The internal copy of JSON-GLib was meant to go away right after the 1.0
release, given that JSON-GLib was still young and relatively unknown.
Nowadays, many projects started depending on this little library, and
distributions ship it and keep it up to date.
Keeping a copy of JSON-GLib means keeping it up to date; unfortunately,
this would also imply updating the code not just for the API but for the
internal implementations.
Starting with the 1.2 release, Clutter preferably dependend on the
system copy; with the 1.4 release we stopped falling back automatically.
The 1.6 cycle finally removes the internal copy and requires a copy of
JSON-GLib installed on the target system in order to compile Clutter.
*** WARNING: THIS COMMIT CHANGES THE BUILD ***
Do not recurse into the backend directories to build private, internal
libraries.
We only recurse from clutter/ into the cogl sub-directory; from there,
we don't recurse any further. All the backend-specific code in Cogl and
Clutter is compiled conditionally depending on the macros defined by the
configure script.
We still recurse from the top-level directory into doc, clutter and
tests, because gtk-doc and tests do not deal nicely with non-recursive
layouts.
This change makes Clutter compile slightly faster, and cleans up the
build system, especially when dealing with introspection data.
Ideally, we also want to make Cogl part of the top-level build, so that
we can finally drop the sed trick to change the shared library from the
GIR before compiling it.
Currently disabled:
‣ OSX backend
‣ Fruity backend
Currently enabled but untested:
‣ EGL backend
‣ Windows backend
When building with --enable-profile we now depend on the uprof-0.3
developer release which brings a few improvements:
» It lets us "fix" how we initialize uprof so that instead of using a shared
object constructor/destructor (which was a hack used when first adding
uprof support to Clutter) we can now initialize as part of clutter's
normal initialization code. As a side note though, I found that the way
Clutter initializes has some quite serious problems whenever it
involves GOptionGroups. It is not able to guarantee the initialization
of dependencies like uprof and Cogl. For this reason we still use the
contructor/destructor approach to initialize uprof in Cogl.
» uprof-0.3 provides a better API for adding custom columns when reporting
timer and counter statistics which lets us remove quite a lot of manual
report generation code in clutter-profile.c.
» uprof-0.3 provides a shared context for tracking mainloop timer
statistics. This means any mainloop based library following the same
"Mainloop" timer naming convention can use the shared context and no
matter who ends up owning the final mainloop the statistics will always
be in the same place. This allows profiling of Clutter with an
external mainloop such as with the Mutter compositor.
» uprof-0.3 can export statistics over dbus and comes with an ncurses
based ui to vizualize timer and counter stats live.
The latest version of uprof can be cloned from:
git://github.com/rib/UProf.git
Let's try to keep Cogl's build as non-recursive as possible, in the hope
that one day we'll be able to make it fully non-recursive along with the
rest of Clutter.
This requires some autotools magic when setting up the environment
through autogen.sh, because autoreconf does not do the right thing
by default.
The correct order for setting up localization is:
‣ autopoint
‣ aclocal
‣ ...
otherwise aclocal will copy the system's gettext.m4 instead of honouring
the version we specified with AM_GNU_GETTEXT_VERSION in configure.ac.
Some debugging tools might require full visibility for the Clutter
symbols; for this reason, and to match what the Clutter dependencies
already allow, we should provide a configure switch to disable linking
with the -Bsymbolic flag.
This patch merges in substantial work from
Emmanuele Bassi <ebassi@linux.intel.com>
* Use new introspection --include-uninstalled API since we don't want
to try to find the clutter-1.0.pc file before it's installed.
* Use --pkg-export for Clutter-1.0.gir, since we want the .gir file to
contain the associated pkg-config file.
* Drop the use of --pkg for dependencies; those come from the associated
.gir files. (Actually, --pkg is almost never needed)
* Add --quiet
http://bugzilla.clutter-project.org/show_bug.cgi?id=2292
Intel CE3100 and CE4100 have several planes (framebuffers) and a
hardware blender to blend the planes togeteher to produce the final
image.
clutter_cex100_set_plane() lets you configure which framebuffer clutter
will use for its rendering.
Intel CE3100 and CE4100 SoCs are designed for TVs. They have separate
framebuffers that are blended together by a piece of hardware to make
the final output. The library that allows you to initialize and
configure those planes is called GDL. A EGL GDL winsys can then be
use with those planes as NativeWindowType to select which plane to use.
This patch adds a new ClutterBackendCex100 backend that can be
selected at compile time with the new --with-flavour=cex100 option.
--quiet has been added to g-ir-scanner in the 0.9.1 cycle. We really
want to be able to compile clutter with 0.6.14 to be able to reuse
gir files that are distributed in current distributions.
