Do not include it at header side as it is not part of the installed headers.
Only keep it in cogl-gl-headers.h as it is a private header.
Add it to all the source files that depend on it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3593>
meta_render_device_gbm_allocate_dma_buf() function is updated to take a
list of modifiers. If no modifiers are specified, the modifier is
selected by the allocator, and implicit modifiers are used to import the
created DMA-BUF.
Co-authored-by: Jonas Ådahl <jadahl@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3537>
We need an object to hold additional scanout related information, such
as scaling and positioning data. Turn CoglScanout into such an object,
moving the interface into CoglScanoutBuffer.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3177>
I haven't seen this cause a problem but it looks like the worst case is
that it would have put the wrong refresh rate value in CoglFrameInfo
for multi-monitor systems of differing frequencies. But even that seems
unlikely given `_cogl_xlib_renderer_output_for_rectangle` chooses the
output with the greatest overlap of the partially-correct rectangle.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3569>
COGL_DEBUG_ENABLED is a macro to check if a debug flag is set.
COGL_ENABLE_DEBUG is set by the build system if it's a debug build. The
check `#ifdef COGL_DEBUG_ENABLED` always evaluates to true. Use the
appropriate macro to guard some debugging code.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3446>
The slightly different styles in the different build files make it
harder to reason about or share c_args.
This notably ensures we never set any extra c_args for plain builds and
fixes the cc.get_supported_arguments() check in Cogl, Clutter and Mtk.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3333>
Simply reinterpreting the bytes differently is a strict-aliasing
violation if the type of the object isn't char or the target type of the
reinterpretation. None of that is the case here, so we have to resort to
a memcpy.
Fixes: 60c082caa ("cogl/bitmap-conversion: Support packing fp16 formats")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3499>
The commit also moves certain functions from the private header
as they are not used anywhere else and removes COGL_EXPORT
when the function is supposed to be private and is not used outside of
cogl
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3437>
We will also require GL_OES_texture_half_float and GLES 3.0 to enable
COGL_FEATURE_ID_TEXTURE_HALF_FLOAT. This gives us float types and makes
it possible to read pixels from framebuffers with internal floating
point formats (into float, half is never supported).
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>
This implementation is copied from mesa.
It uses x86_64 assembler on CPUs where it's supported, otherwise falls
back on a software implementation (cogl-soft-float.c). It's intended to
be used for packing and unpacking f16 format bitmaps.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>
The implementation comes from mesa, which came from Berkeley SoftFloat
3e Library.
The software float implementation will be used to convert from and to
half floating point pixel format bitmaps, when no the CPU isn't capable
of the conversion.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>
The type of the intermediate medium for storing pixel channels is
changed from "is 8 or 16 bit" to an enum, and switch cases. This doesn't
add support for anything, but will make adding a "float" medium type
less intrusive.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>
There is no internal fp16 format which has no alpha which means we would
get garbage alpha when reading the framebuffer directly. We have to use
the packing/unpacking to always get the alpha of 1.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>
Which gltype and glformat are allowed for a given gl framebuffer depends
on the internal gl framebuffer format. Either the format we want to read
into matches the gltype, glformat and doesn't need CPU packing from
another format or we have to use a tmp buffer with a format that matches
the GL requirements.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>