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14 Commits

Author SHA1 Message Date
badebfae6b Bump version to 3.10.1
Update NEWS.
2013-10-14 22:33:45 +02:00
6693420005 [l10n] Updated Catalan (Valencian) translation 2013-10-13 23:59:35 +02:00
0e3aab8691 display: don't interrupt grab move/resize without modifiers
The part of code dealing with move/resize grab in display.c is only
responsible of this behavior when triggered with a modifier. So it
shouldn't stop the move/resize behavior triggered from a mouse event
without modifier on the title bar or sides of the window.

https://bugzilla.gnome.org/show_bug.cgi?id=704759
2013-10-13 01:58:56 +01:00
55840c626c window: don't process unrelated release events
When processing button events related to moving/resizing the window,
only the first button should be considered.

https://bugzilla.gnome.org/show_bug.cgi?id=704759
2013-10-13 01:55:58 +01:00
f0e5656717 Updated Dutch translation (work in progress) 2013-10-12 00:32:54 +02:00
8af0e10aa4 shaped-texture: Use nearest-pixel interpolation if the texture is unscaled
Use nearest-pixel interpolation if the texture is unscaled. This
improves performance, especially with software rendering.

Bug: https://bugzilla.gnome.org/show_bug.cgi?id=708389
2013-10-10 02:38:52 +02:00
71f574bc52 prefs: Fix introspection issues 2013-10-09 17:32:05 -04:00
2518d6138f stack: Never try to focus a DOCK window 2013-10-09 17:32:05 -04:00
36be084655 meta-window-actor: Fix offset calculation in queue_send_frame_messages_timeout
The current time offset calculation is wrong. It is supposed to calculate
the offset between the current time and the
"time where it message should be sent" (last_time + interval).

Fix the math to actually do that.

https://bugzilla.gnome.org/show_bug.cgi?id=709340
2013-10-07 20:24:16 +02:00
d863182810 Update Arabic translation 2013-10-07 17:10:14 +02:00
85c2bc29e6 MetaIdleMonitor: protect the monitor instance while calling destroy notify
The destroy notify for a DBus watch holds a reference to the IdleMonitor,
but the IdleMonitorWatch object doesn't (it knows all watches will
be destroyed before the monitor is, so it doesn't need one). This
means that the DBus watch reference can be the only one keeping
the IdleMonitor alive (expecially true for device idle monitors,
which are only used by g-s-d/cursor), and that means that calling
the destroy notify freezes the monitor (and the next X calls
access garbage).

https://bugzilla.gnome.org/show_bug.cgi?id=708420
2013-09-26 18:55:44 +02:00
4eeeb1557a constraints: don't apply fullscreen workarounds for CSD windows
If you maximize a CSD window on a monitor without struts, it ends
up taking the whole monitor size, but it doesn't mean that the
application wants to fullscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=708718
2013-09-26 10:35:05 +02:00
dd64f62b2f Bump version to 3.10.0.1
Update NEWS
2013-09-25 13:38:32 -04:00
7b84590c71 MetaWindowActor: fix updates with multiple size changes in one frame
We must set size_changed even if we are frozen, as every window
size change makes the X server drop the pixmap, and we might lose
the information at the next thaw() if the window changes size
twice in one frame (so we would keep drawing with the old pixmap
until something else causes another resize)

Fix done together with Giovanni Campagna <gcampagn@redhat.com>
2013-09-25 13:13:19 -04:00
13 changed files with 1097 additions and 3574 deletions

23
NEWS
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@ -1,3 +1,26 @@
3.10.1
======
* Don't apply fullscreen workarounds to CSD windows [Giovanni; #708718]
* Fix hangs during DND operations [Adel; #709340]
* Use nearest-pixel interpolation when possible [Hans; #708389]
* Fix tile previews getting stuck on right click during drags [Lionel; #704759]
* Misc bug fixes [Giovanni, Jasper; #708420]
Contributors:
Giovanni Campagna, Adel Gadllah, Lionel Landwerlin, Hans Petter Jansson,
Jasper St. Pierre
Translations:
Khaled Hosny [ar], Reinout van Schouwen [nl], Carles Ferrando [ca@valencia]
3.10.0.1
========
* Fix bug when a window changed size twice in a single frame - this
can happen with GTK+ client-side decorations [Giovanni, Owen; #708367]
Contributors:
Giovanni Campagna, Owen Taylor
3.10.0
======

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@ -2,7 +2,7 @@ AC_PREREQ(2.50)
m4_define([mutter_major_version], [3])
m4_define([mutter_minor_version], [10])
m4_define([mutter_micro_version], [0])
m4_define([mutter_micro_version], [1])
m4_define([mutter_version],
[mutter_major_version.mutter_minor_version.mutter_micro_version])

