Commit Graph

570 Commits

Author SHA1 Message Date
Jasper St. Pierre
978e601217 MetaWindowActor: Don't use truncated values when drawing the cairo overlay path
This was causing visual artifacts on large border radius values.
2011-08-26 21:50:20 -04:00
Jasper St. Pierre
dcfa6986c6 Antialiased corners
Use a specially constructed cairo overlay to give us fully anti-aliased
corners on the mask texture.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-26 12:24:23 -04:00
Jasper St. Pierre
49a3fd53b0 MetaShapedTexture: Allow for a "cairo overlay"
A cairo overlay gives us a path to overlay the mask texture data, allowing for
complex, anti-aliasing effects on the frame shape.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-26 12:24:22 -04:00
Jasper St. Pierre
f83568fc4e MetaShapedTexture: Use a proper stride, calculated by cairo
This will help us when painting directly on to the mask texture with
cairo, which is needed for rounded corner AA.

https://bugzilla.gnome.org/show_bug.cgi?id=628195
2011-08-24 09:38:23 -04:00
Jasper St. Pierre
46415bb248 MetaWindowActor: Fix incorrect short-circuit
The code here was wrong in every way: it only updated the shape if all the
borders changed. It never saved new last_borders even if it *had* changed,
and the bounding rectangle's x and y positions were still important otherwise.

This had user-visible impact when doing simple things like changing the
border_width. It would short-circuit here and due to the above incorrectness,
weirdness could happen where windows would be cut off and so on.

https://bugzilla.gnome.org/show_bug.cgi?id=656334
2011-08-24 09:38:23 -04:00
Jasper St. Pierre
2f254e5aa3 MetaWindowActor: Compensate for invisible borders
https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:51 -04:00
Jasper St. Pierre
e0e78993f6 MetaWindowActor: Remove priv->attrs
It was deprecated and most of the information was in the MetaWindow anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:51 -04:00
Jasper St. Pierre
7e0a56fb80 Track the shape of the client window directly
Since we're not setting the frame's output shape any more, it doesn't
make sense to calculate the output shape based on the frame window.
Instead, track the client window directly and calculate the output shape
based on that.

https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:50 -04:00
Jasper St. Pierre
65e1b416ef Port MetaShapedTexture/MetaWindowActor to use cairo regions instead of XRects
https://bugzilla.gnome.org/show_bug.cgi?id=644930
2011-08-09 17:14:50 -04:00
Emmanuele Bassi
f396a7aeb4 Do not use ClutterGLXTexturePixmap
MetaShapedTexture can be a ClutterX11TexturePixmap sub-class, given that
ClutterGLXTexturePixmap is just a shim compatibility layer since Clutter
1.4, and it's been deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=655064
2011-07-22 10:49:04 +01:00
Emmanuele Bassi
ffa2310a34 Use Cogl API to check for TfP extension support
Do not use the ClutterGLXTexturePixmap method, since it's been
deprecated and it's just a convenience function around the Cogl
API anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=655064
2011-07-22 10:49:04 +01:00
Neil Roberts
fccd626604 Use a utility function to create GL_ARB_texture_rectangles
meta-texture-rectangle and meta-shaped-texture both create textures
with GL_TEXTURE_RECTANGLE_ARB as the target using direct GL
calls. This patch moves that code into a shared utility function in a
separate file instead. The function resolves the required GL symbols
dynamically instead of linking to them directly so that if Clutter
eventually stops linking to -lGL mutter will continue to build. The
function also splits the texture creation into a separate texture
creation and data upload stage so that it can use
cogl_texture_set_region to upload the data. That way it can avoid
clobbering the glPixelStore state and it can let Cogl do any necessary
format conversion. The code preserves the old value of the rectangle
texture binding instead of clobbering it because Cogl expects to be
able to cache this value to avoid redundant glBindTexture
calls. Finally, the function uses cogl_object_set_data to
automatically destroy the GL texture when the Cogl texture is
destroyed. This avoids having to have special code to destroy the cogl
texture.

https://bugzilla.gnome.org/show_bug.cgi?id=654569
2011-07-19 11:06:23 +01:00
Jasper St. Pierre
5237b2aa65 Fix dump_region 2011-07-18 16:49:10 -04:00
Adel Gadllah
3f694c7335 MetaTextureTower: Remove workaround for old clutter bug
texture_tower_revalidate_fbo() called cogl_flush() to work around
clutter bug #2110, which has been long fixed.

As we depend on clutter 1.7.x anyway we can just remove that workaround.

https://bugzilla.gnome.org/show_bug.cgi?id=654729
2011-07-16 14:24:31 +02:00
Adel Gadllah
3da2f876bd Use paint volumes unconditionally
As we depend on clutter 1.7.x we no longer need to the 1.5.2
version check for paint volumes so just remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=654730
2011-07-16 14:20:51 +02:00
Neil Roberts
4167ef870c meta-window-group: Use clutter_stage_get_redraw_clip_bounds
Clutter now has some API to get the bounds of the current redraw clip
so Mutter no longer needs to make direct GL calls to get the scissor
rect. This should make it more robust against Cogl or Clutter changing
how it does the clipping.

https://bugzilla.gnome.org/show_bug.cgi?id=654551
2011-07-13 16:39:50 +01:00
Jakub Steiner
47b432bf89 Improve shadow defaults.
- menus have a very subtle shadow, define the outline better. Required for gtk theming.
- focused windows are better identified now as unfocused windows have a subtle shadow.

https://bugzilla.gnome.org/show_bug.cgi?id=649374
2011-07-11 16:00:03 +02:00
Owen W. Taylor
be8df20675 Fix typo when computing shadow bounds
A x/y typo that was causing shadow bounds to be incorrectly
computed and trails to be left in some circumstances. Behavior
noted by Jakub Steiner.

https://bugzilla.gnome.org/show_bug.cgi?id=649374
2011-07-08 22:38:12 -04:00
Jasper St. Pierre
2b93c19328 Clip the shaped region to the bounding region
According to the XShape specification, the shaped region should always be
a subset of the bounding region. Certain programs such as wine depended
on this behavior.

https://bugzilla.gnome.org/show_bug.cgi?id=627880
2011-06-30 16:35:13 -04:00
Owen W. Taylor
66a830fd46 Fixes for compositor replacement
* When unmanaging a screen, stop redirecting subwindows explicitly,
  so that we do that before destroying the window manager selection
  window.
* Improve comment in the retry code
* When exiting because the previous compositor couldn't be replaced,
  don't g_error() and drop a core file.

https://bugzilla.gnome.org/show_bug.cgi?id=653121
2011-06-30 16:26:10 -04:00
Owen W. Taylor
fe12294b92 Create the 1x1 texture for the root background unsliced
When there was no root background pixmap, we were using a 1x1 repeating
texture as a simple way of drawing a solid color without adding a
second code path. However, when that 1x1 texture was combined into
a larger "atlas texture", hardware repeat couldn't be used, so a
small inefficiency from this approach became an enormous inefficiency
as clutter drew every pixel of the background as a separate rectangle.

https://bugzilla.gnome.org/show_bug.cgi?id=652507
2011-06-29 12:27:02 -04:00
Colin Walters
c18940a5a2 compositor: Loop and retry to get compositor selection when replacing
There are unavoidable race conditions here when another process is
replacing us.  As a band aid, loop for 5 seconds.

https://bugzilla.gnome.org/show_bug.cgi?id=653121
2011-06-21 15:22:31 -04:00
Colin Walters
6596374886 region-utils.c: Squash a memory leak
"chunk" was an allocated but unused variable.

https://bugzilla.gnome.org/show_bug.cgi?id=649504
2011-05-11 14:15:48 -04:00
Owen W. Taylor
67c3c93b8f Only shadow ARGB windows with a frame outside the frame
An ARGB window with a frame is likely something like a transparent
terminal. It looks awful (and breaks transparency) to draw a big
opaque black shadow under the window, so clip out the region under
the terminal from the shadow we draw.

Add meta_window_get_frame_bounds() to get a cairo region for the
outer bounds of the frame of a window, and modify the frame handling
code to notice changes to the frame shape and discard a cached
region. meta_frames_apply_shapes() is refactored so we can extract
meta_frames_get_frame_bounds() from it.

https://bugzilla.gnome.org/show_bug.cgi?id=635268
2011-04-26 15:10:02 -04:00
Owen W. Taylor
c30c29b8c3 Make _NET_WM_WINDOW_OPACITY orthogonal to window actor opacity
Using MetaWindowActor.opacity for _NET_WM_WINDOW_OPACITY makes it
difficult to implement effects like fading a window in on map.
Instead, set the opacity on the MetaShadedTexture child and use
it when drawing the shadow.

Since the check MetaWindowGroup does on meta_actor_get_paint_opacity()
no longer covers this, we need to handle the opacity in
meta_window_actor_get_obscured_region() explicitly.

https://bugzilla.gnome.org/show_bug.cgi?id=648613
2011-04-26 15:10:02 -04:00
Dan Winship
f464b85ffc window: add an appears-focused property, redraw shadows when it changes
We need to redraw a window's shadow any time the value of
meta_window_appears_focused() changes. So make that into a property so
we can get notifications on it.

https://bugzilla.gnome.org/show_bug.cgi?id=636904
2011-03-28 12:09:10 -04:00
Dan Winship
3597035f67 bell: add a composited flash-screen function
The old bell_flash_screen() has no effect when compositing. Add
meta_compositor_flash_screen(), and use that instead.

https://bugzilla.gnome.org/show_bug.cgi?id=639765
2011-03-18 13:53:53 -04:00
Owen W. Taylor
349fb7c297 MetaWindowActor: keep a reference to the MetaWindow
Until the actor is destroyed, we need to have access to the
MetaWindow to access some fields used for painting. Keep a strong
reference to the window rather than just hoping the window will
not be freed.

https://bugzilla.gnome.org/show_bug.cgi?id=642787
2011-03-16 15:36:55 -04:00
Dan Winship
c84da3ce1b Move the installed includes to a subdir
If mutter is going to be a "real" library, then it should install its
includes so that users can do

    #include <meta/display.h>

rather than

    #include <display.h>

So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.

There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.

https://bugzilla.gnome.org/show_bug.cgi?id=643959
2011-03-07 18:19:53 -05:00
Dan Winship
bb50f65532 Allow mutter to be used as a library
Move all of the mutter code into a new libmutter-wm.so, split its
main() method into meta_get_option_context(), meta_init() and
meta_run(), add methods for using in-process plugins, and add
libmutter-wm.pc pointing to the new library.

The mutter binary is now just a tiny program that links against
libmutter-wm. The --version and --mutter-plugins options are handled
at the mutter level, not in libmutter-wm, and a few strange unused
command-line options (--no-force-fullscreen and --no-tab-popup) have
been removed.

https://bugzilla.gnome.org/show_bug.cgi?id=643959
2011-03-07 18:19:53 -05:00
Dan Winship
4c76791d4c Remove some unused plugin functionality
Revert the early_initialize changes (which get in the way in the
"libmutter-wm" paradigm), remove the GConf key for setting plugins,
and remove plugin "params", which weren't being used. Also remove all
the logic for unloading and reloading plugins, since the list never
changes after startup now.

https://bugzilla.gnome.org/show_bug.cgi?id=643959
2011-03-07 10:01:37 -05:00
Jani Monoses
27626d14b7 Fix non-GLX build.
Include clutter-x11.h when not building for GLX.
2011-03-02 15:55:51 +02:00
Colin Walters
f2158218be plugins: Add early_initialize vfunc
For GNOME Shell, we need to grab our DBus names *before* we talk XSMP.
gnome-session takes our XSMP connection as "I'm ready", and starts
running all the other random crud that people dropped in as autostart
files.  But for example, we need to have claimed
org.freedesktop.Notifications before a lot of said crud starts.

