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Author SHA1 Message Date
Simon McVittie
2efd0dfc06 cogl tests: Show the actual output from tests if VERBOSE is set
Writing tests' output to a log file makes them difficult to debug when
the test might be running on an autobuilder or CI system where only
stdout/stderr are recorded. This is particularly troublesome if a
failure is only reproducible on a particular autobuilder.

Recent Automake versions have the convention that detailed output from
failing tests is written to stdout/stderr, not just to log files, when
the VERBOSE environment variable is set; borrow that convention as a
trigger for producing detailed test output.

This was originally cogl!14, but applies equally to mutter's fork of cogl.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1273

Signed-off-by: Simon McVittie <smcv@debian.org>
2020-05-27 15:50:21 +01:00
1882 changed files with 136093 additions and 215273 deletions

105
.gitignore vendored
View File

@@ -1,6 +1,105 @@
build-aux
compile
config.h
config.h.in
ltmain.sh
missing
50-mutter-navigation.xml
50-mutter-system.xml
50-mutter-windows.xml
mutter.desktop
mutter-wayland.desktop
*.o
*.a
*.lo
*.la
.libs
*.swp
*.gir
*.typelib
*.gmo
*.make
*.log
*.trs
*~
POTFILES
Makevars.template
po/*.header
po/*.pot
po/*.sed
po/*.sin
Rules-quot
libmutter.pc
mutter
mutter-restart-helper
mutter-test-client
mutter-test-runner
mutter-test-unit-tests
mutter-test-headless-start-test
mutter-all.test
org.gnome.mutter.gschema.valid
org.gnome.mutter.gschema.xml
org.gnome.mutter.wayland.gschema.valid
org.gnome.mutter.wayland.gschema.xml
testasyncgetprop
testboxes
testgradient
INSTALL
meta-enum-types.[ch]
src/stamp-meta-enum-types.h
src/meta-dbus-display-config.[ch]
src/meta-dbus-idle-monitor.[ch]
src/meta-dbus-login1.[ch]
src/meta-dbus-remote-desktop.[ch]
src/meta-dbus-screen-cast.[ch]
src/gtk-primary-selection-protocol.c
src/gtk-primary-selection-server-protocol.h
src/gtk-shell-protocol.c
src/gtk-shell-server-protocol.h
src/xdg-shell-unstable-v*-protocol.c
src/xdg-shell-unstable-v*-server-protocol.h
src/pointer-gestures-unstable-v*-protocol.c
src/pointer-gestures-unstable-v*-server-protocol.h
src/relative-pointer-unstable-v*-protocol.c
src/relative-pointer-unstable-v*-server-protocol.h
src/pointer-constraints-unstable-v*-protocol.c
src/pointer-constraints-unstable-v*-server-protocol.h
src/xdg-foreign-unstable-v*-protocol.c
src/xdg-foreign-unstable-v*-server-protocol.h
src/xdg-output-unstable-v1-protocol.c
src/xdg-output-unstable-v1-server-protocol.h
src/xwayland-keyboard-grab-unstable-v1-protocol.c
src/xwayland-keyboard-grab-unstable-v1-server-protocol.h
src/tablet-unstable-v*-protocol.c
src/tablet-unstable-v*-server-protocol.h
src/text-input-unstable-v*-protocol.c
src/text-input-unstable-v*-server-protocol.h
src/keyboard-shortcuts-inhibit-unstable-v*-protocol.c
src/keyboard-shortcuts-inhibit-unstable-v*-server-protocol.h
src/linux-dmabuf-unstable-v*-protocol.c
src/linux-dmabuf-unstable-v*-server-protocol.h
src/xdg-shell-protocol.c
src/xdg-shell-server-protocol.h
src/wayland-eglstream-controller-server-protocol.h
src/meta/meta-version.h
src/libmutter-*.pc
doc/reference/*.args
doc/reference/*.bak
doc/reference/*.hierarchy
doc/reference/*.interfaces
doc/reference/*.prerequisites
doc/reference/*.signals
doc/reference/*.stamp
doc/reference/html/
doc/reference/xml/
doc/reference/meta-decl-list.txt
doc/reference/meta-decl.txt
doc/reference/meta-overrides.txt
doc/reference/meta-undeclared.txt
doc/reference/meta-undocumented.txt
doc/reference/meta-unused.txt
doc/reference/meta-docs.sgml
doc/reference/meta.types
.dirstamp
**/tags.*
subprojects/sysprof/
__pycache__/
.buildconfig
build/

View File

@@ -1,665 +1,111 @@
include:
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/28b430bd847da130d7c678772b8be260abaab5b3/templates/fedora.yml'
- remote: 'https://gitlab.freedesktop.org/freedesktop/ci-templates/-/raw/34f4ade99434043f88e164933f570301fd18b125/templates/ci-fairy.yml'
image: registry.gitlab.gnome.org/gnome/mutter/master:v4
stages:
- review
- prepare
- code-review
- build
- test
- analyze
- docs
- deploy
variables:
FDO_UPSTREAM_REPO: GNOME/mutter
.skip-git-clone:
variables:
GIT_STRATEGY: none
.mutter.git-clone:
extends:
- .skip-git-clone
variables:
MUTTER_CLONE_PATH: $CI_BUILDS_DIR/$CI_PROJECT_PATH
MUTTER_CLONE_DEPTH: 1
before_script: |
if [ -n "$MUTTER_CLONE_PATH" ]; then
set -x
uri="$CI_REPOSITORY_URL"
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
uri="$CI_MERGE_REQUEST_SOURCE_PROJECT_URL.git"
branch="$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
branch="$CI_COMMIT_BRANCH"
else
branch="$CI_DEFAULT_BRANCH"
fi
if [ ! -d "$MUTTER_CLONE_PATH" ] || [ -z "$(ls -A "$MUTTER_CLONE_PATH")" ]; then
git clone --depth $MUTTER_CLONE_DEPTH "$uri" "$MUTTER_CLONE_PATH" -b "$branch"
elif [ ! -d "$MUTTER_CLONE_PATH/.git" ]; then
git clone --bare --depth $MUTTER_CLONE_DEPTH "$uri" "$MUTTER_CLONE_PATH/.git" -b "$branch"
if git -C "$MUTTER_CLONE_PATH" config --unset core.bare; then
git -C "$MUTTER_CLONE_PATH" checkout
else
# For some weird reasons sometimes the fast-path could fail with
# "fatal: not in a git directory" error, so handle it manually
tmpdir=$(mktemp --directory --tmpdir mutter-XXXXXX)
mkdir "$tmpdir/repo"
mv "$MUTTER_CLONE_PATH/.git" "$tmpdir/repo/"
git clone "$tmpdir/repo" "$tmpdir/src"
mv "$tmpdir"/src/* "$tmpdir"/src/.* "$MUTTER_CLONE_PATH"
rm -r "$tmpdir/repo"
rm -rv "$tmpdir"
fi
fi
set +x
fi
.mutter.skip-git-clone:
extends:
- .skip-git-clone
variables:
MUTTER_CLONE_PATH: ''
.mutter.run-as-user:
image:
name: ${FDO_DISTRIBUTION_IMAGE}
entrypoint:
- 'runuser'
- '-u'
- !reference [.mutter.fedora@common, variables, MUTTER_USER]
- '--'
.mutter.distribution-image:
extends:
- .fdo.distribution-image@fedora
- .mutter.run-as-user
.mutter.fedora@common:
extends:
- .skip-git-clone
variables:
FDO_DISTRIBUTION_VERSION: 39
BASE_TAG: '2023-09-12.0'
MUTTER_USER: 'meta-user'
FDO_DISTRIBUTION_PACKAGES:
asciidoc
clang
gcovr
gdm
gnome-shell
sassc
uncrustify
xorg-x11-server-Xvfb
mesa-dri-drivers
xorg-x11-proto-devel
qemu-system-x86-core
busybox
zenity
gi-docgen
python3-dbusmock
pkgconfig(libgcrypt)
pkgconfig(libdisplay-info)
FDO_DISTRIBUTION_EXEC: |
set -e
# Create $MUTTER_USER
useradd -u 9999 -b /opt/mutter -ms /bin/bash $MUTTER_USER
# Enable sudo for $MUTTER_USER
echo "%$MUTTER_USER ALL = (ALL) NOPASSWD: ALL" > /etc/sudoers.d/99_mutter-user
dnf install -y 'dnf-command(builddep)'
dnf builddep -y mutter --setopt=install_weak_deps=False
dnf builddep -y gnome-shell --setopt=install_weak_deps=False
dnf builddep -y kernel --setopt=install_weak_deps=False
dnf builddep -y libei --setopt=install_weak_deps=False
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/jadahl/catch.git \
main . 29ad36e2b1d28ac9d8b2bc44af46296cb1db5d66
./.gitlab-ci/install-meson-project.sh \
https://gitlab.gnome.org/GNOME/glib.git \
main . a7c34b431bfaf3d56de64cb1cfea851ac11099d3
./.gitlab-ci/install-meson-project.sh \
https://gitlab.freedesktop.org/libinput/libei.git \
1.0.901 .
rpm -e --nodeps gnome-bluetooth-libs-devel \
mutter mutter-devel \
gnome-shell
# Ensure that we mark the project clone dir as safe directory
git config --system --add safe.directory "$CI_PROJECT_DIR"
if [[ x"$(uname -m )" = "xx86_64" ]] ; then
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
git clone --depth $MUTTER_CLONE_DEPTH \
$CI_MERGE_REQUEST_SOURCE_PROJECT_URL.git mutter-src \
-b "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
git clone --depth $MUTTER_CLONE_DEPTH \
$CI_REPOSITORY_URL mutter-src -b "$CI_COMMIT_BRANCH"
else
git clone --depth $MUTTER_CLONE_DEPTH $CI_REPOSITORY_URL mutter-src
fi
meson setup build mutter-src -Dkvm_tests=true
ninja -C build src/tests/kvm/bzImage
mkdir -p /opt/mutter
cp build/src/tests/kvm/bzImage /opt/mutter/bzImage
dnf install -y python3-argcomplete
git clone https://github.com/arighi/virtme-ng.git
cd virtme-ng
git fetch --tags
git checkout v1.8
./setup.py install --prefix=/usr
cd ..
rm -rf virtme-ng
rm -rf build mutter-src
fi
retry:
max: 2
when:
- 'always'
default:
# Cancel jobs if newer commits are pushed to the branch
interruptible: true
# Auto-retry jobs in case of infra failures
retry:
max: 1
when:
- 'runner_system_failure'
- 'stuck_or_timeout_failure'
- 'scheduler_failure'
- 'api_failure'
.mutter.fedora@x86_64:
extends:
- .mutter.fedora@common
- .mutter.git-clone
variables:
FDO_DISTRIBUTION_TAG: "x86_64-${BASE_TAG}"
.mutter.fedora@aarch64:
extends:
- .mutter.fedora@common
- .mutter.git-clone
variables:
FDO_DISTRIBUTION_TAG: "aarch64-${BASE_TAG}"
tags:
- aarch64
workflow:
rules:
# Allow to switch from branch pipelines to MR pipelines seamlessly
# https://docs.gitlab.com/ee/ci/jobs/job_control.html#avoid-duplicate-pipelines
- if: $CI_COMMIT_BRANCH && $CI_OPEN_MERGE_REQUESTS && $CI_PIPELINE_SOURCE == "push"
when: never
- if: $CI_PIPELINE_SOURCE == "merge_request_event"
# Don't trigger a branch pipeline if there is an open MR
- if: $CI_COMMIT_BRANCH && $CI_OPEN_MERGE_REQUESTS
when: never
- if: '$CI_COMMIT_BRANCH'
- if: '$CI_COMMIT_TAG'
.pipeline-guard:
rules:
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
- if: '$CI_COMMIT_TAG'
- if: '$CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH'
- if: '$CI_COMMIT_BRANCH =~ /^gnome-[0-9-]+$/'
# Avoid catchall `when: manual` rule which might
# cause duplicate pipelines to be triggered.
# https://docs.gitlab.com/ee/ci/jobs/job_control.html#avoid-duplicate-pipelines
#
# Also make it so pipelines without MR need to be started
# manually, since their state will most likely be WIP
- if: '$CI_COMMIT_BRANCH'
when: 'manual'
.only-merge-requests:
rules:
- if: '$CI_MERGE_REQUEST_TARGET_BRANCH_NAME =~ /^$/'
when: never
- if: $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
when: on_success
- coverage
check-commit-log:
extends:
- .fdo.ci-fairy
stage: review
variables:
GIT_DEPTH: "100"
script:
ci-fairy check-commits --junit-xml=commit-message-junit-report.xml
artifacts:
expire_in: 1 week
paths:
- commit-message-junit-report.xml
reports:
junit: commit-message-junit-report.xml
rules:
- !reference [.only-merge-requests, rules]
- ./.gitlab-ci/check-commit-log.sh
only:
- merge_requests
check-merge-request:
extends:
- .fdo.ci-fairy
- .skip-git-clone
stage: review
script:
ci-fairy check-merge-request --require-allow-collaboration --junit-xml=check-merge-request-report.xml
artifacts:
expire_in: 1 week
paths:
- check-merge-request-report.xml
reports:
junit: check-merge-request-report.xml
rules:
- !reference [.only-merge-requests, rules]
build-fedora-container@x86_64:
extends:
- .fdo.container-build@fedora@x86_64
- .mutter.fedora@x86_64
- .mutter.skip-git-clone
stage: prepare
rules:
- !reference [.pipeline-guard, rules]
build-fedora-container@aarch64:
extends:
- .fdo.container-build@fedora@aarch64
- .mutter.fedora@aarch64
- .mutter.skip-git-clone
stage: prepare
rules:
- !reference [.pipeline-guard, rules]
when: manual
check-code-style:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
variables:
MUTTER_CLONE_DEPTH: 200
stage: code-review
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
git remote add target $CI_MERGE_REQUEST_PROJECT_URL.git ;
git fetch target $CI_MERGE_REQUEST_TARGET_BRANCH_NAME ;
export common_parent_sha=$(diff --old-line-format='' --new-line-format='' <(git rev-list --first-parent "target/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME") <(git rev-list --first-parent HEAD) | head -1) ;
python3 -u ./check-style.py --dry-run --sha $common_parent_sha ;
allow_failure: true
rules:
- !reference [.only-merge-requests, rules]
.build-mutter-base:
variables:
BASE_MESON_OPTIONS:
-Degl_device=true
-Dwayland_eglstream=true
-Dcatch=true
-Dlibdisplay_info=true
.build-mutter:
extends:
- .mutter.distribution-image
- .build-mutter-base
build-mutter:
stage: build
script:
- meson setup . build
--prefix /usr
--werror
--fatal-meson-warnings
--warnlevel 2
-Dbuildtype=debugoptimized
-Db_coverage=true
$BASE_MESON_OPTIONS
$EXTRA_MESON_OPTIONS
- meson compile -C build
- sudo meson install --dry-run -C build
- meson . build -Dbuildtype=debugoptimized -Db_coverage=true -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
build-mutter@x86_64:
variables:
EXTRA_MESON_OPTIONS:
-Dkvm_tests=true
-Dkvm_kernel_image=/opt/mutter/bzImage
extends:
- .build-mutter
- .mutter.fedora@x86_64
needs:
- job: build-fedora-container@x86_64
artifacts: false
build-mutter@aarch64:
extends:
- .build-mutter
- .mutter.fedora@aarch64
needs:
- job: build-fedora-container@aarch64
artifacts: false
when: manual
build-without-opengl-and-glx@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
build-without-opengl-and-glx:
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build --werror --prefix /usr
-Dbuildtype=debugoptimized
-Dopengl=false
-Dglx=false
-Degl_device=true
-Dwayland_eglstream=true
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
- meson . build -Dbuildtype=debugoptimized -Dopengl=false -Dglx=false -Degl_device=true -Dwayland_eglstream=true --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
paths:
- build/meson-logs
only:
- merge_requests
- /^.*$/
build-without-native-backend-and-wayland@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
build-without-native-backend-and-wayland:
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build --werror --prefix /usr
-Dbuildtype=debugoptimized
-Dnative_backend=false
-Dudev=false
-Dwayland=false
-Dxwayland=false
-Dcore_tests=false
-Dnative_tests=false
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false --werror --prefix /usr
- ninja -C build
- ninja -C build install
artifacts:
paths:
- build/meson-logs
only:
- merge_requests
- /^.*$/
build-wayland-only@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: build
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build --werror --prefix /usr
-Dbuildtype=debugoptimized
-Dwayland=true
-Dxwayland=false
-Dcore_tests=false
-Dnative_tests=false
-Dintrospection=false
- meson compile -C build
- sudo meson install --no-rebuild -C build
artifacts:
paths:
- build/meson-logs
.test-setup:
test-mutter:
stage: test
dependencies:
- build-mutter
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
MUTTER_DEBUG_DUMMY_MODE_SPECS: "800x600@10.0"
PIPEWIRE_DEBUG: 2
PIPEWIRE_LOG: "$CI_PROJECT_DIR/build/meson-logs/pipewire.log"
XVFB_SERVER_ARGS: "+iglx -noreset"
G_SLICE: "always-malloc"
MALLOC_CHECK_: "3"
NO_AT_BRIDGE: "1"
GTK_A11Y: "none"
before_script:
- !reference [.mutter.git-clone, before_script]
# Disable e.g. audio support to not dead lock screen cast tests
script:
- dconf update
- mkdir -m 700 $XDG_RUNTIME_DIR
- pipewire & sleep 2
.test-mutter-base:
extends:
- .mutter.distribution-image
- .test-setup
stage: test
after_script:
- pushd build
- gcovr --root=..
--filter='\.\./src/' --filter='\.\./clutter/' --filter='\.\./cogl/'
--exclude='\.\./build/.*\.[ch]$' --exclude='.*/tests/.*\.[ch]$'
--json --output=../coverage-${CI_JOB_NAME}.json
- popd
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --print-errorlogs --wrap catchsegv
artifacts:
expire_in: 1 day
name: "mutter-${CI_JOB_NAME}-${CI_COMMIT_REF_NAME}"
when: always
paths:
- build
- coverage-*.json
only:
- merge_requests
- /^.*$/
.test-mutter:
extends:
- .mutter.distribution-image
- .test-mutter-base
test-mutter-coverage:
stage: coverage
dependencies:
- test-mutter
script:
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- xvfb-run -a -s "$XVFB_SERVER_ARGS"
./src/tests/meta-dbus-runner.py
--launch=wireplumber
meson test
-C build
--setup plain
--no-suite 'mutter/kvm'
--no-rebuild
--timeout-multiplier 10
--print-errorlogs
- ninja -C build coverage
- cat build/meson-logs/coverage.txt
artifacts:
reports:
junit: "build/meson-logs/testlog-plain.junit.xml"
test-mutter@x86_64:
extends:
- .mutter.fedora@x86_64
- .test-mutter
tags:
- asan
needs:
- build-mutter@x86_64
test-mutter-kvm@x86_64:
extends:
- .mutter.fedora@x86_64
- .test-mutter-base
tags:
- kvm
script:
- meson test -C build
--no-rebuild
--timeout-multiplier 10
--setup plain
--suite 'mutter/kvm'
--print-errorlogs
needs:
- build-mutter@x86_64
artifacts:
reports:
junit: "build/meson-logs/testlog-plain.junit.xml"
test-mutter@aarch64:
extends:
- .mutter.fedora@aarch64
- .test-mutter
tags:
- asan-aarch64
needs:
- build-mutter@aarch64
when: manual
coverage:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: analyze
script:
- mkdir coveragereport
- gcovr --add-tracefile 'coverage-*.json'
--html-details --print-summary --output coveragereport/index.html
- gcovr --add-tracefile 'coverage-*.json'
--xml --output coveragereport/coverage.xml
artifacts:
expose_as: 'Coverage Report'
paths:
- coveragereport
- coveragereport/index.html
reports:
coverage_report:
coverage_format: cobertura
# TODO: we may need to split this file once it will reach the
# gitlab limit size of 10M, or it will stop working:
# https://gitlab.com/gitlab-org/gitlab/-/issues/328772
path: coveragereport/coverage.xml
coverage: '/^lines: (\d+\.\d+\%)/'
needs:
- test-mutter@x86_64
# - test-mutter@aarch64
- test-mutter-kvm@x86_64
- build/meson-logs
when: manual
except:
refs:
- tags
- master
can-build-gnome-shell@x86_64:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
can-build-gnome-shell:
stage: test
needs:
- build-mutter@x86_64
dependencies:
- build-mutter
before_script:
- !reference [.mutter.fedora@x86_64, before_script]
- sudo meson install --no-rebuild -C build
- meson install --no-rebuild -C build
script:
- .gitlab-ci/checkout-gnome-shell.sh
- meson setup gnome-shell gnome-shell/build --prefix /usr -Dman=false
- sudo meson install -C gnome-shell/build
test-mutter-coverity:
rules:
- if: '$CI_PIPELINE_SOURCE == "schedule" && $MUTTER_SCHEDULED_JOB == "coverity"'
when: on_success
- if: '$CI_COMMIT_BRANCH'
when: 'manual'
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
needs:
- job: build-fedora-container@x86_64
artifacts: false
stage: analyze
allow_failure: true
script:
- .gitlab-ci/download-coverity-tarball.sh
- CC=clang meson setup coverity-build -Dprofiler=false
- ./coverity/cov-analysis-linux64-*/bin/cov-build --dir cov-int meson compile -C coverity-build
- tar czf cov-int.tar.gz cov-int
- curl https://scan.coverity.com/builds?project=mutter
--form token=$COVERITY_TOKEN --form email=carlosg@gnome.org
--form file=@cov-int.tar.gz --form version="`git describe --tags`"
--form description="GitLab CI build"
cache:
key: coverity-tarball
paths:
- coverity
dist-mutter:
extends:
- .fdo.distribution-image@fedora
- .mutter.fedora@x86_64
- .build-mutter-base
- .test-setup
stage: deploy
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build --werror --prefix /usr
-Dbuildtype=debugoptimized
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- xvfb-run -a -s "$XVFB_SERVER_ARGS"
./src/tests/meta-dbus-runner.py
--launch=wireplumber
meson dist -C build
rules:
- if: '$CI_PIPELINE_SOURCE != "merge_request_event"'
when: manual
- if: '$CI_PIPELINE_SOURCE == "merge_request_event"'
changes:
- "**/meson.build"
- meson/*
when: on_success
- if: '$GITLAB_USER_LOGIN == "marge-bot"'
when: on_success
- if: '$CI_MERGE_REQUEST_ASSIGNEES == "marge-bot"'
when: on_success
dist-mutter-tarball:
extends: dist-mutter
artifacts:
expose_as: 'Get tarball here'
paths:
- build/meson-dist/$CI_PROJECT_NAME-$CI_COMMIT_TAG.tar.xz
rules:
- if: '$CI_COMMIT_TAG'
reference:
extends:
- .mutter.distribution-image
- .mutter.fedora@x86_64
stage: docs
needs:
- job: build-fedora-container@x86_64
artifacts: false
script:
- meson setup . build --werror -Ddocs=true -Dtests=false
- ninja -C build
- mkdir references
- mv build/doc/reference/{cally/cally,clutter/clutter,cogl/cogl,cogl-pango/cogl-pango,meta/meta,mtk/mtk} references/
artifacts:
expire_in: 1 week
expose_as: 'Documentation'
paths:
- references/
pages:
stage: deploy
needs: ['reference']
extends:
- .skip-git-clone
script:
- mv references public/
artifacts:
paths:
- public
rules:
- if: ($CI_DEFAULT_BRANCH == $CI_COMMIT_BRANCH && $CI_PROJECT_NAMESPACE == "GNOME")
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
- ninja -C gnome-shell/build install
only:
- merge_requests
- /^.*$/

27
.gitlab-ci/Dockerfile Normal file
View File

@@ -0,0 +1,27 @@
# Rebuild and push with
#
# cd .gitlab-ci/
# podman build --format docker --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v4 .
# podman push registry.gitlab.gnome.org/gnome/mutter/master:v4
#
FROM fedora:32
RUN dnf -y update && dnf -y upgrade && \
dnf install -y 'dnf-command(builddep)' && \
dnf install -y 'dnf-command(copr)' && \
dnf copr enable -y jadahl/mutter-ci && \
dnf builddep -y mutter --setopt=install_weak_deps=False && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 \
'*/xvfb-run' gdm-lib accountsservice-libs gnome-control-center gcovr \
--setopt=install_weak_deps=False && \
# GNOME Shell
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
dnf remove -y gnome-bluetooth-libs-devel && \
dnf remove -y --noautoremove mutter mutter-devel && \
dnf clean all

60
.gitlab-ci/check-commit-log.sh Executable file
View File

@@ -0,0 +1,60 @@
#!/usr/bin/env bash
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
echo Cannot review non-merge request
exit 1
fi
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
branch_point=$(git merge-base HEAD FETCH_HEAD)
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
if [ -z "$commits" ]; then
echo Commit range empty
exit 1
fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(-/\)\?\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}
function commit_message_subject_is_compliant() {
commit=$1
commit_message_subject=$(git show -s --format='format:%s' $commit)
if echo "$commit_message_subject" | grep -qe "\(^meta-\|^Meta\)"; then
echo " - message subject should not be prefixed with 'meta-' or 'Meta'"
return 1
fi
if echo "$commit_message_subject" | grep -qe "\.[ch]:"; then
echo " - message subject prefix should not include .c, .h, etc."
return 1
fi
return 0
}
RET=0
for commit in $commits; do
commit_short=$(echo $commit | cut -c -8)
if ! commit_message_has_url $commit; then
echo "Commit $commit_short needs a merge request or issue URL"
exit 1
fi
errors=$(commit_message_subject_is_compliant $commit)
if [ $? != 0 ]; then
echo "Commit message for $commit_short is not compliant:"
echo "$errors"
RET=1
fi
done
exit $RET

View File

@@ -1,19 +1,11 @@
#!/bin/bash
fetch() {
local remote=$1
local ref=$2
git fetch --quiet --depth=1 $remote $ref 2>/dev/null
}
#!/usr/bin/bash
gnome_shell_target=
echo -n Cloning into gnome-shell ...
if git clone --quiet --depth=1 https://gitlab.gnome.org/GNOME/gnome-shell.git; then
echo \ done
else
echo \ failed
git clone https://gitlab.gnome.org/GNOME/gnome-shell.git
if [ $? -ne 0 ]; then
echo Checkout failed
exit 1
fi
@@ -23,34 +15,19 @@ if [ "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
merge_request_remote=${CI_MERGE_REQUEST_SOURCE_PROJECT_URL//mutter/gnome-shell}
merge_request_branch=$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME
echo -n Looking for $merge_request_branch on remote ...
if fetch $merge_request_remote $merge_request_branch; then
echo \ found
echo Looking for $merge_request_branch on remote ...
if git fetch -q $merge_request_remote $merge_request_branch 2>/dev/null; then
gnome_shell_target=FETCH_HEAD
else
echo \ not found
echo -n Looking for $CI_MERGE_REQUEST_TARGET_BRANCH_NAME instead ...
if fetch origin $CI_MERGE_REQUEST_TARGET_BRANCH_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
fi
fi
fi
if [ -z "$gnome_shell_target" ]; then
ref_remote=${CI_PROJECT_URL//mutter/gnome-shell}
echo -n Looking for $CI_COMMIT_REF_NAME on remote ...
if fetch $ref_remote $CI_COMMIT_REF_NAME; then
echo \ found
gnome_shell_target=FETCH_HEAD
else
echo \ not found
gnome_shell_target=HEAD
gnome_shell_target=origin/$CI_MERGE_REQUEST_TARGET_BRANCH_NAME
echo Using $gnome_shell_target instead
fi
fi
if [ -z "$gnome_shell_target" ]; then
gnome_shell_target=$(git branch -r -l origin/$CI_COMMIT_REF_NAME)
gnome_shell_target=${gnome_shell_target:-origin/master}
echo Using $gnome_shell_target instead
fi
git checkout -q $gnome_shell_target

View File

@@ -1,19 +0,0 @@
patterns:
deny:
- regex: '^$CI_MERGE_REQUEST_PROJECT_URL/(-/)?merge_requests/$CI_MERGE_REQUEST_IID$'
message: Commit message must not contain a link to its own merge request
- regex: '^(meta-|Meta)'
message: Commit message subject should not be prefixed with 'meta-' or 'Meta'
where: subject
- regex: '^(clutter-|Clutter)'
message: Commit message subject should not be prefixed with 'clutter-' or 'Clutter', use 'clutter/' instead
where: subject
- regex: '^(cogl-|Cogl)'
message: Commit message subject should not be prefixed with 'cogl-' or 'Cogl', use 'cogl/' instead
where: subject
- regex: '^[^:]+: [a-z]'
message: "Commit message subject should be properly Capitalized. E.g. 'window: Marginalize extradicity'"
where: subject
- regex: '^\S*\.[ch]:'
message: Commit message subject prefix should not include .c, .h, etc.
where: subject

View File

@@ -1,38 +0,0 @@
#!/bin/bash
# We need a coverity token to fetch the tarball
if [ -x $COVERITY_TOKEN ]
then
echo "No coverity token. Run this job from a protected branch."
exit -1
fi
mkdir -p coverity
# Download and check MD5 first
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter&md5=1" \
--output /tmp/coverity_tool.md5
diff /tmp/coverity_tool.md5 coverity/coverity_tool.md5 >/dev/null 2>&1
if [ $? -eq 0 -a -d coverity/cov-analysis* ]
then
echo "Coverity tarball is up-to-date"
exit 0
fi
# Download and extract coverity tarball
curl https://scan.coverity.com/download/linux64 \
--data "token=$COVERITY_TOKEN&project=mutter" \
--output /tmp/coverity_tool.tgz
rm -rf ./coverity/cov-analysis*
tar zxf /tmp/coverity_tool.tgz -C coverity/
if [ $? -eq 0 ]
then
mv /tmp/coverity_tool.md5 coverity/
fi
rm /tmp/coverity_tool.tgz

View File

@@ -1,82 +0,0 @@
#!/bin/bash
set -e
usage() {
cat <<-EOF
Usage: $(basename $0) [OPTION…] REPO_URL COMMIT
Check out and install a meson project
Options:
-Dkey=val Option to pass on to meson
--subdir Build subdirectory instead of whole project
--prepare Script to run before build
-h, --help Display this help
EOF
}
TEMP=$(getopt \
--name=$(basename $0) \
--options='D:h' \
--longoptions='subdir:' \
--longoptions='prepare:' \
--longoptions='help' \
-- "$@")
eval set -- "$TEMP"
unset TEMP
MESON_OPTIONS=()
SUBDIR=.
PREPARE=:
while true; do
case "$1" in
-D)
MESON_OPTIONS+=( -D$2 )
shift 2
;;
--subdir)
SUBDIR=$2
shift 2
;;
--prepare)
PREPARE=$2
shift 2
;;
-h|--help)
usage
exit 0
;;
--)
shift
break
;;
esac
done
if [[ $# -lt 2 ]]; then
usage
exit 1
fi
REPO_URL="$1"
COMMIT="$2"
CHECKOUT_DIR=$(mktemp --directory)
trap "rm -rf $CHECKOUT_DIR" EXIT
git clone --depth 1 "$REPO_URL" -b "$COMMIT" "$CHECKOUT_DIR"
pushd "$CHECKOUT_DIR/$SUBDIR"
sh -c "$PREPARE"
meson setup --prefix=/usr _build "${MESON_OPTIONS[@]}"
meson install -C _build
popd

View File

@@ -1,286 +0,0 @@
# Style
The coding style used is primarily the GNU flavor of the [GNOME coding
style][gnome-coding-style], with some additions described below.
## General
* Use this code style on new code. When changing old code with a different
code style, feel free to also adjust it to use this code style.
* Use regular C types and `stdint.h` types instead of GLib fundamental
types, except for `gboolean`, and `guint`/`gulong` for GSource IDs and
signal handler IDs. That means e.g. `uint64_t` instead of `guint64`, `int`
instead of `gint`, `unsigned int` instead of `guint` if unsignedness
is of importance, `uint8_t` instead of `guchar`, and so on.
* Try to to limit line length to 80 characters, although it's not a
strict limit.
* Usage of `g_autofree` and `g_autoptr` is encouraged. The style to use is
```c
g_autofree char *text = NULL;
g_autoptr (MetaSomeThing) thing = NULL;
text = g_strdup_printf ("The text: %d", a_number);
thing = g_object_new (META_TYPE_SOME_THING,
"text", text,
NULL);
thinger_use_thing (rocket, thing);
```
* Declare variables at the top of the block they are used, but avoid
non-trivial logic among variable declarations. Non-trivial logic can be
getting a pointer that may be `NULL`, any kind of math, or anything
that may have side effects.
* Instead of boolean arguments in functions, prefer enums or flags when
they're more expressive. The naming convention for flags is
```c
typedef _MetaSomeThingFlags
{
META_SOME_THING_FLAG_NONE = 0,
META_SOME_THING_FLAG_ALTER_REALITY = 1 << 0,
META_SOME_THING_FLAG_MANIPULATE_PERCEPTION = 1 << 1,
} MetaSomeThingFlags;
```
* Use `g_new0 ()` etc. instead of `g_slice_new0 ()`.
* Initialize and assign floating point variables (i.e. `float` or
`double`) using the form `floating_point = 3.14159` or `ratio = 2.0`.
## Header (.h) files
* The return type and `*` are separated by a space.
* Function name starts one space after the last `*`.
* Parenthesis comes one space after the function name.
As an example, this is how functions in a header file should look like:
```c
gboolean meta_udev_is_drm_device (MetaUdev *udev,
GUdevDevice *device);
GList * meta_udev_list_drm_devices (MetaUdev *udev,
GError **error);
MetaUdev * meta_udev_new (MetaBackendNative *backend_native);
```
## Source code
Keep functions in the following order in source files:
1. GPL header
2. Enums
3. Structures
4. Function prototypes
5. `G_DEFINE_TYPE()`
6. Static variables
7. Auxiliary functions
8. Callbacks
9. Interface implementations
10. Parent vfunc overrides
11. class_init and init
12. Public API
### Structures
Each structure field has a space after their type name. Structure fields aren't
aligned. For example:
```c
struct _MetaFooBar
{
MetaFoo parent;
MetaBar *bar;
MetaSomething *something;
};
```
### Function Prototypes
Function prototypes must be formatted just like in header files.
### Overrides
When overriding parent class vfuncs, or implementing an interface, vfunc
overrides should be named as a composition of the current class prefix,
followed by the vfunc name. For example:
```c
static void
meta_bar_spawn_unicorn (MetaParent *parent)
{
/* ... */
}
static void
meta_bar_dispose (GObject *object)
{
/* ... */
}
static void
meta_bar_finalize (GObject *object)
{
/* ... */
}
static void
meta_bar_class_init (MetaBarClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
MetaParentClass *parent_class = META_PARENT_CLASS (klass);
object_class->dispose = meta_bar_dispose;
object_class->finalize = meta_bar_finalize;
parent_class->spawn_unicorn = meta_bar_spawn_unicorn;
}
```
### Interface Implementations
When implementing interfaces, two groups of functions are involved: the init
function, and the overrides.
The interface init function is named after the interface type in snake case,
followed by the `_iface_init` suffix. For example:
```c
static void meta_foo_iface_init (MetaFooInterface *foo_iface);
G_DEFINE_TYPE_WITH_CODE (MetaBar, meta_bar, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (META_TYPE_FOO,
meta_foo_iface_init));
```
Then, when implementing each vfunc of the interface, follow the same pattern
of the [Overrides](###Overrides) section. Here's an example:
```c
static void
meta_bar_do_something (MetaFoo *foo)
{
/* ... */
}
static void
meta_foo_iface_init (MetaFooInterface *foo_iface)
{
foo_iface->do_something = meta_bar_do_something;
}
```
### Auxiliary Functions
Auxiliary functions are above every other functions to minimize the number of
function prototypes in the file. These functions often grow when factoring out
the same code between two or more functions:
```c
static void
do_something_on_data (Foo *data,
Bar *bar)
{
/* ... */
}
static void
random_function (Foo *foo)
{
do_something_on_data (foo, bar);
}
static void
another_random_function (Foo *foo)
{
do_something_on_data (foo, bar);
}
```
Sometimes, however, auxiliary functions are created to break down otherwise
large functions - in this case, it is appropriate to keep these auxiliary
functions close to the function they are tightly related to.
Auxiliary function names must have a verb in the imperative form, and should
always perform an action over something. They usually don't have the class
prefix (`meta_`, `clutter_`, or `cogl_`). For example:
```c
static void
do_something_on_data (Foo *data,
Bar *bar)
{
/* ... */
}
```
Exceptionally, when converting between types, auxiliary function names may
have the class prefix to this rule. For example:
```c
static MetaFoo *
meta_foo_from_bar (Bar *bar)
{
/* ... */
}
```
### Callback Functions
Callback function names should have the name of the action in imperative
form. They don't have any prefix, but have a `_func` suffix. For example:
```c
static void
filter_something_func (Foo *foo,
Bar *bar,
gpointer user_data)
{
/* ... */
}
```
### Signal Callbacks
Signal callbacks generally have the signal name. They should be prefixed with
`on_`, or suffixed with `_cb`, but not both. For example:
```c
static void
on_realize (ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
static void
destroy_cb (ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
```
When the callback is named after the object that generated it, and the signal,
then passive voice is used. For example:
```c
static void
click_action_clicked_cb (ClutterClickAction *click_action,
ClutterActor *actor,
gpointer user_data)
{
/* ... */
}
```
[gnome-coding-style]: https://developer.gnome.org/documentation/guidelines/programming/coding-style.html