648
po/ar.po

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

1018
po/nl.po

File diff suppressed because it is too large Load Diff

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@ -30,6 +30,7 @@
#include <config.h>
#include <meta/meta-shaped-texture.h>
#include "clutter-utils.h"
#include "meta-texture-tower.h"
#include <clutter/clutter.h>
@ -209,6 +210,7 @@ meta_shaped_texture_paint (ClutterActor *actor)
CoglTexture *paint_tex;
ClutterActorBox alloc;
cairo_region_t *blended_region = NULL;
CoglPipelineFilter filter;
if (priv->clip_region && cairo_region_is_empty (priv->clip_region))
return;
@ -245,6 +247,22 @@ meta_shaped_texture_paint (ClutterActor *actor)
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
/* Use nearest-pixel interpolation if the texture is unscaled. This
* improves performance, especially with software rendering.
*/
filter = COGL_PIPELINE_FILTER_LINEAR;
if (!clutter_actor_is_in_clone_paint (actor))
{
int x_origin, y_origin;
if (meta_actor_is_untransformed (actor,
&x_origin,
&y_origin))
filter = COGL_PIPELINE_FILTER_NEAREST;
}
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
fb = cogl_get_draw_framebuffer ();
@ -273,6 +291,7 @@ meta_shaped_texture_paint (ClutterActor *actor)
opaque_pipeline = get_unblended_pipeline (ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
n_rects = cairo_region_num_rectangles (region);
for (i = 0; i < n_rects; i++)
@ -314,9 +333,11 @@ meta_shaped_texture_paint (ClutterActor *actor)
{
pipeline = get_masked_pipeline (ctx);
cogl_pipeline_set_layer_texture (pipeline, 1, priv->mask_texture);
cogl_pipeline_set_layer_filters (pipeline, 1, filter, filter);
}
cogl_pipeline_set_layer_texture (pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (pipeline, 0, filter, filter);
{
CoglColor color;

View File

@ -973,7 +973,7 @@ queue_send_frame_messages_timeout (MetaWindowActor *self)
}
interval = (int)(1000000 / refresh_rate) * 6;
offset = MAX (0, current_time - priv->frame_drawn_time + interval) / 1000;
offset = MAX (0, priv->frame_drawn_time + interval - current_time) / 1000;
/* The clutter master clock source has already been added with META_PRIORITY_REDRAW,
* so the timer will run *after* the clutter frame handling, if a frame is ready
@ -1430,6 +1430,16 @@ meta_window_actor_sync_actor_geometry (MetaWindowActor *self,
MetaWindowActorPrivate *priv = self->priv;
MetaRectangle window_rect;
meta_window_get_input_rect (priv->window, &window_rect);
if (priv->last_width != window_rect.width ||
priv->last_height != window_rect.height)
{
priv->size_changed = TRUE;
priv->last_width = window_rect.width;
priv->last_height = window_rect.height;
}
/* Normally we want freezing a window to also freeze its position; this allows
* windows to atomically move and resize together, either under app control,
* or because the user is resizing from the left/top. But on initial placement
@ -1440,17 +1450,10 @@ meta_window_actor_sync_actor_geometry (MetaWindowActor *self,
if (is_frozen (self) && !did_placement)
return;
meta_window_get_input_rect (priv->window, &window_rect);
if (priv->last_width != window_rect.width ||
priv->last_height != window_rect.height)
if (priv->size_changed)
{
priv->size_changed = TRUE;
meta_window_actor_queue_create_pixmap (self);
meta_window_actor_update_shape (self);
priv->last_width = window_rect.width;
priv->last_height = window_rect.height;
}
if (meta_window_actor_effect_in_progress (self))

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@ -447,12 +447,14 @@ setup_constraint_info (ConstraintInfo *info,
/* Workaround braindead legacy apps that don't know how to
* fullscreen themselves properly - don't get fooled by
* windows which hide their titlebar when maximized; that's
* not the same as fullscreen, even if there are no struts
* making the workarea smaller than the monitor.
* windows which hide their titlebar when maximized or which are
* client decorated; that's not the same as fullscreen, even
* if there are no struts making the workarea smaller than
* the monitor.
*/
if (meta_prefs_get_force_fullscreen() &&
!window->hide_titlebar_when_maximized &&
window->decorated &&
meta_rectangle_equal (new, &monitor_info->rect) &&
window->has_fullscreen_func &&
!window->fullscreen)

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@ -2349,6 +2349,7 @@ event_callback (XEvent *event,
if ((window &&
meta_grab_op_is_mouse (display->grab_op) &&
(device_event->mods.effective & display->window_grab_modifiers) &&
display->grab_button != device_event->detail &&
display->grab_window == window) ||
grab_op_is_keyboard (display->grab_op))

View File

@ -287,6 +287,7 @@ idle_monitor_watch_free (MetaIdleMonitorWatch *watch)
return;
monitor = watch->monitor;
g_object_ref (monitor);
if (watch->idle_source_id)
{
@ -304,6 +305,7 @@ idle_monitor_watch_free (MetaIdleMonitorWatch *watch)
g_hash_table_remove (monitor->alarms, (gpointer) watch->xalarm);
}
g_object_unref (monitor);
g_slice_free (MetaIdleMonitorWatch, watch);
}

