We store a pointer to the texture independently of the ClutterContainer
internals, and rely on the pointer remaining valid until we run dispose.
Since we also provide public API to access this pointer, we should not
rely on the reference ClutterContainer holds to ensure that texture will
not be destroyed (e.g., some nasty developer could reparent the texture).
We were freeing the description string in dispose and not setting it to NULL,
thus leaving around a dangling pointer for the duration of the disposal.
This commit moves the free into the finalize vfuction, where it belongs.
The fix for bug 1750 inside commit b190448e made Clutter-GTK spew
BadWindow errors. The reason for that is that we call XDestroyWindow()
without checking if the old Window is None; this happens if we call
clutter_x11_set_stage_foreign() on a new ClutterStage before it has
been realized.
Since Clutter-GTK does not need to realize the Stage it is going to
embed anymore (the only reason for that was to obtain a proper Visual
but now there's ClutterBackendX11 API for that), the set_stage_foreign()
call is effectively setting the StageX11 Window for the first time.
Many override-redirect windows (including the Metacity UI windows!)
will have NET_WM_WINDOW_TYPE_NORMAL set on them because of shared
code paths with normal windows in toolkits.
Some current Compositor plugins (default plugin and gnome-shell)
check type == NORMAL to determine if to run effects. While fixing
such plugins to also check if the window is override-redirect is
posisble, it seems cleanest to simply not allow any of the decorated
window types to be set on an override-redirect window and to force
these types to META_WINDOW_OVERRIDE_OTHER. This will prevent other
similar problems from showing up in the future.
http://bugzilla.gnome.org/show_bug.cgi?id=590971
When we replace the stage Window using a foreign one we also need to
destroy the Window we created, if needed, to avoid leaking resources
all around.
Fixes bug:
http://bugzilla.openedhand.com/show_bug.cgi?id=1750
The "catch all" warning for a the mapped invariant violation is too
generic: it doesn't tell you why the invariant was broken in case
we are trying to map an unparented actor - e.g. through a Clone.
When calculating maximum permissible size of our frame window, we need to
avoid an overflow if the application set its max size hint to INT_MAX.
http://bugzilla.gnome.org/show_bug.cgi?id=590627
in tests/interactive/Makefile.am add wrapper.sh to EXTRA_DIST otherwise
interactive unit tests wont be runnable when building from distributed
tarballs.
The right gcc define is __GNUC__ not __GNUC_. This typo had the side
effect that we were using the non gcc specific debug macros leading to
a less optmised CLUTTER_NOTE () than one could have dreamed of.
The vertex that should be used by the apply_relative_transform
is the one passed in as const, and the result should be placed
inside the non-const ClutterVertext. Currently, we are using
the latter, and thus the function is completely useless.
As a sideffect of commit a576f7a1ea98840dd3c83f011f78583c1437fba1, override
redirect windows of type _NET_WM_WINDOW_TYPE_NORMAL do not have their
features recalculated during MetaWindow construction (same as regular
windows of type _NET_WM_WINDOW_TYPE_NORMAL), so we need to set the initial
values accordingly.
Although the spec designates some window types as typically used for
override redirect windows, it does not prohibit the use of these with
managed windows, so we should not abort if we encounter one of these.
http://bugzilla.gnome.org/show_bug.cgi?id=583870
As with other events, we want to pass through scroll events (button 4/5 presses)
to the compositor, whether or not they are associated with a particular MetaWindow;
do this by simply falling through to the normal code path instead of
separately delivering the events to the compositor.
http://bugzilla.gnome.org/show_bug.cgi?id=588232
Setting the size of the texture causes the minimum and preferred width and
height values to be fixed at the set value. The normal requisition functions
of ClutterTexture will already report the size of the texture pixmap as the
natural size, but also allow scaling down as needed if less space is
available. We don't need that here, but we want to allow someone to make
a ClutterClone of the texture actor.
The README has been updated to say that you can use the script under
MSYS and also to contain a pointer to OAH. It also contains the
updated contents of a blog post¹ about building with MSYS.
1. http://www.busydoingnothing.co.uk/blog/2008/07/13#ClutterWin32
With recent changes, Clutter no longer sets up the viewport correctly,
unless it receives ConfigureNotify events. If there is a plugin with
an xevent_filter function, then it's that plugins responsibility to pass
the event to Clutter if it doesn't want it. If there is no plugin,
or the plugin doesn't have an xevent_filter function, then we should
call clutter_x11_handle_event() ourselves.
http://bugzilla.gnome.org/show_bug.cgi?id=589419