Allow propogation of OOM errors to apps
This allows apps to catch out-of-memory errors when allocating textures. Textures can be pretty huge at times and so it's quite possible for an application to try and allocate more memory than is available. It's also very possible that the application can take some action in response to reduce memory pressure (such as freeing up texture caches perhaps) so we shouldn't just automatically abort like we do for trivial heap allocations. These public functions now take a CoglError argument so applications can catch out of memory errors: cogl_buffer_map cogl_buffer_map_range cogl_buffer_set_data cogl_framebuffer_read_pixels_into_bitmap cogl_pixel_buffer_new cogl_texture_new_from_data cogl_texture_new_from_bitmap Note: we've been quite conservative with how many apis we let throw OOM CoglErrors since we don't really want to put a burdon on developers to be checking for errors with every cogl api call. So long as there is some lower level api for apps to use that let them catch OOM errors for everything necessary that's enough and we don't have to make more convenient apis more awkward to use. The main focus is on bitmaps and texture allocations since they can be particularly large and prone to failing. A new cogl_attribute_buffer_new_with_size() function has been added in case developers need to catch OOM errors when allocating attribute buffers whereby they can first use _buffer_new_with_size() (which doesn't take a CoglError) followed by cogl_buffer_set_data() which will lazily allocate the buffer storage and report OOM errors. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit f7735e141ad537a253b02afa2a8238f96340b978) Note: since we can't break the API for Cogl 1.x then actually the main purpose of cherry picking this patch is to keep in-line with changes on the master branch so that we can easily cherry-pick patches. All the api changes relating stable apis released on the 1.12 branch have been reverted as part of cherry-picking this patch so this most just applies all the internal plumbing changes that enable us to correctly propagate OOM errors.
This commit is contained in:
parent
63db64f426
commit
f53fb5e2e0
@ -269,8 +269,9 @@ emit_vertex_buffer_geometry (CoglPangoDisplayListNode *node)
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n_verts = node->d.texture.rectangles->len * 4;
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buffer
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= cogl_attribute_buffer_new (ctx,
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n_verts * sizeof (CoglVertexP2T2), NULL);
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= cogl_attribute_buffer_new_with_size (ctx,
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n_verts *
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sizeof (CoglVertexP2T2));
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if ((verts = cogl_buffer_map (COGL_BUFFER (buffer),
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COGL_BUFFER_ACCESS_WRITE,
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@ -60,7 +60,8 @@ struct _CoglAtlasTexture
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CoglAtlasTexture *
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_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format);
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CoglPixelFormat internal_format,
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CoglError **error);
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CoglAtlasTexture *
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_cogl_atlas_texture_new_with_size (unsigned int width,
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@ -44,6 +44,7 @@
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#include "cogl-atlas.h"
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#include "cogl1-context.h"
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#include "cogl-sub-texture.h"
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#include "cogl-error-private.h"
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#include <stdlib.h>
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@ -437,59 +438,65 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
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int src_y,
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int dst_x,
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int dst_y,
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unsigned int dst_width,
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unsigned int dst_height,
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CoglBitmap *bmp)
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int dst_width,
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int dst_height,
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CoglBitmap *bmp,
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CoglError **error)
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{
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CoglAtlas *atlas = atlas_tex->atlas;
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/* Copy the central data */
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if (!cogl_texture_set_region_from_bitmap (atlas->texture,
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if (!_cogl_texture_set_region_from_bitmap (atlas->texture,
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src_x, src_y,
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dst_x + atlas_tex->rectangle.x + 1,
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dst_y + atlas_tex->rectangle.y + 1,
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dst_width,
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dst_height,
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bmp))
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bmp,
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error))
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return FALSE;
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/* Update the left edge pixels */
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if (dst_x == 0 &&
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!cogl_texture_set_region_from_bitmap (atlas->texture,
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!_cogl_texture_set_region_from_bitmap (atlas->texture,
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src_x, src_y,
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atlas_tex->rectangle.x,
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dst_y + atlas_tex->rectangle.y + 1,
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1, dst_height,
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bmp))
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bmp,
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error))
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return FALSE;
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/* Update the right edge pixels */
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if (dst_x + dst_width == atlas_tex->rectangle.width - 2 &&
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!cogl_texture_set_region_from_bitmap (atlas->texture,
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!_cogl_texture_set_region_from_bitmap (atlas->texture,
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src_x + dst_width - 1, src_y,
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atlas_tex->rectangle.x +
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atlas_tex->rectangle.width - 1,
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dst_y + atlas_tex->rectangle.y + 1,
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1, dst_height,
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bmp))
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bmp,
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error))
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return FALSE;
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/* Update the top edge pixels */
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if (dst_y == 0 &&
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!cogl_texture_set_region_from_bitmap (atlas->texture,
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!_cogl_texture_set_region_from_bitmap (atlas->texture,
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src_x, src_y,
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dst_x + atlas_tex->rectangle.x + 1,
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atlas_tex->rectangle.y,
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dst_width, 1,
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bmp))
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bmp,
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error))
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return FALSE;
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/* Update the bottom edge pixels */
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if (dst_y + dst_height == atlas_tex->rectangle.height - 2 &&
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!cogl_texture_set_region_from_bitmap (atlas->texture,
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!_cogl_texture_set_region_from_bitmap (atlas->texture,
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src_x, src_y + dst_height - 1,
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dst_x + atlas_tex->rectangle.x + 1,
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atlas_tex->rectangle.y +
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atlas_tex->rectangle.height - 1,
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dst_width, 1,
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bmp))
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bmp,
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error))
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return FALSE;
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return TRUE;
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@ -497,7 +504,8 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
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static CoglBitmap *
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_cogl_atlas_texture_prepare_for_upload (CoglAtlasTexture *atlas_tex,
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CoglBitmap *bmp)
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CoglBitmap *bmp,
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CoglError **error)
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{
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CoglPixelFormat internal_format;
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CoglBitmap *converted_bmp;
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@ -519,7 +527,8 @@ _cogl_atlas_texture_prepare_for_upload (CoglAtlasTexture *atlas_tex,
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NULL, /* dst_format_out */
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NULL, /* glintformat */
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NULL, /* glformat */
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NULL /* gltype */);
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NULL, /* gltype */
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error);
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if (converted_bmp == NULL)
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return NULL;
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@ -547,9 +556,10 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
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int src_y,
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int dst_x,
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int dst_y,
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unsigned int dst_width,
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unsigned int dst_height,
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CoglBitmap *bmp)
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int dst_width,
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int dst_height,
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CoglBitmap *bmp,
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CoglError **error)
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{
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CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
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@ -560,14 +570,18 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
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CoglBool ret;
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bmp = _cogl_atlas_texture_prepare_for_upload (atlas_tex,
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bmp);
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bmp,
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error);
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if (!bmp)
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return FALSE;
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/* Upload the data ignoring the premult bit */
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ret = _cogl_atlas_texture_set_region_with_border (atlas_tex,
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src_x, src_y,
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dst_x, dst_y,
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dst_width, dst_height,
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bmp);
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bmp,
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error);
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cogl_object_unref (bmp);
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@ -575,11 +589,12 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
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}
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else
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/* Otherwise we can just forward on to the sub texture */
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return cogl_texture_set_region_from_bitmap (atlas_tex->sub_texture,
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return _cogl_texture_set_region_from_bitmap (atlas_tex->sub_texture,
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src_x, src_y,
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dst_x, dst_y,
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dst_width, dst_height,
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bmp);
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bmp,
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error);
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}
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static CoglPixelFormat
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@ -729,7 +744,8 @@ _cogl_atlas_texture_new_with_size (unsigned int width,
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CoglAtlasTexture *
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_cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format)
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CoglPixelFormat internal_format,
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CoglError **error)
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{
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CoglAtlasTexture *atlas_tex;
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CoglBitmap *dst_bmp;
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@ -750,11 +766,17 @@ _cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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flags, internal_format);
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if (atlas_tex == NULL)
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{
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_cogl_set_error (error,
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COGL_SYSTEM_ERROR,
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COGL_SYSTEM_ERROR_UNSUPPORTED,
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"Texture type not compatible with atlas");
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return NULL;
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}
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dst_bmp = _cogl_atlas_texture_prepare_for_upload (atlas_tex,
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bmp);
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bmp,
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error);
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if (dst_bmp == NULL)
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{
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cogl_object_unref (atlas_tex);
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@ -763,14 +785,20 @@ _cogl_atlas_texture_new_from_bitmap (CoglBitmap *bmp,
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/* Defer to set_region so that we can share the code for copying the
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edge pixels to the border. */
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_cogl_atlas_texture_set_region_with_border (atlas_tex,
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if (!_cogl_atlas_texture_set_region_with_border (atlas_tex,
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0, /* src_x */
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0, /* src_y */
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0, /* dst_x */
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0, /* dst_y */
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bmp_width, /* dst_width */
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bmp_height, /* dst_height */
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dst_bmp);
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dst_bmp,
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error))
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{
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cogl_object_unref (dst_bmp);
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cogl_object_unref (atlas_tex);
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return NULL;
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}
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cogl_object_unref (dst_bmp);
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@ -39,28 +39,50 @@ static void _cogl_attribute_buffer_free (CoglAttributeBuffer *array);
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COGL_BUFFER_DEFINE (AttributeBuffer, attribute_buffer);
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CoglAttributeBuffer *
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cogl_attribute_buffer_new (CoglContext *context,
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size_t bytes,
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const void *data)
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cogl_attribute_buffer_new_with_size (CoglContext *context,
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size_t bytes)
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{
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CoglAttributeBuffer *array = g_slice_new (CoglAttributeBuffer);
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CoglAttributeBuffer *buffer = g_slice_new (CoglAttributeBuffer);
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/* parent's constructor */
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_cogl_buffer_initialize (COGL_BUFFER (array),
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_cogl_buffer_initialize (COGL_BUFFER (buffer),
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context,
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bytes,
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COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER,
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COGL_BUFFER_USAGE_HINT_ATTRIBUTE_BUFFER,
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COGL_BUFFER_UPDATE_HINT_STATIC);
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_cogl_attribute_buffer_object_new (array);
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return _cogl_attribute_buffer_object_new (buffer);
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}
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CoglAttributeBuffer *
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cogl_attribute_buffer_new (CoglContext *context,
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size_t bytes,
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const void *data)
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{
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CoglAttributeBuffer *buffer;
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buffer = cogl_attribute_buffer_new_with_size (context, bytes);
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/* Note: to keep the common cases simple this API doesn't throw
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* CoglErrors, so developers can assume this function never returns
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* NULL and we will simply abort on error.
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*
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* Developers wanting to catch errors can use
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* cogl_attribute_buffer_new_with_size() and catch errors when later
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* calling cogl_buffer_set_data() or cogl_buffer_map().
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*/
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/* XXX: NB: for Cogl 2.0 we don't allow NULL data here but we can't
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* break the api for 1.x and so we keep the check for now. */
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if (data)
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cogl_buffer_set_data (COGL_BUFFER (array),
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_cogl_buffer_set_data (COGL_BUFFER (buffer),
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0,
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data,
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bytes);
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return array;
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bytes,
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NULL);
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return buffer;
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}
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static void
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@ -50,18 +50,57 @@ COGL_BEGIN_DECLS
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#define COGL_ATTRIBUTE_BUFFER(buffer) ((CoglAttributeBuffer *)(buffer))
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/**
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* cogl_attribute_buffer_new_with_size:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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*
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data. Afterwards data can be set using
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* cogl_buffer_set_data() or by mapping it into the application's
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* address space using cogl_buffer_map().
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*
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* The underlying storage of this buffer isn't allocated by this
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* function so that you have an opportunity to use the
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* cogl_buffer_set_update_hint() and cogl_buffer_set_usage_hint()
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* functions which may influence how the storage is allocated. The
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* storage will be allocated once you upload data to the buffer.
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*
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* Note: You can assume this function always succeeds and won't return
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* %NULL
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*
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* Return value: A newly allocated #CoglAttributeBuffer. Never %NULL.
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*
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* Stability: Unstable
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*/
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CoglAttributeBuffer *
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cogl_attribute_buffer_new_with_size (CoglContext *context,
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size_t bytes);
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/**
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* cogl_attribute_buffer_new:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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* @data: An optional pointer to vertex data to upload immediately.
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*
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* Declares a new #CoglAttributeBuffer of @size bytes to contain arrays of vertex
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* attribute data. Once declared, data can be set using cogl_buffer_set_data()
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* or by mapping it into the application's address space using cogl_buffer_map().
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data and also uploads @size bytes read
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* from @data to the new buffer.
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*
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* If @data isn't %NULL then @size bytes will be read from @data and
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* immediately copied into the new buffer.
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* You should never pass a %NULL data pointer.
