21992 Commits

Author SHA1 Message Date
Rui Matos
d67b38f960 evdev: Make the keymap available
Make the keymap available so that consumers don't have to duplicate it
if they need it.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 11:31:33 +01:00
Chun-wei Fan
a4bf3c6f88 MSVC 2008 Projects: Build cogl-path as a DLL
So that it will be like what is done in the autotools builds now.  Also
clean up the cogl-path and cogl-pango projects.
2014-02-27 18:29:39 +08:00
Chun-wei Fan
6109c47189 Fix Conformance Test MSVC 2008 Project
Don't define COGL_COMPILATION when we build the conformance tests.
2014-02-27 18:07:56 +08:00
Rui Matos
2a7d5503d8 evdev: Don't update xkb state with pressed keys on keymap change
Doing so is unlikely to work reliably. Instead, switching the keymap
should be done at a time when no key is currently pressed down, but
let's leave that task to higher level code.

This allows us to remove key state tracking at yet another level in
the stack since higher level code likely already tracks this for other
purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:16 +01:00
Rui Matos
945ee5764a evdev: Keep latched and locked modifier state when switching keymaps
https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
a6bd53ec42 evdev: Implement keyboard repeat
The kernel keyboard repeat functionality isn't configurable and
libinput rightfully ignores it.

This implements keyboard repeat in userspace allowing for consumers to
set the initial delay and repeat intervals.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
133f95fd0d evdev: Add a conditional define guard to expose API
The evdev backend has always been excluded from Clutter's API
stability guarantee though in an informal way. This commit makes it
explicit by forcing users to define CLUTTER_ENABLE_COMPOSITOR_API.

https://bugzilla.gnome.org/show_bug.cgi?id=725102
2014-02-27 10:59:15 +01:00
Rui Matos
b9abda52b6 build: Bump required libinput version to the actually released 0.1.0 2014-02-27 10:59:15 +01:00
Chun-wei Fan
521f12847e build/win32/vs9/cogl.vcprojin: Use SDL 2.x for SDL Support
As SDL-2.x has been officially released for a while, update the Visual
Studio 2008 projects to build and link against the SDL-2.x libraries.
2014-02-27 17:51:01 +08:00
Chun-wei Fan
7c12086f9a Update Visual Studio 2008 Solution File
Combine the parts to build Cogl with SDL support into a single solution
file, so to ease future maintenance.
2014-02-27 17:47:46 +08:00
Chun-wei Fan
8b9f545e4c MSVC 2008 Projects: Use Custom Build Rules
...for all of the copying of the pre-configured headers for Cogl.  This
makes it much easier for people using the projects for building Cogl to
clean up files that are "generated", and this commit is the last bit for
it.  Also clean up the property sheets as a result.

Also fix the Cogl project that it does indeed look for headers in
cogl/deprecated, so that the build is fixed.

Similar updates to the Visual Studio 2010 Projects will follow.
2014-02-27 17:43:59 +08:00
Jonas Ådahl
dacb515e27 evdev: Port evdev input backend to libinput
Instead of having its own evdev input device processing implementation,
make clutter's evdev backend use libinput to do input device processing
for it.

Two GObject parameters of ClutterInputDeviceEvdev (sysfs-path and
device-path) are removed as they are not used any more.

Before ClutterDeviceManagerEvdev had one virtual core keyboard and one
virtual core pointer device. These are now instead separated into seats,
which all have one virtual core keyboard and pointer device respectively.

The 'global' core keyboard and pointer device are the core keyboard and
pointer device of the first seat that is created.

A ClutterInputDeviceEvdev can, as before, both represent a real physical
device or a virtual device, but is now instead created either via
_clutter_input_device_evdev_new() for real devices, and
_clutter_input_device_new_virtual() for virtual devices.

