Adds initial Emscripten support to Cogl

This enables basic Emscripten support in Cogl via the SDL winsys.
Assuming you have setup an emscripten toolchain you can configure Cogl
like this:

 emconfigure ./configure --enable-debug --enable-emscripten

Building the examples will build .html files that can be loaded directly
by a WebGL enabled browser.

Note: at this point the emscripten support has just barely been smoke
tested so it's expected that as we continue to build on this we will
learn about more things we need to change in Cogl to full support this
environment.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit a3bc2e7539391b074e697839dfae60b69c37cf10)
This commit is contained in:
Robert Bragg 2013-04-28 02:42:24 +01:00
parent d39f4b8a16
commit 0e7a632e13
13 changed files with 408 additions and 103 deletions

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@ -258,6 +258,7 @@ cogl_sources_c = \
$(cogl_winsys_common_sources) \
$(cogl_tesselator_sources) \
$(srcdir)/cogl-private.h \
$(srcdir)/cogl-i18n-private.h \
$(srcdir)/cogl-debug.h \
$(srcdir)/cogl-debug-options.h \
$(srcdir)/cogl-gpu-info.c \

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@ -26,8 +26,8 @@
#endif
#include <stdlib.h>
#include <glib/gi18n-lib.h>
#include "cogl-i18n-private.h"
#include "cogl-private.h"
#include "cogl-debug.h"
#include "cogl1-context.h"

35
cogl/cogl-i18n-private.h Normal file
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@ -0,0 +1,35 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2013 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef _COGL_I18N_PRIVATE_H_
#define _COGL_I18N_PRIVATE_H_
#ifdef ENABLE_NLS
#include <glib/gi18n-lib.h>
#else
#define _(X) X
#define N_(X) X
#endif
#endif /* _COGL_I18N_PRIVATE_H_ */

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@ -6,8 +6,8 @@
#include "cogl-profile.h"
#include "cogl-debug.h"
#include "cogl-i18n-private.h"
#include <glib/gi18n-lib.h>
#include <stdlib.h>
UProfContext *_cogl_uprof_context;

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@ -26,10 +26,10 @@
#include <string.h>
#include <math.h>
#include <stdlib.h>
#include <glib/gi18n-lib.h>
#define COGL_VERSION_MIN_REQUIRED COGL_VERSION_1_4
#include "cogl-i18n-private.h"
#include "cogl-debug.h"
#include "cogl-util.h"
#include "cogl-context-private.h"
@ -746,8 +746,10 @@ _cogl_init (void)
if (initialized == FALSE)
{
#ifdef ENABLE_NLS
bindtextdomain (GETTEXT_PACKAGE, COGL_LOCALEDIR);
bind_textdomain_codeset (GETTEXT_PACKAGE, "UTF-8");
#endif
#ifdef COGL_HAS_GTYPE_SUPPORT
g_type_init ();

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@ -28,6 +28,7 @@
#include "config.h"
#endif
#include "cogl-i18n-private.h"
#include "cogl-util.h"
#include "cogl-winsys-egl-private.h"
#include "cogl-winsys-private.h"
@ -49,8 +50,6 @@
#include <sys/stat.h>
#include <fcntl.h>
#include <glib/gi18n-lib.h>
#ifndef EGL_KHR_create_context
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098

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@ -28,6 +28,7 @@
#include "config.h"
#endif
#include "cogl-i18n-private.h"
#include "cogl-util.h"
#include "cogl-winsys-private.h"
#include "cogl-feature-private.h"
@ -59,8 +60,6 @@
#include <fcntl.h>
#include <time.h>
#include <glib/gi18n-lib.h>
#include <GL/glx.h>
#include <X11/Xlib.h>