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*
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* <note>This function does not report out-of-memory errors back to
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* the caller by returning %NULL and so you can assume this function
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* always succeeds.</note>
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*
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* <note>In the unlikely case that there is an out of memory problem
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* then Cogl will abort the application with a message. If your
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* application needs to gracefully handle out-of-memory errors then
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* you can use cogl_attribute_buffer_new_with_size() and then
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* explicitly catch errors with cogl_buffer_set_data() or
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* cogl_buffer_map().</note>
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*
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* Return value: A newly allocated #CoglAttributeBuffer (never %NULL)
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*
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* Since: 1.4
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* Stability: Unstable
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@ -348,7 +348,8 @@ _cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
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CoglBool
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_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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CoglBitmap *dst_bmp)
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CoglBitmap *dst_bmp,
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CoglError **error)
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{
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uint8_t *src_data;
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uint8_t *dst_data;
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@ -388,19 +389,20 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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if (!_cogl_bitmap_copy_subregion (src_bmp, dst_bmp,
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0, 0, /* src_x / src_y */
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0, 0, /* dst_x / dst_y */
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width, height))
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width, height,
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error))
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return FALSE;
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if (need_premult)
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{
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if ((dst_format & COGL_PREMULT_BIT))
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{
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if (!_cogl_bitmap_premult (dst_bmp))
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if (!_cogl_bitmap_premult (dst_bmp, error))
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return FALSE;
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}
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else
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{
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if (!_cogl_bitmap_unpremult (dst_bmp))
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if (!_cogl_bitmap_unpremult (dst_bmp, error))
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return FALSE;
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}
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}
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@ -408,12 +410,13 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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return TRUE;
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}
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src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0);
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src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
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if (src_data == NULL)
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return FALSE;
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dst_data = _cogl_bitmap_map (dst_bmp,
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COGL_BUFFER_ACCESS_WRITE,
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COGL_BUFFER_MAP_HINT_DISCARD);
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COGL_BUFFER_MAP_HINT_DISCARD,
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error);
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if (dst_data == NULL)
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{
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_cogl_bitmap_unmap (src_bmp);
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@ -472,7 +475,8 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
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CoglBitmap *
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_cogl_bitmap_convert (CoglBitmap *src_bmp,
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CoglPixelFormat dst_format)
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CoglPixelFormat dst_format,
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CoglError **error)
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{
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CoglBitmap *dst_bmp;
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int width, height;
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@ -486,7 +490,7 @@ _cogl_bitmap_convert (CoglBitmap *src_bmp,
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width, height,
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dst_format);
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if (!_cogl_bitmap_convert_into_bitmap (src_bmp, dst_bmp))
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if (!_cogl_bitmap_convert_into_bitmap (src_bmp, dst_bmp, error))
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{
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cogl_object_unref (dst_bmp);
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return NULL;
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||||
@ -496,7 +500,8 @@ _cogl_bitmap_convert (CoglBitmap *src_bmp,
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_unpremult (CoglBitmap *bmp)
|
||||
_cogl_bitmap_unpremult (CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *p, *data;
|
||||
uint16_t *tmp_row;
|
||||
@ -513,7 +518,8 @@ _cogl_bitmap_unpremult (CoglBitmap *bmp)
|
||||
if ((data = _cogl_bitmap_map (bmp,
|
||||
COGL_BUFFER_ACCESS_READ |
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0)) == NULL)
|
||||
0,
|
||||
error)) == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* If we can't directly unpremult the data inline then we'll
|
||||
@ -562,7 +568,8 @@ _cogl_bitmap_unpremult (CoglBitmap *bmp)
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_premult (CoglBitmap *bmp)
|
||||
_cogl_bitmap_premult (CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *p, *data;
|
||||
uint16_t *tmp_row;
|
||||
@ -579,7 +586,8 @@ _cogl_bitmap_premult (CoglBitmap *bmp)
|
||||
if ((data = _cogl_bitmap_map (bmp,
|
||||
COGL_BUFFER_ACCESS_READ |
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0)) == NULL)
|
||||
0,
|
||||
error)) == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* If we can't directly premult the data inline then we'll allocate
|
||||
|
@ -100,11 +100,13 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
|
||||
|
||||
CoglBitmap *
|
||||
_cogl_bitmap_convert (CoglBitmap *bmp,
|
||||
CoglPixelFormat dst_format);
|
||||
CoglPixelFormat dst_format,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
|
||||
CoglBitmap *dst_bmp);
|
||||
CoglBitmap *dst_bmp,
|
||||
CoglError **error);
|
||||
|
||||
CoglBitmap *
|
||||
_cogl_bitmap_from_file (CoglContext *ctx,
|
||||
@ -120,14 +122,17 @@ _cogl_android_bitmap_new_from_asset (CoglContext *ctx,
|
||||
#endif
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_unpremult (CoglBitmap *dst_bmp);
|
||||
_cogl_bitmap_unpremult (CoglBitmap *dst_bmp,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_premult (CoglBitmap *dst_bmp);
|
||||
_cogl_bitmap_premult (CoglBitmap *dst_bmp,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
|
||||
CoglPixelFormat dst_format);
|
||||
CoglPixelFormat dst_format,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
@ -137,11 +142,13 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int width,
|
||||
int height);
|
||||
int height,
|
||||
CoglError **error);
|
||||
|
||||
/* Creates a deep copy of the source bitmap */
|
||||
CoglBitmap *
|
||||
_cogl_bitmap_copy (CoglBitmap *src_bmp);
|
||||
_cogl_bitmap_copy (CoglBitmap *src_bmp,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_get_size_from_file (const char *filename,
|
||||
@ -163,7 +170,8 @@ _cogl_bitmap_set_format (CoglBitmap *bitmap,
|
||||
uint8_t *
|
||||
_cogl_bitmap_map (CoglBitmap *bitmap,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_bitmap_unmap (CoglBitmap *bitmap);
|
||||
@ -180,7 +188,8 @@ _cogl_bitmap_unmap (CoglBitmap *bitmap);
|
||||
uint8_t *
|
||||
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_bitmap_gl_unbind (CoglBitmap *bitmap);
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "cogl-pixel-buffer.h"
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-buffer-gl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
@ -57,26 +58,28 @@ _cogl_bitmap_free (CoglBitmap *bmp)
|
||||
|
||||
CoglBool
|
||||
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
|
||||
CoglPixelFormat dst_format)
|
||||
CoglPixelFormat dst_format,
|
||||
CoglError **error)
|
||||
{
|
||||
/* Do we need to unpremultiply? */
|
||||
if ((bmp->format & COGL_PREMULT_BIT) > 0 &&
|
||||
(dst_format & COGL_PREMULT_BIT) == 0 &&
|
||||
COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (dst_format))
|
||||
return _cogl_bitmap_unpremult (bmp);
|
||||
return _cogl_bitmap_unpremult (bmp, error);
|
||||
|
||||
/* Do we need to premultiply? */
|
||||
if ((bmp->format & COGL_PREMULT_BIT) == 0 &&
|
||||
COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (bmp->format) &&
|
||||
(dst_format & COGL_PREMULT_BIT) > 0)
|
||||
/* Try premultiplying using imaging library */
|
||||
return _cogl_bitmap_premult (bmp);
|
||||
return _cogl_bitmap_premult (bmp, error);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
CoglBitmap *
|
||||
_cogl_bitmap_copy (CoglBitmap *src_bmp)
|
||||
_cogl_bitmap_copy (CoglBitmap *src_bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglBitmap *dst_bmp;
|
||||
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
|
||||
@ -88,11 +91,16 @@ _cogl_bitmap_copy (CoglBitmap *src_bmp)
|
||||
width, height,
|
||||
src_format);
|
||||
|
||||
_cogl_bitmap_copy_subregion (src_bmp,
|
||||
if (!_cogl_bitmap_copy_subregion (src_bmp,
|
||||
dst_bmp,
|
||||
0, 0, /* src_x/y */
|
||||
0, 0, /* dst_x/y */
|
||||
width, height);
|
||||
width, height,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (dst_bmp);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return dst_bmp;
|
||||
}
|
||||
@ -105,7 +113,8 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int width,
|
||||
int height)
|
||||
int height,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *srcdata;
|
||||
uint8_t *dstdata;
|
||||
@ -114,19 +123,21 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
|
||||
CoglBool succeeded = FALSE;
|
||||
|
||||
/* Intended only for fast copies when format is equal! */
|
||||
g_assert ((src->format & ~COGL_PREMULT_BIT) ==
|
||||
(dst->format & ~COGL_PREMULT_BIT));
|
||||
_COGL_RETURN_VAL_IF_FAIL ((src->format & ~COGL_PREMULT_BIT) ==
|
||||
(dst->format & ~COGL_PREMULT_BIT),
|
||||
FALSE);
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (src->format);
|
||||
|
||||
if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0)))
|
||||
if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0, error)))
|
||||
{
|
||||
if ((dstdata = _cogl_bitmap_map (dst, COGL_BUFFER_ACCESS_WRITE, 0)))
|
||||
if ((dstdata =
|
||||
_cogl_bitmap_map (dst, COGL_BUFFER_ACCESS_WRITE, 0, error)))
|
||||
{
|
||||
srcdata += src_y * src->rowstride + src_x * bpp;
|
||||
dstdata += dst_y * dst->rowstride + dst_x * bpp;
|
||||
|
||||
for (line=0; line<height; ++line)
|
||||
for (line = 0; line < height; ++line)
|
||||
{
|
||||
memcpy (dstdata, srcdata, width * bpp);
|
||||
srcdata += src->rowstride;
|
||||
@ -271,17 +282,18 @@ cogl_bitmap_new_with_size (CoglContext *context,
|
||||
unsigned int rowstride;
|
||||
|
||||
/* creating a buffer to store "any" format does not make sense */
|
||||
if (G_UNLIKELY (format == COGL_PIXEL_FORMAT_ANY))
|
||||
return NULL;
|
||||
_COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, NULL);
|
||||
|
||||
/* for now we fallback to cogl_pixel_buffer_new, later, we could ask
|
||||
* libdrm a tiled buffer for instance */
|
||||
rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
|
||||
pixel_buffer = cogl_pixel_buffer_new (context, height * rowstride, NULL);
|
||||
pixel_buffer =
|
||||
cogl_pixel_buffer_new (context,
|
||||
height * rowstride,
|
||||
NULL); /* data */
|
||||
|
||||
if (G_UNLIKELY (pixel_buffer == NULL))
|
||||
return NULL;
|
||||
_COGL_RETURN_VAL_IF_FAIL (pixel_buffer != NULL, NULL);
|
||||
|
||||
bitmap = cogl_bitmap_new_from_buffer (COGL_BUFFER (pixel_buffer),
|
||||
format,
|
||||
@ -359,19 +371,21 @@ cogl_bitmap_error_quark (void)
|
||||
uint8_t *
|
||||
_cogl_bitmap_map (CoglBitmap *bitmap,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
/* Divert to another bitmap if this data is shared */
|
||||
if (bitmap->shared_bmp)
|
||||
return _cogl_bitmap_map (bitmap->shared_bmp, access, hints);
|
||||
return _cogl_bitmap_map (bitmap->shared_bmp, access, hints, error);
|
||||
|
||||
g_assert (!bitmap->mapped);
|
||||
|
||||
if (bitmap->buffer)
|
||||
{
|
||||
uint8_t *data = cogl_buffer_map (bitmap->buffer,
|
||||
uint8_t *data = _cogl_buffer_map (bitmap->buffer,
|
||||
access,
|
||||
hints);
|
||||
hints,
|
||||
error);
|
||||
|
||||
COGL_NOTE (BITMAP, "A pixel array is being mapped from a bitmap. This "
|
||||
"usually means that some conversion on the pixel array is "
|
||||
@ -414,21 +428,23 @@ _cogl_bitmap_unmap (CoglBitmap *bitmap)
|
||||
uint8_t *
|
||||
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *ptr;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
/* Divert to another bitmap if this data is shared */
|
||||
if (bitmap->shared_bmp)
|
||||
return _cogl_bitmap_gl_bind (bitmap->shared_bmp, access, hints);
|
||||
return _cogl_bitmap_gl_bind (bitmap->shared_bmp, access, hints, error);
|
||||
|
||||
g_assert (!bitmap->bound);
|
||||
_COGL_RETURN_VAL_IF_FAIL (!bitmap->bound, NULL);
|
||||
|
||||
/* If the bitmap wasn't created from a buffer then the
|
||||
implementation of bind is the same as map */
|
||||
if (bitmap->buffer == NULL)
|
||||
{
|
||||
uint8_t *data = _cogl_bitmap_map (bitmap, access, hints);
|
||||
uint8_t *data = _cogl_bitmap_map (bitmap, access, hints, error);
|
||||
if (data)
|
||||
bitmap->bound = TRUE;
|
||||
return data;
|
||||
@ -438,15 +454,29 @@ _cogl_bitmap_gl_bind (CoglBitmap *bitmap,
|
||||
|
||||
if (access == COGL_BUFFER_ACCESS_READ)
|
||||
ptr = _cogl_buffer_gl_bind (bitmap->buffer,
|
||||
COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK);
|
||||
COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK,
|
||||
&internal_error);
|
||||
else if (access == COGL_BUFFER_ACCESS_WRITE)
|
||||
ptr = _cogl_buffer_gl_bind (bitmap->buffer,
|
||||
COGL_BUFFER_BIND_TARGET_PIXEL_PACK);
|
||||
COGL_BUFFER_BIND_TARGET_PIXEL_PACK,
|
||||
&internal_error);
|
||||
else
|
||||
{
|
||||
ptr = NULL;
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
/* NB: _cogl_buffer_gl_bind() may return NULL in non-error
|
||||
* conditions so we have to explicitly check internal_error to see
|
||||
* if an exception was thrown */
|
||||
if (internal_error)
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* The data pointer actually stores the offset */
|
||||
return GPOINTER_TO_INT (bitmap->data) + ptr;
|
||||
return ptr + GPOINTER_TO_INT (bitmap->data);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -292,6 +292,7 @@ _cogl_blit_get_tex_data_blit (CoglBlitData *data,
|
||||
data->format,
|
||||
data->src_width * data->bpp,
|
||||
data->image_data);
|
||||
/* TODO: support chaining up errors during the blit */
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -45,14 +45,16 @@ struct _CoglBufferVtable
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
void (* unmap) (CoglBuffer *buffer);
|
||||
|
||||
CoglBool (* set_data) (CoglBuffer *buffer,
|
||||
unsigned int offset,
|
||||
const void *data,
|
||||
unsigned int size);
|
||||
unsigned int size,
|
||||
CoglError **error);
|
||||
};
|
||||
|
||||
typedef enum _CoglBufferFlags
|
||||
@ -137,6 +139,19 @@ _cogl_buffer_immutable_ref (CoglBuffer *buffer);
|
||||
void
|
||||
_cogl_buffer_immutable_unref (CoglBuffer *buffer);
|
||||
|
||||
CoglBool
|
||||
_cogl_buffer_set_data (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
const void *data,
|
||||
size_t size,
|
||||
CoglError **error);
|
||||
|
||||
void *
|
||||
_cogl_buffer_map (CoglBuffer *buffer,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
/* This is a wrapper around cogl_buffer_map_range for internal use
|
||||
when we want to map the buffer for write only to replace the entire
|
||||
contents. If the map fails then it will fallback to writing to a
|
||||
|
@ -83,7 +83,8 @@ malloc_map_range (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
|
||||
return buffer->data + offset;
|
||||
@ -99,7 +100,8 @@ static CoglBool
|
||||
malloc_set_data (CoglBuffer *buffer,
|
||||
unsigned int offset,
|
||||
const void *data,
|
||||
unsigned int size)
|
||||
unsigned int size,
|
||||
CoglError **error)
|
||||
{
|
||||
memcpy (buffer->data + offset, data, size);
|
||||
return TRUE;
|
||||
@ -213,14 +215,29 @@ warn_about_midscene_changes (void)
|
||||
}
|
||||
}
|
||||
|
||||
void *
|
||||
_cogl_buffer_map (CoglBuffer *buffer,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
|
||||
|
||||
return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints, error);
|
||||
}
|
||||
|
||||
void *
|
||||
cogl_buffer_map (CoglBuffer *buffer,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
|
||||
|
||||
return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints);
|
||||
CoglError *ignore_error = NULL;
|
||||
void *ptr =
|
||||
cogl_buffer_map_range (buffer, 0, buffer->size, access, hints,
|
||||
&ignore_error);
|
||||
if (!ptr)
|
||||
cogl_error_free (ignore_error);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void *
|
||||
@ -228,21 +245,21 @@ cogl_buffer_map_range (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
|
||||
_COGL_RETURN_VAL_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
|
||||
|
||||
if (G_UNLIKELY (buffer->immutable_ref))
|
||||
warn_about_midscene_changes ();
|
||||
|
||||
if (buffer->flags & COGL_BUFFER_FLAG_MAPPED)
|
||||
return buffer->data;
|
||||
|
||||
buffer->data = buffer->vtable.map_range (buffer,
|
||||
offset,
|
||||
size,
|
||||
access,
|
||||
hints);
|
||||
hints,
|
||||
error);
|
||||
|
||||
return buffer->data;
|
||||
}
|
||||
@ -272,6 +289,7 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
|
||||
{
|
||||
CoglContext *ctx = buffer->context;
|
||||
void *ret;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (!ctx->buffer_map_fallback_in_use, NULL);
|
||||
|
||||
@ -281,12 +299,14 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
|
||||
offset,
|
||||
size,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
&ignore_error);
|
||||
|
||||
if (ret)
|
||||
return ret;
|
||||
else
|
||||
{
|
||||
|
||||
cogl_error_free (ignore_error);
|
||||
|
||||
/* If the map fails then we'll use a temporary buffer to fill
|
||||
the data and then upload it using cogl_buffer_set_data when
|
||||
the buffer is unmapped. The temporary buffer is shared to
|
||||
@ -297,7 +317,6 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
|
||||
buffer->flags |= COGL_BUFFER_FLAG_MAPPED_FALLBACK;
|
||||
|
||||
return ctx->buffer_map_fallback_array->data;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
@ -311,29 +330,59 @@ _cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer)
|
||||
|
||||
if ((buffer->flags & COGL_BUFFER_FLAG_MAPPED_FALLBACK))
|
||||
{
|
||||
cogl_buffer_set_data (buffer,
|
||||
/* Note: don't try to catch OOM errors here since the use cases
|
||||
* we currently have for this api (the journal and path stroke
|
||||
* tesselator) don't have anything particularly sensible they
|
||||
* can do in response to a failure anyway so it seems better to
|
||||
* simply abort instead.
