Mutter recently gained the ability to deal with multiple GPUs
rendering at different displays. These GPUs would have a display
connected to them, and Mutter was adapted in order to be aware
of different GPUs and their outputs.
However, one specific edge case appeared: PRIME systems. PRIME
systems have two GPUs:
* The integrated GPU (iGPU), usually Intel, which has connectors
and deals with the routine load.
* The dedicated GPU (dGPU), usually AMD or NVidia, which has no
connectors at all and are there just to aid heavy loads.
On those systems, the dGPU is aggressively put to sleep by the
kernel to avoid energy waste. Waking it up is a costly operation.
With Mutter's adaptation to deal with multiple GPUs, Mutter began
wakening the dGPU every time some rendering had to be done. This
was causing stuttering every time the dGPU was put to sleep, and
Mutter asked it to wake up again.
To fix this situation, this commit ignores GPUs with no connectors
attached.
Issue: #77
This is a small mistake spotted while working on a solution
for #77. When a GPU fails to initialize, we're adding them
anyway, which might have pretty bad consequences when trying
to use these NULL GPUs.
Issue: #77
This state tracks hardware devices' state, thus shouldn't be triggered by
events that were emulated/forwarded by the IM. Those may include modifiers
and would result in xkb_state being doubly set, and possibly stuck.
https://gitlab.gnome.org/GNOME/mutter/issues/74Closes: #74
Commit d714a94d9 added support for stable xdg-shell surfaces while
preserving old unstable zxdg-shell v6 ones, but committed a mistake
in checking for both in the xdg_exporter.export error condition
paths. We want to check that the surface is neither of both.
https://gitlab.gnome.org/GNOME/mutter/issues/63Closes: #63
Raising and lowering windows in tandem without a proper grouping
mechanism ended up being more annoying than functional.
This reverts commit e76a0f564c1e07e32fe857d0f8e5b723c3bbe57d.
We just arbitrarily chose the first EGL config matching the passed
attributes, but we then assumed we always got GBM_FORMAT_XRGB8888. That
was not a correct assumption. Instead, make sure we always pick the
format we expect.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/2
When painting the titlebar, button icons that aren't available in the
desired size need to be scaled. However the current code inverses the
scale factor, with the result that the adjusted icons are much worse
than the original icons, whoops.
This went unnoticed for a long time given that most icons are availa-
ble in the desired 16x16 size, and the most likely exceptions - window
icons - are not shown by default.
https://gitlab.gnome.org/GNOME/mutter/issues/23
In order to let applications gracefully handle version mismatches, add
a version property to the APIs. Also add a warning on the APIs that
these are not meant for public consumption.
If the coordinates was for a stream not at the stage position (0, 0),
they'd be incorrect. Fix this by correctly translating the coordinates
according to the stream position.
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.
This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.
This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:
* ClutterActor based surface roles built upon
MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
MetaWaylandActorSurface and related functionality has moved into
meta-wayland-actor-surface.c.
* The code related to roles backed by a MetaWindow (i.e. built upon
MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c
* The majority of subsurface related code was moved into into
meta-wayland-subsurface.c and the object was renamed
MetaWaylandSubsurface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
mutter would discard the shape region set by the client if its matches
the entire client area in meta_window_x11_update_shape_region().
However, if the window is later resized (maximized or other), the
compositor will fail to update the shape region properly for undecorated
windows because the shape region was discarded, which causes black areas
to appear in place of the updated areas.
If the client window is undecorated, keep the shape region even if when
it matches the client area.
https://gitlab.gnome.org/GNOME/mutter/issues/27Closes: #27
When the buffer modifier is DRM_FORMAT_MOD_LINEAR, we can use the
old code path. That means not specifying any modifier parameter.
It was an issue when the primary GPU was creating a linear GBM surface
and that a secondary GPU (not supporting modifiers) was trying to
import it. It was failing because the driver could not use the
import_modifiers extension even though it could in theory easily
import the buffer.
https://gitlab.gnome.org/GNOME/mutter/issues/18
We were retrieving the supported KMS modifiers for all GPUs even
though what we really need to intersect between these sets of
modifiers:
1) KMS supported modifiers for primary GPU if the GPU is used for
scanout;
2) EGL supported modifiers for secondary GPUs (different than the
primary GPU used for rendering);
3) GBM supported modifiers when creating the surface (already
taken care of by gbm_surface_create_with_modifiers());
https://gitlab.gnome.org/GNOME/mutter/issues/18
So the changes can be instantly applied while the tool is in proximity.
Before we would just do it on proximity-in, which doesn't provide a
good look&feel while modifying the tool settings in g-c-c.
https://gitlab.gnome.org/GNOME/mutter/issues/38Closes: #38
If text_input_enable() is called when there no active IM (eg. running plain
mutter), some ClutterInputFocus method calls that are not allowed while
unfocused will end up called, triggering critical warnings.
If there is no IM return early here, all other calls are superfluous then.
We currently don't handle NULLs on these correctly, yet they can be
so when running nested. Just refrain from sending those wp_tablet(_pad)
events in that case.
The property has been 32 bits since around 2011 and has not changed, mutter
expects it to be 8 bits. The mismatch causes change_property to never
actually change the property.
https://gitlab.gnome.org/GNOME/mutter/issues/26Closes: #26