MetaRendererX11: Allocate offscreen framebuffers up front
Allocate the offscreen stage view framebuffers up front; otherwise they may get allocated after the viewport calculated by the stage is set, which would cause the viewport to be incorrect until recalculated. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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@ -78,6 +78,7 @@ meta_renderer_x11_create_view (MetaRenderer *renderer,
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int width, height;
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CoglTexture2D *texture_2d;
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CoglOffscreen *offscreen;
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GError *error = NULL;
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g_assert (meta_is_wayland_compositor ());
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@ -86,6 +87,9 @@ meta_renderer_x11_create_view (MetaRenderer *renderer,
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texture_2d = cogl_texture_2d_new_with_size (cogl_context, width, height);
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offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture_2d));
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if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (offscreen), &error))
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meta_fatal ("Couldn't allocate framebuffer: %s", error->message);
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return g_object_new (META_TYPE_RENDERER_VIEW,
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"layout", &monitor_info->rect,
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"framebuffer", COGL_FRAMEBUFFER (offscreen),
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