Currently mutter-window has its own type field, even though the same
information is already present in meta_window.
And while at it get rid of MetaCompWindowType, it is equally redundant.
https://bugzilla.gnome.org/show_bug.cgi?id=630363
Previously, changes to the visibility of a window could be indicated
by meta_compositor_map_window(), meta_compositor_unminimize_window(),
meta_compositor_set_window_hidden(), etc, with the exact behavior
depending on the 'live_hidden_windows' preference.
Simplify this so that visibility is controlled by:
meta_compositor_show_window()
meta_compositor_hide_window()
With an 'effect' parameter provided to indicate the appropriate
effect (CREATE/UNMINIMIZE/MINIMIZE/DESTROY/NONE.)
The map state of the window is signalled separately by:
meta_compositor_map_window()
meta_compositor_unmap_window()
And is used only to control resource handling.
Other changes:
* The desired effect on show/hide is explicitly stored in
MetaWindow, avoiding the need for the was_minimized flag.
At idle, once we calculate the window state, we pass the
effect to the compositor if it matches the new window
state, and then clear the effect to start over for future
map state changes.
* meta_compositor_switch_workspace() is called before any windows
are hidden or shown, allowing the compositor to avoid hiding
or showing an effect for windows involved in the switch.
http://bugzilla.gnome.org/show_bug.cgi?id=582341
* Handling of post-effect cleanups for MutterWindow are
simplified - instead of trying to do different things based
on the individual needs of different effects, we just wait until
all effects complete and sync the window state to what it
should be.
* On unmap, once we destroy the pixmap, we tell ClutterX11Pixmap
that we've done so, so it can clean up and unbind. (The
unbinding doesn't seem to be working properly because of
ClutterGLXPixmap or video driver issues.)
http://bugzilla.gnome.org/show_bug.cgi?id=587251
Add a paint function that checks all windows for repair and
shape updates; this:
- simplifies the logic for when a window needs to be repaired
- avoids duplicate work when we get multiple damage effects
- avoids the need to look ahead in the event queue
Instead of relying on repair to implicitly resize the
MutterWindow actor, set the size explicitly when the core
code updates the geometry. (This is needed because we haven't
repaired yet when we start an animation, and the animation
may depend on the size to, e.g., rescale from the center.)
Because the core geometry update happens before we start
maximize/unmaximize effects we need to work around this by
passing both the old and new geometry to the compositor.
http://bugzilla.gnome.org/show_bug.cgi?id=587251
Remove a number of functions that were either entirely unimplemented
or had empty implementations for the Clutter-compositor.
meta_compositor_begin_move()
meta_compositor_update_move()
meta_compositor_end_move()
meta_compositor_set_active_window()
meta_compositor_free_window()
http://bugzilla.gnome.org/show_bug.cgi?id=581813
Mutter is a Clutter-based compositing manager. So, remove the code for
the XRender-based compositor, and make it mandatory to have XComposite,
XRender and Clutter.
Run-time support for non-composited operation is left for now.
* src/compositor/mutter/: Move files from this subdirectory into
the main compositor/ directory.
* compositor/compositor-xrender.ccompositor/compositor-xrender.h:
Remove
* include/compositor-clutter.h: Remove this stray file, it had been
replaced with compositor-mutter.h some time back.
http://bugzilla.gnome.org/show_bug.cgi?id=581813
Fix a problem where GTK+ was warning
'gdk_window_set_user_time called on non-toplevel' for every button
press and click on the mutter stage by excluding such events from
GTK+ processing.
Add a boolean return value to meta_compositor_process_event that
indicates whether the event has been handled and should be filtered
out of the event stream and for mutter, base that on the return
value of the plugin's xevent_filter vfunc.
The metacity core is now directly aware of override redirect windows.
- They get MetaWindows like normal windows, so mutter no longer need to special
case them. The net wm types applicable to override redirects are also
recognised.
- The original positioning/stacking semantics of metacity with respect to OR
windows are maintained, but now it's easier to synchronize the stacking
between the core and mutter.
- mutter no longer needs to manualy track UnmapNotify, MapNotify,
ReparentNotify, CreateNotify and DestroyNotify events; instead map, unmap,
add and remove events can now be consistently delivered via the
MetaCompositor callbacks.
We can't easily use a metacity layer to hide windows as that means we
loose our original stacking position. (Metacity's stack positions are
only valid within a single layer) We now have a "guard window" per
screen that is a fullscreen override redirect that is lowered to the
bottom of the stack. Hidden windows now remain in their original layer
so the stacking position remains valid, but all hidden windows get
XRestacked under the guard window.
A new compositor hook is also added to inform it when a window becomes
hidden/unhidded, this lets us map/unmap the corresponding actor.
missing files in preview commit (TODO: rebase -i and squash this later)
ClutterActors for hidden windows (such windows on different than active
workspaces and windows that are minimized) are available, and reflect the
actual state of the window. This is intended for use in task-switchers etc.
This feature is disabled by default (due to increased demand on resources),
and can be enabled through the metacity/general/live_hidden_windows gconf key.
A trivial sample window switcher is included in the scratch plugin (activated
by clicking on the slide out panel).
2008-05-19 Iain Holmes <iain@gnome.org>
* src/include/frame.h
* src/include/display.h
* src/include/xprops.h
* src/include/compositor.h
* src/include/types.h
* src/include/window.h
* src/include/errors.h
* src/include/screen.h: New basic public API for compositor.
* src/compositor/*: Separate the compositor out into its own
separate
directory and set it up for backends. Initial XRender backend.
* src/core/compositor.[ch]: Remove
* src/core/frame.h
* src/core/screen.h
* src/core/display.h
* src/core/window.h: Rename to -private.h so as not to clash
with the
new files in include
* src/core/delete.c
* src/core/workspace.h
* src/core/stack.[ch]
* src/core/keybindings.[ch]
* src/core/errors.c
* src/core/effects.[ch]
* src/core/core.c
* src/core/group.h
* src/core/edge-resistance.[ch]
* src/core/window-props.[ch]
* src/core/constraints.h
* src/core/bell.[ch]
* src/core/iconcache.h
* src/core/session.[ch]
* src/core/main.c
* src/core/place.h
* src/core/xprops.c
* src/ui/tabpopup.c: Use the new -private headers
* src/core/display.c
* src/core/frame.c
* src/core/window.c
* src/core/screen.c: Add the API functions required by the
compositor
* src/Makefile.am: Relocate the new files
svn path=/trunk/; revision=3715