|
||||
*
|
||||
* If we find this is a problem for real world applications
|
||||
* then in the path tesselation case we could potentially add an
|
||||
* explicit cogl_path_tesselate_stroke() api that can throw an
|
||||
* error for the app to cache. For the journal we could
|
||||
* potentially flush the journal in smaller batches so we use
|
||||
* smaller buffers, though that would probably not help for
|
||||
* deferred renderers.
|
||||
*/
|
||||
_cogl_buffer_set_data (buffer,
|
||||
ctx->buffer_map_fallback_offset,
|
||||
ctx->buffer_map_fallback_array->data,
|
||||
ctx->buffer_map_fallback_array->len);
|
||||
ctx->buffer_map_fallback_array->len,
|
||||
NULL);
|
||||
buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED_FALLBACK;
|
||||
}
|
||||
else
|
||||
cogl_buffer_unmap (buffer);
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_buffer_set_data (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
const void *data,
|
||||
size_t size,
|
||||
CoglError **error)
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE);
|
||||
_COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE);
|
||||
|
||||
if (G_UNLIKELY (buffer->immutable_ref))
|
||||
warn_about_midscene_changes ();
|
||||
|
||||
return buffer->vtable.set_data (buffer, offset, data, size, error);
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_buffer_set_data (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
const void *data,
|
||||
size_t size)
|
||||
{
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE);
|
||||
_COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE);
|
||||
|
||||
if (G_UNLIKELY (buffer->immutable_ref))
|
||||
warn_about_midscene_changes ();
|
||||
|
||||
return buffer->vtable.set_data (buffer, offset, data, size);
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglBool status =
|
||||
_cogl_buffer_set_data (buffer, offset, data, size, &ignore_error);
|
||||
if (!status)
|
||||
cogl_error_free (ignore_error);
|
||||
return status;
|
||||
}
|
||||
|
||||
CoglBuffer *
|
||||
|
@ -33,6 +33,7 @@
|
||||
#define __COGL_BUFFER_H__
|
||||
|
||||
#include <cogl/cogl-types.h>
|
||||
#include <cogl/cogl-error.h>
|
||||
|
||||
COGL_BEGIN_DECLS
|
||||
|
||||
@ -62,6 +63,25 @@ COGL_BEGIN_DECLS
|
||||
|
||||
typedef struct _CoglBuffer CoglBuffer;
|
||||
|
||||
#define COGL_BUFFER_ERROR (_cogl_buffer_error_domain ())
|
||||
|
||||
/**
|
||||
* CoglBufferError:
|
||||
* @COGL_BUFFER_ERROR_MAP: A buffer could not be mapped either
|
||||
* because the feature isn't supported or because a system
|
||||
* limitation was hit.
|
||||
*
|
||||
* Error enumeration for #CoglBuffer
|
||||
*
|
||||
* Stability: unstable
|
||||
*/
|
||||
typedef enum { /*< prefix=COGL_BUFFER_ERROR >*/
|
||||
COGL_BUFFER_ERROR_MAP,
|
||||
} CoglBufferError;
|
||||
|
||||
uint32_t
|
||||
_cogl_buffer_error_domain (void);
|
||||
|
||||
/**
|
||||
* cogl_is_buffer:
|
||||
* @object: a buffer object
|
||||
@ -219,6 +239,7 @@ cogl_buffer_map (CoglBuffer *buffer,
|
||||
* @access: how the mapped buffer will be used by the application
|
||||
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
|
||||
* the data will be modified once mapped.
|
||||
* @error: A #CoglError for catching exceptional errors
|
||||
*
|
||||
* Maps a sub-region of the buffer into the application's address space
|
||||
* for direct access.
|
||||
@ -246,7 +267,8 @@ cogl_buffer_map_range (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
/**
|
||||
* cogl_buffer_unmap:
|
||||
|
@ -190,8 +190,11 @@ struct _CoglDriverVtable
|
||||
|
||||
/* Initialize the specified region of storage of the given texture
|
||||
* with the contents of the specified bitmap region
|
||||
*
|
||||
* Since this may need to create the underlying storage first
|
||||
* it may throw a NO_MEMORY error.
|
||||
*/
|
||||
void
|
||||
CoglBool
|
||||
(* texture_2d_copy_from_bitmap) (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bitmap,
|
||||
int dst_x,
|
||||
@ -199,7 +202,8 @@ struct _CoglDriverVtable
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height);
|
||||
int height,
|
||||
CoglError **error);
|
||||
|
||||
/* Reads back the full contents of the given texture and write it to
|
||||
* @data in the given @format and with the given @rowstride.
|
||||
@ -244,7 +248,8 @@ struct _CoglDriverVtable
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
/* Unmaps a buffer */
|
||||
void
|
||||
@ -256,7 +261,8 @@ struct _CoglDriverVtable
|
||||
(* buffer_set_data) (CoglBuffer *buffer,
|
||||
unsigned int offset,
|
||||
const void *data,
|
||||
unsigned int size);
|
||||
unsigned int size,
|
||||
CoglError **error);
|
||||
};
|
||||
|
||||
#endif /* __COGL_DRIVER_H */
|
||||
|
@ -39,6 +39,10 @@ _cogl_set_error_literal (CoglError **error,
|
||||
int code,
|
||||
const char *message);
|
||||
|
||||
void
|
||||
_cogl_propogate_error (CoglError **dest,
|
||||
CoglError *src);
|
||||
|
||||
void
|
||||
_cogl_propogate_gerror (CoglError **dest,
|
||||
GError *src);
|
||||
|
@ -99,11 +99,18 @@ _cogl_set_error_literal (CoglError **error,
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_propogate_gerror (CoglError **dest,
|
||||
GError *src)
|
||||
_cogl_propogate_error (CoglError **dest,
|
||||
CoglError *src)
|
||||
{
|
||||
_COGL_RETURN_IF_FAIL (src != NULL);
|
||||
|
||||
_cogl_set_error_literal (dest, src->domain, src->code, src->message);
|
||||
g_error_free (src);
|
||||
cogl_error_free (src);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_propogate_gerror (CoglError **dest,
|
||||
GError *src)
|
||||
{
|
||||
_cogl_propogate_error (dest, (CoglError *)src);
|
||||
}
|
||||
|
@ -453,5 +453,12 @@ _cogl_framebuffer_get_projection_entry (CoglFramebuffer *framebuffer)
|
||||
return projection_stack->last_entry;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error);
|
||||
|
||||
#endif /* __COGL_FRAMEBUFFER_PRIVATE_H */
|
||||
|
@ -1333,6 +1333,7 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
|
||||
y < framebuffer->clear_clip_y1)
|
||||
{
|
||||
uint8_t *pixel;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
/* we currently only care about cases where the premultiplied or
|
||||
* unpremultipled colors are equivalent... */
|
||||
@ -1341,9 +1342,13 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
|
||||
|
||||
pixel = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
&ignore_error);
|
||||
if (pixel == NULL)
|
||||
{
|
||||
cogl_error_free (ignore_error);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
pixel[0] = framebuffer->clear_color_red * 255.0;
|
||||
pixel[1] = framebuffer->clear_color_green * 255.0;
|
||||
@ -1363,7 +1368,8 @@ _cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap)
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx;
|
||||
CoglPixelFormat format;
|
||||
@ -1371,6 +1377,8 @@ _cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
|
||||
int width;
|
||||
int height;
|
||||
CoglBool res;
|
||||
uint8_t *dst;
|
||||
const uint8_t *src;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (source & COGL_READ_PIXELS_COLOR_BUFFER, FALSE);
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_framebuffer (framebuffer), FALSE);
|
||||
@ -1382,39 +1390,38 @@ _cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
|
||||
format = cogl_bitmap_get_format (bitmap);
|
||||
|
||||
pbo = cogl_bitmap_new_with_size (ctx, width, height, format);
|
||||
if (pbo == NULL)
|
||||
return FALSE;
|
||||
|
||||
/* Read into the pbo. We need to disable the flipping because the
|
||||
blit fast path in the driver does not work with
|
||||
GL_PACK_INVERT_MESA is set */
|
||||
res = cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
res = _cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
x, y,
|
||||
source |
|
||||
COGL_READ_PIXELS_NO_FLIP,
|
||||
pbo);
|
||||
|
||||
if (res)
|
||||
pbo,
|
||||
error);
|
||||
if (!res)
|
||||
{
|
||||
uint8_t *dst;
|
||||
cogl_object_unref (pbo);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Copy the pixels back into application's buffer */
|
||||
dst = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
|
||||
if (dst == NULL)
|
||||
res = FALSE;
|
||||
else
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
error);
|
||||
if (!dst)
|
||||
{
|
||||
const uint8_t *src;
|
||||
cogl_object_unref (pbo);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
src = _cogl_bitmap_map (pbo,
|
||||
COGL_BUFFER_ACCESS_READ,
|
||||
0 /* hints */);
|
||||
if (src == NULL)
|
||||
res = FALSE;
|
||||
else
|
||||
0, /* hints */
|
||||
error);
|
||||
if (src)
|
||||
{
|
||||
int src_rowstride = cogl_bitmap_get_rowstride (pbo);
|
||||
int dst_rowstride = cogl_bitmap_get_rowstride (bitmap);
|
||||
@ -1439,10 +1446,10 @@ _cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
|
||||
|
||||
_cogl_bitmap_unmap (pbo);
|
||||
}
|
||||
else
|
||||
res = FALSE;
|
||||
|
||||
_cogl_bitmap_unmap (bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
cogl_object_unref (pbo);
|
||||
|
||||
@ -1450,11 +1457,12 @@ _cogl_framebuffer_slow_read_pixels_workaround (CoglFramebuffer *framebuffer,
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
_cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap)
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx;
|
||||
int framebuffer_height;
|
||||
@ -1466,11 +1474,13 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
CoglBool pack_invert_set;
|
||||
int width;
|
||||
int height;
|
||||
int status = FALSE;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (source & COGL_READ_PIXELS_COLOR_BUFFER, FALSE);
|
||||
_COGL_RETURN_VAL_IF_FAIL (cogl_is_framebuffer (framebuffer), FALSE);
|
||||
|
||||
if (!cogl_framebuffer_allocate (framebuffer, NULL))
|
||||
if (!cogl_framebuffer_allocate (framebuffer, error))
|
||||
return FALSE;
|
||||
|
||||
ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
@ -1515,10 +1525,17 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
(width > 8 || height > 8) &&
|
||||
(format & ~COGL_PREMULT_BIT) == COGL_PIXEL_FORMAT_BGRA_8888 &&
|
||||
cogl_bitmap_get_buffer (bitmap) == NULL)
|
||||
return _cogl_framebuffer_slow_read_pixels_workaround (framebuffer,
|
||||
{
|
||||
|
||||
if (_cogl_framebuffer_slow_read_pixels_workaround (framebuffer,
|
||||
x, y,
|
||||
source,
|
||||
bitmap);
|
||||
bitmap,
|
||||
&ignore_error))
|
||||
return TRUE;
|
||||
else
|
||||
cogl_error_free (ignore_error);
|
||||
}
|
||||
|
||||
/* make sure any batched primitives get emitted to the GL driver
|
||||
* before issuing our read pixels...
|
||||
@ -1578,7 +1595,7 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
CoglPixelFormat read_format;
|
||||
int bpp, rowstride;
|
||||
uint8_t *tmp_data;
|
||||
int succeeded;
|
||||
CoglBool succeeded;
|
||||
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
|
||||
@ -1605,9 +1622,13 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
width,
|
||||
bpp);
|
||||
|
||||
/* Note: we don't worry about catching errors here since we know
|
||||
* we won't be lazily allocating storage for this buffer so it
|
||||
* won't fail due to lack of memory. */
|
||||
tmp_data = _cogl_bitmap_gl_bind (tmp_bmp,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
NULL);
|
||||
|
||||
GE( ctx, glReadPixels (x, y, width, height,
|
||||
gl_format, gl_type,
|
||||
@ -1615,12 +1636,12 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
|
||||
_cogl_bitmap_gl_unbind (tmp_bmp);
|
||||
|
||||
succeeded = _cogl_bitmap_convert_into_bitmap (tmp_bmp, bitmap);
|
||||
succeeded = _cogl_bitmap_convert_into_bitmap (tmp_bmp, bitmap, error);
|
||||
|
||||
cogl_object_unref (tmp_bmp);
|
||||
|
||||
if (!succeeded)
|
||||
return FALSE;
|
||||
goto EXIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -1629,6 +1650,7 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int bpp, rowstride;
|
||||
CoglBool succeeded = FALSE;
|
||||
uint8_t *pixels;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
rowstride = cogl_bitmap_get_rowstride (bitmap);
|
||||
|
||||
@ -1658,7 +1680,17 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
|
||||
pixels = _cogl_bitmap_gl_bind (shared_bmp,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0 /* hints */);
|
||||
0, /* hints */
|
||||
&internal_error);
|
||||
/* NB: _cogl_bitmap_gl_bind() can return NULL in sucessfull
|
||||
* cases so we have to explicitly check the cogl error pointer
|
||||
* to know if there was a problem */
|
||||
if (internal_error)
|
||||
{
|
||||
cogl_object_unref (shared_bmp);
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
goto EXIT;
|
||||
}
|
||||
|
||||
GE( ctx, glReadPixels (x, y,
|
||||
width, height,
|
||||
@ -1670,21 +1702,15 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
/* Convert to the premult format specified by the caller
|
||||
in-place. This will do nothing if the premult status is already
|
||||
correct. */
|
||||
if (_cogl_bitmap_convert_premult_status (shared_bmp, format))
|
||||
if (_cogl_bitmap_convert_premult_status (shared_bmp, format, error))
|
||||
succeeded = TRUE;
|
||||
|
||||
cogl_object_unref (shared_bmp);
|
||||
|
||||
if (!succeeded)
|
||||
return FALSE;
|
||||
goto EXIT;
|
||||
}
|
||||
|
||||
/* Currently this function owns the pack_invert state and we don't want this
|
||||
* to interfere with other Cogl components so all other code can assume that
|
||||
* we leave the pack_invert state off. */
|
||||
if (pack_invert_set)
|
||||
GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, FALSE));
|
||||
|
||||
/* NB: All offscreen rendering is done upside down so there is no need
|
||||
* to flip in this case... */
|
||||
if (!cogl_is_offscreen (framebuffer) &&
|
||||
@ -1699,10 +1725,11 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
pixels = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_READ |
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
0 /* hints */);
|
||||
0, /* hints */
|
||||
error);
|
||||
|
||||
if (pixels == NULL)
|
||||
return FALSE;
|
||||
goto EXIT;
|
||||
|
||||
temprow = g_alloca (rowstride * sizeof (uint8_t));
|
||||
|
||||
@ -1724,7 +1751,34 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
_cogl_bitmap_unmap (bitmap);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
status = TRUE;
|
||||
|
||||
EXIT:
|
||||
|
||||
/* Currently this function owns the pack_invert state and we don't want this
|
||||
* to interfere with other Cogl components so all other code can assume that
|
||||
* we leave the pack_invert state off. */
|
||||
if (pack_invert_set)
|
||||
GE (ctx, glPixelStorei (GL_PACK_INVERT_MESA, FALSE));
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
|
||||
int x,
|
||||
int y,
|
||||
CoglReadPixelsFlags source,
|
||||
CoglBitmap *bitmap)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglBool status =
|
||||
_cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
x, y, source, bitmap,
|
||||
&ignore_error);
|
||||
if (!status)
|
||||
cogl_error_free (ignore_error);
|
||||
return status;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
@ -1745,10 +1799,17 @@ cogl_framebuffer_read_pixels (CoglFramebuffer *framebuffer,
|
||||
format,
|
||||
bpp * width, /* rowstride */
|
||||
pixels);
|
||||
ret = cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
|
||||
/* Note: we don't try and catch errors here since we created the
|
||||
* bitmap storage up-front and can assume we wont hit an
|
||||
* out-of-memory error which should be the only exception
|
||||
* this api throws.
