Commit Graph

22826 Commits

Author SHA1 Message Date
a742b17805 Bump version to 3.12.0
Update NEWS.
3.12.0
2014-03-25 16:25:28 +01:00
7484d540cd wayland: Use an array initializer for the X server arguments
This fixes the unitialized array members introduced previously and
should avoid such mistakes again going forward.

https://bugzilla.gnome.org/show_bug.cgi?id=727011
2014-03-25 14:52:57 +01:00
363c0d2f7a wayland: Add missing CLUTTER_AVAILABLE annotations
Signed-off-by: Emilio Pozuelo Monfort <pochu27@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=727020
2014-03-25 14:05:46 +01:00
a55622d924 wayland: drop -logfile argument
It breaks testing wayland with setuid X server.
2014-03-24 14:18:49 -04:00
c4b65e0e6e Update Czech translation 2014-03-22 20:49:28 +01:00
9ec8232417 Updated Ukrainian translation 2014-03-22 12:18:24 +02:00
ea9fb36ea7 Post-release version bump to 1.18.1 2014-03-21 18:23:17 +00:00
bbbeee98f4 Release 1.18.0 (relase) 2014-03-21 18:10:29 +00:00
8cea403681 Updates NEWS for the 1.18.0 release 2014-03-21 18:07:51 +00:00
94002eaf7c mingw: Try adding a -w64 suffix when searching for a suitable compiler
On 64-bit fedora the 32-bit MinGW compiler is called
i686-w64-mingw32-gcc which wasn't being picked up by the
mingw-fetch-depdencies script.

Reviewed-by: Robert Bragg <robert.bragg@intel.com>
(cherry picked from commit f5f0342315e524523c50549e91eb9ff1683ab558)
2014-03-21 17:38:32 +00:00
2e6156ef5e Don't use the internal _G_DEFINE_TYPE_EXTENDED_CLASS_INIT macro
This macro is internal to gobject so using it risks breaking Cogl if
glib changes its API. Instead we just use its expansion. Note that
glib provides two expansions for this depending on the glib version
but this only uses the one for older versions.

Reviewed-by: Robert Bragg <robert.bragg@intel.com>
2014-03-21 17:16:34 +00:00
a972024ed7 cogl-gst-video-sink: Fix a call to g_return_val_if_fail
cogl_gst_video_sink_get_natural_size was using g_return_val_if_fail
but its return type is void. For some reason GCC doesn't complain
about this but it causes a compile error on clang.
2014-03-21 15:30:30 +00:00
1e2a65daee Revert "cogl-gst: add missing Cogl introspection dependency"
The pkg-config file might not necessarily be installed yet so I don't
think it makes sense to try and include it when running g-ir-scanner.
Presumably it should pick up the headers from source directory instead
of the installed directory. It seems to build without this patch so
let's just revert it.

This reverts commit d9c8570f14.
2014-03-21 15:20:11 +00:00
263f6502c7 onscreen: make closure types visible to introspection
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
12ece8e4a1 examples: add gjs example
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
b7017ed5b0 example: add emscripten files to dist
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
3aee3f63c4 cogl-gtype: add missing gtype macros in intermediate macros
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
d9c8570f14 cogl-gst: add missing Cogl introspection dependency
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:20 +00:00
768e830f11 Updated Indonesian translation 2014-03-21 10:42:48 +00:00
678aaa3795 Updated Indonesian translation 2014-03-21 10:38:32 +00:00
9e59f61133 Updated French translation 2014-03-21 08:35:08 +00:00
62688569a8 Updated French translation 2014-03-21 08:31:19 +00:00
4a4a624b77 Updated Serbian translation 2014-03-21 03:06:38 +01:00
1cfaf45389 surface-actor-wayland: Fix meta_surface_actor_wayland_is_argb32
This prevents us from clipping shadows under windows for all
apps, and loads of other fun optimizations.
2014-03-20 18:03:38 -04:00
42491f7724 window: Actually interpret the FRAME_SHAPE_CHANGED result
When I refactored this out into a vfunc, I forgot to change the
code that interprets the result flags to actually respect the
new FRAME_SHAPE_CHANGED result flag.

