backends: Have meta_input_settings_handle_pad_button() take an event
As all the relevant backends are expected to provide ClutterPadButtonEvents, it makes no sense to split the information, plus all other event fields are now available and might be needed in the future. https://bugzilla.gnome.org/show_bug.cgi?id=771098
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@ -135,10 +135,8 @@ gboolean meta_input_settings_is_pad_button_grabbed (MetaIn
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ClutterInputDevice *pad,
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guint button);
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gboolean meta_input_settings_handle_pad_button (MetaInputSettings *input_settings,
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ClutterInputDevice *pad,
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gboolean is_press,
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guint button);
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gboolean meta_input_settings_handle_pad_button (MetaInputSettings *input_settings,
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const ClutterPadButtonEvent *event);
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gchar * meta_input_settings_get_pad_button_action_label (MetaInputSettings *input_settings,
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ClutterInputDevice *pad,
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guint button);
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@ -1671,17 +1671,21 @@ meta_input_settings_is_pad_button_grabbed (MetaInputSettings *input_settings,
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}
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gboolean
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meta_input_settings_handle_pad_button (MetaInputSettings *input_settings,
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ClutterInputDevice *pad,
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gboolean is_press,
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guint button)
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meta_input_settings_handle_pad_button (MetaInputSettings *input_settings,
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const ClutterPadButtonEvent *event)
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{
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GDesktopPadButtonAction action;
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ClutterInputDevice *pad;
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gint button, group, mode;
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gboolean is_press;
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g_return_val_if_fail (META_IS_INPUT_SETTINGS (input_settings), FALSE);
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (pad), FALSE);
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g_return_val_if_fail (clutter_input_device_get_device_type (pad) ==
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CLUTTER_PAD_DEVICE, FALSE);
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g_return_val_if_fail (event->type == CLUTTER_PAD_BUTTON_PRESS ||
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event->type == CLUTTER_PAD_BUTTON_RELEASE, FALSE);
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pad = clutter_event_get_source_device ((ClutterEvent *) event);
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button = event->button;
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is_press = event->type == CLUTTER_PAD_BUTTON_PRESS;
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action = meta_input_settings_get_pad_button_action (input_settings, pad, button);
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@ -223,9 +223,7 @@ meta_display_handle_event (MetaDisplay *display,
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event->type == CLUTTER_PAD_BUTTON_RELEASE))
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{
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if (meta_input_settings_handle_pad_button (meta_backend_get_input_settings (backend),
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clutter_event_get_source_device (event),
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event->type == CLUTTER_PAD_BUTTON_PRESS,
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event->pad_button.button))
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&event->pad_button))
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{
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bypass_wayland = bypass_clutter = TRUE;
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goto out;
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