|
||||
*/
|
||||
ret = _cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
x, y,
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
bitmap);
|
||||
bitmap,
|
||||
NULL);
|
||||
cogl_object_unref (bitmap);
|
||||
|
||||
return ret;
|
||||
@ -2378,8 +2439,9 @@ get_wire_line_indices (CoglContext *ctx,
|
||||
if (user_indices)
|
||||
{
|
||||
index_buffer = cogl_indices_get_buffer (user_indices);
|
||||
indices = cogl_buffer_map (COGL_BUFFER (index_buffer),
|
||||
COGL_BUFFER_ACCESS_READ, 0);
|
||||
indices = _cogl_buffer_map (COGL_BUFFER (index_buffer),
|
||||
COGL_BUFFER_ACCESS_READ, 0,
|
||||
NULL);
|
||||
indices_type = cogl_indices_get_type (user_indices);
|
||||
}
|
||||
else
|
||||
|
@ -85,11 +85,19 @@ cogl_indices_new (CoglContext *context,
|
||||
CoglIndexBuffer *index_buffer = cogl_index_buffer_new (context, buffer_bytes);
|
||||
CoglBuffer *buffer = COGL_BUFFER (index_buffer);
|
||||
CoglIndices *indices;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
cogl_buffer_set_data (buffer,
|
||||
_cogl_buffer_set_data (buffer,
|
||||
0,
|
||||
indices_data,
|
||||
buffer_bytes);
|
||||
buffer_bytes,
|
||||
&ignore_error);
|
||||
if (ignore_error)
|
||||
{
|
||||
cogl_error_free (ignore_error);
|
||||
cogl_object_unref (index_buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
indices = cogl_indices_new_for_buffer (type, index_buffer, 0);
|
||||
cogl_object_unref (index_buffer);
|
||||
|
@ -658,8 +658,9 @@ _cogl_journal_flush_vbo_offsets_and_entries (CoglJournalEntry *batch_start,
|
||||
/* Mapping a buffer for read is probably a really bad thing to
|
||||
do but this will only happen during debugging so it probably
|
||||
doesn't matter */
|
||||
verts = ((uint8_t *)cogl_buffer_map (COGL_BUFFER (state->attribute_buffer),
|
||||
COGL_BUFFER_ACCESS_READ, 0) +
|
||||
verts = ((uint8_t *)_cogl_buffer_map (COGL_BUFFER (state->attribute_buffer),
|
||||
COGL_BUFFER_ACCESS_READ, 0,
|
||||
NULL) +
|
||||
state->array_offset);
|
||||
|
||||
_cogl_journal_dump_quad_batch (verts,
|
||||
@ -1065,14 +1066,14 @@ create_attribute_buffer (CoglJournal *journal,
|
||||
|
||||
if (vbo == NULL)
|
||||
{
|
||||
vbo = cogl_attribute_buffer_new (ctx, n_bytes, NULL);
|
||||
vbo = cogl_attribute_buffer_new_with_size (ctx, n_bytes);
|
||||
journal->vbo_pool[journal->next_vbo_in_pool] = vbo;
|
||||
}
|
||||
else if (cogl_buffer_get_size (COGL_BUFFER (vbo)) < n_bytes)
|
||||
{
|
||||
/* If the buffer is too small then we'll just recreate it */
|
||||
cogl_object_unref (vbo);
|
||||
vbo = cogl_attribute_buffer_new (ctx, n_bytes, NULL);
|
||||
vbo = cogl_attribute_buffer_new_with_size (ctx, n_bytes);
|
||||
journal->vbo_pool[journal->next_vbo_in_pool] = vbo;
|
||||
}
|
||||
|
||||
@ -1718,11 +1719,10 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
|
||||
CoglBitmap *bitmap,
|
||||
CoglBool *found_intersection)
|
||||
{
|
||||
CoglContext *ctx;
|
||||
CoglPixelFormat format;
|
||||
int i;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, FALSE);
|
||||
|
||||
/* XXX: this number has been plucked out of thin air, but the idea
|
||||
* is that if so many pixels are being read from the same un-changed
|
||||
* journal than we expect that it will be more efficient to fail
|
||||
@ -1740,6 +1740,8 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
|
||||
format != COGL_PIXEL_FORMAT_RGBA_8888)
|
||||
return FALSE;
|
||||
|
||||
ctx = _cogl_bitmap_get_context (bitmap);
|
||||
|
||||
*found_intersection = FALSE;
|
||||
|
||||
/* NB: The most recently added journal entry is the last entry, and
|
||||
@ -1759,6 +1761,7 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
|
||||
float poly[16];
|
||||
CoglFramebuffer *framebuffer = journal->framebuffer;
|
||||
uint8_t *pixel;
|
||||
CoglError *ignore_error;
|
||||
|
||||
entry_to_screen_polygon (framebuffer, entry, vertices, poly);
|
||||
|
||||
@ -1799,9 +1802,13 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
|
||||
|
||||
pixel = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
&ignore_error);
|
||||
if (pixel == NULL)
|
||||
{
|
||||
cogl_error_free (ignore_error);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
pixel[0] = color[0];
|
||||
pixel[1] = color[1];
|
||||
|
@ -66,10 +66,11 @@ _cogl_pixel_buffer_free (CoglPixelBuffer *buffer);
|
||||
|
||||
COGL_BUFFER_DEFINE (PixelBuffer, pixel_buffer)
|
||||
|
||||
CoglPixelBuffer *
|
||||
cogl_pixel_buffer_new (CoglContext *context,
|
||||
static CoglPixelBuffer *
|
||||
_cogl_pixel_buffer_new (CoglContext *context,
|
||||
size_t size,
|
||||
const void *data)
|
||||
const void *data,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPixelBuffer *pixel_buffer = g_slice_new0 (CoglPixelBuffer);
|
||||
CoglBuffer *buffer = COGL_BUFFER (pixel_buffer);
|
||||
@ -85,14 +86,34 @@ cogl_pixel_buffer_new (CoglContext *context,
|
||||
_cogl_pixel_buffer_object_new (pixel_buffer);
|
||||
|
||||
if (data)
|
||||
cogl_buffer_set_data (COGL_BUFFER (pixel_buffer),
|
||||
{
|
||||
if (!_cogl_buffer_set_data (COGL_BUFFER (pixel_buffer),
|
||||
0,
|
||||
data,
|
||||
size);
|
||||
size,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (pixel_buffer);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return pixel_buffer;
|
||||
}
|
||||
|
||||
CoglPixelBuffer *
|
||||
cogl_pixel_buffer_new (CoglContext *context,
|
||||
size_t size,
|
||||
const void *data)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglPixelBuffer *buffer =
|
||||
_cogl_pixel_buffer_new (context, size, data, &ignore_error);
|
||||
if (!buffer)
|
||||
cogl_error_free (ignore_error);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_pixel_buffer_free (CoglPixelBuffer *buffer)
|
||||
{
|
||||
|
@ -371,18 +371,20 @@ _cogl_sub_texture_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
||||
|
||||
return cogl_texture_set_region_from_bitmap (sub_tex->full_texture,
|
||||
return _cogl_texture_set_region_from_bitmap (sub_tex->full_texture,
|
||||
src_x, src_y,
|
||||
dst_x + sub_tex->sub_x,
|
||||
dst_y + sub_tex->sub_y,
|
||||
dst_width, dst_height,
|
||||
bmp);
|
||||
bmp,
|
||||
error);
|
||||
}
|
||||
|
||||
static CoglPixelFormat
|
||||
|
@ -55,6 +55,7 @@ _cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle,
|
||||
CoglTexture2DSliced *
|
||||
_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format);
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error);
|
||||
|
||||
#endif /* __COGL_TEXTURE_2D_SLICED_PRIVATE_H */
|
||||
|
@ -162,7 +162,7 @@ _cogl_texture_2d_sliced_allocate_waste_buffer (CoglTexture2DSliced *tex_2ds,
|
||||
return waste_buf;
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
CoglBitmap *source_bmp,
|
||||
CoglTexture2D *slice_tex,
|
||||
@ -174,7 +174,8 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y)
|
||||
int dst_y,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglBool need_x, need_y;
|
||||
CoglContext *ctx = COGL_TEXTURE (tex_2ds)->context;
|
||||
@ -200,10 +201,9 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
unsigned int wy, wx;
|
||||
CoglBitmap *waste_bmp;
|
||||
|
||||
bmp_data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
|
||||
bmp_data = _cogl_bitmap_map (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (bmp_data == NULL)
|
||||
return;
|
||||
return FALSE;
|
||||
|
||||
if (need_x)
|
||||
{
|
||||
@ -234,7 +234,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
x_span->waste * bpp,
|
||||
waste_buf);
|
||||
|
||||
cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
0, /* src_x */
|
||||
0, /* src_y */
|
||||
/* dst_x */
|
||||
@ -245,7 +245,13 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
/* dst_height */
|
||||
y_iter->intersect_end -
|
||||
y_iter->intersect_start,
|
||||
waste_bmp);
|
||||
waste_bmp,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (waste_bmp);
|
||||
_cogl_bitmap_unmap (source_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
cogl_object_unref (waste_bmp);
|
||||
}
|
||||
@ -288,7 +294,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
copy_width * bpp,
|
||||
waste_buf);
|
||||
|
||||
cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
0, /* src_x */
|
||||
0, /* src_y */
|
||||
/* dst_x */
|
||||
@ -298,18 +304,27 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
|
||||
y_span->size - y_span->waste,
|
||||
copy_width, /* dst_width */
|
||||
y_span->waste, /* dst_height */
|
||||
waste_bmp);
|
||||
waste_bmp,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (waste_bmp);
|
||||
_cogl_bitmap_unmap (source_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
cogl_object_unref (waste_bmp);
|
||||
}
|
||||
|
||||
_cogl_bitmap_unmap (source_bmp);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
_cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
CoglBitmap *bmp)
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglSpan *x_span;
|
||||
CoglSpan *y_span;
|
||||
@ -340,7 +355,7 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
slice_tex = g_array_index (tex_2ds->slice_textures,
|
||||
CoglTexture2D *, slice_num);
|
||||
|
||||
cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
x_span->start, /* src x */
|
||||
y_span->start, /* src y */
|
||||
0, /* dst x */
|
||||
@ -349,7 +364,13 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
x_span->waste, /* width */
|
||||
y_span->size -
|
||||
y_span->waste, /* height */
|
||||
bmp);
|
||||
bmp,
|
||||
error))
|
||||
{
|
||||
if (waste_buf)
|
||||
g_free (waste_buf);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Set up a fake iterator that covers the whole slice */
|
||||
x_iter.intersect_start = x_span->start;
|
||||
@ -364,7 +385,7 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
y_span->waste);
|
||||
y_iter.pos = y_span->start;
|
||||
|
||||
_cogl_texture_2d_sliced_set_waste (tex_2ds,
|
||||
if (!_cogl_texture_2d_sliced_set_waste (tex_2ds,
|
||||
bmp,
|
||||
slice_tex,
|
||||
waste_buf,
|
||||
@ -373,7 +394,13 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
0, /* src_x */
|
||||
0, /* src_y */
|
||||
0, /* dst_x */
|
||||
0); /* dst_y */
|
||||
0,
|
||||
error)) /* dst_y */
|
||||
{
|
||||
if (waste_buf)
|
||||
g_free (waste_buf);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -393,7 +420,8 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglSpan *x_span;
|
||||
CoglSpan *y_span;
|
||||
@ -463,26 +491,39 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
|
||||
slice_tex = g_array_index (tex_2ds->slice_textures,
|
||||
CoglTexture2D *, slice_num);
|
||||
|
||||
cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
|
||||
source_x,
|
||||
source_y,
|
||||
local_x, /* dst x */
|
||||
local_y, /* dst y */
|
||||
inter_w, /* width */
|
||||
inter_h, /* height */
|
||||
source_bmp);
|
||||
source_bmp,
|
||||
error))
|
||||
{
|
||||
if (waste_buf)
|
||||
g_free (waste_buf);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
_cogl_texture_2d_sliced_set_waste (tex_2ds,
|
||||
if (!_cogl_texture_2d_sliced_set_waste (tex_2ds,
|
||||
source_bmp,
|
||||
slice_tex,
|
||||
waste_buf,
|
||||
x_span, y_span,
|
||||
&x_iter, &y_iter,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y);
|
||||
dst_x, dst_y,
|
||||
error))
|
||||
{
|
||||
if (waste_buf)
|
||||
g_free (waste_buf);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (waste_buf)
|
||||
g_free (waste_buf);
|
||||
|
||||
return TRUE;
|
||||
@ -877,7 +918,8 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
|
||||
CoglTexture2DSliced *
|
||||
_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format)
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture2DSliced *tex_2ds;
|
||||
CoglBitmap *dst_bmp;
|
||||
@ -908,7 +950,8 @@ _cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
|
||||
&internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
&gl_type,
|
||||
error);
|
||||
if (dst_bmp == NULL)
|
||||
{
|
||||
_cogl_texture_2d_sliced_free (tex_2ds);
|
||||
@ -922,7 +965,8 @@ _cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
|
||||
goto error;
|
||||
|
||||
if (!_cogl_texture_2d_sliced_upload_to_gl (tex_2ds,
|
||||
dst_bmp))
|
||||
dst_bmp,
|
||||
error))
|
||||
goto error;
|
||||
|
||||
cogl_object_unref (dst_bmp);
|
||||
@ -1239,33 +1283,40 @@ _cogl_texture_2d_sliced_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture2DSliced *tex_2ds = COGL_TEXTURE_2D_SLICED (tex);
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
CoglBool status;
|
||||
|
||||
bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
cogl_texture_get_format (tex),
|
||||
NULL,
|
||||
NULL,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
&gl_type,
|
||||
error);
|
||||
if (!bmp)
|
||||
return FALSE;
|
