Commit Graph

57 Commits

Author SHA1 Message Date
Emmanuele Bassi
734f808fbc 2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: Add a data parameter to
	the ClutterAlphaFunc; add a data+destroy parameter
	to clutter_alpha_set_func() and to clutter_alpha_new(),
	and turned the latter into clutter_alpha_new_full();
	add a simple, empty constructor clutter_alpha_new().

	These changes makes writing bindings a tad more easy,
	as bindings require passing their own functions in
	order to call the real alpha function.

	* clutter/clutter-behaviour.h: Clean up the header.

	* clutter/clutter-behaviours.[ch]:
	* clutter/clutter-behaviour-opacity.[ch]:
	* clutter/clutter-behaviour-path.[ch]:
	* clutter/clutter-behaviour-scale.[ch]: Split the
	ClutterBehaviourPath, ClutterBehaviourOpacity and
	ClutterBehaviourScale into their own files as they
	have been growing a bit. Fix ClutterBehaviourPath
	API.

	* clutter/clutter-media.h: Remove the commented
	"metadata_available" signal: gtk-doc chokes up on that.

	* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c: Remove the useless
	ClutterTimelineAlphaFunc signature; add missing accessor
	methods for the properties; clean up a bit.

	* clutter/clutter-util.h:
	* clutter/clutter-util.c: Remove unneeded function
	clutter_util_can_create_texture().

	* clutter/clutter-feature.h: Sync the name of
	clutter_feature_get_all() with the name declared
	in clutter-feature.h.

	* clutter/Makefile.am:
	* clutter/clutter.h: Update.

	* examples/behave.c: Update to the new ClutterAlpha
	constructor.

	* examples/super-oh.c: Use the right pointer and avoid
	the compiler making a fuss about it.
2006-11-15 23:37:53 +00:00
Matthew Allum
5ca4d3718d 2006-11-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.h:
        * clutter/clutter-actor.c:
        Add new API clutter_actor_move_by(), clutter_actor_get_size()

        * clutter/clutter-alpha.c:
        * clutter/clutter-alpha.h:
        Add clutter alpha sine func

        * clutter/clutter-behaviours.h:
        * clutter/clutter-behaviours.c:
        Add a basic scale behaviour (needs work)

        * examples/behave.c: (main):
        More playing with new behaviour functionality

        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:
        * clutter/clutter-main.c:
        Add new experimental sync to vblank code
        Set env CLUTTER_VBLANK=none to disable.
2006-11-15 21:19:01 +00:00
Emmanuele Bassi
3f62c72d07 2006-11-16 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h:
	* clutter/clutter-alpha.c: ClutterAlpha is an initially
	floating object, as it makes sense only when bound to
	a ClutterBehaviour; add checks for public API.

	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviour.c: Remove the ClutterBehaviour
	constructor: ClutterBehaviour is an abstract class which
	must be implemented by subclassing; add checks for public
	API; unref the actors on finalize; sink the ClutterAlpha
	object.

	* clutter/clutter-behaviours.h: ClutterKnot is a boxed
	type: add the _get_type() function declaration and the
	type macro.
2006-11-14 14:12:56 +00:00
Emmanuele Bassi
4dea33e123 revert changes 2006-09-08 20:57:31 +00:00
Emmanuele Bassi
ba32170d94 creating a branch for experimenting with the behaviour API 2006-09-08 20:52:38 +00:00
Jorn Baayen
9f81571737 2006-08-29 Jorn Baayen <jorn@openedhand.com>
* clutter/clutter-behaviour.c: (_clutter_behaviour_finalize),
	(_clutter_behaviour_set_property),
	(_clutter_behaviour_get_property), (clutter_behaviour_class_init),
	(clutter_behaviour_init), (clutter_behaviour_apply),
	(clutter_behaviour_remove), (clutter_behaviour_remove_all),
	(clutter_behaviour_actors_foreach):
	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviours.c:
	(clutter_behaviour_property_change),
	(clutter_behaviour_opacity_dispose),
	(clutter_behaviour_opacity_finalize),
	(clutter_behaviour_opacity_class_init),
	(clutter_behaviour_opacity_init):
	* clutter/clutter-behaviours.h:
	* clutter/clutter-marshal.list:
	* examples/behave.c: (main):

	Behaviours track generic GObject properties.

	* clutter/clutter-video-texture.h:

	Remove signal prototypes - they are already specified in
	clutter-media.h.
2006-08-29 13:20:29 +00:00
Jorn Baayen
bc3d914ccd 2006-08-28 Jorn Baayen <jorn@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter-alpha.c:
	* clutter/clutter-alpha.h:
	* clutter/clutter-behaviours.c:
	(clutter_behaviour_opacity_dispose),
	(clutter_behaviour_opacity_init),
	(clutter_behaviour_opacity_frame_foreach),
	(clutter_behaviour_opacity_frame):
	* clutter/clutter-behaviours.h:
	* clutter/clutter-timeline.c: (clutter_timeline_class_init):
	* clutter/clutter-timeline.h:
	* clutter/clutter.h:
	* examples/behave.c: (main):

	Separate alpha calculation into its own class.

	* clutter/clutter-behaviour.c: (clutter_behaviour_set_timelime):

	Correct NULL check.
2006-08-28 17:11:15 +00:00