Commit Graph

10 Commits

Author SHA1 Message Date
Emmanuele Bassi
8996406189 2008-06-15 Emmanuele Bassi <ebassi@openedhand.com>
Bug #967 - Mismatch of Timeline::marker-reached signal signature

	* clutter/clutter-marshal.list:
	* clutter/clutter-timeline.c:
	(clutter_timeline_class_init): Fix the type of the frame_num
	argument in the ::marker-reached signal creation to match the
	signal class handler. (Armin Burgmeier)
2008-06-15 12:50:05 +00:00
Emmanuele Bassi
a0747e8c2d 2008-05-28 Emmanuele Bassi <ebassi@openedhand.com>
Bug 882 - Allow child properties for containers implementing the
	          ClutterContainer interface (Øyvind Kolås)

	* clutter/clutter-child-meta.[ch]: Base class for the metadata
	of a ClutterActor inside a ClutterContainer; the ChildMeta
	object implements a wrapper for storing data that is attached
	to a ClutterActor only when it's part of a ClutterContainer.
	The ChildMeta object is used to store the child properties
	accessible through the ClutterContainer API.

	* clutter/clutter-container.[ch]: Creates the ChildMeta for
	each actor, in case the Container specifies the ChildMeta
	type to use.

	* clutter/Makefile.am: Add clutter-child-meta.[ch] to the build.

	* clutter/clutter-marshal.list: Add the marshaller for the
	ClutterContainer::child-notify signal.

	* clutter/clutter-types.h: Declare ClutterContainer and
	ClutterChildMeta to avoid recursive inclusion.
2008-05-28 13:48:11 +00:00
Emmanuele Bassi
9655f4d58c 2008-04-18 Emmanuele Bassi <ebassi@openedhand.com>
Bug #884 - Add clutter_alpha_set_closure

	* clutter/clutter-alpha.[ch]: Add clutter_alpha_set_closure(),
	a GClosure variant of clutter_alpha_set_func(), and reimplement
	the latter as a special case of the former. (#884, Xan López)
2008-04-18 15:03:30 +00:00
Emmanuele Bassi
be97c496b6 2008-03-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-marshal.list: Add signature for the
	::marker-reached signal marshaller.

	* clutter/clutter-timeline.[ch]: Add timeline marker API;
	using markers it is possible to add a unique identifier to
	a particular frame of the timeline, and receive a signal
	notification when reaching that particular marker while
	playing the timeline. (#641)

	* tests/test-timeline.c: Update the test case to check for
	the marker-reached signal emission.

	* clutter.symbols: Add new symbols.
2008-03-18 17:50:45 +00:00
Tomas Frydrych
0864743fd1 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-marshal.list:
	* clutter/glx/Makefile.am:
	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-backend-glx.h:
	* clutter/glx/clutter-glx.h:
	* clutter/x11/Makefile.am:
	ClutterX11TexturePixmap and ClutterGLXTexturePixmap actors (#713;
	patch by Johan Bilien).
2008-02-20 12:43:54 +00:00
Emmanuele Bassi
842dde6ba9 Fix delete-event signal handler
Use the right marshaller signature (boolean:boxed) for the delete-event
signal handlers. Add a debug note in clutter_main_do_event() to track the
signal return. Test the delete-event handler inside test.c.
2007-04-19 15:27:46 +00:00
Jorn Baayen
9f81571737 2006-08-29 Jorn Baayen <jorn@openedhand.com>
* clutter/clutter-behaviour.c: (_clutter_behaviour_finalize),
	(_clutter_behaviour_set_property),
	(_clutter_behaviour_get_property), (clutter_behaviour_class_init),
	(clutter_behaviour_init), (clutter_behaviour_apply),
	(clutter_behaviour_remove), (clutter_behaviour_remove_all),
	(clutter_behaviour_actors_foreach):
	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviours.c:
	(clutter_behaviour_property_change),
	(clutter_behaviour_opacity_dispose),
	(clutter_behaviour_opacity_finalize),
	(clutter_behaviour_opacity_class_init),
	(clutter_behaviour_opacity_init):
	* clutter/clutter-behaviours.h:
	* clutter/clutter-marshal.list:
	* examples/behave.c: (main):

	Behaviours track generic GObject properties.

	* clutter/clutter-video-texture.h:

	Remove signal prototypes - they are already specified in
	clutter-media.h.
2006-08-29 13:20:29 +00:00
Emmanuele Bassi
33d0c989ca 2006-06-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c: Add a "started" and a "paused"
	signals; add more sanity checks on the public functions.
	
	(clutter_timeline_get_loop): Add a getter function for the
	loop property.

	* clutter/clutter-marshal.list: Add marshallers.

	* clutter/clutter-timeline.h:
	* clutter/clutter-actor.h: Add padding for future expansion
	without breaking ABI.
2006-06-22 12:05:51 +00:00
Emmanuele Bassi
f6fe9e7412 2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
	* clutter-color.c: Reimplement ClutterColor as a boxed type;
	add convenience API for color handling, like: add, subtract,
	shade, HSL color-space conversion, packing and unpacking.

	* clutter-private.h: Update ClutterMainContext, and export the
	main context pointer here.

	* clutter-rectangle.h:
	* clutter-rectangle.c: Update the color-related code; make
	clutter_rectangle_new() and empty constructor and provide
	clutter_rectangle_new_with_color(); provide color setter
	and getter API.

	* clutter-label.h:
	* clutter-label.c: Rename the "font" property to "font-name";
	update the color-related code to the new ClutterColor object;
	rename clutter_label_new() to clutter_label_new_with_text(),
	and add setters and getters for the properties.

	* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
	generators.

	* clutter-stage.h:
	* clutter-stage.c: Rework the API: provide a default constructor
	for a singleton object, named clutter_stage_get_default(), which
	supercedes the clutter_stage() function in clutter-main; provide
	new events: button-press-event, button-release-event,
	key-press-event and key-release-event; update the color-related
	code;

	(clutter_stage_snapshot): Allow negative width and height when
	taking a snapshot (meaning: use full width/height).

	(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().

	* clutter-element.c (clutter_element_paint): Clean up the
	stage and color related code.

	* clutter-event.h:
	* clutter-event.c: Add generic ClutterAnyEvent type; add
	clutter_event_new(), clutter_event_copy() and clutter_event_free();
	make ClutterEvent a boxed type.

	* clutter-main.h:
	* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
	for cleanly quitting from clutter_main(); add multiple mainloops
	support; allocate the ClutterCntx instead of adding it to the
	stack; re-work the ClutterEvent dispatching.

	* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
	a reference on the element when added to a ClutterGroup.

	* examples/rects.py
	* examples/test.c:
	* examples/test-text.c:
	* examples/video-cube.c:
	* examples/super-oh.c:
	* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00
Matthew Allum
342ea125f1 Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00