||||
|
||||
/* Send data to GL */
|
||||
status =
|
||||
_cogl_texture_2d_sliced_upload_subregion_to_gl (tex_2ds,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
bmp,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
return TRUE;
|
||||
return status;
|
||||
}
|
||||
|
||||
static CoglPixelFormat
|
||||
|
@ -481,21 +481,26 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int width,
|
||||
unsigned int height,
|
||||
CoglBitmap *bmp)
|
||||
int width,
|
||||
int height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = tex->context;
|
||||
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
|
||||
|
||||
ctx->driver_vtable->texture_2d_copy_from_bitmap (tex_2d,
|
||||
if (!ctx->driver_vtable->texture_2d_copy_from_bitmap (tex_2d,
|
||||
bmp,
|
||||
dst_x,
|
||||
dst_y,
|
||||
src_x,
|
||||
src_y,
|
||||
width,
|
||||
height);
|
||||
height,
|
||||
error))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
tex_2d->mipmaps_dirty = TRUE;
|
||||
|
||||
|
@ -271,7 +271,6 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
CoglContext *ctx;
|
||||
|
||||
ctx = _cogl_bitmap_get_context (bmp);
|
||||
@ -293,14 +292,10 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
|
||||
&internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
&gl_type,
|
||||
error);
|
||||
if (dst_bmp == NULL)
|
||||
{
|
||||
_cogl_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
|
||||
"Bitmap conversion failed");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_3d = _cogl_texture_3d_create_base (ctx,
|
||||
bmp_width, height, depth,
|
||||
@ -308,23 +303,38 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
|
||||
|
||||
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
|
||||
supported we can fallback to using GL_GENERATE_MIPMAP */
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0)))
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
{
|
||||
CoglError *ignore = NULL;
|
||||
uint8_t *data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0,
|
||||
&ignore);
|
||||
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (dst_bmp);
|
||||
|
||||
tex_3d->first_pixel.gl_format = gl_format;
|
||||
tex_3d->first_pixel.gl_type = gl_type;
|
||||
|
||||
if (data)
|
||||
{
|
||||
memcpy (tex_3d->first_pixel.data, data,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
|
||||
_cogl_bitmap_unmap (dst_bmp);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_warning ("Failed to read first pixel of bitmap for "
|
||||
"glGenerateMipmap fallback");
|
||||
cogl_error_free (ignore);
|
||||
memset (tex_3d->first_pixel.data, 0,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
}
|
||||
}
|
||||
|
||||
tex_3d->gl_texture =
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_3D, internal_format);
|
||||
|
||||
ctx->texture_driver->upload_to_gl_3d (ctx,
|
||||
if (!ctx->texture_driver->upload_to_gl_3d (ctx,
|
||||
GL_TEXTURE_3D,
|
||||
tex_3d->gl_texture,
|
||||
FALSE, /* is_foreign */
|
||||
@ -333,7 +343,13 @@ cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
|
||||
dst_bmp,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (dst_bmp);
|
||||
cogl_object_unref (tex_3d);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_3d->gl_format = gl_intformat;
|
||||
|
||||
@ -393,7 +409,8 @@ cogl_texture_3d_new_from_data (CoglContext *context,
|
||||
|
||||
bmp_data = _cogl_bitmap_map (bitmap,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
error);
|
||||
|
||||
if (bmp_data == NULL)
|
||||
{
|
||||
@ -574,12 +591,19 @@ _cogl_texture_3d_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
/* This function doesn't really make sense for 3D textures because
|
||||
it can't specify which image to upload to */
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Setting a 2D region on a 3D texture isn't "
|
||||
"currently supported");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
@ -63,7 +63,7 @@ struct _CoglTextureDriver
|
||||
*
|
||||
* XXX: sorry for the ridiculous number of arguments :-(
|
||||
*/
|
||||
void
|
||||
CoglBool
|
||||
(* upload_subregion_to_gl) (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -76,7 +76,8 @@ struct _CoglTextureDriver
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
GLuint source_gl_type,
|
||||
CoglError **error);
|
||||
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. On
|
||||
@ -84,7 +85,7 @@ struct _CoglTextureDriver
|
||||
* to copy the bitmap if the rowstride is not a multiple of a possible
|
||||
* alignment value because there is no GL_UNPACK_ROW_LENGTH
|
||||
*/
|
||||
void
|
||||
CoglBool
|
||||
(* upload_to_gl) (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -92,7 +93,8 @@ struct _CoglTextureDriver
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
GLuint source_gl_type,
|
||||
CoglError **error);
|
||||
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. The
|
||||
@ -101,7 +103,7 @@ struct _CoglTextureDriver
|
||||
* is the number of rows between images) is inferred by dividing the
|
||||
* height of the bitmap by the depth.
|
||||
*/
|
||||
void
|
||||
CoglBool
|
||||
(* upload_to_gl_3d) (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -111,7 +113,8 @@ struct _CoglTextureDriver
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
GLuint source_gl_type,
|
||||
CoglError **error);
|
||||
|
||||
/*
|
||||
* This sets up the glPixelStore state for an download to a destination with
|
||||
|
@ -70,9 +70,10 @@ struct _CoglTextureVtable
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bitmap);
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bitmap,
|
||||
CoglError **error);
|
||||
|
||||
/* This should copy the image data of the texture into @data. The
|
||||
requested format will have been first passed through
|
||||
@ -233,17 +234,19 @@ _cogl_texture_determine_internal_format (CoglPixelFormat src_format,
|
||||
CoglPixelFormat dst_format);
|
||||
|
||||
/* Utility function to help uploading a bitmap. If the bitmap needs
|
||||
premult conversion then it will be copied and *copied_bitmap will
|
||||
be set to TRUE. Otherwise dst_bmp will be set to a shallow copy of
|
||||
src_bmp. The GLenums needed for uploading are returned */
|
||||
|
||||
* premult conversion then a converted copy will be returned,
|
||||
* otherwise a reference to the original source will be returned.
|
||||
*
|
||||
* The GLenums needed for uploading are returned
|
||||
*/
|
||||
CoglBitmap *
|
||||
_cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
CoglPixelFormat dst_format,
|
||||
CoglPixelFormat *dst_format_out,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype);
|
||||
GLenum *out_gltype,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_texture_prep_gl_alignment_for_pixels_upload (int pixels_rowstride);
|
||||
@ -253,15 +256,6 @@ _cogl_texture_prep_gl_alignment_for_pixels_download (int bpp,
|
||||
int width,
|
||||
int rowstride);
|
||||
|
||||
/* Utility function to use as a fallback for getting the data of any
|
||||
texture via the framebuffer */
|
||||
|
||||
CoglBool
|
||||
_cogl_texture_draw_and_read (CoglTexture *texture,
|
||||
CoglBitmap *target_bmp,
|
||||
GLuint target_gl_format,
|
||||
GLuint target_gl_type);
|
||||
|
||||
CoglBool
|
||||
_cogl_texture_is_foreign (CoglTexture *texture);
|
||||
|
||||
@ -301,4 +295,21 @@ _cogl_texture_spans_foreach_in_region (CoglSpan *x_spans,
|
||||
CoglTextureType
|
||||
_cogl_texture_get_type (CoglTexture *texture);
|
||||
|
||||
CoglTexture *
|
||||
_cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error);
|
||||
|
||||
CoglBool
|
||||
_cogl_texture_set_region_from_bitmap (CoglTexture *texture,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error);
|
||||
|
||||
#endif /* __COGL_TEXTURE_PRIVATE_H */
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "cogl-journal-private.h"
|
||||
#include "cogl-pipeline-opengl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
#include "cogl-util-gl-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
@ -185,7 +186,7 @@ _cogl_texture_rectangle_create_base (CoglContext *ctx,
|
||||
|
||||
tex_rect->format = internal_format;
|
||||
|
||||
return tex_rect;
|
||||
return _cogl_texture_rectangle_object_new (tex_rect);
|
||||
}
|
||||
|
||||
CoglTextureRectangle *
|
||||
@ -199,6 +200,7 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
GLenum gl_error;
|
||||
|
||||
/* Since no data, we need some internal format */
|
||||
if (internal_format == COGL_PIXEL_FORMAT_ANY)
|
||||
@ -226,10 +228,21 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
tex_rect->is_foreign);
|
||||
GE( ctx, glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, gl_intformat,
|
||||
width, height, 0, gl_format, gl_type, NULL) );
|
||||
|
||||
return _cogl_texture_rectangle_object_new (tex_rect);
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, gl_intformat,
|
||||
width, height, 0, gl_format, gl_type, NULL);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
{
|
||||
cogl_object_unref (tex_rect);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return tex_rect;
|
||||
}
|
||||
|
||||
CoglTextureRectangle *
|
||||
@ -264,7 +277,8 @@ cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
|
||||
&internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
&gl_type,
|
||||
error);
|
||||
|
||||
if (dst_bmp == NULL)
|
||||
return NULL;
|
||||
@ -278,20 +292,26 @@ cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
|
||||
ctx->texture_driver->gen (ctx,
|
||||
GL_TEXTURE_RECTANGLE_ARB,
|
||||
internal_format);
|
||||
ctx->texture_driver->upload_to_gl (ctx,
|
||||
if (!ctx->texture_driver->upload_to_gl (ctx,
|
||||
GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
FALSE,
|
||||
dst_bmp,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (dst_bmp);
|
||||
cogl_object_unref (tex_rect);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_rect->gl_format = gl_intformat;
|
||||
|
||||
cogl_object_unref (dst_bmp);
|
||||
|
||||
return _cogl_texture_rectangle_object_new (tex_rect);
|
||||
return tex_rect;
|
||||
}
|
||||
|
||||
CoglTextureRectangle *
|
||||
@ -416,7 +436,7 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
|
||||
tex_rect->gl_legacy_texobj_min_filter = GL_FALSE;
|
||||
tex_rect->gl_legacy_texobj_mag_filter = GL_FALSE;
|
||||
|
||||
return _cogl_texture_rectangle_object_new (tex_rect);
|
||||
return tex_rect;
|
||||
}
|
||||
|
||||
static int
|
||||
@ -532,23 +552,29 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
CoglContext *ctx = tex->context;
|
||||
CoglBool status;
|
||||
|
||||
bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
cogl_texture_get_format (tex),
|
||||
NULL,
|
||||
NULL,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
&gl_type,
|
||||
error);
|
||||
if (!bmp)
|
||||
return FALSE;
|
||||
|
||||
/* Send data to GL */
|
||||
status =
|
||||
ctx->texture_driver->upload_subregion_to_gl (ctx,
|
||||
GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
@ -558,11 +584,12 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex,
|
||||
dst_width, dst_height,
|
||||
bmp,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
return TRUE;
|
||||
return status;
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
|
@ -55,6 +55,7 @@
|
||||
#include "cogl1-context.h"
|
||||
#include "cogl-sub-texture.h"
|
||||
#include "cogl-primitive-texture.h"
|
||||
#include "cogl-error-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -188,13 +189,13 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
CoglPixelFormat *dst_format_out,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype)
|
||||
GLenum *out_gltype,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = _cogl_bitmap_get_context (src_bmp);
|
||||
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
|
||||
CoglBitmap *dst_bmp;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
|
||||
dst_format = _cogl_texture_determine_internal_format (src_format,
|
||||
dst_format);
|
||||
|
||||
@ -222,7 +223,8 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
dst_format))
|
||||
{
|
||||
dst_bmp = _cogl_bitmap_convert (src_bmp,
|
||||
src_format ^ COGL_PREMULT_BIT);
|
||||
src_format ^ COGL_PREMULT_BIT,
|
||||
error);
|
||||
|
||||
if (dst_bmp == NULL)
|
||||
return NULL;
|
||||
@ -256,7 +258,7 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
out_gltype);
|
||||
|
||||
if (closest_format != src_format)
|
||||
dst_bmp = _cogl_bitmap_convert (src_bmp, closest_format);
|
||||
dst_bmp = _cogl_bitmap_convert (src_bmp, closest_format, error);
|
||||
else
|
||||
dst_bmp = cogl_object_ref (src_bmp);
|
||||
}
|
||||
@ -354,25 +356,22 @@ cogl_texture_new_with_size (unsigned int width,