This requires a plugin API version bump.

Misc: Move handling of --version way earlier in main() where
it should be; no point having it wedged after plugin handling.
2011-02-25 14:38:04 -05:00
Owen W. Taylor
735c33bd9f MetaBackgroundActor: Handle paint opacity
We were ignoring the opacity set on the background actor, causing problems,
e.g., when fading out the workspace thumbnails in GNOME Shell.

https://bugzilla.gnome.org/show_bug.cgi?id=641979
2011-02-12 18:27:09 -05:00
Colin Walters
1133a4ff9c Make plugin loading failure fatal
If a plugin was explicitly specified, falling back to the default
silently is bad; a manager component like gnome-session can
do a better job of handling this scenario.

An example we've hit in gnome-shell is where SpiderMonkey changes
without gjs being rebuilt, and loading the plugin fails due to
unresolved symbols.

But there are obviously others, like the file being missing or
corrupt.

https://bugzilla.gnome.org/show_bug.cgi?id=641384
2011-02-03 14:23:03 -05:00
Owen W. Taylor
a9504f1495 MetaWindowActor: Add a 'position-changed' signal
Similar to the recently added 'size-changed' signal, we may want to do
something in response to a window being repositioned without waiting for
notify::allocation. (Especially since what we can do in notify::allocation
is severely limited by Clutter forbidding queueing an allocation at that
point.)

https://bugzilla.gnome.org/show_bug.cgi?id=641310
2011-02-02 23:55:47 -05:00
Owen W. Taylor
1a276a2ee5 Don't constantly restack hidden windows
A logic bug was resulting in the bottom hidden window (hidden means means
minimized or on a different workspace) continually being stacked above
the other hidden windows.

https://bugzilla.gnome.org/show_bug.cgi?id=640679
2011-01-26 17:02:17 -05:00
Florian Müllner
ad707be01e window-actor: Add "size-changed" signal
Emit a signal when the window size changes. While it is already
possible to connect to notify::allocation (or width/height), the
new signal is emitted outside a clutter allocation cycle, which
makes it more convenient when adjusting an actor's size/position
in response.
2011-01-25 21:32:20 +01:00
Owen W. Taylor
4f079affea Fix set but not used variables
GCC 4.6 warns about variables that are set but never subsequently
used; fix all such instances.

https://bugzilla.gnome.org/show_bug.cgi?id=640469
2011-01-24 16:26:57 -05:00
Adel Gadllah
8181454af5 MetaWindowActor: Add meta_window_actor_is_destroyed
Add a meta_window_actor_is_destroyed method which gets
whether the X window that the actor was displaying has been destroyed.

https://bugzilla.gnome.org/show_bug.cgi?id=639853
2011-01-18 19:35:41 +01:00
Jasper St. Pierre
7e53094044 default plugin: Clean up unused n_workspaces variable.
n_workspaces is unused, which may cause compilation
errors under certain environments.

https://bugzilla.gnome.org/show_bug.cgi?id=639458
2011-01-16 13:54:31 -05:00
Andreas Mueller
d3df33ecdb Fix errors building for gles-systems (clutter-eglx)
* GL_TEXTURE_RECTANGLE_ARB not avaliable
* clutter_glx_texture_pixmap_using_extension / CLUTTER_GLX_TEXTURE_PIXMAP not avaliable

Signed-off-by: Andreas Mueller <schnitzeltony@gmx.de>
2011-01-04 11:27:16 -05:00
Owen W. Taylor
3f9c375f1c MetaRegionIterator: avoid reading off end of rectangles array
Fix an off-by-one error in the check for "can we peek ahead to the next
rectangle".

https://bugzilla.gnome.org/show_bug.cgi?id=636491
2010-12-06 12:00:30 -05:00
Dan Williams
5397335ae8 Fix builds with clutter < 1.5.2 2010-11-22 22:00:02 -06:00
Adel Gadllah
1394c566eb [MetaWindowActor] Fix crash in shadow shape creation
Protect against shape_region or bounding_region being NULL in check_needs_shadow.

This can happen for short lived windows and result into a crash.

https://bugzilla.gnome.org/show_bug.cgi?id=635421
2010-11-21 19:57:42 +01:00
Owen W. Taylor
8817e68926 Use COGL_MATERIAL_WRAP_MODE_* defines not COGL_PIPELINE_*
Since we aren't depending on Clutter 1.5 or using the new
CoglPipeline name elsewhere, we need to stick to the old
COGL_MATERIAL_WRAP_MODE_* names, which are provided with
compatibility defines in Clutter 1.4.

Pointed out by Rico Tzschichholz
2010-11-19 14:41:44 -05:00
Owen W. Taylor
6260814285 Turn off background repeats for a full-size image
If we have repeats on for a full-sized image, then if the background
is displayed scaled (for example, in a desktop preview mode) then we
can get artifacts along the edge of the background where the repeat
of the opposite edge is blended in by bilinear scaling. So turn off
repeats when the screen and background image sizes match.

https://bugzilla.gnome.org/show_bug.cgi?id=634833
2010-11-18 13:58:37 -05:00
Owen W. Taylor
07e6c5aac2 Draw the root window background
Add code to track and draw the root window background. The advantage of doing
it here as compared to in a plugin is that we can use the visiblity smarts
of MetaWindowGroup to optimize out drawing the background when obscured.

If handling other than tracking the _XROOTPMAP_ID property is desired in the
future, more functionality like setting the background from a file or doing
cross-fades can be added.

The new background actor is exposed to plugins via meta_plugin_get_background_actor()
similar to other exposed actors to allow cloning the background for use in
other displays. The actual class is not installed for public consumption at
the moment since it has no useful methods.

https://bugzilla.gnome.org/show_bug.cgi?id=634833
2010-11-18 13:58:37 -05:00
Owen W. Taylor
0477a3066d Refactor "texture material" creation from MetaShadowFactory
Create new cogl-utils.[ch] and move a helper function from
MetaShadowFactory there as meta_create_texture_material(); this
allows us to create single-layer materials from different parts of
Mutter and have them share the same template material.

Also expose a function for creating a 1x1 texture of a given
color meta_create_color_texture_4ub().

https://bugzilla.gnome.org/show_bug.cgi?id=634833
2010-11-18 13:58:37 -05:00
Owen W. Taylor
59639909b1 MetaWindowGroup: further optimize paints by using current scissor
When in a partial stage paint, we can combine that with the visibility
information in MetaWindowGroup to further eliminate unneeded drawing.

Since there is no current Clutter API to access the current clip,
drop to using GL directly.

https://bugzilla.gnome.org/show_bug.cgi?id=634779
2010-11-18 13:58:36 -05:00
Adel Gadllah
64c37852b1 meta-actor-window: Use G_UNLIKELY for TFP check
This is just a microptimization, as we pretty much always use
TFP (and do the check every time we set a pixmap),
we can let gcc generate better code here.

https://bugzilla.gnome.org/show_bug.cgi?id=633002
2010-11-18 18:51:04 +01:00
Owen W. Taylor
bac668d287 Optimize out restacks that don't change actor order
For various reasons (mostly the stack tracker correctly predicting the
stacking order before getting events, but also because of the processing
that the compositor does to get the actor stacking order) the compositor
can be told to sync the stack when it has nothing to do. Detect this
at the last moment before actually telling Clutter to restack to avoid
triggering unnecessary redraws.

https://bugzilla.gnome.org/show_bug.cgi?id=634771
2010-11-18 10:07:38 -05:00
Owen W. Taylor
8b24711bba Omit shadows for fullscreen and maximized windows
Fullscreen and maximized windows never have visible shadows - the only
case where we would ever see them is if they bleed onto an adjacent
monitor and that looks bad.

It's small performance win to avoid computing them, and this also avoids
painting the top shadow for all maximized windows in GNOME Shell - since
the top panel isn't a X window, it doesn't factor into the computation
of what parts of windows are visible and maximized windows are computed
as having a top shadow.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:58 -05:00
Owen W. Taylor
ca5f2ac3ec Implement more accurate clipping of obscured shadows
Instead of making optimizing obscured shadows an all-or-none operation,
pass the clip region to meta_shadow_paint() and only paint the 9-slices
that are at least partially visible.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:58 -05:00
Owen W. Taylor
15f9590427 Report a correct paint volume for shadowed windows
Since we paint shadows directly now rather than using a child actor
in the ClutterGroup, we need to implement get_paint_volume() for
Clutter 1.5.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:58 -05:00
Owen W. Taylor
21a246eb42 Use a template material for shadows
To avoid unnecessary shader recompilation, use a root template material
for all shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:58 -05:00
Owen W. Taylor
1bbaec81ce Make window shadows globally configurable
Instead of setting shadow parameters on individual windows, add the
idea of a "shadow class". Windows have default shadow classes based
on their frame and window type, which can be overriden by setting
the shadow-class property.

Each shadow class has separably configurable parameters for the
focused and unfocused state. New shadow classes can be defined with
arbitrary names.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:58 -05:00
Owen W. Taylor
3c4d52732e Make MetaShadowFactory public
The basic MetaShadowFactory type is moved to a public header, while
the functions to fetch and paint shadows are kept private.
The public object will be used for configuration of shadows by
plugins.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:57 -05:00
Owen W. Taylor
d56d267f7d MetaShadowFactory: convert to a GObject
https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:57 -05:00
Owen W. Taylor
8eb31944a5 MetaShadowFactory: Add the ability to top-fade a shadow
For attached modal dialogs, we want the shadow to fade out at the top
as if the window was glued to the parent at the top. Add a
shadow-top-fade property to MetaWindowActor and the corresponding
parameter to meta_shadow_factory_get_shadow().

The internal implementation of MetaShadow is adjusted to work
in terms of an "inner border" and "outer border" instead of doing
the calculations in terms of an aggregate border and the spread
of the shadow. The old way of doing things gets clumsy when the
top_fade distance is added in as well.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:57 -05:00
Owen W. Taylor
9f4942e9a7 Make shadows pretty and configurable
The current shadow code just uses a single fixed texture (the Gaussian
blur of a rectangle with a fixed blur radius) for drawing all window
shadows. This patch adds the ability

* Implement efficient blurring of arbitrary regions by approximating
  a Gaussian blur with multiple box blurs.

* Detect when multiple windows can use the same shadow texture by
  converting their shape into a size-invariant MetaWindowShape.

* Add properties shadow-radius, shadow-x-offset, shadow-y-offset,
  shadow-opacity to allow the shadow for a window to be configured.

* Add meta_window_actor_paint() and draw the shadow directly
  from there rather than using a child actor.

* Remove TidyTextureFrame, which is no longer used

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:56 -05:00
Florian Müllner
b445ee3763 Remove compatibility for GTK+-2.0
While the Meego developers agreed to switching mutter to GTK+-3.0
unconditionally a while ago, Canonical used a GTK+-2.0 build for their
Unity project. As Canonical now announced a switch to compiz as their
window manager, there is no longer a reason to maintain GTK+-2.0
compatibility.

https://bugzilla.gnome.org/show_bug.cgi?id=633133
2010-10-28 12:16:14 +02:00
Rico Tzschichholz
7227b636c6 Fix typo 2010-10-24 12:00:57 +02:00
Owen W. Taylor
1920f211b0 Remove Mutter namespace prefix
Move all objects and functions namespaced with Mutter into the Meta namespace
to get a single consistent namespace. Changes that aren't simply changing mutter
to meta:

 MutterWindow              => MetaWindowActor
 mutter_get_windows        => meta_get_window_actors
 mutter_plugin_get_windows => meta_plugin_get_window_actors

https://bugzilla.gnome.org/show_bug.cgi?id=628520
2010-10-23 15:48:29 -04:00
Owen W. Taylor
804117c456 Remove MetaRegion
In many places, MetaRegion was being used entirely internally, rather
than for gtk2/gtk3 compatibility. In these cases, it's simpler to just
depend on cairo-1.10 (for both gtk2 and gtk3) and use cairo_region_t.