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@ -57,6 +57,8 @@ _cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
const char *name,
CoglBool in_core)
{
CoglFuncPtr ptr;
/* XXX: It's not totally clear whether it's safe to call this for
* core functions. From the code it looks like the implementations
* will fall back to using some form of dlsym if the winsys
@ -87,7 +89,16 @@ static CoglBool
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
{
#ifndef COGL_HAS_SDL_GLES_SUPPORT
#ifdef USING_EMSCRIPTEN
if (renderer->driver != COGL_DRIVER_GLES2)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"The SDL winsys with emscripten only supports "
"the GLES2 driver");
return FALSE;
}
#elif !defined (COGL_HAS_SDL_GLES_SUPPORT)
if (renderer->driver != COGL_DRIVER_GL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
@ -95,7 +106,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
"The SDL winsys only supports the GL driver");
return FALSE;
}
#endif /* COGL_HAS_SDL_GLES_SUPPORT */
#endif
if (SDL_Init (SDL_INIT_VIDEO) == -1)
{
@ -180,7 +191,12 @@ _cogl_winsys_display_setup (CoglDisplay *display,
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 1);
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MINOR_VERSION, 1);
break;
#endif /* COGL_HAS_SDL_GLES_SUPPORT */
#elif defined (USING_EMSCRIPTEN)
case COGL_DRIVER_GLES2:
sdl_display->video_mode_flags = SDL_OPENGL;
break;
#endif
default:
g_assert_not_reached ();

