21811 Commits

Author SHA1 Message Date
Lionel Landwerlin
b7017ed5b0 example: add emscripten files to dist
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
Lionel Landwerlin
3aee3f63c4 cogl-gtype: add missing gtype macros in intermediate macros
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:27 +00:00
Lionel Landwerlin
d9c8570f14 cogl-gst: add missing Cogl introspection dependency
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-21 14:28:20 +00:00
Andika Triwidada
768e830f11 Updated Indonesian translation 2014-03-21 10:42:48 +00:00
Andika Triwidada
678aaa3795 Updated Indonesian translation 2014-03-21 10:38:32 +00:00
Alexandre Franke
9e59f61133 Updated French translation 2014-03-21 08:35:08 +00:00
teuf
62688569a8 Updated French translation 2014-03-21 08:31:19 +00:00
Мирослав Николић
4a4a624b77 Updated Serbian translation 2014-03-21 03:06:38 +01:00
Jasper St. Pierre
1cfaf45389 surface-actor-wayland: Fix meta_surface_actor_wayland_is_argb32
This prevents us from clipping shadows under windows for all
apps, and loads of other fun optimizations.
2014-03-20 18:03:38 -04:00
Jasper St. Pierre
42491f7724 window: Actually interpret the FRAME_SHAPE_CHANGED result
When I refactored this out into a vfunc, I forgot to change the
code that interprets the result flags to actually respect the
new FRAME_SHAPE_CHANGED result flag.

Since we weren't ever clearing the frame bounds, this meant that
the "shadow clip" wasn't ever updated as a result. Since right now
all Wayland surfaces are considered ARGB32, we always clip shadows
under frames, and thus shadows had this weird "punch-out" from the
first frame shape.
2014-03-20 18:03:35 -04:00
Jasper St. Pierre
9696e785da screen: Remove flash_window
It's unused as well
2014-03-20 16:48:15 -04:00
Jasper St. Pierre
0de83ebfb5 display: Remove get_leader_window
It's unused.
2014-03-20 16:46:21 -04:00
Jasper St. Pierre
337db2a660 window: Kill off the rest of colormaps
I removed the XInstallColormap / XUninstallColormap but forgot
to remove the fields in MetaWindow and the code to set them.
2014-03-20 16:27:22 -04:00
Jasper St. Pierre
054c307353 window: Remove support for colormaps
While the ICCCM mandates the use of this, it's not necessary under
a composited environment from my understanding, and it's a flat
out no-op under XWayland.

Looking at the other rootless servers like Xwin/Xquartz, it seems
that they contain code for colormap emulation, but they're actually
never used -- a bug prevents the code from ever being called. Given
that it's been this way since 2003, I'm going to hazard a guess that
not many apps using colormaps. Kill them off.
2014-03-20 16:25:09 -04:00
Jasper St. Pierre
852589897e Move send_icccm_message to window-x11 2014-03-20 16:22:15 -04:00
Jasper St. Pierre
46b4d6c0f0 Move request_take_focus to window-x11
This will let us kill off send_icccm_message
2014-03-20 16:06:24 -04:00
Jasper St. Pierre
ab2224686a events: Clean up trailing whitespace 2014-03-20 15:54:16 -04:00
Jasper St. Pierre
24b08d1a36 Move event handling to a new file
display.c is getting a bit crowded. Move most of the handling
out to another file, events.c.

The long-term goal is to have generic event handling here, with
backend-specific handling for the types of windows and such.
2014-03-20 15:46:32 -04:00
Jasper St. Pierre
0808adefaf Move focus to be a vfunc 2014-03-20 15:20:15 -04:00
Jasper St. Pierre
14f424cd02 Move ping to be a vfunc 2014-03-20 15:20:15 -04:00
Jasper St. Pierre
9debd2fb0d Move delete / kill to be a vfunc 2014-03-20 15:07:44 -04:00
Lionel Landwerlin
1b2dd815b4 Registers gtypes for all public objects and structs
This adds much more comprehensive support for gobject-introspection
based bindings by registering all objects as fundamental types that
inherit from CoglObject, and all structs as boxed types.

Co-Author: Robert Bragg <robert@linux.intel.com>

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:27:12 +00:00
Chun-wei Fan
bb10532f4b cogl-pango-pipeline-cache.c: Include forgotten header
The private header is needed as the cogl_texture_get_format API was made
private, so that C4013 (implicit declaration of ...) warnings/errors can
be avoided

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:01 +00:00
Chun-wei Fan
fabd5a5b1e Update cogl-path.symbols
One symbol was missed when the cogl-path code was split out from Cogl...

