dma_buf_realize_texture (MetaWaylandBuffer *buffer,
if (buffer->dma_buf.texture)
return TRUE;
switch (dma_buf->drm_format)
/*
* NOTE: The cogl_format here is only used for texture color channel
* swizzling as compared to COGL_PIXEL_FORMAT_ARGB. It is *not* used
* for accessing the buffer memory. EGL will access the buffer
* memory according to the DRM fourcc code. Cogl will not mmap
* and access the buffer memory at all.
*/
if (!cogl_pixel_format_from_drm_format (dma_buf->drm_format, &cogl_format, NULL))
{
/*
* NOTE: The cogl_format here is only used for texture color channel
* swizzling as compared to COGL_PIXEL_FORMAT_ARGB. It is *not* used
* for accessing the buffer memory. EGL will access the buffer
* memory according to the DRM fourcc code. Cogl will not mmap
* and access the buffer memory at all.
*/
case DRM_FORMAT_XRGB8888:
cogl_format = COGL_PIXEL_FORMAT_RGB_888;
break;
case DRM_FORMAT_ARGB8888:
cogl_format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case DRM_FORMAT_ARGB2101010:
cogl_format = COGL_PIXEL_FORMAT_ARGB_2101010_PRE;
break;
case DRM_FORMAT_RGB565:
cogl_format = COGL_PIXEL_FORMAT_RGB_565;
break;
default:
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
"Unsupported buffer format %d", dma_buf->drm_format);