The few places where we did need GDK compatibility (GdkEvent.region and
gdk_window_shape_combine_mask) are replaced with a combination of
converting GdkRegion to cairo_region_t and conditional code.

https://bugzilla.gnome.org/show_bug.cgi?id=632474
2010-10-23 15:48:29 -04:00
Florian Müllner
c382d8f7ea Remove unused variable 2010-09-30 18:49:21 +02:00
Adel Gadllah
f2ccf70f8d mutter-window: Don't track the window type twice
Currently mutter-window has its own type field, even though the same
information is already present in meta_window.

And while at it get rid of MetaCompWindowType, it is equally redundant.

https://bugzilla.gnome.org/show_bug.cgi?id=630363
2010-09-30 18:35:12 +02:00
Adel Gadllah
1123fca3f2 mutter-window: Add error traps check_needs_reshape
A window might change its shape and close immediately and thus causing
XShapeGetRectangles to produce a BadWindow, use an error trap
to avoid that.
2010-09-27 20:11:53 +02:00
Adel Gadllah
3fed2ab64d [mutter-shaped-texture] Use a base material for all instances
Use a base material for all textures rather than recreating it for every instance,
this should allow Cogl to optimize the program generation.

Idea 'stolen' from:

http://git.clutter-project.org/clutter/commit/?id=7e56a98413817479d0501ce8af9fad3e6411104d

https://bugzilla.gnome.org/show_bug.cgi?id=629350
2010-09-19 16:17:36 +02:00
Florian Müllner
7d8cc4f940 Fix build error introduced in the last commit 2010-09-15 03:15:46 +02:00
Florian Müllner
ee2f995fc7 introspection: Fix annotations
The scanner got stricter again - some annotations need fixing.
2010-09-15 02:31:47 +02:00
Colin Walters
4c0763792d introspection: Build with --warn-fatal, drop fix-meta-rectangle.py hack
Cleanly build with --warn-fatal.  Implementation:

* Liberally apply (skip) where the API is clearly C only, e.g. uses
  XLib.  The theming code and MutterPlugin are skipped too.
* Add missing (transfer) and (element-type) annotations

For a few functions that had a comment, I turned it into gtk-doc, but
I didn't (with a few exceptions) try to write new documentation in
this pass.
2010-09-07 10:48:07 -04:00
Adel Gadllah
2a54baf60e Trap xerrors in mutter_window_pre_paint
XDamageSubstract can create a BadDamage
(when the window goes away before XDamageSubstract is called)
and thus resulting into a crash.

Fix it by protecting the call with an error trap.

https://bugzilla.gnome.org/show_bug.cgi?id=623235
2010-08-23 22:31:51 +02:00
Owen W. Taylor
8b34b4bd0b MutterShapedWindow: drop all indirect references to textures
We don't get correct notifications for the ::cogl-texture property of
ClutterTexture in the case when we are unsetting the pixmap before calling
XFreePixmap. (This is because ClutterX11TexturePixmap is a hack on top
of ClutterTexture and we're a hack on top of that.) So we need to manually
clear everything out.

For consistency we also make sure that we drop all references to dead
textures:

 - When the shape changes
 - If the window pixmap texture changes without first being cleared
   (this is not expected to happen)

https://bugzilla.gnome.org/show_bug.cgi?id=627210
2010-08-19 16:12:11 -04:00
Owen W. Taylor
c9ebc0ea25 Always use mipmap emulation
Rather than trying to find out from Clutter whether mipmap generation
can be used together with texture_from_pixmap, just always assume
it can't and use the MutterTextureTower emulation code.

This fixes a problem with our previous hack for doing the query
no longer working. In the rare cases where mipmap generation
is supported, it is unlikely to produce significantly more efficient
or better looking results than the emulation. (In terms of efficiency,
we have better knowledge of when we need to update the lower mipmaps
and when we don't than CoglTexturePixmapX11.)

Some care is taken so mutter_shaped_texture_set_create_mipmaps() works
when changed on the fly and properly discards the old mipmap levels.
This isn't necesary currently, since it can only be controlled via
envvar, but is easier than future-proofing through documentation.

https://bugzilla.gnome.org/show_bug.cgi?id=627087
2010-08-18 14:02:32 -04:00
Owen W. Taylor
15a214e435 Fix order of pixmap = None and XFreePixmap() in last commit
The last commit set MutterWindow->priv->back_pixmap to None before
calling XFreePixmap on it. Fix.
2010-08-17 19:07:49 -04:00
Owen W. Taylor
0b3327f04d Unset window pixmaps from MutterShapedWindow before freeing them
At least with the Mesa/DRI implementation of GLX, calling XFreePixmap()
on a pixmap before glxDestroyPixmap() on the corresponding GLX pixmap
causes an X error. To avoid triggering this with the new
ClutterTexturePixmapX11 code, we need to move our XFreePixmap after
unsetting the pixmap from the actor.

https://bugzilla.gnome.org/show_bug.cgi?id=627210
2010-08-17 18:42:02 -04:00
Adel Gadllah
a1bb3835cc [mutter-shaped-texture] Remove material_workaround
It is no longer needed as the workaround has been removed in
452025e984,
but the material is still around and unused.

https://bugzilla.gnome.org/show_bug.cgi?id=625712
2010-08-16 23:06:46 +02:00
Adel Gadllah
ce1ffa4624 Check for TFP usage after actually setting the pixmap
Starting with clutter 1.4 clutter / cogl only knows whether TFP is in use after
setting the pixmap, so doing the check before setting the pixmap will just
lead to a wrong message.

https://bugzilla.gnome.org/show_bug.cgi?id=624757
2010-07-30 16:16:55 +02:00
Florian Müllner
7feeb72721 Use cairo_region_t when building with gtk+-3.0
GdkRegion has been removed from Gtk+. The replacement is a
yet-unreleased cairo API, so use it only when building with
Gtk+-3.0.

https://bugzilla.gnome.org/show_bug.cgi?id=587991
2010-07-02 04:36:28 +02:00
Claudio Saavedra
c47d2da0cb Don't incĺude internal gdk headers directly
Bug 622800.
2010-06-30 01:35:35 +03:00
Maxim Ermilov
13ad103823 Clean up MutterPlugin effect interface
The current effect API passes an unnecessary list of windows to
switch_workspace() and forces a window to be passed in when killing
the switch_workspace() effect.

We can simplify the interface to correspond more closely to how
it is actually used and fix these problems:

Remove the actors parameter to plugin->switch_workspace
Remove the events parameter to plugin->kill_effect and rename it to kill_window_effects
Add plugin->kill_switch_workspace

Remove mutter_plugin_manager_kill_effect
Add mutter_plugin_manager_kill_window_effects
Add mutter_plugin_manager_kill_switch_workspace

Remove mutter_plugin_effect_completed
Add mutter_plugin_[minimize/map/destroy/maximize/unmaximize]_completed
https://bugzilla.gnome.org/show_bug.cgi?id=621082
2010-06-17 01:40:43 +04:00
Robert Bragg
91d82bf8c7 mutter-window: request DamageReportBoundingBox report level
In commit d34ae764769 I switched mutter-window to ask for Raw rectangles
from the X server. This avoided 2 non synchronous and 2 synchronous X
requests per window with damage, per frame; 2 (non-sync) to
create/destroy a temporary region to copy the damage region into, 1 to
request the server to copy the damage region into a our given region and
another to fetch that region back into the client. The problem with raw
events though is that it's possible to DOS the compositor with them.

Instead of receiving an event for every bit of damage this patch instead
asks the server to only report BoundingBox changes to the damage region.

https://bugzilla.gnome.org/show_bug.cgi?id=611838
2010-06-04 00:36:08 +01:00
Owen W. Taylor
092cc47afc Work around COGL bug causing flash for new windows
COGL bug http://bugzilla.openedhand.com/show_bug.cgi?id=2110 results
in pending drawing at the time of cogl_offscreen_new_to_texture() going
to the newly created framebuffer rather than the stage.

This would result in most windows being missing for the first frame
when a new window is mapped.

Work around this by calling cogl_flush() before
cogl_offscreen_new_to_texture().

https://bugzilla.gnome.org/show_bug.cgi?id=618138
2010-05-09 14:30:18 -04:00
Owen W. Taylor
d8b0f213b2 Fix accounting of frozen with maximize/unmaximize
The beginning maximization/unmaximization don't go through
start_effect_simple(), so we need to freeze the window
separately.

Change MutterWindow.freeze_count to a signed integer for
consistency with other counts, and so the logic for
checking for errors works properly.

https://bugzilla.gnome.org/show_bug.cgi?id=616546
2010-04-26 16:57:06 -04:00
Robert Bragg
0c14640352 mutter-window: stream raw updates to ClutterX11TexturePixmap
This changes the way we handle Damage events so instead of getting an
event when the damage region of a pixmap becomes non-empty we now get
sent all damage rectangles and stream those all though to
ClutterX11TexturePixmap using clutter_x11_texture_pixmap_update_area()

For Clutter 1.2, ClutterGLXTexturePixmap was updated so that calls to
clutter_x11_texture_pixmap_update_area are now cheap (glXBindTexImageEXT
calls are now deferred until just before painting) and since
ClutterGLXTexturePixmap is now capable of queueing clipped redraws that
can result in only updating a sub-region of the stage during a repaint
cycle (and using glXCopySubBufferMESA to present the sub-region redraw
to the front buffer) this should improve performance and reduced power
consumption for a range of use cases. (For example viewing a website
that has animated adverts doesn't force the whole screen to be redrawn
for each frame of the advert)

Besides being able to take advantage of glXCopySubBuffer to only update
a small region of the stage the fact that this patch makes Mutter now
request RawRectangles from the X server means we no longer do a
synchronous X request for a complete Damage Region for every window
damaged each frame. This should also improve performance.

CLUTTER_PAINT=redraws can be used to visualize what parts of the stage
are redrawn and with this patch applied I can open a terminal and as I
type I see that only the damaged areas of the terminal are being
redrawn.
2010-04-21 16:40:46 +01:00
Robert Bragg
cfa30f9876 make sure we create a pixmap for all new mutter windows
In the case where a mutter window is created for an X Window that is
already mapped then we weren't calling mutter_window_mark_for_repair and
so we weren't calling XCompositeNameWindowPixmap e.g. for menu windows.

This doesn't get noticed because as soon as some damage gets delivered
for such windows the pixmap will be named anyway, but if we were to
change how damage is handled this would result in broken menus.

We now call mutter_window_mark_for_repair in mutter_window_new when the
given Window is already mapped.
2010-04-21 16:40:34 +01:00
Owen W. Taylor
b77b0a3d81 Load one copy of plugins early
Although multi-screen support has not been tested and probably
doesn't fully work, the basic setup for multi-screen is that
we have the same list of plugins for all screens, but a different
instance of the plugins for each screen.

To allow plugins to do setup that is screen independent and needs
to occur early in the setup process, we identify a "default plugin
manager" and load (but not start) that plugin manager's plugins
immediately after we know our list of plugins.

That plugin manager is then reused for the first screen we open
and the plugins are started at that time. Separate plugin managers
are loaded and started for any other screens we open.

(A plugin could keep track of whether the screen-independent
setup has been done in a static variable, or it could do everything
in a way that is safe to do repeatedly.)

https://bugzilla.gnome.org/show_bug.cgi?id=615586
2010-04-13 13:53:55 -04:00
Owen W. Taylor
97a9726845 Add an explicit start() method for plugins
Rather than using the plugin objects constructed() method for doing
setup that requires the MetaScreen, add an explicit start() method
that is called after the screen is set.