1216
NEWS

File diff suppressed because it is too large Load Diff

View File

@@ -14,7 +14,7 @@ window compositing, focus tracking, workspace management, keybindings and
monitor configuration.
Internally it uses a fork of Cogl, a hardware acceleration abstraction library
used to simplify usage of OpenGL pipelines, as well as a fork of Clutter, a
used to simplify usage of OpenGL pipelines, as well as a fork af Clutter, a
scene graph and user interface toolkit.
Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and
@@ -26,82 +26,15 @@ debugging purposes.
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
It can be useful to look at the documentation available at the
[Wiki](https://gitlab.gnome.org/GNOME/mutter/-/wikis/home).
The API documentation is available at:
- Meta: <https://gnome.pages.gitlab.gnome.org/mutter/meta/>
- Clutter: <https://gnome.pages.gitlab.gnome.org/mutter/clutter/>
- Cally: <https://gnome.pages.gitlab.gnome.org/mutter/cally/>
- Cogl: <https://gnome.pages.gitlab.gnome.org/mutter/cogl/>
- CoglPango: <https://gnome.pages.gitlab.gnome.org/mutter/cogl-pango/>
- Mtk: <https://gnome.pages.gitlab.gnome.org/mutter/mtk/>
## Coding style and conventions
See [HACKING.md](./HACKING.md).
## Git messages
The coding style used is primarily the GNU flavor of the [GNOME coding
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
with some minor additions such as preferring `stdint.h` types over GLib
fundamental types, and a soft 80 character line limit. However, in general,
look at the file you're editing for inspiration.
Commit messages should follow the [GNOME commit message
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
to either an issue or a merge request in each commit. Try to always prefix
commit subjects with a relevant topic, such as `compositor:` or
`clutter/actor:`, and it's always better to write too much in the commit
message body than too little.
If a commit fixes an issue and that issue should be closed, add URL to it in
the bottom of the commit message and prefix with `Closes:`.
Do not add any `Part-of:` line, as that will be handled automatically when
merging.
### The Fixes tag
If a commit fixes a regression caused by a particular commit, it can be marked
with the `Fixes:` tag. To produce such a tag, use
```
git show -s --pretty='format:Fixes: %h (\"%s\")' <COMMIT>
```
or create an alias
```
git config --global alias.fixes "show -s --pretty='format:Fixes: %h (\"%s\")'"
```
and then use
```
git fixes <COMMIT>
```
### Example
```
compositor: Also consider dark matter when calculating paint volume
Ignoring dark matter when calculating the paint volume missed the case where
compositing happens in complete vacuum.
Fixes: 123abc123ab ("compositor: Calculate paint volume ourselves")
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1234
```
## Default branch
The default development branch is `main`. If you still have a local
checkout under the old name, use:
```sh
git checkout master
git branch -m master main
git fetch
git branch --unset-upstream
git branch -u origin/main
git symbolic-ref refs/remotes/origin/HEAD refs/remotes/origin/main
```
to either an issue or a merge request in each commit.
## License

View File

@@ -1,164 +0,0 @@
#!/bin/env python3
import argparse
import os
import re
import subprocess
import sys
import tempfile
# Path relative to this script
uncrustify_cfg = 'tools/uncrustify.cfg'
def run_diff(sha):
proc = subprocess.run(
["git", "diff", "-U0", "--function-context", sha, "HEAD"],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
encoding="utf-8",
)
return proc.stdout.strip().splitlines()
def find_chunks(diff):
file_entry_re = re.compile('^\+\+\+ b/(.*)$')
diff_chunk_re = re.compile('^@@ -\d+,\d+ \+(\d+),(\d+)')
file = None
chunks = []
for line in diff:
match = file_entry_re.match(line)
if match:
file = match.group(1)
match = diff_chunk_re.match(line)
if match:
start = int(match.group(1))
len = int(match.group(2))
end = start + len
if len > 0 and (file.endswith('.c') or file.endswith('.h') or file.endswith('.vala')):
chunks.append({ 'file': file, 'start': start, 'end': end })
return chunks
def reformat_chunks(chunks, rewrite):
# Creates temp file with INDENT-ON/OFF comments
def create_temp_file(file, start, end):
with open(file) as f:
tmp = tempfile.NamedTemporaryFile()
if start > 1:
tmp.write(b'/** *INDENT-OFF* **/\n')
for i, line in enumerate(f, start=1):
if i == start - 1:
tmp.write(b'/** *INDENT-ON* **/\n')
tmp.write(bytes(line, 'utf-8'))
if i == end - 1:
tmp.write(b'/** *INDENT-OFF* **/\n')
tmp.seek(0)
return tmp
# Removes uncrustify INDENT-ON/OFF helper comments
def remove_indent_comments(output):
tmp = tempfile.NamedTemporaryFile()
for line in output:
if line != b'/** *INDENT-OFF* **/\n' and line != b'/** *INDENT-ON* **/\n':
tmp.write(line)
tmp.seek(0)
return tmp
changed = None
for chunk in chunks:
# Add INDENT-ON/OFF comments
tmp = create_temp_file(chunk['file'], chunk['start'], chunk['end'])
# uncrustify chunk
proc = subprocess.run(
["uncrustify", "-c", uncrustify_cfg, "-f", tmp.name],
stdout=subprocess.PIPE,
)
reindented = proc.stdout.splitlines(keepends=True)
if proc.returncode != 0:
continue
tmp.close()
# Remove INDENT-ON/OFF comments
formatted = remove_indent_comments(reindented)
if dry_run is True:
# Show changes
proc = subprocess.run(
["diff", "-up", "--color=always", chunk['file'], formatted.name],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
encoding="utf-8",
)
diff = proc.stdout
if diff != '':
output = re.sub('\t', '\t', diff)
print(output)
changed = True
else:
# Apply changes
diff = subprocess.run(
["diff", "-up", chunk['file'], formatted.name],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT,
)
patch = subprocess.run(["patch", chunk['file']], input=diff.stdout)
formatted.close()
return changed
parser = argparse.ArgumentParser(description='Check code style. Needs uncrustify installed.')
parser.add_argument('--sha', metavar='SHA', type=str,
help='SHA for the commit to compare HEAD with')
parser.add_argument('--dry-run', '-d', type=bool,
action=argparse.BooleanOptionalAction,
help='Only print changes to stdout, do not change code')
parser.add_argument('--rewrite', '-r', type=bool,
action=argparse.BooleanOptionalAction,
help='Whether to amend the result to the last commit (e.g. \'git rebase --exec "%(prog)s -r"\')')
# Change CWD to script location, necessary for always locating the configuration file
os.chdir(os.path.dirname(os.path.abspath(sys.argv[0])))
args = parser.parse_args()
sha = args.sha or 'HEAD^'
rewrite = args.rewrite
dry_run = args.dry_run
diff = run_diff(sha)
chunks = find_chunks(diff)
changed = reformat_chunks(chunks, rewrite)
if dry_run is not True and rewrite is True:
proc = subprocess.run(["git", "add", "-p"])
if proc.returncode == 0:
# Commit the added changes as a squash commit
subprocess.run(
["git", "commit", "--squash", "HEAD", "-C", "HEAD"],
stdout=subprocess.DEVNULL)
# Delete the unapplied changes
subprocess.run(["git", "reset", "--hard"], stdout=subprocess.DEVNULL)
os._exit(0)
elif dry_run is True and changed is True:
print(f"""
Issue the following commands in your local tree to apply the suggested changes:
$ git rebase {sha} --exec "./check-style.py -r"
$ git rebase --autosquash {sha}
""")
os._exit(-1)
os._exit(0)

View File

@@ -27,7 +27,7 @@ that on CallyRoot:
* CallyUtil callbacks these signals are related to key event
listeners (key snooper simulation). One of the main CallyUtil
responsibilities is managing event (connecting, emitting), so I
responsabilities is managing event (connecting, emitting), so I
would prefer to not start to add/mix more functionalities here.
Ideally it would be better to emit all CallyStage methods from
@@ -56,7 +56,7 @@ Adding -Wshadow option and solving warnings related
2010-06-14 Alejandro Pi<50>eiro <apinheiro@igalia.com>
Added dummy padding for future vt expansion
Added dummy padding for future vt expasion
Added dummy padding on the different classes structures, to allow
future expansion of virtual methods.
@@ -393,7 +393,7 @@ Manage properly ATK_STATE_ACTIVE on CallyStage
* cally/cally-stage.c
Added private struct
(cally_stage_class_init),(cally_stage_init),(cally_stage_real_initialize):
(cally_stage_class_init),(cally_stage_init),(cally_stage_real_initalize):
Initialization stuff
(cally_stage_activate_cb)
(cally_stage_deactivate_cb): new ClutterStage signal callbacks, change
@@ -975,7 +975,7 @@ Missing cail-rectangle.[ch] files, according 2009-02-23 entry at Changelog
2009-02-18 Alejandro Pinheiro <apinheiro@igalia.com>
* configure.ac: added additional compile flags
* configure.ac: added aditional compile flags
* cail/cail-actor.[ch]: Reimplemented support for AtkAction interface
* cail/cail-root.[ch]: code style review

View File

@@ -22,12 +22,13 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_ACTOR_PRIVATE_H__
#define __CALLY_ACTOR_PRIVATE_H__
#include "cally/cally-actor.h"
#include "cally-actor.h"
/*
* Auxiliary define, in order to get the clutter actor from the AtkObject using
* Auxiliar define, in order to get the clutter actor from the AtkObject using
* AtkGObject methods
*
*/
@@ -37,3 +38,5 @@
void _cally_actor_get_top_level_origin (ClutterActor *actor,
gint *x,
gint *y);
#endif /* __CALLY_ACTOR_PRIVATE_H__ */

View File

@@ -23,11 +23,12 @@
*/
/**
* CallyActor:
*
* Implementation of the ATK interfaces for [class@Clutter.Actor]
* SECTION:cally-actor
* @Title: CallyActor
* @short_description: Implementation of the ATK interfaces for #ClutterActor
* @see_also: #ClutterActor
*
* #CallyActor implements the required ATK interfaces of [class@Clutter.Actor]
* #CallyActor implements the required ATK interfaces of #ClutterActor
* exposing the common elements on each actor (position, extents, etc).
*/
@@ -41,7 +42,7 @@
* has a key focus managed by the stage. Basically any actor can be focused using
* clutter_stage_set_key_focus. So, we will use this approach: all actors are
* focusable, and we get the currently focused using clutter_stage_get_key_focus
* This affects focus related stateset and some atk_component focus methods (like
* This affects focus related stateset and some atk_componenet focus methods (like
* grab focus).
*
* In the same way, we will manage the focus state change management
@@ -66,17 +67,19 @@
*
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <glib.h>
#include <clutter/clutter.h>
#include "clutter/clutter.h"
#include "clutter/clutter-actor-private.h"
#ifdef CLUTTER_WINDOWING_X11
#include <clutter/x11/clutter-x11.h>
#endif
#include <math.h>
#include "cally/cally-actor.h"
#include "cally/cally-actor-private.h"
#include "cally-actor.h"
#include "cally-actor-private.h"
typedef struct _CallyActorActionInfo CallyActorActionInfo;
@@ -193,6 +196,8 @@ G_DEFINE_TYPE_WITH_CODE (CallyActor,
* Creates a new #CallyActor for the given @actor
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject *
cally_actor_new (ClutterActor *actor)
@@ -762,11 +767,10 @@ static gboolean
cally_actor_action_do_action (AtkAction *action,
gint index)
{
CallyActor *cally_actor = NULL;
AtkStateSet *set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
gboolean did_action = FALSE;
CallyActor *cally_actor = NULL;
AtkStateSet *set = NULL;
CallyActorPrivate *priv = NULL;
CallyActorActionInfo *info = NULL;
cally_actor = CALLY_ACTOR (action);
priv = cally_actor->priv;
@@ -774,19 +778,21 @@ cally_actor_action_do_action (AtkAction *action,
set = atk_object_ref_state_set (ATK_OBJECT (cally_actor));
if (atk_state_set_contains_state (set, ATK_STATE_DEFUNCT))
goto out;
return FALSE;
if (!atk_state_set_contains_state (set, ATK_STATE_SENSITIVE) ||
!atk_state_set_contains_state (set, ATK_STATE_SHOWING))
goto out;
return FALSE;
g_object_unref (set);
info = _cally_actor_get_action_info (cally_actor, index);
if (info == NULL)
goto out;
return FALSE;
if (info->do_action_func == NULL)
goto out;
return FALSE;
if (!priv->action_queue)
priv->action_queue = g_queue_new ();
@@ -796,12 +802,7 @@ cally_actor_action_do_action (AtkAction *action,
if (!priv->action_idle_handler)
priv->action_idle_handler = g_idle_add (idle_do_action, cally_actor);
did_action = TRUE;
out:
g_clear_object (&set);
return did_action;
return TRUE;
}
static gboolean
@@ -967,7 +968,7 @@ cally_actor_real_notify_clutter (GObject *obj,
* paint it; we don't want this to generate an ATK
* state change
*/
if (clutter_actor_is_painting_unmapped (actor))
if (clutter_actor_is_in_clone_paint (actor))
return;
state = ATK_STATE_SHOWING;
@@ -1032,6 +1033,8 @@ _cally_actor_get_action_info (CallyActor *cally_actor,
* Adds a new action to be accessed with the #AtkAction interface.
*
* Return value: added action id, or -1 if failure
*
* Since: 1.4
*/
guint
cally_actor_add_action (CallyActor *cally_actor,
@@ -1061,6 +1064,8 @@ cally_actor_add_action (CallyActor *cally_actor,
* Adds a new action to be accessed with the #AtkAction interface.
*
* Return value: added action id, or -1 if failure
*
* Since: 1.6
*/
guint
cally_actor_add_action_full (CallyActor *cally_actor,
@@ -1079,7 +1084,7 @@ cally_actor_add_action_full (CallyActor *cally_actor,
priv = cally_actor->priv;
info = g_new0 (CallyActorActionInfo, 1);
info = g_slice_new (CallyActorActionInfo);
info->name = g_strdup (action_name);
info->description = g_strdup (action_description);
info->keybinding = g_strdup (action_keybinding);
@@ -1097,9 +1102,11 @@ cally_actor_add_action_full (CallyActor *cally_actor,
* @cally_actor: a #CallyActor
* @action_id: the action id
*
* Removes a action, using the @action_id returned by [method@Actor.add_action]
* Removes a action, using the @action_id returned by cally_actor_add_action()
*
* Return value: %TRUE if the operation was successful, %FALSE otherwise
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
*
* Since: 1.4
*/
gboolean
cally_actor_remove_action (CallyActor *cally_actor,
@@ -1129,9 +1136,11 @@ cally_actor_remove_action (CallyActor *cally_actor,
* @action_name: the name of the action to remove
*
* Removes an action, using the @action_name used when the action was added
* with [method@Actor.add_action]
* with cally_actor_add_action()
*
* Return value: %TRUE if the operation was successful, %FALSE otherwise
* Return value: %TRUE if the operation was succesful, %FALSE otherwise
*
* Since: 1.4
*/
gboolean
cally_actor_remove_action_by_name (CallyActor *cally_actor,
@@ -1180,5 +1189,5 @@ _cally_actor_destroy_action_info (gpointer action_info,
if (info->notify)
info->notify (info->user_data);
g_free (info);
g_slice_free (CallyActorActionInfo, info);
}

View File

@@ -22,15 +22,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_ACTOR_H__
#define __CALLY_ACTOR_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <atk/atk.h>
#include "clutter/clutter.h"
#include <clutter/clutter.h>
G_BEGIN_DECLS
@@ -51,6 +51,8 @@ typedef struct _CallyActorPrivate CallyActorPrivate;
*
* Action function, to be used on #AtkAction implementations as a individual
* action
*
* Since: 1.4
*/
typedef void (* CallyActionFunc) (CallyActor *cally_actor);
@@ -60,14 +62,22 @@ typedef void (* CallyActionFunc) (CallyActor *cally_actor);
* @user_data: user data passed to the function
*
* Action function, to be used on #AtkAction implementations as
* an individual action.
*
* Unlike #CallyActionFunc, this function uses the @user_data
* argument passed to [method@Actor.add_action_full].
* an individual action. Unlike #CallyActionFunc, this function
* uses the @user_data argument passed to cally_actor_add_action_full().
*
* Since: 1.6
*/
typedef void (* CallyActionCallback) (CallyActor *cally_actor,
gpointer user_data);
/**
* CallyActor:
*
* The <structname>CallyActor</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyActor
{
/*< private >*/
@@ -79,6 +89,8 @@ struct _CallyActor
/**
* CallyActorClass:
* @notify_clutter: Signal handler for notify signal on Clutter actor
* @focus_clutter: Signal handler for key-focus-in and key-focus-out
* signal on Clutter actor. This virtual functions is deprecated.
* @add_actor: Signal handler for actor-added signal on
* ClutterContainer interface
* @remove_actor: Signal handler for actor-added signal on
@@ -86,6 +98,8 @@ struct _CallyActor
*
* The <structname>CallyActorClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyActorClass
{
@@ -96,6 +110,9 @@ struct _CallyActorClass
void (*notify_clutter) (GObject *object,
GParamSpec *pspec);
gboolean (*focus_clutter) (ClutterActor *actor,
gpointer data);
gint (*add_actor) (ClutterActor *container,
ClutterActor *actor,
gpointer data);
@@ -103,6 +120,10 @@ struct _CallyActorClass
gint (*remove_actor) (ClutterActor *container,
ClutterActor *actor,
gpointer data);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[32];
};
CLUTTER_EXPORT
@@ -135,3 +156,5 @@ gboolean cally_actor_remove_action_by_name (CallyActor *cally_actor,
const gchar *action_name);
G_END_DECLS
#endif /* __CALLY_ACTOR_H__ */

View File

@@ -15,15 +15,18 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* CallyClone:
*
* Implementation of the ATK interfaces for a #ClutterClone
* SECTION:cally-clone
* @Title: CallyClone
* @short_description: Implementation of the ATK interfaces for a #ClutterClone
* @see_also: #ClutterClone
*
* #CallyClone implements the required ATK interfaces of [class@Clutter.Clone]
* #CallyClone implements the required ATK interfaces of #ClutterClone
*
* In particular it sets a proper role for the clone, as just a image,
* as it is the sanest and simplest approach.
@@ -33,7 +36,7 @@
*
* In the old times, it was just ClutterCloneTexture. So, from a a11y POV
* CallyCloneTexture was just another image, like ClutterTexture, and if
* it was a clone was irrelevant. So on cally-0.8, CallyCloneTexture
* it was a clone was irrevelant. So on cally-0.8, CallyCloneTexture
* expose a object with role ATK_ROLE_IMAGE. But now, ClutterClone is more
* general. You can clone any object, including groups, and made things
* like have one text entry, and a clone with different properties in the
@@ -66,10 +69,10 @@
* a11y POV should still be managed as a image (with the proper properties,
* position, size, etc.).
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "cally/cally-clone.h"
#include "cally/cally-actor-private.h"
#include "cally-clone.h"
#include "cally-actor-private.h"
/* AtkObject */
static void cally_clone_real_initialize (AtkObject *obj,
@@ -97,9 +100,11 @@ cally_clone_init (CallyClone *clone)
* @actor: a #ClutterActor
*
* Creates a new #CallyClone for the given @actor. @actor must be a
* [class@Clutter.Clone].
* #ClutterClone.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_clone_new (ClutterActor *actor)

View File

@@ -18,14 +18,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_CLONE_H__
#define __CALLY_CLONE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include "clutter/clutter.h"
#include "cally/cally-actor.h"
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
@@ -40,6 +41,14 @@ typedef struct _CallyClone CallyClone;
typedef struct _CallyCloneClass CallyCloneClass;
typedef struct _CallyClonePrivate CallyClonePrivate;
/**
* CallyClone:
*
* The <structname>CallyClone</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyClone
{
/*< private >*/
@@ -53,11 +62,16 @@ struct _CallyClone
*
* The <structname>CallyCloneClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyCloneClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
@@ -66,3 +80,5 @@ CLUTTER_EXPORT
AtkObject *cally_clone_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_CLONE_H__ */

View File

@@ -18,10 +18,13 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#pragma once
#ifndef _CALLY_FACTORY_H__
#define _CALLY_FACTORY_H__
#include <glib-object.h>
#include <atk/atkobject.h>
@@ -39,6 +42,8 @@
* It assumes that the accessibility object provides a
* @opt_create_accessible method in order to create the accessibility
* object. It returns a @type GType object.
*
* Since: 1.4
*/
#define CALLY_ACCESSIBLE_FACTORY(type, type_as_function, opt_create_accessible) \
\
@@ -101,8 +106,12 @@ type_as_function ## _factory_get_type (void) \
*
* Sets the #AtkObjectFactory to be used in order to instantiate
* accessibility objects for the actor which GType is @widget_type.
*
* Since: 1.4
*/
#define CALLY_ACTOR_SET_FACTORY(widget_type, type_as_function) \
atk_registry_set_factory_type (atk_get_default_registry (), \
widget_type, \
type_as_function ## _factory_get_type ())
#endif /* _CALLY_FACTORY_H__ */

View File

@@ -0,0 +1,147 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-group
* @Title: CallyGroup
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
* @see_also: #ClutterGroup
*
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
* In particular it exposes each of the Clutter actors contained in the
* group.
*/
#include "clutter-build-config.h"
#include "cally-group.h"
#include "cally-actor-private.h"
static gint cally_group_get_n_children (AtkObject *obj);
static AtkObject* cally_group_ref_child (AtkObject *obj,
gint i);
static void cally_group_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
static void
cally_group_class_init (CallyGroupClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->get_n_children = cally_group_get_n_children;
class->ref_child = cally_group_ref_child;
class->initialize = cally_group_real_initialize;
}
static void
cally_group_init (CallyGroup *group)
{
/* nothing to do yet */
}
/**
* cally_group_new:
* @actor: a #ClutterGroup
*
* Creates a #CallyGroup for @actor
*
* Return value: the newly created #CallyGroup
*
* Since: 1.4
*/
AtkObject *
cally_group_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
object = g_object_new (CALLY_TYPE_GROUP, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static gint
cally_group_get_n_children (AtkObject *obj)
{
ClutterActor *actor = NULL;
gint count = 0;
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
if (actor == NULL) /* defunct */
return 0;
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
count = clutter_actor_get_n_children (actor);
return count;
}
static AtkObject*
cally_group_ref_child (AtkObject *obj,
gint i)
{
AtkObject *accessible = NULL;
ClutterActor *actor = NULL;
ClutterActor *child = NULL;
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
g_return_val_if_fail ((i >= 0), NULL);
actor = CALLY_GET_CLUTTER_ACTOR (obj);
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
child = clutter_actor_get_child_at_index (actor, i);
if (!child)
return NULL;
accessible = clutter_actor_get_accessible (child);
if (accessible != NULL)
g_object_ref (accessible);
return accessible;
}
static void
cally_group_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_PANEL;
}

View File

@@ -0,0 +1,87 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* Based on GailContainer from GAIL
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_GROUP_H__
#define __CALLY_GROUP_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_GROUP (cally_group_get_type ())
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
typedef struct _CallyGroup CallyGroup;
typedef struct _CallyGroupClass CallyGroupClass;
typedef struct _CallyGroupPrivate CallyGroupPrivate;
/**
* CallyGroup:
*
* The <structname>CallyGroup</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyGroup
{
/*< private >*/
CallyActor parent;
CallyGroupPrivate *priv;
};
/**
* CallyGroupClass:
*
* The <structname>CallyGroupClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyGroupClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_group_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_group_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_GROUP_H__ */

View File

@@ -22,7 +22,8 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_MAIN_H__
#define __CALLY_MAIN_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
@@ -39,3 +40,5 @@ CLUTTER_EXPORT
gboolean cally_accessibility_init (void);
G_END_DECLS
#endif /* __CALLY_MAIN_H__ */

View File

@@ -0,0 +1,98 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:cally-rectangle
* @short_description: Implementation of the ATK interfaces for a #ClutterRectangle
* @see_also: #ClutterRectangle
*
* #CallyRectangle implements the required ATK interfaces of #ClutterRectangle
*
* In particular it sets a proper role for the rectangle.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally-rectangle.h"
#include "cally-actor-private.h"
#include "clutter-color.h"
#include "deprecated/clutter-rectangle.h"
/* AtkObject */
static void cally_rectangle_real_initialize (AtkObject *obj,
gpointer data);
G_DEFINE_TYPE (CallyRectangle, cally_rectangle, CALLY_TYPE_ACTOR)
static void
cally_rectangle_class_init (CallyRectangleClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_rectangle_real_initialize;
}
static void
cally_rectangle_init (CallyRectangle *rectangle)
{
/* nothing to do yet */
}
/**
* cally_rectangle_new:
* @actor: a #ClutterActor
*
* Creates a new #CallyRectangle for the given @actor. @actor must be
* a #ClutterRectangle.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_rectangle_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_RECTANGLE (actor), NULL);
object = g_object_new (CALLY_TYPE_RECTANGLE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_rectangle_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_rectangle_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}

View File

@@ -0,0 +1,84 @@
/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2009 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CALLY_RECTANGLE_H__
#define __CALLY_RECTANGLE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <cally/cally-actor.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define CALLY_TYPE_RECTANGLE (cally_rectangle_get_type ())
#define CALLY_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_RECTANGLE, CallyRectangle))
#define CALLY_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
#define CALLY_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_RECTANGLE))
#define CALLY_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_RECTANGLE))
#define CALLY_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_RECTANGLE, CallyRectangleClass))
typedef struct _CallyRectangle CallyRectangle;
typedef struct _CallyRectangleClass CallyRectangleClass;
typedef struct _CallyRectanglePrivate CallyRectanglePrivate;
/**
* CallyRectangle:
*
* The <structname>CallyRectangle</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRectangle
{
/*< private >*/
CallyActor parent;
CallyRectanglePrivate *priv;
};
/**
* CallyRectangleClass:
*
* The <structname>CallyRectangleClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _CallyRectangleClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
GType cally_rectangle_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
AtkObject* cally_rectangle_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_RECTANGLE_H__ */

View File

@@ -15,31 +15,33 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* CallyRoot:
*
* Root object for the Cally toolkit
* SECTION:cally-root
* @short_description: Root object for the Cally toolkit
* @see_also: #ClutterStage
*
* #CallyRoot is the root object of the accessibility tree-like
* hierarchy, exposing the application level.
*
* Somewhat equivalent to #GailTopLevel. We consider that this class
* expose the a11y information of the [class@Clutter.StageManager], as the
* children of this object are the different [class@Clutter.Stage] managed (so
* the [class@GObject.Object] used in the atk_object_initialize() is the
* [class@Clutter.StageManager]).
* expose the a11y information of the #ClutterStageManager, as the
* children of this object are the different ClutterStage managed (so
* the #GObject used in the atk_object_initialize() is the
* #ClutterStageManager).
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "cally/cally-root.h"
#include "cally-root.h"
#include "clutter/clutter-actor.h"
#include "clutter/clutter-stage-private.h"
#include "clutter/clutter-stage-manager.h"
#include "clutter-actor.h"
#include "clutter-stage-private.h"
#include "clutter-stage-manager.h"
/* GObject */
@@ -111,6 +113,8 @@ cally_root_init (CallyRoot *root)
* Creates a new #CallyRoot object.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_root_new (void)

View File

@@ -18,15 +18,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_ROOT_H__
#define __CALLY_ROOT_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include <atk/atk.h>
#include "clutter/clutter.h"
#include <clutter/clutter.h>
G_BEGIN_DECLS
@@ -41,6 +41,14 @@ typedef struct _CallyRoot CallyRoot;
typedef struct _CallyRootClass CallyRootClass;
typedef struct _CallyRootPrivate CallyRootPrivate;
/**
* CallyRoot:
*
* The <structname>CallyRoot</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyRoot
{
/*< private >*/
@@ -54,11 +62,16 @@ struct _CallyRoot
*
* The <structname>CallyRootClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyRootClass
{
/*< private >*/
AtkGObjectAccessibleClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
CLUTTER_EXPORT
@@ -67,3 +80,5 @@ CLUTTER_EXPORT
AtkObject *cally_root_new (void);
G_END_DECLS
#endif /* __CALLY_ROOT_H__ */

View File

@@ -15,26 +15,29 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* CallyStage:
*
* Implementation of the ATK interfaces for a #ClutterStage
* SECTION:cally-stage
* @Title: CallyStage
* @short_description: Implementation of the ATK interfaces for a #ClutterStage
* @see_also: #ClutterStage
*
* #CallyStage implements the required ATK interfaces for [class@Clutter.Stage]
* #CallyStage implements the required ATK interfaces for #ClutterStage
*
* Some implementation details: at this moment #CallyStage is used as
* the most similar Window object in this toolkit (ie: emitting window
* related signals), although the real purpose of [class@Clutter.Stage] is
* related signals), although the real purpose of #ClutterStage is
* being a canvas. Anyway, this is required for applications using
* just clutter, or directly [class@Clutter.Stage]
* just clutter, or directly #ClutterStage
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "cally/cally-stage.h"
#include "cally/cally-actor-private.h"
#include "cally-stage.h"
#include "cally-actor-private.h"
/* AtkObject.h */
static void cally_stage_real_initialize (AtkObject *obj,
@@ -44,7 +47,7 @@ static AtkStateSet* cally_stage_ref_state_set (AtkObject *obj);
/* AtkWindow */
static void cally_stage_window_interface_init (AtkWindowIface *iface);
/* Auxiliary */
/* Auxiliar */
static void cally_stage_activate_cb (ClutterStage *stage,
gpointer data);
static void cally_stage_deactivate_cb (ClutterStage *stage,
@@ -60,7 +63,7 @@ struct _CallyStagePrivate
G_DEFINE_TYPE_WITH_CODE (CallyStage,
cally_stage,
CALLY_TYPE_ACTOR,
CALLY_TYPE_GROUP,
G_ADD_PRIVATE (CallyStage)
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
cally_stage_window_interface_init));
@@ -90,9 +93,11 @@ cally_stage_init (CallyStage *cally_stage)
* @actor: a #ClutterActor
*
* Creates a new #CallyStage for the given @actor. @actor should be a
* [class@Clutter.Stage].
* #ClutterStage.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_stage_new (ClutterActor *actor)
@@ -129,11 +134,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
if (self->priv->key_focus != NULL)
{
if (self->priv->key_focus != CLUTTER_ACTOR (stage))
{
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
}
g_object_remove_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
old = clutter_actor_get_accessible (self->priv->key_focus);
}
else
@@ -158,11 +160,8 @@ cally_stage_notify_key_focus_cb (ClutterStage *stage,
*
* we remove the weak pointer above.
*/
if (key_focus != CLUTTER_ACTOR (stage))
{
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
}
g_object_add_weak_pointer (G_OBJECT (self->priv->key_focus),
(gpointer *) &self->priv->key_focus);
new = clutter_actor_get_accessible (key_focus);
}
@@ -223,7 +222,7 @@ cally_stage_window_interface_init (AtkWindowIface *iface)
/* At this moment AtkWindow is just about signals */
}
/* Auxiliary */
/* Auxiliar */
static void
cally_stage_activate_cb (ClutterStage *stage,
gpointer data)

View File

@@ -18,14 +18,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_STAGE_H__
#define __CALLY_STAGE_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include "cally/cally-actor.h"
#include "clutter/clutter.h"
#include <cally/cally-group.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
@@ -40,10 +41,18 @@ typedef struct _CallyStage CallyStage;
typedef struct _CallyStageClass CallyStageClass;
typedef struct _CallyStagePrivate CallyStagePrivate;
/**
* CallyStage:
*
* The <structname>CallyStage</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyStage
{
/*< private >*/
CallyActor parent;
CallyGroup parent;
CallyStagePrivate *priv;
};
@@ -53,11 +62,16 @@ struct _CallyStage
*
* The <structname>CallyStageClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyStageClass
{
/*< private >*/
CallyActorClass parent_class;
CallyGroupClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
CLUTTER_EXPORT
@@ -66,3 +80,5 @@ CLUTTER_EXPORT
AtkObject *cally_stage_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_STAGE_H__ */

View File

@@ -23,26 +23,30 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* CallyText:
*
* Implementation of the ATK interfaces for a [class@Clutter.Text]
* SECTION:cally-text
* @short_description: Implementation of the ATK interfaces for a #ClutterText
* @see_also: #ClutterText
*
* #CallyText implements the required ATK interfaces of
* [class@Clutter.Text], #AtkText and #AtkEditableText
* #ClutterText, #AtkText and #AtkEditableText
*
*
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "cally/cally-text.h"
#include "cally/cally-actor-private.h"
#include "cally-text.h"
#include "cally-actor-private.h"
#include "clutter/clutter-color.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-text.h"
#include "clutter-color.h"
#include "clutter-main.h"
#include "clutter-text.h"
static void cally_text_finalize (GObject *obj);
@@ -253,9 +257,11 @@ cally_text_finalize (GObject *obj)
* @actor: a #ClutterActor
*
* Creates a new #CallyText for the given @actor. @actor must be a
* [class@Clutter.Text].
* #ClutterText.
*
* Return value: the newly created #AtkObject
*
* Since: 1.4
*/
AtkObject*
cally_text_new (ClutterActor *actor)
@@ -1507,7 +1513,7 @@ cally_text_get_offset_at_point (AtkText *text,
}
/******** Auxiliary private methods ******/
/******** Auxiliar private methods ******/
/* ClutterText only maintains the current cursor position and a extra selection
bound, but this could be before or after the cursor. This method returns
@@ -1546,7 +1552,7 @@ _cally_text_delete_text_cb (ClutterText *clutter_text,
g_return_if_fail (CALLY_IS_TEXT (data));
/* Ignore zero length deletions */
/* Ignore zero lengh deletions */
if (end_pos - start_pos == 0)
return;
@@ -1647,7 +1653,7 @@ cally_text_insert_text (AtkEditableText *text,
clutter_text_insert_text (CLUTTER_TEXT (actor),
string, *position);
/* we suppose that the text insertion will be successful,
/* we suppose that the text insertion will be succesful,
clutter-text doesn't warn about it. A option would be search for
the text, but it seems not really required */
*position += length;
@@ -1860,7 +1866,7 @@ static gint
_cally_atk_attribute_lookup_func (gconstpointer data,
gconstpointer user_data)
{
AtkTextAttribute attr = (AtkTextAttribute) GPOINTER_TO_INT (user_data);
AtkTextAttribute attr = (AtkTextAttribute) user_data;
AtkAttribute *at = (AtkAttribute *) data;
if (!g_strcmp0 (at->name, atk_text_attribute_get_name (attr)))
return 0;

View File

@@ -18,14 +18,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_TEXT_H__
#define __CALLY_TEXT_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include "clutter/clutter.h"
#include "cally/cally-actor.h"
#include <clutter/clutter.h>
#include <cally/cally-actor.h>
G_BEGIN_DECLS
@@ -40,6 +41,14 @@ typedef struct _CallyText CallyText;
typedef struct _CallyTextClass CallyTextClass;
typedef struct _CallyTextPrivate CallyTextPrivate;
/**
* CallyText:
*
* The <structname>CallyText</structname> structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyText
{
/*< private >*/
@@ -53,11 +62,16 @@ struct _CallyText
*
* The <structname>CallyTextClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyTextClass
{
/*< private >*/
CallyActorClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
@@ -66,3 +80,5 @@ CLUTTER_EXPORT
AtkObject* cally_text_new (ClutterActor *actor);
G_END_DECLS
#endif /* __CALLY_TEXT_H__ */