XKB state and button state is moved to the seat structure and is thus
separated per seat. Seats are not a concept exposed outside of clutter's
evdev backend.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=720566
2014-02-27 09:57:29 +01:00
Giovanni Campagna
b00fa70d91 display: move more event handling to clutter
Mouse event handling was duplicated, resulting in weird interactions
if clutter was allowed to see certain events (for example under
wayland, where it gets all events). Because now clutter sees all
X events, even when running as an x11 compositor, we can handle
everything using the clutter variants.
At the same time, rewrite a little the passive button grab code,
to make it clear what is being matched on what and why.
2014-02-27 03:13:33 +01:00
Giovanni Campagna
360d423faa MetaSurfaceActor: add a generic hook to retrieve the MetaWindow
This way we can find the window for a ClutterEvent even when
running as an x11 compositor.
2014-02-27 03:13:33 +01:00
Giovanni Campagna
394b44a2c2 compositor: fix mouse interactions on frames
meta_ui_window_is_widget() returns FALSE for frame windows, so we
must filter those explicitly (by letting the event go to gtk
and from there to MetaFrames). Also, for proper gtk widgets
(window menus) we want to let gtk see all events, including
keyboard, otherwise we break keynav in the window menu.
This means that having a window menu open disables keybindings
(because the event doesn't run through clutter)
2014-02-27 03:13:32 +01:00
Giovanni Campagna
ed6821a819 keybindings: fix per window keybindings
We must spoof events to clutter even if they are associated
with a MetaWindow, because keyboard events are always associated
with one (the focus window), and we must process keybindings
for window togheter with the global ones if they include Super,
because we're not going to see them again.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
23b0f7be43 display: Always use the key focused window for key events
We no longer grab the actor's key focus, so this is necessary.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
7f195aec7a display: Don't grab the window actor's key focus
This breaks gnome-shell's actor tracking code.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
da13e3d237 display: Return TRUE when we've handled an X event appropriately
We need to do this to make sure events aren't improperly sent
to Clutter in the next commit.
2014-02-27 03:13:32 +01:00
Jasper St. Pierre
75184d4c55 display: Simplify checks to see if a window is the root window 2014-02-27 03:13:32 +01:00
Jasper St. Pierre
eb75306f8a Revert "window-actor: Complete the removal of update_shape"
This reverts commit 640102c03b1e74ad481076cefe15b974ceeee052.
2014-02-26 20:52:44 -05:00
Jasper St. Pierre
98c4b82907 Revert "window: Update the shape, input, and opaque regions immediately"
This reverts commit c0d791cd6e25915a36890891940803185f7cc808.
2014-02-26 20:45:38 -05:00
Jasper St. Pierre
fc24552e0e Revert "window: Update the shape, input, and opaque regions immediately"
This reverts commit 64a82c8d7703186b8004d73299b4425545cab990.