|
||||
return tex;
|
||||
}
|
||||
|
||||
CoglTexture *
|
||||
cogl_texture_new_from_data (unsigned int width,
|
||||
unsigned int height,
|
||||
static CoglTexture *
|
||||
_cogl_texture_new_from_data (CoglContext *ctx,
|
||||
int width,
|
||||
int height,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat format,
|
||||
CoglPixelFormat internal_format,
|
||||
unsigned int rowstride,
|
||||
const uint8_t *data)
|
||||
int rowstride,
|
||||
const uint8_t *data,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglBitmap *bmp;
|
||||
CoglTexture *tex;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
|
||||
if (format == COGL_PIXEL_FORMAT_ANY)
|
||||
return NULL;
|
||||
|
||||
if (data == NULL)
|
||||
return NULL;
|
||||
_COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, NULL);
|
||||
_COGL_RETURN_VAL_IF_FAIL (data != NULL, NULL);
|
||||
|
||||
/* Rowstride from width if not given */
|
||||
if (rowstride == 0)
|
||||
@ -385,7 +384,7 @@ cogl_texture_new_from_data (unsigned int width,
|
||||
rowstride,
|
||||
(uint8_t *) data);
|
||||
|
||||
tex = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
|
||||
tex = _cogl_texture_new_from_bitmap (bmp, flags, internal_format, error);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
@ -393,21 +392,60 @@ cogl_texture_new_from_data (unsigned int width,
|
||||
}
|
||||
|
||||
CoglTexture *
|
||||
cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
cogl_texture_new_from_data (int width,
|
||||
int height,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format)
|
||||
CoglPixelFormat format,
|
||||
CoglPixelFormat internal_format,
|
||||
int rowstride,
|
||||
const uint8_t *data)
|
||||
{
|
||||
CoglAtlasTexture *atlas_tex;
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglTexture *tex;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, FALSE);
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
|
||||
tex = _cogl_texture_new_from_data (ctx,
|
||||
width, height,
|
||||
flags,
|
||||
format, internal_format,
|
||||
rowstride,
|
||||
data,
|
||||
&ignore_error);
|
||||
if (!tex)
|
||||
cogl_error_free (ignore_error);
|
||||
return tex;
|
||||
}
|
||||
|
||||
CoglTexture *
|
||||
_cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = _cogl_bitmap_get_context (bitmap);
|
||||
CoglAtlasTexture *atlas_tex;
|
||||
CoglTexture *tex;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
/* First try putting the texture in the atlas */
|
||||
if ((atlas_tex = _cogl_atlas_texture_new_from_bitmap (bitmap,
|
||||
flags,
|
||||
internal_format)))
|
||||
internal_format,
|
||||
&internal_error)))
|
||||
return COGL_TEXTURE (atlas_tex);
|
||||
|
||||
if (cogl_error_matches (internal_error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_NO_MEMORY))
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cogl_error_free (internal_error);
|
||||
internal_error = NULL;
|
||||
|
||||
/* If that doesn't work try a fast path 2D texture */
|
||||
if ((_cogl_util_is_pot (bitmap->width) &&
|
||||
_cogl_util_is_pot (bitmap->height)) ||
|
||||
@ -416,7 +454,21 @@ cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
{
|
||||
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap,
|
||||
internal_format,
|
||||
NULL));
|
||||
&internal_error));
|
||||
|
||||
if (cogl_error_matches (internal_error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_NO_MEMORY))
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!tex)
|
||||
{
|
||||
cogl_error_free (internal_error);
|
||||
internal_error = NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
tex = NULL;
|
||||
@ -432,12 +484,27 @@ cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
/* Otherwise create a sliced texture */
|
||||
tex = COGL_TEXTURE (_cogl_texture_2d_sliced_new_from_bitmap (bitmap,
|
||||
flags,
|
||||
internal_format));
|
||||
internal_format,
|
||||
error));
|
||||
}
|
||||
|
||||
return tex;
|
||||
}
|
||||
|
||||
CoglTexture *
|
||||
cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat internal_format)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglTexture *tex =
|
||||
_cogl_texture_new_from_bitmap (bitmap, flags, internal_format,
|
||||
&ignore_error);
|
||||
if (!tex)
|
||||
cogl_error_free (ignore_error);
|
||||
return tex;
|
||||
}
|
||||
|
||||
CoglTexture *
|
||||
cogl_texture_new_from_file (const char *filename,
|
||||
CoglTextureFlags flags,
|
||||
@ -465,8 +532,13 @@ cogl_texture_new_from_file (const char *filename,
|
||||
internal_format =
|
||||
_cogl_texture_determine_internal_format (src_format, internal_format);
|
||||
if (!_cogl_texture_needs_premult_conversion (src_format, internal_format) ||
|
||||
_cogl_bitmap_convert_premult_status (bmp, src_format ^ COGL_PREMULT_BIT))
|
||||
texture = cogl_texture_new_from_bitmap (bmp, flags, internal_format);
|
||||
_cogl_bitmap_convert_premult_status (bmp,
|
||||
src_format ^ COGL_PREMULT_BIT,
|
||||
error))
|
||||
{
|
||||
texture =
|
||||
_cogl_texture_new_from_bitmap (bmp, flags, internal_format, error);
|
||||
}
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
@ -664,14 +736,15 @@ _cogl_texture_ensure_non_quad_rendering (CoglTexture *texture)
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_texture_set_region_from_bitmap (CoglTexture *texture,
|
||||
_cogl_texture_set_region_from_bitmap (CoglTexture *texture,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglBool ret;
|
||||
|
||||
@ -695,13 +768,38 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
bmp);
|
||||
bmp,
|
||||
error);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_texture_set_region (CoglTexture *texture,
|
||||
cogl_texture_set_region_from_bitmap (CoglTexture *texture,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bitmap)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglBool status =
|
||||
_cogl_texture_set_region_from_bitmap (texture,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
bitmap,
|
||||
&ignore_error);
|
||||
|
||||
if (!status)
|
||||
cogl_error_free (ignore_error);
|
||||
return status;
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
_cogl_texture_set_region (CoglTexture *texture,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
@ -712,7 +810,8 @@ cogl_texture_set_region (CoglTexture *texture,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
unsigned int rowstride,
|
||||
const uint8_t *data)
|
||||
const uint8_t *data,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = texture->context;
|
||||
CoglBitmap *source_bmp;
|
||||
@ -736,17 +835,47 @@ cogl_texture_set_region (CoglTexture *texture,
|
||||
rowstride,
|
||||
(uint8_t *) data);
|
||||
|
||||
ret = cogl_texture_set_region_from_bitmap (texture,
|
||||
ret = _cogl_texture_set_region_from_bitmap (texture,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
source_bmp);
|
||||
source_bmp,
|
||||
error);
|
||||
|
||||
cogl_object_unref (source_bmp);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
CoglBool
|
||||
cogl_texture_set_region (CoglTexture *texture,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format,
|
||||
unsigned int rowstride,
|
||||
const uint8_t *data)
|
||||
{
|
||||
CoglError *ignore_error = NULL;
|
||||
CoglBool status = _cogl_texture_set_region (texture,
|
||||
src_x, src_y,
|
||||
dst_x, dst_y,
|
||||
dst_width, dst_height,
|
||||
width, height,
|
||||
format,
|
||||
rowstride,
|
||||
data,
|
||||
&ignore_error);
|
||||
if (!status)
|
||||
cogl_error_free (ignore_error);
|
||||
return status;
|
||||
}
|
||||
|
||||
/* Reads back the contents of a texture by rendering it to the framebuffer
|
||||
* and reading back the resulting pixels.
|
||||
*
|
||||
@ -760,12 +889,13 @@ cogl_texture_set_region (CoglTexture *texture,
|
||||
* NB: Normally this approach isn't normally used since we can just use
|
||||
* glGetTexImage, but may be used as a fallback in some circumstances.
|
||||
*/
|
||||
static void
|
||||
static CoglBool
|
||||
do_texture_draw_and_read (CoglFramebuffer *fb,
|
||||
CoglPipeline *pipeline,
|
||||
CoglTexture *texture,
|
||||
CoglBitmap *target_bmp,
|
||||
float *viewport)
|
||||
float *viewport,
|
||||
CoglError **error)
|
||||
{
|
||||
float rx1, ry1;
|
||||
float rx2, ry2;
|
||||
@ -828,24 +958,36 @@ do_texture_draw_and_read (CoglFramebuffer *fb,
|
||||
width, height,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
|
||||
|
||||
cogl_framebuffer_read_pixels_into_bitmap
|
||||
if (!_cogl_framebuffer_read_pixels_into_bitmap
|
||||
(fb,
|
||||
viewport[0], viewport[1],
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
rect_bmp);
|
||||
rect_bmp,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (rect_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Copy to target bitmap */
|
||||
_cogl_bitmap_copy_subregion (rect_bmp,
|
||||
if (!_cogl_bitmap_copy_subregion (rect_bmp,
|
||||
target_bmp,
|
||||
0,0,
|
||||
rx1,ry1,
|
||||
0, 0,
|
||||
rx1, ry1,
|
||||
width,
|
||||
height);
|
||||
height,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (rect_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Free temp bitmap */
|
||||
cogl_object_unref (rect_bmp);
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* Reads back the contents of a texture by rendering it to the framebuffer
|
||||
@ -854,38 +996,30 @@ do_texture_draw_and_read (CoglFramebuffer *fb,
|
||||
* NB: Normally this approach isn't normally used since we can just use
|
||||
* glGetTexImage, but may be used as a fallback in some circumstances.
|
||||
*/
|
||||
CoglBool
|
||||
static CoglBool
|
||||
_cogl_texture_draw_and_read (CoglTexture *texture,
|
||||
CoglBitmap *target_bmp,
|
||||
GLuint target_gl_format,
|
||||
GLuint target_gl_type)
|
||||
GLuint target_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
int bpp;
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
float viewport[4];
|
||||
CoglBitmap *alpha_bmp;
|
||||
int target_width = cogl_bitmap_get_width (target_bmp);
|
||||
int target_height = cogl_bitmap_get_height (target_bmp);
|
||||
int target_rowstride = cogl_bitmap_get_rowstride (target_bmp);
|
||||
CoglContext *ctx = framebuffer->context;
|
||||
float save_viewport[4];
|
||||
float viewport[4];
|
||||
CoglBool status = FALSE;
|
||||
|
||||
bpp = _cogl_pixel_format_get_bytes_per_pixel (COGL_PIXEL_FORMAT_RGBA_8888);
|
||||
|
||||
/* Viewport needs to have some size and be inside the window for this */
|
||||
cogl_framebuffer_get_viewport4fv (framebuffer, viewport);
|
||||
if (viewport[0] < 0 || viewport[1] < 0 ||
|
||||
viewport[2] <= 0 || viewport[3] <= 0)
|
||||
return FALSE;
|
||||
|
||||
/* Setup orthographic projection into current viewport (0,0 in top-left
|
||||
* corner to draw the texture upside-down so we match the way cogl_read_pixels
|
||||
* works)
|
||||
*/
|
||||
viewport[0] = 0;
|
||||
viewport[1] = 0;
|
||||
viewport[2] = cogl_framebuffer_get_width (framebuffer);
|
||||
viewport[3] = cogl_framebuffer_get_height (framebuffer);
|
||||
|
||||
cogl_framebuffer_get_viewport4fv (framebuffer, save_viewport);
|
||||
_cogl_framebuffer_push_projection (framebuffer);
|
||||
cogl_framebuffer_orthographic (framebuffer,
|
||||
0, 0,
|
||||
viewport[2], viewport[3],
|
||||
viewport[2],
|
||||
viewport[3],
|
||||
0, 100);
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
@ -912,36 +1046,38 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
|
||||
COGL_PIPELINE_FILTER_NEAREST,
|
||||
COGL_PIPELINE_FILTER_NEAREST);
|
||||
|
||||
do_texture_draw_and_read (framebuffer,
|
||||
if (!do_texture_draw_and_read (framebuffer,
|
||||
ctx->texture_download_pipeline,
|
||||
texture, target_bmp, viewport);
|
||||
texture, target_bmp, viewport,
|
||||
error))
|
||||
return FALSE;
|
||||
|
||||
/* Check whether texture has alpha and framebuffer not */
|
||||
/* FIXME: For some reason even if ALPHA_BITS is 8, the framebuffer
|
||||
still doesn't seem to have an alpha buffer. This might be just
|
||||
a PowerVR issue.
|
||||
GLint r_bits, g_bits, b_bits, a_bits;
|
||||
GE( ctx, glGetIntegerv (GL_ALPHA_BITS, &a_bits) );
|
||||
GE( ctx, glGetIntegerv (GL_RED_BITS, &r_bits) );
|
||||
GE( ctx, glGetIntegerv (GL_GREEN_BITS, &g_bits) );
|
||||
GE( ctx, glGetIntegerv (GL_BLUE_BITS, &b_bits) );
|
||||
printf ("R bits: %d\n", r_bits);
|
||||
printf ("G bits: %d\n", g_bits);
|
||||
printf ("B bits: %d\n", b_bits);
|
||||
printf ("A bits: %d\n", a_bits); */
|
||||
/* XXX: As an alleged PowerVR driver bug workaround where the driver
|
||||
* is apparently not maintaining the alpha component of some
|
||||
* framebuffers we render the alpha component of the texture
|
||||
* separately to be sure we retrieve all components of the texture.