View File

@@ -18,13 +18,16 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* CallyUtil:
*
* #AtkUtil implementation
* SECTION:cally-util
* @Title: CallyUtil
* @short_description: #AtkUtil implementation
* @see_also: #ClutterActor
*
* #CallyUtil implements #AtkUtil abstract methods. Although it
* includes the name "Util" it is in fact one of the most important
@@ -35,15 +38,15 @@
* available any accessible object.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <stdlib.h>
#include <string.h>
#include <clutter/clutter.h>
#include "cally/cally-util.h"
#include "cally/cally-root.h"
#include "cally/cally-stage.h"
#include "clutter/clutter.h"
#include "cally-util.h"
#include "cally-root.h"
#include "cally-stage.h"
#define DEFAULT_PASSWORD_CHAR '*'
@@ -57,6 +60,17 @@ static const gchar * cally_util_get_toolkit_name (void);
static const gchar * cally_util_get_toolkit_version (void);
/* private */
static void cally_util_simulate_snooper_install (void);
static void cally_util_simulate_snooper_remove (void);
static gboolean cally_key_snooper (ClutterActor *actor,
ClutterEvent *event,
gpointer user_data);
static void cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
static void cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data);
static gboolean notify_hf (gpointer key,
gpointer value,
gpointer data);
@@ -139,8 +153,12 @@ cally_util_add_key_event_listener (AtkKeySnoopFunc listener,
CallyKeyEventInfo *event_info = NULL;
if (!key_listener_list)
{
key_listener_list = g_hash_table_new_full (NULL, NULL, NULL, g_free);
cally_util_simulate_snooper_install ();
}
event_info = g_new (CallyKeyEventInfo, 1);
event_info->listener = listener;
event_info->func_data = data;
@@ -161,11 +179,75 @@ cally_util_remove_key_event_listener (guint remove_listener)
{
g_hash_table_destroy (key_listener_list);
key_listener_list = NULL;
cally_util_simulate_snooper_remove ();
}
}
/* ------------------------------ PRIVATE FUNCTIONS ------------------------- */
/* Trying to emulate gtk_key_snooper install (a kind of wrapper). This
could be implemented without it, but I will maintain it in this
way, so if in the future clutter implements it natively it would be
easier the transition */
static void
cally_util_simulate_snooper_install (void)
{
ClutterStageManager *stage_manager = NULL;
ClutterStage *stage = NULL;
GSList *stage_list = NULL;
GSList *iter = NULL;
stage_manager = clutter_stage_manager_get_default ();
stage_list = clutter_stage_manager_list_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
stage = CLUTTER_STAGE (iter->data);
g_signal_connect (G_OBJECT (stage), "captured-event",
G_CALLBACK (cally_key_snooper), NULL);
}
g_signal_connect (G_OBJECT (stage_manager), "stage-added",
G_CALLBACK (cally_util_stage_added_cb), cally_key_snooper);
g_signal_connect (G_OBJECT (stage_manager), "stage-removed",
G_CALLBACK (cally_util_stage_removed_cb), cally_key_snooper);
g_slist_free (stage_list);
}
static void
cally_util_simulate_snooper_remove (void)
{
ClutterStageManager *stage_manager = NULL;
ClutterStage *stage = NULL;
GSList *stage_list = NULL;
GSList *iter = NULL;
gint num = 0;
stage_manager = clutter_stage_manager_get_default ();
stage_list = clutter_stage_manager_list_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
stage = CLUTTER_STAGE (iter->data);
num += g_signal_handlers_disconnect_by_func (stage, cally_key_snooper, NULL);
}
g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager),
G_CALLBACK (cally_util_stage_added_cb),
cally_key_snooper);
g_signal_handlers_disconnect_by_func (G_OBJECT (stage_manager),
G_CALLBACK (cally_util_stage_removed_cb),
cally_key_snooper);
#ifdef CALLY_DEBUG
g_print ("Number of snooper callbacks disconnected: %i\n", num);
#endif
}
static AtkKeyEventStruct *
atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
gunichar password_char)
@@ -173,7 +255,7 @@ atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
AtkKeyEventStruct *atk_event = g_new0 (AtkKeyEventStruct, 1);
gunichar key_unichar;
switch (clutter_event_type ((ClutterEvent *) clutter_event))
switch (clutter_event->type)
{
case CLUTTER_KEY_PRESS:
atk_event->type = ATK_KEY_EVENT_PRESS;
@@ -189,7 +271,7 @@ atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
if (password_char)
atk_event->state = 0;
else
atk_event->state = clutter_event_get_state ((ClutterEvent *) clutter_event);
atk_event->state = clutter_event->modifier_state;
/* We emit the clutter keyval. This is not exactly the one expected
by AtkKeyEventStruct, as it expects a Gdk-like event, with the
@@ -200,7 +282,7 @@ atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
if (password_char)
atk_event->keyval = clutter_unicode_to_keysym (password_char);
else
atk_event->keyval = clutter_event_get_key_symbol ((ClutterEvent *) clutter_event);
atk_event->keyval = clutter_event->keyval;
/* It is expected to store a key defining string here (ie "Space" in
case you press a space). Anyway, there are no function on clutter
@@ -222,7 +304,8 @@ atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
new = g_string_new ("");
new = g_string_insert_unichar (new, 0, key_unichar);
atk_event->string = g_string_free (new, FALSE);
atk_event->string = new->str;
g_string_free (new, FALSE);
}
else
atk_event->string = NULL;
@@ -236,9 +319,9 @@ atk_key_event_from_clutter_event_key (ClutterKeyEvent *clutter_event,
if (password_char)
atk_event->keycode = 0;
else
atk_event->keycode = clutter_event_get_key_code ((ClutterEvent *) clutter_event);
atk_event->keycode = clutter_event->hardware_keycode;
atk_event->timestamp = clutter_event_get_time ((ClutterEvent *) clutter_event);
atk_event->timestamp = clutter_event->time;
#ifdef CALLY_DEBUG
@@ -276,13 +359,10 @@ insert_hf (gpointer key, gpointer value, gpointer data)
* char
*/
static gunichar
check_key_visibility (ClutterStage *stage)
check_key_visibility (ClutterEvent *event)
{
AtkObject *accessible;
ClutterActor *focus;
focus = clutter_stage_get_key_focus (stage);
accessible = clutter_actor_get_accessible (focus);
ClutterKeyEvent *key_event = (ClutterKeyEvent *)event;
AtkObject *accessible = clutter_actor_get_accessible (key_event->source);
g_return_val_if_fail (accessible != NULL, 0);
@@ -298,44 +378,65 @@ check_key_visibility (ClutterStage *stage)
still better fill this with a default unichar that the original
one */
if (CLUTTER_IS_TEXT (focus))
return clutter_text_get_password_char (CLUTTER_TEXT (focus));
if (CLUTTER_IS_TEXT (key_event->source))
return clutter_text_get_password_char (CLUTTER_TEXT (key_event->source));
else
return DEFAULT_PASSWORD_CHAR;
}
gboolean
cally_snoop_key_event (ClutterStage *stage,
ClutterKeyEvent *key)
static gboolean
cally_key_snooper (ClutterActor *actor,
ClutterEvent *event,
gpointer user_data)
{
ClutterEvent *event = (ClutterEvent *) key;
AtkKeyEventStruct *key_event = NULL;
ClutterEventType event_type;
gboolean consumed = FALSE;
gint consumed = 0;
gunichar password_char = 0;
event_type = clutter_event_type (event);
/* filter key events */
if ((event_type != CLUTTER_KEY_PRESS) && (event_type != CLUTTER_KEY_RELEASE))
return FALSE;
if ((event->type != CLUTTER_KEY_PRESS) && (event->type != CLUTTER_KEY_RELEASE))
{
return FALSE;
}
password_char = check_key_visibility (event);
if (key_listener_list)
{
GHashTable *new_hash = g_hash_table_new (NULL, NULL);
g_hash_table_foreach (key_listener_list, insert_hf, new_hash);
password_char = check_key_visibility (stage);
key_event = atk_key_event_from_clutter_event_key (key, password_char);
key_event = atk_key_event_from_clutter_event_key ((ClutterKeyEvent *)event,
password_char);
/* func data is inside the hash table */
consumed = g_hash_table_foreach_steal (new_hash, notify_hf, key_event) > 0;
consumed = g_hash_table_foreach_steal (new_hash, notify_hf, key_event);
g_hash_table_destroy (new_hash);
g_free (key_event->string);
g_free (key_event);
}
return consumed;
return (consumed ? 1 : 0);
}
static void
cally_util_stage_added_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
GCallback cally_key_snooper_cb = G_CALLBACK (data);
g_signal_connect (G_OBJECT (stage), "captured-event", cally_key_snooper_cb, NULL);
}
static void
cally_util_stage_removed_cb (ClutterStageManager *stage_manager,
ClutterStage *stage,
gpointer data)
{
GCallback cally_key_snooper_cb = G_CALLBACK (data);
g_signal_handlers_disconnect_by_func (stage, cally_key_snooper_cb, NULL);
}
void

View File

@@ -18,13 +18,14 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_UTIL_H__
#define __CALLY_UTIL_H__
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cally/cally.h> can be included directly."
#endif
#include "clutter/clutter.h"
#include <clutter/clutter.h>
#include <atk/atk.h>
G_BEGIN_DECLS
@@ -40,6 +41,14 @@ typedef struct _CallyUtil CallyUtil;
typedef struct _CallyUtilClass CallyUtilClass;
typedef struct _CallyUtilPrivate CallyUtilPrivate;
/**
* CallyUtil:
*
* The <structname>CallyUtil</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _CallyUtil
{
/*< private >*/
@@ -53,11 +62,16 @@ struct _CallyUtil
*
* The <structname>CallyUtilClass</structname> structure contains only
* private data
*
* Since: 1.4
*/
struct _CallyUtilClass
{
/*< private >*/
AtkUtilClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[8];
};
CLUTTER_EXPORT
@@ -65,7 +79,6 @@ GType cally_util_get_type (void) G_GNUC_CONST;
void _cally_util_override_atk_util (void);
gboolean cally_snoop_key_event (ClutterStage *stage,
ClutterKeyEvent *key);
G_END_DECLS
#endif /* __CALLY_UTIL_H__ */

View File

@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
@@ -27,29 +29,33 @@
*
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "cally/cally.h"
#include "cally.h"
#include "cally/cally-actor.h"
#include "cally/cally-stage.h"
#include "cally/cally-text.h"
#include "cally/cally-clone.h"
#include "cally-actor.h"
#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-rectangle.h"
#include "cally-clone.h"
#include "cally/cally-factory.h"
#include "cally/cally-util.h"
#include "cally-factory.h"
#include "cally-util.h"
#include "clutter/clutter.h"
#include "clutter.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-private.h"
/* factories initialization*/
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
/**
@@ -59,14 +65,18 @@ CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
*
* Return value: %TRUE if accessibility support has been correctly
* initialized.
*
* Since: 1.4
*/
gboolean
cally_accessibility_init (void)
{
/* setting the factories */
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
/* Initialize the CallyUtility class */
@@ -84,6 +94,8 @@ cally_accessibility_init (void)
*
* Return value: %TRUE if accessibility support has been correctly
* initialized.
*
* Since: 1.4
*/
gboolean cally_get_cally_initialized (void)
{

View File

@@ -18,17 +18,22 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CALLY_H__
#define __CALLY_H__
#define __CALLY_H_INSIDE__
#include "cally/cally-actor.h"
#include "cally/cally-clone.h"
#include "cally/cally-factory.h"
#include "cally/cally-main.h"
#include "cally/cally-root.h"
#include "cally/cally-stage.h"
#include "cally/cally-text.h"
#include "cally/cally-util.h"
#include "cally-actor.h"
#include "cally-clone.h"
#include "cally-factory.h"
#include "cally-group.h"
#include "cally-main.h"
#include "cally-rectangle.h"
#include "cally-root.h"
#include "cally-stage.h"
#include "cally-text.h"
#include "cally-util.h"
#undef __CALLY_H_INSIDE__
#endif /* __CALLY_H__ */

View File

@@ -1,45 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2021 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Carlos Garnacho <carlosg@gnome.org>
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-action.h"
G_BEGIN_DECLS
void clutter_action_set_phase (ClutterAction *action,
ClutterEventPhase phase);
gboolean clutter_action_handle_event (ClutterAction *action,
const ClutterEvent *event);
void clutter_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
G_END_DECLS

View File

@@ -23,92 +23,39 @@
*/
/**
* ClutterAction:
*
* Abstract class for event-related logic
* SECTION:clutter-action
* @Title: ClutterAction
* @Short_Description: Abstract class for event-related logic
* @See_Also: #ClutterConstraint
*
* #ClutterAction is an abstract base class for event-related actions that
* modify the user interaction of a [class@Actor], just like
* [class@Constraint] is an abstract class for modifiers of an actor's
* modify the user interaction of a #ClutterActor, just like
* #ClutterConstraint is an abstract class for modifiers of an actor's
* position or size.
*
* Implementations of #ClutterAction are associated to an actor and can
* provide behavioral changes when dealing with user input - for instance
* drag and drop capabilities, or scrolling, or panning - by using the
* various event-related signals provided by [class@Actor] itself.
* various event-related signals provided by #ClutterActor itself.
*
* #ClutterAction is available since Clutter 1.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-action.h"
#include "clutter/clutter-action-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-action.h"
typedef struct _ClutterActionPrivate ClutterActionPrivate;
#include "clutter-debug.h"
#include "clutter-private.h"
struct _ClutterActionPrivate
{
ClutterEventPhase phase;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterAction, clutter_action,
CLUTTER_TYPE_ACTOR_META)
static gboolean
clutter_action_handle_event_default (ClutterAction *action,
const ClutterEvent *event)
{
return FALSE;
}
G_DEFINE_ABSTRACT_TYPE (ClutterAction, clutter_action, CLUTTER_TYPE_ACTOR_META);
static void
clutter_action_class_init (ClutterActionClass *klass)
{
klass->handle_event = clutter_action_handle_event_default;
}
static void
clutter_action_init (ClutterAction *self)
{
}
void
clutter_action_set_phase (ClutterAction *action,
ClutterEventPhase phase)
{
ClutterActionPrivate *priv;
priv = clutter_action_get_instance_private (action);
priv->phase = phase;
}
ClutterEventPhase
clutter_action_get_phase (ClutterAction *action)
{
ClutterActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTION (action), CLUTTER_PHASE_CAPTURE);
priv = clutter_action_get_instance_private (action);
return priv->phase;
}
gboolean
clutter_action_handle_event (ClutterAction *action,
const ClutterEvent *event)
{
return CLUTTER_ACTION_GET_CLASS (action)->handle_event (action, event);
}
void
clutter_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterActionClass *action_class = CLUTTER_ACTION_GET_CLASS (action);
if (action_class->sequence_cancelled)
action_class->sequence_cancelled (action, device, sequence);
}

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTION_H__
#define __CLUTTER_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-actor-meta.h"
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
@@ -42,18 +43,22 @@ G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
* ClutterActionClass:
*
* The ClutterActionClass structure contains only private data
*
* Since: 1.4
*/
struct _ClutterActionClass
{
/*< private >*/
ClutterActorMetaClass parent_class;
gboolean (* handle_event) (ClutterAction *action,
const ClutterEvent *event);
void (* sequence_cancelled) (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence);
void (* _clutter_action1) (void);
void (* _clutter_action2) (void);
void (* _clutter_action3) (void);
void (* _clutter_action4) (void);
void (* _clutter_action5) (void);
void (* _clutter_action6) (void);
void (* _clutter_action7) (void);
void (* _clutter_action8) (void);
};
/* ClutterActor API */
@@ -65,11 +70,6 @@ void clutter_actor_add_action_with_name (ClutterActor *self,
const gchar *name,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_add_action_full (ClutterActor *self,
const char *name,
ClutterEventPhase phase,
ClutterAction *action);
CLUTTER_EXPORT
void clutter_actor_remove_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_EXPORT
@@ -86,6 +86,6 @@ void clutter_actor_clear_actions (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_has_actions (ClutterActor *self);
ClutterEventPhase clutter_action_get_phase (ClutterAction *action);
G_END_DECLS
#endif /* __CLUTTER_ACTION_H__ */

View File

@@ -1,9 +1,12 @@
#pragma once
#ifndef __CLUTTER_ACTOR_BOX_PRIVATE_H__
#define __CLUTTER_ACTOR_BOX_PRIVATE_H__
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
void _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_BOX_PRIVATE_H__ */

View File

@@ -1,11 +1,11 @@
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#include "clutter/clutter-types.h"
#include "clutter/clutter-interval.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-actor-box-private.h"
#include "clutter-types.h"
#include "clutter-interval.h"
#include "clutter-private.h"
#include "clutter-actor-box-private.h"
/**
* clutter_actor_box_new:
@@ -14,19 +14,21 @@
* @x_2: X coordinate of the bottom right point
* @y_2: Y coordinate of the bottom right point
*
* Allocates a new [struct@ActorBox] using the passed coordinates
* Allocates a new #ClutterActorBox using the passed coordinates
* for the top left and bottom right points.
*
* This function is the logical equivalent of:
*
* ```c
* |[
* clutter_actor_box_init (clutter_actor_box_alloc (),
* x_1, y_1,
* x_2, y_2);
* ```
* ]|
*
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use [method@ActorBox.free] to free the resources
* Use clutter_actor_box_free() to free the resources
*
* Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_new (gfloat x_1,
@@ -42,15 +44,17 @@ clutter_actor_box_new (gfloat x_1,
/**
* clutter_actor_box_alloc:
*
* Allocates a new [struct@ActorBox].
* Allocates a new #ClutterActorBox.
*
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use [method@ActorBox.free] to free its resources
* Use clutter_actor_box_free() to free its resources
*
* Since: 1.12
*/
ClutterActorBox *
clutter_actor_box_alloc (void)
{
return g_new0 (ClutterActorBox, 1);
return g_slice_new0 (ClutterActorBox);
}
/**
@@ -64,6 +68,8 @@ clutter_actor_box_alloc (void)
* Initializes @box with the given coordinates.
*
* Return value: (transfer none): the initialized #ClutterActorBox
*
* Since: 1.10
*/
ClutterActorBox *
clutter_actor_box_init (ClutterActorBox *box,
@@ -91,6 +97,8 @@ clutter_actor_box_init (ClutterActorBox *box,
* @height: height of the box
*
* Initializes @box with the given origin and size.
*
* Since: 1.10
*/
void
clutter_actor_box_init_rect (ClutterActorBox *box,
@@ -114,13 +122,15 @@ clutter_actor_box_init_rect (ClutterActorBox *box,
* Copies @box
*
* Return value: a newly allocated copy of #ClutterActorBox. Use
* [method@ActorBox.free] to free the allocated resources
* clutter_actor_box_free() to free the allocated resources
*
* Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_copy (const ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
return g_memdup2 (box, sizeof (ClutterActorBox));
return g_slice_dup (ClutterActorBox, box);
return NULL;
}
@@ -129,14 +139,16 @@ clutter_actor_box_copy (const ClutterActorBox *box)
* clutter_actor_box_free:
* @box: a #ClutterActorBox
*
* Frees a #ClutterActorBox allocated using [ctor@ActorBox.new]
* or [method@ActorBox.copy].
* Frees a #ClutterActorBox allocated using clutter_actor_box_new()
* or clutter_actor_box_copy()
*
* Since: 1.0
*/
void
clutter_actor_box_free (ClutterActorBox *box)
{
if (G_LIKELY (box != NULL))
g_free (box);
g_slice_free (ClutterActorBox, box);
}
/**
@@ -147,6 +159,8 @@ clutter_actor_box_free (ClutterActorBox *box)
* Checks @box_a and @box_b for equality
*
* Return value: %TRUE if the passed #ClutterActorBox are equal
*
* Since: 1.0
*/
gboolean
clutter_actor_box_equal (const ClutterActorBox *box_a,
@@ -168,6 +182,8 @@ clutter_actor_box_equal (const ClutterActorBox *box_a,
* Retrieves the X coordinate of the origin of @box
*
* Return value: the X coordinate of the origin
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_x (const ClutterActorBox *box)
@@ -184,6 +200,8 @@ clutter_actor_box_get_x (const ClutterActorBox *box)
* Retrieves the Y coordinate of the origin of @box
*
* Return value: the Y coordinate of the origin
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_y (const ClutterActorBox *box)
@@ -200,6 +218,8 @@ clutter_actor_box_get_y (const ClutterActorBox *box)
* Retrieves the width of the @box
*
* Return value: the width of the box
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_width (const ClutterActorBox *box)
@@ -216,6 +236,8 @@ clutter_actor_box_get_width (const ClutterActorBox *box)
* Retrieves the height of the @box
*
* Return value: the height of the box
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_height (const ClutterActorBox *box)
@@ -232,6 +254,8 @@ clutter_actor_box_get_height (const ClutterActorBox *box)
* @y: (out) (allow-none): return location for the Y coordinate, or %NULL
*
* Retrieves the origin of @box
*
* Since: 1.0
*/
void
clutter_actor_box_get_origin (const ClutterActorBox *box,
@@ -254,6 +278,8 @@ clutter_actor_box_get_origin (const ClutterActorBox *box,
* @height: (out) (allow-none): return location for the height, or %NULL
*
* Retrieves the size of @box
*
* Since: 1.0
*/
void
clutter_actor_box_get_size (const ClutterActorBox *box,
@@ -276,6 +302,8 @@ clutter_actor_box_get_size (const ClutterActorBox *box,
* Retrieves the area of @box
*
* Return value: the area of a #ClutterActorBox, in pixels
*
* Since: 1.0
*/
gfloat
clutter_actor_box_get_area (const ClutterActorBox *box)
@@ -292,9 +320,11 @@ clutter_actor_box_get_area (const ClutterActorBox *box)
* @y: Y coordinate of the point
*
* Checks whether a point with @x, @y coordinates is contained
* within @box
* withing @box
*
* Return value: %TRUE if the point is contained by the #ClutterActorBox
*
* Since: 1.0
*/
gboolean
clutter_actor_box_contains (const ClutterActorBox *box,
@@ -313,7 +343,9 @@ clutter_actor_box_contains (const ClutterActorBox *box,
* @verts: (array fixed-size=4): array of four #graphene_point3d_t
*
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see [method@Actor.get_abs_allocation_vertices].
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
*
* Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
@@ -380,8 +412,10 @@ clutter_actor_box_from_vertices (ClutterActorBox *box,
* @progress: the interpolation progress
* @result: (out): return location for the interpolation
*
* Interpolates between @initial and @final `ClutterActorBox`es
* Interpolates between @initial and @final #ClutterActorBox<!-- -->es
* using @progress
*
* Since: 1.2
*/
void
clutter_actor_box_interpolate (const ClutterActorBox *initial,
@@ -404,6 +438,8 @@ clutter_actor_box_interpolate (const ClutterActorBox *initial,
* @box: (inout): the #ClutterActorBox to clamp
*
* Clamps the components of @box to the nearest integer
*
* Since: 1.2
*/
void
clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
@@ -424,6 +460,8 @@ clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
* of @a and @b
*
* Unions the two boxes @a and @b and stores the result in @result.
*
* Since: 1.4
*/
void
clutter_actor_box_union (const ClutterActorBox *a,
@@ -466,6 +504,8 @@ clutter_actor_box_progress (const GValue *a,
* @y: the Y coordinate of the new origin
*
* Changes the origin of @box, maintaining the size of the #ClutterActorBox.
*
* Since: 1.6
*/
void
clutter_actor_box_set_origin (ClutterActorBox *box,
@@ -489,6 +529,8 @@ clutter_actor_box_set_origin (ClutterActorBox *box,
* @height: the new height
*
* Sets the size of @box, maintaining the origin of the #ClutterActorBox.
*
* Since: 1.6
*/
void
clutter_actor_box_set_size (ClutterActorBox *box,
@@ -506,16 +548,13 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
{
float width, height;
if (clutter_actor_box_get_area (box) == 0.0)
return;
/* The aim here is that for a given rectangle defined with floating point
* coordinates we want to determine a stable quantized size in pixels
* that doesn't vary due to the original box's sub-pixel position.
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated across the screen we
* a fixed-size object that may be animated accross the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
@@ -544,7 +583,7 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependent on the box's
* size of the box will be stable and not dependant on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
@@ -561,6 +600,8 @@ _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
* @scale: scale factor for resizing this box
*
* Rescale the @box by provided @scale factor.
*
* Since: 1.6
*/
void
clutter_actor_box_scale (ClutterActorBox *box,
@@ -574,32 +615,6 @@ clutter_actor_box_scale (ClutterActorBox *box,
box->y2 *= scale;
}
/**
* clutter_actor_box_is_initialized:
* @box: a #ClutterActorBox
*
* Checks if @box has been initialized, a #ClutterActorBox is uninitialized
* if it has a size of -1 at an origin of 0, 0.
*
* Returns: %TRUE if the box is uninitialized, %FALSE if it isn't
*/
gboolean
clutter_actor_box_is_initialized (ClutterActorBox *box)
{
gboolean x1_uninitialized, x2_uninitialized;
gboolean y1_uninitialized, y2_uninitialized;
g_return_val_if_fail (box != NULL, TRUE);
x1_uninitialized = isinf (box->x1);
x2_uninitialized = isinf (box->x2) && signbit (box->x2);
y1_uninitialized = isinf (box->y1);
y2_uninitialized = isinf (box->y2) && signbit (box->y2);
return !x1_uninitialized || !x2_uninitialized ||
!y1_uninitialized || !y2_uninitialized;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@@ -22,9 +22,10 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTOR_META_PRIVATE_H__
#define __CLUTTER_ACTOR_META_PRIVATE_H__
#include "clutter/clutter-actor-meta.h"
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
@@ -92,3 +93,5 @@ int _clutter_actor_meta_get_priority (ClutterActorMet
gboolean _clutter_actor_meta_is_internal (ClutterActorMeta *meta);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_META_PRIVATE_H__ */

View File

@@ -23,27 +23,30 @@
*/
/**
* ClutterActorMeta:
*
* Base class of actor modifiers
* SECTION:clutter-actor-meta
* @Title: ClutterActorMeta
* @Short_Description: Base class of actor modifiers
* @See_Also: #ClutterAction, #ClutterConstraint
*
* #ClutterActorMeta is an abstract class providing a common API for
* modifiers of [class@Actor] behaviour, appearance or layout.
* modifiers of #ClutterActor behaviour, appearance or layout.
*
* A #ClutterActorMeta can only be owned by a single [class@Actor] at
* A #ClutterActorMeta can only be owned by a single #ClutterActor at
* any time.
*
* Every sub-class of #ClutterActorMeta should check if the
* [property@ActorMeta:enabled] property is set to %TRUE before applying
* #ClutterActorMeta:enabled property is set to %TRUE before applying
* any kind of modification.
*
* #ClutterActorMeta is available since Clutter 1.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-private.h"
struct _ClutterActorMetaPrivate
{
@@ -106,8 +109,6 @@ clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ACTOR]);
}
static void
@@ -204,20 +205,27 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
* ClutterActorMeta:actor:
*
* The #ClutterActor attached to the #ClutterActorMeta instance
*
* Since: 1.4
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor", NULL, NULL,
g_param_spec_object ("actor",
P_("Actor"),
P_("The actor attached to the meta"),
CLUTTER_TYPE_ACTOR,
CLUTTER_PARAM_READABLE |
G_PARAM_EXPLICIT_NOTIFY);
CLUTTER_PARAM_READABLE);
/**
* ClutterActorMeta:name:
*
* The unique name to access the #ClutterActorMeta
*
* Since: 1.4
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name", NULL, NULL,
g_param_spec_string ("name",
P_("Name"),
P_("The name of the meta"),
NULL,
CLUTTER_PARAM_READWRITE);
@@ -225,9 +233,13 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
* ClutterActorMeta:enabled:
*
* Whether or not the #ClutterActorMeta is enabled
*
* Since: 1.4
*/
obj_props[PROP_ENABLED] =
g_param_spec_boolean ("enabled", NULL, NULL,
g_param_spec_boolean ("enabled",
P_("Enabled"),
P_("Whether the meta is enabled"),
TRUE,
CLUTTER_PARAM_READWRITE);
@@ -257,6 +269,8 @@ clutter_actor_meta_init (ClutterActorMeta *self)
* Sets the name of @meta
*
* The name can be used to identify the #ClutterActorMeta instance
*
* Since: 1.4
*/
void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
@@ -281,12 +295,14 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
* clutter_actor_meta_get_name:
* @meta: a #ClutterActorMeta
*
* Retrieves the name set using [method@ActorMeta.set_name]
* Retrieves the name set using clutter_actor_meta_set_name()
*
* Return value: (transfer none): the name of the #ClutterActorMeta
* instance, or %NULL if none was set. The returned string is owned
* by the #ClutterActorMeta instance and it should not be modified
* or freed
*
* Since: 1.4
*/
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
@@ -306,6 +322,8 @@ clutter_actor_meta_get_name (ClutterActorMeta *meta)
* @is_enabled: whether @meta is enabled
*
* Sets whether @meta should be enabled or not
*
* Since: 1.4
*/
void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
@@ -331,6 +349,8 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
* Retrieves whether @meta is enabled
*
* Return value: %TRUE if the #ClutterActorMeta instance is enabled
*
* Since: 1.4
*/
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
@@ -351,6 +371,8 @@ clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
*
* Sets or unsets a back pointer to the #ClutterActor that owns
* the @meta
*
* Since: 1.4
*/
void
_clutter_actor_meta_set_actor (ClutterActorMeta *meta,
@@ -366,9 +388,11 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
* clutter_actor_meta_get_actor:
* @meta: a #ClutterActorMeta
*
* Retrieves a pointer to the [class@Actor] that owns @meta
* Retrieves a pointer to the #ClutterActor that owns @meta
*
* Return value: (transfer none): a pointer to a #ClutterActor or %NULL
*
* Since: 1.4
*/
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ACTOR_META_H__
#define __CLUTTER_ACTOR_META_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -47,6 +48,8 @@ typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
*
* The #ClutterActorMetaClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterActorMetaClass
{
@@ -68,6 +71,14 @@ struct _ClutterActorMetaClass
void (* set_enabled) (ClutterActorMeta *meta,
gboolean is_enabled);
/*< private >*/
void (* _clutter_meta1) (void);
void (* _clutter_meta2) (void);
void (* _clutter_meta3) (void);
void (* _clutter_meta4) (void);
void (* _clutter_meta5) (void);
void (* _clutter_meta6) (void);
};
CLUTTER_EXPORT
@@ -85,3 +96,5 @@ CLUTTER_EXPORT
ClutterActor * clutter_actor_meta_get_actor (ClutterActorMeta *meta);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_META_H__ */

View File

@@ -19,13 +19,30 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_ACTOR_PRIVATE_H__
#define __CLUTTER_ACTOR_PRIVATE_H__
#include "clutter/clutter-actor.h"
#include "clutter/clutter-grab.h"
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
/*< private >
* ClutterRedrawFlags:
* @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum
* extents of what needs to be redrawn lies within the actors
* current allocation. (Only use this for 2D actors though because
* any actor with depth may be projected outside of its allocation)
*
* Flags passed to the clutter_actor_queue_redraw_with_clip ()
* function
*
* Since: 1.6
*/
typedef enum
{
CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0
} ClutterRedrawFlags;
/*< private >
* ClutterActorTraverseFlags:
* CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in
@@ -93,12 +110,35 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
gpointer user_data);
typedef struct _AnchorCoord AnchorCoord;
typedef struct _SizeRequest SizeRequest;
typedef struct _ClutterLayoutInfo ClutterLayoutInfo;
typedef struct _ClutterTransformInfo ClutterTransformInfo;
typedef struct _ClutterAnimationInfo ClutterAnimationInfo;
/* Internal helper struct to represent a point that can be stored in
either direct pixel coordinates or as a fraction of the actor's
size. It is used for the anchor point, scale center and rotation
centers. */
struct _AnchorCoord
{
gboolean is_fractional;
union
{
/* Used when is_fractional == TRUE */
struct
{
gdouble x;
gdouble y;
} fraction;
/* Use when is_fractional == FALSE */
graphene_point3d_t units;
} v;
};
struct _SizeRequest
{
guint age;
@@ -143,15 +183,24 @@ ClutterLayoutInfo * _clutter_actor_peek_layout_info
struct _ClutterTransformInfo
{
/* rotation */
/* rotation (angle and center) */
gdouble rx_angle;
AnchorCoord rx_center;
gdouble ry_angle;
AnchorCoord ry_center;
gdouble rz_angle;
AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
gdouble scale_y;
gdouble scale_z;
AnchorCoord scale_center;
/* anchor point */
AnchorCoord anchor;
/* translation */
graphene_point3d_t translation;
@@ -163,10 +212,10 @@ struct _ClutterTransformInfo
graphene_point_t pivot;
gfloat pivot_z;
graphene_matrix_t transform;
CoglMatrix transform;
guint transform_set : 1;
graphene_matrix_t child_transform;
CoglMatrix child_transform;
guint child_transform_set : 1;
};
@@ -203,11 +252,11 @@ void _clutter_actor_traverse
gpointer user_data);
ClutterActor * _clutter_actor_get_stage_internal (ClutterActor *actor);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
graphene_matrix_t *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
graphene_matrix_t *matrix);
void _clutter_actor_apply_modelview_transform (ClutterActor *self,
CoglMatrix *matrix);
void _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
CoglMatrix *matrix);
void _clutter_actor_rerealize (ClutterActor *self,
ClutterCallback callback,
@@ -228,55 +277,50 @@ void _clutter_actor_set_has_pointer
void _clutter_actor_set_has_key_focus (ClutterActor *self,
gboolean has_key_focus);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume,
ClutterEffect *effect);
void _clutter_actor_finish_queue_redraw (ClutterActor *self);
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip);
gboolean _clutter_actor_set_default_paint_volume (ClutterActor *self,
GType check_gtype,
ClutterPaintVolume *volume);
const char * _clutter_actor_get_debug_name (ClutterActor *self);
const gchar * _clutter_actor_get_debug_name (ClutterActor *self);
void _clutter_actor_push_clone_paint (void);
void _clutter_actor_pop_clone_paint (void);
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat);
void _clutter_actor_shader_post_paint (ClutterActor *actor);
ClutterActorAlign _clutter_actor_get_effective_x_align (ClutterActor *self);
void _clutter_actor_handle_event (ClutterActor *actor,
const ClutterEvent *event);
void _clutter_actor_attach_clone (ClutterActor *actor,
ClutterActor *clone);
void _clutter_actor_detach_clone (ClutterActor *actor,
ClutterActor *clone);
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void clutter_actor_clear_stage_views_recursive (ClutterActor *actor,
gboolean stop_transitions);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
float clutter_actor_get_real_resource_scale (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);
void clutter_actor_finish_layout (ClutterActor *self,
int phase);
void clutter_actor_queue_immediate_relayout (ClutterActor *self);
gboolean clutter_actor_is_painting_unmapped (ClutterActor *self);
void clutter_actor_attach_grab (ClutterActor *actor,
ClutterGrab *grab);
void clutter_actor_detach_grab (ClutterActor *actor,
ClutterGrab *grab);
void clutter_actor_collect_event_actors (ClutterActor *self,
ClutterActor *deepmost,
GPtrArray *actors);
const GList * clutter_actor_peek_actions (ClutterActor *self);
void clutter_actor_set_implicitly_grabbed (ClutterActor *actor,
gboolean is_implicitly_grabbed);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_PRIVATE_H__ */