Since we weren't ever clearing the frame bounds, this meant that
the "shadow clip" wasn't ever updated as a result. Since right now
all Wayland surfaces are considered ARGB32, we always clip shadows
under frames, and thus shadows had this weird "punch-out" from the
first frame shape.
2014-03-20 18:03:35 -04:00
9696e785da screen: Remove flash_window
It's unused as well
2014-03-20 16:48:15 -04:00
0de83ebfb5 display: Remove get_leader_window
It's unused.
2014-03-20 16:46:21 -04:00
337db2a660 window: Kill off the rest of colormaps
I removed the XInstallColormap / XUninstallColormap but forgot
to remove the fields in MetaWindow and the code to set them.
2014-03-20 16:27:22 -04:00
054c307353 window: Remove support for colormaps
While the ICCCM mandates the use of this, it's not necessary under
a composited environment from my understanding, and it's a flat
out no-op under XWayland.

Looking at the other rootless servers like Xwin/Xquartz, it seems
that they contain code for colormap emulation, but they're actually
never used -- a bug prevents the code from ever being called. Given
that it's been this way since 2003, I'm going to hazard a guess that
not many apps using colormaps. Kill them off.
2014-03-20 16:25:09 -04:00
852589897e Move send_icccm_message to window-x11 2014-03-20 16:22:15 -04:00
46b4d6c0f0 Move request_take_focus to window-x11
This will let us kill off send_icccm_message
2014-03-20 16:06:24 -04:00
ab2224686a events: Clean up trailing whitespace 2014-03-20 15:54:16 -04:00
24b08d1a36 Move event handling to a new file
display.c is getting a bit crowded. Move most of the handling
out to another file, events.c.

The long-term goal is to have generic event handling here, with
backend-specific handling for the types of windows and such.
2014-03-20 15:46:32 -04:00
0808adefaf Move focus to be a vfunc 2014-03-20 15:20:15 -04:00
14f424cd02 Move ping to be a vfunc 2014-03-20 15:20:15 -04:00
9debd2fb0d Move delete / kill to be a vfunc 2014-03-20 15:07:44 -04:00
1b2dd815b4 Registers gtypes for all public objects and structs
This adds much more comprehensive support for gobject-introspection
based bindings by registering all objects as fundamental types that
inherit from CoglObject, and all structs as boxed types.

Co-Author: Robert Bragg <robert@linux.intel.com>

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:27:12 +00:00
bb10532f4b cogl-pango-pipeline-cache.c: Include forgotten header
The private header is needed as the cogl_texture_get_format API was made
private, so that C4013 (implicit declaration of ...) warnings/errors can
be avoided

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:01 +00:00
fabd5a5b1e Update cogl-path.symbols
One symbol was missed when the cogl-path code was split out from Cogl...

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:01 +00:00
a4d2c78e2b Update cogl.symbols
Remove the symbols that are now in cogl-path (where cogl-path.symbols
already include), and add the symbols that were added to the Cogl API.

Also add internal symbols as required by cogl-path and cogl-pango.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:00 +00:00
001cffd783 cogl/cogl-renderer.c: Avoid Clash with Newer Windows SDKs
The DriverCallback is a function that is defined by the Windows SDK 8.0+
headers, which was initially used for device driver development.  The use
of DriverCallback would cause a clash, causing things to break when built
with newer Windows SDKs, so rename DriverCallback to CoglDriverCallback to
avoid this problem.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:56:52 +00:00
57359da9b4 wayland: Kill the buffer destroy error
Previously, a sequence like this would crash a client:

  => surface.attach(buffer)
  => buffer.destroy()

The correct behavior is to wait until we release the buffer before
destroying it.

  => surface.attach(buffer)
  => surface.attach(buffer2)
  <= buffer.release()
  => buffer.destroy()

The protocol upstream says that "the surface contents are undefined"
in a case like this. Personally, I think that this is broken behavior
and no client should ever do it, so I explicitly killed any client
that tried to do this.