The reason for this is that this allows plugin objects to be created
early before the bulk of Metacity setup, which then allows plugins
to affect how the setup happens. (For example, to change the way
that preferences are loaded.)

This is an incompatible change, since 'screen' is now not set in the
constructed method, so the plugin API version is bumped.

https://bugzilla.gnome.org/show_bug.cgi?id=615586
2010-04-13 13:40:16 -04:00
Dan Winship
debf08cac0 Fix handling of grabbed key events
https://bugzilla.gnome.org/show_bug.cgi?id=596659
2010-04-12 17:52:19 -04:00
Owen W. Taylor
ee35540b6e Remove compositor-internal window lookup code
Since all windows are now MetaWindows as well as compositor
windows, there's no reason to keep a compositor-specific hash table
mapping from XID to MutterWindow.

This reduces complexity and removes a call to XQueryTree that could
potentially produce a BadWindow error if not error-trapped.

https://bugzilla.gnome.org/show_bug.cgi?id=613398
2010-04-07 10:22:30 -04:00
Adel Gadllah
f77507e825 Don't trap XErrors in meta_compositor_process_event
meta_compositor_process_event uses meta_error_trap_push/pop for
every event processed by meta_compositor_process_event which isn't needed
and can cause performance problems.

https://bugzilla.gnome.org/show_bug.cgi?id=613398
2010-04-07 13:28:19 +02:00
Robert Bragg
452025e984 Remove the workaround for multi-texturing with old intel drivers
The 2009 Q2 release of the drivers includes the relevent bug fix.

https://bugzilla.gnome.org/show_bug.cgi?id=613121
2010-03-17 16:13:24 +00:00
Owen W. Taylor
ff4f096f1d Support and require Clutter 1.2
- Specify a minimum version of Clutter-1.2.0
- Remove conditionalizatin and always use Clutter-1.1 framebuffer
  API rather than raw GL fbos
- Replace deprecated cogl_material/texture_unref() with
  cogl_handle_unref()

https://bugzilla.gnome.org/show_bug.cgi?id=610862
2010-03-11 15:06:06 -05:00
Nguyễn Thái Ngọc Duy
2d409e5c09 Remove executable bit from mutter-shaped-texture.c 2010-02-21 21:23:17 +07:00
Tomas Frydrych
fb3d352d3a [MutterShapedTexture] Use cogl multitexture API
The older code relied on Clutter providing default texture coords for any
layers for which texture coords were not specified, which does not work as
of Clutter 1.1.6 (due to commit 8b950bdc87).

https://bugzilla.gnome.org/show_bug.cgi?id=609657
2010-02-12 11:37:30 +00:00
Emmanuele Bassi
2fbe4c2388 Do not use CGL_* symbols
The CGL_* defines in COGL were always meant to be private and should
have never been exposed in the first place. The API in COGL has been
updated to never require them starting from 1.1, but using the original
GL symbols has always been the intent of the API.

This commit removes the CGL_TEXTURE_RECTANGLE_ARB usage in favour of the
ARB-sanctioned GL_TEXTURE_RECTANGLE_ARB enumeration value.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>

https://bugzilla.gnome.org/show_bug.cgi?id=607398
2010-01-19 01:34:22 +00:00
Nickolas Lloyd
b20cb36f5d Migrate to new cogl framebuffer framework
The 1.2 API for draw-buffers/framebuffers has changed a bit
since the code in mutter-texture-tower.c was written; adapt to
the changes.

https://bugzilla.gnome.org/show_bug.cgi?id=604200
2009-12-14 11:59:08 -05:00
Owen W. Taylor
86f8c1863e Work around Mesa problem with PFNGLACTIVETEXTUREPROC
PFNGLACTIVETEXTUREPROC (a GL-1.2 addition) was inadvertently missing
from some recent versions of Mesa (like that in Fedora 11.) Use
the identical PFNGLACTIVETEXTUREARBPROC instead.
2009-11-30 10:51:45 -05:00
Owen W. Taylor
bdb3be7084 Fix compilation with older libGL
the mutlitexture and texture_rectangle extensions have recently
been incorporated into the GL core; fixes needed to work with
libGL that proceeds that:

GL_TEXTURE_RECTANGLE_ARB - use _ARB name
glActiveTextureARB() - use get_proc_address

https://bugzilla.gnome.org/show_bug.cgi?id=602870
2009-11-24 15:58:42 -05:00
Owen W. Taylor
47af6a0bbf Nice looking scaledown with mipmap emulation
Add MutterTextureTower, an abstraction for getting a image with
the right level of detail for rendering at a particular scale,
by manually scaling down by powers of two.

This results in much better looking scaled window images when
mipmaps can't be used with texture_from_pixmap (which is the
typical case for current GL drivers.)

When framebuffer objects are available, they are used to do
the scaledown using the GPU without having to pull the data
back from video memory. A software codepath is also available
for the case when FBO's are not present, though performance
will suffer

https://bugzilla.gnome.org/show_bug.cgi?id=601032
2009-11-24 15:40:35 -05:00
Tomas Frydrych
e811109566 [MutterWindow] Fixed potential NULL dereference
Avoid dereferencing NULL when the window is not yet placed on a workspace.
Added doc comment, noting this function is deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=592567
2009-10-09 16:50:38 +01:00
Colin Walters
d6143e4c73 mutter_plugin_get_windows returns *Mutter*Window, not MetaWindow 2009-09-28 19:30:24 -04:00
Colin Walters
d8ffc3c187 [mutter_plugin_get_windows] Document it 2009-09-28 16:55:37 -04:00
Owen W. Taylor
2af788956e mutter_begin_modal_for_plugin(): Check result of XGrabKeyboard()
The return value of XGrabKeyboard() wasn't actually being assigned
to the 'result' variable so we didn't notice when grabbing the
keyboard failed.

https://bugzilla.gnome.org/show_bug.cgi?id=596343
2009-09-25 12:59:13 -04:00
Owen W. Taylor
67682a2683 Add a modal mode for plugins
mutter_plugin_begin_modal() and mutter_plugin_begin_modal() allow putting
a plugin into a "modal" state. This means:

 - The plugin has the keyboard and mouse grabbed
 - All keyboard and mouse events go exclusively to the plugin

mutter-plugin.[ch]: Add public API
compositor.c compositor-private.h: Implement the API
mutter-plugin-manager.c: When reloading plugins, make sure none of them
  are modal at that moment, and if so force-unmodal them.
common.h: Add META_GRAB_OP_COMPOSITOR
display: When display->grab_op is META_GRAB_OP_COMPOSITOR forward relevant
  events exclusively to the compositor.

http://bugzilla.gnome.org/show_bug.cgi?id=590754
2009-08-26 12:26:58 -04:00
Colin Walters
41cf9134a6 Add meta_window_is_mapped, remove usage of window-private.h from mutter-window.c
mutter-window.c originally grew an #include "window-private.h" for
window->override_redirect, but that was just fixed.  However since
then it also ended up relying on a few other minor private bits.

To fix that, add meta_window_is_mapped, promote meta_window_toplevel_is_mapped
to public, and use the public MetaDisplay accessor.
2009-08-14 19:47:13 -04:00
Colin Walters
e960269653 Add meta_window_is_override_redirect
Trivial function, useful for plugins which are doing analysis
of windows.
2009-08-14 19:47:13 -04:00
Owen W. Taylor
f03d39eefb Check the opacity of the right actor
When determining if the window is opaque or not, look at it's opacity,
not the opacity of the window group.

Reported by Matthias Clasen
http://bugzilla.gnome.org/show_bug.cgi?id=591836
2009-08-14 15:58:07 -04:00
Tomas Frydrych
2c8df7d12e Do not run effects during WM startup
When we first start up, we do not want to run effects on any pre-exising
windows (this is either the case we are starting up and there are no windows,
or we are replacing an exisint window manager, or worse, we crashed, and we
just want to get to the desired desktop as quick as possible).

Dithered about where to place the check; putting into the plugin manager
reduces the number of places (and files) in which it needs to be done.
2009-08-12 07:45:03 +01:00
Tomas Frydrych
6b36e64e00 Take extra reference on the texture inside MutterWindow
We store a pointer to the texture independently of the ClutterContainer
internals, and rely on the pointer remaining valid until we run dispose.
Since we also provide public API to access this pointer, we should not
rely on the reference ClutterContainer holds to ensure that texture will
not be destroyed (e.g., some nasty developer could reparent the texture).
2009-08-07 17:38:11 +01:00
Tomas Frydrych
84059f1faa Free MutterWindow description string in finalize() not dispose()
We were freeing the description string in dispose and not setting it to NULL,
thus leaving around a dangling pointer for the duration of the disposal.
This commit moves the free into the finalize vfuction, where it belongs.
2009-08-07 16:47:43 +01:00
Tomas Frydrych
245908909b Fix check for zero-sized textures in MutterShaped texture
Patch by Jon Nettleton <jon.nettleton@gmail.com>

http://bugzilla.openedhand.com/show_bug.cgi?id=1538
http://bugzilla.gnome.org/show_bug.cgi?id=590646
2009-08-04 08:47:46 +01:00
Thomas Wood
1f90529365 Don't explicitly set the size of the MutterWindow texture
Setting the size of the texture causes the minimum and preferred width and
height values to be fixed at the set value. The normal requisition functions
of ClutterTexture will already report the size of the texture pixmap as the
natural size, but also allow scaling down as needed if less space is
available. We don't need that here, but we want to allow someone to make
a ClutterClone of the texture actor.
2009-07-31 13:36:59 +01:00
Owen W. Taylor
d91d503eb2 Pass event to clutter when the plugin doesn't have xevent_filter
With recent changes, Clutter no longer sets up the viewport correctly,
unless it receives ConfigureNotify events. If there is a plugin with
an xevent_filter function, then it's that plugins responsibility to pass
the event to Clutter if it doesn't want it. If there is no plugin,
or the plugin doesn't have an xevent_filter function, then we should
call clutter_x11_handle_event() ourselves.

http://bugzilla.gnome.org/show_bug.cgi?id=589419
2009-07-28 16:00:24 -04:00
Owen W. Taylor
e84bf7144c Queue redraws on MutterWindow's MutterShapedTexture
When a windows contents or shape changes, we schedule a redraw
with clutter_actor_queue_redraw(); we need to queue the redraw
on the shaped texture rather than on the window actor to support
cloning of just the shaped texture without the shadow: that
is, the shaped is what is really changing and it may be
visible via a clone even if the MutterWindow itself is not
visible.

http://bugzilla.gnome.org/show_bug.cgi?id=589429
2009-07-28 15:50:28 -04:00
Owen W. Taylor
83f8bfd2ca Reduce overpaint in the window group
When we are painting a stack of 5-10 maximized windows, the
standard bottom-to-top method of drawing every actor results
in a tremendous amount of overdraw and can easily max out
the available memory bandwidth on a low-end* graphics chipset.
It's even worse if window textures are being accessed over
the AGP bus.

When we have opaque windows, we can go ahead and compute visibility
ourselves (in classic X-server fashion) and use that information to
restrict drawing obscured actors.

* Add MutterWindowGroup - a ClutterGroup subclass with logic
  for figuring out obscured regions.

* Add mutter_window_get_obscured_region() to get the region
  obscured by that window.

* Add mutter_shaped_texture_set_clip_region() to hint
  a clip region to the painting code; this is set based on
  the computed visible region of MutterWindowGroup.