File diff suppressed because it is too large Load Diff

View File

@@ -22,7 +22,8 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_ACTOR_H__
#define __CLUTTER_ACTOR_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
@@ -34,13 +35,12 @@
#include <pango/pango.h>
#include <atk/atk.h>
#include "cogl/cogl.h"
#include <cogl/cogl.h>
#include "clutter/clutter-types.h"
#include "clutter/clutter-event.h"
#include "clutter/clutter-paint-context.h"
#include "clutter/clutter-pick-context.h"
#include "mtk/mtk.h"
#include <clutter/clutter-types.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-paint-context.h>
#include <clutter/clutter-pick-context.h>
G_BEGIN_DECLS
@@ -81,6 +81,22 @@ G_BEGIN_DECLS
CLUTTER_MACRO_DEPRECATED \
(((ClutterActor*)(a))->flags &= ~(f))
#define CLUTTER_ACTOR_IS_MAPPED(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_mapped instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_MAPPED) != FALSE)
#define CLUTTER_ACTOR_IS_REALIZED(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_realized instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REALIZED) != FALSE)
#define CLUTTER_ACTOR_IS_VISIBLE(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_is_visible instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_VISIBLE) != FALSE)
#define CLUTTER_ACTOR_IS_REACTIVE(a) \
CLUTTER_MACRO_DEPRECATED_FOR ("Deprecated macro. Use clutter_actor_get_reactive instead") \
((((ClutterActor*)(a))->flags & CLUTTER_ACTOR_REACTIVE) != FALSE)
typedef struct _ClutterActorClass ClutterActorClass;
typedef struct _ClutterActorPrivate ClutterActorPrivate;
@@ -102,7 +118,12 @@ typedef void (*ClutterCallback) (ClutterActor *actor,
*/
#define CLUTTER_CALLBACK(f) ((ClutterCallback) (f))
/**
* ClutterActor:
* @flags: #ClutterActorFlags
*
* Base class for actors.
*/
struct _ClutterActor
{
/*< private >*/
@@ -121,6 +142,11 @@ struct _ClutterActor
* ClutterActorClass:
* @show: signal class handler for #ClutterActor::show; it must chain
* up to the parent's implementation
* @show_all: virtual function for containers and composite actors, to
* determine which children should be shown when calling
* clutter_actor_show_all() on the actor. Defaults to calling
* clutter_actor_show(). This virtual function is deprecated and it
* should not be overridden.
* @hide: signal class handler for #ClutterActor::hide; it must chain
* up to the parent's implementation
* @hide_all: virtual function for containers and composite actors, to
@@ -157,15 +183,13 @@ struct _ClutterActor
* implementation.
* @apply_transform: virtual function, used when applying the transformations
* to an actor before painting it or when transforming coordinates or
* the allocation; if the transformation calculated by this function may
* have changed, the cached transformation must be invalidated by calling
* clutter_actor_invalidate_transform(); it must chain up to the parent's
* implementation
* the allocation; it must chain up to the parent's implementation
* @parent_set: signal class handler for the #ClutterActor::parent-set
* @destroy: signal class handler for #ClutterActor::destroy. It must
* chain up to the parent's implementation
* @pick: virtual function, used to draw an outline of the actor with
* the given color
* @queue_redraw: class handler for #ClutterActor::queue-redraw
* @event: class handler for #ClutterActor::event
* @button_press_event: class handler for #ClutterActor::button-press-event
* @button_release_event: class handler for
@@ -202,6 +226,7 @@ struct _ClutterActorClass
/*< public >*/
void (* show) (ClutterActor *self);
void (* show_all) (ClutterActor *self);
void (* hide) (ClutterActor *self);
void (* hide_all) (ClutterActor *self);
void (* realize) (ClutterActor *self);
@@ -217,6 +242,10 @@ struct _ClutterActorClass
void (* pick) (ClutterActor *actor,
ClutterPickContext *pick_context);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
ClutterPaintVolume *paint_volume);
/* size negotiation */
void (* get_preferred_width) (ClutterActor *self,
gfloat for_height,
@@ -231,27 +260,27 @@ struct _ClutterActorClass
/* transformations */
void (* apply_transform) (ClutterActor *actor,
graphene_matrix_t *matrix);
ClutterMatrix *matrix);
/* event signals */
gboolean (* event) (ClutterActor *actor,
ClutterEvent *event);
gboolean (* button_press_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterButtonEvent *event);
gboolean (* button_release_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterButtonEvent *event);
gboolean (* scroll_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterScrollEvent *event);
gboolean (* key_press_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterKeyEvent *event);
gboolean (* key_release_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterKeyEvent *event);
gboolean (* motion_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterMotionEvent *event);
gboolean (* enter_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterCrossingEvent *event);
gboolean (* leave_event) (ClutterActor *actor,
ClutterEvent *event);
ClutterCrossingEvent *event);
gboolean (* captured_event) (ClutterActor *actor,
ClutterEvent *event);
void (* key_focus_in) (ClutterActor *actor);
@@ -271,11 +300,12 @@ struct _ClutterActorClass
ClutterPaintNode *root);
gboolean (* touch_event) (ClutterActor *self,
ClutterEvent *event);
ClutterTouchEvent *event);
gboolean (* has_accessible) (ClutterActor *self);
void (* resource_scale_changed) (ClutterActor *self);
float (* calculate_resource_scale) (ClutterActor *self,
int phase);
/*< private >*/
/* padding for future expansion */
gpointer _padding_dummy[25];
};
/**
@@ -286,13 +316,17 @@ struct _ClutterActorClass
*
* The contents of the #ClutterActorIter structure
* are private and should only be accessed using the provided API.
*
* Since: 1.10
*/
struct _ClutterActorIter
{
/*< private >*/
gpointer CLUTTER_PRIVATE_FIELD (dummy1);
gpointer CLUTTER_PRIVATE_FIELD (dummy2);
gint CLUTTER_PRIVATE_FIELD (dummy3);
gpointer CLUTTER_PRIVATE_FIELD (dummy3);
gint CLUTTER_PRIVATE_FIELD (dummy4);
gpointer CLUTTER_PRIVATE_FIELD (dummy5);
};
CLUTTER_EXPORT
@@ -336,8 +370,8 @@ void clutter_actor_continue_pick
CLUTTER_EXPORT
void clutter_actor_queue_redraw (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
const MtkRectangle *clip);
void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
const cairo_rectangle_int_t *clip);
CLUTTER_EXPORT
void clutter_actor_queue_relayout (ClutterActor *self);
CLUTTER_EXPORT
@@ -385,9 +419,7 @@ CLUTTER_EXPORT
void clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_allocate_preferred_size (ClutterActor *self,
float x,
float y);
void clutter_actor_allocate_preferred_size (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
@@ -422,10 +454,6 @@ void clutter_actor_set_position
gfloat x,
gfloat y);
CLUTTER_EXPORT
gboolean clutter_actor_get_fixed_position (ClutterActor *self,
float *x,
float *y);
CLUTTER_EXPORT
void clutter_actor_get_position (ClutterActor *self,
gfloat *x,
gfloat *y);
@@ -557,8 +585,7 @@ void clutter_actor_set_offscreen_redirect
CLUTTER_EXPORT
ClutterOffscreenRedirect clutter_actor_get_offscreen_redirect (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_should_pick (ClutterActor *self,
ClutterPickContext *pick_context);
gboolean clutter_actor_should_pick_paint (ClutterActor *self);
CLUTTER_EXPORT
gboolean clutter_actor_is_in_clone_paint (ClutterActor *self);
CLUTTER_EXPORT
@@ -566,7 +593,8 @@ gboolean clutter_actor_get_paint_box
ClutterActorBox *box);
CLUTTER_EXPORT
float clutter_actor_get_resource_scale (ClutterActor *self);
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
gboolean clutter_actor_has_overlaps (ClutterActor *self);
@@ -595,13 +623,6 @@ void clutter_actor_set_content_repeat
ClutterContentRepeat repeat);
CLUTTER_EXPORT
ClutterContentRepeat clutter_actor_get_content_repeat (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_set_color_state (ClutterActor *self,
ClutterColorState *color_state);
CLUTTER_EXPORT
ClutterColorState *clutter_actor_get_color_state (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_get_content_box (ClutterActor *self,
ClutterActorBox *box);
@@ -616,6 +637,8 @@ const ClutterPaintVolume * clutter_actor_get_paint_volume
CLUTTER_EXPORT
const ClutterPaintVolume * clutter_actor_get_transformed_paint_volume (ClutterActor *self,
ClutterActor *relative_to_ancestor);
CLUTTER_EXPORT
const ClutterPaintVolume * clutter_actor_get_default_paint_volume (ClutterActor *self);
/* Events */
CLUTTER_EXPORT
@@ -775,21 +798,16 @@ void clutter_actor_get_translation
gfloat *translate_z);
CLUTTER_EXPORT
void clutter_actor_set_transform (ClutterActor *self,
const graphene_matrix_t *transform);
const ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_transform (ClutterActor *self,
graphene_matrix_t *transform);
ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_set_child_transform (ClutterActor *self,
const graphene_matrix_t *transform);
const ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_child_transform (ClutterActor *self,
graphene_matrix_t *transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_extents (ClutterActor *self,
graphene_rect_t *rect);
ClutterMatrix *transform);
CLUTTER_EXPORT
void clutter_actor_get_transformed_position (ClutterActor *self,
gfloat *x,
@@ -876,7 +894,9 @@ void clutter_actor_uninhibit_culling
* of interest, using g_object_bind_property(). This way, when the @item
* in the #GListModel changes, the #ClutterActor changes as well.
*
* Returns: (transfer full): The newly created child #ClutterActor4
* Returns: (transfer full): The newly created child #ClutterActor
*
* Since: 1.24
*/
typedef ClutterActor * (* ClutterActorCreateChildFunc) (gpointer item,
gpointer user_data);
@@ -899,13 +919,6 @@ void clutter_actor_pick_box (ClutterActor *self,
ClutterPickContext *pick_context,
const ClutterActorBox *box);
CLUTTER_EXPORT
GList * clutter_actor_peek_stage_views (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_invalidate_transform (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_invalidate_paint_volume (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */

View File

@@ -23,25 +23,27 @@
*/
/**
* ClutterAlignConstraint:
*
* A constraint aligning the position of an actor
* SECTION:clutter-align-constraint
* @Title: ClutterAlignConstraint
* @Short_Description: A constraint aligning the position of an actor
*
* #ClutterAlignConstraint is a [class@Constraint] that aligns the position
* of the [class@Actor] to which it is applied to the size of another
* [class@Actor] using an alignment factor
* #ClutterAlignConstraint is a #ClutterConstraint that aligns the position
* of the #ClutterActor to which it is applied to the size of another
* #ClutterActor using an alignment factor
*
* #ClutterAlignConstraint is available since Clutter 1.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-align-constraint.h"
#include "clutter-align-constraint.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-constraint.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-constraint.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-private.h"
#include <math.h>
@@ -56,7 +58,6 @@ struct _ClutterAlignConstraint
ClutterActor *actor;
ClutterActor *source;
ClutterAlignAxis align_axis;
graphene_point_t pivot;
gfloat factor;
};
@@ -71,7 +72,6 @@ enum
PROP_SOURCE,
PROP_ALIGN_AXIS,
PROP_PIVOT_POINT,
PROP_FACTOR,
PROP_LAST
@@ -84,11 +84,12 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
CLUTTER_TYPE_CONSTRAINT);
static void
source_queue_relayout (ClutterActor *actor,
ClutterAlignConstraint *align)
source_position_changed (ClutterActor *actor,
GParamSpec *pspec,
ClutterAlignConstraint *align)
{
if (align->actor != NULL)
_clutter_actor_queue_only_relayout (align->actor);
clutter_actor_queue_relayout (align->actor);
}
static void
@@ -133,41 +134,35 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
ClutterAlignConstraint *align = CLUTTER_ALIGN_CONSTRAINT (constraint);
gfloat source_width, source_height;
gfloat actor_width, actor_height;
gfloat offset_x_start, offset_y_start;
gfloat pivot_x, pivot_y;
gfloat source_x, source_y;
if (align->source == NULL)
return;
clutter_actor_box_get_size (allocation, &actor_width, &actor_height);
clutter_actor_get_position (align->source, &source_x, &source_y);
clutter_actor_get_size (align->source, &source_width, &source_height);
pivot_x = align->pivot.x == -1.f
? align->factor
: align->pivot.x;
pivot_y = align->pivot.y == -1.f
? align->factor
: align->pivot.y;
offset_x_start = pivot_x * -actor_width;
offset_y_start = pivot_y * -actor_height;
switch (align->align_axis)
{
case CLUTTER_ALIGN_X_AXIS:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->x2 = allocation->x1 + actor_width;
break;
case CLUTTER_ALIGN_Y_AXIS:
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->y2 = allocation->y1 + actor_height;
break;
case CLUTTER_ALIGN_BOTH:
allocation->x1 += offset_x_start + (source_width * align->factor);
allocation->y1 += offset_y_start + (source_height * align->factor);
allocation->x1 = ((source_width - actor_width) * align->factor)
+ source_x;
allocation->y1 = ((source_height - actor_height) * align->factor)
+ source_y;
allocation->x2 = allocation->x1 + actor_width;
allocation->y2 = allocation->y1 + actor_height;
break;
@@ -191,7 +186,7 @@ clutter_align_constraint_dispose (GObject *gobject)
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (align->source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
align->source = NULL;
}
@@ -217,10 +212,6 @@ clutter_align_constraint_set_property (GObject *gobject,
clutter_align_constraint_set_align_axis (align, g_value_get_enum (value));
break;
case PROP_PIVOT_POINT:
clutter_align_constraint_set_pivot_point (align, g_value_get_boxed (value));
break;
case PROP_FACTOR:
clutter_align_constraint_set_factor (align, g_value_get_float (value));
break;
@@ -249,16 +240,6 @@ clutter_align_constraint_get_property (GObject *gobject,
g_value_set_enum (value, align->align_axis);
break;
case PROP_PIVOT_POINT:
{
graphene_point_t point;
clutter_align_constraint_get_pivot_point (align, &point);
g_value_set_boxed (value, &point);
}
break;
case PROP_FACTOR:
g_value_set_float (value, align->factor);
break;
@@ -287,9 +268,13 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
*
* The #ClutterActor must not be a child or a grandchild of the actor
* using the constraint.
*
* Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source", NULL, NULL,
g_param_spec_object ("source",
P_("Source"),
P_("The source of the alignment"),
CLUTTER_TYPE_ACTOR,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
@@ -297,35 +282,17 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
* ClutterAlignConstraint:align-axis:
*
* The axis to be used to compute the alignment
*
* Since: 1.4
*/
obj_props[PROP_ALIGN_AXIS] =
g_param_spec_enum ("align-axis", NULL, NULL,
g_param_spec_enum ("align-axis",
P_("Align Axis"),
P_("The axis to align the position to"),
CLUTTER_TYPE_ALIGN_AXIS,
CLUTTER_ALIGN_X_AXIS,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
/**
* ClutterAlignConstraint:pivot-point:
*
* The pivot point used by the constraint. The pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* For example, setting the pivot point to (0.5, 0.5) and using a factor
* of 1 for both axes will align the actors horizontal and vertical
* center point with the bottom right corner of the source actor.
*
* By default, the pivot point is set to (-1, -1), which means it's not
* used and the constrained actor will be aligned to always stay inside
* the source actor.
*/
obj_props[PROP_PIVOT_POINT] =
g_param_spec_boxed ("pivot-point", NULL, NULL,
GRAPHENE_TYPE_POINT,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterAlignConstraint:factor:
*
@@ -335,9 +302,13 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
* with an align-axis value of %CLUTTER_ALIGN_X_AXIS, 0.0 means left and
* 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top
* and 1.0 means bottom.
*
* Since: 1.4
*/
obj_props[PROP_FACTOR] =
g_param_spec_float ("factor", NULL, NULL,
g_param_spec_float ("factor",
P_("Factor"),
P_("The alignment factor, between 0.0 and 1.0"),
0.0, 1.0,
0.0,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
@@ -354,8 +325,6 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
self->actor = NULL;
self->source = NULL;
self->align_axis = CLUTTER_ALIGN_X_AXIS;
self->pivot.x = -1.f;
self->pivot.y = -1.f;
self->factor = 0.0f;
}
@@ -371,6 +340,8 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
* alignment @factor
*
* Return value: the newly created #ClutterAlignConstraint
*
* Since: 1.4
*/
ClutterConstraint *
clutter_align_constraint_new (ClutterActor *source,
@@ -392,6 +363,8 @@ clutter_align_constraint_new (ClutterActor *source,
* @source: (allow-none): a #ClutterActor, or %NULL to unset the source
*
* Sets the source of the alignment constraint
*
* Since: 1.4
*/
void
clutter_align_constraint_set_source (ClutterAlignConstraint *align,
@@ -429,15 +402,15 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
G_CALLBACK (source_destroyed),
align);
g_signal_handlers_disconnect_by_func (old_source,
G_CALLBACK (source_queue_relayout),
G_CALLBACK (source_position_changed),
align);
}
align->source = source;
if (align->source != NULL)
{
g_signal_connect (align->source, "queue-relayout",
G_CALLBACK (source_queue_relayout),
g_signal_connect (align->source, "notify::allocation",
G_CALLBACK (source_position_changed),
align);
g_signal_connect (align->source, "destroy",
G_CALLBACK (source_destroyed),
@@ -458,6 +431,8 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
*
* Return value: (transfer none): the #ClutterActor used as the source
* of the alignment
*
* Since: 1.4
*/
ClutterActor *
clutter_align_constraint_get_source (ClutterAlignConstraint *align)
@@ -473,6 +448,8 @@ clutter_align_constraint_get_source (ClutterAlignConstraint *align)
* @axis: the axis to which the alignment refers to
*
* Sets the axis to which the alignment refers to
*
* Since: 1.4
*/
void
clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
@@ -498,6 +475,8 @@ clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
* Retrieves the value set using clutter_align_constraint_set_align_axis()
*
* Return value: the alignment axis
*
* Since: 1.4
*/
ClutterAlignAxis
clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
@@ -508,60 +487,6 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
return align->align_axis;
}
/**
* clutter_align_constraint_set_pivot_point:
* @align: a #ClutterAlignConstraint
* @pivot_point: A #GraphenePoint
*
* Sets the pivot point used by the constraint, the pivot point is the
* point in the constraint actor around which the aligning is applied,
* with (0, 0) being the top left corner of the actor and (1, 1) the
* bottom right corner of the actor.
*
* If -1 is used, the pivot point is unset and the constrained actor
* will be aligned to always stay inside the source actor.
*/
void
clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
g_return_if_fail (pivot_point->x == -1.f ||
(pivot_point->x >= 0.f && pivot_point->x <= 1.f));
g_return_if_fail (pivot_point->y == -1.f ||
(pivot_point->y >= 0.f && pivot_point->y <= 1.f));
if (graphene_point_equal (&align->pivot, pivot_point))
return;
align->pivot = *pivot_point;
if (align->actor != NULL)
clutter_actor_queue_relayout (align->actor);
g_object_notify_by_pspec (G_OBJECT (align), obj_props[PROP_PIVOT_POINT]);
}
/**
* clutter_align_constraint_get_pivot_point
* @align: a #ClutterAlignConstraint
* @pivot_point: (out caller-allocates): return location for a #GraphenePoint
*
* Gets the pivot point used by the constraint set with
* clutter_align_constraint_set_pivot_point(). If no custom pivot
* point is set, -1 is set.
*/
void
clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point)
{
g_return_if_fail (CLUTTER_IS_ALIGN_CONSTRAINT (align));
g_return_if_fail (pivot_point != NULL);
*pivot_point = align->pivot;
}
/**
* clutter_align_constraint_set_factor:
* @align: a #ClutterAlignConstraint
@@ -578,6 +503,8 @@ clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
* meaning bottom, when #ClutterAlignConstraint:align-axis is set to
* %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either
* cases
*
* Since: 1.4
*/
void
clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
@@ -600,6 +527,8 @@ clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
* Retrieves the factor set using clutter_align_constraint_set_factor()
*
* Return value: the alignment factor
*
* Since: 1.4
*/
gfloat
clutter_align_constraint_get_factor (ClutterAlignConstraint *align)

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ALIGN_CONSTRAINT_H__
#define __CLUTTER_ALIGN_CONSTRAINT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-constraint.h"
#include <clutter/clutter-constraint.h>
G_BEGIN_DECLS
@@ -36,6 +37,14 @@ G_BEGIN_DECLS
#define CLUTTER_ALIGN_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT, ClutterAlignConstraint))
#define CLUTTER_IS_ALIGN_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALIGN_CONSTRAINT))
/**
* ClutterAlignConstraint:
*
* #ClutterAlignConstraint is an opaque structure
* whose members cannot be directly accesses
*
* Since: 1.4
*/
typedef struct _ClutterAlignConstraint ClutterAlignConstraint;
typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
@@ -58,15 +67,11 @@ void clutter_align_constraint_set_align_axis (ClutterAlignConstrai
CLUTTER_EXPORT
ClutterAlignAxis clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align);
CLUTTER_EXPORT
void clutter_align_constraint_set_pivot_point (ClutterAlignConstraint *align,
const graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_get_pivot_point (ClutterAlignConstraint *align,
graphene_point_t *pivot_point);
CLUTTER_EXPORT
void clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
gfloat factor);
CLUTTER_EXPORT
gfloat clutter_align_constraint_get_factor (ClutterAlignConstraint *align);
G_END_DECLS
#endif /* __CLUTTER_ALIGN_CONSTRAINT_H__ */

View File

@@ -23,25 +23,26 @@
*/
/**
* ClutterAnimatable:
*
* Interface for animatable classes
* SECTION:clutter-animatable
* @short_description: Interface for animatable classes
*
* #ClutterAnimatable is an interface that allows a [class@GObject.Object] class
* #ClutterAnimatable is an interface that allows a #GObject class
* to control how an actor will animate a property.
*
* Each #ClutterAnimatable should implement the
* [vfunc@Animatable.interpolate_value] virtual function of the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
* #ClutterAnimatable is available since Clutter 1.0
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-animatable.h"
#include "clutter/clutter-interval.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
@@ -55,10 +56,12 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
* @animatable: a #ClutterAnimatable
* @property_name: the name of the animatable property to find
*
* Finds the [class@GObject.ParamSpec] for @property_name
* Finds the #GParamSpec for @property_name
*
* Return value: (transfer none): The #GParamSpec for the given property
* or %NULL
*
* Since: 1.4
*/
GParamSpec *
clutter_animatable_find_property (ClutterAnimatable *animatable,
@@ -86,6 +89,8 @@ clutter_animatable_find_property (ClutterAnimatable *animatable,
* @value: a #GValue initialized to the type of the property to retrieve
*
* Retrieves the current state of @property_name and sets @value with it
*
* Since: 1.4
*/
void
clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
@@ -113,6 +118,8 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
* @value: the value of the animatable property to set
*
* Sets the current state of @property_name to @value
*
* Since: 1.4
*/
void
clutter_animatable_set_final_state (ClutterAnimatable *animatable,
@@ -149,12 +156,14 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
* value, and store the result inside @value.
*
* This function should be used for every property animation
* involving `ClutterAnimatable`s.
* involving #ClutterAnimatable<!-- -->s.
*
* This function replaces clutter_animatable_animate_property().
*
* Return value: %TRUE if the interpolation was successful,
* and %FALSE otherwise
*
* Since: 1.8
*/
gboolean
clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
@@ -185,25 +194,3 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
else
return clutter_interval_compute_value (interval, progress, value);
}
/**
* clutter_animatable_get_actor:
* @animatable: a #ClutterAnimatable
*
* Get animated actor.
*
* Return value: (transfer none): a #ClutterActor
*/
ClutterActor *
clutter_animatable_get_actor (ClutterAnimatable *animatable)
{
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
g_return_val_if_fail (iface->get_actor, NULL);
return iface->get_actor (animatable);
}

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_ANIMATABLE_H__
#define __CLUTTER_ANIMATABLE_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -49,7 +50,8 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
* animatable property
* @interpolate_value: virtual function for interpolating the progress
* of a property
* @get_actor: virtual function for getting associated actor
*
* Since: 1.0
*/
struct _ClutterAnimatableInterface
{
@@ -70,7 +72,6 @@ struct _ClutterAnimatableInterface
ClutterInterval *interval,
gdouble progress,
GValue *value);
ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
};
CLUTTER_EXPORT
@@ -91,7 +92,6 @@ gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value);
CLUTTER_EXPORT
ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
G_END_DECLS
#endif /* __CLUTTER_ANIMATABLE_H__ */

View File

@@ -21,7 +21,8 @@
*
*/
#pragma once
#ifndef __CLUTTER_AUTO_CLEANUPS_H__
#define __CLUTTER_AUTO_CLEANUPS_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
@@ -50,6 +51,7 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInterval, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterKeyframeTransition, g_object_unref)
@@ -81,9 +83,12 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterZoomAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorBox, clutter_actor_box_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColor, clutter_color_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMargin, clutter_margin_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterMatrix, clutter_matrix_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintContext, clutter_paint_context_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintVolume, clutter_paint_volume_free)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPathNode, clutter_path_node_free)
#endif /* __GI_SCANNER__ */
#endif /* __CLUTTER_AUTO_CLEANUPS_H__ */

View File

@@ -19,11 +19,12 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BACKEND_PRIVATE_H__
#define __CLUTTER_BACKEND_PRIVATE_H__
#include "clutter/clutter-backend.h"
#include "clutter/clutter-seat.h"
#include "clutter/clutter-stage-window.h"
#include <clutter/clutter-backend.h>
#include <clutter/clutter-seat.h>
#include <clutter/clutter-stage-window.h>
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
@@ -52,8 +53,6 @@ struct _ClutterBackend
gfloat units_per_em;
gint32 units_serial;
float fallback_resource_scale;
ClutterStageWindow *stage_window;
ClutterInputMethod *input_method;
@@ -65,11 +64,18 @@ struct _ClutterBackendClass
GObjectClass parent_class;
/* vfuncs */
gboolean (* finish_init) (ClutterBackend *backend,
gboolean (* pre_parse) (ClutterBackend *backend,
GError **error);
gboolean (* post_parse) (ClutterBackend *backend,
GError **error);
ClutterStageWindow * (* create_stage) (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
void (* init_events) (ClutterBackend *backend);
void (* init_features) (ClutterBackend *backend);
void (* add_options) (ClutterBackend *backend,
GOptionGroup *group);
ClutterFeatureFlags (* get_features) (ClutterBackend *backend);
CoglRenderer * (* get_renderer) (ClutterBackend *backend,
GError **error);
CoglDisplay * (* get_display) (ClutterBackend *backend,
@@ -79,9 +85,11 @@ struct _ClutterBackendClass
gboolean (* create_context) (ClutterBackend *backend,
GError **error);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
gboolean (* translate_event) (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
gboolean (* is_display_server) (ClutterBackend *backend);
ClutterSeat * (* get_default_seat) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
@@ -89,14 +97,33 @@ struct _ClutterBackendClass
void (* settings_changed) (ClutterBackend *backend);
};
ClutterBackend * _clutter_create_backend (void);
ClutterStageWindow * _clutter_backend_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error);
gboolean _clutter_backend_create_context (ClutterBackend *backend,
GError **error);
gboolean _clutter_backend_finish_init (ClutterBackend *backend,
void _clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group);
gboolean _clutter_backend_pre_parse (ClutterBackend *backend,
GError **error);
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
GError **error);
void _clutter_backend_init_events (ClutterBackend *backend);
void _clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest);
void _clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event);
CLUTTER_EXPORT
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event);
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
PangoFontDescription *font_desc);
@@ -107,15 +134,6 @@ void clutter_set_allowed_drivers (const c
CLUTTER_EXPORT
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale);
float clutter_backend_get_fallback_resource_scale (ClutterBackend *backend);
gboolean clutter_backend_is_display_server (ClutterBackend *backend);
CLUTTER_EXPORT
void clutter_backend_destroy (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@@ -25,9 +25,8 @@
*/
/**
* ClutterBackend:
*
* Backend abstraction
* SECTION:clutter-backend
* @short_description: Backend abstraction
*
* Clutter can be compiled against different backends. Each backend
* has to implement a set of functions, in order to be used by Clutter.
@@ -35,21 +34,42 @@
* #ClutterBackend is the base class abstracting the various implementation;
* it provides a basic API to query the backend for generic information
* and settings.
*
* #ClutterBackend is available since Clutter 0.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-backend-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-event-private.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-mutter.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-stage-manager-private.h"
#include "clutter/clutter-stage-private.h"
#include "clutter/clutter-stage-window.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "cogl/cogl.h"
#include "clutter-backend-private.h"
#include "clutter-debug.h"
#include "clutter-event-private.h"
#include "clutter-marshal.h"
#include "clutter-mutter.h"
#include "clutter-private.h"
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"
#include "clutter-stage-window.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
#endif
#include <cogl/cogl.h>
#ifdef CLUTTER_INPUT_X11
#include "x11/clutter-backend-x11.h"
#endif
#ifdef CLUTTER_WINDOWING_EGL
#include "egl/clutter-backend-eglnative.h"
#endif
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include <cogl/cogl-wayland-server.h>
#include <wayland-server.h>
#include "wayland/clutter-wayland-compositor.h"
#endif
#define DEFAULT_FONT_NAME "Sans 10"
@@ -66,6 +86,12 @@ G_DEFINE_ABSTRACT_TYPE (ClutterBackend, clutter_backend, G_TYPE_OBJECT)
static guint backend_signals[LAST_SIGNAL] = { 0, };
/* Global for being able to specify a compositor side wayland display
* pointer before clutter initialization */
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
static struct wl_display *_wayland_compositor_display;
#endif
static void
clutter_backend_dispose (GObject *gobject)
{
@@ -74,20 +100,28 @@ clutter_backend_dispose (GObject *gobject)
/* clear the events still in the queue of the main context */
_clutter_clear_events_queue ();
g_clear_object (&backend->dummy_onscreen);
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
if (backend->stage_window)
{
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
(gpointer *) &backend->stage_window);
backend->stage_window = NULL;
}
g_clear_pointer (&backend->cogl_source, g_source_destroy);
g_clear_pointer (&backend->font_name, g_free);
g_clear_pointer (&backend->font_options, cairo_font_options_destroy);
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
}
static void
clutter_backend_finalize (GObject *gobject)
{
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
g_source_destroy (backend->cogl_source);
g_free (backend->font_name);
clutter_backend_set_font_options (backend, NULL);
g_clear_object (&backend->input_method);
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
G_OBJECT_CLASS (clutter_backend_parent_class)->finalize (gobject);
}
static gfloat
@@ -188,20 +222,22 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
{
ClutterBackendClass *klass;
CoglSwapChain *swap_chain;
GError *internal_error;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
swap_chain = NULL;
internal_error = NULL;
CLUTTER_NOTE (BACKEND, "Creating Cogl renderer");
backend->cogl_renderer = klass->get_renderer (backend, error);
backend->cogl_renderer = klass->get_renderer (backend, &internal_error);
if (backend->cogl_renderer == NULL)
goto error;
CLUTTER_NOTE (BACKEND, "Connecting the renderer");
cogl_renderer_set_driver (backend->cogl_renderer, driver_id);
if (!cogl_renderer_connect (backend->cogl_renderer, error))
if (!cogl_renderer_connect (backend->cogl_renderer, &internal_error))
goto error;
CLUTTER_NOTE (BACKEND, "Creating Cogl swap chain");
@@ -213,7 +249,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
backend->cogl_display = klass->get_display (backend,
backend->cogl_renderer,
swap_chain,
error);
&internal_error);
}
else
{
@@ -229,7 +265,7 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
*/
res = cogl_renderer_check_onscreen_template (backend->cogl_renderer,
tmpl,
error);
&internal_error);
if (!res)
goto error;
@@ -243,12 +279,17 @@ clutter_backend_do_real_create_context (ClutterBackend *backend,
if (backend->cogl_display == NULL)
goto error;
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
cogl_wayland_display_set_compositor_display (backend->cogl_display,
_wayland_compositor_display);
#endif
CLUTTER_NOTE (BACKEND, "Setting up the display");
if (!cogl_display_setup (backend->cogl_display, error))
if (!cogl_display_setup (backend->cogl_display, &internal_error))
goto error;
CLUTTER_NOTE (BACKEND, "Creating the Cogl context");
backend->cogl_context = cogl_context_new (backend->cogl_display, error);
backend->cogl_context = cogl_context_new (backend->cogl_display, &internal_error);
if (backend->cogl_context == NULL)
goto error;
@@ -282,7 +323,8 @@ static const struct {
const char *driver_desc;
CoglDriver driver_id;
} all_known_drivers[] = {
{ "gl3", "OpenGL 3.1 core profile", COGL_DRIVER_GL3 },
{ "gl3", "OpenGL 3.2 core profile", COGL_DRIVER_GL3 },
{ "gl", "OpenGL legacy profile", COGL_DRIVER_GL },
{ "gles2", "OpenGL ES 2.0", COGL_DRIVER_GLES2 },
{ "any", "Default Cogl driver", COGL_DRIVER_ANY },
};
@@ -351,7 +393,8 @@ clutter_backend_real_create_context (ClutterBackend *backend,
if (internal_error != NULL)
g_propagate_error (error, internal_error);
else
g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_FAILED,
g_set_error_literal (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
"Unable to initialize the Clutter backend: no available drivers found.");
return FALSE;
@@ -363,19 +406,143 @@ clutter_backend_real_create_context (ClutterBackend *backend,
return TRUE;
}
static ClutterFeatureFlags
clutter_backend_real_get_features (ClutterBackend *backend)
{
ClutterFeatureFlags flags = 0;
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN))
{
CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers");
flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
}
else
{
CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer");
flags |= CLUTTER_FEATURE_STAGE_STATIC;
}
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
flags |= CLUTTER_FEATURE_SWAP_EVENTS;
}
return flags;
}
static const char *allowed_backends;
static ClutterBackend * (* custom_backend_func) (void);
static const struct {
const char *name;
ClutterBackend * (* create_backend) (void);
} available_backends[] = {
#ifdef CLUTTER_WINDOWING_X11
{ CLUTTER_WINDOWING_X11, clutter_backend_x11_new },
#endif
#ifdef CLUTTER_WINDOWING_EGL
{ CLUTTER_WINDOWING_EGL, clutter_backend_egl_native_new },
#endif
{ NULL, NULL },
};
void
clutter_set_custom_backend_func (ClutterBackend *(* func) (void))
{
custom_backend_func = func;
}
ClutterBackend *
_clutter_create_backend (void)
{
const char *backends_list;
ClutterBackend *retval;
gboolean allow_any;
char **backends;
int i;
if (custom_backend_func)
{
retval = custom_backend_func ();
if (!retval)
g_error ("Failed to create custom backend.");
return retval;
}
if (allowed_backends == NULL)
allowed_backends = "*";
allow_any = strstr (allowed_backends, "*") != NULL;
backends_list = g_getenv ("CLUTTER_BACKEND");
if (backends_list == NULL)
backends_list = allowed_backends;
backends = g_strsplit (backends_list, ",", 0);
retval = NULL;
for (i = 0; retval == NULL && backends[i] != NULL; i++)
{
const char *backend = backends[i];
gboolean is_any = g_str_equal (backend, "*");
int j;
for (j = 0; available_backends[j].name != NULL; j++)
{
if ((is_any && allow_any) ||
(is_any && strstr (allowed_backends, available_backends[j].name)) ||
g_str_equal (backend, available_backends[j].name))
{
retval = available_backends[j].create_backend ();
if (retval != NULL)
break;
}
}
}
g_strfreev (backends);
if (retval == NULL)
g_error ("No default Clutter backend found.");
return retval;
}
static void
clutter_backend_real_init_events (ClutterBackend *backend)
{
g_error ("Unknown input backend");
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->dispose = clutter_backend_dispose;
gobject_class->finalize = clutter_backend_finalize;
/**
* ClutterBackend::resolution-changed:
* @backend: the #ClutterBackend that emitted the signal
*
* The signal is emitted each time the font
* The ::resolution-changed signal is emitted each time the font
* resolutions has been changed through #ClutterSettings.
*
* Since: 1.0
*/
backend_signals[RESOLUTION_CHANGED] =
g_signal_new (I_("resolution-changed"),
@@ -389,8 +556,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
* ClutterBackend::font-changed:
* @backend: the #ClutterBackend that emitted the signal
*
* The signal is emitted each time the font options
* The ::font-changed signal is emitted each time the font options
* have been changed through #ClutterSettings.
*
* Since: 1.0
*/
backend_signals[FONT_CHANGED] =
g_signal_new (I_("font-changed"),
@@ -404,8 +573,10 @@ clutter_backend_class_init (ClutterBackendClass *klass)
* ClutterBackend::settings-changed:
* @backend: the #ClutterBackend that emitted the signal
*
* The signal is emitted each time the #ClutterSettings
* The ::settings-changed signal is emitted each time the #ClutterSettings
* properties have been changed.
*
* Since: 1.4
*/
backend_signals[SETTINGS_CHANGED] =
g_signal_new (I_("settings-changed"),
@@ -418,7 +589,9 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->resolution_changed = clutter_backend_real_resolution_changed;
klass->font_changed = clutter_backend_real_font_changed;
klass->init_events = clutter_backend_real_init_events;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
}
static void
@@ -428,21 +601,47 @@ clutter_backend_init (ClutterBackend *self)
self->units_serial = 1;
self->dummy_onscreen = NULL;
self->fallback_resource_scale = 1.f;
}
gboolean
_clutter_backend_finish_init (ClutterBackend *backend,
GError **error)
void
_clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
ClutterBackendClass *klass;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->finish_init)
return klass->finish_init (backend, error);
if (klass->add_options)
klass->add_options (backend, group);
}
gboolean
_clutter_backend_pre_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->pre_parse)
return klass->pre_parse (backend, error);
return TRUE;
}
gboolean
_clutter_backend_post_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->post_parse)
return klass->post_parse (backend, error);
return TRUE;
}
@@ -487,6 +686,57 @@ _clutter_backend_create_context (ClutterBackend *backend,
return klass->create_context (backend, error);
}
ClutterFeatureFlags
_clutter_backend_get_features (ClutterBackend *backend)
{
ClutterBackendClass *klass;
GError *error;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
/* we need to have a context here; so we create the
* GL context first and the ask for features. if the
* context already exists this should be a no-op
*/
error = NULL;
if (klass->create_context != NULL)
{
gboolean res;
res = klass->create_context (backend, &error);
if (!res)
{
if (error)
{
g_critical ("Unable to create a context: %s", error->message);
g_error_free (error);
}
else
g_critical ("Unable to create a context: unknown error");
return 0;
}
}
if (klass->get_features)
return klass->get_features (backend);
return 0;
}
void
_clutter_backend_init_events (ClutterBackend *backend)
{
ClutterBackendClass *klass;
g_assert (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
klass->init_events (backend);
}
gfloat
_clutter_backend_get_units_per_em (ClutterBackend *backend,
PangoFontDescription *font_desc)
@@ -501,6 +751,31 @@ _clutter_backend_get_units_per_em (ClutterBackend *backend,
return backend->units_per_em;
}
void
_clutter_backend_copy_event_data (ClutterBackend *backend,
const ClutterEvent *src,
ClutterEvent *dest)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->copy_event_data (seat, src, dest);
}
void
_clutter_backend_free_event_data (ClutterBackend *backend,
ClutterEvent *event)
{
ClutterSeatClass *seat_class;
ClutterSeat *seat;
seat = clutter_backend_get_default_seat (backend);
seat_class = CLUTTER_SEAT_GET_CLASS (seat);
seat_class->free_event_data (seat, event);
}
/**
* clutter_get_default_backend:
*
@@ -510,6 +785,8 @@ _clutter_backend_get_units_per_em (ClutterBackend *backend,
* Return value: (transfer none): the default backend. You should
* not ref or unref the returned object. Applications should rarely
* need to use this.
*
* Since: 0.4
*/
ClutterBackend *
clutter_get_default_backend (void)
@@ -538,6 +815,8 @@ clutter_get_default_backend (void)
*
* Return value: the current resolution, or -1 if no resolution
* has been set.
*
* Since: 0.4
*/
gdouble
clutter_backend_get_resolution (ClutterBackend *backend)
@@ -570,6 +849,8 @@ clutter_backend_get_resolution (ClutterBackend *backend)
*
* This function is intended for actors creating a Pango layout
* using the PangoCairo API.
*
* Since: 0.8
*/
void
clutter_backend_set_font_options (ClutterBackend *backend,
@@ -600,6 +881,8 @@ clutter_backend_set_font_options (ClutterBackend *backend,
* Return value: (transfer none): the font options of the #ClutterBackend.
* The returned #cairo_font_options_t is owned by the backend and should
* not be modified or freed
*
* Since: 0.8
*/
const cairo_font_options_t *
clutter_backend_get_font_options (ClutterBackend *backend)
@@ -626,8 +909,18 @@ _clutter_backend_get_units_serial (ClutterBackend *backend)
return backend->units_serial;
}
gboolean
_clutter_backend_translate_event (ClutterBackend *backend,
gpointer native,
ClutterEvent *event)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->translate_event (backend,
native,
event);
}
/**
* clutter_backend_get_cogl_context:
* clutter_backend_get_cogl_context: (skip)
* @backend: a #ClutterBackend
*
* Retrieves the #CoglContext associated with the given clutter
@@ -642,6 +935,9 @@ _clutter_backend_get_units_serial (ClutterBackend *backend)
* explicitly create a CoglContext.
*
* Return value: (transfer none): The #CoglContext associated with @backend.
*
* Since: 1.8
* Stability: unstable
*/
CoglContext *
clutter_backend_get_cogl_context (ClutterBackend *backend)
@@ -649,6 +945,31 @@ clutter_backend_get_cogl_context (ClutterBackend *backend)
return backend->cogl_context;
}
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
/**
* clutter_wayland_set_compositor_display:
* @display: A compositor side struct wl_display pointer
*
* This informs Clutter of your compositor side Wayland display
* object. This must be called before calling clutter_init().
*
* Since: 1.8
* Stability: unstable
*/
void
clutter_wayland_set_compositor_display (void *display)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
_wayland_compositor_display = display;
}
#endif
void
clutter_set_allowed_drivers (const char *drivers)
{
@@ -678,7 +999,7 @@ clutter_backend_get_input_method (ClutterBackend *backend)
/**
* clutter_backend_set_input_method:
* @backend: the #ClutterBackend
* @method: (nullable): the input method
* @method: the input method
*
* Sets the input method to be used by Clutter
**/
@@ -686,12 +1007,6 @@ void
clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method)
{
if (backend->input_method == method)
return;
if (backend->input_method)
clutter_input_method_focus_out (backend->input_method);
g_set_object (&backend->input_method, method);
}
@@ -716,29 +1031,3 @@ clutter_backend_get_default_seat (ClutterBackend *backend)
return CLUTTER_BACKEND_GET_CLASS (backend)->get_default_seat (backend);
}
void
clutter_backend_set_fallback_resource_scale (ClutterBackend *backend,
float fallback_resource_scale)
{
backend->fallback_resource_scale = fallback_resource_scale;
}
float
clutter_backend_get_fallback_resource_scale (ClutterBackend *backend)
{
return backend->fallback_resource_scale;
}
gboolean
clutter_backend_is_display_server (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->is_display_server (backend);
}
void
clutter_backend_destroy (ClutterBackend *backend)
{
g_object_run_dispose (G_OBJECT (backend));
g_object_unref (backend);
}