|
||||
*
|
||||
* TODO: verify if this is still an issue
|
||||
*/
|
||||
if ((cogl_texture_get_format (texture) & COGL_A_BIT)/* && a_bits == 0*/)
|
||||
{
|
||||
uint8_t *srcdata;
|
||||
uint8_t *dstdata;
|
||||
uint8_t *srcpixel;
|
||||
uint8_t *dstpixel;
|
||||
int x,y;
|
||||
int target_width = cogl_bitmap_get_width (target_bmp);
|
||||
int target_height = cogl_bitmap_get_height (target_bmp);
|
||||
int target_rowstride = cogl_bitmap_get_rowstride (target_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (COGL_PIXEL_FORMAT_RGBA_8888);
|
||||
int alpha_rowstride = bpp * target_width;
|
||||
CoglBitmap *alpha_bmp;
|
||||
int x,y;
|
||||
|
||||
if ((dstdata = _cogl_bitmap_map (target_bmp,
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD)) == NULL)
|
||||
return FALSE;
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
error)) == NULL)
|
||||
goto EXIT;
|
||||
|
||||
/* Create temp bitmap for alpha values */
|
||||
alpha_bmp =
|
||||
@ -956,15 +1092,24 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
|
||||
"RGBA = REPLACE (TEXTURE[A])",
|
||||
NULL);
|
||||
|
||||
do_texture_draw_and_read (framebuffer,
|
||||
if (!do_texture_draw_and_read (framebuffer,
|
||||
ctx->texture_download_pipeline,
|
||||
texture, alpha_bmp, viewport);
|
||||
texture, alpha_bmp, viewport,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (alpha_bmp);
|
||||
_cogl_bitmap_unmap (target_bmp);
|
||||
goto EXIT;
|
||||
}
|
||||
|
||||
/* Copy temp R to target A */
|
||||
|
||||
/* Note: we don't try to catch errors since "mapping" an
|
||||
* malloc buffer should never fail */
|
||||
srcdata = _cogl_bitmap_map (alpha_bmp,
|
||||
COGL_BUFFER_ACCESS_READ,
|
||||
0 /* hints */);
|
||||
0 /* hints */,
|
||||
NULL);
|
||||
|
||||
for (y=0; y<target_height; ++y)
|
||||
{
|
||||
@ -985,11 +1130,19 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
|
||||
cogl_object_unref (alpha_bmp);
|
||||
}
|
||||
|
||||
status = TRUE;
|
||||
|
||||
EXIT:
|
||||
/* Restore old state */
|
||||
cogl_framebuffer_pop_matrix (framebuffer);
|
||||
_cogl_framebuffer_pop_projection (framebuffer);
|
||||
cogl_framebuffer_set_viewport (framebuffer,
|
||||
save_viewport[0],
|
||||
save_viewport[1],
|
||||
save_viewport[2],
|
||||
save_viewport[3]);
|
||||
|
||||
return TRUE;
|
||||
return status;
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
@ -1007,6 +1160,7 @@ get_texture_bits_via_offscreen (CoglTexture *texture,
|
||||
CoglFramebuffer *framebuffer;
|
||||
CoglBitmap *bitmap;
|
||||
CoglBool ret;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
return FALSE;
|
||||
@ -1026,10 +1180,15 @@ get_texture_bits_via_offscreen (CoglTexture *texture,
|
||||
dst_format,
|
||||
dst_rowstride,
|
||||
dst_bits);
|
||||
ret = cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
ret = _cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
|
||||
x, y,
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
bitmap);
|
||||
bitmap,
|
||||
&ignore_error);
|
||||
|
||||
if (!ret)
|
||||
cogl_error_free (ignore_error);
|
||||
|
||||
cogl_object_unref (bitmap);
|
||||
|
||||
cogl_object_unref (framebuffer);
|
||||
@ -1092,6 +1251,7 @@ typedef struct
|
||||
CoglBitmap *target_bmp;
|
||||
uint8_t *target_bits;
|
||||
CoglBool success;
|
||||
CoglError *error;
|
||||
} CoglTextureGetData;
|
||||
|
||||
static void
|
||||
@ -1176,6 +1336,7 @@ cogl_texture_get_data (CoglTexture *texture,
|
||||
int tex_width;
|
||||
int tex_height;
|
||||
CoglPixelFormat texture_format;
|
||||
CoglError *ignore_error = NULL;
|
||||
|
||||
CoglTextureGetData tg_data;
|
||||
|
||||
@ -1252,16 +1413,15 @@ cogl_texture_get_data (CoglTexture *texture,
|
||||
tex_width, tex_height,
|
||||
closest_format);
|
||||
|
||||
tg_data.target_bits = _cogl_bitmap_map (target_bmp, COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD,
|
||||
&ignore_error);
|
||||
if (tg_data.target_bits)
|
||||
{
|
||||
tg_data.orig_width = tex_width;
|
||||
tg_data.orig_height = tex_height;
|
||||
tg_data.target_bmp = target_bmp;
|
||||
tg_data.target_bits = _cogl_bitmap_map (target_bmp, COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD);
|
||||
if (tg_data.target_bits == NULL)
|
||||
{
|
||||
cogl_object_unref (target_bmp);
|
||||
return 0;
|
||||
}
|
||||
tg_data.error = NULL;
|
||||
tg_data.success = TRUE;
|
||||
|
||||
/* If there are any dependent framebuffers on the texture then we
|
||||
@ -1281,21 +1441,40 @@ cogl_texture_get_data (CoglTexture *texture,
|
||||
&tg_data);
|
||||
|
||||
_cogl_bitmap_unmap (target_bmp);
|
||||
}
|
||||
else
|
||||
{
|
||||
cogl_error_free (ignore_error);
|
||||
tg_data.success = FALSE;
|
||||
}
|
||||
|
||||
/* XXX: In some cases _cogl_texture_2d_download_from_gl may fail
|
||||
* to read back the texture data; such as for GLES which doesn't
|
||||
* support glGetTexImage, so here we fallback to drawing the
|
||||
* texture and reading the pixels from the framebuffer. */
|
||||
if (!tg_data.success)
|
||||
_cogl_texture_draw_and_read (texture, target_bmp,
|
||||
{
|
||||
if (!_cogl_texture_draw_and_read (texture, target_bmp,
|
||||
closest_gl_format,
|
||||
closest_gl_type);
|
||||
closest_gl_type,
|
||||
&ignore_error))
|
||||
{
|
||||
/* We have no more fallbacks so we just give up and
|
||||
* hope for the best */
|
||||
g_warning ("Failed to read texture since draw-and-read "
|
||||
"fallback failed: %s", ignore_error->message);
|
||||
cogl_error_free (ignore_error);
|
||||
cogl_object_unref (target_bmp);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Was intermediate used? */
|
||||
if (closest_format != format)
|
||||
{
|
||||
CoglBitmap *new_bmp;
|
||||
CoglBool result;
|
||||
CoglError *error = NULL;
|
||||
|
||||
/* Convert to requested format directly into the user's buffer */
|
||||
new_bmp = cogl_bitmap_new_for_data (ctx,
|
||||
@ -1303,11 +1482,14 @@ cogl_texture_get_data (CoglTexture *texture,
|
||||
format,
|
||||
rowstride,
|
||||
data);
|
||||
result = _cogl_bitmap_convert_into_bitmap (target_bmp, new_bmp);
|
||||
result = _cogl_bitmap_convert_into_bitmap (target_bmp, new_bmp, &error);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
cogl_error_free (error);
|
||||
/* Return failure after cleaning up */
|
||||
byte_size = 0;
|
||||
}
|
||||
|
||||
cogl_object_unref (new_bmp);
|
||||
}
|
||||
|
@ -173,12 +173,12 @@ cogl_texture_new_from_file (const char *filename,
|
||||
* Since: 0.8
|
||||
*/
|
||||
CoglTexture *
|
||||
cogl_texture_new_from_data (unsigned int width,
|
||||
unsigned int height,
|
||||
cogl_texture_new_from_data (int width,
|
||||
int height,
|
||||
CoglTextureFlags flags,
|
||||
CoglPixelFormat format,
|
||||
CoglPixelFormat internal_format,
|
||||
unsigned int rowstride,
|
||||
int rowstride,
|
||||
const uint8_t *data);
|
||||
|
||||
/**
|
||||
|
@ -912,7 +912,6 @@ _cogl_system_error_domain
|
||||
_cogl_texture_associate_framebuffer
|
||||
_cogl_texture_can_hardware_repeat
|
||||
_cogl_texture_determine_internal_format
|
||||
_cogl_texture_draw_and_read
|
||||
_cogl_texture_ensure_non_quad_rendering
|
||||
_cogl_texture_flush_journal_rendering
|
||||
_cogl_texture_free
|
||||
|
@ -1426,9 +1426,9 @@ _cogl_path_build_stroke_attribute_buffer (CoglPath *path)
|
||||
return;
|
||||
|
||||
data->stroke_attribute_buffer =
|
||||
cogl_attribute_buffer_new (data->context,
|
||||
data->path_nodes->len * sizeof (floatVec2),
|
||||
NULL);
|
||||
cogl_attribute_buffer_new_with_size (data->context,
|
||||
data->path_nodes->len *
|
||||
sizeof (floatVec2));
|
||||
|
||||
buffer = COGL_BUFFER (data->stroke_attribute_buffer);
|
||||
buffer_p = _cogl_buffer_map_for_fill_or_fallback (buffer);
|
||||
|
@ -467,8 +467,16 @@ _cogl_gl_flush_attributes_state (CoglFramebuffer *framebuffer,
|
||||
{
|
||||
attribute_buffer = cogl_attribute_get_buffer (attribute);
|
||||
buffer = COGL_BUFFER (attribute_buffer);
|
||||
base = _cogl_buffer_gl_bind (buffer,
|
||||
COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER);
|
||||
|
||||
/* Note: we don't try and catch errors with binding buffers
|
||||
* here since OOM errors at this point indicate that nothing
|
||||
* has yet been uploaded to attribute buffer which we
|
||||
* consider to be a programmer error.
|
||||
*/
|
||||
base =
|
||||
_cogl_buffer_gl_bind (buffer,
|
||||
COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER,
|
||||
NULL);
|
||||
|
||||
if (pipeline->progend == COGL_PIPELINE_PROGEND_GLSL)
|
||||
setup_generic_buffered_attribute (ctx, pipeline, attribute, base);
|
||||
|
@ -44,7 +44,8 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints);
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_buffer_gl_unmap (CoglBuffer *buffer);
|
||||
@ -53,10 +54,13 @@ CoglBool
|
||||
_cogl_buffer_gl_set_data (CoglBuffer *buffer,
|
||||
unsigned int offset,
|
||||
const void *data,
|
||||
unsigned int size);
|
||||
unsigned int size,
|
||||
CoglError **error);
|
||||
|
||||
void *
|
||||
_cogl_buffer_gl_bind (CoglBuffer *buffer, CoglBufferBindTarget target);
|
||||
_cogl_buffer_gl_bind (CoglBuffer *buffer,
|
||||
CoglBufferBindTarget target,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_buffer_gl_unbind (CoglBuffer *buffer);
|
||||
|
@ -31,6 +31,8 @@
|
||||
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-buffer-gl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
#include "cogl-util-gl-private.h"
|
||||
|
||||
/*
|
||||
* GL/GLES compatibility defines for the buffer API:
|
||||
@ -126,22 +128,34 @@ convert_bind_target_to_gl_target (CoglBufferBindTarget target)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
recreate_store (CoglBuffer *buffer)
|
||||
static CoglBool
|
||||
recreate_store (CoglBuffer *buffer,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglContext *ctx = buffer->context;
|
||||
GLenum gl_target;
|
||||
GLenum gl_enum;
|
||||
GLenum gl_error;
|
||||
|
||||
/* This assumes the buffer is already bound */
|
||||
|
||||
gl_target = convert_bind_target_to_gl_target (buffer->last_target);
|
||||
gl_enum = update_hints_to_gl_enum (buffer);
|
||||
|
||||
GE( buffer->context, glBufferData (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glBufferData (gl_target,
|
||||
buffer->size,
|
||||
NULL,
|
||||
gl_enum) );
|
||||
gl_enum);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
return FALSE;
|
||||
|
||||
buffer->store_created = TRUE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
GLenum
|
||||
@ -188,19 +202,26 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
|
||||
size_t offset,
|
||||
size_t size,
|
||||
CoglBufferAccess access,
|
||||
CoglBufferMapHint hints)
|
||||
CoglBufferMapHint hints,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *data;
|
||||
CoglBufferBindTarget target;
|
||||
GLenum gl_target;
|
||||
CoglContext *ctx = buffer->context;
|
||||
GLenum gl_error;
|
||||
|
||||
if ((access & COGL_BUFFER_ACCESS_READ) &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_READ))
|
||||
return NULL;
|
||||
if ((access & COGL_BUFFER_ACCESS_WRITE) &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
|
||||
if (((access & COGL_BUFFER_ACCESS_READ) &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_READ)) ||
|
||||
((access & COGL_BUFFER_ACCESS_WRITE) &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE)))
|
||||
{
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Tried to map a buffer with unsupported access mode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
target = buffer->last_target;
|
||||
_cogl_buffer_bind_no_create (buffer, target);
|
||||
@ -226,14 +247,30 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
|
||||
gl_access |= GL_MAP_INVALIDATE_RANGE_BIT;
|
||||
|
||||
if (!buffer->store_created)
|
||||
recreate_store (buffer);
|
||||
{
|
||||
if (!recreate_store (buffer, error))
|
||||
{
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
GE_RET( data,
|
||||
ctx,
|
||||
glMapBufferRange (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
data = ctx->glMapBufferRange (gl_target,
|
||||
offset,
|
||||
size,
|
||||
gl_access) );
|
||||
gl_access);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
{
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (data != NULL, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -244,14 +281,29 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
|
||||
(hints & COGL_BUFFER_MAP_HINT_DISCARD) ||
|
||||
((hints & COGL_BUFFER_MAP_HINT_DISCARD_RANGE) &&
|
||||
offset == 0 && size >= buffer->size))
|
||||
recreate_store (buffer);
|
||||
{
|
||||
if (!recreate_store (buffer, error))
|
||||
{
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
GE_RET( data,
|
||||
ctx,
|
||||
glMapBuffer (gl_target,
|
||||
_cogl_buffer_access_to_gl_enum (access)) );
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
data = ctx->glMapBuffer (gl_target,
|
||||
_cogl_buffer_access_to_gl_enum (access));
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
{
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (data != NULL, NULL);
|
||||
|
||||
if (data)
|
||||
data += offset;
|
||||
}
|
||||
|
||||
@ -281,26 +333,50 @@ CoglBool
|
||||
_cogl_buffer_gl_set_data (CoglBuffer *buffer,
|
||||
unsigned int offset,
|
||||
const void *data,
|
||||
unsigned int size)
|
||||
unsigned int size,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglBufferBindTarget target;
|
||||
GLenum gl_target;
|
||||
CoglContext *ctx = buffer->context;
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
target = buffer->last_target;
|
||||
_cogl_buffer_gl_bind (buffer, target);
|
||||
|
||||
_cogl_buffer_gl_bind (buffer, target, &internal_error);
|
||||
|
||||
/* NB: _cogl_buffer_gl_bind() may return NULL in non-error
|
||||
* conditions so we have to explicity check internal_error
|
||||
* to see if an exception was thrown.
|
||||
*/
|
||||
if (internal_error)
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gl_target = convert_bind_target_to_gl_target (target);
|
||||
|
||||
GE( ctx, glBufferSubData (gl_target, offset, size, data) );
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glBufferSubData (gl_target, offset, size, data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
|
||||
return TRUE;
|
||||
return status;
|
||||
}
|
||||
|
||||
void *
|
||||
_cogl_buffer_gl_bind (CoglBuffer *buffer, CoglBufferBindTarget target)
|
||||
_cogl_buffer_gl_bind (CoglBuffer *buffer,
|
||||
CoglBufferBindTarget target,
|
||||
CoglError **error)
|
||||
{
|
||||
void *ret;
|
||||
|
||||
@ -311,7 +387,13 @@ _cogl_buffer_gl_bind (CoglBuffer *buffer, CoglBufferBindTarget target)
|
||||
* store is created. */
|
||||
if ((buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT) &&
|
||||
!buffer->store_created)
|
||||
recreate_store (buffer);
|
||||
{
|
||||
if (!recreate_store (buffer, error))
|
||||
{
|
||||
_cogl_buffer_gl_unbind (buffer);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -1067,7 +1067,14 @@ _cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer,
|
||||
attributes, n_attributes);
|
||||
|
||||
buffer = COGL_BUFFER (cogl_indices_get_buffer (indices));
|
||||
base = _cogl_buffer_gl_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER);
|
||||
|
||||
/* Note: we don't try and catch errors with binding the index buffer
|
||||
* here since OOM errors at this point indicate that nothing has yet
|
||||
* been uploaded to the indices buffer which we consider to be a
|
||||
* programmer error.