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@ -207,6 +207,30 @@ dnl ================================================================
dnl Handle extra configure options
dnl ================================================================
dnl ============================================================
dnl Emscripten support
dnl ============================================================
AC_ARG_ENABLE(
[emscripten],
[AC_HELP_STRING([--enable-emscripten=@<:@no/yes@:>@], [Support building for emscripten])],
[],
enable_emscripten=no
)
AS_IF([test "x$enable_emscripten" = "xyes"],
[
enable_standalone=yes
enable_sdl=yes
enable_gles2=yes
enable_gl=no
AC_DEFINE([USING_EMSCRIPTEN], 1, [Cogl is being compiled with emscripten])
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_EMSCRIPTEN_SUPPORT"
]
)
AM_CONDITIONAL(USING_EMSCRIPTEN, [test "$enable_emscripten" = "yes"])
dnl ============================================================
dnl Standalone cogl
dnl ============================================================
@ -386,18 +410,23 @@ dnl ================================================================
dnl ============================================================
dnl Should glib be used?
dnl ============================================================
AM_PATH_GLIB_2_0([glib_req_version],
[have_glib=yes], [have_glib=no],
[gobject gthread gmodule-no-export])
AC_ARG_ENABLE(
[glib],
[AC_HELP_STRING([--enable-glib=@<:@no/yes@:>@], [Enable glib support @<:@default=yes@:>@])],
[],
enable_glib=yes
)
AS_IF([test "x$enable_standalone" = "xno"],
[
AM_PATH_GLIB_2_0([glib_req_version],
[have_glib=yes], [have_glib=no],
[gobject gthread gmodule-no-export])
AC_ARG_ENABLE(
[glib],
[AC_HELP_STRING([--enable-glib=@<:@no/yes@:>@], [Enable glib support @<:@default=yes@:>@])],
[],
enable_glib=yes
)
AS_IF([test "x$have_glib" = "xno" && test "x$enable_glib" = "xyes"],
[AC_MSG_ERROR([gobject-2.0 is required])])
AS_IF([test "x$have_glib" = "xno" && test "x$enable_glib" = "xyes"],
[AC_MSG_ERROR([gobject-2.0 is required])])
],
[enable_glib=no]
)
AM_CONDITIONAL([USE_GLIB], [test "x$enable_glib" = "xyes"])
@ -620,24 +649,32 @@ AS_IF([test "x$enable_gles2" = "xyes"],
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_GLES2"
HAVE_GLES2=1
PKG_CHECK_EXISTS([glesv2],
[COGL_PKG_REQUIRES_GL="$COGL_PKG_REQUIRES_GL glesv2"
COGL_GLES2_LIBNAME="libGLESv2.so"
],
[
# We have to check the two headers independently as GLES2/gl2ext.h
# needs to include GLES2/gl2.h to have the GL types defined (eg.
# GLenum).
AC_CHECK_HEADER([GLES2/gl2.h],
[],
[AC_MSG_ERROR([Unable to locate GLES2/gl2.h])])
AC_CHECK_HEADER([GLES2/gl2ext.h],
[],
[AC_MSG_ERROR([Unable to locate GLES2/gl2ext.h])],
[#include <GLES2/gl2.h>])
AS_IF([test "x$enable_emscripten" = "xyes"],
[
GL_LIBRARY_DIRECTLY_LINKED=yes
COGL_GLES2_LIBNAME=""
],
COGL_GLES2_LIBNAME="libGLESv2.so"
])
[
PKG_CHECK_EXISTS([glesv2],
[COGL_PKG_REQUIRES_GL="$COGL_PKG_REQUIRES_GL glesv2"
COGL_GLES2_LIBNAME="libGLESv2.so"
],
[
# We have to check the two headers independently as GLES2/gl2ext.h
# needs to include GLES2/gl2.h to have the GL types defined (eg.
# GLenum).
AC_CHECK_HEADER([GLES2/gl2.h],
[],
[AC_MSG_ERROR([Unable to locate GLES2/gl2.h])])
AC_CHECK_HEADER([GLES2/gl2ext.h],
[],
[AC_MSG_ERROR([Unable to locate GLES2/gl2ext.h])],
[#include <GLES2/gl2.h>])
COGL_GLES2_LIBNAME="libGLESv2.so"
])
])
])
HAVE_GL=0
@ -805,35 +842,58 @@ AC_ARG_ENABLE(
[enable_sdl=no])
AS_IF([test "x$enable_sdl" = "xyes"],
[
PKG_CHECK_MODULES([SDL],
[sdl],
[],
[AC_MSG_ERROR([SDL support requested but SDL not found])])
AS_IF([test "x$enable_emscripten" = "xno"],
[
PKG_CHECK_MODULES([SDL],
[sdl],
[
COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES sdl"
],
[
AC_CHECK_HEADER([SDL/SDL.h],
[],
[AC_MSG_ERROR([SDL support requested but SDL not found])])
])
])
SUPPORT_SDL=yes
GL_WINSYS_APIS="$GL_WINSYS_APIS sdl"
COGL_PKG_REQUIRES="$COGL_PKG_REQUIRES sdl"
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_SUPPORT"
dnl WebOS has a specially patched version of SDL to add
dnl support for creating a GLES1/2 context. This tries to
dnl detect that patch so we can use it if the GLES2 driver is
dnl selected.
cogl_save_CPPFLAGS="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"
AC_CHECK_DECL([SDL_OPENGLES],
[SUPPORT_SDL_GLES=yes],
[SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
AC_CHECK_DECL([SDL_GL_CONTEXT_MAJOR_VERSION], [], [SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
AC_CHECK_DECL([SDL_GL_CONTEXT_MINOR_VERSION], [], [SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
CPPFLAGS="$cogl_save_CPPFLAGS"
dnl If we are building with emscripten then that simply implies we are
dnl using SDL in conjunction with WebGL (GLES2)
AS_IF([test "x$enable_emscripten" = "xyes"],
[
SUPPORTED_SDL_GL_APIS="webgl"
SUPPORT_SDL_WEBGL=yes
SUPPORT_SDL_GLES=no
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_WEBGL_SUPPORT"
],
[
dnl WebOS has a specially patched version of SDL to add
dnl support for creating a GLES1/2 context. This tries to
dnl detect that patch so we can use it if the GLES2 driver is
dnl selected.
cogl_save_CPPFLAGS="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $SDL_CFLAGS"
AC_CHECK_DECL([SDL_OPENGLES],
[SUPPORT_SDL_GLES=yes],
[SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
AC_CHECK_DECL([SDL_GL_CONTEXT_MAJOR_VERSION], [], [SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
AC_CHECK_DECL([SDL_GL_CONTEXT_MINOR_VERSION], [], [SUPPORT_SDL_GLES=no],
[#include <SDL.h>])
CPPFLAGS="$cogl_save_CPPFLAGS"
AS_IF([test "x$SUPPORT_SDL_GLES" = "xyes"],
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_GLES_SUPPORT")
AS_IF([test "x$SUPPORT_SDL_GLES" = "xyes"],
[
SUPPORTED_SDL_GL_APIS="gles1 gles2"
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_SDL_GLES_SUPPORT"
],
[ SUPPORTED_SDL_GL_APIS="gl" ])
])
],
[SUPPORT_SDL=no])
AM_CONDITIONAL(SUPPORT_SDL, [test "x$SUPPORT_SDL" = "xyes"])
@ -1015,7 +1075,12 @@ AC_ARG_ENABLE(
[xlib-egl-platform],
[AC_HELP_STRING([--enable-xlib-egl-platform=@<:@no/yes@:>@], [Enable support for the Xlib egl platform @<:@default=auto@:>@])],
[],
AS_IF([test "x$enable_gles1" = "xyes" -o "x$enable_gles2" = "xyes" && test "x$SUPPORT_SDL_GLES" != "xyes" && test "x$SUPPORT_SDL2" != "xyes" && test $EGL_PLATFORM_COUNT -eq 0],
AS_IF([test "x$enable_gles1" = "xyes" -o \
"x$enable_gles2" = "xyes" && \
test "x$SUPPORT_SDL_GLES" != "xyes" && \
test "x$SUPPORT_SDL_WEBGL" != "xyes" && \
test "x$SUPPORT_SDL2" != "xyes" && \
test $EGL_PLATFORM_COUNT -eq 0],
[enable_xlib_egl_platform=yes], [enable_xlib_egl_platform=no])
)
AS_IF([test "x$enable_xlib_egl_platform" = "xyes"],
@ -1118,22 +1183,25 @@ AS_ALL_LINGUAS
AC_SUBST(COGL_PKG_REQUIRES)
PKG_CHECK_MODULES(COGL_DEP, [$COGL_PKG_REQUIRES])
if test -n "$COGL_PKG_REQUIRES_GL"; then
PKG_CHECK_MODULES(COGL_DEP_GL, [$COGL_PKG_REQUIRES_GL])
if test -n "$COGL_PKG_REQUIRES"; then
PKG_CHECK_MODULES(COGL_DEP, [$COGL_PKG_REQUIRES])
dnl Strip out the GL libraries from the GL pkg-config files so we can
dnl dynamically load them instead
gl_libs=""
for x in $COGL_DEP_GL_LIBS; do
AS_CASE([$x],
[-lGL], [],
[-lGLESv2], [],
[-lGLESv1_CM], [],
[*], [gl_libs="$gl_libs $x"])
done
COGL_DEP_CFLAGS="$COGL_DEP_CFLAGS $COGL_DEP_CFLAGS_GL"
COGL_DEP_LIBS="$COGL_DEP_LIBS $gl_libs"
if test -n "$COGL_PKG_REQUIRES_GL"; then
PKG_CHECK_MODULES(COGL_DEP_GL, [$COGL_PKG_REQUIRES_GL])
dnl Strip out the GL libraries from the GL pkg-config files so we can
dnl dynamically load them instead
gl_libs=""
for x in $COGL_DEP_GL_LIBS; do
AS_CASE([$x],
[-lGL], [],
[-lGLESv2], [],
[-lGLESv1_CM], [],
[*], [gl_libs="$gl_libs $x"])
done
COGL_DEP_CFLAGS="$COGL_DEP_CFLAGS $COGL_DEP_CFLAGS_GL"
COGL_DEP_LIBS="$COGL_DEP_LIBS $gl_libs"
fi
fi
AC_SUBST(COGL_PANGO_PKG_REQUIRES)
@ -1175,7 +1243,11 @@ dnl ================================================================
dnl The 'ffs' function is part of C99 so it isn't always
dnl available. Cogl has a fallback if needed.
AC_CHECK_FUNCS([ffs])
dnl
dnl XXX: ffs isnt available with the emscripten toolchain currently
dnl but the check passes so we manually skip the check in this case
AS_IF([test "x$enable_emscripten" = "xno"],
[AC_CHECK_FUNCS([ffs])])
dnl 'memmem' is a GNU extension but we have a simple fallback
AC_CHECK_FUNCS([memmem])
@ -1192,29 +1264,42 @@ dnl ================================================================
dnl These are values from system headers that we want to copy into the
dnl public Cogl headers without having to include the system header
AC_CHECK_HEADER(poll.h,
[
AC_COMPUTE_INT(COGL_SYSDEF_POLLIN, POLLIN, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLIN]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLPRI, POLLPRI, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLPRI]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLOUT, POLLOUT, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLOUT]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLERR, POLLERR, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLERR]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLHUP, POLLHUP, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLHUP]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLNVAL, POLLNVAL, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLNVAL]))
],
[
COGL_SYSDEF_POLLIN=1
COGL_SYSDEF_POLLPRI=2
COGL_SYSDEF_POLLOUT=4
COGL_SYSDEF_POLLERR=8
COGL_SYSDEF_POLLHUP=16
COGL_SYSDEF_POLLNVAL=32
])
dnl
dnl XXX: poll(2) can't currently be used with emscripten even though
dnl poll.h is in the toolchain headers so we manually skip the check
dnl in this case
have_poll_h=no
AS_IF([test "x$enable_emscripten" = "xno"],
[
AC_CHECK_HEADER(poll.h,
[
AC_COMPUTE_INT(COGL_SYSDEF_POLLIN, POLLIN, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLIN]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLPRI, POLLPRI, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLPRI]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLOUT, POLLOUT, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLOUT]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLERR, POLLERR, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLERR]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLHUP, POLLHUP, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLHUP]))
AC_COMPUTE_INT(COGL_SYSDEF_POLLNVAL, POLLNVAL, [#include <poll.h>],
AC_MSG_ERROR([Unable to get value of POLLNVAL]))
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_POLL_SUPPORT"
have_poll_h=yes
])
])
AS_IF([test "x$have_poll_h" = "xno"],
[
COGL_SYSDEF_POLLIN=1
COGL_SYSDEF_POLLPRI=2
COGL_SYSDEF_POLLOUT=4
COGL_SYSDEF_POLLERR=8
COGL_SYSDEF_POLLHUP=16
COGL_SYSDEF_POLLNVAL=32
])
COGL_DEFINES_EXTRA="$COGL_DEFINES_EXTRA
#define COGL_SYSDEF_POLLIN $COGL_SYSDEF_POLLIN
#define COGL_SYSDEF_POLLPRI $COGL_SYSDEF_POLLPRI
@ -1337,8 +1422,9 @@ echo " EGL Platforms:${EGL_PLATFORMS}"
echo " Wayland compositor support: ${enable_wayland_egl_server}"
fi
if test "x$SUPPORT_SDL" = "xyes"; then
echo " Support GLES under SDL: ${SUPPORT_SDL_GLES}"
echo " Supported SDL GL APIs: ${SUPPORTED_SDL_GL_APIS}"
fi
echo " Building for emscripten environment: $enable_emscripten"
echo " Build libcogl-gles2 GLES 2.0 frontend api: ${enable_cogl_gles2}"
echo " Image backend: ${COGL_IMAGE_BACKEND}"
echo " Cogl Pango: ${enable_cogl_pango}"

