cogl/pipeline: Refactor pipeline initialization
Make it a bit easier to follow the construction process and rely on GObjects zero-initialization in more places. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3446>
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@ -264,6 +264,8 @@ struct _CoglPipeline
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* type to track the tree hierarchy so we can share code... */
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CoglNode parent_instance;
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CoglContext *context;
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/* When weak pipelines are destroyed the user is notified via this
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* callback */
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CoglPipelineDestroyCallback destroy_callback;
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@ -170,18 +170,9 @@ cogl_pipeline_init (CoglPipeline *pipeline)
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{
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}
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/*
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* This initializes the first pipeline owned by the Cogl context. All
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* subsequently instantiated pipelines created via the cogl_pipeline_new()
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* API will initially be a copy of this pipeline.
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*
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* The default pipeline is the topmost ancestor for all pipelines.
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*/
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void
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_cogl_pipeline_init_default_pipeline (CoglContext *ctx)
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static CoglPipelineBigState *
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create_default_big_state (void)
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{
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/* Create new - blank - pipeline */
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CoglPipeline *pipeline = g_object_new (COGL_TYPE_PIPELINE, NULL);
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/* XXX: NB: It's important that we zero this to avoid polluting
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* pipeline hash values with un-initialized data */
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CoglPipelineBigState *big_state = g_new0 (CoglPipelineBigState, 1);
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@ -190,31 +181,9 @@ _cogl_pipeline_init_default_pipeline (CoglContext *ctx)
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CoglPipelineCullFaceState *cull_face_state = &big_state->cull_face_state;
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CoglPipelineUniformsState *uniforms_state = &big_state->uniforms_state;
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/* Take this opportunity to setup the backends... */
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_cogl_pipeline_fragend = &_cogl_pipeline_glsl_fragend;
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_cogl_pipeline_progend = &_cogl_pipeline_glsl_progend;
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_cogl_pipeline_vertend = &_cogl_pipeline_glsl_vertend;
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pipeline->is_weak = FALSE;
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pipeline->journal_ref_count = 0;
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pipeline->differences = COGL_PIPELINE_STATE_ALL_SPARSE;
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pipeline->real_blend_enable = FALSE;
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pipeline->layer_differences = NULL;
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pipeline->n_layers = 0;
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pipeline->big_state = big_state;
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pipeline->has_big_state = TRUE;
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#ifdef COGL_DEBUG_ENABLED
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pipeline->static_breadcrumb = "default pipeline";
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pipeline->has_static_breadcrumb = TRUE;
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#endif
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pipeline->age = 0;
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/* Use the same defaults as the GL spec... */
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cogl_color_init_from_4ub (&pipeline->color, 0xff, 0xff, 0xff, 0xff);
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big_state->user_program = NULL;
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big_state->point_size = 0.0f;
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cogl_depth_state_init (&big_state->depth_state);
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/* Use the same defaults as the GL spec... */
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alpha_state->alpha_func = COGL_PIPELINE_ALPHA_FUNC_ALWAYS;
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@ -230,12 +199,6 @@ _cogl_pipeline_init_default_pipeline (CoglContext *ctx)
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blend_state->blend_src_factor_rgb = GL_ONE;
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blend_state->blend_dst_factor_rgb = GL_ONE_MINUS_SRC_ALPHA;
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big_state->user_program = NULL;
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cogl_depth_state_init (&big_state->depth_state);
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big_state->point_size = 0.0f;
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cull_face_state->mode = COGL_PIPELINE_CULL_FACE_MODE_NONE;
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cull_face_state->front_winding = COGL_WINDING_COUNTER_CLOCKWISE;
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@ -243,7 +206,42 @@ _cogl_pipeline_init_default_pipeline (CoglContext *ctx)
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_cogl_bitmask_init (&uniforms_state->changed_mask);
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uniforms_state->override_values = NULL;
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ctx->default_pipeline = pipeline;
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return big_state;
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}
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/*
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* This initializes the first pipeline owned by the Cogl context. All
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* subsequently instantiated pipelines created via the cogl_pipeline_new()
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* API will initially be a copy of this pipeline.
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*
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* The default pipeline is the topmost ancestor for all pipelines.
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*/
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void
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_cogl_pipeline_init_default_pipeline (CoglContext *context)
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{
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/* Create new - blank - pipeline */
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CoglPipeline *pipeline = g_object_new (COGL_TYPE_PIPELINE, NULL);
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pipeline->context = context;
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pipeline->differences = COGL_PIPELINE_STATE_ALL_SPARSE;
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pipeline->big_state = create_default_big_state ();
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pipeline->has_big_state = TRUE;
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/* Use the same defaults as the GL spec... */
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cogl_color_init_from_4ub (&pipeline->color, 0xff, 0xff, 0xff, 0xff);
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#ifdef COGL_ENABLE_DEBUG
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pipeline->static_breadcrumb = "default pipeline";
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pipeline->has_static_breadcrumb = TRUE;
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#endif
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context->default_pipeline = pipeline;
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/* Take this opportunity to setup the backends... */
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_cogl_pipeline_fragend = &_cogl_pipeline_glsl_fragend;
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_cogl_pipeline_progend = &_cogl_pipeline_glsl_progend;
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_cogl_pipeline_vertend = &_cogl_pipeline_glsl_vertend;
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}
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@ -323,13 +321,7 @@ _cogl_pipeline_copy (CoglPipeline *src, gboolean is_weak)
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{
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CoglPipeline *pipeline = g_object_new (COGL_TYPE_PIPELINE, NULL);
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pipeline->is_weak = is_weak;
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pipeline->journal_ref_count = 0;
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pipeline->differences = 0;
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pipeline->has_big_state = FALSE;
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pipeline->context = src->context;
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/* NB: real_blend_enable isn't a sparse property, it's valid for
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* every pipeline node so we have fast access to it. */
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@ -343,15 +335,8 @@ _cogl_pipeline_copy (CoglPipeline *src, gboolean is_weak)
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* you wouldn't have to walk up the ancestry to find the authority
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* because the value would be cached directly in each pipeline.
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*/
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pipeline->layers_cache_dirty = TRUE;
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#ifdef COGL_DEBUG_ENABLED
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pipeline->has_static_breadcrumb = FALSE;
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#endif
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pipeline->age = 0;
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_cogl_pipeline_set_parent (pipeline, src, !is_weak);
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/* The semantics for copying a weak pipeline are that we promote all
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@ -375,12 +360,10 @@ _cogl_pipeline_weak_copy (CoglPipeline *pipeline,
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void *user_data)
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{
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CoglPipeline *copy;
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CoglPipeline *copy_pipeline;
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copy = _cogl_pipeline_copy (pipeline, TRUE);
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copy_pipeline = COGL_PIPELINE (copy);
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copy_pipeline->destroy_callback = callback;
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copy_pipeline->destroy_data = user_data;
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copy->destroy_callback = callback;
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copy->destroy_data = user_data;
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return copy;
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}
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@ -388,9 +371,8 @@ _cogl_pipeline_weak_copy (CoglPipeline *pipeline,
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CoglPipeline *
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cogl_pipeline_new (CoglContext *context)
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{
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CoglPipeline *new;
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CoglPipeline *new = cogl_pipeline_copy (context->default_pipeline);
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new = cogl_pipeline_copy (context->default_pipeline);
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#ifdef COGL_DEBUG_ENABLED
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_cogl_pipeline_set_static_breadcrumb (new, "new");
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#endif
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