View File

@@ -21,7 +21,8 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BACKEND_H__
#define __CLUTTER_BACKEND_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
@@ -30,11 +31,12 @@
#include <cairo.h>
#include <pango/pango.h>
#include "cogl/cogl.h"
#include <cogl/cogl.h>
#include "clutter/clutter-keymap.h"
#include "clutter/clutter-types.h"
#include "clutter/clutter-seat.h"
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
#include <clutter/clutter-seat.h>
G_BEGIN_DECLS
@@ -42,6 +44,14 @@ G_BEGIN_DECLS
#define CLUTTER_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND, ClutterBackend))
#define CLUTTER_IS_BACKEND(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND))
/**
* ClutterBackend:
*
* #ClutterBackend is an opaque structure whose
* members cannot be directly accessed.
*
* Since: 0.4
*/
typedef struct _ClutterBackend ClutterBackend;
typedef struct _ClutterBackendClass ClutterBackendClass;
@@ -73,3 +83,5 @@ CLUTTER_EXPORT
ClutterSeat * clutter_backend_get_default_seat (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_H__ */

View File

@@ -30,15 +30,17 @@
* across the whole API.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-types.h"
#include "clutter/clutter-private.h"
#include "clutter-types.h"
#include "clutter-private.h"
#include <math.h>
#define FLOAT_EPSILON (1e-15)
/*
* ClutterMargin
*/
@@ -51,11 +53,13 @@
* Return value: (transfer full): a newly allocated #ClutterMargin. Use
* clutter_margin_free() to free the resources associated with it when
* done.
*
* Since: 1.10
*/
ClutterMargin *
clutter_margin_new (void)
{
return g_new0 (ClutterMargin, 1);
return g_slice_new0 (ClutterMargin);
}
/**
@@ -66,12 +70,14 @@ clutter_margin_new (void)
* the newly created structure.
*
* Return value: (transfer full): a copy of the #ClutterMargin.
*
* Since: 1.10
*/
ClutterMargin *
clutter_margin_copy (const ClutterMargin *margin_)
{
if (G_LIKELY (margin_ != NULL))
return g_memdup2 (margin_, sizeof (ClutterMargin));
return g_slice_dup (ClutterMargin, margin_);
return NULL;
}
@@ -82,14 +88,205 @@ clutter_margin_copy (const ClutterMargin *margin_)
*
* Frees the resources allocated by clutter_margin_new() and
* clutter_margin_copy().
*
* Since: 1.10
*/
void
clutter_margin_free (ClutterMargin *margin_)
{
if (G_LIKELY (margin_ != NULL))
g_free (margin_);
g_slice_free (ClutterMargin, margin_);
}
G_DEFINE_BOXED_TYPE (ClutterMargin, clutter_margin,
clutter_margin_copy,
clutter_margin_free)
/**
* ClutterMatrix:
*
* A type representing a 4x4 matrix.
*
* It is identicaly to #CoglMatrix.
*
* Since: 1.12
*/
static gpointer
clutter_matrix_copy (gpointer data)
{
return cogl_matrix_copy (data);
}
static gboolean
clutter_matrix_progress (const GValue *a,
const GValue *b,
gdouble progress,
GValue *retval)
{
const ClutterMatrix *matrix1 = g_value_get_boxed (a);
const ClutterMatrix *matrix2 = g_value_get_boxed (b);
graphene_point3d_t scale1 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear1[3] = { 0.f, 0.f, 0.f };
graphene_point3d_t rotate1 = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate1 = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective1 = { 0.f, 0.f, 0.f, 0.f };
graphene_point3d_t scale2 = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear2[3] = { 0.f, 0.f, 0.f };
graphene_point3d_t rotate2 = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate2 = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective2 = { 0.f, 0.f, 0.f, 0.f };
graphene_point3d_t scale_res = GRAPHENE_POINT3D_INIT (1.f, 1.f, 1.f);
float shear_res = 0.f;
graphene_point3d_t rotate_res = GRAPHENE_POINT3D_INIT_ZERO;
graphene_point3d_t translate_res = GRAPHENE_POINT3D_INIT_ZERO;
ClutterVertex4 perspective_res = { 0.f, 0.f, 0.f, 0.f };
ClutterMatrix res;
clutter_matrix_init_identity (&res);
_clutter_util_matrix_decompose (matrix1,
&scale1, shear1, &rotate1, &translate1,
&perspective1);
_clutter_util_matrix_decompose (matrix2,
&scale2, shear2, &rotate2, &translate2,
&perspective2);
/* perspective */
_clutter_util_vertex4_interpolate (&perspective1, &perspective2, progress, &perspective_res);
res.wx = perspective_res.x;
res.wy = perspective_res.y;
res.wz = perspective_res.z;
res.ww = perspective_res.w;
/* translation */
graphene_point3d_interpolate (&translate1, &translate2, progress, &translate_res);
cogl_matrix_translate (&res, translate_res.x, translate_res.y, translate_res.z);
/* rotation */
graphene_point3d_interpolate (&rotate1, &rotate2, progress, &rotate_res);
cogl_matrix_rotate (&res, rotate_res.x, 1.0f, 0.0f, 0.0f);
cogl_matrix_rotate (&res, rotate_res.y, 0.0f, 1.0f, 0.0f);
cogl_matrix_rotate (&res, rotate_res.z, 0.0f, 0.0f, 1.0f);
/* skew */
shear_res = shear1[2] + (shear2[2] - shear1[2]) * progress; /* YZ */
if (shear_res != 0.f)
_clutter_util_matrix_skew_yz (&res, shear_res);
shear_res = shear1[1] + (shear2[1] - shear1[1]) * progress; /* XZ */
if (shear_res != 0.f)
_clutter_util_matrix_skew_xz (&res, shear_res);
shear_res = shear1[0] + (shear2[0] - shear1[0]) * progress; /* XY */
if (shear_res != 0.f)
_clutter_util_matrix_skew_xy (&res, shear_res);
/* scale */
graphene_point3d_interpolate (&scale1, &scale2, progress, &scale_res);
cogl_matrix_scale (&res, scale_res.x, scale_res.y, scale_res.z);
g_value_set_boxed (retval, &res);
return TRUE;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterMatrix, clutter_matrix,
clutter_matrix_copy,
clutter_matrix_free,
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_matrix_progress))
/**
* clutter_matrix_alloc:
*
* Allocates enough memory to hold a #ClutterMatrix.
*
* Return value: (transfer full): the newly allocated #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_alloc (void)
{
return g_new0 (ClutterMatrix, 1);
}
/**
* clutter_matrix_free:
* @matrix: (allow-none): a #ClutterMatrix
*
* Frees the memory allocated by clutter_matrix_alloc().
*
* Since: 1.12
*/
void
clutter_matrix_free (ClutterMatrix *matrix)
{
cogl_matrix_free (matrix);
}
/**
* clutter_matrix_init_identity:
* @matrix: a #ClutterMatrix
*
* Initializes @matrix with the identity matrix, i.e.:
*
* |[
* .xx = 1.0, .xy = 0.0, .xz = 0.0, .xw = 0.0
* .yx = 0.0, .yy = 1.0, .yz = 0.0, .yw = 0.0
* .zx = 0.0, .zy = 0.0, .zz = 1.0, .zw = 0.0
* .wx = 0.0, .wy = 0.0, .wz = 0.0, .ww = 1.0
* ]|
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_identity (ClutterMatrix *matrix)
{
cogl_matrix_init_identity (matrix);
return matrix;
}
/**
* clutter_matrix_init_from_array:
* @matrix: a #ClutterMatrix
* @values: (array fixed-size=16): a C array of 16 floating point values,
* representing a 4x4 matrix, with column-major order
*
* Initializes @matrix with the contents of a C array of floating point
* values.
*
* Return value: (transfer none): the initialzed #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_array (ClutterMatrix *matrix,
const float values[16])
{
cogl_matrix_init_from_array (matrix, values);
return matrix;
}
/**
* clutter_matrix_init_from_matrix:
* @a: the #ClutterMatrix to initialize
* @b: the #ClutterMatrix to copy
*
* Initializes the #ClutterMatrix @a with the contents of the
* #ClutterMatrix @b.
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
* Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_matrix (ClutterMatrix *a,
const ClutterMatrix *b)
{
return memcpy (a, b, sizeof (ClutterMatrix));
}

View File

@@ -21,13 +21,12 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <glib.h>
#include <string.h>
#include "clutter/clutter-bezier.h"
#include "clutter/clutter-debug.h"
#include "clutter-bezier.h"
#include "clutter-debug.h"
/*
* We have some experimental code here to allow for constant velocity
@@ -36,7 +35,7 @@
#undef CBZ_L2T_INTERPOLATION
/****************************************************************************
* ClutterBezier -- representation of a cubic bezier curve *
* ClutterBezier -- represenation of a cubic bezier curve *
* (private; a building block for the public bspline object) *
****************************************************************************/
@@ -105,7 +104,7 @@ struct _ClutterBezier
ClutterBezier *
_clutter_bezier_new (void)
{
return g_new0 (ClutterBezier, 1);
return g_slice_new0 (ClutterBezier);
}
void
@@ -113,7 +112,7 @@ _clutter_bezier_free (ClutterBezier * b)
{
if (G_LIKELY (b))
{
g_free (b);
g_slice_free (ClutterBezier, b);
}
}
@@ -214,7 +213,7 @@ sqrti (int number)
* algorithm does not calculate the square root, but its reciprocal ('y'
* below), which is only at the end turned to the inverse value. In order
* for the algorithm to produce satisfactory results, the reciprocal value
* must be represented with sufficient precision; the 16.16 we use
* must be represented with sufficient precission; the 16.16 we use
* elsewhere in clutter is not good enough, and 10.22 is used instead.
*/
_FixedT x;
@@ -237,7 +236,7 @@ sqrti (int number)
/* Now, we convert the float to 10.22 fixed. We exploit the mechanism
* described at http://www.d6.com/users/checker/pdfs/gdmfp.pdf.
*
* We want 22 bit fraction; a single precision float uses 23 bit
* We want 22 bit fraction; a single precission float uses 23 bit
* mantisa, so we only need to add 2^(23-22) (no need for the 1.5
* multiplier as we are only dealing with positive numbers).
*
@@ -257,7 +256,7 @@ sqrti (int number)
flt2.i = (flt2.i >> 11) * (y_1 >> 11);
/* If the original argument is less than 342, we do another
* iteration to improve precision (for arguments >= 342, the single
* iteration to improve precission (for arguments >= 342, the single
* iteration produces generally better results).
*/
if (x < 171)

View File

@@ -21,11 +21,11 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BEZIER_H__
#define __CLUTTER_BEZIER_H__
#include <glib.h>
#include "clutter/clutter-types.h"
#include "clutter-types.h"
G_BEGIN_DECLS
@@ -61,3 +61,5 @@ void _clutter_bezier_adjust (ClutterBezier *b,
guint _clutter_bezier_get_length (const ClutterBezier *b);
G_END_DECLS
#endif /* __CLUTTER_BEZIER_H__ */

View File

@@ -23,9 +23,8 @@
*/
/**
* ClutterBinLayout:
*
* A simple layout manager
* SECTION:clutter-bin-layout
* @short_description: A simple layout manager
*
* #ClutterBinLayout is a layout manager which implements the following
* policy:
@@ -40,23 +39,25 @@
*
* The [bin-layout example](https://git.gnome.org/browse/clutter/tree/examples/bin-layout.c?h=clutter-1.18)
* shows how to pack actors inside a #ClutterBinLayout.
*
* #ClutterBinLayout is available since Clutter 1.2
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter/deprecated/clutter-container.h"
#include "deprecated/clutter-container.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-animatable.h"
#include "clutter/clutter-bin-layout.h"
#include "clutter/clutter-child-meta.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-layout-meta.h"
#include "clutter/clutter-private.h"
#include "clutter-actor-private.h"
#include "clutter-animatable.h"
#include "clutter-bin-layout.h"
#include "clutter-child-meta.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
#include "clutter-private.h"
#define CLUTTER_TYPE_BIN_LAYER (clutter_bin_layer_get_type ())
#define CLUTTER_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer))
@@ -213,13 +214,19 @@ clutter_bin_layer_class_init (ClutterBinLayerClass *klass)
gobject_class->get_property = clutter_bin_layer_get_property;
layer_props[PROP_LAYER_X_ALIGN] =
g_param_spec_enum ("x-align", NULL, NULL,
g_param_spec_enum ("x-align",
P_("Horizontal Alignment"),
P_("Horizontal alignment for the actor "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
layer_props[PROP_LAYER_Y_ALIGN] =
g_param_spec_enum ("y-align", NULL, NULL,
g_param_spec_enum ("y-align",
P_("Vertical Alignment"),
P_("Vertical alignment for the actor "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
@@ -612,11 +619,16 @@ clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
* The default horizontal alignment policy for actors managed
* by the #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:x-expand and the
* #ClutterActor:x-align properties on #ClutterActor instead.
*/
bin_props[PROP_X_ALIGN] =
g_param_spec_enum ("x-align", NULL, NULL,
g_param_spec_enum ("x-align",
P_("Horizontal Alignment"),
P_("Default horizontal alignment for the actors "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
@@ -627,11 +639,16 @@ clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
* The default vertical alignment policy for actors managed
* by the #ClutterBinLayout
*
* Since: 1.2
*
* Deprecated: 1.12: Use the #ClutterActor:y-expand and the
* #ClutterActor:y-align properties on #ClutterActor instead.
*/
bin_props[PROP_Y_ALIGN] =
g_param_spec_enum ("y-align", NULL, NULL,
g_param_spec_enum ("y-align",
P_("Vertical Alignment"),
P_("Default vertical alignment for the actors "
"inside the layout manager"),
CLUTTER_TYPE_BIN_ALIGNMENT,
CLUTTER_BIN_ALIGNMENT_CENTER,
CLUTTER_PARAM_READWRITE);
@@ -667,6 +684,8 @@ clutter_bin_layout_init (ClutterBinLayout *self)
* Creates a new #ClutterBinLayout layout manager
*
* Return value: the newly created layout manager
*
* Since: 1.2
*/
ClutterLayoutManager *
clutter_bin_layout_new (ClutterBinAlignment x_align,

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BIN_LAYOUT_H__
#define __CLUTTER_BIN_LAYOUT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-layout-manager.h"
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
@@ -43,6 +44,14 @@ typedef struct _ClutterBinLayout ClutterBinLayout;
typedef struct _ClutterBinLayoutPrivate ClutterBinLayoutPrivate;
typedef struct _ClutterBinLayoutClass ClutterBinLayoutClass;
/**
* ClutterBinLayout:
*
* The #ClutterBinLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBinLayout
{
/*< private >*/
@@ -56,6 +65,8 @@ struct _ClutterBinLayout
*
* The #ClutterBinLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBinLayoutClass
{
@@ -71,3 +82,5 @@ ClutterLayoutManager * clutter_bin_layout_new (ClutterBinAlignment x_align,
ClutterBinAlignment y_align);
G_END_DECLS
#endif /* __CLUTTER_BIN_LAYOUT_H__ */

View File

@@ -23,29 +23,27 @@
*/
/**
* ClutterBindConstraint:
*
* A constraint binding the position or size of an actor
* SECTION:clutter-bind-constraint
* @Title: ClutterBindConstraint
* @Short_Description: A constraint binding the position or size of an actor
*
* #ClutterBindConstraint is a [class@Constraint] that binds the
* position or the size of the [class@Actor] to which it is applied
* to the the position or the size of another [class@Actor], or
* #ClutterBindConstraint is a #ClutterConstraint that binds the
* position or the size of the #ClutterActor to which it is applied
* to the the position or the size of another #ClutterActor, or
* "source".
*
* An offset can be applied to the constraint, to avoid overlapping. The offset
* can also be animated. For instance, the following code will set up three
* actors to be bound to the same origin:
*
* ```c
* |[<!-- language="C" -->
* // source
* rect[0] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[0], &red_color);
* rect[0] = clutter_rectangle_new_with_color (&red_color);
* clutter_actor_set_position (rect[0], x_pos, y_pos);
* clutter_actor_set_size (rect[0], 100, 100);
*
* // second rectangle
* rect[1] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[1], &green_color);
* rect[1] = clutter_rectangle_new_with_color (&green_color);
* clutter_actor_set_size (rect[1], 100, 100);
* clutter_actor_set_opacity (rect[1], 0);
*
@@ -55,8 +53,7 @@
* clutter_actor_add_constraint_with_name (rect[1], "green-y", constraint);
*
* // third rectangle
* rect[2] = clutter_actor_new ();
* clutter_actor_set_background_color (rect[2], &blue_color);
* rect[2] = clutter_rectangle_new_with_color (&blue_color);
* clutter_actor_set_size (rect[2], 100, 100);
* clutter_actor_set_opacity (rect[2], 0);
*
@@ -64,12 +61,12 @@
* clutter_actor_add_constraint_with_name (rect[2], "blue-x", constraint);
* constraint = clutter_bind_constraint_new (rect[0], CLUTTER_BIND_Y, 0.0);
* clutter_actor_add_constraint_with_name (rect[2], "blue-y", constraint);
* ```
* ]|
*
* The following code animates the second and third rectangles to "expand"
* them horizontally from underneath the first rectangle:
*
* ```c
* |[<!-- language="C" -->
* clutter_actor_animate (rect[1], CLUTTER_EASE_OUT_CUBIC, 250,
* "@constraints.green-x.offset", 100.0,
* "opacity", 255,
@@ -78,21 +75,23 @@
* "@constraints.blue-x.offset", 200.0,
* "opacity", 255,
* NULL);
* ```
* ]|
*
* #ClutterBindConstraint is available since Clutter 1.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#include "clutter/clutter-bind-constraint.h"
#include "clutter-bind-constraint.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-constraint.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
#include "clutter-actor-meta-private.h"
#include "clutter-actor-private.h"
#include "clutter-constraint.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-private.h"
#define CLUTTER_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraintClass))
#define CLUTTER_IS_BIND_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BIND_CONSTRAINT))
@@ -166,9 +165,6 @@ clutter_bind_constraint_update_preferred_size (ClutterConstraint *constraint,
bind->coordinate == CLUTTER_BIND_ALL))
return;
if (clutter_actor_contains (bind->source, actor))
return;
switch (direction)
{
case CLUTTER_ORIENTATION_HORIZONTAL:
@@ -390,9 +386,13 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
*
* The #ClutterActor must not be contained inside the actor associated
* to the constraint.
*
* Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source", NULL, NULL,
g_param_spec_object ("source",
P_("Source"),
P_("The source of the binding"),
CLUTTER_TYPE_ACTOR,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
@@ -400,9 +400,13 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
* ClutterBindConstraint:coordinate:
*
* The coordinate to be bound
*
* Since: 1.4
*/
obj_props[PROP_COORDINATE] =
g_param_spec_enum ("coordinate", NULL, NULL,
g_param_spec_enum ("coordinate",
P_("Coordinate"),
P_("The coordinate to bind"),
CLUTTER_TYPE_BIND_COORDINATE,
CLUTTER_BIND_X,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
@@ -411,9 +415,13 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
* ClutterBindConstraint:offset:
*
* The offset, in pixels, to be applied to the binding
*
* Since: 1.4
*/
obj_props[PROP_OFFSET] =
g_param_spec_float ("offset", NULL, NULL,
g_param_spec_float ("offset",
P_("Offset"),
P_("The offset in pixels to apply to the binding"),
-G_MAXFLOAT, G_MAXFLOAT,
0.0f,
CLUTTER_PARAM_READWRITE | G_PARAM_CONSTRUCT);
@@ -443,6 +451,8 @@ clutter_bind_constraint_init (ClutterBindConstraint *self)
* the given @coordinate of the position of @source
*
* Return value: the newly created #ClutterBindConstraint
*
* Since: 1.4
*/
ClutterConstraint *
clutter_bind_constraint_new (ClutterActor *source,
@@ -464,6 +474,8 @@ clutter_bind_constraint_new (ClutterActor *source,
* @source: (allow-none): a #ClutterActor, or %NULL to unset the source
*
* Sets the source #ClutterActor for the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
@@ -529,6 +541,8 @@ clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
* Retrieves the #ClutterActor set using clutter_bind_constraint_set_source()
*
* Return value: (transfer none): a pointer to the source actor
*
* Since: 1.4
*/
ClutterActor *
clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
@@ -544,6 +558,8 @@ clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
* @coordinate: the coordinate to bind
*
* Sets the coordinate to bind in the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
@@ -569,6 +585,8 @@ clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
* Retrieves the bound coordinate of the constraint
*
* Return value: the bound coordinate
*
* Since: 1.4
*/
ClutterBindCoordinate
clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
@@ -585,6 +603,8 @@ clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
* @offset: the offset to apply, in pixels
*
* Sets the offset to be applied to the constraint
*
* Since: 1.4
*/
void
clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
@@ -610,6 +630,8 @@ clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
* Retrieves the offset set using clutter_bind_constraint_set_offset()
*
* Return value: the offset, in pixels
*
* Since: 1.4
*/
gfloat
clutter_bind_constraint_get_offset (ClutterBindConstraint *bind)

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BIND_CONSTRAINT_H__
#define __CLUTTER_BIND_CONSTRAINT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-constraint.h"
#include <clutter/clutter-constraint.h>
G_BEGIN_DECLS
@@ -36,6 +37,14 @@ G_BEGIN_DECLS
#define CLUTTER_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIND_CONSTRAINT, ClutterBindConstraint))
#define CLUTTER_IS_BIND_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIND_CONSTRAINT))
/**
* ClutterBindConstraint:
*
* #ClutterBindConstraint is an opaque structure
* whose members cannot be directly accessed
*
* Since: 1.4
*/
typedef struct _ClutterBindConstraint ClutterBindConstraint;
typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
@@ -64,3 +73,5 @@ CLUTTER_EXPORT
gfloat clutter_bind_constraint_get_offset (ClutterBindConstraint *constraint);
G_END_DECLS
#endif /* __CLUTTER_BIND_CONSTRAINT_H__ */

View File

@@ -22,9 +22,8 @@
*/
/**
* ClutterBindingPool
*
* Pool for key bindings
* SECTION:clutter-binding-pool
* @short_description: Pool for key bindings
*
* #ClutterBindingPool is a data structure holding a set of key bindings.
* Each key binding associates a key symbol (eventually with modifiers)
@@ -39,7 +38,7 @@
* inside their class initialization function and then install actions
* like this:
*
* ```c
* |[<!-- language="C" -->
* static void
* foo_class_init (FooClass *klass)
* {
@@ -56,23 +55,23 @@
* G_CALLBACK (foo_action_move_up),
* NULL, NULL);
* }
* ```
* ]|
*
* The callback has a signature of:
*
* ```c
* |[<!-- language="C" -->
* gboolean (* callback) (GObject *instance,
* const gchar *action_name,
* guint key_val,
* ClutterModifierType modifiers,
* gpointer user_data);
* ```
* ]|
*
* The actor should then override the [signal@Actor::key-press-event] and
* use [method@BindingPool.activate] to match a [struct@Event] key event
* structure to one of the actions:
* The actor should then override the #ClutterActor::key-press-event and
* use clutter_binding_pool_activate() to match a #ClutterKeyEvent structure
* to one of the actions:
*
* ```c
* |[<!-- language="C" -->
* ClutterBindingPool *pool;
*
* // retrieve the binding pool for the type of the actor
@@ -85,21 +84,23 @@
* key_event->keyval,
* key_event->modifier_state,
* G_OBJECT (actor));
* ```
* ]|
*
* The [method@BindingPool.activate] function will return %FALSE if
* The clutter_binding_pool_activate() function will return %FALSE if
* no action for the given key binding was found, if the action was
* blocked (using [method@BindingPool.block_action]) or if the
* blocked (using clutter_binding_pool_block_action()) or if the
* key binding handler returned %FALSE.
*
* #ClutterBindingPool is available since Clutter 1.0
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-binding-pool.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter-binding-pool.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#define CLUTTER_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPoolClass))
#define CLUTTER_IS_BINDING_POOL_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_BINDING_POOL))
@@ -188,7 +189,7 @@ binding_entry_new (const gchar *name,
modifiers = modifiers & BINDING_MOD_MASK;
entry = g_new0 (ClutterBindingEntry, 1);
entry = g_slice_new (ClutterBindingEntry);
entry->key_val = key_val;
entry->modifiers = modifiers;
entry->name = (gchar *) g_intern_string (name);
@@ -220,7 +221,7 @@ binding_entry_free (gpointer data)
g_closure_unref (entry->closure);
g_free (entry);
g_slice_free (ClutterBindingEntry, entry);
}
}
@@ -306,9 +307,13 @@ clutter_binding_pool_class_init (ClutterBindingPoolClass *klass)
* ClutterBindingPool:name:
*
* The unique name of the #ClutterBindingPool.
*
* Since: 1.0
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name", NULL, NULL,
g_param_spec_string ("name",
P_("Name"),
P_("The unique name of the binding pool"),
NULL,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
@@ -340,6 +345,8 @@ clutter_binding_pool_init (ClutterBindingPool *pool)
*
* Return value: the newly created binding pool with the given
* name. Use g_object_unref() when done.
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_new (const gchar *name)
@@ -375,13 +382,15 @@ clutter_binding_pool_new (const gchar *name)
* A binding pool for a class can also be retrieved using
* clutter_binding_pool_find() with the class type name:
*
* ```
* |[
* pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));
* ```
* ]|
*
* Return value: (transfer none): the binding pool for the given class.
* The returned #ClutterBindingPool is owned by Clutter and should not
* be freed directly
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_get_for_class (gpointer klass)
@@ -412,6 +421,8 @@ clutter_binding_pool_get_for_class (gpointer klass)
* Finds the #ClutterBindingPool with @name.
*
* Return value: (transfer none): a pointer to the #ClutterBindingPool, or %NULL
*
* Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_find (const gchar *name)
@@ -454,6 +465,8 @@ clutter_binding_pool_find (const gchar *name)
*
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_install_action (ClutterBindingPool *pool,
@@ -522,6 +535,8 @@ clutter_binding_pool_install_action (ClutterBindingPool *pool,
*
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_install_closure (ClutterBindingPool *pool,
@@ -583,6 +598,8 @@ clutter_binding_pool_install_closure (ClutterBindingPool *pool,
*
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_override_action (ClutterBindingPool *pool,
@@ -645,6 +662,8 @@ clutter_binding_pool_override_action (ClutterBindingPool *pool,
*
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_override_closure (ClutterBindingPool *pool,
@@ -698,6 +717,8 @@ clutter_binding_pool_override_closure (ClutterBindingPool *pool,
* Return value: the name of the action, if found, or %NULL. The
* returned string is owned by the binding pool and should never
* be modified or freed
*
* Since: 1.0
*/
const gchar *
clutter_binding_pool_find_action (ClutterBindingPool *pool,
@@ -724,6 +745,8 @@ clutter_binding_pool_find_action (ClutterBindingPool *pool,
*
* Removes the action matching the given @key_val, @modifiers pair,
* if any exists.
*
* Since: 1.0
*/
void
clutter_binding_pool_remove_action (ClutterBindingPool *pool,
@@ -809,13 +832,13 @@ clutter_binding_entry_invoke (ClutterBindingEntry *entry,
*
* The callback has the following signature:
*
* ```
* |[
* void (* callback) (GObject *gobject,
* const gchar *action_name,
* guint key_val,
* ClutterModifierType modifiers,
* gpointer user_data);
* ```
* ]|
*
* Where the #GObject instance is @gobject and the user data
* is the one passed when installing the action with
@@ -826,6 +849,8 @@ clutter_binding_entry_invoke (ClutterBindingEntry *entry,
* will not be invoked, and this function will return %FALSE.
*
* Return value: %TRUE if an action was found and was activated
*
* Since: 1.0
*/
gboolean
clutter_binding_pool_activate (ClutterBindingPool *pool,
@@ -857,6 +882,8 @@ clutter_binding_pool_activate (ClutterBindingPool *pool,
* @action_name: an action name
*
* Blocks all the actions with name @action_name inside @pool.
*
* Since: 1.0
*/
void
clutter_binding_pool_block_action (ClutterBindingPool *pool,
@@ -886,6 +913,8 @@ clutter_binding_pool_block_action (ClutterBindingPool *pool,
* Unblocking an action does not cause the callback bound to it to
* be invoked in case clutter_binding_pool_activate() was called on
* an action previously blocked with clutter_binding_pool_block_action().
*
* Since: 1.0
*/
void
clutter_binding_pool_unblock_action (ClutterBindingPool *pool,

View File

@@ -21,15 +21,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_BINDING_POOL_H__
#define __CLUTTER_BINDING_POOL_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include "clutter/clutter-event.h"
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
@@ -37,6 +37,14 @@ G_BEGIN_DECLS
#define CLUTTER_BINDING_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BINDING_POOL, ClutterBindingPool))
#define CLUTTER_IS_BINDING_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BINDING_POOL))
/**
* ClutterBindingPool:
*
* Container of key bindings. The #ClutterBindingPool struct is
* private.
*
* Since: 1.0
*/
typedef struct _ClutterBindingPool ClutterBindingPool;
typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass;
@@ -54,6 +62,8 @@ typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass;
*
* Return value: the function should return %TRUE if the key
* binding has been handled, and return %FALSE otherwise
*
* Since: 1.0
*/
typedef gboolean (* ClutterBindingActionFunc) (GObject *gobject,
const gchar *action_name,
@@ -121,3 +131,5 @@ void clutter_binding_pool_unblock_action (ClutterBindingPool
const gchar *action_name);
G_END_DECLS
#endif /* __CLUTTER_BINDING_POOL_H__ */

View File

@@ -23,27 +23,31 @@
*/
/**
* ClutterBlurEffect:
*
* A blur effect
* SECTION:clutter-blur-effect
* @short_description: A blur effect
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterBlurEffect is a sub-class of #ClutterEffect that allows blurring a
* actor and its contents.
*
* #ClutterBlurEffect is available since Clutter 1.4
*/
#define CLUTTER_BLUR_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#define CLUTTER_IS_BLUR_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BLUR_EFFECT))
#define CLUTTER_BLUR_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffectClass))
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-blur-effect.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-blur-effect.h"
#include "cogl/cogl.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-offscreen-effect.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-offscreen-effect.h"
#include "clutter-private.h"
#define BLUR_PADDING 2
@@ -77,6 +81,9 @@ struct _ClutterBlurEffect
gint pixel_step_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@@ -91,33 +98,86 @@ G_DEFINE_TYPE (ClutterBlurEffect,
clutter_blur_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_blur_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
static gboolean
clutter_blur_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterBlurEffect *blur_effect = CLUTTER_BLUR_EFFECT (effect);
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
ClutterEffectClass *parent_class;
if (blur_effect->pixel_step_uniform > -1)
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
self->actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
if (self->actor == NULL)
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
float pixel_step[2];
int tex_width, tex_height;
tex_width = cogl_texture_get_width (texture);
tex_height = cogl_texture_get_height (texture);
pixel_step[0] = 1.0f / tex_width;
pixel_step[1] = 1.0f / tex_height;
cogl_pipeline_set_uniform_float (blur_effect->pipeline,
blur_effect->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ShaderEffect: the graphics hardware "
"or the current GL driver does not implement support "
"for the GLSL shading language.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
cogl_pipeline_set_layer_texture (blur_effect->pipeline, 0, texture);
parent_class = CLUTTER_EFFECT_CLASS (clutter_blur_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
return cogl_object_ref (blur_effect->pipeline);
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
if (self->pixel_step_uniform > -1)
{
gfloat pixel_step[2];
pixel_step[0] = 1.0f / self->tex_width;
pixel_step[1] = 1.0f / self->tex_height;
cogl_pipeline_set_uniform_float (self->pipeline,
self->pixel_step_uniform,
2, /* n_components */
1, /* count */
pixel_step);
}
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static gboolean
@@ -165,10 +225,11 @@ clutter_blur_effect_class_init (ClutterBlurEffectClass *klass)
gobject_class->dispose = clutter_blur_effect_dispose;
effect_class->pre_paint = clutter_blur_effect_pre_paint;
effect_class->modify_paint_volume = clutter_blur_effect_modify_paint_volume;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_blur_effect_create_pipeline;
offscreen_class->paint_target = clutter_blur_effect_paint_target;
}
static void
@@ -207,6 +268,8 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
* clutter_actor_add_effect()
*
* Return value: the newly created #ClutterBlurEffect or %NULL
*
* Since: 1.4
*/
ClutterEffect *
clutter_blur_effect_new (void)