But unfortunately, as we're all well aware, XWayland does this.
Rather than wait for XWayland to be fixed, let's just allow this.

Technically, since we always copy SHM buffers into GL textures, we
could release the buffer as soon as the Cogl texture is made.

Since we do this copy, the semantics we apply are that the texture is
"frozen" in time until another newer buffer is attached. For simple
clients that simply abort on exit and don't wait for the buffer event
anyhow, this has the added bonus that we'll get nice destroy animations.
2014-03-20 13:53:05 -04:00
ed06915e61 cogl-gst-plugin: Fix the license name in the plugin description
In commit 1b83ef938f the license in the plugin description was changed
from “LGPL” to “MIT”. GStreamer strictly whitelists the names of the
licenses and the correct name for the MIT license is “MIT/X11” so it
was rejecting the plugin.

Reviewed-by: Robert Bragg <robert.bragg@intel.com>
(cherry picked from commit ceec0bddb858588c1f04c50dd6cbda9eb044c4cc)
2014-03-20 17:44:38 +00:00
804082abd3 Expose EGL context/display and GLX context
To help facilitate integration with third party frameworks this exposes
the EGL context and display to applications as well as the GLX context.
(Note that the GLX display is already available via
cogl_xlib_renderer_get_display())

This adds a new top-level <cogl/cogl-glx.h> header that needs to be
included explicitly to access the glx specific api.

Anyone using these apis will be responsible for checking that Cogl
is indeed using EGL or GLX by calling cogl_renderer_get_winsys_id()

This will enable GStreamer, for example, to be able to create a GL
context that shares resources with Cogl's context.

https://bugzilla.gnome.org/show_bug.cgi?id=724992

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
081acdc146 move GLeglImageOES define into cogl-egl-private.h
This splits out the GLeglImageOES define in cogl-egl.h into a private
cogl-egl-private.h header and updates the guards in cogl-egl.h to be
consistent with other top-level headers where we need to be careful
about how __COGL_H_INSIDE__ is defined and undefined, esp when the
gobject introspection scanner is running.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
dca992a160 egl: remove NativeWindowType/NativeDisplayType defines
This ensures we use EGLNativeWindowType and EGLNativeDisplayType
everywhere instead. The previous names come from EGL 1.2 but it seems
reasonable to require more recent EGL versions. If someone wanted to add
compatibility for EGL 1.2 later it would be straightforward to define
the new names to the old.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
2beb7c40e0 sdl2: fix GL driver selection
SDL2 supports selecting between full OpenGL or OpenGL ES 1/2 but our
selection code was written before SDL 2.0 was officially released and
since then a new SDL_GL_CONTEXT_PROFILE_MASK attribute was added and
we have to explicitly set the SDL_GL_CONTEXT_MINOR_VERSION attribute.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
849f691969 cogl-gst: add cogl_gst_video_sink_get_natural_size() api
This adds api for querying a "natural" width and height for a video
which has the correct aspect ratio for displaying on square, 1:1 pixels.

The natural size is the minimum size where downscaling is not required.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
0e2771a4a4 basic-video-player: don't try and sample mipmap
Since we don't generate a mipmap chain for uploaded video frames this
avoids setting the min filter to COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR.

Since COGL_PIPELINE_FILTER_LINEAR is the default and since it is also
dubious that cogl-basic-video-player is directly manipulating layers
that are conceptually internal to cogl-gst this removes the loop that
updates the filtering for cogl-gst layers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
9f8ab5d809 cogl-gst: allocate textures synchronously
This makes sure video textures being uploaded via
video_texture_new_from_data are allocated before the function returns.
This function create a CoglBitmap to wrap the data from gstreamer and by
allowing cogl to allocate the texture lazily it's possible that the data
being pointed to by the bitmap won't remain valid until we actually come
to allocate the texture.

Note: we don't simply use cogl_texture_2d_[sliced_]new_from_data() here
because we need to be able to call cogl_texture_set_premultiplied()
before allocating the texture.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00