* Add tidy_texture_frame_set_needs_paint() to hint that the
  paint can be skipped entirely; this is used when we detect
  that the window shadow is entirely obscured.

http://bugzilla.gnome.org/show_bug.cgi?id=587344
2009-07-09 16:56:01 +01:00
Owen W. Taylor
4be8e155d1 Fix crash when starting not on first workspace
If we are starting on something other than the first workspace,
meta_compositor_switch_workspace() will be called before
meta_compositor_manage_screen(); guard against that.
2009-07-06 08:43:07 +01:00
Owen W. Taylor
6726fcd25d Simplify relationship between mapping and visibility
Previously, changes to the visibility of a window could be indicated
by meta_compositor_map_window(), meta_compositor_unminimize_window(),
meta_compositor_set_window_hidden(), etc, with the exact behavior
depending on the 'live_hidden_windows' preference.

Simplify this so that visibility is controlled by:

 meta_compositor_show_window()
 meta_compositor_hide_window()

With an 'effect' parameter provided to indicate the appropriate
effect (CREATE/UNMINIMIZE/MINIMIZE/DESTROY/NONE.)

The map state of the window is signalled separately by:

 meta_compositor_map_window()
 meta_compositor_unmap_window()

And is used only to control resource handling.

Other changes:

 * The desired effect on show/hide is explicitly stored in
   MetaWindow, avoiding the need for the was_minimized flag.
   At idle, once we calculate the window state, we pass the
   effect to the compositor if it matches the new window
   state, and then clear the effect to start over for future
   map state changes.

 * meta_compositor_switch_workspace() is called before any windows
   are hidden or shown, allowing the compositor to avoid hiding
   or showing an effect for windows involved in the switch.
   http://bugzilla.gnome.org/show_bug.cgi?id=582341

 * Handling of post-effect cleanups for MutterWindow are
   simplified - instead of trying to do different things based
   on the individual needs of different effects, we just wait until
   all effects complete and sync the window state to what it
   should be.

 * On unmap, once we destroy the pixmap, we tell ClutterX11Pixmap
   that we've done so, so it can clean up and unbind. (The
   unbinding doesn't seem to be working properly because of
   ClutterGLXPixmap or video driver issues.)

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-06 00:16:23 +01:00
Owen W. Taylor
cd048be932 Remove unused focus_window member of MetaCompScreen
Remove some old code; the compositor no longer tracks
the focus window.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-06 00:06:23 +01:00
Owen W. Taylor
5d477c4b4e Remove include_destroy parameter to mutter_window_effect_in_progress()
Clean up mutter_window_effect_in_progress() by removing the
include_destroy parameter which was used only in one place that
could be easily done otherwise. (There was another use in
mutter_window_sync_actor_position() that had no point and looked
unintended.)

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-06 00:04:58 +01:00
Owen W. Taylor
9244f0f113 Move window repair and reshape to a paint function
Add a paint function that checks all windows for repair and
shape updates; this:

 - simplifies the logic for when a window needs to be repaired
 - avoids duplicate work when we get multiple damage effects
 - avoids the need to look ahead in the event queue

Instead of relying on repair to implicitly resize the
MutterWindow actor, set the size explicitly when the core
code updates the geometry. (This is needed because we haven't
repaired yet when we start an animation, and the animation
may depend on the size to, e.g., rescale from the center.)

Because the core geometry update happens before we start
maximize/unmaximize effects we need to work around this by
passing both the old and new geometry to the compositor.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-06 00:04:41 +01:00
Owen W. Taylor
309a07bf4c Remove unused dock_windows list from MetaCompScreen
MetaCompScreen.dock_windows was kept updated, but never used.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-05 23:56:58 +01:00
Owen W. Taylor
a0f06cab43 Fix function names in debug tracing statements
Refer to meta_compositor_* not the old clutter_cmp_* names.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-05 23:56:55 +01:00
Owen W. Taylor
c60d4c2bc4 Separate source and header files for MutterWindow
compositor.c: Move MutterWindow code to mutter-window.c;
 rename map_win() to mutter_window_map(), etc.

mutter-window-private.h: New private header file for
 MutterWindow functions used internally to the compositor.

compositor-mutter.h: Move MutterWindow declarations to
 mutter-window.h; move a couple of private functions to
 compositor-private.h

compositor-private.h: Move MetaCompScreen declaration to here:
 Conceptually it's private to compositor.c, but MutterWindow
 manipulates some of the lists directly for now.

mutter-plugin.c compositor.c: Don't call mutter_window_effect_completed()
 for MUTTER_PLUGIN_SWITCH_WORKSPACE, but use a new
 mutter_switch_workspace_completed(), since the window is
 just used to identify a screen.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-05 23:56:51 +01:00
Owen W. Taylor
f0d22e18c4 Split shadow code into a separate file
Separate code related to creating the gaussian-blurred shadow texture
into a separate file.

Move the definition of MetaCompositor into a compositor-private.h
so that the shadow code can cache the source in the compositor
structure.

http://bugzilla.gnome.org/show_bug.cgi?id=587251
2009-07-05 23:28:38 +01:00
Owen W. Taylor
d69546902b Remove unused MetaCompositor functions
Remove a number of functions that were either entirely unimplemented
or had empty implementations for the Clutter-compositor.

 meta_compositor_begin_move()
 meta_compositor_update_move()
 meta_compositor_end_move()
 meta_compositor_set_active_window()
 meta_compositor_free_window()

http://bugzilla.gnome.org/show_bug.cgi?id=581813
2009-06-30 09:35:12 -04:00
Owen W. Taylor
72149a054e Make MetaCompositor the clutter compositor
* Move compositor-mutter.c to compositor.c

* Remove the 'Mutter' typedef and define the structure for
  MetaCompositor directly.

http://bugzilla.gnome.org/show_bug.cgi?id=581813
2009-06-30 09:35:12 -04:00
Owen W. Taylor
3aff9726eb Remove MetaCompositor virtualization
Now that we only have one compositor, there's no reason to access the
compositor functions through a vtable. Remove the MetaCompositor virtualization
and make the clutter code implement the meta_compositor_* functions
directly.

Move the checks for the compositor being NULL from the vtable wrappers
to the calling code (most of them were already there, so just a few
needed to be added)

Note: the compositor is actually hard-coded on at the moment and the plan
  is to remove the non-composited code entirely, so the checks are
  added only to keep things neat: they have no practical effect.

http://bugzilla.gnome.org/show_bug.cgi?id=581813
2009-06-30 09:34:45 -04:00
Jon Nettleton
0b8a57bcba There can be only one compositor engine
Mutter is a Clutter-based compositing manager. So, remove the code for
the XRender-based compositor, and make it mandatory to have XComposite,
XRender and Clutter.

Run-time support for non-composited operation is left for now.

* src/compositor/mutter/: Move files from this subdirectory into
  the main compositor/ directory.

* compositor/compositor-xrender.ccompositor/compositor-xrender.h:
  Remove

* include/compositor-clutter.h: Remove this stray file, it had been
  replaced with compositor-mutter.h some time back.

http://bugzilla.gnome.org/show_bug.cgi?id=581813
2009-06-30 09:34:03 -04:00
Owen W. Taylor
455486db7c Avoid restacking animating hidden actors
Since the stack passed to the compositor now accurately reflects
the X stacking order, we need to treat hidden windows (which are
at the bottom of the X stacking order) specially - when the
compositor stacking order is synced, try to keep animating hidden
actors in their old positions in the stack.

http://bugzilla.gnome.org/show_bug.cgi?id=585984
2009-06-30 09:33:29 -04:00
Owen W. Taylor
072ec184d3 Revert "Unparent rather than destroy MutterWindows."
This reverts commit 16d49695ad.

If we want an actor to go away deterministically, we should call
clutter_actor_destroy(); using unparent instead a) may result
leaks through cyclic ref counts, and b) will delay the deallocation
of the window texture in a garbage collected environment until
the next garbage collection, causing much greater transient use
of memory.

http://bugzilla.gnome.org/show_bug.cgi?id=580520
2009-06-23 14:13:59 -04:00
Marina Zhurakhinskaya
0a863b8c2b Handle input area set to full screen or reset during start-up
info->pending_input_region needed to be destroyed in
mutter_set_stage_input_region() before it was set to something
else or before it was reset to be full screen (region == None).

Set the initial input area to an empty region by
setting info->pending_input_region to an empty region by default
and setting it to None or a new region if a new input region is
specified.

Remove show_overlay_window() function that was used to set an empty
input region on start-up, and uses a call to do_set_stage_input_region()
with info->pending_input_region as an argument instead.
2009-06-19 16:48:44 -04:00
Florian Muellner
ecde490967 Suppress strict aliasing warning
Fix a (harmless) warning about strict aliasing that some GCC versions
give when using g_module_symbol().

http://bugzilla.gnome.org/show_bug.cgi?id=582243
2009-06-16 15:47:59 -04:00
Jon Nettleton
51a6467968 Comprehensively rename to Mutter
Code:
All references in the code not related to themes, keybindings, or
GConf were changed from 'metacity' to 'mutter'. This includes, among other
things, strings, comments, the atoms used in the message protocol, and
the envvars used for debugging. The GConf schema file was reduced to
the 3 settings new to mutter.

The overall version was brought up to 2.27 to match current gnome.

Structure:
All files named '*metacity*' were renamed '*mutter*' with appropriate
changes in the automake system.  Files removed are
doc/creating_themes, src/themes, doc/metacity-theme.dtd,
metacity.doap.  These files will eventually end up in an external
gnome-wm-data module.

Installation location:
On the filesystem the mutter-plugindir was change from
$(libdir)/metacity/plugins/clutter to just $(libdir)/mutter/plugins.
The mutter-plugins.pc.in reflects these changes.

Note:
mutter.desktop.in and mutter-wm.desktop both continue to have
X-GNOME-WMSettingsModule=metacity set.  This allows
gnome-control-center to continue using libmetacity.so for
configuration.  This is fine since most the general keybindings and wm
settings are being read from /apps/metacity/* in gconf.
2009-06-16 14:17:10 -04:00
Owen W. Taylor
627b4484ec Fix _XOPEN_SOURCE compilation problems on Solaris
Change #define _XOPEN_SOURCE 500 to 600 in compositor-xrender.c to
avoid a bad interaction with -xc99 on Solaris.

Remove unneeded #define in compositor-mutter.c.

Based on a patch by Brian Cameron

http://bugzilla.gnome.org/show_bug.cgi?id=580662
2009-06-12 14:50:15 -04:00
Owen W. Taylor
442991a712 Adapt to premultiplied alpha usage in Cogl
Cogl's default blend function has been switched to expect premultiplied
alpha. Change the combine function and the colors we use to
modulate alpha to match.

http://bugzilla.gnome.org/show_bug.cgi?id=585480
2009-06-11 15:36:27 -04:00
Owen W. Taylor
7eae5d4eab Allow slicing the mask texture
It doesn't make sense to allow the window texture to be sliced,
but not allow the mask texture to be sliced. So, we should either
set 'disable-slicing' for the texture actor or not pass NO_SLICING when
creating the mask texture.

