This makes sure we install a cogl-gst-1.0.pc and
cogl-gst-2.0-experimental.pc file consistent with other sub-libraries
such that cogl-1.x packages can be parallel installed with cogl master.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This makes sure we install a cogl-gles2-1.0.pc and
cogl-gles2-2.0-experimental.pc file consistent with other sub-libraries
such that cogl-1.x packages can be parallel installed with cogl master.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Since we now have more time to ensure that Clutter is updated to check
for the now separate cogl-path package as part of its build
configuration we are now making the package split, in line with Cogl
master.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This improves the error message in the case where libgbm is missing when
the KMS egl platform has been enabled.
https://bugzilla.gnome.org/show_bug.cgi?id=706808
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Previously when we released a .bzip2 file the Gnome release scripts
will just convert this to a .xz file and generate its own checksum.
The .bzip2 is never actually available on the FTP server. This isn't
ideal because we were listing the checksum of the .bzip2 file in the
release message but that is useless information. This patch changes it
to generate a .xz file instead which is also what Clutter does.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit cd20c869f303a3526335e77b1913c0555e226a3f)
This adds a COGL_DRIVER_WEBGL enum and a new driver description for
webgl in cogl-renderer.c. This also adds a COGL_DRIVER_FLAG_OPENGL_WEB
driver flag and a HAVE_COGL_WEBGL define which we can start to use to
handle special cases where webgl differs from gles2.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 2c167b7a4ee56241827322bbe7cb287b0628437c)
As far as I can tell --enable-cogl-path is enabled by default but the
help string for it was suggesting otherwise.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 9c75fc5463acf1cb51bf00d9914678013ed9d248)
The help string had the wrong name presumably resulting from a cut and
paste error of the --enable-debug option.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau at intel.com>
(cherry picked from commit fb6a582ae41a5511c837846e8fbac46462fce93d)
This splits out the cogl_path_ api into a separate cogl-path sub-library
like cogl-pango and cogl-gst. This enables developers to build Cogl with
this sub-library disabled if they don't need it which can be useful when
its important to keep the size of an application and its dependencies
down to a minimum. The functions cogl_framebuffer_{fill,stroke}_path
have been renamed to cogl_path_{fill,stroke}.
There were a few places in core cogl and cogl-gst that referenced the
CoglPath api and these have been decoupled by using the CoglPrimitive
api instead. In the case of cogl_framebuffer_push_path_clip() the core
clip stack no longer accepts path clips directly but it's now possible
to get a CoglPrimitive for the fill of a path and so the implementation
of cogl_framebuffer_push_path_clip() now lives in cogl-path and works as
a shim that first gets a CoglPrimitive and uses
cogl_framebuffer_push_primitive_clip instead.
We may want to consider renaming cogl_framebuffer_push_path_clip to
put it in the cogl_path_ namespace.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 8aadfd829239534fb4ec8255cdea813d698c5a3f)
So as to avoid breaking the 1.x API or even the ABI since we are quite
late in the 1.16 development cycle the patch was modified to build
cogl-path as a noinst_LTLIBRARY before building cogl and link the code
directly into libcogl.so as it was previously. This way we can wait
until the start of the 1.18 cycle before splitting the code into a
separate libcogl-path.so.
This also adds shims for cogl_framebuffer_fill/stroke_path() to avoid
breaking the 1.x API/ABI.
Install the conformance tests, and metadata to run them
with gnome-desktop-testing-runner.
https://bugzilla.gnome.org/show_bug.cgi?id=702942
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 53f3eb421239982b69569ad03ccbfa4b4f601cf3)
The version of gbm can sometimes be suffixed with ‘-devel’. This was
making the GBM_MICRO define come out as 0-devel which was generating a
warning when it was used in a #if check. This patch makes it chop off
anything after a ‘-’ using sed.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 64472027fb5750971e94c0b4c6c624a39e5abe2f)
CoglFixed was trying to use the __FLOAT_WORD_ORDER macro in order to
do some fast float conversions but it wasn't including any header that
could define it so it was giving an annoying warning. This patch
checks for the macro in endian.h in the configure script and only
checks its value if it's available.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Since the Wayland server support has been updated to use wl_shm_buffer
we need the latest git version of Wayland to build. Previously the
configure.ac file only had one define for the minimum version of both
the client-side and server-side support but as they are now different
this patch splits them out.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 75d62292fc268164f8a085225033abe17e59ba1c)
Adds documentation comments to CoglGstVideoSink and makes it generate
a separate manual to contain it.
One thing that I wasn't able to figure out with this was how to get
the documentation to have correct references to the main Cogl docs.
You can pass arguments to gtkdoc-fixxref to point to other manuals,
but presumably this needs the installed locations and when the
Cogl-Gst documentation is generated the Cogl docs may not have been
installed yet.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 5acdf8db47311893a9cf9ea04a66a287b657b8b0)
The experimental HW decode path was adapted from clutter-gst based on
some experimental gstreamer api. This path was disabled by upstream
gstreamer developers back in september last year due to instabilities.
Without understanding how the experimental api is implemented it seems
rather strange to be plucking out the GL handle of a cogl texture and
passing that to some unknown gstreamer code which would presumably
somehow have to use the same GL context as Cogl to be able to do
something with that texture. For now we can strip all of this unused
code and it would be easy enough to re-instate later if it's useful.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 2a24cb9f2a283af87bb685b3e9c7e3af1ffeab6e)
CoglGst is a GStreamer integration library that facilitates
video playback using the Cogl API. It works by retrieving
each video frame from the GStreamer pipeline and attaching
it to a Cogl pipeline in the form of a Cogl texture along
with possible color model conversion shaders. The pipeline
is then retrieved by the user during each draw. An example
use of the CoglGst API is included in the examples directory.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit dfb94cf4b0b6b42d6465df362a0c0af780596890)
This adds a white-box unit test that verifies that GL_BLEND is disabled
when drawing an opaque rectangle, enabled when drawing a transparent
rectangle and then disabled again when drawing a transparent rectangle
but with a blend string that effectively disables blending.
This shares the test utilities and launcher infrastructure we are using
for conformance tests so we get consistent reporting and so unit tests
will be run against a range of different drivers.
This adds a --enable-unit-tests configure option which is enabled by
default but if disabled will make all UNIT_TESTS() into static inline
functions that we should expect the compiler to discard since they won't
be referenced by anything.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 9047cce06bbf9051ec77e622be2fdbb96ed767a8)
This enables basic Emscripten support in Cogl via the SDL winsys.
Assuming you have setup an emscripten toolchain you can configure Cogl
like this:
emconfigure ./configure --enable-debug --enable-emscripten
Building the examples will build .html files that can be loaded directly
by a WebGL enabled browser.
Note: at this point the emscripten support has just barely been smoke
tested so it's expected that as we continue to build on this we will
learn about more things we need to change in Cogl to full support this
environment.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit a3bc2e7539391b074e697839dfae60b69c37cf10)