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@ -77,18 +77,38 @@ endif
endif #USE_GLIB
# XXX although emscripten "supports sdl" we can't build cogl-sdl-hello
# un-modified for emscripten since emscripten doesn't support
# SDL_WaitEvent() and we need to use some special emscripten apis
# to create a mainloop....
if USING_EMSCRIPTEN
programs += cogl-emscripten-hello
cogl_emscripten_hello_SOURCES = cogl-emscripten-hello.c
cogl_emscripten_hello_LDADD = $(common_ldadd)
else # USING_EMSCRIPTEN
if SUPPORT_SDL
programs += cogl-sdl-hello
cogl_sdl_hello_SOURCES = cogl-sdl-hello.c
cogl_sdl_hello_LDADD = $(common_ldadd)
endif
endif # USING_EMSCRIPTEN
if SUPPORT_SDL2
programs += cogl-sdl2-hello
cogl_sdl2_hello_SOURCES = cogl-sdl2-hello.c
cogl_sdl2_hello_LDADD = $(common_ldadd)
endif
if USING_EMSCRIPTEN
%.html: %.o $(top_builddir)/cogl/.libs/libcogl2.so $(top_builddir)/deps/glib/.libs/libglib.a
$(CC) $(AM_CFLAGS) $(CFLAGS) -o $@ $^
all-local: $(addsuffix .html, $(programs))
endif
if INSTALL_EXAMPLES
bin_PROGRAMS = $(programs)

