xwayland: Base Xwayland surface role object on the actor role
The Xwayland role uses a MetaSurfaceActorWayland just so lets share logic related to it. As a side effect, wl_surface.enter/leave starts working for Xwayland surfaces. https://gitlab.gnome.org/GNOME/mutter/merge_requests/5 https://bugzilla.gnome.org/show_bug.cgi?id=791938
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@ -33,6 +33,7 @@
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#include <sys/un.h>
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#include "compositor/meta-surface-actor-wayland.h"
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#include "wayland/meta-wayland-actor-surface.h"
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enum {
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XWAYLAND_SURFACE_WINDOW_ASSOCIATED,
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@ -46,16 +47,16 @@ guint xwayland_surface_signals[XWAYLAND_SURFACE_LAST_SIGNAL];
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G_DECLARE_FINAL_TYPE (MetaWaylandSurfaceRoleXWayland,
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meta_wayland_surface_role_xwayland,
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META, WAYLAND_SURFACE_ROLE_XWAYLAND,
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MetaWaylandSurfaceRole);
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MetaWaylandActorSurface)
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struct _MetaWaylandSurfaceRoleXWayland
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{
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MetaWaylandSurfaceRole parent;
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MetaWaylandActorSurface parent;
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};
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G_DEFINE_TYPE (MetaWaylandSurfaceRoleXWayland,
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meta_wayland_surface_role_xwayland,
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META_TYPE_WAYLAND_SURFACE_ROLE);
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META_TYPE_WAYLAND_ACTOR_SURFACE)
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static void
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associate_window_with_surface (MetaWindow *window,
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@ -638,6 +639,8 @@ xwayland_surface_assigned (MetaWaylandSurfaceRole *surface_role)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurfaceRoleClass *surface_role_class =
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META_WAYLAND_SURFACE_ROLE_CLASS (meta_wayland_surface_role_xwayland_parent_class);
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/* See comment in xwayland_surface_commit for why we reply even though the
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* surface may not be drawn the next frame.
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@ -645,6 +648,8 @@ xwayland_surface_assigned (MetaWaylandSurfaceRole *surface_role)
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wl_list_insert_list (&surface->compositor->frame_callbacks,
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&surface->pending_frame_callback_list);
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wl_list_init (&surface->pending_frame_callback_list);
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surface_role_class->assigned (surface_role);
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}
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static void
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@ -653,6 +658,8 @@ xwayland_surface_commit (MetaWaylandSurfaceRole *surface_role,
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurfaceRoleClass *surface_role_class =
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META_WAYLAND_SURFACE_ROLE_CLASS (meta_wayland_surface_role_xwayland_parent_class);
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/* For Xwayland windows, throttling frames when the window isn't actually
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* drawn is less useful, because Xwayland still has to do the drawing sent
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@ -666,6 +673,8 @@ xwayland_surface_commit (MetaWaylandSurfaceRole *surface_role,
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* user the initial black frame from when the window is mapped empty.
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*/
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meta_wayland_surface_queue_pending_state_frame_callbacks (surface, pending);
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surface_role_class->commit (surface_role, pending);
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}
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static MetaWaylandSurface *
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