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:01 +00:00
Chun-wei Fan
a4d2c78e2b Update cogl.symbols
Remove the symbols that are now in cogl-path (where cogl-path.symbols
already include), and add the symbols that were added to the Cogl API.

Also add internal symbols as required by cogl-path and cogl-pango.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 18:00:00 +00:00
Chun-wei Fan
001cffd783 cogl/cogl-renderer.c: Avoid Clash with Newer Windows SDKs
The DriverCallback is a function that is defined by the Windows SDK 8.0+
headers, which was initially used for device driver development.  The use
of DriverCallback would cause a clash, causing things to break when built
with newer Windows SDKs, so rename DriverCallback to CoglDriverCallback to
avoid this problem.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:56:52 +00:00
Jasper St. Pierre
57359da9b4 wayland: Kill the buffer destroy error
Previously, a sequence like this would crash a client:

  => surface.attach(buffer)
  => buffer.destroy()

The correct behavior is to wait until we release the buffer before
destroying it.

  => surface.attach(buffer)
  => surface.attach(buffer2)
  <= buffer.release()
  => buffer.destroy()

The protocol upstream says that "the surface contents are undefined"
in a case like this. Personally, I think that this is broken behavior
and no client should ever do it, so I explicitly killed any client
that tried to do this.

But unfortunately, as we're all well aware, XWayland does this.
Rather than wait for XWayland to be fixed, let's just allow this.

Technically, since we always copy SHM buffers into GL textures, we
could release the buffer as soon as the Cogl texture is made.

Since we do this copy, the semantics we apply are that the texture is
"frozen" in time until another newer buffer is attached. For simple
clients that simply abort on exit and don't wait for the buffer event
anyhow, this has the added bonus that we'll get nice destroy animations.
2014-03-20 13:53:05 -04:00
Neil Roberts
ed06915e61 cogl-gst-plugin: Fix the license name in the plugin description
In commit 1b83ef938f the license in the plugin description was changed
from “LGPL” to “MIT”. GStreamer strictly whitelists the names of the
licenses and the correct name for the MIT license is “MIT/X11” so it
was rejecting the plugin.

Reviewed-by: Robert Bragg <robert.bragg@intel.com>
(cherry picked from commit ceec0bddb858588c1f04c50dd6cbda9eb044c4cc)
2014-03-20 17:44:38 +00:00
Robert Bragg
804082abd3 Expose EGL context/display and GLX context
To help facilitate integration with third party frameworks this exposes
the EGL context and display to applications as well as the GLX context.
(Note that the GLX display is already available via
cogl_xlib_renderer_get_display())

This adds a new top-level <cogl/cogl-glx.h> header that needs to be
included explicitly to access the glx specific api.

Anyone using these apis will be responsible for checking that Cogl
is indeed using EGL or GLX by calling cogl_renderer_get_winsys_id()

This will enable GStreamer, for example, to be able to create a GL
context that shares resources with Cogl's context.

https://bugzilla.gnome.org/show_bug.cgi?id=724992

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
081acdc146 move GLeglImageOES define into cogl-egl-private.h
This splits out the GLeglImageOES define in cogl-egl.h into a private
cogl-egl-private.h header and updates the guards in cogl-egl.h to be
consistent with other top-level headers where we need to be careful
about how __COGL_H_INSIDE__ is defined and undefined, esp when the
gobject introspection scanner is running.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
dca992a160 egl: remove NativeWindowType/NativeDisplayType defines
This ensures we use EGLNativeWindowType and EGLNativeDisplayType
everywhere instead. The previous names come from EGL 1.2 but it seems
reasonable to require more recent EGL versions. If someone wanted to add
compatibility for EGL 1.2 later it would be straightforward to define
the new names to the old.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
2beb7c40e0 sdl2: fix GL driver selection
SDL2 supports selecting between full OpenGL or OpenGL ES 1/2 but our
selection code was written before SDL 2.0 was officially released and
since then a new SDL_GL_CONTEXT_PROFILE_MASK attribute was added and
we have to explicitly set the SDL_GL_CONTEXT_MINOR_VERSION attribute.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
849f691969 cogl-gst: add cogl_gst_video_sink_get_natural_size() api
This adds api for querying a "natural" width and height for a video
which has the correct aspect ratio for displaying on square, 1:1 pixels.

The natural size is the minimum size where downscaling is not required.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
0e2771a4a4 basic-video-player: don't try and sample mipmap
Since we don't generate a mipmap chain for uploaded video frames this
avoids setting the min filter to COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR.