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@ -0,0 +1,135 @@
#include <cogl/cogl.h>
#include <stdio.h>
#include <SDL.h>
#include <emscripten.h>
/* This short example is just to demonstrate mixing SDL with Cogl as a
simple way to get portable support for events */
typedef struct Data
{
CoglPrimitive *triangle;
CoglPipeline *pipeline;
float center_x, center_y;
CoglFramebuffer *fb;
CoglBool redraw_queued;
CoglBool ready_to_draw;
} Data;
static Data data;
static CoglContext *ctx;
static void
redraw (Data *data)
{
CoglFramebuffer *fb = data->fb;
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_translate (fb, data->center_x, -data->center_y, 0.0f);
cogl_framebuffer_draw_primitive (fb, data->pipeline, data->triangle);
cogl_framebuffer_pop_matrix (fb);
cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb));
}
static void
handle_event (Data *data, SDL_Event *event)
{
switch (event->type)
{
case SDL_VIDEOEXPOSE:
data->redraw_queued = TRUE;
break;
case SDL_MOUSEMOTION:
{
int width =
cogl_framebuffer_get_width (COGL_FRAMEBUFFER (data->fb));
int height =
cogl_framebuffer_get_height (COGL_FRAMEBUFFER (data->fb));
data->center_x = event->motion.x * 2.0f / width - 1.0f;
data->center_y = event->motion.y * 2.0f / height - 1.0f;
data->redraw_queued = TRUE;
}
break;
}
}
static void
frame_cb (CoglOnscreen *onscreen,
CoglFrameEvent event,
CoglFrameInfo *info,
void *user_data)
{
Data *data = user_data;
if (event == COGL_FRAME_EVENT_SYNC)
data->ready_to_draw = TRUE;
}
static void
mainloop (void)
{
SDL_Event event;
while (SDL_PollEvent (&event))
{
handle_event (&data, &event);
cogl_sdl_handle_event (ctx, &event);
}
redraw (&data);
data.redraw_queued = FALSE;
data.ready_to_draw = FALSE;
cogl_sdl_idle (ctx);
}
int
main (int argc, char **argv)
{
CoglOnscreen *onscreen;
CoglError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0xff},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
};
ctx = cogl_sdl_context_new (SDL_USEREVENT, &error);
if (!ctx)
{
fprintf (stderr, "Failed to create context: %s\n", error->message);
return 1;
}
onscreen = cogl_onscreen_new (ctx, 800, 600);
data.fb = COGL_FRAMEBUFFER (onscreen);
cogl_onscreen_add_frame_callback (onscreen,
frame_cb,
&data,
NULL /* destroy callback */);
data.center_x = 0.0f;
data.center_y = 0.0f;
cogl_onscreen_show (onscreen);
data.triangle = cogl_primitive_new_p2c4 (ctx, COGL_VERTICES_MODE_TRIANGLES,
3, triangle_vertices);
data.pipeline = cogl_pipeline_new (ctx);
data.redraw_queued = TRUE;
data.ready_to_draw = TRUE;
emscripten_set_main_loop (mainloop, -1, TRUE);
cogl_object_unref (ctx);
return 0;
}