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@ -1484,14 +1484,12 @@ get_default_focus_window (MetaStack *stack,
* or top window in same group as not_this_one.
*/
MetaWindow *topmost_dock;
MetaWindow *transient_parent;
MetaWindow *topmost_in_group;
MetaWindow *topmost_overall;
MetaGroup *not_this_one_group;
GList *link;
topmost_dock = NULL;
transient_parent = NULL;
topmost_in_group = NULL;
topmost_overall = NULL;
@ -1517,10 +1515,6 @@ get_default_focus_window (MetaStack *stack,
(workspace == NULL ||
meta_window_located_on_workspace (window, workspace)))
{
if (topmost_dock == NULL &&
window->type == META_WINDOW_DOCK)
topmost_dock = window;
if (not_this_one != NULL)
{
if (transient_parent == NULL &&
@ -1538,10 +1532,6 @@ get_default_focus_window (MetaStack *stack,
topmost_in_group = window;
}
/* Note that DESKTOP windows can be topmost_overall so
* we prefer focusing desktop or other windows over
* focusing dock, even though docks are stacked higher.
*/
if (topmost_overall == NULL &&
window->type != META_WINDOW_DOCK &&
(!must_be_at_point ||
@ -1563,7 +1553,7 @@ get_default_focus_window (MetaStack *stack,
else if (topmost_overall)
return topmost_overall;
else
return topmost_dock;
return NULL;
}
MetaWindow*

View File

@ -9711,47 +9711,50 @@ meta_window_handle_mouse_grab_op_event (MetaWindow *window,
switch (xev->evtype)
{
case XI_ButtonRelease:
meta_display_check_threshold_reached (window->display,
xev->root_x,
xev->root_y);
/* If the user was snap moving then ignore the button release
* because they may have let go of shift before releasing the
* mouse button and they almost certainly do not want a
* non-snapped movement to occur from the button release.
*/
if (!window->display->grab_last_user_action_was_snap)
if (xev->detail == 1)
{
if (meta_grab_op_is_moving (window->display->grab_op))
meta_display_check_threshold_reached (window->display,
xev->root_x,
xev->root_y);
/* If the user was snap moving then ignore the button
* release because they may have let go of shift before
* releasing the mouse button and they almost certainly do
* not want a non-snapped movement to occur from the button
* release.
*/
if (!window->display->grab_last_user_action_was_snap)
{
if (window->tile_mode != META_TILE_NONE)
meta_window_tile (window);
else if (xev->root == window->screen->xroot)
update_move (window,
xev->mods.effective & ShiftMask,
xev->root_x,
xev->root_y);
}
else if (meta_grab_op_is_resizing (window->display->grab_op))
{
if (xev->root == window->screen->xroot)
update_resize (window,
xev->mods.effective & ShiftMask,
xev->root_x,
xev->root_y,
TRUE);
if (meta_grab_op_is_moving (window->display->grab_op))
{
if (window->tile_mode != META_TILE_NONE)
meta_window_tile (window);
else if (xev->root == window->screen->xroot)
update_move (window,
xev->mods.effective & ShiftMask,
xev->root_x,
xev->root_y);
}
else if (meta_grab_op_is_resizing (window->display->grab_op))
{
if (xev->root == window->screen->xroot)
update_resize (window,
xev->mods.effective & ShiftMask,
xev->root_x,
xev->root_y,
TRUE);
/* If a tiled window has been dragged free with a
* mouse resize without snapping back to the tiled
* state, it will end up with an inconsistent tile
* mode on mouse release; cleaning the mode earlier
* would break the ability to snap back to the tiled
* state, so we wait until mouse release.
*/
update_tile_mode (window);
/* If a tiled window has been dragged free with a
* mouse resize without snapping back to the tiled
* state, it will end up with an inconsistent tile
* mode on mouse release; cleaning the mode earlier
* would break the ability to snap back to the tiled
* state, so we wait until mouse release.
*/
update_tile_mode (window);
}
}
meta_display_end_grab_op (window->display, xev->time);
}
meta_display_end_grab_op (window->display, xev->time);
break;
case XI_Motion:

View File

@ -419,13 +419,13 @@ typedef struct
*/
GSList *bindings;
/** for keybindings that can have shift or not like Alt+Tab */
/* for keybindings that can have shift or not like Alt+Tab */
gboolean add_shift:1;
/** for keybindings that apply only to a window */
/* for keybindings that apply only to a window */
gboolean per_window:1;
/** for keybindings not added with meta_display_add_keybinding() */
/* for keybindings not added with meta_display_add_keybinding() */
gboolean builtin:1;
} MetaKeyPref;