This broke everything, and the perf regressions I was seeing went
away after a reboot...
2014-02-26 20:43:01 -05:00
Jasper St. Pierre
be352c2bf1 window: Change ordering of functions to match wayland branch
... and also change some unused public functions to be statics.
2014-02-26 20:22:43 -05:00
Jasper St. Pierre
640102c03b window-actor: Complete the removal of update_shape
I accidentally stashed the rest of the stuff and forgot to
commit it... oops.
2014-02-26 20:04:19 -05:00
Jasper St. Pierre
c0d791cd6e window: Update the shape, input, and opaque regions immediately
... and individually. It turns out that updating the opaque region
was causing the shape region to be updated, which was causing a new
shape mask to be generated and uploaded to the GPU. Considering
GTK+ regenerates the opaque region on pretty much any focus change,
this is not good.
2014-02-26 20:03:16 -05:00
Jasper St. Pierre
41d5e69de5 window-actor: Kill off another use of MetaFrameBorders 2014-02-26 20:02:13 -05:00
Jasper St. Pierre
2dc7371944 window-actor: Don't pass around client_area
To solve a performance regression, the three update_*_region
calls are going to be split up, so just call get_client_area_rect
in the methods itself.
2014-02-26 20:02:11 -05:00
Giovanni Campagna
36009cbae1 Fix input and bounding shapes
For decorated windows, we don't want to apply any input
shape, because the frame is always rectangular and eats
all the input.
The real check is in meta-window-actor, where we consider
if we need to apply the bounding shape and the input shape
(or the intersection of the two) to the surface-actor,
but as an optimization we avoid querying the server in
meta-window.
Additionally, for undecorated windows, the "has input shape"
check is wrong if the window has a bounding shape but not an
input shape.
2014-02-26 19:57:41 -05:00
Jasper St. Pierre
21f9bf530d window-actor: Complete the removal of update_shape
I accidentally stashed the rest of the stuff and forgot to
commit it... oops.
2014-02-26 19:57:13 -05:00
Jasper St. Pierre
ec2c3e1438 window: Add meta_window_get_client_area_rect 2014-02-26 19:54:41 -05:00
Jasper St. Pierre
c5c3806a04 window-x11: Add back missing error trap
This was accidentally removed in 9f5087e.
2014-02-26 19:54:07 -05:00
Jasper St. Pierre
64a82c8d77 window: Update the shape, input, and opaque regions immediately
... and individually. It turns out that updating the opaque region
was causing the shape region to be updated, which was causing a new
shape mask to be generated and uploaded to the GPU. Considering
GTK+ regenerates the opaque region on pretty much any focus change,
this is not good.
2014-02-26 19:43:57 -05:00
Jasper St. Pierre
29edefdfc5 window-actor: Kill off another use of MetaFrameBorders 2014-02-26 19:39:44 -05:00
Jasper St. Pierre
7253a5d274 window-actor: Don't pass around client_area
To solve a performance regression, the three update_*_region
calls are going to be split up, so just call get_client_area_rect
in the methods itself.
2014-02-26 19:39:13 -05:00
Jasper St. Pierre
ad43cbd70b window: Add meta_window_get_client_area_rect 2014-02-26 19:39:13 -05:00
Giovanni Campagna
ac0c7df4a3 keybindings: fix invalid read after a keybinding is removed
The handler pointer is dangling in MetaKeyBinding until
rebuild_key_binding_table() is run, so we can't dereference it.
Because we only need the flags at ungrab time, store a copy
in the MetaKeyBinding structure.

https://bugzilla.gnome.org/show_bug.cgi?id=724402
2014-02-26 15:20:06 +01:00
Giovanni Campagna
682d6f9ee2 keybindings: fix invalid read after a keybinding is removed
The handler pointer is dangling in MetaKeyBinding until
rebuild_key_binding_table() is run, so we can't dereference it.
Because we only need the flags at ungrab time, store a copy
in the MetaKeyBinding structure.

https://bugzilla.gnome.org/show_bug.cgi?id=724402
2014-02-26 15:15:57 +01:00
Adel Gadllah
d85845426c window-actor: Fix culling
At some point meta_window_actor_cull_out stopped calling
meta_cullable_cull_out_children which caused the unobscured region
to never be set for the stex.

https://bugzilla.gnome.org/show_bug.cgi?id=725216
2014-02-26 15:01:07 +01:00
Giovanni Campagna
060e60f2a0 window: fix loading the window type initially
This code was lost in the window/window-x11 split.
2014-02-26 00:21:52 +01:00
Carlos Garnacho
488639eb63 x11: Avoid invalid ClutterInputDevice pointers in the device list
Due to the way add_device() invariably adds to the master/slave device
lists, while keeping ClutterInputDevices 1:1 with device IDs, it may
leave invalid pointers in the list if add_device() is called multiple
times for the same device ID. There are two situations where this may
happen:

1) If devices are disabled and later enabled: devices are added invariably
   to the master/slave lists on constructed(), but then on XIDeviceEnabled
   they'd get added yet again.
2) Racy cases where the ClutterDeviceManager is created around the same time
   XIHierarchyEvents are sent. When getting the XIDeviceInfo on constructed(),
   these devices may already appear as enabled, even though XIDeviceEnabled
   is seen through XIHierarchyEvents processed in the event loop sortly after.