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_BLUR_EFFECT_H__
#define __CLUTTER_BLUR_EFFECT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-effect.h"
#include <clutter/clutter-effect.h>
G_BEGIN_DECLS
@@ -36,6 +37,14 @@ G_BEGIN_DECLS
#define CLUTTER_BLUR_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BLUR_EFFECT, ClutterBlurEffect))
#define CLUTTER_IS_BLUR_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BLUR_EFFECT))
/**
* ClutterBlurEffect:
*
* #ClutterBlurEffect is an opaque structure
* whose members cannot be accessed directly
*
* Since: 1.4
*/
typedef struct _ClutterBlurEffect ClutterBlurEffect;
typedef struct _ClutterBlurEffectClass ClutterBlurEffectClass;
@@ -46,3 +55,5 @@ CLUTTER_EXPORT
ClutterEffect *clutter_blur_effect_new (void);
G_END_DECLS
#endif /* __CLUTTER_BLUR_EFFECT_H__ */

View File

@@ -1,37 +0,0 @@
/*
* Copyright (C) 2020 Endless OS Foundation, LLC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <glib-object.h>
#include "cogl/cogl.h"
G_BEGIN_DECLS
typedef struct _ClutterBlur ClutterBlur;
ClutterBlur * clutter_blur_new (CoglTexture *texture,
float sigma);
void clutter_blur_apply (ClutterBlur *blur);
CoglTexture * clutter_blur_get_texture (ClutterBlur *blur);
void clutter_blur_free (ClutterBlur *blur);
G_END_DECLS

View File

@@ -1,431 +0,0 @@
/*
* Copyright (C) 2020 Endless OS Foundation, LLC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter/clutter-blur-private.h"
#include "clutter/clutter-backend.h"
/**
* SECTION:clutter-blur
* @short_description: Blur textures
*
* #ClutterBlur is a moderately fast gaussian blur implementation.
*
* # Optimizations
*
* There are a number of optimizations in place to make this blur implementation
* real-time. All in all, the implementation performs best when using large
* blur-radii that allow downscaling the texture to smaller sizes, at small
* radii where no downscaling is possible this can easily halve the framerate.
*
* ## Multipass
*
* It is implemented in 2 passes: vertical and horizontal.
*
* ## Downscaling
*
* #ClutterBlur uses dynamic downscaling to speed up blurring. Downscaling
* happens in factors of 2 (the image is downscaled either by 2, 4, 8, 16, …)
* and depends on the blur radius, the texture size, among others.
*
* The texture is drawn into a downscaled framebuffer; the blur passes are
* applied on the downscaled texture contents; and finally, the blurred
* contents are drawn
* upscaled again.
*
* ## Hardware Interpolation
*
* This blur implementation cuts down the number of sampling operations by
* exploiting the hardware interpolation that is performed when sampling between
* pixel boundaries. This technique is described at:
*
* http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
*
* ## Incremental gauss-factor calculation
*
* The kernel values for the gaussian kernel are computed incrementally instead
* of running the expensive calculations multiple times inside the blur shader.
* The implementation is based on the algorithm presented by K. Turkowski in
* GPU Gems 3, chapter 40:
*
* https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
*
*/
static const char *gaussian_blur_glsl_declarations =
"uniform float sigma; \n"
"uniform float pixel_step; \n"
"uniform vec2 direction; \n";
static const char *gaussian_blur_glsl =
" vec2 uv = vec2 (cogl_tex_coord.st); \n"
" \n"
" vec3 gauss_coefficient; \n"
" gauss_coefficient.x = 1.0 / (sqrt (2.0 * 3.14159265) * sigma); \n"
" gauss_coefficient.y = exp (-0.5 / (sigma * sigma)); \n"
" gauss_coefficient.z = gauss_coefficient.y * gauss_coefficient.y; \n"
" \n"
" float gauss_coefficient_total = gauss_coefficient.x; \n"
" \n"
" vec4 ret = texture2D (cogl_sampler, uv) * gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" \n"
" int n_steps = int (ceil (1.5 * sigma)) * 2; \n"
" \n"
" for (int i = 1; i <= n_steps; i += 2) { \n"
" float coefficient_subtotal = gauss_coefficient.x; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" coefficient_subtotal += gauss_coefficient.x; \n"
" \n"
" float gauss_ratio = gauss_coefficient.x / coefficient_subtotal; \n"
" \n"
" float foffset = float (i) + gauss_ratio; \n"
" vec2 offset = direction * foffset * pixel_step; \n"
" \n"
" ret += texture2D (cogl_sampler, uv + offset) * coefficient_subtotal; \n"
" ret += texture2D (cogl_sampler, uv - offset) * coefficient_subtotal; \n"
" \n"
" gauss_coefficient_total += 2.0 * coefficient_subtotal; \n"
" gauss_coefficient.xy *= gauss_coefficient.yz; \n"
" } \n"
" \n"
" cogl_texel = ret / gauss_coefficient_total; \n";
#define MIN_DOWNSCALE_SIZE 256.f
#define MAX_SIGMA 6.f
enum
{
VERTICAL,
HORIZONTAL,
};
typedef struct
{
CoglFramebuffer *framebuffer;
CoglPipeline *pipeline;
CoglTexture *texture;
int orientation;
} BlurPass;
struct _ClutterBlur
{
CoglTexture *source_texture;
float sigma;
float downscale_factor;
BlurPass pass[2];
};
static CoglPipeline*
create_blur_pipeline (void)
{
static CoglPipelineKey blur_pipeline_key = "clutter-blur-pipeline-private";
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
CoglPipeline *blur_pipeline;
blur_pipeline =
cogl_context_get_named_pipeline (ctx, &blur_pipeline_key);
if (G_UNLIKELY (blur_pipeline == NULL))
{
CoglSnippet *snippet;
blur_pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_null_texture (blur_pipeline, 0);
cogl_pipeline_set_layer_filters (blur_pipeline,
0,
COGL_PIPELINE_FILTER_LINEAR,
COGL_PIPELINE_FILTER_LINEAR);
cogl_pipeline_set_layer_wrap_mode (blur_pipeline,
0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
snippet = cogl_snippet_new (COGL_SNIPPET_HOOK_TEXTURE_LOOKUP,
gaussian_blur_glsl_declarations,
NULL);
cogl_snippet_set_replace (snippet, gaussian_blur_glsl);
cogl_pipeline_add_layer_snippet (blur_pipeline, 0, snippet);
cogl_object_unref (snippet);
cogl_context_set_named_pipeline (ctx, &blur_pipeline_key, blur_pipeline);
}
return cogl_pipeline_copy (blur_pipeline);
}
static void
update_blur_uniforms (ClutterBlur *blur,
BlurPass *pass)
{
gboolean vertical = pass->orientation == VERTICAL;
int sigma_uniform;
int pixel_step_uniform;
int direction_uniform;
pixel_step_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "pixel_step");
if (pixel_step_uniform > -1)
{
float pixel_step;
if (vertical)
pixel_step = 1.f / cogl_texture_get_height (pass->texture);
else
pixel_step = 1.f / cogl_texture_get_width (pass->texture);
cogl_pipeline_set_uniform_1f (pass->pipeline,
pixel_step_uniform,
pixel_step);
}
sigma_uniform = cogl_pipeline_get_uniform_location (pass->pipeline, "sigma");
if (sigma_uniform > -1)
{
cogl_pipeline_set_uniform_1f (pass->pipeline,
sigma_uniform,
blur->sigma / blur->downscale_factor);
}
direction_uniform =
cogl_pipeline_get_uniform_location (pass->pipeline, "direction");
if (direction_uniform > -1)
{
gboolean horizontal = !vertical;
float direction[2] = {
horizontal,
vertical,
};
cogl_pipeline_set_uniform_float (pass->pipeline,
direction_uniform,
2, 1,
direction);
}
}
static gboolean
create_fbo (ClutterBlur *blur,
BlurPass *pass)
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
float scaled_height;
float scaled_width;
float height;
float width;
g_clear_pointer (&pass->texture, cogl_object_unref);
g_clear_object (&pass->framebuffer);
width = cogl_texture_get_width (blur->source_texture);
height = cogl_texture_get_height (blur->source_texture);
scaled_width = floorf (width / blur->downscale_factor);
scaled_height = floorf (height / blur->downscale_factor);
pass->texture = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
scaled_width,
scaled_height));
if (!pass->texture)
return FALSE;
pass->framebuffer =
COGL_FRAMEBUFFER (cogl_offscreen_new_with_texture (pass->texture));
if (!pass->framebuffer)
{
g_warning ("%s: Unable to create an Offscreen buffer", G_STRLOC);
return FALSE;
}
cogl_framebuffer_orthographic (pass->framebuffer,
0.0, 0.0,
scaled_width,
scaled_height,
0.0, 1.0);
return TRUE;
}
static gboolean
setup_blur_pass (ClutterBlur *blur,
BlurPass *pass,
int orientation,
CoglTexture *texture)
{
pass->orientation = orientation;
pass->pipeline = create_blur_pipeline ();
cogl_pipeline_set_layer_texture (pass->pipeline, 0, texture);
if (!create_fbo (blur, pass))
return FALSE;
update_blur_uniforms (blur, pass);
return TRUE;
}
static float
calculate_downscale_factor (float width,
float height,
float sigma)
{
float downscale_factor = 1.f;
float scaled_width = width;
float scaled_height = height;
float scaled_sigma = sigma;
/* This is the algorithm used by Firefox; keep downscaling until either the
* blur radius is lower than the threshold, or the downscaled texture is too
* small.
*/
while (scaled_sigma > MAX_SIGMA &&
scaled_width > MIN_DOWNSCALE_SIZE &&
scaled_height > MIN_DOWNSCALE_SIZE)
{
downscale_factor *= 2.f;
scaled_width = width / downscale_factor;
scaled_height = height / downscale_factor;
scaled_sigma = sigma / downscale_factor;
}
return downscale_factor;
}
static void
apply_blur_pass (BlurPass *pass)
{
CoglColor transparent;
cogl_color_init_from_4ub (&transparent, 0, 0, 0, 0);
cogl_framebuffer_clear (pass->framebuffer,
COGL_BUFFER_BIT_COLOR,
&transparent);
cogl_framebuffer_draw_rectangle (pass->framebuffer,
pass->pipeline,
0, 0,
cogl_texture_get_width (pass->texture),
cogl_texture_get_height (pass->texture));
}
static void
clear_blur_pass (BlurPass *pass)
{
g_clear_pointer (&pass->pipeline, cogl_object_unref);
g_clear_pointer (&pass->texture, cogl_object_unref);
g_clear_object (&pass->framebuffer);
}
/**
* clutter_blur_new:
* @texture: a #CoglTexture
* @sigma: blur sigma
*
* Creates a new #ClutterBlur.
*
* Returns: (transfer full) (nullable): A newly created #ClutterBlur
*/
ClutterBlur *
clutter_blur_new (CoglTexture *texture,
float sigma)
{
ClutterBlur *blur;
unsigned int height;
unsigned int width;
BlurPass *hpass;
BlurPass *vpass;
g_return_val_if_fail (texture != NULL, NULL);
g_return_val_if_fail (sigma >= 0.0, NULL);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
blur = g_new0 (ClutterBlur, 1);
blur->sigma = sigma;
blur->source_texture = cogl_object_ref (texture);
blur->downscale_factor = calculate_downscale_factor (width, height, sigma);
if (G_APPROX_VALUE (sigma, 0.0, FLT_EPSILON))
goto out;
vpass = &blur->pass[VERTICAL];
hpass = &blur->pass[HORIZONTAL];
if (!setup_blur_pass (blur, vpass, VERTICAL, texture) ||
!setup_blur_pass (blur, hpass, HORIZONTAL, vpass->texture))
{
clutter_blur_free (blur);
return NULL;
}
out:
return g_steal_pointer (&blur);
}
/**
* clutter_blur_apply:
* @blur: a #ClutterBlur
*
* Applies the blur. The resulting texture can be retrieved by
* clutter_blur_get_texture().
*/
void
clutter_blur_apply (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return;
apply_blur_pass (&blur->pass[VERTICAL]);
apply_blur_pass (&blur->pass[HORIZONTAL]);
}
/**
* clutter_blur_get_texture:
* @blur: a #ClutterBlur
*
* Retrieves the texture where the blurred contents are stored. The
* contents are undefined until clutter_blur_apply() is called.
*
* Returns: (transfer none): a #CoglTexture
*/
CoglTexture *
clutter_blur_get_texture (ClutterBlur *blur)
{
if (G_APPROX_VALUE (blur->sigma, 0.0, FLT_EPSILON))
return blur->source_texture;
else
return blur->pass[HORIZONTAL].texture;
}
/**
* clutter_blur_free:
* @blur: A #ClutterBlur
*
* Frees @blur.
*/
void
clutter_blur_free (ClutterBlur *blur)
{
g_assert (blur);
clear_blur_pass (&blur->pass[VERTICAL]);
clear_blur_pass (&blur->pass[HORIZONTAL]);
cogl_clear_object (&blur->source_texture);
g_free (blur);
}

View File

@@ -26,41 +26,43 @@
*/
/**
* ClutterBoxLayout:
*
* A layout manager arranging children on a single line
* SECTION:clutter-box-layout
* @short_description: A layout manager arranging children on a single line
*
* The #ClutterBoxLayout is a #ClutterLayoutManager implementing the
* following layout policy:
*
* - all children are arranged on a single line
* - the axis used is controlled by the #ClutterBoxLayout:orientation property
* - the order of the packing is determined by the #ClutterBoxLayout:pack-start boolean property
* - each child will be allocated to its natural size or, if #ClutterActor:x-expand or
* #ClutterActor:y-expand are set, the available size
* - honours the #ClutterActor's #ClutterActor:x-align and #ClutterActor:y-align properties
* to fill the available size
* - if the #ClutterBoxLayout:homogeneous boolean property is set, then all widgets will
* - if the #ClutterBoxLayout:homogeneous boolean propert is set, then all widgets will
* get the same size, ignoring expand settings and the preferred sizes
*
* It is possible to control the spacing between children of a
* #ClutterBoxLayout by using clutter_box_layout_set_spacing().
*
* #ClutterBoxLayout is available since Clutter 1.2
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter/deprecated/clutter-container.h"
#include "deprecated/clutter-container.h"
#include "clutter/clutter-box-layout.h"
#include "clutter-box-layout.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-layout-meta.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-types.h"
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
#include "clutter-private.h"
#include "clutter-types.h"
struct _ClutterBoxLayoutPrivate
{
@@ -73,6 +75,7 @@ struct _ClutterBoxLayoutPrivate
ClutterOrientation orientation;
guint is_pack_start : 1;
guint is_homogeneous : 1;
};
@@ -82,6 +85,7 @@ enum
PROP_SPACING,
PROP_HOMOGENEOUS,
PROP_PACK_START,
PROP_ORIENTATION,
PROP_LAST
@@ -163,10 +167,8 @@ get_preferred_size_for_orientation (ClutterBoxLayout *self,
ClutterActor *child;
gint n_children = 0;
gfloat minimum, natural;
float largest_min_size, largest_nat_size;
minimum = natural = 0;
largest_min_size = largest_nat_size = 0;
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
@@ -181,22 +183,8 @@ get_preferred_size_for_orientation (ClutterBoxLayout *self,
get_child_size (child, priv->orientation,
for_size, &child_min, &child_nat);
if (priv->is_homogeneous)
{
largest_min_size = MAX (largest_min_size, child_min);
largest_nat_size = MAX (largest_nat_size, child_nat);
}
else
{
minimum += child_min;
natural += child_nat;
}
}
if (priv->is_homogeneous)
{
minimum = largest_min_size * n_children;
natural = largest_nat_size * n_children;
minimum += child_min;
natural += child_nat;
}
if (n_children > 1)
@@ -327,8 +315,6 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
}
else
{
size -= (nvis_children - 1) * priv->spacing;
/* Bring children up to size first */
if (isnormal (size) || size == 0)
{
@@ -593,17 +579,17 @@ distribute_natural_allocation (float extra_space,
/* Distribute available space.
* This master piece of a loop was conceived by Behdad Esfahbod.
*/
for (i = n_requested_sizes - 1; extra_space > 0.0 && i >= 0; --i)
for (i = n_requested_sizes - 1; extra_space > 0 && i >= 0; --i)
{
/* Divide remaining space by number of remaining children.
* Sort order and reducing remaining space by assigned space
* ensures that space is distributed equally.
*/
float glue = (extra_space + i) / (i + 1.0);
float gap =
sizes[(spreading[i])].natural_size - sizes[(spreading[i])].minimum_size;
int glue = (extra_space + i) / (i + 1);
int gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
float extra = MIN (glue, gap);
int extra = MIN (glue, gap);
sizes[spreading[i]].minimum_size += extra;
@@ -715,7 +701,7 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
if (priv->is_homogeneous)
{
/* If were homogeneous we still need to run the above loop to get the
/* If were homogenous we still need to run the above loop to get the
* minimum sizes for children that are not going to fill
*/
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
@@ -760,13 +746,19 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
{
child_allocation.x1 = box->x1;
child_allocation.x2 = MAX (1.0, box->x2);
y = box->y1;
if (priv->is_pack_start)
y = box->y2 - box->y1;
else
y = box->y1;
}
else
{
child_allocation.y1 = box->y1;
child_allocation.y2 = MAX (1.0, box->y2);
x = box->x1;
if (priv->is_pack_start)
x = box->x2 - box->x1;
else
x = box->x1;
}
i = 0;
@@ -818,7 +810,17 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
child_allocation.y2 = child_allocation.y1 + sizes[i].minimum_size;
}
y += child_size + priv->spacing;
if (priv->is_pack_start)
{
y -= child_size + priv->spacing;
child_allocation.y1 -= child_size;
child_allocation.y2 -= child_size;
}
else
{
y += child_size + priv->spacing;
}
}
else /* CLUTTER_ORIENTATION_HORIZONTAL */
{
@@ -833,7 +835,17 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
child_allocation.x2 = child_allocation.x1 + sizes[i].minimum_size;
}
x += child_size + priv->spacing;
if (priv->is_pack_start)
{
x -= child_size + priv->spacing;
child_allocation.x1 -= child_size;
child_allocation.x2 -= child_size;
}
else
{
x += child_size + priv->spacing;
}
if (is_rtl)
{
@@ -876,6 +888,10 @@ clutter_box_layout_set_property (GObject *gobject,
clutter_box_layout_set_spacing (self, g_value_get_uint (value));
break;
case PROP_PACK_START:
clutter_box_layout_set_pack_start (self, g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -904,6 +920,10 @@ clutter_box_layout_get_property (GObject *gobject,
g_value_set_uint (value, priv->spacing);
break;
case PROP_PACK_START:
g_value_set_boolean (value, priv->is_pack_start);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -928,9 +948,13 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
*
* The orientation of the #ClutterBoxLayout, either horizontal
* or vertical
*
* Since: 1.12
*/
obj_props[PROP_ORIENTATION] =
g_param_spec_enum ("orientation", NULL, NULL,
g_param_spec_enum ("orientation",
P_("Orientation"),
P_("The orientation of the layout"),
CLUTTER_TYPE_ORIENTATION,
CLUTTER_ORIENTATION_HORIZONTAL,
G_PARAM_READWRITE |
@@ -941,9 +965,29 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
*
* Whether the #ClutterBoxLayout should arrange its children
* homogeneously, i.e. all children get the same size
*
* Since: 1.4
*/
obj_props[PROP_HOMOGENEOUS] =
g_param_spec_boolean ("homogeneous", NULL, NULL,
g_param_spec_boolean ("homogeneous",
P_("Homogeneous"),
P_("Whether the layout should be homogeneous, "
"i.e. all children get the same size"),
FALSE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterBoxLayout:pack-start:
*
* Whether the #ClutterBoxLayout should pack items at the start
* or append them at the end
*
* Since: 1.2
*/
obj_props[PROP_PACK_START] =
g_param_spec_boolean ("pack-start",
P_("Pack Start"),
P_("Whether to pack items at the start of the box"),
FALSE,
CLUTTER_PARAM_READWRITE);
@@ -951,9 +995,13 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
* ClutterBoxLayout:spacing:
*
* The spacing between children of the #ClutterBoxLayout, in pixels
*
* Since: 1.2
*/
obj_props[PROP_SPACING] =
g_param_spec_uint ("spacing", NULL, NULL,
g_param_spec_uint ("spacing",
P_("Spacing"),
P_("Spacing between children"),
0, G_MAXUINT, 0,
CLUTTER_PARAM_READWRITE);
@@ -969,6 +1017,7 @@ clutter_box_layout_init (ClutterBoxLayout *self)
self->priv->orientation = CLUTTER_ORIENTATION_HORIZONTAL;
self->priv->is_homogeneous = FALSE;
self->priv->is_pack_start = FALSE;
self->priv->spacing = 0;
self->priv->easing_mode = CLUTTER_EASE_OUT_CUBIC;
@@ -981,6 +1030,8 @@ clutter_box_layout_init (ClutterBoxLayout *self)
* Creates a new #ClutterBoxLayout layout manager
*
* Return value: the newly created #ClutterBoxLayout
*
* Since: 1.2
*/
ClutterLayoutManager *
clutter_box_layout_new (void)
@@ -994,6 +1045,8 @@ clutter_box_layout_new (void)
* @spacing: the spacing between children of the layout, in pixels
*
* Sets the spacing between children of @layout
*
* Since: 1.2
*/
void
clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
@@ -1026,6 +1079,8 @@ clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
* Retrieves the spacing set using clutter_box_layout_set_spacing()
*
* Return value: the spacing between children of the #ClutterBoxLayout
*
* Since: 1.2
*/
guint
clutter_box_layout_get_spacing (ClutterBoxLayout *layout)
@@ -1041,6 +1096,8 @@ clutter_box_layout_get_spacing (ClutterBoxLayout *layout)
* @orientation: the orientation of the #ClutterBoxLayout
*
* Sets the orientation of the #ClutterBoxLayout layout manager.
*
* Since: 1.12
*/
void
clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
@@ -1072,6 +1129,8 @@ clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
* Retrieves the orientation of the @layout.
*
* Return value: the orientation of the layout
*
* Since: 1.12
*/
ClutterOrientation
clutter_box_layout_get_orientation (ClutterBoxLayout *layout)
@@ -1089,6 +1148,8 @@ clutter_box_layout_get_orientation (ClutterBoxLayout *layout)
*
* Sets whether the size of @layout children should be
* homogeneous
*
* Since: 1.4
*/
void
clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
@@ -1122,6 +1183,8 @@ clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
*
* Return value: %TRUE if the #ClutterBoxLayout is arranging its children
* homogeneously, and %FALSE otherwise
*
* Since: 1.4
*/
gboolean
clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout)
@@ -1131,3 +1194,56 @@ clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout)
return layout->priv->is_homogeneous;
}
/**
* clutter_box_layout_set_pack_start:
* @layout: a #ClutterBoxLayout
* @pack_start: %TRUE if the @layout should pack children at the
* beginning of the layout
*
* Sets whether children of @layout should be layed out by appending
* them or by prepending them
*
* Since: 1.2
*/
void
clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start)
{
ClutterBoxLayoutPrivate *priv;
g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
priv = layout->priv;
if (priv->is_pack_start != pack_start)
{
ClutterLayoutManager *manager;
priv->is_pack_start = pack_start ? TRUE : FALSE;
manager = CLUTTER_LAYOUT_MANAGER (layout);
clutter_layout_manager_layout_changed (manager);
g_object_notify (G_OBJECT (layout), "pack-start");
}
}
/**
* clutter_box_layout_get_pack_start:
* @layout: a #ClutterBoxLayout
*
* Retrieves the value set using clutter_box_layout_set_pack_start()
*
* Return value: %TRUE if the #ClutterBoxLayout should pack children
* at the beginning of the layout, and %FALSE otherwise
*
* Since: 1.2
*/
gboolean
clutter_box_layout_get_pack_start (ClutterBoxLayout *layout)
{
g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
return layout->priv->is_pack_start;
}

View File

@@ -25,13 +25,14 @@
* Thomas Wood <thomas.wood@intel.com>
*/
#pragma once
#ifndef __CLUTTER_BOX_LAYOUT_H__
#define __CLUTTER_BOX_LAYOUT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-layout-manager.h"
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
@@ -46,6 +47,14 @@ typedef struct _ClutterBoxLayout ClutterBoxLayout;
typedef struct _ClutterBoxLayoutPrivate ClutterBoxLayoutPrivate;
typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass;
/**
* ClutterBoxLayout:
*
* The #ClutterBoxLayout structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayout
{
/*< private >*/
@@ -59,6 +68,8 @@ struct _ClutterBoxLayout
*
* The #ClutterBoxLayoutClass structure contains only private
* data and should be accessed using the provided API
*
* Since: 1.2
*/
struct _ClutterBoxLayoutClass
{
@@ -88,5 +99,12 @@ void clutter_box_layout_set_homogeneous (ClutterBoxLayou
gboolean homogeneous);
CLUTTER_EXPORT
gboolean clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout);
CLUTTER_EXPORT
void clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
gboolean pack_start);
CLUTTER_EXPORT
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */

View File

@@ -23,29 +23,34 @@
*/
/**
* ClutterBrightnessContrastEffect:
*
* Increase/decrease brightness and/or contrast of actor.
* SECTION:clutter-brightness-contrast-effect
* @short_description: Increase/decrease brightness and/or contrast of actor.
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterBrightnessContrastEffect is a sub-class of #ClutterEffect that
* changes the overall brightness of a #ClutterActor.
*
* #ClutterBrightnessContrastEffect is available since Clutter 1.10
*/
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT))
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffectClass))
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#include "cogl/cogl.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter/clutter-brightness-contrast-effect.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-offscreen-effect.h"
#include "clutter/clutter-private.h"
#include "clutter-brightness-contrast-effect.h"
#include <cogl/cogl.h>
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-offscreen-effect.h"
#include "clutter-private.h"
struct _ClutterBrightnessContrastEffect
{
@@ -64,6 +69,9 @@ struct _ClutterBrightnessContrastEffect
gint brightness_offset_uniform;
gint contrast_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@@ -121,33 +129,75 @@ will_have_no_effect (ClutterBrightnessContrastEffect *self)
G_APPROX_VALUE (self->contrast_blue, no_change, FLT_EPSILON));
}
static CoglPipeline *
clutter_brightness_contrast_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
{
ClutterBrightnessContrastEffect *self =
CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return cogl_object_ref (self->pipeline);
}
static gboolean
clutter_brightness_contrast_effect_pre_paint (ClutterEffect *effect,
ClutterPaintNode *node,
ClutterPaintContext *paint_context)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
ClutterEffectClass *parent_class;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
if (will_have_no_effect (self))
return FALSE;
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ClutterBrightnessContrastEffect: the "
"graphics hardware or the current GL driver does not "
"implement support for the GLSL shading language. The "
"effect will be disabled.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
parent_class =
CLUTTER_EFFECT_CLASS (clutter_brightness_contrast_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
return parent_class->pre_paint (effect, node, paint_context);
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void
@@ -247,7 +297,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_brightness_contrast_effect_create_pipeline;
offscreen_class->paint_target = clutter_brightness_contrast_effect_paint_target;
effect_class->pre_paint = clutter_brightness_contrast_effect_pre_paint;
@@ -265,9 +315,13 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
* to indicate no change; values smaller than 127 indicate a decrease
* in brightness, and values larger than 127 indicate an increase in
* brightness.
*
* Since: 1.10
*/
obj_props[PROP_BRIGHTNESS] =
clutter_param_spec_color ("brightness", NULL, NULL,
clutter_param_spec_color ("brightness",
P_("Brightness"),
P_("The brightness change to apply"),
&no_brightness_change,
CLUTTER_PARAM_READWRITE);
@@ -281,9 +335,13 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
* to indicate no change; values smaller than 127 indicate a decrease
* in contrast, and values larger than 127 indicate an increase in
* contrast.
*
* Since: 1.10
*/
obj_props[PROP_CONTRAST] =
clutter_param_spec_color ("contrast", NULL, NULL,
clutter_param_spec_color ("contrast",
P_("Contrast"),
P_("The contrast change to apply"),
&no_contrast_change,
CLUTTER_PARAM_READWRITE);
@@ -409,6 +467,8 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
* Return value: (transfer full): the newly created
* #ClutterBrightnessContrastEffect or %NULL. Use g_object_unref() when
* done.
*
* Since: 1.10
*/
ClutterEffect *
clutter_brightness_contrast_effect_new (void)
@@ -426,6 +486,8 @@ clutter_brightness_contrast_effect_new (void)
* The range for each component is [-1.0, 1.0] where 0.0 designates no change,
* values below 0.0 mean a decrease in brightness, and values above indicate
* an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect,
@@ -462,6 +524,8 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
* change in brightness
*
* Retrieves the change in brightness used by @effect.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect,
@@ -489,6 +553,8 @@ clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffe
* The range of @brightness is [-1.0, 1.0], where 0.0 designates no change;
* a value below 0.0 indicates a decrease in brightness; and a value
* above 0.0 indicates an increase of brightness.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect,
@@ -510,6 +576,8 @@ clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffe
* The range for each component is [-1.0, 1.0] where 0.0 designates no change,
* values below 0.0 mean a decrease in contrast, and values above indicate
* an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect,
@@ -546,6 +614,8 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
* change in contrast
*
* Retrieves the contrast value used by @effect.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect,
@@ -573,6 +643,8 @@ clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect
* The range for @contrast is [-1.0, 1.0], where 0.0 designates no change;
* a value below 0.0 indicates a decrease in contrast; and a value above
* 0.0 indicates an increase.
*
* Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect,

View File

@@ -22,14 +22,15 @@
* Joseph Scheuhammer <clown@alum.mit.edu>
*/
#pragma once
#ifndef __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__
#define __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-color.h"
#include "clutter/clutter-effect.h"
#include <clutter/clutter-color.h>
#include <clutter/clutter-effect.h>
G_BEGIN_DECLS
@@ -37,6 +38,14 @@ G_BEGIN_DECLS
#define CLUTTER_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT, ClutterBrightnessContrastEffect))
#define CLUTTER_IS_BRIGHTNESS_CONTRAST_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BRIGHTNESS_CONTRAST_EFFECT))
/**
* ClutterBrightnessContrastEffect:
*
* #ClutterBrightnessContrastEffect is an opaque structure
* whose members cannot be directly accessed
*
* Since: 1.10
*/
typedef struct _ClutterBrightnessContrastEffect ClutterBrightnessContrastEffect;
typedef struct _ClutterBrightnessContrastEffectClass ClutterBrightnessContrastEffectClass;
@@ -75,3 +84,5 @@ void clutter_brightness_contrast_effect_get_contrast
float *blue);
G_END_DECLS
#endif /* __CLUTTER_BRIGHTNESS_CONTRAST_EFFECT_H__ */

View File

@@ -1,11 +1,14 @@
/* The prefix for our gettext translation domains. */
#mesondefine GETTEXT_PACKAGE
/* Mutter version */
#mesondefine MUTTER_VERSION
/* List of Cogl drivers */
#mesondefine CLUTTER_DRIVERS
/* Have evdev support for input handling */
#mesondefine HAVE_EVDEV
/* Building with libwacom for advanced tablet management */
#mesondefine HAVE_LIBWACOM
/* Supports PangoFt2 */
#mesondefine HAVE_PANGO_FT2

View File

@@ -27,10 +27,10 @@
* Clutter provides some utility functions for using Cairo.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-cairo.h"
#include "clutter/clutter-color.h"
#include "clutter-cairo.h"
#include "clutter-color.h"
/**
* clutter_cairo_set_source_color:
@@ -40,13 +40,15 @@
* Utility function for setting the source color of @cr using
* a #ClutterColor. This function is the equivalent of:
*
* ```c
* |[
* cairo_set_source_rgba (cr,
* color->red / 255.0,
* color->green / 255.0,
* color->blue / 255.0,
* color->alpha / 255.0);
* ```
* ]|
*
* Since: 1.0
*/
void
clutter_cairo_set_source_color (cairo_t *cr,
@@ -73,6 +75,8 @@ clutter_cairo_set_source_color (cairo_t *cr,
* @cr: a Cairo context
*
* Utility function to clear a Cairo context.
*
* Since: 1.12
*/
void
clutter_cairo_clear (cairo_t *cr)

View File

@@ -19,13 +19,14 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_CAIRO_H__
#define __CLUTTER_CAIRO_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -35,6 +36,8 @@ G_BEGIN_DECLS
* The #CoglPixelFormat to be used when uploading image data from
* and to a Cairo image surface using %CAIRO_FORMAT_ARGB32 and
* %CAIRO_FORMAT_RGB24 as #cairo_format_t.
*
* Since: 1.8
*/
/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
@@ -54,3 +57,5 @@ void clutter_cairo_set_source_color (cairo_t *cr,
const ClutterColor *color);
G_END_DECLS
#endif /* __CLUTTER_CAIRO_H__ */

View File

@@ -23,9 +23,10 @@
*/
/**
* ClutterCanvas:
*
* Content for 2D painting
* SECTION:clutter-canvas
* @Title: ClutterCanvas
* @Short_Description: Content for 2D painting
* @See_Also: #ClutterContent
*
* The #ClutterCanvas class is a #ClutterContent implementation that allows
* drawing using the Cairo API on a 2D surface.
@@ -36,27 +37,32 @@
* signal when invalidated using clutter_content_invalidate().
*
* See [canvas.c](https://git.gnome.org/browse/clutter/tree/examples/canvas.c?h=clutter-1.18)
* for an example of how to use #ClutterCanvas..
* for an example of how to use #ClutterCanvas.
*
* #ClutterCanvas is available since Clutter 1.10.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <math.h>
#include <cogl/cogl.h>
#include <cairo-gobject.h>
#include "cogl/cogl.h"
#include "clutter/clutter-canvas.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-backend.h"
#include "clutter/clutter-cairo.h"
#include "clutter/clutter-color.h"
#include "clutter/clutter-content-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-paint-node.h"
#include "clutter/clutter-paint-nodes.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-settings.h"
#include "clutter-canvas.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
#include "clutter-backend.h"
#include "clutter-cairo.h"
#include "clutter-color.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-paint-node.h"
#include "clutter-paint-nodes.h"
#include "clutter-private.h"
#include "clutter-settings.h"
struct _ClutterCanvasPrivate
{
@@ -231,9 +237,13 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
* ClutterCanvas:width:
*
* The width of the canvas.
*
* Since: 1.10
*/
obj_props[PROP_WIDTH] =
g_param_spec_int ("width", NULL, NULL,
g_param_spec_int ("width",
P_("Width"),
P_("The width of the canvas"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
@@ -243,9 +253,13 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
* ClutterCanvas:height:
*
* The height of the canvas.
*
* Since: 1.10
*/
obj_props[PROP_HEIGHT] =
g_param_spec_int ("height", NULL, NULL,
g_param_spec_int ("height",
P_("Height"),
P_("The height of the canvas"),
-1, G_MAXINT,
-1,
G_PARAM_READWRITE |
@@ -257,7 +271,9 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
* The height of the canvas.
*/
obj_props[PROP_SCALE_FACTOR] =
g_param_spec_float ("scale-factor", NULL, NULL,
g_param_spec_float ("scale-factor",
P_("Scale Factor"),
P_("The Scale factor of the canvas"),
0.01f, G_MAXFLOAT,
1.0f,
G_PARAM_READWRITE |
@@ -279,6 +295,8 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
*
* Return value: %TRUE if the signal emission should stop, and
* %FALSE otherwise
*
* Since: 1.10
*/
canvas_signals[DRAW] =
g_signal_new (I_("draw"),
@@ -326,7 +344,9 @@ clutter_canvas_paint_content (ClutterContent *content,
g_clear_pointer (&priv->texture, cogl_object_unref);
if (priv->texture == NULL)
priv->texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (priv->buffer));
priv->texture = cogl_texture_new_from_bitmap (priv->buffer,
COGL_TEXTURE_NO_SLICING,
CLUTTER_CAIRO_FORMAT_ARGB32);
if (priv->texture == NULL)
return;
@@ -495,6 +515,8 @@ clutter_content_iface_init (ClutterContentInterface *iface)
*
* Return value: (transfer full): The newly allocated instance of
* #ClutterCanvas. Use g_object_unref() when done.
*
* Since: 1.10
*/
ClutterContent *
clutter_canvas_new (void)
@@ -557,13 +579,15 @@ clutter_canvas_invalidate_internal (ClutterCanvas *canvas,
* the size, you can use the return value of the function to conditionally
* call clutter_content_invalidate():
*
* ```c
* |[
* if (!clutter_canvas_set_size (canvas, width, height))
* clutter_content_invalidate (CLUTTER_CONTENT (canvas));
* ```
* ]|
*
* Return value: this function returns %TRUE if the size change
* caused a content invalidation, and %FALSE otherwise
*
* Since: 1.10
*/
gboolean
clutter_canvas_set_size (ClutterCanvas *canvas,