Use the INTROSPECTION_SCANNER_ARGS (previously unused) variable to
convey --quiet when necessary.
Fixes: http://bugzilla.clutter-project.org/show_bug.cgi?id=2265
DRM is available on more platforms than Linux (e.g. kFreeBSD), but
Clutter currently FTBFS there because of not being an alternative to
the __linux__ code (where it should be HAVE_DRM).
Instead of copying the DRM data structures, we should use libdrm when
falling back to directly requesting to wait for the vblank.
http://bugzilla.clutter-project.org/show_bug.cgi?id=2225
Based on a patch by: Emilio Pozuelo Monfort <pochu27@gmail.com>
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
In 7fae8ac051 the two cogl-defines.h files from GLES and GL were
unified. However this missed out the COGL_HAS_GLES[12] defines from
GLES. The configure.ac still made an AC_SUBST for the right version
but the replacement was never put in any headers. This fixes it so
that instead of directly calling AC_SUBST the value is now put into a
variable which later gets added to COGL_DEFINES so that it will end up
in cogl-defines.h
There was an initializer for the COGL_DEFINES variable which sets it
to the empty value before it is filled in. The name of the variable
wasn't spelt right so it wouldn't work properly. This doesn't really
matter because it would default to empty anyway.
The cookbook should also include fully functional code examples. We can
even XInclude them into the docbook XML itself.
The examples should be built with the coobook, so that we can always
make sure they are up to date.
The P_() macro adds a context for the property nick and blurb. In order
to make xgettext recognize it, we need to drop glib-gettexize inside the
autogen.sh script and ship a modified Makefile.in.in with Clutter.
The AS_ALL_LINGUAS m4 macro allows configure-time generation of the
ALL_LINGUAS variable from the translations inside po/ instead of using
the LINGUAS file.
* wip/xkb-support:
x11: Use XKB to translate keycodes into key symbols
x11: Use XKB to track the Locks state
x11: Use XKB detectable auto-repeat
x11: Add a Keymap ancillary object
x11: Store the group inside the event platform data
events: Add platform-data to allocated Events
build: Check for the XKB extension
Under big GL, glext.h is included automatically by gl.h. However under
GLES this doesn't appear to happen so it has to be included explicitly
to get the defines for extensions. This patch changes the
clutter_gl_header to be called cogl_gl_headers and it can now take a
space seperated list of multiple headers. This is then later converted
to a list of #include lines which ends up cogl-defines.h. The gles2
and gles1 backends now add their respective ext header to this list.
* cally-merge:
cally: Add introspection generation
cally: Improving cally doc
cally: Cleaning CallyText
cally: Refactoring "window:create" and "window:destroy" emission code
cally: Use proper backend information on CallyActor
cally: Check HAVE_CONFIG_H on cally-util.c
docs: Fix Cally documentation
cally: Clean up the headers
Add binaries of the Cally examples to the ignore file
docs: Add Cally API reference
Avoid to load cally module on a11y examples
Add accessibility tests
Initialize accessibility support on clutter_init
Rename some methods and includes to avoid -Wshadow warnings
Cally initialization code
Add Cally
We now always aim to use pkg-config based configuration when possible,
but when not configure.ac now knows the difference between GLES_CM
libraries that contain EGL symbols (I.e. a separate EGL library doesn't
need to be found) and GLESv1_CM libraries that don't contain EGL
symbols.
http://bugzilla.clutter-project.org/show_bug.cgi?id=2160
I was fed up to cd into the tests/conform or tests/interactive directories
to launch a specific test. Now, with the power the abs_ variants of
builddir and srcdir we can run specific test from any directory.
http://bugzilla.clutter-project.org/show_bug.cgi?id=2159
The Clutter Accessibility Library is an implementation of the ATK,
the Accessibility Toolkit, which exposes Clutter actors to accessibility
tools. This allows not only writing accessible user interfaces, but also
allows testing and verification frameworks based on A11Y technologies to
inspect and test a Clutter scene graph.
http://bugzilla.clutter-project.org/show_bug.cgi?id=2097
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
This copies the files for the GLU tesselator from Mesa. The Mesa code
is based on the original SGI code and is released under a BSD license.
The memalloc.h header has been replaced with one that forces the code
to use g_malloc and friends. The rest of the files are not altered
from the original so it should be possible to later upgrade the files
by simply overwriting them.
There is a tesselator.h header which is expected to be included by
rest of Cogl to use the tesselator. This contains a trimmed down
version of glu.h that only includes parts that pertain to the
tesselator. There is also a stub glu.h in the GL directory which is
just provided so that the tesselator code can include <GL/gl.h>
without depending on the system header. It just redirects to
tesselator.h