   This last case can be seen when starting gnome-shell on a different tty,
   and entering in the one it's been spawned on, clutter initialization
   happens around the same time devices are added back because of the tty
   switch, and multiple extra ClutterInputDevices are created.

https://bugzilla.gnome.org/show_bug.cgi?id=724971
2014-02-25 10:18:20 +01:00
Carlos Garnacho
45935fbe29 x11: Avoid invalid ClutterInputDevice pointers in the device list
Due to the way add_device() invariably adds to the master/slave device
lists, while keeping ClutterInputDevices 1:1 with device IDs, it may
leave invalid pointers in the list if add_device() is called multiple
times for the same device ID. There are two situations where this may
happen:

1) If devices are disabled and later enabled: devices are added invariably
   to the master/slave lists on constructed(), but then on XIDeviceEnabled
   they'd get added yet again.
2) Racy cases where the ClutterDeviceManager is created around the same time
   XIHierarchyEvents are sent. When getting the XIDeviceInfo on constructed(),
   these devices may already appear as enabled, even though XIDeviceEnabled
   is seen through XIHierarchyEvents processed in the event loop sortly after.

   This last case can be seen when starting gnome-shell on a different tty,
   and entering in the one it's been spawned on, clutter initialization
   happens around the same time devices are added back because of the tty
   switch, and multiple extra ClutterInputDevices are created.

https://bugzilla.gnome.org/show_bug.cgi?id=724971
2014-02-25 10:15:03 +01:00
Giovanni Campagna
26cf75d5a4 MetaWindowX11: fix listening for shape events
This code was lost when support for input shapes was originally
introduced.
2014-02-25 01:29:50 +01:00
Giovanni Campagna
9f5087e97d Fix input and bounding shapes
For decorated windows, we don't want to apply any input
shape, because the frame is always rectangular and eats
all the input.
The real check is in meta-window-actor, where we consider
if we need to apply the bounding shape and the input shape
(or the intersection of the two) to the surface-actor,
but as an optimization we avoid querying the server in
meta-window.
Additionally, for undecorated windows, the "has input shape"
check is wrong if the window has a bounding shape but not an
input shape.
2014-02-25 01:27:32 +01:00
Giovanni Campagna
45624f2edf MetaWindowActor: survive having no MetaSurfaceActor
We need a MetaWaylandSurface to build a MetaSurfaceActor, but
we don't have one until we get the set_window_xid() call from
XWayland. On the other hand, plugins expect to see the window
actor right from when the window is created, so we need this
empty state.

Based on a patch by Jasper St. Pierre.
2014-02-25 01:22:56 +01:00
Giovanni Campagna
153f843ea6 MetaSurfaceActor: move freeze accounting to MetaWindowActor
Turns out we only ever need to freeze/thaw whole windows, not
surfaces or subsurfaces.
This will allow removing the surface actor without losing
the count.
2014-02-25 01:20:22 +01:00
Мирослав Николић
c4372249e2 Updated Serbian translation 2014-02-24 22:45:32 +01:00
Jasper St. Pierre
f0cd9b0687 wayland-surface: Rework construction / destruction yet again
This time, to make way for MetaSurfaceActorEmpty. This also fixes
destroy effects as a side effect. It still has issues if we try
to re-assign an actor that's already toplevel (e.g. somebody
re-popping up a menu that's already being destroyed), but this
will be fixed soon.

The idea here is that MetaWindowActor will do the unparenting of
the surface actor when it itself is destroyed. To prevent bad issues
with picking, we only make the surface actor reactive when it's
toplevel.
2014-02-24 14:46:19 -05:00
Jasper St. Pierre
1783bf20ec Revert "window: Delay the showing of XWayland clients until set_window_id"
This reverts commit 59c8b949ad1b8712be7f1e90f8aaddac897da463.
2014-02-24 14:46:19 -05:00
Jasper St. Pierre
9b24ae2033 Revert "compositor: Delay meta_compositor_add_window until the first show"
This reverts commit 4efe4483fbc7602e8358fda936074216a8e5544b.
2014-02-24 14:46:18 -05:00