While slicing currently results in only the first layer being shown,
disabling slicing entirely would break windows larger than the texture
size limit.  It would be straightforward to support multitexturing of
sliced textures in Cogl when all the textures are identically sized
and sliced identically, if it became a priority.

http://bugzilla.gnome.org/show_bug.cgi?id=585151
2009-06-11 14:49:59 -04:00
Owen W. Taylor
fafb752827 Port to Mutter to Clutter 1.0 API
- Use float instead of ClutterUnit
- clutter_actor_get_size/position() return floats (remove some
  stray usage of these functions in the default plugin as well.)
- Adapt to cogl_texture_new_from_data() changes
- Use blend strings to set up multitexturing
- Remove CLUTTER_UNITS_TO_FLOAT() usage

http://bugzilla.gnome.org/show_bug.cgi?id=585016
2009-06-08 09:34:09 -04:00
Owen W. Taylor
9883f6e679 Select for crossing events on stage and overlay
If the input region has been shaped, then clutter needs to
receive EnterNotify/LeaveNotify events in order to properly
send enter and leave events to actors when the pointer crosses
the boundary of the stage.

http://bugzilla.gnome.org/show_bug.cgi?id=578250
2009-05-05 13:57:23 -04:00
Owen W. Taylor
6cf71a06c0 Remove debug printf about opacity
Don't print ""setting opacity to %d\n" every time a window's opacity
changes.

http://bugzilla.gnome.org/show_bug.cgi?id=580655
2009-04-29 11:44:15 -04:00
Owen W. Taylor
7a7632fa98 Allow setting input region before output window is created
If mutter_plugin_set_stage_input_region() and related methods are
called before the output window is available, save the set input
region and apply it to the output window later on.

compository-mutter.[ch]: Add mutter_set_stage_input_region() and
mutter_empty_stage_input_region(), move the input region handling
here and implement the delayed shape setting described
above.

mutter-plugin.c: Implement shape setting in terms of the new methods.

http://bugzilla.gnome.org/show_bug.cgi?id=580042
2009-04-24 09:54:19 -04:00
Colin Walters
96dfeea412 Don't use G_MODULE_BIND_LOCAL
Using G_MODULE_BIND_LOCAL causes problems for introspecting plugins,
since introspected symbols need to be globally available. And in
any case, trying to use linker features to prevent symbol conflicts
doesn't usually work out very well, it's better to just namespace
properly.

http://bugzilla.gnome.org/show_bug.cgi?id=580033
2009-04-24 09:54:18 -04:00
Colin Walters
a4746d75e6 Load plugins separately from initializing
Add separate mutter_plugin_manager_load() and
mutter_plugin_manager_initialize() calls so that we can just
load the plugins without start them. This is useful for introspecting
a gnome-shell plugin at build time.

http://bugzilla.gnome.org/show_bug.cgi?id=580032
2009-04-24 09:54:18 -04:00
Owen W. Taylor
c4a4de0056 Fix return transfer annotations for a number of functions and add docs
Add return transfer annotations (and while I was at it, docs), for
public functions that return MetaDisplay, MetaWindow, and MetaScreen.

http://bugzilla.gnome.org/show_bug.cgi?id=561297

http://bugzilla.gnome.org/show_bug.cgi?id=580027
2009-04-24 09:54:17 -04:00
Owen W. Taylor
63b1d6642c Improve handling of errors when calling CompositeNameWindowPixmap
To guard against CompositeNameWindowPixmap failing, just use an
error trap. Previous code used:

 GrabServer/GetWindowAttributes/CompositeNameWindowPixmap/UngrabServer

To prevent BadMatch errors from !viewable, but didn't check the
return value of GetWindowAttributes and didn't check if an error
occured during the error trap. This way is more correct and more
efficient.

http://bugzilla.gnome.org/show_bug.cgi?id=580023
2009-04-24 09:54:17 -04:00
Tomas Frydrych
3b864f8af5 Delay creation of overlay window until we are ready to show the stage.
The overlay window was created before the plugins are loaded. Because the
  composite extension immediately maps the window, we ended blanking the screen
  while plugins, etc., were loading. This commit reorganizes the code so that
  the overlay window is only created just before we are ready to show the
  stage.

  The significant impact of this change is that plugins cannot manipulate the
  overlay window during their initial loading, i.e., they cannot call the
  input-region API (the plugin should hook into the "show" signal if it needs
  to do anything of this sort).

  The commit also removes the XClearArea() call on the overlay window that
  seems to have served no real purpose.
2009-03-30 16:56:52 +01:00
Emmanuele Bassi
050c1e268d Do not use Fixed values with COGL
The COGL API expects floating point values, not fixed point ones.
2009-03-10 12:52:03 +00:00
Tomas Frydrych
7afc4310f6 Added no_more_x_calls flag to MutterWindow.
Once the window destruction is initiated, we can still manipulate our
  MutterWindow with clutter API, but we can not longer use any X-based API,
  or MetaWindow API to query it.
2009-02-18 12:13:36 +00:00
Tomas Frydrych
f4bc825cf8 Do not destroy the GLX texture during redecoration.
Just ensure that it is on the top of the internal actor stack.
2009-02-11 14:20:37 +00:00
Tomas Frydrych
fb1fc4e7c6 Do not run map effect if the map is because window is getting redecorated. 2009-02-11 14:20:01 +00:00
Tomas Frydrych
ed3d222327 Recreate internals of MutterWindow when the decoration status changes. 2009-02-11 12:55:59 +00:00
Tomas Frydrych
5780ffad12 Added MutterWindow::no-shadow property
Allows to specify that a window that otherwise would have shadow should not.
2009-02-10 10:22:35 +00:00
Tomas Frydrych
770a6f0138 Actually, if the parent of MutterWindow is a container, use the interface.
Just unparenting the window does not automatically remove it from it's
  parent.
2009-02-09 17:01:37 +00:00
Tomas Frydrych
16d49695ad Unparent rather than destroy MutterWindows.
clutter_actor_destroy() is pure evil, wreaking havoc in reference tracking.
2009-02-09 16:39:26 +00:00
Tomas Frydrych
3e754a6f35 Fixed handling of _NET_WM_WINDOW_OPACITY. 2009-02-06 11:16:33 +00:00
Jonathan Matthew
ee738f1d6f Defer hiding windows until effects finish
Add 'hide_after_effect' flag to MutterWindowPrivate, tracking
whether the window needs to be hidden after all outstanding effects
finish.

Set or clear the flag as appropriate in clutter_cmp_set_window_hidden.

In mutter_window_effect_completed, if hide_after_effect is TRUE
and no other effects are in progress, hide the window.
2009-01-05 20:26:47 +10:00
Dan Winship
0fdb644454 Make compositor private a GObject than a void pointer
Requiring the compositor private object to be a GObject allows the
return value of meta_window_get_compositor_private() to be used
via gobject-introspection, since the type and memory management
can be determined.

This allows a reverse mapping from MetaWindow to MutterWindow.

- Change meta_window_get/set_compositor_private to use GObject
  rather than void *
- Adapt code in compositor-mutter.c to match.
2009-02-02 15:16:05 -05:00
Neil Roberts
ff5055834b Pass on MapNotify events to Clutter
Clutter needs to know about MapNotify events otherwise it will never
make the stage visible and nothing will paint.
2009-01-30 11:57:46 +00:00
Neil Roberts
b41abfd1f8 [mutter-shaped-texture] Use the new material api instead of raw GL calls
Now that Cogl has the material API we can use Cogl calls for
multi-texturing instead of directly calling GL.

The MutterShapedTexture actor keeps a handle to a material with the
right combine modes for combining the texture and the shape
mask. Before each paint it sets the layers of the material to be the
two textures.

A second material with different combine modes 1is also created if the
pixmap is 24 bit to implement the workaround from commit 72da8c57.
2009-01-30 11:56:58 +00:00
Thomas Wood
e1cc242b52 Port TextureFrame to the new materials and Clone API
Update TidyTextureFrame using clutter-0-9 branch of NbtkTextureFrame
2009-01-29 13:43:42 +00:00
Thomas Wood
4589d1246d Update to Clutter 0.9
Fixes various API breakage due to switching to Clutter 0.9.
2009-01-28 15:43:36 +00:00
Robert Bragg
66a5edd31a [mutter-shaped-texture] workaround multi-tex combine mode for RGB tfp textures
It seems that with the latest intel drivers when multi-texturing using an RGB
TFP texture, the texture is being setup internally as an RGBA texture, where
the alpha channel is mostly 0.0 so you only see a shimmer of the window. This
workaround forcibly defines the alpha channel as 1.0. Maybe there is some
clutter/cogl state that is interacting with this that is being overlooked,
but for now this seems to work. (Tested on i945 + DRI2)
2009-01-12 13:18:39 +00:00
Tomas Frydrych
4b3a8fefb6 Fixed mutter_window_is_override_redirect()
Broken in course of override redirect core changes.
2009-01-12 16:40:25 +00:00
Tomas Frydrych
822e125492 Make sure we preserve pre-existing event mask on stage and overlay windows. 2009-01-09 16:28:12 +00:00
Tomas Frydrych
d6b974ba15 Print dl error message if load fails. 2009-01-06 11:31:45 +00:00
Tomas Frydrych
ec09ac49f6 Do not attempt to load plugin if module is not usable. 2009-01-06 10:09:16 +00:00
Owen W. Taylor
e11100e584 Restore the ability to use the default effect implementations
The addition of method implementations in the base class in the
plugin-gobject branch broke the logic for checking to see
if a plugin didn't implement an effect. Requiring a mandatory
chain up to the base class is a fiddly anyways, so this patch
does the 'running' count computations in a different (and more
robust) way.

mutter-plugin.h mutter-plugin.c: Add _mutter_plugin_effect_started()
 to increment the running count.
mutter-plugin-manager.c: Call _mutter_plugin_effect_started()
 as necessary.
mutter-plugin.c: Remove the "real" methods that did nothing
 but implement the runnning count.
plugins/default.c: Remove chain-ups.
2008-12-22 16:53:10 -05:00
Owen W. Taylor
e083742426 Filter out events handled before the plugin before they get GTK+
Fix a problem where GTK+ was warning
'gdk_window_set_user_time called on non-toplevel' for every button
press and click on the mutter stage by excluding such events from
GTK+ processing.

Add a boolean return value to meta_compositor_process_event that
indicates whether the event has been handled and should be filtered
out of the event stream and for mutter, base that on the return
value of the plugin's xevent_filter vfunc.
2008-11-22 13:07:32 -05:00
Jonathan Matthew
e5fc168a46 ignore minimizing windows in resize_win 2008-12-19 14:08:38 +10:00
Owen W. Taylor
be7067bc0a Handle 0x0 textures by skipping paint/pick
Before we've retrieved a pixmap for a window, the shaped texture
has a 0x0 texture, which will cause mutter_shaped_texture_ensure_mask()
to crash. Just skip all of paint/pick in this case.

http://bugzilla.openedhand.com/show_bug.cgi?id=1283
2008-11-22 11:19:17 -05:00
Owen W. Taylor
af8d281556 Add a few doc comments with annotations
Add (transfer none) annotations to mutter_window_get_texture()
and mutter_window_get_meta_window(), and while add doc comments,
actually add some docs as well.
2008-11-07 03:23:39 -05:00
Tomas Frydrych
0f73a011ce Fix module use tracking. 2008-12-18 12:56:32 +00:00
Tomas Frydrych
53cea00323 Fix following the renaming of meta_window_get_type() to meta_window_get_window_type(). 2008-12-18 12:46:53 +00:00
Tomas Frydrych
3b3226b678 Merge branch 'plugin-gobject' into next-generation
Conflicts:

	src/compositor/mutter/compositor-mutter.c
	src/core/window.c
2008-12-18 12:41:56 +00:00
Tomas Frydrych
ab2e925b65 Fixed xrender compositor following compositor API changes. 2008-12-18 12:37:34 +00:00
Tomas Frydrych
0214ece238 Merge commit 'clutter/override-redirect-core-1' into next-generation 2008-12-18 12:28:01 +00:00
Tomas Frydrych
9821453b5f Merge branch 'upstream-2.25.55' into next-generation
Conflicts:

	configure.in
	src/Makefile.am
	src/core/screen-bindings.h
	src/metacity.schemas.in
2008-12-18 11:00:19 +00:00
Tomas Frydrych
c61eb77a70 GObjectified MutterPlugin. 2008-12-17 09:33:56 +00:00
Robert Bragg
13badba158 Adds a clear warning when GLX TFP is not being used
Since this is the most common cause of performance issues, this makes it
clearer when GLX TFP isn't being used. Note, there was a corresponding
fix to clutter_glx_texture_pixmap_using_extension() committed last week
as r3559 in the 0.8 branch.
2008-12-08 12:39:37 +00:00
Thomas James Alexander Thurman
3b1e91342e gnome-doc-tools version doesn't need to be so high. disable the entire
* configure.in: gnome-doc-tools version doesn't need to be so high.
	* src/compositor/compositor-xrender.c: disable the entire file if the
          compositor is disabled.
	* src/core/async-getprop.[ch]: fixes for -Wall
	* src/core/iconcache.c: fixes for -Wall
	* src/core/testasyncgetprop.c: fixes for -Wall
	* src/core/xprops.c: fixes for -Wall