|
||||
*/
|
||||
base = _cogl_buffer_gl_bind (buffer,
|
||||
COGL_BUFFER_BIND_TARGET_INDEX_BUFFER, NULL);
|
||||
buffer_offset = cogl_indices_get_offset (indices);
|
||||
index_size = sizeof_index_type (cogl_indices_get_type (indices));
|
||||
|
||||
|
@ -93,7 +93,7 @@ _cogl_texture_2d_gl_get_gl_handle (CoglTexture2D *tex_2d);
|
||||
void
|
||||
_cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d);
|
||||
|
||||
void
|
||||
CoglBool
|
||||
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bitmap,
|
||||
int dst_x,
|
||||
@ -101,7 +101,8 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height);
|
||||
int height,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d,
|
||||
|
@ -143,20 +143,16 @@ _cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
|
||||
if ((dst_bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
dst_bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
internal_format,
|
||||
&internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type)) == NULL)
|
||||
{
|
||||
_cogl_set_error (error, COGL_TEXTURE_ERROR,
|
||||
COGL_TEXTURE_ERROR_FORMAT,
|
||||
"Failed to prepare texture upload due to format");
|
||||
&gl_type,
|
||||
error);
|
||||
if (!dst_bmp)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_2d = _cogl_texture_2d_create_base (ctx,
|
||||
cogl_bitmap_get_width (bmp),
|
||||
@ -165,29 +161,49 @@ _cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
|
||||
|
||||
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
|
||||
supported we can fallback to using GL_GENERATE_MIPMAP */
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0)))
|
||||
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
{
|
||||
CoglError *ignore = NULL;
|
||||
uint8_t *data = _cogl_bitmap_map (dst_bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0,
|
||||
&ignore);
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (dst_bmp);
|
||||
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
|
||||
if (data)
|
||||
{
|
||||
memcpy (tex_2d->first_pixel.data, data,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
|
||||
_cogl_bitmap_unmap (dst_bmp);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_warning ("Failed to read first pixel of bitmap for "
|
||||
"glGenerateMipmap fallback");
|
||||
cogl_error_free (ignore);
|
||||
memset (tex_2d->first_pixel.data, 0,
|
||||
_cogl_pixel_format_get_bytes_per_pixel (format));
|
||||
}
|
||||
}
|
||||
|
||||
tex_2d->gl_texture =
|
||||
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, internal_format);
|
||||
ctx->texture_driver->upload_to_gl (ctx,
|
||||
if (!ctx->texture_driver->upload_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
dst_bmp,
|
||||
gl_intformat,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (dst_bmp);
|
||||
cogl_object_unref (tex_2d);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
tex_2d->gl_format = gl_intformat;
|
||||
|
||||
@ -502,7 +518,7 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d)
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
CoglBool
|
||||
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bmp,
|
||||
int dst_x,
|
||||
@ -510,39 +526,56 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height)
|
||||
int height,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglTexture *tex = COGL_TEXTURE (tex_2d);
|
||||
CoglContext *ctx = tex->context;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
uint8_t *data;
|
||||
CoglBool status = TRUE;
|
||||
|
||||
bmp = _cogl_texture_prepare_for_upload (bmp,
|
||||
cogl_texture_get_format (tex),
|
||||
NULL,
|
||||
NULL,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
&gl_type,
|
||||
error);
|
||||
if (!bmp)
|
||||
return FALSE;
|
||||
|
||||
/* If this touches the first pixel then we'll update our copy */
|
||||
if (dst_x == 0 && dst_y == 0 &&
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
(data = _cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0)))
|
||||
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
|
||||
{
|
||||
CoglError *ignore = NULL;
|
||||
uint8_t *data =
|
||||
_cogl_bitmap_map (bmp, COGL_BUFFER_ACCESS_READ, 0, &ignore);
|
||||
CoglPixelFormat bpp =
|
||||
_cogl_pixel_format_get_bytes_per_pixel (cogl_bitmap_get_format (bmp));
|
||||
|
||||
tex_2d->first_pixel.gl_format = gl_format;
|
||||
tex_2d->first_pixel.gl_type = gl_type;
|
||||
|
||||
if (data)
|
||||
{
|
||||
memcpy (tex_2d->first_pixel.data,
|
||||
data + cogl_bitmap_get_rowstride (bmp) * src_y + bpp * src_x,
|
||||
bpp);
|
||||
|
||||
_cogl_bitmap_unmap (bmp);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_warning ("Failed to read first bitmap pixel for "
|
||||
"glGenerateMipmap fallback");
|
||||
cogl_error_free (ignore);
|
||||
memset (tex_2d->first_pixel.data, 0, bpp);
|
||||
}
|
||||
}
|
||||
|
||||
/* Send data to GL */
|
||||
ctx->texture_driver->upload_subregion_to_gl (ctx,
|
||||
status = ctx->texture_driver->upload_subregion_to_gl (ctx,
|
||||
GL_TEXTURE_2D,
|
||||
tex_2d->gl_texture,
|
||||
FALSE,
|
||||
@ -551,9 +584,12 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
width, height,
|
||||
bmp,
|
||||
gl_format,
|
||||
gl_type);
|
||||
gl_type,
|
||||
error);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -40,6 +40,8 @@
|
||||
#include "cogl-object-private.h"
|
||||
#include "cogl-primitives.h"
|
||||
#include "cogl-pipeline-opengl-private.h"
|
||||
#include "cogl-util-gl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -164,7 +166,7 @@ _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,
|
||||
pixels_bpp);
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -177,13 +179,26 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *data;
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, &internal_error);
|
||||
|
||||
/* NB: _cogl_bitmap_gl_bind() may return NULL when successfull so we
|
||||
* have to explicitly check the cogl error pointer to catch
|
||||
* problems... */
|
||||
if (internal_error)
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Setup gl alignment to match rowstride and top-left corner */
|
||||
prep_gl_for_pixels_upload_full (ctx,
|
||||
@ -195,17 +210,26 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
GE( ctx, glTexSubImage2D (gl_target, 0,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexSubImage2D (gl_target, 0,
|
||||
dst_x, dst_y,
|
||||
width, height,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_bitmap_gl_unbind (source_bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -213,13 +237,18 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *data;
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (!data)
|
||||
return FALSE;
|
||||
|
||||
/* Setup gl alignment to match rowstride and top-left corner */
|
||||
prep_gl_for_pixels_upload_full (ctx,
|
||||
@ -228,19 +257,28 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
GE( ctx, glTexImage2D (gl_target, 0,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage2D (gl_target, 0,
|
||||
internal_gl_format,
|
||||
cogl_bitmap_get_width (source_bmp),
|
||||
cogl_bitmap_get_height (source_bmp),
|
||||
0,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_bitmap_gl_unbind (source_bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -250,13 +288,18 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *data;
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (!data)
|
||||
return FALSE;
|
||||
|
||||
/* Setup gl alignment to match rowstride and top-left corner */
|
||||
prep_gl_for_pixels_upload_full (ctx,
|
||||
@ -267,7 +310,11 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
GE( ctx, glTexImage3D (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage3D (gl_target,
|
||||
0, /* level */
|
||||
internal_gl_format,
|
||||
cogl_bitmap_get_width (source_bmp),
|
||||
@ -276,9 +323,14 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
0,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_bitmap_gl_unbind (source_bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
|
@ -40,6 +40,8 @@
|
||||
#include "cogl-context-private.h"
|
||||
#include "cogl-object-private.h"
|
||||
#include "cogl-primitives.h"
|
||||
#include "cogl-util-gl-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@ -140,7 +142,8 @@ _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,
|
||||
|
||||
static CoglBitmap *
|
||||
prepare_bitmap_alignment_for_upload (CoglContext *ctx,
|
||||
CoglBitmap *src_bmp)
|
||||
CoglBitmap *src_bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPixelFormat format = cogl_bitmap_get_format (src_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
||||
@ -163,10 +166,10 @@ prepare_bitmap_alignment_for_upload (CoglContext *ctx,
|
||||
/* Otherwise we need to copy the bitmap to pack the alignment
|
||||
because GLES has no GL_ROW_LENGTH */
|
||||
else
|
||||
return _cogl_bitmap_copy (src_bmp);
|
||||
return _cogl_bitmap_copy (src_bmp, error);
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -179,13 +182,17 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
uint8_t *data;
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
CoglBitmap *slice_bmp;
|
||||
int rowstride;
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
CoglError *internal_error = NULL;
|
||||
|
||||
/* If we have the GL_EXT_unpack_subimage extension then we can
|
||||
upload from subregions directly. Otherwise we may need to copy
|
||||
@ -199,39 +206,67 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
||||
_cogl_bitmap_new_with_malloc_buffer (ctx,
|
||||
width, height,
|
||||
source_format);
|
||||
_cogl_bitmap_copy_subregion (source_bmp,
|
||||
if (!_cogl_bitmap_copy_subregion (source_bmp,
|
||||
slice_bmp,
|
||||
src_x, src_y,
|
||||
0, 0, /* dst_x/y */
|
||||
width, height);
|
||||
width, height,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (slice_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
src_x = src_y = 0;
|
||||
}
|
||||
else
|
||||
slice_bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);
|
||||
{
|
||||
slice_bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp, error);
|
||||
if (!slice_bmp)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
rowstride = cogl_bitmap_get_rowstride (slice_bmp);
|
||||
|
||||
/* Setup gl alignment to match rowstride and top-left corner */
|
||||
prep_gl_for_pixels_upload_full (ctx, rowstride, src_x, src_y, bpp);
|
||||
|
||||
data = _cogl_bitmap_gl_bind (slice_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (slice_bmp, COGL_BUFFER_ACCESS_READ, 0, &internal_error);
|
||||
|
||||
/* NB: _cogl_bitmap_gl_bind() may return NULL when successfull so we
|
||||
* have to explicitly check the cogl error pointer to catch
|
||||
* problems... */
|
||||
if (internal_error)
|
||||
{
|
||||
_cogl_propogate_error (error, internal_error);
|
||||
cogl_object_unref (slice_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
GE( ctx, glTexSubImage2D (gl_target, 0,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexSubImage2D (gl_target, 0,
|
||||
dst_x, dst_y,
|
||||
width, height,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_bitmap_gl_unbind (slice_bmp);
|
||||
|
||||
cogl_object_unref (slice_bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -239,7 +274,8 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
@ -248,8 +284,13 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
int bmp_height = cogl_bitmap_get_height (source_bmp);
|
||||
CoglBitmap *bmp;
|
||||
uint8_t *data;
|
||||
GLenum gl_error;
|
||||
CoglBool status = TRUE;
|
||||
|
||||
bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp, error);
|
||||
if (!bmp)
|
||||
return FALSE;
|
||||
|
||||
bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);
|
||||
rowstride = cogl_bitmap_get_rowstride (bmp);
|
||||
|
||||
/* Setup gl alignment to match rowstride and top-left corner */
|
||||
@ -257,22 +298,36 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
data = _cogl_bitmap_gl_bind (bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (bmp, COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (!data)
|
||||
{
|
||||
cogl_object_unref (bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
GE( ctx, glTexImage2D (gl_target, 0,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage2D (gl_target, 0,
|
||||
internal_gl_format,
|
||||
bmp_width, bmp_height,
|
||||
0,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
status = FALSE;
|
||||
|
||||
_cogl_bitmap_gl_unbind (bmp);
|
||||
|
||||
cogl_object_unref (bmp);
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static void
|
||||
static CoglBool
|
||||
_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
@ -282,7 +337,8 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type)
|
||||
GLuint source_gl_type,
|
||||
CoglError **error)
|
||||
{
|
||||
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
||||
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
||||
@ -290,6 +346,7 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
int bmp_width = cogl_bitmap_get_width (source_bmp);
|
||||
int bmp_height = cogl_bitmap_get_height (source_bmp);
|
||||
uint8_t *data;
|
||||
GLenum gl_error;
|
||||
|
||||
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
||||
|
||||
@ -309,7 +366,11 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
/* Initialize the texture with empty data and then upload each
|
||||
image with a sub-region update */
|
||||
|
||||
GE( ctx, glTexImage3D (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage3D (gl_target,
|
||||
0, /* level */
|
||||
internal_gl_format,
|
||||
bmp_width,
|
||||
@ -318,7 +379,10 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
0,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
NULL) );
|
||||
NULL);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
return FALSE;
|
||||
|
||||
bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
|
||||
bmp_width,
|
||||
@ -327,17 +391,31 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
|
||||
for (i = 0; i < depth; i++)
|
||||
{
|
||||
_cogl_bitmap_copy_subregion (source_bmp,
|
||||
if (!_cogl_bitmap_copy_subregion (source_bmp,
|
||||
bmp,
|
||||
0, image_height * i,
|
||||
0, 0,
|
||||
bmp_width,
|
||||
height);
|
||||
height,
|
||||
error))
|
||||
{
|
||||
cogl_object_unref (bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
data = _cogl_bitmap_gl_bind (bmp,
|
||||
COGL_BUFFER_ACCESS_READ, 0);
|
||||
COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (!data)
|
||||
{
|
||||
cogl_object_unref (bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
GE( ctx, glTexSubImage3D (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexSubImage3D (gl_target,
|
||||
0, /* level */
|
||||
0, /* xoffset */
|
||||
0, /* yoffset */
|
||||
@ -347,7 +425,14 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
1, /* depth */
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
{
|
||||
cogl_object_unref (bmp);
|
||||
_cogl_bitmap_gl_unbind (bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
_cogl_bitmap_gl_unbind (bmp);
|
||||
}
|
||||
@ -356,11 +441,17 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
}
|
||||
else
|
||||
{
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
||||
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, error);
|
||||
if (!data)
|
||||
return FALSE;
|
||||
|
||||
_cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);
|
||||
|
||||
GE( ctx, glTexImage3D (gl_target,
|
||||
/* Clear any GL errors */
|
||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||
;
|
||||
|
||||
ctx->glTexImage3D (gl_target,
|
||||
0, /* level */
|
||||
internal_gl_format,
|
||||
bmp_width,
|
||||
@ -369,10 +460,18 @@ _cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
||||
0,
|
||||
source_gl_format,
|
||||
source_gl_type,
|
||||
data) );
|
||||
data);
|
||||
|
||||
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
|
||||
{
|
||||
_cogl_bitmap_gl_unbind (source_bmp);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
_cogl_bitmap_gl_unbind (source_bmp);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* NB: GLES doesn't support glGetTexImage2D, so cogl-texture will instead
|
||||
|
@ -93,7 +93,7 @@ _cogl_texture_2d_nop_get_gl_handle (CoglTexture2D *tex_2d);
|
||||
void
|
||||
_cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d);
|
||||
|
||||
void
|
||||
CoglBool
|
||||
_cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bitmap,
|
||||
int dst_x,
|
||||
@ -101,7 +101,8 @@ _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height);
|
||||
int height,
|
||||
CoglError **error);
|
||||
|
||||
void
|
||||
_cogl_texture_2d_nop_get_data (CoglTexture2D *tex_2d,
|
||||
|
@ -135,7 +135,7 @@ _cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
CoglBool
|
||||
_cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
CoglBitmap *bitmap,
|
||||
int dst_x,
|
||||
@ -143,8 +143,10 @@ _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int width,
|
||||
int height)
|
||||
int height,
|
||||
CoglError **error)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -682,12 +682,17 @@ _cogl_texture_pixmap_x11_set_region (CoglTexture *tex,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
unsigned int dst_width,
|
||||
unsigned int dst_height,
|
||||
CoglBitmap *bmp)
|
||||
int dst_width,
|
||||
int dst_height,
|
||||
CoglBitmap *bmp,
|
||||
CoglError **error)
|
||||
{
|
||||
/* This doesn't make much sense for texture from pixmap so it's not
|
||||
supported */
|
||||
_cogl_set_error (error,
|
||||
COGL_SYSTEM_ERROR,
|
||||
COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||
"Explicitly setting a region of a TFP texture unsupported");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
@ -749,6 +749,7 @@ cogl_buffer_usage_hint_get_type
|
||||
<FILE>cogl-attribute-buffer</FILE>
|
||||
<TITLE>CoglAttributeBuffer: Buffers of vertex attributes</TITLE>
|
||||
CoglAttributeBuffer
|
||||
cogl_attribute_buffer_new_with_size
|
||||
cogl_attribute_buffer_new
|
||||
cogl_is_attribute_buffer
|
||||
</SECTION>
|
||||
|
@ -65,7 +65,8 @@ test_map_buffer_range (void)
|
||||
sizeof (vertex_data[0]) * 2,
|
||||
sizeof (vertex_data[0]),
|
||||
COGL_BUFFER_ACCESS_WRITE,
|
||||
COGL_BUFFER_MAP_HINT_DISCARD_RANGE);
|
||||
COGL_BUFFER_MAP_HINT_DISCARD_RANGE,
|
||||
NULL); /* don't catch errors */
|
||||
g_assert (data != NULL);
|
||||
|
||||
data->x = vertex_data[2].x;
|
||||
|
Loading…
Reference in New Issue
Block a user