Since COGL_PIPELINE_FILTER_LINEAR is the default and since it is also
dubious that cogl-basic-video-player is directly manipulating layers
that are conceptually internal to cogl-gst this removes the loop that
updates the filtering for cogl-gst layers.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
9f8ab5d809 cogl-gst: allocate textures synchronously
This makes sure video textures being uploaded via
video_texture_new_from_data are allocated before the function returns.
This function create a CoglBitmap to wrap the data from gstreamer and by
allowing cogl to allocate the texture lazily it's possible that the data
being pointed to by the bitmap won't remain valid until we actually come
to allocate the texture.

Note: we don't simply use cogl_texture_2d_[sliced_]new_from_data() here
because we need to be able to call cogl_texture_set_premultiplied()
before allocating the texture.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
ad9db72f74 Expose COGL_FEATURE_ID_BUFFER_AGE feature id
This adds a new COGL_FEATURE_ID_BUFFER_AGE feature id that can be used
to determine if cogl_onscreen_get_buffer_age() will ever return an age
other than 0. This should be used instead of querying the winsys feature
via cogl_clutter_winsys_has_feature().

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
beebbfc625 glx-feature-functions: update misleading comment
Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:04 +00:00
Robert Bragg
3917690f5a egl: fix incorrect #ifdef guarding of features
We have an #ifdef EGL_WL_bind_wayland_display guard in
cogl-winsys-egl-feature-functions.h to avoid referencing wayland types
when the EGL header doesn't know about them, but somehow this guard also
ended up around the KHR_create_context and EXT_buffer age features too
even though they aren't wayland specific.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2014-03-20 17:34:01 +00:00
David Warman
5d53620bb9 stage: re-implement minimal paint() method to respect Z order
Without a paint() implementation in clutter-stage, the function
from clutter-group is used.  That class has its own child list,
but attempts to use sort_depth_order, which is empty in this case.

This provides a partial fix by replacing a minimal paint(), see:

https://bugzilla.gnome.org/show_bug.cgi?id=711645
2014-03-20 17:26:37 +00:00
Jasper St. Pierre
e67abdd3ff compositor: Kill unused variable 2014-03-20 13:18:55 -04:00
Jasper St. Pierre
ca4777f778 compositor: Make code a bit more understandable 2014-03-20 13:18:47 -04:00
Chun-wei Fan
2b3fac8b3d clutter-version.h.in: Refine how CLUTTER_VAR is Defined
Define CLUTTER_VAR like how it is done on GLib, so that the version
constants can be exported and imported appropriately on different
compilers.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-21 00:33:10 +08:00
Rui Matos
76dc0ca681 wayland: Exempt CLICKING grab ops when syncing wayland input focus
If we have a CLICKING grab op we still need to send events to xwayland
so that we get them back for gtk+ to process thus we can't steer
wayland input focus away from it.

https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-20 17:08:53 +01:00
Rui Matos
8968501031 wayland-seat: Don't send pointer enter/leave events during a GRAB_OP
meta_wayland_seat_repick() can be called in various cases while mutter
has a GRAB_OP ongoing which means we could be sending wrong pointer
enter/leave events.

https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-20 17:08:53 +01:00
Rui Matos
1b29113150 wayland: Set/unset wayland focus on mutter grab/ungrab operations
This ensures that we send the proper leave and enter events to wayland
clients.

Particularly, this solves a bug in SSD xwayland windows where clicking
and dragging on the title bar to move the window only works on the odd
turn (unless the pointer moves away from the title bar between
tries). This happens because xwayland gets a button press but doesn't
see the release so when it gets the next button press it discards it
because its pointer button tracking logic says that the button is
already pressed. Sending the proper wayland pointer leave event fixes
it since wayland clients must forget about button state at that point.

https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-20 17:08:53 +01:00
Jasper St. Pierre
15c59f9919 keybindings: Split out check for filter_keybinding
This is a small code cleanup for clarity.
2014-03-20 11:03:54 -04:00
Jasper St. Pierre
a53e094fcd window: Move move_resize_internal logic to protocol-specific directories 2014-03-20 11:02:50 -04:00
Chun-wei Fan
d42cb2a4d3 MSVC Build: Update Clutter DLL Build Defines
Define DLL_EXPORT when we are building the Clutter DLL, to ensure that
constants are exported properly.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-20 22:56:07 +08:00
Jasper St. Pierre
a377a1a110 window: Move client-type-specific managing / unmanaging to a vfunc 2014-03-20 10:51:32 -04:00
Jasper St. Pierre
74a1e00e30 window: MetaWindow is now abstract 2014-03-20 10:50:27 -04:00