svn path=/trunk/; revision=4045
2008-12-01 22:54:57 +00:00
Robert Bragg
f956853550 No longer handle ConfigureNotify events directly in mutter
We are now informed of window moves/resizes via callbacks from
src/core instead.
2008-11-27 13:40:52 +00:00
Robert Bragg
6849735e9d Adds support in src/core for tracking override redirect windows.
The metacity core is now directly aware of override redirect windows.
- They get MetaWindows like normal windows, so mutter no longer need to special
  case them. The net wm types applicable to override redirects are also
  recognised.
- The original positioning/stacking semantics of metacity with respect to OR
  windows are maintained, but now it's easier to synchronize the stacking
  between the core and mutter.
- mutter no longer needs to manualy track UnmapNotify, MapNotify,
  ReparentNotify, CreateNotify and DestroyNotify events; instead map, unmap,
  add and remove events can now be consistently delivered via the
  MetaCompositor callbacks.
2008-11-23 19:28:40 +00:00
Neil Roberts
1ba3b3dd7d [mutter-shaped-texture] Create a rectangle texture if needed
If the window texture was created using the GL_TEXTURE_RECTANGLE_ARB
extension then also create a rectangle texture for the shape texture.
2008-11-17 16:15:00 +00:00
Owen W. Taylor
9a1be03205 Make MetaWindow a GObject
Make MetaWindow into a GObject so that it is accessible to
gobject-introspection (also allows for signals to be added.)

Renames:

 meta_window_free() => meta_window_unmanage()
 meta_window_get_type() => meta_window_get_window_type()
 meta_window_get_type_atom() => meta_window_get_window_type_atom()
2008-11-07 04:57:00 -05:00
Tomas Frydrych
f3a8b2f12e Removed unused variable. 2008-11-07 10:14:36 +00:00
Tomas Frydrych
dcd350dd90 Fixed broken g_object_set_property() call.
Fixing this broken stuff, so it is disabled.
2008-11-07 10:13:40 +00:00
Owen W. Taylor
f826fb1d9a Support GL_ARB_texture_rectangle in MutterShapedTexture
mutter-shaped-texture.c: Retrieve the target from the cogl_texture
  and use it, instead of hardcoding GL_TEXTURE_2D.
2008-11-05 17:45:00 -05:00
Matthew Allum
123f4df31b Add support for setting MUTTER_DISABLE_MIPMAPS env var. 2008-11-05 11:48:07 +00:00
Robert Bragg
8f8097aa2c Removes some g_print debugging 2008-11-03 17:49:24 +00:00
Robert Bragg
93b945ea42 Instead of hiding/showing the actors of hidden windows, reparent, it's more reliable
It's more awkward and error prone, considering plugin ininteractions, to simply
show/hide the actors of hidden windows, and it seems to be more reliable to
reparent them to a hidden group instead.
2008-11-03 10:26:21 +00:00
Robert Bragg
0058271aaa Re-works the approach to supporting live preview to handle stacking.
We can't easily use a metacity layer to hide windows as that means we
loose our original stacking position. (Metacity's stack positions are
only valid within a single layer) We now have a "guard window" per
screen that is a fullscreen override redirect that is lowered to the
bottom of the stack. Hidden windows now remain in their original layer
so the stacking position remains valid, but all hidden windows get
XRestacked under the guard window.

A new compositor hook is also added to inform it when a window becomes
hidden/unhidded, this lets us map/unmap the corresponding actor.

missing files in preview commit (TODO: rebase -i and squash this later)
2008-11-03 14:50:22 +00:00
Robert Bragg
cfa45beee1 exposes meta_window_showing_on_its_workspace via mutter_window_showing_on_its_workspace
This e.g. allows a switcher plugin to determine if a mutter window corresponds
to a minimized or visible window
2008-11-03 14:45:28 +00:00
Robert Bragg
7ea4380725 Adds a compositor_private member to MetaWindow
Since we often need to find a MutterWindow corresponding to a MetaWindow
this make it a simple de-reference of a compositor private pointer.
2008-10-31 09:10:10 +00:00
Robert Bragg
6d8baea4c2 [stacking] Simplifies the way compositor code has to handle stacking
The compositor now gets handed a GList of MetaWindows when the stacking
gets syncd with the X server.
2008-10-30 22:09:48 +00:00
Owen W. Taylor
20ce1e77d9 Don't show_all() the stage and overlay group at initialization.
Calling clutter_actor_show_all() on the stage and overlay_group breaks
the ability for plugins to create initially hidden actors. Call
clutter_actor_show() instead.
2008-10-31 18:59:04 -04:00
Owen W. Taylor
15daecacdc Allow absolute paths instead of plugin names
If a mutter plugin name (in GConf, or more likely on the command line)
looks like an absolute path, use that path directly rather than
looking for the plugin in the plugins directory.
2008-10-31 02:13:53 -04:00
Owen W. Taylor
6683b5efff Clean up messages when loading plugins
Remove a "got here" leftover, remove unnecessary trailing \n when
calling g_message(), include g_module_error() in the output when
loading a module fails.
2008-10-29 14:40:51 -04:00
Owen W. Taylor
783e51281a Fix installation with --disable-static
If --disable-static is passed to configure, then .a files won't be built
or installed. Make removing them in install-exec-hook not fatal if they
don't exist.
2008-10-29 11:58:43 -04:00
Tomas Frydrych
f80e39e2ca mutter_plugin_get_screen() 2008-11-03 10:07:12 +00:00
Tomas Frydrych
685bbb2e64 Fixed format 2008-11-03 09:59:01 +00:00
Matthew Allum
e85f67f564 Fix minor warning 2008-10-31 23:37:46 +00:00
Matthew Allum
eeb762e1e2 Remove overlay debug message. 2008-10-31 23:12:40 +00:00
Matthew Allum
3991e82539 Set TFP texture filter-quality to high (as to enable mipmaps) 2008-10-31 16:28:33 +00:00
Tomas Frydrych
312cbf3e04 Added G_MODULE_BIND_LOCAL for plugin load.
See http://bugzilla.openedhand.com/show_bug.cgi?id=1216.
2008-10-31 08:08:08 +00:00
Tomas Frydrych
ce2bfc008d mutter_window_get_description()
Human redable description useful for debugging, now accessible to plugins and
  and also for override redirect windows.
2008-10-30 08:30:42 +00:00
Tomas Frydrych
b2fe0097e6 mutter_plugin_get_xdisplay() 2008-10-29 13:27:35 +00:00
Tomas Frydrych
e4501f801e mutter_plugin_set_stage_input_region() 2008-10-29 13:03:03 +00:00
Tomas Frydrych
7bef175590 MUTTER_PLUGIN_DIR variable/define
Define for use in plugin manager
  Makefile variable for plugin pc file and plugin installation.
2008-10-29 10:28:48 +00:00
Tomas Frydrych
a4a102726e Removed tridy-grid and scratch plugin 2008-10-29 09:01:50 +00:00
Matthew Allum
a42ea69d0e Tweak workspace switcher to display all windows 2008-10-28 23:04:51 +00:00
Tomas Frydrych
8f594c93cd Added StructureNotifyMask for override redirect windows.
We need to be getting ConfigureNotify events for these, so we can respond
    to changes in position of these windows. We cannot add this to windows
    Metacity manages, as this makes it got mental.
2008-10-28 13:02:33 +00:00
Tomas Frydrych
8f8a193c7e Revert "Add StructureNotifyMask windows the compositor is interested in."
This reverts commit f76f4dc898c435d9a15bc96a9aad89526f69fcb2.
2008-10-28 12:27:30 +00:00
Matthew Allum
c283fbe9b3 Merge branch 'clutter' of ssh://gitserver@git.o-hand.com/metacity-clutter into clutter 2008-10-28 11:34:05 +00:00
Matthew Allum
53d89a7fd5 Tweak/fix/improve workspace switching effect 2008-10-28 11:30:29 +00:00
Tomas Frydrych
68c2f75558 Changes necessary to build plugins out of tree:
metacity-plugins.pc.in
  installation necessary header files
  fixed misplaced inclusion of config.h
2008-10-28 10:45:45 +00:00
Tomas Frydrych
2a3445c865 Add StructureNotifyMask windows the compositor is interested in. 2008-10-27 17:17:09 +00:00
Tomas Frydrych
b1c5a2e221 Added mutter_get_plugin() to mutter-plugin.h
So we can completely hide the struct name from plugins.
2008-10-27 10:34:32 +00:00
Tomas Frydrych
1d6e70a49d Fixed stale comment. 2008-10-27 09:38:21 +00:00
Tomas Frydrych
310970a91b De-C99fied default and scratch plugins. 2008-10-27 09:33:58 +00:00
Tomas Frydrych
07c1003905 Live previews for hidden windows.
ClutterActors for hidden windows (such windows on different than active
workspaces and windows that are minimized) are available, and reflect the
actual state of the window. This is intended for use in task-switchers etc.

This feature is disabled by default (due to increased demand on resources),
and can be enabled through the metacity/general/live_hidden_windows gconf key.

A trivial sample window switcher is included in the scratch plugin (activated
by clicking on the slide out panel).
2008-10-24 10:07:24 +01:00
Matthew Allum
273d213509 Integrate in Ebassi's workspace switching code from ui-hackfest branch. 2008-10-23 15:36:33 +01:00
Matthew Allum
4d441a6f7b Make the overlay message a little less in your face.. 2008-10-23 12:53:01 +01:00
Tomas Frydrych
3cc7b2c74d Fixed how windows are added to avoid duplication. 2008-10-22 17:12:15 +01:00
Tomas Frydrych
275cccb136 Fixed process_reparent() 2008-10-22 14:40:06 +01:00
Iain Holmes
be11a6bf72 Allow framed ARGB windows to have a shadow
When creating the drop shadow source, just have a translucent centre
2008-10-21 16:51:18 +01:00
Tomas Frydrych
0684ef95c5 Fixed up stage reactivity bug. 2008-10-21 08:58:44 +01:00
Tomas Frydrych
775cb1f4a4 Removed plugin .features member (no longer required); reanambled all effects in scratch plugin by popular demand. 2008-10-20 13:04:46 +01:00
Tomas Frydrych
8a0ffa93eb Merge branch 'clutter' of ssh://gitserver@git.o-hand.com/metacity-clutter into clutter 2008-10-20 08:54:03 +01:00
Tomas Frydrych
7ddb3a4663 Disabled event effects; disable_stage() convenience function. 2008-10-20 08:52:38 +01:00
Robert Bragg
9a66ce6b01 Removes unused files: compositor-clutter-plugin-manager.c and compositor-clutter-plugin.h 2008-10-17 17:12:57 +01:00
Robert Bragg
08c3c187eb Removes the running counter from the plugins and instead manage it internally
to the plugin manager
2008-10-17 17:10:15 +01:00
Tomas Frydrych
b422faa4fe Fixed build when building without --with-clutter 2008-10-17 12:45:45 +01:00
Tomas Frydrych
a8dd848ca4 Connect to captured-event signal on stage for generic panel processing
This is to allow the panel to handle events the normal way without interference
2008-10-17 11:02:04 +01:00
Tomas Frydrych
143cb3d60b white space tweaks 2008-10-17 07:25:18 +01:00
Tomas Frydrych
92610f53c3 renamed DefaultPluginState to PluginState 2008-10-17 07:23:34 +01:00
Tomas Frydrych
30ece059cf whitespace cleanup; use g_slice in scratch plugin. 2008-10-16 23:29:24 +01:00
Tomas Frydrych
1e59d63e31 adjusted panel color and opacity 2008-10-16 23:08:12 +01:00
Tomas Frydrych
7380163eaf Renamed moblin.c to avoid confusion 2008-10-16 23:04:32 +01:00
Tomas Frydrych
dc33ad1adf Merge branch 'moblin-plugin' into clutter
Conflicts:

	src/compositor/clutter/compositor-clutter-plugin-manager.c
	src/compositor/mutter/plugins/Makefile.am
	src/compositor/mutter/plugins/moblin.c
	src/include/compositor-clutter-plugin.h
	src/include/compositor-clutter.h
2008-10-16 23:02:34 +01:00
Tomas Frydrych
b5414c27a3 sliding panel 2008-10-16 15:50:03 +01:00
Robert Bragg
2f790b0165 This changes the meta_compositor_clutter namespacing to simply "mutter" which
helps makes code much more readable.
2008-10-16 12:50:01 +01:00
Tomas Frydrych
d185a84140 Api to set specific input region on stage from plugins. 2008-10-16 12:16:08 +01:00
Tomas Frydrych
749698eb54 connect xevent handler 2008-10-16 10:42:03 +01:00
Tomas Frydrych
6323467879 Fixed input mask on overlay window to get pointer and key events. 2008-10-16 10:41:34 +01:00
Tomas Frydrych
d94a34a2c1 disabled workspace switch effect 2008-10-16 08:27:46 +01:00
Tomas Frydrych
9005e4a68f set panel width to match screen 2008-10-16 08:26:37 +01:00
Tomas Frydrych
9e4f5a26dd hook moblin plugin into stage reactivity API 2008-10-16 08:05:50 +01:00
Tomas Frydrych
ae906b318a API for enabling/disabling input to stage window. 2008-10-16 07:50:49 +01:00
Tomas Frydrych
8d373e009d Process motion events on stage to handle panle closing. 2008-10-16 00:06:20 +01:00
Tomas Frydrych
f0364b2eed Panel sliding 2008-10-15 18:14:52 +01:00
Tomas Frydrych
5af56eebd1 panel slide timeout 2008-10-15 17:57:41 +01:00
Tomas Frydrych
5f3e27bbd7 Mockup panel, xevent skeleton. 2008-10-15 17:50:06 +01:00
Tomas Frydrych
f6c958ff26 Added moblin plugin to build system. 2008-10-15 17:26:24 +01:00
Robert Bragg
c4fe54d004 Passes through the plugin manager and default plugin trying to rename
terse variable names, simplify the plugin interface or consider tweaks
for maintainability.

* Renames plg -> plugin
* Renames mgr ->plugin_mgr (since in a combined window and composite
manager I think "mgr" will end up being ambiguous in places)
* Renames PluginWorkspaceRectangle -> MetaRectangle (We are no longer
concerned about mbwm2 portability)
* Renames a few one letter variable names e.g. a -> window, r ->rect
* Renames some vars to indicate what they represent not their data type,
e.g. group1, group2 ->workspace0, workspace1
* Renames the variable mcw -> mc_window to make it more immediately
obvious what it represents.
* Removes the verbose META_COMPOSITOR_CLUTTER_PLUGIN_SWITCH_WORKSPACE macro,
and just uses metacity_plugin instead.
* Instead of hanging data of the plugins global descriptor, we just use a
standalone static global variable.
* Make do_init a function pointer inside the plugin descriptors instead of
special casing it and using another g_module_symbol call. This also removes
the need for the META_COMPOSITOR_CLUTTER_PLUGIN_INIT_FUNC macro.
* A bunch of anal 80char fixes
* Removes the screen_width,height variables from the plugin descriptor struct
and add a plugin API instead.
2008-10-13 12:23:47 +01:00
Emmanuele Bassi
74b34fe239 [default] Use the slice allocator
The actor's private data created by the compositor is allocated
using g_new(), but since we are allocating a lot of small structures
all the time it's better to use the slice allocator instead.

Also, use a GQuark instead of using a string, so that the quark
lookup is done only once and the rest of the time is just an
integer comparison.
2008-10-10 17:11:13 +01:00
Tomas Frydrych
7124a7acc1 Removed unused compositer-clutter-plugin.c file. 2008-10-10 11:38:58 +01:00
Tomas Frydrych
2fffd6fe9f Removed no longer needed completed() pointer from plugin struct. 2008-10-10 11:38:00 +01:00
Tomas Frydrych
6b1719de1c Added direction parameter to plugin switch_workspace()
To facilitate nicer effects; extended direction defined in workspace.h so we
can represent up-left, etc.
2008-10-09 17:57:12 +01:00
Tomas Frydrych
0225449e12 Fallback to default plugin if no plugins are specified via gconf. 2008-10-09 15:33:06 +01:00
Tomas Frydrych
1a8e5872d1 Accessors for plugins to obtain stage and overlay_group actors. 2008-10-09 13:22:32 +01:00
Tomas Frydrych
0e6fba083f Removed unnecessary ActorPrivate::workspace member. 2008-10-08 16:10:15 +01:00
Tomas Frydrych
1178800abb Added convenience get_plugin () accessor. 2008-10-08 16:05:09 +01:00
Tomas Frydrych
f061a6d793 Added convenience function meta_comp_clutter_plugin_effect_completed() 2008-10-08 16:01:04 +01:00
Tomas Frydrych
976635a22b Merge branch 'clutter' of ssh://gitserver@git.o-hand.com/metacity-clutter into clutter 2008-10-08 14:53:37 +01:00
Robert Bragg
69c0da91e5 Creates a src/compositor/clutter directory to help de-clutter things 2008-10-08 14:17:54 +01:00
Tomas Frydrych
306a7497fc Fixed up for new plugin API; changed private key not to colide with default plugin. 2008-10-08 12:33:24 +01:00
Tomas Frydrych
0a7fc94799 Revert "Build metacity as library so that plugins can link against it."
This reverts commit 57c2e6d716485205a9178afe01dbc43641b5c2aa.
2008-10-08 12:19:08 +01:00
Tomas Frydrych
cca5e69c64 Removed debug printfs. 2008-10-08 10:16:53 +01:00
Tomas Frydrych
bbdd7d9b15 Build metacity as library so that plugins can link against it.
Renamed original main() to meta_main(); added wrapper main() into metacity.c.
2008-10-08 10:11:57 +01:00
Tomas Frydrych
60695fd89a Refactored plugin API to use MetaCompWindow. 2008-10-07 16:29:03 +01:00
Tomas Frydrych
c5d59254af Moved compositor-clutter.h to src/include so it can be used from plugins. 2008-10-07 15:08:36 +01:00
Tomas Frydrych
2bcd7c839b Renamed simple plugin to 'default' 2008-10-07 14:58:34 +01:00
Tomas Frydrych
cc50d99712 Public API around MetaCompWindow actor
Added accessors for xwindow, window type and workspace number.
2008-10-07 14:52:21 +01:00
Tomas Frydrych
93c316f3b8 Fixed warning
Removed static declartion of tidy_texture_frame_new and added appropriate #include.
2008-10-07 09:07:51 +01:00
Tomas Frydrych
7983c29f67 Plugin manager API cleanup
Renamed meta_compositor_clutter_plugin_manager_event_0 to
meta_compositor_clutter_plugin_manager_event_simple and
meta_compositor_clutter_plugin_manager_event_4i to
meta_compositor_clutter_plugin_manager_event_maximize for improved clarity.
2008-10-07 09:01:58 +01:00
Robert Bragg
22f386b35b Removes old static prototype for tidy_texture_frame_new from compositor-clutter.c 2008-10-06 15:52:01 +01:00
Robert Bragg
d6e4fc41c2 Splits tidy-texture-frame out from compositor-clutter.c 2008-10-06 15:07:39 +01:00
Neil Roberts
735877d89a Don't try to use multisampling for textures that are sliced. 2008-09-30 16:54:12 +01:00
Neil Roberts
ee60128334 Support for GL ES in the Clutter compositor.
Check for whether clutter/glx/clutter-glx-texture-pixmap.h is
available in the configure script and if not use
ClutterX11TexturePixmap directly.

glGetTexLevelParameter isn't available on GL ES so instead it checks
whether NPOTs textures are available and assumes the next power of two
size if not.
2008-09-30 15:33:18 +01:00
Matthew Allum
3bbd5e32f2 Fix configure events generating too many updates
Split stage into window and overlay groups
Add an event hook to plugins
2008-10-02 12:16:15 +01:00
Neil Roberts
43e3fbc518 Set the input mask on the composited windows to include
ShapeNotifyMask. Remove the call to resize_win in process_shape
because it is redundant.
2008-09-25 13:30:34 +01:00
Tomas Frydrych
c58ade6600 When testing for shadow, test for window shape before override redirect. 2008-09-25 09:30:13 +01:00
Tomas Frydrych
33ae559eca Stripped trailing space. 2008-09-25 09:29:57 +01:00
Neil Roberts
4f1fd37231 Handle ShapeNotify events in the clutter compositor and update the
clip rectangles on the MetaShapedTexture.
2008-09-24 22:53:39 +01:00
Neil Roberts
6654cb65d7 Made MetaShapedTexure take XRectangles instead of ClutterGeometries to
represent the rectangles.
2008-09-24 22:52:56 +01:00
Neil Roberts
19d338cb50 Make MetaShapedTexture a subclass of ClutterGLXTexturePixmap and use
it for window actors.
2008-09-24 21:48:02 +01:00
Neil Roberts
0bbe8b8004 Add a cast in shaped-texture.c to prevent warnings about comparing
signed and unsigned integers.
2008-09-24 21:40:10 +01:00
Neil Roberts
99d3cc1b2b Add an actor for drawing textures clipped to a list rectangles 2008-09-24 21:36:38 +01:00
Tomas Frydrych
d6f340eb96 Fixed install-exec-hook for plugins to work correctly when $DESTDIR is set. 2008-09-24 09:46:52 +01:00
Tomas Frydrych
9b3a0d1ad8 Basic plugin infastructure and a sample simple plugin. 2008-09-18 16:09:11 +01:00
Tomas Frydrych
b7bdc5ec69 Fall back on XRender if initializing clutter fails. 2008-09-17 16:39:32 +01:00
Tomas Frydrych
6946d6a4a3 Moved shadow source actor form screen to the compositor (only one needed). 2008-08-20 13:18:43 +01:00
Tomas Frydrych
2bcb7d73be Handle resize on root window. 2008-08-20 13:01:40 +01:00
Tomas Frydrych
655bfaec80 GType wrapper for XWindowAttributes, MetaCompWindow::x-window-attributes prop
So we do not have to query window attributes in the MetaCompWindow constructor
but can pass them as a property (so we can gracefully handle the case where no
attributes can be retrieved).
2008-08-20 11:48:00 +01:00
Tomas Frydrych
a3f56bb289 Added --with-clutter option; initialize Clutter from meta_ui_init().
Fixed up the build files so we do not build xrender compositor when building
clutter backend; moved clutter initialization to meta_ui_init() so commandline
arguments can be passed into clutter_init().
2008-08-20 10:31:10 +01:00
Tomas Frydrych
b48f9ca907 Code cleanup and pretification. 2008-08-20 09:33:39 +01:00
Tomas Frydrych
8589eab403 Cleaned up MetaCompWindow disposal. 2008-08-20 08:26:52 +01:00
Tomas Frydrych
1ee1842638 Made MetaCompWindow into ClutterGroup sub-class. 2008-08-19 17:02:00 +01:00
Tomas Frydrych
70afce0325 Cast shadows to SE. 2008-08-19 14:33:20 +01:00