The call to _cogl_framebuffer_winsys_update_size() results in no-op here,
as the framebuffer has already the right size when rebuilding the views.
https://bugzilla.gnome.org/show_bug.cgi?id=745079
Those will need a separate treatment from the modes that we eventually
support through "software", so split those into a separate enum so we
can can do the right thing when applying the configuration.
Also, add a helper function that returns the transform that the software
fallbacks should perform, which should be "normal" if the rotation is
already handled via hw.
The function applying the configuration has been modified to always set
a HW rotation mode (even if normal), when we come to support SW rotation
modes, we'll be relying on a normal transformation, so it will be
necessary to have mixed HW/SW managed transforms.
https://bugzilla.gnome.org/show_bug.cgi?id=745079
As whether edge scrolling is enabled depends on whether two-finger
scrolling is disabled, make sure to update two-finger scrolling first.
Note that this only fixes the problem on startup. Changing the
settings in GSettings directly might cause an inconsistent state, but
the main UI for this setting, gnome-control-center, makes sure to
update two-finger scrolling before edge scrolling.
https://bugzilla.gnome.org/show_bug.cgi?id=769276
The scale will have been set to 1 no matter what when initializing the
MetaOutput since it at the time didn't have an CRTC assigned to it.
Now, when we assign the CRTC to the output, we need to update the scale.
https://bugzilla.gnome.org/show_bug.cgi?id=769505
Allocate the offscreen stage view framebuffers up front; otherwise they
may get allocated after the viewport calculated by the stage is set,
which would cause the viewport to be incorrect until recalculated.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Support changing the mouse and trackball acceleration profile. This
makes it possible to for example disable pointer acceleration by
choosing the 'flat' profile.
This adds an optional dependency on gudev. Gudev is used by the X11
backend to detect whether a device is a mouse or not. Without gudev
support, the accel profile settings has have effect for mouse devices.
Trackball still uses the "strstr" approach, since udev doesn't support
tagging devices as trackball devices yet.
https://bugzilla.gnome.org/show_bug.cgi?id=769179
Add support for setting edge-scrolling separately from two-finger
scrolling. We now have 2 separate boolean settings for those, with the
Mouse panel in gnome-control-center allowing to set only one of those at
a time, but nothing precludes both being set in the configuration.
We need to handle:
- two-finger-scrolling-enabled and edge-scrolling-enabled settings both
being set.
- those 2 settings being change out-of-order
- two-finger-scrolling being set on a device that doesn't support it
- edge-scrolling-enabled on a device that doesn't support it
And the combinations of one touchpad supporting just one of edge
scrolling and two-finger scrolling and another vice-versa.
https://bugzilla.gnome.org/show_bug.cgi?id=768245
Instead of continuing eventually crashing with a segmentation fault due
to a missing renderer, make MetaBackend an GInitable, and gracefully
handle the failure to fully create the backend with an EXIT_FAILURE.
https://bugzilla.gnome.org/show_bug.cgi?id=769036
It does nothing at the moment, but can be hooked into MetaWaylandTabletPad
now. For X11, we need to trigger these for the pad events we receive from
the passive pad button grabs.
This function will be useful for the wayland implementation, because buttons
are mapped at the time of sending those through the wire.
As x11/wayland implementations differ here, this function will be useful for
the wayland implementation, as the action is handled lat
Some settings make no sense on external tablets, and others make
no sense in display/system-integrated tablets. Perform those checks
so we don't end up with possibly broken configuration.
Given that information defines largely how such devices are to be
configured, it makes sense to have that information at hand. A getter
has been also added for the places where it could be useful, although
it will require HAVE_LIBWACOM checks in callers too.
They are already effectively interchangeable so this should reduce
pointless casts.
Just like in GDK though, we need to keep the old definition for
instrospection to be able to include the struct's fields.
By creating a pending gbm/EGL surface pair, only setting it on
swap-buffers, we would draw onto a buffer on the old surface, then swap
the buffer from the new surface, causing the first frame after a
hot-plug always having no content.
This was in the past not very noticable since some non-deterministic but
frequent side effect in gnome-shell caused hot-plugging to always render
two new frames, but after "Introduce regional stage rendering", this
side effect did not occur as often, thus making it more visible.
This commit updates the current gbm/EGL surface pair before painting a
frame, so that when the frame is painted, the surface with the correct
size is used and the buffer from correct surface is swapped.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Being a listener to a signal, it is inconvenient to enforce order of
execution between different signal listeners. If there are things in
the backend that should be updated before various other signal
handlers, make sure so is done by emitting the signal after having
explicitly notified the backend.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.
This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Call a CoglContext "cogl_context", CoglDisplay "cogl_display" and
CoglRenderer "cogl_renderer" so that they won't be confused with
ClutterContext, MetaDisplay and MetaRenderer etc.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Make the cogl vfunc functions have names that are globally
discoverable. Calling the same function in every backend the same name
causes code navigation tools to not function properly. Rename the
affected functions to closer correspond to the style mutter uses.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.
A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.
This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.
Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.
Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.
Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.
https://bugzilla.gnome.org/show_bug.cgi?id=768976