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_CANVAS_H__
#define __CLUTTER_CANVAS_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -43,6 +44,15 @@ typedef struct _ClutterCanvas ClutterCanvas;
typedef struct _ClutterCanvasPrivate ClutterCanvasPrivate;
typedef struct _ClutterCanvasClass ClutterCanvasClass;
/**
* ClutterCanvas:
*
* The #ClutterCanvas structure contains
* private data and should only be accessed using the provided
* API.
*
* Since: 1.10
*/
struct _ClutterCanvas
{
/*< private >*/
@@ -57,6 +67,8 @@ struct _ClutterCanvas
*
* The #ClutterCanvasClass structure contains
* private data.
*
* Since: 1.10
*/
struct _ClutterCanvasClass
{
@@ -68,6 +80,9 @@ struct _ClutterCanvasClass
cairo_t *cr,
int width,
int height);
/*< private >*/
gpointer _padding[16];
};
CLUTTER_EXPORT
@@ -87,3 +102,5 @@ CLUTTER_EXPORT
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
G_END_DECLS
#endif /* __CLUTTER_CANVAS_H__ */

View File

@@ -25,51 +25,24 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* ClutterChildMeta:
*
* Base interface for container specific state for child actors.
*
* A child data is meant to be used when you need to keep track
* of information about each individual child added to a container.
* SECTION:clutter-child-meta
* @short_description: Wrapper for actors inside a container
*
* In order to use it you should create your own subclass of
* #ClutterChildMeta and set the #ClutterContainerIface child_meta_type
* interface member to your subclass type, like:
* #ClutterChildMeta is a wrapper object created by #ClutterContainer
* implementations in order to store child-specific data and properties.
*
* ```c
* static void
* my_container_iface_init (ClutterContainerIface *iface)
* {
* // set the rest of the #ClutterContainer vtable
* A #ClutterChildMeta wraps a #ClutterActor inside a #ClutterContainer.
*
* container_iface->child_meta_type = MY_TYPE_CHILD_META;
* }
* ```
*
* This will automatically create a #ClutterChildMeta of type
* `MY_TYPE_CHILD_META` for every actor that is added to the container.
*
* The child data for an actor can be retrieved using the
* clutter_container_get_child_meta() function.
*
* The properties of the data and your subclass can be manipulated with
* clutter_container_child_set() and clutter_container_child_get() which
* act like g_object_set() and g_object_get().
*
* You can provide hooks for your own storage as well as control the
* instantiation by overriding the #ClutterContainerIface virtual functions
* #ClutterContainerIface.create_child_meta(), #ClutterContainerIface.destroy_child_meta(),
* and #ClutterContainerIface.get_child_meta().
* #ClutterChildMeta is available since Clutter 0.8
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-child-meta.h"
#include "clutter/clutter-container.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-private.h"
#include "clutter-child-meta.h"
#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterChildMeta, clutter_child_meta, G_TYPE_OBJECT);
@@ -145,9 +118,13 @@ clutter_child_meta_class_init (ClutterChildMetaClass *klass)
* ClutterChildMeta:container:
*
* The #ClutterContainer that created this #ClutterChildMeta.
*
* Since: 0.8
*/
obj_props[PROP_CONTAINER] =
g_param_spec_object ("container", NULL, NULL,
g_param_spec_object ("container",
P_("Container"),
P_("The container that created this data"),
CLUTTER_TYPE_CONTAINER,
G_PARAM_CONSTRUCT_ONLY |
CLUTTER_PARAM_READWRITE);
@@ -156,9 +133,13 @@ clutter_child_meta_class_init (ClutterChildMetaClass *klass)
* ClutterChildMeta:actor:
*
* The #ClutterActor being wrapped by this #ClutterChildMeta
*
* Since: 0.8
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor", NULL, NULL,
g_param_spec_object ("actor",
P_("Actor"),
P_("The actor wrapped by this data"),
CLUTTER_TYPE_ACTOR,
G_PARAM_CONSTRUCT_ONLY |
CLUTTER_PARAM_READWRITE);
@@ -180,6 +161,8 @@ clutter_child_meta_init (ClutterChildMeta *self)
* Retrieves the container using @data
*
* Return value: (transfer none): a #ClutterContainer
*
* Since: 0.8
*/
ClutterContainer *
clutter_child_meta_get_container (ClutterChildMeta *data)
@@ -196,6 +179,8 @@ clutter_child_meta_get_container (ClutterChildMeta *data)
* Retrieves the actor wrapped by @data
*
* Return value: (transfer none): a #ClutterActor
*
* Since: 0.8
*/
ClutterActor *
clutter_child_meta_get_actor (ClutterChildMeta *data)

View File

@@ -25,15 +25,15 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_CHILD_META_H__
#define __CLUTTER_CHILD_META_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <glib-object.h>
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -46,6 +46,46 @@ G_BEGIN_DECLS
typedef struct _ClutterChildMetaClass ClutterChildMetaClass;
/**
* ClutterChildMeta:
* @container: the container handling this data
* @actor: the actor wrapped by this data
*
* Base interface for container specific state for child actors. A child
* data is meant to be used when you need to keep track of information
* about each individual child added to a container.
*
* In order to use it you should create your own subclass of
* #ClutterChildMeta and set the #ClutterContainerIface child_meta_type
* interface member to your subclass type, like:
*
* |[
* static void
* my_container_iface_init (ClutterContainerIface *iface)
* {
* // set the rest of the #ClutterContainer vtable
*
* container_iface->child_meta_type = MY_TYPE_CHILD_META;
* }
* ]|
*
* This will automatically create a #ClutterChildMeta of type
* `MY_TYPE_CHILD_META` for every actor that is added to the container.
*
* The child data for an actor can be retrieved using the
* clutter_container_get_child_meta() function.
*
* The properties of the data and your subclass can be manipulated with
* clutter_container_child_set() and clutter_container_child_get() which
* act like g_object_set() and g_object_get().
*
* You can provide hooks for your own storage as well as control the
* instantiation by overriding the #ClutterContainerIface virtual functions
* #ClutterContainerIface.create_child_meta(), #ClutterContainerIface.destroy_child_meta(),
* and #ClutterContainerIface.get_child_meta().
*
* Since: 0.8
*/
struct _ClutterChildMeta
{
/*< private >*/
@@ -60,6 +100,8 @@ struct _ClutterChildMeta
* ClutterChildMetaClass:
*
* The #ClutterChildMetaClass contains only private data
*
* Since: 0.8
*/
struct _ClutterChildMetaClass
{
@@ -76,3 +118,5 @@ CLUTTER_EXPORT
ClutterActor * clutter_child_meta_get_actor (ClutterChildMeta *data);
G_END_DECLS
#endif /* __CLUTTER_CHILD_META_H__ */

View File

@@ -23,39 +23,39 @@
*/
/**
* ClutterClickAction:
*
* Action for clickable actors
* SECTION:clutter-click-action
* @Title: ClutterClickAction
* @Short_Description: Action for clickable actors
*
* #ClutterClickAction is a sub-class of [class@Action] that implements
* #ClutterClickAction is a sub-class of #ClutterAction that implements
* the logic for clickable actors, by using the low level events of
* [class@Actor], such as [signal@Actor::button-press-event] and
* [signal@Actor::button-release-event], to synthesize the high level
* [signal@ClickAction::clicked] signal.
* #ClutterActor, such as #ClutterActor::button-press-event and
* #ClutterActor::button-release-event, to synthesize the high level
* #ClutterClickAction::clicked signal.
*
* To use #ClutterClickAction you just need to apply it to a [class@Actor]
* using [method@Actor.add_action] and connect to the
* [signal@ClickAction::clicked] signal:
* To use #ClutterClickAction you just need to apply it to a #ClutterActor
* using clutter_actor_add_action() and connect to the
* #ClutterClickAction::clicked signal:
*
* ```c
* |[
* ClutterAction *action = clutter_click_action_new ();
*
* clutter_actor_add_action (actor, action);
*
* g_signal_connect (action, "clicked", G_CALLBACK (on_clicked), NULL);
* ```
* ]|
*
* #ClutterClickAction also supports long press gestures: a long press is
* activated if the pointer remains pressed within a certain threshold (as
* defined by the [property@ClickAction:long-press-threshold] property) for a
* defined by the #ClutterClickAction:long-press-threshold property) for a
* minimum amount of time (as the defined by the
* [property@ClickAction:long-press-duration] property).
* The [signal@ClickAction::long-press] signal is emitted multiple times,
* using different [enum@LongPressState] values; to handle long presses
* you should connect to the [signal@ClickAction::long-press] signal and
* #ClutterClickAction:long-press-duration property).
* The #ClutterClickAction::long-press signal is emitted multiple times,
* using different #ClutterLongPressState values; to handle long presses
* you should connect to the #ClutterClickAction::long-press signal and
* handle the different states:
*
* ```c
* |[
* static gboolean
* on_long_press (ClutterClickAction *action,
* ClutterActor *actor,
@@ -64,42 +64,49 @@
* switch (state)
* {
* case CLUTTER_LONG_PRESS_QUERY:
* // return TRUE if the actor should support long press
* // gestures, and FALSE otherwise; this state will be
* // emitted on button presses
* /&ast; return TRUE if the actor should support long press
* &ast; gestures, and FALSE otherwise; this state will be
* &ast; emitted on button presses
* &ast;/
* return TRUE;
*
* case CLUTTER_LONG_PRESS_ACTIVATE:
* // this state is emitted if the minimum duration has
* // been reached without the gesture being cancelled.
* // the return value is not used
* /&ast; this state is emitted if the minimum duration has
* &ast; been reached without the gesture being cancelled.
* &ast; the return value is not used
* &ast;/
* return TRUE;
*
* case CLUTTER_LONG_PRESS_CANCEL:
* // this state is emitted if the long press was cancelled;
* // for instance, the pointer went outside the actor or the
* // allowed threshold, or the button was released before
* // the minimum duration was reached. the return value is
* // not used
* /&ast; this state is emitted if the long press was cancelled;
* &ast; for instance, the pointer went outside the actor or the
* &ast; allowed threshold, or the button was released before
* &ast; the minimum duration was reached. the return value is
* &ast; not used
* &ast;/
* return FALSE;
* }
* }
* ```
* ]|
*
* #ClutterClickAction is available since Clutter 1.4
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-click-action.h"
#include "clutter-click-action.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
struct _ClutterClickActionPrivate
{
ClutterActor *stage;
gulong event_id;
gulong capture_id;
guint long_press_id;
gint long_press_threshold;
@@ -107,7 +114,7 @@ struct _ClutterClickActionPrivate
gint drag_threshold;
guint press_button;
ClutterInputDevice *press_device;
gint press_device_id;
ClutterEventSequence *press_sequence;
ClutterModifierType modifier_state;
gfloat press_x;
@@ -143,6 +150,11 @@ static guint click_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE_WITH_PRIVATE (ClutterClickAction, clutter_click_action, CLUTTER_TYPE_ACTION)
/* forward declaration */
static gboolean on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action);
static inline void
click_action_set_pressed (ClutterClickAction *action,
gboolean is_pressed)
@@ -193,6 +205,8 @@ click_action_emit_long_press (gpointer data)
CLUTTER_LONG_PRESS_ACTIVATE,
&result);
g_clear_signal_handler (&priv->capture_id, priv->stage);
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
@@ -258,66 +272,34 @@ click_action_cancel_long_press (ClutterClickAction *action)
}
}
static inline gboolean
event_within_drag_threshold (ClutterClickAction *click_action,
const ClutterEvent *event)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (click_action);
float motion_x, motion_y;
float delta_x, delta_y;
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
return delta_x <= priv->drag_threshold && delta_y <= priv->drag_threshold;
}
static gboolean
clutter_click_action_handle_event (ClutterAction *action,
const ClutterEvent *event)
on_event (ClutterActor *actor,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickAction *click_action = CLUTTER_CLICK_ACTION (action);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (click_action);
ClutterActor *actor =
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
clutter_click_action_get_instance_private (action);
gboolean has_button = TRUE;
ClutterModifierType modifier_state;
ClutterActor *target;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
return CLUTTER_EVENT_PROPAGATE;
if (priv->press_sequence != NULL &&
clutter_event_get_event_sequence (event) != priv->press_sequence)
{
click_action_set_held (click_action, FALSE);
click_action_cancel_long_press (click_action);
return CLUTTER_EVENT_PROPAGATE;
}
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_BEGIN:
has_button = FALSE;
G_GNUC_FALLTHROUGH;
case CLUTTER_BUTTON_PRESS:
if (has_button && clutter_event_get_click_count (event) != 1)
return CLUTTER_EVENT_PROPAGATE;
if (priv->is_held)
return CLUTTER_EVENT_STOP;
target = clutter_stage_get_device_actor (CLUTTER_STAGE (clutter_actor_get_stage (actor)),
clutter_event_get_device (event),
clutter_event_get_event_sequence (event));
if (!clutter_actor_contains (actor, target))
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
priv->press_button = has_button ? clutter_event_get_button (event) : 0;
priv->press_device = clutter_event_get_device (event);
priv->press_device_id = clutter_event_get_device_id (event);
priv->press_sequence = clutter_event_get_event_sequence (event);
priv->modifier_state = clutter_event_get_state (event);
clutter_event_get_coords (event, &priv->press_x, &priv->press_y);
@@ -336,47 +318,71 @@ clutter_click_action_handle_event (ClutterAction *action,
if (priv->stage == NULL)
priv->stage = clutter_actor_get_stage (actor);
click_action_set_pressed (click_action, TRUE);
click_action_set_held (click_action, TRUE);
click_action_query_long_press (click_action);
priv->capture_id = g_signal_connect_after (priv->stage, "captured-event",
G_CALLBACK (on_captured_event),
action);
click_action_set_pressed (action, TRUE);
click_action_set_held (action, TRUE);
click_action_query_long_press (action);
break;
case CLUTTER_ENTER:
click_action_set_pressed (click_action, priv->is_held);
return CLUTTER_EVENT_PROPAGATE;
click_action_set_pressed (action, priv->is_held);
break;
case CLUTTER_LEAVE:
click_action_set_pressed (click_action, FALSE);
click_action_cancel_long_press (click_action);
return CLUTTER_EVENT_PROPAGATE;
click_action_set_pressed (action, priv->is_held);
click_action_cancel_long_press (action);
break;
default:
break;
}
return CLUTTER_EVENT_PROPAGATE;
}
static gboolean
on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterActor *actor;
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
switch (clutter_event_type (event))
{
case CLUTTER_TOUCH_CANCEL:
clutter_click_action_release (click_action);
clutter_click_action_release (action);
break;
case CLUTTER_TOUCH_END:
has_button = FALSE;
G_GNUC_FALLTHROUGH;
case CLUTTER_BUTTON_RELEASE:
if (!priv->is_held)
return CLUTTER_EVENT_PROPAGATE;
return CLUTTER_EVENT_STOP;
if ((has_button && clutter_event_get_button (event) != priv->press_button) ||
clutter_event_get_device (event) != priv->press_device ||
(has_button && clutter_event_get_click_count (event) != 1) ||
clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
click_action_set_held (click_action, FALSE);
click_action_cancel_long_press (click_action);
click_action_set_held (action, FALSE);
click_action_cancel_long_press (action);
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
g_clear_handle_id (&priv->long_press_id, g_source_remove);
target = clutter_stage_get_device_actor (CLUTTER_STAGE (clutter_actor_get_stage (actor)),
clutter_event_get_device (event),
clutter_event_get_event_sequence (event));
if (!clutter_actor_contains (actor, target))
if (!clutter_actor_contains (actor, clutter_event_get_source (event)))
return CLUTTER_EVENT_PROPAGATE;
/* exclude any button-mask so that we can compare
@@ -395,24 +401,31 @@ clutter_click_action_handle_event (ClutterAction *action,
if (modifier_state != priv->modifier_state)
priv->modifier_state = 0;
click_action_set_pressed (click_action, FALSE);
if (event_within_drag_threshold (click_action, event))
g_signal_emit (click_action, click_signals[CLICKED], 0, actor);
click_action_set_pressed (action, FALSE);
g_signal_emit (action, click_signals[CLICKED], 0, actor);
break;
case CLUTTER_MOTION:
case CLUTTER_TOUCH_UPDATE:
{
if (clutter_event_get_device (event) != priv->press_device ||
gfloat motion_x, motion_y;
gfloat delta_x, delta_y;
if (clutter_event_get_device_id (event) != priv->press_device_id ||
clutter_event_get_event_sequence (event) != priv->press_sequence)
return CLUTTER_EVENT_PROPAGATE;
if (!priv->is_held)
return CLUTTER_EVENT_PROPAGATE;
if (!event_within_drag_threshold (click_action, event))
clutter_click_action_release (click_action);
clutter_event_get_coords (event, &motion_x, &motion_y);
delta_x = ABS (motion_x - priv->press_x);
delta_y = ABS (motion_y - priv->press_y);
if (delta_x > priv->drag_threshold ||
delta_y > priv->drag_threshold)
click_action_cancel_long_press (action);
}
break;
@@ -420,20 +433,7 @@ clutter_click_action_handle_event (ClutterAction *action,
break;
}
return priv->is_held ? CLUTTER_EVENT_STOP : CLUTTER_EVENT_PROPAGATE;
}
static void
clutter_click_action_sequence_cancelled (ClutterAction *action,
ClutterInputDevice *device,
ClutterEventSequence *sequence)
{
ClutterClickAction *self = CLUTTER_CLICK_ACTION (action);
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
if (priv->press_device == device && priv->press_sequence == sequence)
clutter_click_action_release (self);
return CLUTTER_EVENT_STOP;
}
static void
@@ -444,11 +444,35 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
if (priv->event_id != 0)
{
ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
if (old_actor != NULL)
g_clear_signal_handler (&priv->event_id, old_actor);
priv->event_id = 0;
}
if (priv->capture_id != 0)
{
if (priv->stage != NULL)
g_clear_signal_handler (&priv->capture_id, priv->stage);
priv->capture_id = 0;
priv->stage = NULL;
}
g_clear_handle_id (&priv->long_press_id, g_source_remove);
click_action_set_pressed (action, FALSE);
click_action_set_held (action, FALSE);
if (actor != NULL)
priv->event_id = g_signal_connect (actor, "event",
G_CALLBACK (on_event),
action);
CLUTTER_ACTOR_META_CLASS (clutter_click_action_parent_class)->set_actor (meta, actor);
}
@@ -530,20 +554,22 @@ clutter_click_action_dispose (GObject *gobject)
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
g_clear_signal_handler (&priv->event_id,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
g_clear_signal_handler (&priv->capture_id, priv->stage);
g_clear_handle_id (&priv->long_press_id, g_source_remove);
G_OBJECT_CLASS (clutter_click_action_parent_class)->dispose (gobject);
}
static void
clutter_click_action_class_init (ClutterClickActionClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
ClutterActionClass *action_class = CLUTTER_ACTION_CLASS (klass);
action_class->handle_event = clutter_click_action_handle_event;
action_class->sequence_cancelled = clutter_click_action_sequence_cancelled;
meta_class->set_actor = clutter_click_action_set_actor;
meta_class->set_enabled = clutter_click_action_set_enabled;
@@ -556,9 +582,13 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* ClutterClickAction:pressed:
*
* Whether the clickable actor should be in "pressed" state
*
* Since: 1.4
*/
obj_props[PROP_PRESSED] =
g_param_spec_boolean ("pressed", NULL, NULL,
g_param_spec_boolean ("pressed",
P_("Pressed"),
P_("Whether the clickable should be in pressed state"),
FALSE,
CLUTTER_PARAM_READABLE);
@@ -566,9 +596,13 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* ClutterClickAction:held:
*
* Whether the clickable actor has the pointer grabbed
*
* Since: 1.4
*/
obj_props[PROP_HELD] =
g_param_spec_boolean ("held", NULL, NULL,
g_param_spec_boolean ("held",
P_("Held"),
P_("Whether the clickable has a grab"),
FALSE,
CLUTTER_PARAM_READABLE);
@@ -579,10 +613,14 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* press gesture, in milliseconds.
*
* A value of -1 will make the #ClutterClickAction use the value of
* the [property@Settings:long-press-duration] property.
* the #ClutterSettings:long-press-duration property.
*
* Since: 1.8
*/
obj_props[PROP_LONG_PRESS_DURATION] =
g_param_spec_int ("long-press-duration", NULL, NULL,
g_param_spec_int ("long-press-duration",
P_("Long Press Duration"),
P_("The minimum duration of a long press to recognize the gesture"),
-1, G_MAXINT,
-1,
CLUTTER_PARAM_READWRITE);
@@ -594,10 +632,14 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* a long press gesture is cancelled, in pixels.
*
* A value of -1 will make the #ClutterClickAction use the value of
* the [property@Settings:dnd-drag-threshold] property.
* the #ClutterSettings:dnd-drag-threshold property.
*
* Since: 1.8
*/
obj_props[PROP_LONG_PRESS_THRESHOLD] =
g_param_spec_int ("long-press-threshold", NULL, NULL,
g_param_spec_int ("long-press-threshold",
P_("Long Press Threshold"),
P_("The maximum threshold before a long press is cancelled"),
-1, G_MAXINT,
-1,
CLUTTER_PARAM_READWRITE);
@@ -611,9 +653,11 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* @action: the #ClutterClickAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
*
* The signal is emitted when the [class@Actor] to which
* The ::clicked signal is emitted when the #ClutterActor to which
* a #ClutterClickAction has been applied should respond to a
* pointer button press and release events
*
* Since: 1.4
*/
click_signals[CLICKED] =
g_signal_new (I_("clicked"),
@@ -630,7 +674,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* @actor: the #ClutterActor attached to the @action
* @state: the long press state
*
* The signal is emitted during the long press gesture
* The ::long-press signal is emitted during the long press gesture
* handling.
*
* This signal can be emitted multiple times with different states.
@@ -644,10 +688,12 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* %CLUTTER_LONG_PRESS_CANCEL state if the long press was cancelled.
*
* It is possible to forcibly cancel a long press detection using
* [method@ClickAction.release].
* clutter_click_action_release().
*
* Return value: Only the %CLUTTER_LONG_PRESS_QUERY state uses the
* returned value of the handler; other states will ignore it
*
* Since: 1.8
*/
click_signals[LONG_PRESS] =
g_signal_new (I_("long-press"),
@@ -677,6 +723,8 @@ clutter_click_action_init (ClutterClickAction *self)
* Creates a new #ClutterClickAction instance
*
* Return value: the newly created #ClutterClickAction
*
* Since: 1.4
*/
ClutterAction *
clutter_click_action_new (void)
@@ -689,13 +737,15 @@ clutter_click_action_new (void)
* @action: a #ClutterClickAction
*
* Emulates a release of the pointer button, which ungrabs the pointer
* and unsets the [property@ClickAction:pressed] state.
* and unsets the #ClutterClickAction:pressed state.
*
* This function will also cancel the long press gesture if one was
* initiated.
*
* This function is useful to break a grab, for instance after a certain
* amount of time has passed.
*
* Since: 1.4
*/
void
clutter_click_action_release (ClutterClickAction *action)
@@ -709,6 +759,9 @@ clutter_click_action_release (ClutterClickAction *action)
if (!priv->is_held)
return;
/* disconnect the capture */
g_clear_signal_handler (&priv->capture_id, priv->stage);
click_action_cancel_long_press (action);
click_action_set_held (action, FALSE);
click_action_set_pressed (action, FALSE);
@@ -721,6 +774,8 @@ clutter_click_action_release (ClutterClickAction *action)
* Retrieves the button that was pressed.
*
* Return value: the button value
*
* Since: 1.4
*/
guint
clutter_click_action_get_button (ClutterClickAction *action)
@@ -741,6 +796,8 @@ clutter_click_action_get_button (ClutterClickAction *action)
* Retrieves the modifier state of the click action.
*
* Return value: the modifier state parameter, or 0
*
* Since: 1.6
*/
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
@@ -761,6 +818,8 @@ clutter_click_action_get_state (ClutterClickAction *action)
* @press_y: (out): return location for the Y coordinate, or %NULL
*
* Retrieves the screen coordinates of the button press.
*
* Since: 1.8
*/
void
clutter_click_action_get_coords (ClutterClickAction *action,

View File

@@ -25,14 +25,15 @@
* Colin Walters <walters@verbum.org>
*/
#pragma once
#ifndef __CLUTTER_CLICK_ACTION_H__
#define __CLUTTER_CLICK_ACTION_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-action.h"
#include "clutter/clutter-event.h"
#include <clutter/clutter-action.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
@@ -51,6 +52,8 @@ typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
*
* The #ClutterClickActionClass structure
* contains only private data
*
* Since: 1.4
*/
struct _ClutterClickActionClass
{
@@ -64,6 +67,15 @@ struct _ClutterClickActionClass
gboolean (* long_press) (ClutterClickAction *action,
ClutterActor *actor,
ClutterLongPressState state);
/*< private >*/
void (* _clutter_click_action1) (void);
void (* _clutter_click_action2) (void);
void (* _clutter_click_action3) (void);
void (* _clutter_click_action4) (void);
void (* _clutter_click_action5) (void);
void (* _clutter_click_action6) (void);
void (* _clutter_click_action7) (void);
};
CLUTTER_EXPORT
@@ -82,3 +94,5 @@ CLUTTER_EXPORT
void clutter_click_action_release (ClutterClickAction *action);
G_END_DECLS
#endif /* __CLUTTER_CLICK_ACTION_H__ */

View File

@@ -22,9 +22,8 @@
*/
/**
* ClutterClone:
*
* An actor that displays a clone of a source actor
* SECTION:clutter-clone
* @short_description: An actor that displays a clone of a source actor
*
* #ClutterClone is a #ClutterActor which draws with the paint
* function of another actor, scaled to fit its own allocation.
@@ -34,24 +33,25 @@
* Unlike clutter_texture_new_from_actor(), #ClutterClone does not require
* the presence of support for FBOs in the underlying GL or GLES
* implementation.
*
* #ClutterClone is available since Clutter 1.0
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-clone.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-paint-volume-private.h"
#include "clutter/clutter-private.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-actor-private.h"
#include "clutter-clone.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-paint-volume-private.h"
#include "clutter-private.h"
#include "cogl/cogl.h"
struct _ClutterClonePrivate
{
ClutterActor *clone_source;
float x_scale, y_scale;
gulong source_destroy_id;
};
@@ -119,17 +119,36 @@ clutter_clone_get_preferred_height (ClutterActor *self,
}
static void
clutter_clone_apply_transform (ClutterActor *self,
graphene_matrix_t *matrix)
clutter_clone_apply_transform (ClutterActor *self, CoglMatrix *matrix)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorBox box, source_box;
gfloat x_scale, y_scale;
if (priv->clone_source)
graphene_matrix_scale (matrix, priv->x_scale, priv->y_scale, 1.f);
/* First chain up and apply all the standard ClutterActor
* transformations... */
CLUTTER_ACTOR_CLASS (clutter_clone_parent_class)->apply_transform (self,
matrix);
/* if we don't have a source, nothing else to do */
if (priv->clone_source == NULL)
return;
/* get our allocated size */
clutter_actor_get_allocation_box (self, &box);
/* and get the allocated size of the source */
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (&box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (&box)
/ clutter_actor_box_get_height (&source_box);
cogl_matrix_scale (matrix, x_scale, y_scale, x_scale);
}
static void
@@ -194,7 +213,7 @@ clutter_clone_get_paint_volume (ClutterActor *actor,
if (priv->clone_source == NULL)
return TRUE;
/* query the volume of the source actor and simply masquerade it as
/* query the volume of the source actor and simply masquarade it as
* the clones volume... */
source_volume = clutter_actor_get_paint_volume (priv->clone_source);
if (source_volume == NULL)
@@ -225,8 +244,6 @@ clutter_clone_allocate (ClutterActor *self,
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorClass *parent_class;
ClutterActorBox source_box;
float x_scale, y_scale;
/* chain up */
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
@@ -240,31 +257,7 @@ clutter_clone_allocate (ClutterActor *self,
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
{
float x = 0.f;
float y = 0.f;
clutter_actor_get_fixed_position (priv->clone_source, &x, &y);
clutter_actor_allocate_preferred_size (priv->clone_source, x, y);
}
clutter_actor_get_allocation_box (priv->clone_source, &source_box);
/* We need to scale what the clone-source actor paints to fill our own
* allocation...
*/
x_scale = clutter_actor_box_get_width (box)
/ clutter_actor_box_get_width (&source_box);
y_scale = clutter_actor_box_get_height (box)
/ clutter_actor_box_get_height (&source_box);
if (!G_APPROX_VALUE (priv->x_scale, x_scale, FLT_EPSILON) ||
!G_APPROX_VALUE (priv->y_scale, y_scale, FLT_EPSILON))
{
priv->x_scale = x_scale;
priv->y_scale = y_scale;
clutter_actor_invalidate_transform (CLUTTER_ACTOR (self));
}
clutter_actor_allocate_preferred_size (priv->clone_source);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
@@ -353,9 +346,13 @@ clutter_clone_class_init (ClutterCloneClass *klass)
* ClutterClone:source:
*
* This property specifies the source actor being cloned.
*
* Since: 1.0
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source", NULL, NULL,
g_param_spec_object ("source",
P_("Source"),
P_("Specifies the actor to be cloned"),
CLUTTER_TYPE_ACTOR,
G_PARAM_CONSTRUCT |
CLUTTER_PARAM_READWRITE);
@@ -367,9 +364,6 @@ static void
clutter_clone_init (ClutterClone *self)
{
self->priv = clutter_clone_get_instance_private (self);
self->priv->x_scale = 1.f;
self->priv->y_scale = 1.f;
}
/**
@@ -379,6 +373,8 @@ clutter_clone_init (ClutterClone *self)
* Creates a new #ClutterActor which clones @source/
*
* Return value: the newly created #ClutterClone
*
* Since: 1.0
*/
ClutterActor *
clutter_clone_new (ClutterActor *source)
@@ -429,6 +425,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
* @source: (allow-none): a #ClutterActor, or %NULL
*
* Sets @source as the source actor to be cloned by @self.
*
* Since: 1.0
*/
void
clutter_clone_set_source (ClutterClone *self,
@@ -448,6 +446,8 @@ clutter_clone_set_source (ClutterClone *self,
* Retrieves the source #ClutterActor being cloned by @self.
*
* Return value: (transfer none): the actor source for the clone
*
* Since: 1.0
*/
ClutterActor *
clutter_clone_get_source (ClutterClone *self)

View File

@@ -21,13 +21,14 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_CLONE_H__
#define __CLUTTER_CLONE_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-actor.h"
#include <clutter/clutter-actor.h>
G_BEGIN_DECLS
@@ -42,6 +43,14 @@ typedef struct _ClutterClone ClutterClone;
typedef struct _ClutterCloneClass ClutterCloneClass;
typedef struct _ClutterClonePrivate ClutterClonePrivate;
/**
* ClutterClone:
*
* The #ClutterClone structure contains only private data
* and should be accessed using the provided API
*
* Since: 1.0
*/
struct _ClutterClone
{
/*< private >*/
@@ -54,11 +63,19 @@ struct _ClutterClone
* ClutterCloneClass:
*
* The #ClutterCloneClass structure contains only private data
*
* Since: 1.0
*/
struct _ClutterCloneClass
{
/*< private >*/
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_clutter_actor_clone1) (void);
void (*_clutter_actor_clone2) (void);
void (*_clutter_actor_clone3) (void);
void (*_clutter_actor_clone4) (void);
};
CLUTTER_EXPORT
@@ -73,3 +90,5 @@ CLUTTER_EXPORT
ClutterActor * clutter_clone_get_source (ClutterClone *self);
G_END_DECLS
#endif /* __CLUTTER_CLONE_H__ */

View File

@@ -1,180 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2022 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Naveen Kumar <naveen1.kumar@intel.com>
*/
/**
* ClutterColorState:
*
* Color state of each ClutterActor
*
* The #ClutterColorState class contains the colorspace of each color
* states (e.g. sRGB colorspace).
*
* Each [class@Actor] would own such an object.
*
* A single #ClutterColorState object can be shared by multiple [class@Actor]
* or maybe a separate color state for each [class@Actor] (depending on whether
* #ClutterColorState would be statefull or stateless).
*
* #ClutterColorState, if not set during construction, it will default to sRGB
* color state
*
* The #ClutterColorState would have API to get the colorspace, whether the
* actor content is in pq or not, and things like that
*/
#include "clutter/clutter-build-config.h"
#include "clutter/clutter-color-state.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
enum
{
PROP_0,
PROP_COLORSPACE,
N_PROPS
};
static GParamSpec *obj_props[N_PROPS];
typedef struct _ClutterColorStatePrivate ClutterColorStatePrivate;
struct _ClutterColorState
{
GObject parent_instance;
};
struct _ClutterColorStatePrivate
{
ClutterColorspace colorspace;
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterColorState,
clutter_color_state,
G_TYPE_OBJECT)
ClutterColorspace
clutter_color_state_get_colorspace (ClutterColorState *color_state)
{
ClutterColorStatePrivate *priv;
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state),
CLUTTER_COLORSPACE_UNKNOWN);
priv = clutter_color_state_get_instance_private (color_state);
return priv->colorspace;
}
static void
clutter_color_state_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
ClutterColorStatePrivate *priv;
priv = clutter_color_state_get_instance_private (color_state);
switch (prop_id)
{
case PROP_COLORSPACE:
priv->colorspace = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_color_state_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
switch (prop_id)
{
case PROP_COLORSPACE:
g_value_set_enum (value,
clutter_color_state_get_colorspace (color_state));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_color_state_class_init (ClutterColorStateClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = clutter_color_state_set_property;
gobject_class->get_property = clutter_color_state_get_property;
/**
* ClutterColorState:colorspace:
*
* Colorspace information of the each color state,
* defaults to sRGB colorspace
*/
obj_props[PROP_COLORSPACE] =
g_param_spec_enum ("colorspace", NULL, NULL,
CLUTTER_TYPE_COLORSPACE,
CLUTTER_COLORSPACE_SRGB,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (gobject_class, N_PROPS, obj_props);
}
static void
clutter_color_state_init (ClutterColorState *color_state)
{
}
/**
* clutter_color_state_new:
*
* Create a new ClutterColorState object.
*
* Return value: A new ClutterColorState object.
**/
ClutterColorState*
clutter_color_state_new (ClutterColorspace colorspace)
{
return g_object_new (CLUTTER_TYPE_COLOR_STATE,
"colorspace", colorspace,
NULL);
}

View File

@@ -19,7 +19,8 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_COLOR_STATIC_H__
#define __CLUTTER_COLOR_STATIC_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
@@ -74,3 +75,5 @@
#define CLUTTER_COLOR_Aluminium6 (__CLUTTER_COLOR_SYM (ALUMINIUM_6))
#define CLUTTER_COLOR_Transparent (__CLUTTER_COLOR_SYM (TRANSPARENT))
#endif /* __CLUTTER_COLOR_STATIC_H__ */