View File

@ -227,7 +227,11 @@ main (int argc, char **argv)
const char *winsys_name;
OutputState output_state;
#ifdef COGL_HAS_EMSCRIPTEN_SUPPORT
ctx = cogl_sdl_context_new (SDL_USEREVENT, &error);
#else
ctx = cogl_context_new (NULL, &error);
#endif
if (!ctx) {
fprintf (stderr, "Failed to create context: %s\n", error->message);
return 1;

View File

@ -28,7 +28,6 @@ unported_test_sources = \
test_sources = \
test-atlas-migration.c \
test-bitmask.c \
test-blend-strings.c \
test-depth-test.c \
test-color-mask.c \
@ -66,9 +65,18 @@ test_sources = \
test-primitive-and-journal.c \
test-copy-replace-texture.c \
test-pipeline-cache-unrefs-texture.c \
test-fence.c \
$(NULL)
if !USING_EMSCRIPTEN
# XXX: the emscripten toolchain gets upset about multiple definitions
# of symbols due to the tricks we play in test-bitmask.c with
# including cogl-util.c
test_sources += test-bitmask.c
# test-fence depends on the glib mainloop so it won't compile if using
# emscripten which builds in standalone mode.
test_sources += test-fence.c
endif
test_conformance_SOURCES = $(common_sources) $(test_sources)
if OS_WIN32