Since the frame is the window that's redirected, there's no reason for
it to match the root window. There *is*, however, a big incentive to
match the window's visual, since not doing so might trigger automatic
redirection.
On a specific platform, we construct a depth-32 root window, and stick a
depth-24 child window inside it. The frame ends up being created
depth-32, not depth-24, so we get automatic redirection.
since commit 8c16ac47c1, we started
creating the login screen on display 1024 instead of display 0.
This defeats this logic in try_display:
display++;
/* If display is above 50, then something's wrong. Just
* abort in this case. */
if (display > 50)
In practice it doesn't matter much since we only have one login
screen in most setups, but we should still fix the bug.
This commit introduces a separate counter to keep try of 50 tries,
rather than assuming "display number == number of tries".
https://bugzilla.gnome.org/show_bug.cgi?id=746545
To avoid integer overflow when scaling "infinite" regions (0, 0)
(INT32_MAX, INT32_MAX), intersect with the surface rect before scaling,
instead of intersecting with the buffer rect afterwards.
https://bugzilla.gnome.org/show_bug.cgi?id=746510
This seems nicer/tidier than the current X11 (center on the span of all
monitors) or native (so close to the activities corner it's hard not
to trigger it) platform behaviors.
This code also takes over the native-specific pointer warping that
happens when the pointer was over a removed output.
https://bugzilla.gnome.org/show_bug.cgi?id=746896
This function returns the monitor_info index corresponding to the given
coordinates, or -1 if none is found at that point. The native backend
has been changed in places where it could make use of this function.
https://bugzilla.gnome.org/show_bug.cgi?id=746896
clutter currently never emits activated or deactivated signals on
the stage object when using the EGL backend. Since the stage never
gets activated, accessibility tools, like orca, don't work.
This commit makes mutter take on the responsibility, by tracking
when the stage gains/loses focus, and then synthesizing stage
CLUTTER_STAGE_STATE_ACTIVATED state events.
A limitation of this approach is that clutter's own notion of
the stage activeness won't reflect mutter's notion of the
stage activeness. This isn't a problem, in practice, and can
be addressed in the medium-term after making changes to
clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=746670
Mutter uses a function from libXrender (XRenderFindStandardFormat in
src/x11/iconcache.c), but doesn't link to libXrender. This causes
link issues on systems using the gold linker, particularly with
-Wl,--as-needed.
Since mutter is using a function from libXrender, adding 'xrender'
as a dependency seems appropriate, and fixes the issue.
https://bugzilla.gnome.org/show_bug.cgi?id=746692
The original code in Weston that this was ported from returned an errno,
not a boolean, so we were inadvertently returning TRUE here during an
error path. Fix that up.
The enums are swapped currently, because for edge scroll is enabled two finger
scroll and similary for two finger scroll is enabled edge scroll, what is
apparently wrong.
https://bugzilla.gnome.org/show_bug.cgi?id=746870
When a client wants to start initialized it my set the maximized state
before having attached any buffers. Before we'd not notify the client of
the new expected size if the previous size was 0x0 as it would normally
mean we'd resize to 1x1, but since this is not always the case, only
avoid notifying the client if the previous size was 0x0 and the result
is 1x1.
https://bugzilla.gnome.org/show_bug.cgi?id=745303
As we opt out of GTK+/Clutter's HiDPI handling, we need to apply the
window scaling factor manually to decorations, both the geometry and
when drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=744354
If the wl_surface resource happens to be destroyed before any other
role resource, the destructor for the latter will attempt to
access/modify random memory.
Fix this by ensuring the associated resources are destroyed on the
wl_surface destructor, this will free all associated memory and
remove the resources ahead of their imminent destruction.
https://bugzilla.gnome.org/show_bug.cgi?id=745734
In 3.16, GDM keeps a login screen running on vt1.
This login screen starts an Xwayland instance.
Since it's the first X server to start, it gets
the prized :0 display number.
This commit works around that problem, for now,
by having GDM's display number start at 1024.
https://bugzilla.gnome.org/show_bug.cgi?id=746295
With all input events being handled through clutter, this only confuses
things, and most nominally, coerces touch events through places we didn't
intend to, like the window frame.
This makes again all touch events only handled in the passive grab on X11,
while the rest stays pointer (emulated) only.
https://bugzilla.gnome.org/show_bug.cgi?id=745335
On startup, the cursor is kept hidden if there's any touchscreen available.
If the device that was last interacted is removed, we check on available
pointing devices though, so we don't possibly hide the pointer if there are
further mice/touchpads/etc.
Devices being added don't update cursor visibility, we wait for the user
interacting with those instead.
https://bugzilla.gnome.org/show_bug.cgi?id=712775
On X11, calling this function on meta_display_handle_events() will not catch
mouse events happening over clients, so poke directly in the backend for
XI_DeviceChanged events, which mutter will get on device switches.
The code has been slightly refactored so we deal with XIEvents at a single
handle_input_event() function.
https://bugzilla.gnome.org/show_bug.cgi?id=712775
This function can be used to trigger changes depending on the device type
that is currently emitting the events. So far, it is used to switch cursor
visibility on/off on touchscreen interaction.
A "last-device-updated" signal has also been added, in order allow hooking
other behavior changes (eg. OSK) when the last device changes.
https://bugzilla.gnome.org/show_bug.cgi?id=712775
Since commit 6e06648f7, we start out with the invisible frame parts
only, and then add the unconstrained rect's height (which consists of
the visible parts of both frame and client window) *unless* the window
is shaded. While we indeed don't want to add the client height in that
case, we need to explicitly include the visible frame parts now.
https://bugzilla.gnome.org/show_bug.cgi?id=746145
There is no good reason to do so, besides a nice way to check whether
a particular button is enabled. However there are legitimate reasons
for overdrawing like box-shadows or outlines, so remove the clip.