View File

@@ -21,17 +21,29 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter/clutter-build-config.h"
/**
* SECTION:clutter-color
* @short_description: Color management and manipulation.
*
* #ClutterColor is a simple type for representing colors in Clutter.
*
* A #ClutterColor is expressed as a 4-tuple of values ranging from
* zero to 255, one for each color channel plus one for the alpha.
*
* The alpha channel is fully opaque at 255 and fully transparent at 0.
*/
#include "clutter-build-config.h"
#include <math.h>
#include <pango/pango-attributes.h>
#include "clutter/clutter-interval.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-color.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-debug.h"
#include "clutter-interval.h"
#include "clutter-main.h"
#include "clutter-color.h"
#include "clutter-private.h"
#include "clutter-debug.h"
/* XXX - keep in sync with the ClutterStaticColor enumeration order */
static const ClutterColor static_colors[] = {
@@ -98,6 +110,8 @@ static const ClutterColor static_colors[] = {
*
* Return value: a pointer to a static color; the returned pointer
* is owned by Clutter and it should never be modified or freed
*
* Since: 1.6
*/
const ClutterColor *
clutter_color_get_static (ClutterStaticColor color)
@@ -597,7 +611,7 @@ parse_hsla (ClutterColor *color,
/**
* clutter_color_from_string:
* @color: (out caller-allocates): return location for a #ClutterColor
* @str: a string specifying a color
* @str: a string specifiying a color
*
* Parses a string definition of a color, filling the #ClutterColor.red,
* #ClutterColor.green, #ClutterColor.blue and #ClutterColor.alpha fields
@@ -635,6 +649,8 @@ parse_hsla (ClutterColor *color,
* be fully opaque.
*
* Return value: %TRUE if parsing succeeded, and %FALSE otherwise
*
* Since: 1.0
*/
gboolean
clutter_color_from_string (ClutterColor *color,
@@ -767,6 +783,8 @@ clutter_color_from_string (ClutterColor *color,
* respectively.
*
* Return value: (transfer full): a newly-allocated text string
*
* Since: 0.2
*/
gchar *
clutter_color_to_string (const ClutterColor *color)
@@ -785,12 +803,14 @@ clutter_color_to_string (const ClutterColor *color)
* @v1: (type Clutter.Color): a #ClutterColor
* @v2: (type Clutter.Color): a #ClutterColor
*
* Compares two `ClutterColor`s and checks if they are the same.
* Compares two #ClutterColor<!-- -->s and checks if they are the same.
*
* This function can be passed to g_hash_table_new() as the @key_equal_func
* parameter, when using `ClutterColor`s as keys in a #GHashTable.
* parameter, when using #ClutterColor<!-- -->s as keys in a #GHashTable.
*
* Return value: %TRUE if the two colors are the same.
*
* Since: 0.2
*/
gboolean
clutter_color_equal (gconstpointer v1,
@@ -820,9 +840,11 @@ clutter_color_equal (gconstpointer v1,
* Converts a #ClutterColor to a hash value.
*
* This function can be passed to g_hash_table_new() as the @hash_func
* parameter, when using `ClutterColor`s as keys in a #GHashTable.
* parameter, when using #ClutterColor<!-- -->s as keys in a #GHashTable.
*
* Return value: a hash value corresponding to the color
*
* Since: 1.0
*/
guint
clutter_color_hash (gconstpointer v)
@@ -837,8 +859,10 @@ clutter_color_hash (gconstpointer v)
* @progress: the interpolation progress
* @result: (out): return location for the interpolation
*
* Interpolates between @initial and @final `ClutterColor`s
* Interpolates between @initial and @final #ClutterColor<!-- -->s
* using @progress
*
* Since: 1.6
*/
void
clutter_color_interpolate (const ClutterColor *initial,
@@ -880,12 +904,14 @@ clutter_color_progress (const GValue *a,
* freed using clutter_color_free().
*
* Return value: (transfer full): an allocated copy of @color.
*
* Since: 0.2
*/
ClutterColor *
clutter_color_copy (const ClutterColor *color)
{
if (G_LIKELY (color != NULL))
return g_memdup2 (color, sizeof (ClutterColor));
return g_slice_dup (ClutterColor, color);
return NULL;
}
@@ -895,12 +921,14 @@ clutter_color_copy (const ClutterColor *color)
* @color: a #ClutterColor
*
* Frees a color structure created with clutter_color_copy().
*
* Since: 0.2
*/
void
clutter_color_free (ClutterColor *color)
{
if (G_LIKELY (color != NULL))
g_free (color);
g_slice_free (ClutterColor, color);
}
/**
@@ -914,12 +942,14 @@ clutter_color_free (ClutterColor *color)
*
* This function is the equivalent of:
*
* ```c
* |[
* clutter_color_init (clutter_color_alloc (), red, green, blue, alpha);
* ```
* ]|
*
* Return value: (transfer full): the newly allocated color.
* Use clutter_color_free() when done
*
* Since: 0.8
*/
ClutterColor *
clutter_color_new (guint8 red,
@@ -941,11 +971,13 @@ clutter_color_new (guint8 red,
*
* Return value: (transfer full): the newly allocated #ClutterColor; use
* clutter_color_free() to free its resources
*
* Since: 1.12
*/
ClutterColor *
clutter_color_alloc (void)
{
return g_new0 (ClutterColor, 1);
return g_slice_new0 (ClutterColor);
}
/**
@@ -959,6 +991,8 @@ clutter_color_alloc (void)
* Initializes @color with the given values.
*
* Return value: (transfer none): the initialized #ClutterColor
*
* Since: 1.12
*/
ClutterColor *
clutter_color_init (ClutterColor *color,
@@ -1024,6 +1058,8 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterColor, clutter_color,
* @color: the color to set
*
* Sets @value to @color.
*
* Since: 0.8
*/
void
clutter_value_set_color (GValue *value,
@@ -1041,6 +1077,8 @@ clutter_value_set_color (GValue *value,
* Gets the #ClutterColor contained in @value.
*
* Return value: (transfer none): the color inside the passed #GValue
*
* Since: 0.8
*/
const ClutterColor *
clutter_value_get_color (const GValue *value)
@@ -1134,6 +1172,8 @@ clutter_param_color_get_type (void)
* Creates a #GParamSpec for properties using #ClutterColor.
*
* Return value: the newly created #GParamSpec
*
* Since: 0.8
*/
GParamSpec *
clutter_param_spec_color (const gchar *name,

View File

@@ -23,13 +23,14 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_COLOR_H__
#define __CLUTTER_COLOR_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -42,12 +43,7 @@ G_BEGIN_DECLS
* @blue: blue component, between 0 and 255
* @alpha: alpha component, between 0 and 255
*
* A simple type for representing colors.
*
* A #ClutterColor is expressed as a 4-tuple of values ranging from
* zero to 255, one for each color channel plus one for the alpha.
*
* The alpha channel is fully opaque at 255 and fully transparent at 0.
* Color representation.
*/
struct _ClutterColor
{
@@ -67,6 +63,8 @@ struct _ClutterColor
* @a: value for the alpha channel, between 0 and 255
*
* A macro that initializes a #ClutterColor, to be used when declaring it.
*
* Since: 1.12
*/
#define CLUTTER_COLOR_INIT(r,g,b,a) { (r), (g), (b), (a) }
@@ -153,7 +151,9 @@ void clutter_color_interpolate (const ClutterColor *initial,
* CLUTTER_VALUE_HOLDS_COLOR:
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds a `ClutterColor`.
* Evaluates to %TRUE if @x holds a #ClutterColor<!-- -->.
*
* Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR))
@@ -165,6 +165,8 @@ typedef struct _ClutterParamSpecColor ClutterParamSpecColor;
*
* A #GParamSpec subclass for defining properties holding
* a #ClutterColor.
*
* Since: 1.0
*/
struct _ClutterParamSpecColor
{
@@ -194,3 +196,5 @@ CLUTTER_EXPORT
const ClutterColor *clutter_color_get_static (ClutterStaticColor color);
G_END_DECLS
#endif /* __CLUTTER_COLOR_H__ */

View File

@@ -23,28 +23,32 @@
*/
/**
* ClutterColorizeEffect:
*
* A colorization effect
* SECTION:clutter-colorize-effect
* @short_description: A colorization effect
* @see_also: #ClutterEffect, #ClutterOffscreenEffect
*
* #ClutterColorizeEffect is a sub-class of #ClutterEffect that
* colorizes an actor with the given tint.
*
* #ClutterColorizeEffect is available since Clutter 1.4
*/
#define CLUTTER_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#define CLUTTER_IS_COLORIZE_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_COLORIZE_EFFECT))
#define CLUTTER_COLORIZE_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffectClass))
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-colorize-effect.h"
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-colorize-effect.h"
#include "cogl/cogl.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-offscreen-effect.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-offscreen-effect.h"
#include "clutter-private.h"
struct _ClutterColorizeEffect
{
@@ -55,6 +59,9 @@ struct _ClutterColorizeEffect
gint tint_uniform;
gint tex_width;
gint tex_height;
CoglPipeline *pipeline;
};
@@ -97,15 +104,70 @@ G_DEFINE_TYPE (ClutterColorizeEffect,
clutter_colorize_effect,
CLUTTER_TYPE_OFFSCREEN_EFFECT);
static CoglPipeline *
clutter_colorize_effect_create_pipeline (ClutterOffscreenEffect *effect,
CoglTexture *texture)
static gboolean
clutter_colorize_effect_pre_paint (ClutterEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterColorizeEffect *colorize_effect = CLUTTER_COLORIZE_EFFECT (effect);
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
ClutterEffectClass *parent_class;
cogl_pipeline_set_layer_texture (colorize_effect->pipeline, 0, texture);
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
return cogl_object_ref (colorize_effect->pipeline);
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
{
/* if we don't have support for GLSL shaders then we
* forcibly disable the ActorMeta
*/
g_warning ("Unable to use the ShaderEffect: the graphics hardware "
"or the current GL driver does not implement support "
"for the GLSL shading language.");
clutter_actor_meta_set_enabled (CLUTTER_ACTOR_META (effect), FALSE);
return FALSE;
}
parent_class = CLUTTER_EFFECT_CLASS (clutter_colorize_effect_parent_class);
if (parent_class->pre_paint (effect, paint_context))
{
ClutterOffscreenEffect *offscreen_effect =
CLUTTER_OFFSCREEN_EFFECT (effect);
CoglHandle texture;
texture = clutter_offscreen_effect_get_texture (offscreen_effect);
self->tex_width = cogl_texture_get_width (texture);
self->tex_height = cogl_texture_get_height (texture);
cogl_pipeline_set_layer_texture (self->pipeline, 0, texture);
return TRUE;
}
else
return FALSE;
}
static void
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect,
ClutterPaintContext *paint_context)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
ClutterActor *actor;
guint8 paint_opacity;
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
paint_opacity = clutter_actor_get_paint_opacity (actor);
cogl_pipeline_set_color4ub (self->pipeline,
paint_opacity,
paint_opacity,
paint_opacity,
paint_opacity);
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void
@@ -166,11 +228,14 @@ clutter_colorize_effect_get_property (GObject *gobject,
static void
clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
{
ClutterEffectClass *effect_class = CLUTTER_EFFECT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterOffscreenEffectClass *offscreen_class;
offscreen_class = CLUTTER_OFFSCREEN_EFFECT_CLASS (klass);
offscreen_class->create_pipeline = clutter_colorize_effect_create_pipeline;
offscreen_class->paint_target = clutter_colorize_effect_paint_target;
effect_class->pre_paint = clutter_colorize_effect_pre_paint;
gobject_class->set_property = clutter_colorize_effect_set_property;
gobject_class->get_property = clutter_colorize_effect_get_property;
@@ -180,9 +245,13 @@ clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
* ClutterColorizeEffect:tint:
*
* The tint to apply to the actor
*
* Since: 1.4
*/
obj_props[PROP_TINT] =
clutter_param_spec_color ("tint", NULL, NULL,
clutter_param_spec_color ("tint",
P_("Tint"),
P_("The tint to apply"),
&default_tint,
CLUTTER_PARAM_READWRITE);
@@ -248,6 +317,8 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
* clutter_actor_add_effect()
*
* Return value: the newly created #ClutterColorizeEffect or %NULL
*
* Since: 1.4
*/
ClutterEffect *
clutter_colorize_effect_new (const ClutterColor *tint)
@@ -263,6 +334,8 @@ clutter_colorize_effect_new (const ClutterColor *tint)
* @tint: the color to be used
*
* Sets the tint to be used when colorizing
*
* Since: 1.4
*/
void
clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
@@ -285,6 +358,8 @@ clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
* @tint: (out caller-allocates): return location for the color used
*
* Retrieves the tint used by @effect
*
* Since: 1.4
*/
void
clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect,

View File

@@ -22,14 +22,15 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_COLORIZE_EFFECT_H__
#define __CLUTTER_COLORIZE_EFFECT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-color.h"
#include "clutter/clutter-effect.h"
#include <clutter/clutter-color.h>
#include <clutter/clutter-effect.h>
G_BEGIN_DECLS
@@ -37,6 +38,14 @@ G_BEGIN_DECLS
#define CLUTTER_COLORIZE_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_COLORIZE_EFFECT, ClutterColorizeEffect))
#define CLUTTER_IS_COLORIZE_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_COLORIZE_EFFECT))
/**
* ClutterColorizeEffect:
*
* #ClutterColorizeEffect is an opaque structure
* whose members cannot be directly accessed
*
* Since: 1.4
*/
typedef struct _ClutterColorizeEffect ClutterColorizeEffect;
typedef struct _ClutterColorizeEffectClass ClutterColorizeEffectClass;
@@ -54,3 +63,5 @@ void clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect,
ClutterColor *tint);
G_END_DECLS
#endif /* __CLUTTER_COLORIZE_EFFECT_H__ */

View File

@@ -0,0 +1,22 @@
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_CONFIG_H__
#define __CLUTTER_CONFIG_H__
#include <glib.h>
G_BEGIN_DECLS
#mesondefine CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#mesondefine CLUTTER_WINDOWING_X11
#mesondefine CLUTTER_INPUT_X11
#mesondefine CLUTTER_WINDOWING_GLX
#mesondefine CLUTTER_WINDOWING_EGL
#mesondefine CLUTTER_INPUT_EVDEV
#mesondefine CLUTTER_INPUT_NULL
G_END_DECLS
#endif /* __CLUTTER_CONFIG_H__ */

View File

@@ -19,9 +19,10 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_CONSTRAINT_PRIVATE_H__
#define __CLUTTER_CONSTRAINT_PRIVATE_H__
#include "clutter/clutter-constraint.h"
#include "clutter-constraint.h"
G_BEGIN_DECLS
@@ -30,3 +31,5 @@ gboolean clutter_constraint_update_allocation (ClutterConstraint *constraint,
ClutterActorBox *allocation);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_PRIVATE_H__ */

View File

@@ -23,9 +23,10 @@
*/
/**
* ClutterConstraint:
*
* Abstract class for constraints on position or size
* SECTION:clutter-constraint
* @Title: ClutterConstraint
* @Short_Description: Abstract class for constraints on position or size
* @See_Also: #ClutterAction
*
* #ClutterConstraint is a base abstract class for modifiers of a #ClutterActor
* position or size.
@@ -36,6 +37,8 @@
* allocation of the actor to which they are applied by overriding the
* #ClutterConstraintClass.update_allocation() virtual function.
*
* #ClutterConstraint is available since Clutter 1.4
*
* ## Using Constraints
*
* Constraints can be used with fixed layout managers, like
@@ -125,15 +128,15 @@
* can be recovered at any point using clutter_actor_meta_get_actor().
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <string.h>
#include "clutter/clutter-constraint-private.h"
#include "clutter-constraint-private.h"
#include "clutter/clutter-actor.h"
#include "clutter/clutter-actor-meta-private.h"
#include "clutter/clutter-private.h"
#include "clutter-actor.h"
#include "clutter-actor-meta-private.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterConstraint,
clutter_constraint,

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_CONSTRAINT_H__
#define __CLUTTER_CONSTRAINT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-actor-meta.h"
#include <clutter/clutter-actor-meta.h>
G_BEGIN_DECLS
@@ -41,6 +42,14 @@ G_BEGIN_DECLS
typedef struct _ClutterConstraintClass ClutterConstraintClass;
/**
* ClutterConstraint:
*
* The #ClutterConstraint structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterConstraint
{
/*< private >*/
@@ -57,6 +66,8 @@ struct _ClutterConstraint
*
* The #ClutterConstraintClass structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterConstraintClass
{
@@ -74,6 +85,15 @@ struct _ClutterConstraintClass
float for_size,
float *minimum_size,
float *natural_size);
/*< private >*/
void (* _clutter_constraint1) (void);
void (* _clutter_constraint2) (void);
void (* _clutter_constraint3) (void);
void (* _clutter_constraint4) (void);
void (* _clutter_constraint5) (void);
void (* _clutter_constraint6) (void);
void (* _clutter_constraint7) (void);
};
CLUTTER_EXPORT
@@ -113,3 +133,5 @@ CLUTTER_EXPORT
gboolean clutter_actor_has_constraints (ClutterActor *self);
G_END_DECLS
#endif /* __CLUTTER_CONSTRAINT_H__ */

View File

@@ -19,9 +19,10 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __CLUTTER_CONTAINER_PRIVATE_H__
#define __CLUTTER_CONTAINER_PRIVATE_H__
#include "clutter/clutter-container.h"
#include <clutter/clutter-container.h>
G_BEGIN_DECLS
@@ -31,3 +32,5 @@ void _clutter_container_emit_actor_removed (ClutterContainer *container,
ClutterActor *actor);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_PRIVATE_H__ */

View File

@@ -26,23 +26,23 @@
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include <stdarg.h>
#include <glib-object.h>
#include <gobject/gvaluecollector.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter/deprecated/clutter-container.h"
#include "deprecated/clutter-container.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-child-meta.h"
#include "clutter/clutter-container-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-main.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-enum-types.h"
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
#include "clutter-container-private.h"
#include "clutter-debug.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-enum-types.h"
#define CLUTTER_CONTAINER_WARN_NOT_IMPLEMENTED(container,vfunc) \
G_STMT_START { \
@@ -63,14 +63,20 @@
} G_STMT_END
/**
* ClutterContainer:
*
* An interface for container actors
* SECTION:clutter-container
* @short_description: An interface for container actors
*
* #ClutterContainer is an interface implemented by [class@Actor], and
* #ClutterContainer is an interface implemented by #ClutterActor, and
* it provides some common API for notifying when a child actor is added
* or removed, as well as the infrastructure for accessing child properties
* through [class@ChildMeta].
* through #ClutterChildMeta.
*
* Until Clutter 1.10, the #ClutterContainer interface was also the public
* API for implementing container actors; this part of the interface has
* been deprecated: #ClutterContainer has a default implementation which
* defers to #ClutterActor the child addition and removal, as well as the
* iteration. See the documentation of #ClutterContainerIface for the list
* of virtual functions that should be overridden.
*/
enum
@@ -113,6 +119,31 @@ container_real_remove (ClutterContainer *container,
clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
}
static void
container_real_raise (ClutterContainer *container,
ClutterActor *child,
ClutterActor *sibling)
{
ClutterActor *self = CLUTTER_ACTOR (container);
clutter_actor_set_child_above_sibling (self, child, sibling);
}
static void
container_real_lower (ClutterContainer *container,
ClutterActor *child,
ClutterActor *sibling)
{
ClutterActor *self = CLUTTER_ACTOR (container);
clutter_actor_set_child_below_sibling (self, child, sibling);
}
static void
container_real_sort_depth_order (ClutterContainer *container)
{
}
static void
clutter_container_default_init (ClutterContainerInterface *iface)
{
@@ -126,8 +157,10 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* @container: the actor which received the signal
* @actor: the new child that has been added to @container
*
* The signal is emitted each time an actor
* The ::actor-added signal is emitted each time an actor
* has been added to @container.
*
* Since: 0.4
*/
container_signals[ACTOR_ADDED] =
g_signal_new (I_("actor-added"),
@@ -142,8 +175,10 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* @container: the actor which received the signal
* @actor: the child that has been removed from @container
*
* The signal is emitted each time an actor
* The ::actor-removed signal is emitted each time an actor
* is removed from @container.
*
* Since: 0.4
*/
container_signals[ACTOR_REMOVED] =
g_signal_new (I_("actor-removed"),
@@ -160,9 +195,11 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* @actor: the child that has had a property set
* @pspec: (type GParamSpec): the #GParamSpec of the property set
*
* The signal is emitted each time a property is
* The ::child-notify signal is emitted each time a property is
* being set through the clutter_container_child_set() and
* clutter_container_child_set_property() calls.
*
* Since: 0.8
*/
container_signals[CHILD_NOTIFY] =
g_signal_new (I_("child-notify"),
@@ -176,6 +213,9 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface->add = container_real_add;
iface->remove = container_real_remove;
iface->raise = container_real_raise;
iface->lower = container_real_lower;
iface->sort_depth_order = container_real_sort_depth_order;
iface->child_meta_type = G_TYPE_INVALID;
iface->create_child_meta = create_child_meta;
@@ -289,7 +329,7 @@ container_remove_valist (ClutterContainer *container,
* @first_actor: the first #ClutterActor to add
* @...: %NULL terminated list of actors to add
*
* Adds a list of `ClutterActor`s to @container. Each time and
* Adds a list of #ClutterActor<!-- -->s to @container. Each time and
* actor is added, the "actor-added" signal is emitted. Each actor should
* be parented to @container, which takes a reference on the actor. You
* cannot add a #ClutterActor to more than one #ClutterContainer.
@@ -298,6 +338,8 @@ container_remove_valist (ClutterContainer *container,
* deprecated virtual function. The default implementation will
* call clutter_actor_add_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
*/
void
@@ -329,6 +371,8 @@ clutter_container_add (ClutterContainer *container,
* deprecated virtual function. The default implementation will
* call clutter_actor_add_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_add_child() instead.
*/
void
@@ -347,7 +391,7 @@ clutter_container_add_actor (ClutterContainer *container,
* @first_actor: first #ClutterActor to remove
* @...: a %NULL-terminated list of actors to remove
*
* Removes a %NULL terminated list of `ClutterActor`s from
* Removes a %NULL terminated list of #ClutterActor<!-- -->s from
* @container. Each actor should be unparented, so if you want to keep it
* around you must hold a reference to it yourself, using g_object_ref().
* Each time an actor is removed, the "actor-removed" signal is
@@ -357,6 +401,8 @@ clutter_container_add_actor (ClutterContainer *container,
* deprecated virtual function. The default implementation will call
* clutter_actor_remove_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
*/
void
@@ -388,6 +434,8 @@ clutter_container_remove (ClutterContainer *container,
* deprecated virtual function. The default implementation will call
* clutter_actor_remove_child().
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
*/
void
@@ -400,6 +448,202 @@ clutter_container_remove_actor (ClutterContainer *container,
container_remove_actor (container, actor);
}
/**
* clutter_container_get_children:
* @container: a #ClutterContainer
*
* Retrieves all the children of @container.
*
* Return value: (element-type Clutter.Actor) (transfer container): a list
* of #ClutterActor<!-- -->s. Use g_list_free() on the returned
* list when done.
*
* Since: 0.4
*
* Deprecated: 1.10: Use clutter_actor_get_children() instead.
*/
GList *
clutter_container_get_children (ClutterContainer *container)
{
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
return clutter_actor_get_children (CLUTTER_ACTOR (container));
}
/**
* clutter_container_raise_child: (virtual raise)
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: (allow-none): the sibling to raise to, or %NULL to raise
* to the top
*
* Raises @actor to @sibling level, in the depth ordering.
*
* This function calls the #ClutterContainerIface.raise() virtual function,
* which has been deprecated. The default implementation will call
* clutter_actor_set_child_above_sibling().
*
* Since: 0.6
*
* Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
*/
void
clutter_container_raise_child (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling)
{
ClutterContainerIface *iface;
ClutterActor *self;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
if (actor == sibling)
return;
self = CLUTTER_ACTOR (container);
if (clutter_actor_get_parent (actor) != self)
{
g_warning ("Actor of type '%s' is not a child of the container "
"of type '%s'",
g_type_name (G_OBJECT_TYPE (actor)),
g_type_name (G_OBJECT_TYPE (container)));
return;
}
if (sibling != NULL &&
clutter_actor_get_parent (sibling) != self)
{
g_warning ("Actor of type '%s' is not a child of the container "
"of type '%s'",
g_type_name (G_OBJECT_TYPE (sibling)),
g_type_name (G_OBJECT_TYPE (container)));
return;
}
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->raise != container_real_raise)
_clutter_diagnostic_message ("The ClutterContainer::raise() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
iface->raise (container, actor, sibling);
}
/**
* clutter_container_lower_child: (virtual lower)
* @container: a #ClutterContainer
* @actor: the actor to raise
* @sibling: (allow-none): the sibling to lower to, or %NULL to lower
* to the bottom
*
* Lowers @actor to @sibling level, in the depth ordering.
*
* This function calls the #ClutterContainerIface.lower() virtual function,
* which has been deprecated. The default implementation will call
* clutter_actor_set_child_below_sibling().
*
* Since: 0.6
*
* Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
*/
void
clutter_container_lower_child (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling)
{
ClutterContainerIface *iface;
ClutterActor *self;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
if (actor == sibling)
return;
self = CLUTTER_ACTOR (container);
if (clutter_actor_get_parent (actor) != self)
{
g_warning ("Actor of type '%s' is not a child of the container "
"of type '%s'",
g_type_name (G_OBJECT_TYPE (actor)),
g_type_name (G_OBJECT_TYPE (container)));
return;
}
if (sibling != NULL&&
clutter_actor_get_parent (sibling) != self)
{
g_warning ("Actor of type '%s' is not a child of the container "
"of type '%s'",
g_type_name (G_OBJECT_TYPE (sibling)),
g_type_name (G_OBJECT_TYPE (container)));
return;
}
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->lower != container_real_lower)
_clutter_diagnostic_message ("The ClutterContainer::lower() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
iface->lower (container, actor, sibling);
}
/**
* clutter_container_sort_depth_order:
* @container: a #ClutterContainer
*
* Sorts a container's children using their depth. This function should not
* be normally used by applications.
*
* Since: 0.6
*
* Deprecated: 1.10: The #ClutterContainerIface.sort_depth_order() virtual
* function should not be used any more; the default implementation in
* #ClutterContainer does not do anything.
*/
void
clutter_container_sort_depth_order (ClutterContainer *container)
{
ClutterContainerIface *iface;
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
iface = CLUTTER_CONTAINER_GET_IFACE (container);
#ifdef CLUTTER_ENABLE_DEBUG
if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
{
if (iface->sort_depth_order != container_real_sort_depth_order)
_clutter_diagnostic_message ("The ClutterContainer::sort_depth_order() "
"virtual function has been deprecated "
"and it should not be overridden by "
"newly written code");
}
#endif /* CLUTTER_ENABLE_DEBUG */
iface->sort_depth_order (container);
}
/**
* clutter_container_find_child_by_name:
* @container: a #ClutterContainer
@@ -410,6 +654,8 @@ clutter_container_remove_actor (ClutterContainer *container,
*
* Return value: (transfer none): The child actor with the requested name,
* or %NULL if no actor with that name was found.
*
* Since: 0.6
*/
ClutterActor *
clutter_container_find_child_by_name (ClutterContainer *container,
@@ -422,7 +668,7 @@ clutter_container_find_child_by_name (ClutterContainer *container,
g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
g_return_val_if_fail (child_name != NULL, NULL);
children = clutter_actor_get_children (CLUTTER_ACTOR (container));
children = clutter_container_get_children (container);
for (iter = children; iter; iter = g_list_next (iter))
{
@@ -518,8 +764,10 @@ destroy_child_meta (ClutterContainer *container,
* @container specific state for @actor.
*
* Return value: (transfer none): the #ClutterChildMeta for the @actor child
* of @container or %NULL if the specific actor does not exist or the
* container is not configured to provide `ClutterChildMeta`s
* of @container or %NULL if the specifiec actor does not exist or the
* container is not configured to provide #ClutterChildMeta<!-- -->s
*
* Since: 0.8
*/
ClutterChildMeta *
clutter_container_get_child_meta (ClutterContainer *container,
@@ -550,6 +798,8 @@ clutter_container_get_child_meta (ClutterContainer *container,
* #ClutterContainer::add() virtual function implementation.
*
* Applications should not call this function.
*
* Since: 1.2
*/
void
clutter_container_create_child_meta (ClutterContainer *container,
@@ -584,6 +834,8 @@ clutter_container_create_child_meta (ClutterContainer *container,
* #ClutterContainer::add() virtual function implementation.
*
* Applications should not call this function.
*
* Since: 1.2
*/
void
clutter_container_destroy_child_meta (ClutterContainer *container,
@@ -612,6 +864,8 @@ clutter_container_destroy_child_meta (ClutterContainer *container,
*
* Return value: (transfer none): The #GParamSpec for the property or %NULL
* if no such property exist.
*
* Since: 0.8
*/
GParamSpec *
clutter_container_class_find_child_property (GObjectClass *klass,
@@ -648,7 +902,9 @@ clutter_container_class_find_child_property (GObjectClass *klass,
* Returns an array of #GParamSpec for all child properties.
*
* Return value: (array length=n_properties) (transfer full): an array
* of `GParamSpec`s which should be freed after use.
* of #GParamSpec<!-- -->s which should be freed after use.
*
* Since: 0.8
*/
GParamSpec **
clutter_container_class_list_child_properties (GObjectClass *klass,
@@ -709,6 +965,8 @@ container_set_child_property (ClutterContainer *container,
* @value: the value.
*
* Sets a container-specific property on a child of @container.
*
* Since: 0.8
*/
void
clutter_container_child_set_property (ClutterContainer *container,
@@ -755,6 +1013,8 @@ clutter_container_child_set_property (ClutterContainer *container,
* pairs terminated with NULL.
*
* Sets container specific properties on the child of a container.
*
* Since: 0.8
*/
void
clutter_container_child_set (ClutterContainer *container,
@@ -848,6 +1108,8 @@ container_get_child_property (ClutterContainer *container,
* Note that clutter_container_child_set_property() is really intended for
* language bindings, clutter_container_child_set() is much more convenient
* for C programming.
*
* Since: 0.8
*/
void
clutter_container_child_get_property (ClutterContainer *container,
@@ -899,6 +1161,8 @@ clutter_container_child_get_property (ClutterContainer *container,
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory in the appropriate manner for the type, for
* instance by calling g_free() or g_object_unref().
*
* Since: 0.8
*/
void
clutter_container_child_get (ClutterContainer *container,
@@ -969,6 +1233,8 @@ clutter_container_child_get (ClutterContainer *container,
* Calls the #ClutterContainerIface.child_notify() virtual function
* of #ClutterContainer. The default implementation will emit the
* #ClutterContainer::child-notify signal.
*
* Since: 1.6
*/
void
clutter_container_child_notify (ClutterContainer *container,

View File

@@ -24,15 +24,16 @@
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*/
#pragma once
#ifndef __CLUTTER_CONTAINER_H__
#define __CLUTTER_CONTAINER_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-actor.h"
#include "clutter/clutter-child-meta.h"
#include "clutter/clutter-types.h"
#include <clutter/clutter-actor.h>
#include <clutter/clutter-child-meta.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -43,12 +44,28 @@ G_BEGIN_DECLS
typedef struct _ClutterContainerIface ClutterContainerIface;
/**
* ClutterContainer:
*
* #ClutterContainer is an opaque structure whose members cannot be directly
* accessed
*
* Since: 0.4
*/
/**
* ClutterContainerIface:
* @add: virtual function for adding an actor to the container. This virtual
* function is deprecated, and it should not be overridden.
* @remove: virtual function for removing an actor from the container. This
* virtual function is deprecated, and it should not be overridden.
* @raise: virtual function for raising a child. This virtual function is
* deprecated and it should not be overridden.
* @lower: virtual function for lowering a child. This virtual function is
* deprecated and it should not be overridden.
* @sort_depth_order: virtual function for sorting the children of a
* container depending on their depth. This virtual function is deprecated
* and it should not be overridden.
* @child_meta_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_meta: virtual function that gets called for each added
@@ -57,7 +74,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* fields in the instance and add the record to a data structure for
* subsequent access for #ClutterContainerIface::get_child_meta
* @destroy_child_meta: virtual function that gets called when a child is
* removed; it should release all resources held by the record
* removed; it shuld release all resources held by the record
* @get_child_meta: return the record for a container child
* @actor_added: class handler for #ClutterContainer::actor-added
* @actor_removed: class handler for #ClutterContainer::actor-removed
@@ -66,6 +83,8 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* Base interface for container actors. The @add and @remove
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
* Since: 0.4
*/
struct _ClutterContainerIface
{
@@ -78,6 +97,15 @@ struct _ClutterContainerIface
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
/* child stacking */
void (* raise) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* lower) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* sort_depth_order) (ClutterContainer *container);
/* ClutterChildMeta management */
GType child_meta_type;
void (* create_child_meta) (ClutterContainer *container,
@@ -149,3 +177,5 @@ void clutter_container_child_notify (Clutter
GParamSpec *pspec);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_H__ */

View File

@@ -22,9 +22,10 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_CONTENT_PRIVATE_H__
#define __CLUTTER_CONTENT_PRIVATE_H__
#include "clutter/clutter-content.h"
#include <clutter/clutter-content.h>
G_BEGIN_DECLS
@@ -39,3 +40,5 @@ void _clutter_content_paint_content (ClutterContent *co
ClutterPaintContext *paint_context);
G_END_DECLS
#endif /* __CLUTTER_CONTENT_PRIVATE_H__ */

View File

@@ -23,25 +23,27 @@
*/
/**
* ClutterContent:
*
* Delegate for painting the content of an actor
* SECTION:clutter-content
* @Title: ClutterContent
* @Short_Description: Delegate for painting the content of an actor
*
* #ClutterContent is an interface to implement types responsible for
* painting the content of a [class@Actor].
* painting the content of a #ClutterActor.
*
* Multiple actors can use the same #ClutterContent instance, in order
* to share the resources associated with painting the same content..
* to share the resources associated with painting the same content.
*
* #ClutterContent is available since Clutter 1.10.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-actor-private.h"
#include "clutter/clutter-content-private.h"
#include "clutter-actor-private.h"
#include "clutter-content-private.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-marshal.h"
#include "clutter/clutter-private.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
enum
{
@@ -120,6 +122,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
*
* This signal is emitted each time a #ClutterContent implementation is
* assigned to a #ClutterActor.
*
* Since: 1.10
*/
content_signals[ATTACHED] =
g_signal_new (I_("attached"),
@@ -137,6 +141,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
*
* This signal is emitted each time a #ClutterContent implementation is
* removed from a #ClutterActor.
*
* Since: 1.10
*/
content_signals[DETACHED] =
g_signal_new (I_("detached"),
@@ -157,6 +163,8 @@ clutter_content_default_init (ClutterContentInterface *iface)
* This function should be called by #ClutterContent implementations when
* they change the way a the content should be painted regardless of the
* actor state.
*
* Since: 1.10
*/
void
clutter_content_invalidate (ClutterContent *content)
@@ -314,8 +322,8 @@ _clutter_content_paint_content (ClutterContent *content,
/**
* clutter_content_get_preferred_size:
* @content: a #ClutterContent
* @width: (out) (optional): return location for the natural width of the content
* @height: (out) (optional): return location for the natural height of the content
* @width: (out): return location for the natural width of the content
* @height: (out): return location for the natural height of the content
*
* Retrieves the natural size of the @content, if any.
*
@@ -325,6 +333,8 @@ _clutter_content_paint_content (ClutterContent *content,
*
* Return value: %TRUE if the content has a preferred size, and %FALSE
* otherwise
*
* Since: 1.10
*/
gboolean
clutter_content_get_preferred_size (ClutterContent *content,

View File

@@ -22,13 +22,14 @@
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#ifndef __CLUTTER_CONTENT_H__
#define __CLUTTER_CONTENT_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-types.h"
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@@ -52,6 +53,8 @@ G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
*
* The #ClutterContentInterface structure contains only
* private data.
*
* Since: 1.10
*/
struct _ClutterContentInterface
{
@@ -88,3 +91,5 @@ CLUTTER_EXPORT
void clutter_content_invalidate_size (ClutterContent *content);
G_END_DECLS
#endif /* __CLUTTER_CONTENT_H__ */

View File

@@ -16,9 +16,9 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter/clutter-build-config.h"
#include "clutter-build-config.h"
#include "clutter/clutter-damage-history.h"
#include "clutter-damage-history.h"
#define DAMAGE_HISTORY_LENGTH 0x10

View File

@@ -16,32 +16,27 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef CLUTTER_DAMAGE_HISTORY_H
#define CLUTTER_DAMAGE_HISTORY_H
#include <cairo.h>
#include <glib.h>
#include "clutter/clutter-macros.h"
typedef struct _ClutterDamageHistory ClutterDamageHistory;
CLUTTER_EXPORT
ClutterDamageHistory * clutter_damage_history_new (void);
CLUTTER_EXPORT
void clutter_damage_history_free (ClutterDamageHistory *history);
CLUTTER_EXPORT
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age);
CLUTTER_EXPORT
void clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage);
CLUTTER_EXPORT
void clutter_damage_history_step (ClutterDamageHistory *history);
CLUTTER_EXPORT
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
int age);
#endif /* CLUTTER_DAMAGE_HISTORY_H */

View File

@@ -1,8 +1,8 @@
#pragma once
#ifndef __CLUTTER_DEBUG_H__
#define __CLUTTER_DEBUG_H__
#include <glib.h>
#include "clutter/clutter-main.h"
#include "clutter-main.h"
G_BEGIN_DECLS
@@ -15,7 +15,7 @@ G_BEGIN_DECLS
/* Try the GCC extension for valists in macros */
#define CLUTTER_NOTE(type,x,a...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) { \
_clutter_debug_message ("[" #type "]: " x, ##a); \
_clutter_debug_message ("[" #type "]:" G_STRLOC ": " x, ##a); \
} } G_STMT_END
#else /* !__GNUC__ */
@@ -26,7 +26,7 @@ G_BEGIN_DECLS
#define CLUTTER_NOTE(type,...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) { \
gchar *_fmt = g_strdup_printf (__VA_ARGS__); \
_clutter_debug_message ("[" #type "]: %s", _fmt); \
_clutter_debug_message ("[" #type "]:" G_STRLOC ": %s", _fmt); \
g_free (_fmt); \
} } G_STMT_END
#endif
@@ -41,7 +41,6 @@ G_BEGIN_DECLS
extern guint clutter_debug_flags;
extern guint clutter_pick_debug_flags;
extern guint clutter_paint_debug_flags;
extern int clutter_max_render_time_constant_us;
void _clutter_debug_messagev (const char *format,
va_list var_args) G_GNUC_PRINTF (1, 0);
@@ -49,3 +48,5 @@ void _clutter_debug_message (const char *format,
...) G_GNUC_PRINTF (1, 2);
G_END_DECLS
#endif /* __CLUTTER_DEBUG_H__ */

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